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Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into tridentsxbows
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commit
2020fdd4ea
@ -48,6 +48,9 @@ Version 2.2.000
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Notes:
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These are the first new skills that I've written for mcMMO in about 9 years, I'll be listening closely to feedback and tweaking them often.
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Version 2.1.137
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Added some code to avoid NPE errors when checking armor on entities
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Version 2.1.136
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Furnace ownership is no longer lost when the furnace stops doing a job
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Furnaces remember owners between restarts (requires MC 1.14 or higher)
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@ -23,10 +23,13 @@ public class Axes {
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public static double skullSplitterModifier = AdvancedConfig.getInstance().getSkullSplitterModifier();
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protected static boolean hasArmor(LivingEntity target) {
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if(target.getEquipment() == null)
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if(target == null || !target.isValid() || target.getEquipment() == null)
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return false;
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for (ItemStack itemStack : target.getEquipment().getArmorContents()) {
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if(itemStack == null)
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continue;
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if (ItemUtils.isArmor(itemStack)) {
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return true;
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}
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@ -92,6 +92,12 @@ public class SmeltingTracker {
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if(!Permissions.skillEnabled(player, PrimarySkillType.SMELTING))
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return;
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//Don't swap ownership if its the same player
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if(getFurnaceOwner(furnace) != null) {
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if(getFurnaceOwner(furnace).getUniqueId().equals(player.getUniqueId()))
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return;
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}
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changeFurnaceOwnership(furnace, player);
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}
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}
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