Axe events.

This commit is contained in:
GJ 2013-10-24 13:09:02 -04:00 committed by TfT_02
parent d6fbf1be34
commit 26d5db07ef
10 changed files with 177 additions and 68 deletions

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@ -12,13 +12,20 @@ public abstract class McMMOPlayerCombatEvent extends FakeEntityDamageByEntityEve
private SkillType skill;
private int skillLevel;
public McMMOPlayerCombatEvent(Player player, Entity damager, Entity damagee, DamageCause cause, double damage, SkillType skill) {
protected McMMOPlayerCombatEvent(Player player, Entity damager, Entity damagee, DamageCause cause, double damage, SkillType skill) {
super(damager, damagee, cause, damage);
this.player = player;
this.skill = skill;
skillLevel = UserManager.getPlayer(player).getProfile().getSkillLevel(skill);
}
protected McMMOPlayerCombatEvent(Player player, Entity damagee, DamageCause cause, double damage, SkillType skill) {
super(player, damagee, cause, damage);
this.player = player;
this.skill = skill;
skillLevel = UserManager.getPlayer(player).getProfile().getSkillLevel(skill);
}
public Player getPlayer() {
return player;
}

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@ -7,8 +7,7 @@ import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.events.skills.McMMOPlayerCombatEvent;
public class McMMOPlayerAxeCombatEvent extends McMMOPlayerCombatEvent {
public McMMOPlayerAxeCombatEvent(Player player, Entity damager, Entity damagee, DamageCause cause, double damage) {
super(player, damager, damagee, cause, damage, SkillType.AXES);
public McMMOPlayerAxeCombatEvent(Player player, Entity damagee, DamageCause cause, double damage) {
super(player, damagee, cause, damage, SkillType.AXES);
}
}

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@ -0,0 +1,12 @@
package com.gmail.nossr50.events.skills.axes;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
public class McMMOPlayerAxeMasteryEvent extends McMMOPlayerAxeCombatEvent {
public McMMOPlayerAxeMasteryEvent(Player player, Entity damagee, double damage) {
super(player, damagee, DamageCause.ENTITY_ATTACK, damage);
// TODO Auto-generated constructor stub
}
}

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@ -0,0 +1,10 @@
package com.gmail.nossr50.events.skills.axes;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
public class McMMOPlayerCriticalHitEvent extends McMMOPlayerAxeCombatEvent {
public McMMOPlayerCriticalHitEvent(Player player, Entity damagee, double damage) {
super(player, damagee, DamageCause.ENTITY_ATTACK, damage);
}
}

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@ -0,0 +1,22 @@
package com.gmail.nossr50.events.skills.axes;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
public class McMMOPlayerGreaterImpactEvent extends McMMOPlayerAxeCombatEvent {
private Vector knockbackVelocity;
public McMMOPlayerGreaterImpactEvent(Player player, Entity damagee, double damage, Vector knockbackVelocity) {
super(player, damagee, DamageCause.ENTITY_ATTACK, damage);
this.knockbackVelocity = knockbackVelocity;
}
public Vector getKnockbackVelocity() {
return knockbackVelocity;
}
public void setKnockbackVelocity(Vector knockbackVelocity) {
this.knockbackVelocity = knockbackVelocity;
}
}

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@ -0,0 +1,27 @@
package com.gmail.nossr50.events.skills.axes;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
public class McMMOPlayerImpactEvent extends McMMOPlayerAxeEvent {
private ItemStack armor;
private short durabilityDamage;
public McMMOPlayerImpactEvent(Player player, ItemStack armor, short durabilityDamage) {
super(player);
this.armor = armor;
this.durabilityDamage = durabilityDamage;
}
public ItemStack getArmor() {
return armor;
}
public short getDurabilityDamage() {
return durabilityDamage;
}
public void setDurabilityDamage(short durabilityDamage) {
this.durabilityDamage = durabilityDamage;
}
}

