Change XP processing to use a single function.

This commit is contained in:
GJ
2012-06-04 09:30:51 -04:00
parent 2a27048174
commit 1e58c32a5f
12 changed files with 46 additions and 43 deletions

View File

@ -107,9 +107,7 @@ public class Excavation {
}
}
//Handle XP related tasks
PP.addXP(player, SkillType.EXCAVATION, xp);
Skills.xpCheckSkill(SkillType.EXCAVATION, player);
Skills.xpProcessing(player, PP, SkillType.EXCAVATION, xp);
}
/**

View File

@ -117,8 +117,7 @@ public class Fishing {
theCatch.getItemStack().setDurability((short) (random.nextInt(maxDurability))); //Change durability to random value
}
PP.addXP(player, SkillType.FISHING, Config.getInstance().getFishingBaseXP());
Skills.xpCheckSkill(SkillType.FISHING, player);
Skills.xpProcessing(player, PP, SkillType.FISHING, Config.getInstance().getFishingBaseXP());
}
/**

View File

@ -288,8 +288,7 @@ public class Herbalism {
}
}
PP.addXP(player, SkillType.HERBALISM, xp);
Skills.xpCheckSkill(SkillType.HERBALISM, player);
Skills.xpProcessing(player, PP, SkillType.HERBALISM, xp);
}
/**

View File

@ -275,8 +275,7 @@ public class Mining {
break;
}
PP.addXP(player, SkillType.MINING, xp);
Skills.xpCheckSkill(SkillType.MINING, player);
Skills.xpProcessing(player, PP, SkillType.MINING, xp);
}
/**

View File

@ -203,8 +203,7 @@ public class WoodCutting {
}
if (Permissions.getInstance().woodcutting(player)) {
PP.addXP(player, SkillType.WOODCUTTING, xp); //Tree Feller gives nerf'd XP
Skills.xpCheckSkill(SkillType.WOODCUTTING, player);
Skills.xpProcessing(player, PP, SkillType.WOODCUTTING, xp);
}
}
@ -384,8 +383,7 @@ public class WoodCutting {
}
WoodCutting.woodCuttingProcCheck(player, block);
PP.addXP(player, SkillType.WOODCUTTING, xp);
Skills.xpCheckSkill(SkillType.WOODCUTTING, player);
Skills.xpProcessing(player, PP, SkillType.WOODCUTTING, xp);
}
/**