Cleanup formatting.

This commit is contained in:
Grant
2012-12-24 16:56:25 -05:00
parent 6b3bde585d
commit 36d5344ded
67 changed files with 894 additions and 849 deletions

View File

@ -39,17 +39,17 @@ public class ArcheryCommand extends SkillCommand {
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("#.0");
// SkillShot
double bonus = (int)((double) skillValue / (double) skillShotIncreaseLevel) * (double) skillShotIncreasePercentage;
double bonus = (int)((double) skillValue / (double) skillShotIncreaseLevel) * skillShotIncreasePercentage;
if (bonus > skillShotBonusMax) skillShotBonus = percent.format(skillShotBonusMax);
else skillShotBonus = percent.format(bonus);
// Daze
if(skillValue >= dazeMaxBonusLevel) dazeChance = df.format(dazeBonusMax);
else dazeChance = df.format(((double) dazeBonusMax / (double) dazeMaxBonusLevel) * (double) skillValue);
else dazeChance = df.format(((double) dazeBonusMax / (double) dazeMaxBonusLevel) * skillValue);
// Retrieve
if(skillValue >= retrieveMaxBonusLevel) retrieveChance = df.format(retrieveBonusMax);
else retrieveChance = df.format(((double) retrieveBonusMax / (double) retrieveMaxBonusLevel) * (double) skillValue);
else retrieveChance = df.format(((double) retrieveBonusMax / (double) retrieveMaxBonusLevel) * skillValue);
}
@Override
@ -66,10 +66,10 @@ public class ArcheryCommand extends SkillCommand {
@Override
protected void effectsDisplay() {
if (player.hasPermission("mcmmo.perks.lucky.archery")) {
String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Archery" }) }));
}
if (player.hasPermission("mcmmo.perks.lucky.archery")) {
String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Archery" }) }));
}
if (canSkillShot) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1") }));