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Remove hidden interval option
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parent
7861e93497
commit
1c4ac1d766
@ -12,7 +12,6 @@ public class HiddenConfig {
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private static int conversionRate;
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private static int conversionRate;
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private static boolean useEnchantmentBuffs;
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private static boolean useEnchantmentBuffs;
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private static boolean resendChunksAfterBlockAbility;
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private static boolean resendChunksAfterBlockAbility;
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private static int uuidConvertInterval;
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private static int uuidConvertAmount;
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private static int uuidConvertAmount;
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public HiddenConfig(String fileName) {
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public HiddenConfig(String fileName) {
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@ -35,7 +34,6 @@ public class HiddenConfig {
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conversionRate = config.getInt("Options.ConversionRate", 1);
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conversionRate = config.getInt("Options.ConversionRate", 1);
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useEnchantmentBuffs = config.getBoolean("Options.EnchantmentBuffs", true);
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useEnchantmentBuffs = config.getBoolean("Options.EnchantmentBuffs", true);
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resendChunksAfterBlockAbility = config.getBoolean("Options.RefreshChunks", false);
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resendChunksAfterBlockAbility = config.getBoolean("Options.RefreshChunks", false);
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uuidConvertInterval = config.getInt("Options.UUIDConvertInterval", 30);
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uuidConvertAmount = config.getInt("Options.UUIDConvertAmount", 5);
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uuidConvertAmount = config.getInt("Options.UUIDConvertAmount", 5);
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}
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}
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}
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}
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@ -56,10 +54,6 @@ public class HiddenConfig {
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return resendChunksAfterBlockAbility;
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return resendChunksAfterBlockAbility;
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}
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}
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public int getUUIDConvertInterval() {
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return uuidConvertInterval;
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}
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public int getUUIDConvertAmount() {
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public int getUUIDConvertAmount() {
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return uuidConvertAmount;
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return uuidConvertAmount;
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}
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}
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@ -12,7 +12,5 @@ Options:
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# true to enable refreshing of chunks around a player at the end of Super Breaker, Giga Drill Breaker, and Berserk. This should fix blocks being broken client side, but not server-side
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# true to enable refreshing of chunks around a player at the end of Super Breaker, Giga Drill Breaker, and Berserk. This should fix blocks being broken client side, but not server-side
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RefreshChunks: false
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RefreshChunks: false
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# The interval at which the server updates a couple of users to get their UUID, in seconds
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UUIDConvertInterval: 30
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# Amount of users to convert every interval
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# Amount of users to convert every interval
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UUIDConvertAmount: 100
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UUIDConvertAmount: 100
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