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	2.2.006
This commit is contained in:
		| @@ -1,20 +1,25 @@ | ||||
| Version 2.2.006 | ||||
|     Added new config custom_item_support.yml | ||||
|     Added support for hex color codes in the locale file, uses the format &#RRGGBB (see notes) | ||||
|     Added setting to disable repair on items with custom models, this is not on by default | ||||
|     Fixed a bug where sometimes the locale name of a skill would get lowercased | ||||
|     Fixed a bug where JSON text components did not get colored properly some of the time | ||||
|     Fixed en_US locale string 'Commands.Skill.Leaderboard' not being colored properly | ||||
|     Fixed skill commands incorrectly telling you to use their locale name, this isn't currently possible | ||||
|     Updated outdated wiki URLs in commands to point to the new wiki | ||||
|     Removed the msg about skills being migrated to a new system when using /mmoinfo command | ||||
|     Added new config custom_item_support.yml | ||||
|     Added setting to disable repair on items with custom models, this is not on by default | ||||
|     Added new locale entry 'Anvil.Repair.Reject.CustomModelData' | ||||
|     Added new locale entry 'Anvil.Salvage.Reject.CustomModelData' | ||||
|     Updated en_US locale entry 'JSON.DescriptionHeader' | ||||
|     (API/Codebase) Added some util methods and basic unit tests for LocaleLoader | ||||
|  | ||||
|     NOTES: | ||||
|     Hex Color support in locale files is here! | ||||
|     The hex color code format for the locale files is &#RRGGBB | ||||
|     An example entry applying yellow as a hex color code would look like this: | ||||
|     Axes.SkillName=&#FFFF00Axes | ||||
|     In general, JSON locale entries will either not work with hex color codes or will have the color code stripped out, in the future I will add support for the JSON components to use hex colors from the locale | ||||
|  | ||||
|     Let me know in detail what kind of support you'd like to see in mcMMO regarding custom items, I'm open to suggestions. | ||||
|     This update adds a new config file to allow server owners to disable repair or salvage on items with custom models, | ||||
|     This prevention mechanism is not enabled by default, change the settings in custom_item_support.yml if you want to enable it. | ||||
|   | ||||
							
								
								
									
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							| @@ -2,7 +2,7 @@ | ||||
|     <modelVersion>4.0.0</modelVersion> | ||||
|     <groupId>com.gmail.nossr50.mcMMO</groupId> | ||||
|     <artifactId>mcMMO</artifactId> | ||||
|     <version>2.2.006-SNAPSHOT</version> | ||||
|     <version>2.2.006</version> | ||||
|     <name>mcMMO</name> | ||||
|     <url>https://github.com/mcMMO-Dev/mcMMO</url> | ||||
|     <scm> | ||||
|   | ||||
| @@ -20,7 +20,6 @@ import com.gmail.nossr50.datatypes.skills.PrimarySkillType; | ||||
| import com.gmail.nossr50.locale.LocaleLoader; | ||||
| import com.gmail.nossr50.mcMMO; | ||||
| import com.gmail.nossr50.util.text.StringUtils; | ||||
| import org.bukkit.Bukkit; | ||||
| import org.bukkit.command.PluginCommand; | ||||
|  | ||||
| import java.util.ArrayList; | ||||
|   | ||||
| @@ -4,7 +4,6 @@ import com.gmail.nossr50.config.experience.ExperienceConfig; | ||||
| import com.gmail.nossr50.datatypes.player.McMMOPlayer; | ||||
| import com.gmail.nossr50.datatypes.skills.PrimarySkillType; | ||||
| import com.gmail.nossr50.locale.LocaleLoader; | ||||
| import com.gmail.nossr50.mcMMO; | ||||
| import com.gmail.nossr50.util.player.PlayerLevelUtils; | ||||
| import com.gmail.nossr50.util.text.StringUtils; | ||||
| import org.bukkit.boss.BarColor; | ||||
|   | ||||
| @@ -19,6 +19,7 @@ import net.kyori.adventure.text.event.HoverEvent; | ||||
| import net.kyori.adventure.text.format.NamedTextColor; | ||||
| import net.kyori.adventure.text.format.TextColor; | ||||
| import net.kyori.adventure.text.format.TextDecoration; | ||||
| import org.bukkit.ChatColor; | ||||
