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mirror of https://github.com/mcMMO-Dev/mcMMO.git synced 2025-07-07 16:14:42 +02:00

Remove hidden interval option

This commit is contained in:
TfT_02
2014-07-24 00:34:16 +02:00
parent 7861e93497
commit 1c4ac1d766
2 changed files with 0 additions and 8 deletions
src/main
java
com
gmail
nossr50
resources

@ -12,7 +12,6 @@ public class HiddenConfig {
private static int conversionRate;
private static boolean useEnchantmentBuffs;
private static boolean resendChunksAfterBlockAbility;
private static int uuidConvertInterval;
private static int uuidConvertAmount;
public HiddenConfig(String fileName) {
@ -35,7 +34,6 @@ public class HiddenConfig {
conversionRate = config.getInt("Options.ConversionRate", 1);
useEnchantmentBuffs = config.getBoolean("Options.EnchantmentBuffs", true);
resendChunksAfterBlockAbility = config.getBoolean("Options.RefreshChunks", false);
uuidConvertInterval = config.getInt("Options.UUIDConvertInterval", 30);
uuidConvertAmount = config.getInt("Options.UUIDConvertAmount", 5);
}
}
@ -56,10 +54,6 @@ public class HiddenConfig {
return resendChunksAfterBlockAbility;
}
public int getUUIDConvertInterval() {
return uuidConvertInterval;
}
public int getUUIDConvertAmount() {
return uuidConvertAmount;
}

@ -12,7 +12,5 @@ Options:
# true to enable refreshing of chunks around a player at the end of Super Breaker, Giga Drill Breaker, and Berserk. This should fix blocks being broken client side, but not server-side
RefreshChunks: false
# The interval at which the server updates a couple of users to get their UUID, in seconds
UUIDConvertInterval: 30
# Amount of users to convert every interval
UUIDConvertAmount: 100