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@ -49,7 +49,7 @@ public class ArcheryManager extends SkillManager {
* @param arrow The {@link Arrow} that damaged the target
*/
public void trackArrow(LivingEntity target, Arrow arrow) {
if (!canTrack(arrow)) {
if (!canTrackArrows(target, arrow)) {
return;
}
@ -102,7 +102,7 @@ public class ArcheryManager extends SkillManager {
* @param arrow The {@link Arrow} that was fired
*/
public double skillShot(LivingEntity target, double damage, Arrow arrow) {
if (!canUseSkillShot()) {
if (!canUseSkillShot(target)) {
return 0;
}
@ -124,14 +124,14 @@ public class ArcheryManager extends SkillManager {
}
private boolean canDaze(LivingEntity target) {
return target instanceof Player && Permissions.daze(getPlayer()) && SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Archery.dazeMaxBonus, Archery.dazeMaxBonusLevel);
return target.isValid() && target instanceof Player && Permissions.daze(getPlayer()) && SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Archery.dazeMaxBonus, Archery.dazeMaxBonusLevel);
}
private boolean canUseSkillShot() {
return getSkillLevel() >= Archery.skillShotIncreaseLevel && Permissions.bonusDamage(getPlayer(), skill);
private boolean canUseSkillShot(LivingEntity target) {
return target.isValid() && getSkillLevel() >= Archery.skillShotIncreaseLevel && Permissions.bonusDamage(getPlayer(), skill);
}
private boolean canTrack(Arrow arrow) {
return Permissions.arrowRetrieval(getPlayer()) && !arrow.hasMetadata(mcMMO.infiniteArrowKey) && SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Archery.retrieveMaxChance, Archery.retrieveMaxBonusLevel);
private boolean canTrackArrows(LivingEntity target, Arrow arrow) {
return target.isValid() && Permissions.arrowRetrieval(getPlayer()) && !arrow.hasMetadata(mcMMO.infiniteArrowKey) && SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Archery.retrieveMaxChance, Archery.retrieveMaxBonusLevel);
}
}

