mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 05:06:45 +01:00
parent
a85fd024b2
commit
27ae7ae1a7
@ -1,5 +1,16 @@
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Version 2.1.172
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Added 'mcmmo.broadcast.levelup' permission node, if a player lacks this node they will not have their level up milestones broadcast to chat
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Power Levels are now included in level up broadcasts and they have their own settings (mirroring the existing settings for skill broadcasts)
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Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels' to config.yml
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Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Enabled' to config.yml
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Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Milestone_Interval' to config.yml
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Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Send_To_Console' to config.yml
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Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Only_Party_Members' to config.yml
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Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Only_Same_World' to config.yml
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Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Distance_Restrictions.Restrict_Distance' to config.yml
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Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Distance_Restrictions.Restricted_Radius' to config.yml
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Added 'Broadcasts.PowerLevelUpMilestone' to locale
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You can now disable the XP orbs from being dropped when Knock On Wood triggers during Tree Feller
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Added 'Skills.Woodcutting.TreeFeller.Knock_On_Wood.Add_XP_Orbs_To_Drops' to advanced.yml
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Updated german locale (thanks TheBusyBiscuit)
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@ -589,4 +589,12 @@ public class Config extends AutoUpdateConfigLoader {
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public int getLevelUpBroadcastRadius() { return config.getInt("General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Distance_Restrictions.Restricted_Radius", 100); }
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public int getLevelUpBroadcastInterval() { return config.getInt("General.Level_Up_Chat_Broadcasts.Milestone_Interval", 100); }
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public boolean shouldPowerLevelUpBroadcasts() { return config.getBoolean("General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Enabled", true); }
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public boolean shouldPowerLevelUpBroadcastToConsole() { return config.getBoolean("General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Send_To_Console", true); }
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public boolean isPowerLevelUpBroadcastsPartyMembersOnly() { return config.getBoolean("General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Only_Party_Members", false); }
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public boolean isPowerLevelUpBroadcastsSameWorldOnly() { return config.getBoolean("General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Only_Same_World", false); }
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public boolean shouldPowerLevelUpBroadcastsRestrictDistance() { return config.getBoolean("General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Distance_Restrictions.Restrict_Distance", false); }
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public int getPowerLevelUpBroadcastRadius() { return config.getInt("General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Distance_Restrictions.Restricted_Radius", 100); }
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public int getPowerLevelUpBroadcastInterval() { return config.getInt("General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Milestone_Interval", 100); }
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}
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@ -0,0 +1,100 @@
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package com.gmail.nossr50.datatypes;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.party.Party;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.player.UserManager;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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import java.util.function.Predicate;
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//TODO: Allow for offline players to broadcast
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public class PowerLevelUpBroadcastPredicate<T extends CommandSender> implements Predicate<T> {
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private final @NotNull T broadcaster;
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public PowerLevelUpBroadcastPredicate(@NotNull T broadcaster) {
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this.broadcaster = broadcaster;
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}
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@Override
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public boolean test(@NotNull T t) {
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Player broadcastingPlayer = (Player) broadcaster; //Always a player no need to check cast
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//Broadcaster should be online
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if(!broadcastingPlayer.isOnline()) {
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return false;
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}
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McMMOPlayer mmoBroadcastingPlayer = UserManager.getPlayer(broadcastingPlayer);
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if(mmoBroadcastingPlayer == null) {
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//This should never be null, but just in case...
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mcMMO.p.getLogger().severe("McMMOPlayer was null for broadcaster in LevelUpBroadcastPredicate when it should never be null!");
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return false;
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}
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if(t instanceof Player) {
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Player listeningPlayer = (Player) t;
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//Party Member Check
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if(Config.getInstance().isPowerLevelUpBroadcastsPartyMembersOnly()) {
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McMMOPlayer mmoListeningPlayer = UserManager.getPlayer(listeningPlayer);
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if(mmoListeningPlayer == null) {
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return false; //No profile so therefor no party
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}
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Party playerWhoLeveledParty = mmoBroadcastingPlayer.getParty();
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Party broadcastRecipientParty = mmoListeningPlayer.getParty();
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if(playerWhoLeveledParty == null || broadcastRecipientParty == null) {
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return false; //No party on either player when being in the same party is required
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}
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if(!playerWhoLeveledParty.equals(broadcastRecipientParty)) {
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return false; //Not in the same party when it is required
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}
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}
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//Same world check
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if(isPowerLevelUpBroadcastsSameWorldOnly()) {
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if(!mmoBroadcastingPlayer.getPlayer().getWorld().equals(listeningPlayer.getWorld())) {
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return false; //Not in the same world when its required
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}
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//Distance checks
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if(Config.getInstance().shouldPowerLevelUpBroadcastsRestrictDistance()) {
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if(!Misc.isNear(mmoBroadcastingPlayer.getPlayer().getLocation(), listeningPlayer.getLocation(), Config.getInstance().getPowerLevelUpBroadcastRadius())) {
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return false;
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}
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}
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}
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//Visibility checks
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if(!listeningPlayer.canSee(mmoBroadcastingPlayer.getPlayer())) {
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return false; //Player who leveled should be invisible to this player so don't send the message
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}
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return true;
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} else {
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//Send out to console
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return Config.getInstance().shouldPowerLevelUpBroadcastToConsole();
