mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-29 16:46:46 +01:00
Events cleanup.
This commit is contained in:
parent
a2f23bd056
commit
18a2b686c1
@ -18,6 +18,7 @@ Version 1.3.05-dev
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= Fixed bug where API functions were set to static
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= Fixed bug where API functions were set to static
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! Changed Tree Feller to account for ability durability loss but not leaves.
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! Changed Tree Feller to account for ability durability loss but not leaves.
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! Changed bypass node for Arcane Forging to not default to true for OPs
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! Changed bypass node for Arcane Forging to not default to true for OPs
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- Removed McMMOPlayerRepairEvent - was basically a duplicate of McMMOPlayerRepairCheck but couldn't be cancelled.
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Version 1.3.04
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Version 1.3.04
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+ Added McMMOPlayerRepairEvent for API usage - fires after completion of a repair.
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+ Added McMMOPlayerRepairEvent for API usage - fires after completion of a repair.
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@ -6,8 +6,10 @@ import org.bukkit.event.player.PlayerEvent;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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/**
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* Generic event for mcMMO experience events.
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*/
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public class McMMOPlayerExperienceEvent extends PlayerEvent {
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public class McMMOPlayerExperienceEvent extends PlayerEvent {
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protected SkillType skill;
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protected SkillType skill;
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protected int skillLevel;
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protected int skillLevel;
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@ -17,22 +19,28 @@ public class McMMOPlayerExperienceEvent extends PlayerEvent {
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this.skillLevel = skill.getSkillLevel(player);
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this.skillLevel = skill.getSkillLevel(player);
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}
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}
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/**
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* @return The skill involved in this event
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*/
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public SkillType getSkill() {
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public SkillType getSkill() {
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return skill;
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return skill;
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}
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}
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/**
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* @return The skill level of the skill involved in this event
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*/
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public int getSkillLevel() {
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public int getSkillLevel() {
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return skillLevel;
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return skillLevel;
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}
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}
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/** Rest of file is required boilerplate for custom events **/
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/** Rest of file is required boilerplate for custom events **/
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private static final HandlerList handlers = new HandlerList();
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private static final HandlerList handlers = new HandlerList();
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@Override
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@Override
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public HandlerList getHandlers() {
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public HandlerList getHandlers() {
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return handlers;
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return handlers;
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}
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}
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public static HandlerList getHandlerList() {
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public static HandlerList getHandlerList() {
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return handlers;
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return handlers;
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}
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}
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@ -8,17 +8,17 @@ import com.gmail.nossr50.datatypes.SkillType;
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* Called when a user levels up in a skill
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* Called when a user levels up in a skill
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*/
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*/
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public class McMMOPlayerLevelUpEvent extends McMMOPlayerExperienceEvent {
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public class McMMOPlayerLevelUpEvent extends McMMOPlayerExperienceEvent {
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private int levelsGained;
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private int levelsGained;
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public McMMOPlayerLevelUpEvent(Player player, SkillType skill) {
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public McMMOPlayerLevelUpEvent(Player player, SkillType skill) {
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super(player, skill);
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super(player, skill);
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this.levelsGained = 1; // Always 1 for now as we call in the loop where the levelups are calculated, could change later!
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this.levelsGained = 1; // Always 1 for now as we call in the loop where the levelups are calculated, could change later!
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}
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}
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/**
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/**
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* @return The number of levels gained in this event
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* @return The number of levels gained in this event
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*/
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*/
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public int getLevelsGained() {
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public int getLevelsGained() {
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return levelsGained;
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return levelsGained;
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}
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}
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}
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}
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@ -4,18 +4,21 @@ import org.bukkit.entity.Player;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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/**
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* Called when a player gains XP in a skill
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*/
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public class McMMOPlayerXpGainEvent extends McMMOPlayerExperienceEvent {
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public class McMMOPlayerXpGainEvent extends McMMOPlayerExperienceEvent {
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private int xpGained;
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private int xpGained;
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public McMMOPlayerXpGainEvent(Player player, SkillType skill, int xpGained) {
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public McMMOPlayerXpGainEvent(Player player, SkillType skill, int xpGained) {
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super(player, skill);
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super(player, skill);
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this.xpGained = xpGained;
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this.xpGained = xpGained;
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}
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}
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/**
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/**
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* @return The number experience gained in this event
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* @return The amount of experience gained in this event
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*/
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*/
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public int getXpGained() {
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public int getXpGained() {
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return xpGained;
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return xpGained;
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}
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}
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}
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}
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@ -1,19 +1,15 @@
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package com.gmail.nossr50.events.fake;
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package com.gmail.nossr50.events.fake;
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//import java.util.ArrayList;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockBreakEvent;
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//import org.bukkit.inventory.ItemStack;
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/**
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* Called when mcMMO breaks a block due to a special ability.