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@ -4,9 +4,13 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.AbilityType;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.events.skills.axes.McMMOPlayerAxeMasteryEvent;
import com.gmail.nossr50.events.skills.axes.McMMOPlayerCriticalHitEvent;
import com.gmail.nossr50.events.skills.axes.McMMOPlayerGreaterImpactEvent;
import com.gmail.nossr50.events.skills.axes.McMMOPlayerImpactEvent;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.ItemUtils;
@ -22,24 +26,20 @@ public class AxesManager extends SkillManager {
super(mcMMOPlayer, SkillType.AXES);
}
public boolean canUseAxeMastery() {
return Permissions.bonusDamage(getPlayer(), skill);
private boolean canUseAxeMastery(LivingEntity target) {
return target.isValid() && Permissions.bonusDamage(getPlayer(), skill);
}
public boolean canCriticalHit(LivingEntity target) {
return target.isValid() && Permissions.criticalStrikes(getPlayer());
private boolean canCriticalHit(LivingEntity target) {
return target.isValid() && Permissions.criticalStrikes(getPlayer()) && SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Axes.criticalHitMaxChance, Axes.criticalHitMaxBonusLevel);
}
public boolean canImpact(LivingEntity target) {
return target.isValid() && Permissions.armorImpact(getPlayer()) && Axes.hasArmor(target);
private boolean canImpact(LivingEntity target) {
return target.isValid() && Axes.hasArmor(target) && Permissions.armorImpact(getPlayer());
}
public boolean canGreaterImpact(LivingEntity target) {
return target.isValid() && Permissions.greaterImpact(getPlayer()) && !Axes.hasArmor(target);
}
public boolean canUseSkullSplitter(LivingEntity target) {
return target.isValid() && mcMMOPlayer.getAbilityMode(AbilityType.SKULL_SPLITTER) && Permissions.skullSplitter(getPlayer());
private boolean canUseGreaterImpact(LivingEntity target) {
return target.isValid() && !Axes.hasArmor(target) && Permissions.greaterImpact(getPlayer()) && (Axes.greaterImpactChance > Misc.getRandom().nextInt(getActivationChance()));
}
/**
@ -48,9 +48,18 @@ public class AxesManager extends SkillManager {
* @param target The {@link LivingEntity} being affected by the ability
*/
public double axeMastery(LivingEntity target) {
double axeBonus = Math.min(getSkillLevel() / (Axes.bonusDamageMaxBonusLevel / Axes.bonusDamageMaxBonus), Axes.bonusDamageMaxBonus);
if (!canUseAxeMastery(target)) {
return 0;
}
return CombatUtils.callFakeDamageEvent(getPlayer(), target, axeBonus);
McMMOPlayerAxeMasteryEvent event = new McMMOPlayerAxeMasteryEvent(getPlayer(), target, calculateAxeMasteryBonus());
mcMMO.p.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return 0;
}
return event.getDamage();
}
/**
@ -60,24 +69,27 @@ public class AxesManager extends SkillManager {
* @param damage The amount of damage initially dealt by the event
*/
public double criticalHit(LivingEntity target, double damage) {
if (!SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Axes.criticalHitMaxChance, Axes.criticalHitMaxBonusLevel)) {
if (!canCriticalHit(target)) {
return 0;
}
Player player = getPlayer();
player.sendMessage(LocaleLoader.getString("Axes.Combat.CriticalHit"));
if (target instanceof Player) {
boolean targetIsPlayer = target instanceof Player;
if (targetIsPlayer) {
((Player) target).sendMessage(LocaleLoader.getString("Axes.Combat.CritStruck"));
damage = (damage * Axes.criticalHitPVPModifier) - damage;
}
else {
damage = (damage * Axes.criticalHitPVEModifier) - damage;
}
return CombatUtils.callFakeDamageEvent(player, target, damage);
McMMOPlayerCriticalHitEvent event = new McMMOPlayerCriticalHitEvent(player, target, calculateCriticalHitBonus(damage, targetIsPlayer));
mcMMO.p.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return 0;
}
return event.getDamage();
}
/**
@ -85,12 +97,29 @@ public class AxesManager extends SkillManager {
*
* @param target The {@link LivingEntity} being affected by Impact
*/
public void impactCheck(LivingEntity target) {
public void impact(LivingEntity target) {
if (!canImpact(target)) {
return;
}
Player player = getPlayer();
int durabilityDamage = 1 + (getSkillLevel() / Axes.impactIncreaseLevel);
McMMOPlayerImpactEvent event;
for (ItemStack armor : target.getEquipment().getArmorContents()) {
if (ItemUtils.isArmor(armor) && Axes.impactChance > Misc.getRandom().nextInt(getActivationChance())) {
//<<<<<<< HEAD
SkillUtils.handleDurabilityChange(armor, durabilityDamage, Axes.impactMaxDurabilityModifier);
//=======
// event = new McMMOPlayerImpactEvent(player, armor, calculateImpactDurabilityDamage(durabilityDamage, armor));
// mcMMO.p.getServer().getPluginManager().callEvent(event);
//
// if (event.isCancelled()) {
// continue;
// }
//
// armor.setDurability((short) (event.getDurabilityDamage() + armor.getDurability()));
//>>>>>>> Axe events.
}
}
}
@ -101,14 +130,21 @@ public class AxesManager extends SkillManager {
* @param target The {@link LivingEntity} being affected by the ability
*/
public double greaterImpact(LivingEntity target) {
if (!(Axes.greaterImpactChance > Misc.getRandom().nextInt(getActivationChance()))) {
if (!canUseGreaterImpact(target)) {
return 0;
}
Player player = getPlayer();
McMMOPlayerGreaterImpactEvent event = new McMMOPlayerGreaterImpactEvent(player, target, Axes.greaterImpactBonusDamage, player.getLocation().getDirection().normalize().multiply(Axes.greaterImpactKnockbackMultiplier));
mcMMO.p.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return 0;
}
ParticleEffectUtils.playGreaterImpactEffect(target);
target.setVelocity(player.getLocation().getDirection().normalize().multiply(Axes.greaterImpactKnockbackMultiplier));
target.setVelocity(event.getKnockbackVelocity());
if (mcMMOPlayer.useChatNotifications()) {
player.sendMessage(LocaleLoader.getString("Axes.Combat.GI.Proc"));
@ -122,7 +158,7 @@ public class AxesManager extends SkillManager {
}
}
return CombatUtils.callFakeDamageEvent(player, target, Axes.greaterImpactBonusDamage);
return event.getDamage();
}
/**
@ -131,7 +167,15 @@ public class AxesManager extends SkillManager {
* @param target The {@link LivingEntity} being affected by the ability
* @param damage The amount of damage initially dealt by the event
*/
public void skullSplitterCheck(LivingEntity target, double damage) {
public void skullSplitter(LivingEntity target, double damage) {
CombatUtils.applyAbilityAoE(getPlayer(), target, damage / Axes.skullSplitterModifier, skill);
}
private double calculateAxeMasteryBonus() {
return Math.min(getSkillLevel() / (Axes.bonusDamageMaxBonusLevel / Axes.bonusDamageMaxBonus), Axes.bonusDamageMaxBonus);
}
private double calculateCriticalHitBonus(double damage, boolean isPlayer) {
return (damage * (isPlayer ? Axes.criticalHitPVPModifier : Axes.criticalHitPVEModifier)) - damage;
}
}

