2.1.23 - Read the changelog, configs need to be updated.

This commit is contained in:
nossr50
2019-03-24 19:02:08 -07:00
parent 7ee65a7e65
commit 363ea66335
4 changed files with 82 additions and 33 deletions

View File

@ -21,6 +21,7 @@ import com.gmail.nossr50.util.*;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.player.UserManager;
import com.google.common.collect.ImmutableMap;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.entity.*;
@ -390,7 +391,7 @@ public final class CombatUtils {
return;
}
double incDmg = getFakeDamageFinalResult(attacker, target, DamageCause.CUSTOM, damage);
double incDmg = getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, damage);
double newHealth = Math.max(0, target.getHealth() - incDmg);
@ -407,30 +408,37 @@ public final class CombatUtils {
return;
}
//IFrame storage
// int noDamageTicks = target.getNoDamageTicks();
double incDmg = getFakeDamageFinalResult(attacker, target, DamageCause.CUSTOM, damage);
double newHealth = Math.max(0, target.getHealth() - incDmg);
//Don't kill things with a stone or wooden weapon
if(toolTier < 3 && newHealth == 0)
return;
target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue);
target.damage(damage, attacker);
if(newHealth == 0 && !(target instanceof Player))
{
target.damage(99999, attacker);
}
else
{
// Vector beforeRuptureVec = new Vector(target.getVelocity().getX(), target.getVelocity().getY(), target.getVelocity().getZ()); ;
target.setHealth(newHealth);
// target.setNoDamageTicks(noDamageTicks); //Do not add additional IFrames
// target.setVelocity(beforeRuptureVec);
}
// //IFrame storage
//// int noDamageTicks = target.getNoDamageTicks();
//
//// String debug = "BLEED DMG RESULT: INC DMG:"+damage+", HP-Before:"+target.getHealth()+", HP-After:";
//
//// double incDmg = getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, damage);
//
//// double newHealth = Math.max(0, target.getHealth() - incDmg);
//
// //Don't kill things with a stone or wooden weapon
//// if(toolTier < 3 && newHealth == 0)
//// return;
//
// target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue);
//
// if(newHealth == 0 && !(target instanceof Player))
// {
// target.damage(99999, attacker);
// }
// else
// {
//// Vector beforeRuptureVec = new Vector(target.getVelocity().getX(), target.getVelocity().getY(), target.getVelocity().getZ()); ;
// target.damage(damage, attacker);
//// debug+=target.getHealth();
// Bukkit.broadcastMessage(debug);
//// target.setNoDamageTicks(noDamageTicks); //Do not add additional IFrames
//// target.setVelocity(beforeRuptureVec);
// }
}
/**