| import org.bukkit.entity.Player; | ||||
| import org.jetbrains.annotations.NotNull; | ||||
|  | ||||
| @@ -235,8 +236,8 @@ public class TextComponentFactory { | ||||
|     } | ||||
|  | ||||
|     private static Component getSubSkillTextComponent(Player player, SubSkillType subSkillType) { | ||||
|         //Get skill name | ||||
|         final String skillName = subSkillType.getLocaleName(); | ||||
|         //Get skill name and strip it of color | ||||
|         final String skillName = ChatColor.stripColor(subSkillType.getLocaleName()); | ||||
|  | ||||
|         boolean skillUnlocked = RankUtils.hasUnlockedSubskill(player, subSkillType); | ||||
|  | ||||
| @@ -290,11 +291,6 @@ public class TextComponentFactory { | ||||
|         return textComponent; | ||||
|     } | ||||
|  | ||||
|     private static TextComponent.Builder detectLegacyColors(String msg) { | ||||
|         // TODO: Impl | ||||
|         return null; | ||||
|     } | ||||
|  | ||||
|     private static Component getSubSkillHoverComponent(Player player, AbstractSubSkill abstractSubSkill) { | ||||
|         return getSubSkillHoverEventJSON(abstractSubSkill, player); | ||||
|     } | ||||
| @@ -311,7 +307,7 @@ public class TextComponentFactory { | ||||
|      * @return the hover basecomponent object for this subskill | ||||
|      */ | ||||
|     private static Component getSubSkillHoverEventJSON(AbstractSubSkill abstractSubSkill, Player player) { | ||||
|         String skillName = abstractSubSkill.getNiceName(); | ||||
|         String skillName = ChatColor.stripColor(abstractSubSkill.getNiceName()); | ||||
|  | ||||
|         /* | ||||
|          * Hover Event BaseComponent color table | ||||
| @@ -404,7 +400,8 @@ public class TextComponentFactory { | ||||
|     } | ||||
|  | ||||
|     private static Component getSubSkillHoverEventJSON(SubSkillType subSkillType, Player player) { | ||||
|         String skillName = subSkillType.getLocaleName(); | ||||
|         // Get skill name and strip it of color | ||||
|         String skillName = ChatColor.stripColor(subSkillType.getLocaleName()); | ||||
|  | ||||
|         /* | ||||
|          * Hover Event BaseComponent color table | ||||
| @@ -438,11 +435,9 @@ public class TextComponentFactory { | ||||
|             } | ||||
|  | ||||
|             componentBuilder.append(Component.newline()); | ||||
|             componentBuilder.append(Component.text(LocaleLoader.getString("JSON.DescriptionHeader"))); | ||||
|             componentBuilder.color(ccDescriptionHeader); | ||||
|             componentBuilder.append(Component.text(LocaleLoader.getString("JSON.DescriptionHeader")).color(ccDescriptionHeader)); | ||||
|             componentBuilder.append(Component.newline()); | ||||
|             componentBuilder.append(Component.text(subSkillType.getLocaleDescription())); | ||||
|             componentBuilder.color(ccDescription); | ||||
|             componentBuilder.append(Component.text(ChatColor.stripColor(subSkillType.getLocaleDescription())).color(ccDescription)); | ||||
|         } | ||||
|  | ||||
|         return componentBuilder.build(); | ||||
|   | ||||
| @@ -1,10 +1,5 @@ | ||||
| #I'm going to try to normalize our locale file, forgive the mess for now. | ||||
| # TODO: Update JSON to support hex | ||||
|  | ||||
| #DO NOT USE COLOR CODES IN THE JSON KEYS | ||||
| #COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM | ||||
| JSON.Rank=Rank | ||||
| JSON.DescriptionHeader=Description | ||||
| JSON.DescriptionHeader=Description: | ||||
| JSON.JWrapper.Header=Details | ||||
| JSON.Type.Passive=Passive | ||||
| JSON.Type.Active=Active | ||||
|   | ||||
| @@ -10,7 +10,6 @@ import org.junit.jupiter.params.provider.ValueSource; | ||||
| import java.util.List; | ||||
|  | ||||
| import static org.assertj.core.api.Assertions.assertThat; | ||||
| import static org.junit.jupiter.api.Assertions.*; | ||||
|  | ||||
| class LocaleLoaderTest { | ||||
|  | ||||
|   | ||||
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