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@ -5,7 +5,6 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.AbilityType;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.runnables.skills.BleedTimerTask;
@ -28,10 +27,6 @@ public class SwordsManager extends SkillManager {
return target instanceof LivingEntity && Permissions.counterAttack(getPlayer());
}
public boolean canUseSerratedStrike() {
return mcMMOPlayer.getAbilityMode(AbilityType.SERRATED_STRIKES) && Permissions.serratedStrikes(getPlayer());
}
/**
* Check for Bleed effect.
*

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@ -20,6 +20,7 @@ import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.AbilityType;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
@ -54,9 +55,7 @@ public final class CombatUtils {
swordsManager.bleedCheck(target);
}
if (swordsManager.canUseSerratedStrike()) {
swordsManager.serratedStrikes(target, damage);
}
swordsManager.serratedStrikes(target, damage);
startGainXp(mcMMOPlayer, target, SkillType.SWORDS);
}
@ -70,24 +69,12 @@ public final class CombatUtils {
mcMMOPlayer.checkAbilityActivation(SkillType.AXES);
if (axesManager.canUseAxeMastery()) {
bonusDamage += axesManager.axeMastery(target);
}
bonusDamage += axesManager.axeMastery(target);
bonusDamage += axesManager.criticalHit(target, initialDamage);
bonusDamage += axesManager.greaterImpact(target);
if (axesManager.canCriticalHit(target)) {
bonusDamage += axesManager.criticalHit(target, initialDamage);
}
if (axesManager.canImpact(target)) {
axesManager.impactCheck(target);
}
else if (axesManager.canGreaterImpact(target)) {
bonusDamage += axesManager.greaterImpact(target);
}
if (axesManager.canUseSkullSplitter(target)) {
axesManager.skullSplitterCheck(target, initialDamage);
}
axesManager.impact(target);
axesManager.skullSplitter(target, initialDamage);
event.setDamage(initialDamage + bonusDamage);
startGainXp(mcMMOPlayer, target, SkillType.AXES);
@ -328,9 +315,15 @@ public final class CombatUtils {
* @param attacker The attacking player
* @param target The defending entity
* @param damage The initial damage amount
* @param type The type of skill being used
* @param skill The type of skill being used
*/
public static void applyAbilityAoE(Player attacker, LivingEntity target, double damage, SkillType type) {
public static void applyAbilityAoE(Player attacker, LivingEntity target, double damage, SkillType skill) {
AbilityType ability = skill.getAbility();
if (!target.isValid() || !UserManager.getPlayer(attacker).getAbilityMode(ability) || !ability.getPermissions(attacker)) {
return;
}
int numberOfTargets = Misc.getTier(attacker.getItemInHand()); // The higher the weapon tier, the more targets you hit
double damageAmount = Math.max(damage, 1);
@ -346,7 +339,7 @@ public final class CombatUtils {
LivingEntity livingEntity = (LivingEntity) entity;
EventUtils.callFakeArmSwingEvent(attacker);
switch (type) {
switch (skill) {
case SWORDS:
if (entity instanceof Player) {
((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));