Cleanup - fixing various formatting issues

This commit is contained in:
TfT_02
2013-05-18 22:41:42 +02:00
parent 483f348403
commit 2d66b8ed12
14 changed files with 14 additions and 14 deletions

View File

@ -219,7 +219,7 @@ public class FishingManager extends SkillManager {
// Make a hole
block.setType(Material.STATIONARY_WATER);
for (int x = -1; x <= 1; x++) {
for (int x = -1; x <= 1; x++) {
for (int z = -1; z <= 1; z++) {
Block relative = block.getRelative(x, 0, z);

View File

@ -27,7 +27,7 @@ import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.skills.SkillUtils;
public class MiningManager extends SkillManager{
public class MiningManager extends SkillManager {
public MiningManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, SkillType.MINING);
}

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@ -195,7 +195,7 @@ public class RepairManager extends SkillManager {
Player player = getPlayer();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
long LastUse = mcMMOPlayer.getLastAnvilUse(anvilId);
long LastUse = mcMMOPlayer.getLastAnvilUse(anvilId);
// Don't use SkillUtils.cooldownOver() here since that also accounts for the cooldown perks
if ((((LastUse + 3) * Misc.TIME_CONVERSION_FACTOR) >= System.currentTimeMillis()) || !Config.getInstance().getRepairConfirmRequired()) {

View File

@ -43,7 +43,7 @@ public class Unarmed {
ItemStack addStack = itemstack.clone();
if (dropAmount + itemAmount <= itemMax) {
if (dropAmount + itemAmount <= itemMax) {
drop.remove();
addStack.setAmount(dropAmount + itemAmount);
inventory.setItem(nextSlot, addStack);