Implemented slow/speed effects for Stick alt-fire.

This commit is contained in:
GJ 2012-03-21 02:03:22 -04:00
parent 4965cb2b68
commit 2bf1563b20
2 changed files with 89 additions and 0 deletions

View File

@ -5,6 +5,7 @@ import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.entity.Wolf;
import org.bukkit.event.EventHandler;
@ -39,6 +40,7 @@ import com.gmail.nossr50.skills.Acrobatics;
import com.gmail.nossr50.skills.Archery;
import com.gmail.nossr50.skills.BlastMining;
import com.gmail.nossr50.skills.Skills;
import com.gmail.nossr50.skills.Staves;
import com.gmail.nossr50.skills.Taming;
public class mcEntityListener implements Listener {
@ -80,6 +82,28 @@ public class mcEntityListener implements Listener {
if (!m.isInvincible(livingDefender, event)) {
Combat.combatChecks(event, plugin);
}
if (attacker.hasMetadata("mcmmoFiredFromStaff")) {
event.setDamage(0);
Projectile projectile = (Projectile) attacker;
Player shooter = (Player) projectile.getShooter();
switch (attacker.getType()) {
case EGG:
Staves.eggEffect(livingDefender, shooter);
break;
case FIREBALL:
break;
case SNOWBALL:
break;
default:
break;
}
}
}
}

View File

@ -1,16 +1,23 @@
package com.gmail.nossr50.skills;
import java.util.Collection;
import org.bukkit.Material;
import org.bukkit.entity.Egg;
import org.bukkit.entity.Fireball;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.entity.Snowball;
import org.bukkit.metadata.FixedMetadataValue;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.party.Party;
public class Staves {
/**
* Fire a projectile on alt-fire from a staff.
@ -41,4 +48,62 @@ public class Staves {
projectile.setMetadata("mcmmoFiredFromStaff", new FixedMetadataValue(plugin, true));
}
/**
* Handle the effects of the Stick's projectile.
*
* @param target Entity hit by the projectile
* @param shooter Player who fired the projectile
*/
public static void eggEffect(LivingEntity target, Player shooter) {
final int TICKS_PER_SECOND = 20;
final int MAX_SLOW_DURATION_SECONDS = 240;
final int MAX_SPEED_DURATION_SECONDS = 800;
Collection<PotionEffect> potionEffects = target.getActivePotionEffects();
int duration = durationCalulate();
int amplifier = amplifierCalulate();
PotionEffectType type;
if (target instanceof Player && Party.getInstance().inSameParty((Player) target, shooter)) {
type = PotionEffectType.SPEED;
}
else {
type = PotionEffectType.SLOW;
}
for (PotionEffect effect : potionEffects) {
if (effect.getType().equals(type)) {
duration = duration + effect.getDuration();
break;
}
}
if (type.equals(PotionEffectType.SLOW) && duration > (TICKS_PER_SECOND * MAX_SLOW_DURATION_SECONDS)) {
duration = (TICKS_PER_SECOND * MAX_SLOW_DURATION_SECONDS);
}
else if (type.equals(PotionEffectType.SPEED) && duration > (TICKS_PER_SECOND * MAX_SPEED_DURATION_SECONDS)) {
duration = (TICKS_PER_SECOND * MAX_SPEED_DURATION_SECONDS);
}
target.addPotionEffect(new PotionEffect(type, duration, amplifier));
if (type.equals(PotionEffectType.SLOW)) {
shooter.sendMessage("Your enemy was slowed!"); //TODO: Use mcLocale
}
else {
shooter.sendMessage("Your ally's speed was boosted!"); //TODO: Use mcLocale
}
}
private static int durationCalulate() {
//TODO: Calculate duration based off time held
return 80;
}
private static int amplifierCalulate() {
//TODO: Calculate amplifier based off skill level
return 10;
}
}