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2.2.006
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Version 2.2.006
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Added new config custom_item_support.yml
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Added support for hex color codes in the locale file, uses the format &#RRGGBB (see notes)
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Added setting to disable repair on items with custom models, this is not on by default
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Fixed a bug where sometimes the locale name of a skill would get lowercased
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Fixed a bug where JSON text components did not get colored properly some of the time
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Fixed en_US locale string 'Commands.Skill.Leaderboard' not being colored properly
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Fixed skill commands incorrectly telling you to use their locale name, this isn't currently possible
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Updated outdated wiki URLs in commands to point to the new wiki
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Removed the msg about skills being migrated to a new system when using /mmoinfo command
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Added new config custom_item_support.yml
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Added setting to disable repair on items with custom models, this is not on by default
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Added new locale entry 'Anvil.Repair.Reject.CustomModelData'
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Added new locale entry 'Anvil.Salvage.Reject.CustomModelData'
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Updated en_US locale entry 'JSON.DescriptionHeader'
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(API/Codebase) Added some util methods and basic unit tests for LocaleLoader
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NOTES:
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Hex Color support in locale files is here!
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The hex color code format for the locale files is &#RRGGBB
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An example entry applying yellow as a hex color code would look like this:
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Axes.SkillName=&#FFFF00Axes
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In general, JSON locale entries will either not work with hex color codes or will have the color code stripped out, in the future I will add support for the JSON components to use hex colors from the locale
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Let me know in detail what kind of support you'd like to see in mcMMO regarding custom items, I'm open to suggestions.
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This update adds a new config file to allow server owners to disable repair or salvage on items with custom models,
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This prevention mechanism is not enabled by default, change the settings in custom_item_support.yml if you want to enable it.
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