Fix perk messages being displayed even if you have no perks.

This commit is contained in:
GJ 2013-02-20 10:44:17 -05:00
parent 400c93fb7d
commit 240589e9ea

View File

@ -59,7 +59,11 @@ public final class Motd {
* @param player Target player * @param player Target player
*/ */
public static void displayXpPerks(Player player) { public static void displayXpPerks(Player player) {
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.xp.name"), LocaleLoader.getString("Perks.xp.desc", PerksUtils.handleXpPerks(player, 1)))); int perkAmount = PerksUtils.handleXpPerks(player, 1);
if (perkAmount > 1) {
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.xp.name"), LocaleLoader.getString("Perks.xp.desc", perkAmount)));
}
} }
/** /**
@ -68,17 +72,23 @@ public final class Motd {
*/ */
public static void displayCooldownPerks(Player player) { public static void displayCooldownPerks(Player player) {
double cooldownReduction = 1 - (PerksUtils.handleCooldownPerks(player, 12) / 12.0); double cooldownReduction = 1 - (PerksUtils.handleCooldownPerks(player, 12) / 12.0);
DecimalFormat percent = new DecimalFormat("##0.00%");
if (cooldownReduction > 0.0) {
DecimalFormat percent = new DecimalFormat("##0.00%");
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.cooldowns.name"), LocaleLoader.getString("Perks.cooldowns.desc", percent.format(cooldownReduction)))); player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.cooldowns.name"), LocaleLoader.getString("Perks.cooldowns.desc", percent.format(cooldownReduction))));
} }
}
/** /**
* Display activiation perks. * Display activiation perks.
* @param player Target player * @param player Target player
*/ */
public static void displayActivationPerks(Player player) { public static void displayActivationPerks(Player player) {
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.activationtime.name"), LocaleLoader.getString("Perks.activationtime.desc", PerksUtils.handleActivationPerks(player, 0, 0)))); int perkAmount = PerksUtils.handleActivationPerks(player, 0, 0);
if (perkAmount > 0) {
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.activationtime.name"), LocaleLoader.getString("Perks.activationtime.desc", perkAmount)));
}
} }
/** /**