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Add back the pc and ac command aliases
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@ -2,10 +2,12 @@ Version 2.1.152
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Fixed a bug where Tree Feller would sometimes double drop blocks inappropriately
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Added some code to prevent a possible NPE when spawning items in a world that got unloaded
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Fixed a bug with bleed damage calculations and player armor
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Added the missing 'pc' alias for party chat
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Added the missing 'ac' alias for admin chat
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Updated hu_HU locale (thanks andris)
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(API) New ENUM ItemSpawnReason which gives context for why mcMMO is dropping an item
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(API) McMMOItemSpawnEvent::getItemSpawnReason() was added
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(API) Many instances of spawning items that didn't used to create and call an McMMOItemSpawnEvent now do
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Updated hu_HU locale (thanks andris)
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NOTES:
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I really should stop letting my OCD compel me to rewrite code all the time.
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@ -12,7 +12,7 @@ import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.player.UserManager;
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import org.jetbrains.annotations.NotNull;
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@CommandAlias("a|adminchat|achat") //Kept for historical reasons
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@CommandAlias("ac|a|adminchat|achat") //Kept for historical reasons
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public class AdminChatCommand extends BaseCommand {
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private final @NotNull mcMMO pluginRef;
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@ -16,7 +16,7 @@ import com.gmail.nossr50.util.player.UserManager;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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@CommandAlias("p|partychat|pchat") //Kept for historical reasons
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@CommandAlias("pc|p|partychat|pchat") //Kept for historical reasons
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public class PartyChatCommand extends BaseCommand {
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private final @NotNull mcMMO pluginRef;
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