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}
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}
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private static boolean isPowerLevelUpBroadcastsSameWorldOnly() {
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return Config.getInstance().isPowerLevelUpBroadcastsSameWorldOnly();
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}
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@Override
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public String toString() {
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return "PowerLevelUpBroadcastPredicate{" +
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"broadcaster=" + broadcaster +
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'}';
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}
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}
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@ -245,6 +245,8 @@ public final class EventUtils {
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} else {
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if (isLevelUp) {
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NotificationManager.processLevelUpBroadcasting(mmoPlayer, skill, mmoPlayer.getSkillLevel(skill));
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NotificationManager.processPowerLevelUpBroadcasting(mmoPlayer, mmoPlayer.getPowerLevel());
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}
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}
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@ -279,6 +281,7 @@ public final class EventUtils {
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} else {
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if (isLevelUp) {
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NotificationManager.processLevelUpBroadcasting(mmoPlayer, skill, mmoPlayer.getSkillLevel(skill));
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NotificationManager.processPowerLevelUpBroadcasting(mmoPlayer, mmoPlayer.getPowerLevel());
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}
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}
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@ -3,6 +3,7 @@ package com.gmail.nossr50.util.player;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.LevelUpBroadcastPredicate;
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import com.gmail.nossr50.datatypes.PowerLevelUpBroadcastPredicate;
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import com.gmail.nossr50.datatypes.interactions.NotificationType;
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import com.gmail.nossr50.datatypes.notifications.SensitiveCommandType;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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@ -299,9 +300,47 @@ public class NotificationManager {
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}
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}
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//TODO: Remove the code duplication, am lazy atm
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public static void processPowerLevelUpBroadcasting(@NotNull McMMOPlayer mmoPlayer, int powerLevel) {
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if(powerLevel <= 0)
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return;
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//Check if broadcasting is enabled
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if(Config.getInstance().shouldPowerLevelUpBroadcasts()) {
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//Permission check
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if(!Permissions.levelUpBroadcast(mmoPlayer.getPlayer())) {
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return;
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}
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int levelInterval = Config.getInstance().getPowerLevelUpBroadcastInterval();
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int remainder = powerLevel % levelInterval;
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if(remainder == 0) {
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//Grab appropriate audience
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Audience audience = mcMMO.getAudiences().filter(getPowerLevelUpBroadcastPredicate(mmoPlayer.getPlayer()));
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//TODO: Make prettier
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HoverEvent<Component> levelMilestoneHover = Component.text(mmoPlayer.getPlayer().getName())
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.append(Component.newline())
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.append(Component.text(LocalDate.now().toString()))
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.append(Component.newline())
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.append(Component.text("Power level has reached "+powerLevel)).color(TextColor.fromHexString(HEX_BEIGE_COLOR))
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.asHoverEvent();
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String localeMessage = LocaleLoader.getString("Broadcasts.PowerLevelUpMilestone", mmoPlayer.getPlayer().getDisplayName(), powerLevel);
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Component message = Component.text(localeMessage).hoverEvent(levelMilestoneHover);
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audience.sendMessage(Identity.nil(), message);
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}
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}
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}
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//TODO: Could cache
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public static @NotNull LevelUpBroadcastPredicate<CommandSender> getLevelUpBroadcastPredicate(@NotNull CommandSender levelUpPlayer) {
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return new LevelUpBroadcastPredicate<>(levelUpPlayer);
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}
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public static @NotNull PowerLevelUpBroadcastPredicate<CommandSender> getPowerLevelUpBroadcastPredicate(@NotNull CommandSender levelUpPlayer) {
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return new PowerLevelUpBroadcastPredicate<>(levelUpPlayer);
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}
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}
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@ -12,6 +12,23 @@ General:
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Level_Up_Chat_Broadcasts:
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# Whether or not level up broadcasts are enabled
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Enabled: true
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# Whether or not you want power level milestones to be broadcast
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Broadcast_Powerlevels:
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Enabled: true
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# How often to broadcast, you can change this to 1 to always broadcast a level up event, a setting of 100 will limit it to every 100 levels (for example level 100, level 200, etc)
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Milestone_Interval: 100
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Broadcast_Targets:
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# Send the message to the console as well
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Send_To_Console: true
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# Whether or not to only send chat messages to party members
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Only_Party_Members: false
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# Whether or not players who recieve a level up broadcast have to be on the same world as the one who leveled up
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Only_Same_World: false
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# Distance restrictions
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Distance_Restrictions:
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Restrict_Distance: false
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# When using Restrict_Distance the blow setting configures the range of the broadcast
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Restricted_Radius: 100
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# How often to broadcast, you can change this to 1 to always broadcast a level up event, a setting of 100 will limit it to every 100 levels (for example level 100, level 200, etc)
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Milestone_Interval: 100
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Broadcast_Targets:
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@ -1136,4 +1136,5 @@ Chat.Identity.Console=&6* Console *
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Chat.Channel.On=&6(&amcMMO-Chat&6) &eYour chat messages will now be automatically delivered to the &a{0}&e chat channel.
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Chat.Channel.Off=&6(&amcMMO-Chat&6) &7Your chat messages will no longer be automatically delivered to specific chat channels.
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Chat.Spy.Party=&6[&eSPY&6-&a{2}&6] &r{0} &b\u2192 &r{1}
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Broadcasts.LevelUpMilestone=&6(&amcMMO&6) {0}&7 has reached level &a{1}&7 in [[DARK_AQUA]]{2}&7!
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Broadcasts.LevelUpMilestone=&6(&amcMMO&6) {0}&7 has reached level &a{1}&7 in [[DARK_AQUA]]{2}&7!
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Broadcasts.PowerLevelUpMilestone=&6(&amcMMO&6) {0}&7 has reached a Power level of &a{1}&7!
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