Cleanup formatting.

This commit is contained in:
Grant
2012-12-24 16:56:25 -05:00
parent 6b3bde585d
commit 36d5344ded
67 changed files with 894 additions and 849 deletions

View File

@ -18,7 +18,7 @@ public class Archery {
private static List<TrackedEntity> trackedEntities = new ArrayList<TrackedEntity>();
public static final int ARROW_TRACKING_MAX_BONUS_LEVEL = advancedConfig.getRetrieveMaxBonusLevel();
public static final int BONUS_DAMAGE_INCREASE_LEVEL = advancedConfig.getSkillShotIncreaseLevel();
public static final double BONUS_DAMAGE_INCREASE_PERCENT = advancedConfig.getSkillShotIncreasePercentage();
public static final double BONUS_DAMAGE_MAX_BONUS_PERCENTAGE = advancedConfig.getSkillShotBonusMax();

View File

@ -12,7 +12,7 @@ import com.gmail.nossr50.util.Users;
public class ArcheryManager {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private Player player;
private PlayerProfile profile;
private int skillLevel;
@ -22,15 +22,15 @@ public class ArcheryManager {
private float dazeMaxBonusLevel = advancedConfig.getDazeMaxBonusLevel();
private float retrieveBonusMax = advancedConfig.getRetrieveBonusMax();
private float retrieveMaxBonusLevel = advancedConfig.getRetrieveMaxBonusLevel();
public ArcheryManager (Player player) {
this.player = player;
this.profile = Users.getProfile(player);
//Compatibility with Citizens, Citizens NPCs won't create a profile so we'll check for it here
if(this.profile == null)
return;
this.skillLevel = profile.getSkillLevel(SkillType.ARCHERY);
this.permissionsInstance = Permissions.getInstance();
}
@ -57,7 +57,7 @@ public class ArcheryManager {
if (player.hasPermission("mcmmo.perks.lucky.archery")) {
randomChance = (int) (randomChance * 0.75);
}
final float chance = (float) (((double) retrieveBonusMax / (double) retrieveMaxBonusLevel) * (double) skillLevel);
final float chance = (float) (((double) retrieveBonusMax / (double) retrieveMaxBonusLevel) * skillLevel);
if (chance > Archery.getRandom().nextInt(randomChance)) {
eventHandler.addToTracker();
}
@ -81,14 +81,14 @@ public class ArcheryManager {
}
DazeEventHandler eventHandler = new DazeEventHandler(this, event, defender);
int randomChance = 100;
if (player.hasPermission("mcmmo.perks.lucky.archery")) {
randomChance = (int) (randomChance * 0.75);
}
final float chance = (float) (((double) dazeBonusMax / (double) dazeMaxBonusLevel) * (double) skillLevel);
final float chance = (float) (((double) dazeBonusMax / (double) dazeMaxBonusLevel) * skillLevel);
if (chance > Archery.getRandom().nextInt(randomChance)) {
eventHandler.handleDazeEffect();
eventHandler.sendAbilityMessages();