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*/
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public class FakeBlockBreakEvent extends BlockBreakEvent {
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public class FakeBlockBreakEvent extends BlockBreakEvent {
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public FakeBlockBreakEvent(Block theBlock, Player player) {
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public FakeBlockBreakEvent(Block theBlock, Player player) {
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super(theBlock, player);
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super(theBlock, player);
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}
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}
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}
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// public FakeBlockBreakEvent(Block theBlock, Player player) {
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// super(theBlock, player, new ArrayList<ItemStack>(theBlock.getDrops()));
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// }
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}
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@ -3,9 +3,12 @@ package com.gmail.nossr50.events.fake;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Entity;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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/**
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* Called when mcMMO applies damage from an entity due to special abilities.
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*/
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public class FakeEntityDamageByEntityEvent extends EntityDamageByEntityEvent {
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public class FakeEntityDamageByEntityEvent extends EntityDamageByEntityEvent {
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public FakeEntityDamageByEntityEvent(Entity damager, Entity damagee, DamageCause cause, int damage) {
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public FakeEntityDamageByEntityEvent(Entity damager, Entity damagee, DamageCause cause, int damage) {
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super(damager, damagee, cause, damage);
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super(damager, damagee, cause, damage);
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}
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}
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}
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}
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@ -3,8 +3,12 @@ package com.gmail.nossr50.events.fake;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Entity;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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public class FakeEntityDamageEvent extends EntityDamageEvent{
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/**
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* Called when mcMMO applies damage due to special abilities.
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*/
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public class FakeEntityDamageEvent extends EntityDamageEvent {
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public FakeEntityDamageEvent(Entity damagee, DamageCause cause, int damage) {
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public FakeEntityDamageEvent(Entity damagee, DamageCause cause, int damage) {
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super(damagee, cause, damage);
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super(damagee, cause, damage);
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}
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}
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}
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}
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@ -3,10 +3,12 @@ package com.gmail.nossr50.events.fake;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerAnimationEvent;
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import org.bukkit.event.player.PlayerAnimationEvent;
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public class FakePlayerAnimationEvent extends PlayerAnimationEvent{
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/**
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* Called when handling extra drops to avoid issues with NoCheat.
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*/
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public class FakePlayerAnimationEvent extends PlayerAnimationEvent {
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public FakePlayerAnimationEvent(Player player) {
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public FakePlayerAnimationEvent(Player player) {
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super(player);
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super(player);
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}
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}
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}
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}
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@ -7,66 +7,66 @@ import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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/**
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/**
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* Called when mcMMO is preparing to drop an item
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* Called when mcMMO is preparing to drop an item.
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*/
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*/
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public class McMMOItemSpawnEvent extends Event implements Cancellable {
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public class McMMOItemSpawnEvent extends Event implements Cancellable {
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private Location location;
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private Location location;
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private ItemStack itemStack;
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private ItemStack itemStack;
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private boolean cancelled;
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private boolean cancelled;
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public McMMOItemSpawnEvent(Location location, ItemStack itemStack) {
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this.location = location;
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this.itemStack = itemStack;
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this.cancelled = false;
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}
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/**
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* @return Location where the item will be dropped
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*/
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public Location getLocation() {
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return location;
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}
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/**
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* @param location Location where to drop the item
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*/
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public void setLocation(Location location) {
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this.location = location;
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}
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/**
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* @return ItemStack that will be dropped
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*/
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public ItemStack getItemStack() {
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return itemStack;
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}
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/**
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* @param itemStack ItemStack to drop
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*/
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public void setItemStack(ItemStack itemStack) {
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this.itemStack = itemStack;
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}
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/** Following are required for Cancellable **/
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@Override
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public boolean isCancelled() {
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return cancelled;
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}
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@Override
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public McMMOItemSpawnEvent(Location location, ItemStack itemStack) {
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public void setCancelled(boolean cancelled) {
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this.location = location;
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this.cancelled = cancelled;
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this.itemStack = itemStack;
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}
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this.cancelled = false;
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}
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/** Rest of file is required boilerplate for custom events **/
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private static final HandlerList handlers = new HandlerList();
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/**
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* @return Location where the item will be dropped
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public HandlerList getHandlers() {
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*/
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return handlers;
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public Location getLocation() {
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}
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return location;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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/**
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}
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* @param location Location where to drop the item
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*/
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public void setLocation(Location location) {
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this.location = location;
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}
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/**
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* @return ItemStack that will be dropped
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*/
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public ItemStack getItemStack() {
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return itemStack;
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}
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/**
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* @param itemStack ItemStack to drop
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*/
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public void setItemStack(ItemStack itemStack) {
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this.itemStack = itemStack;
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}
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/** Following are required for Cancellable **/
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@Override
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public boolean isCancelled() {
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return cancelled;
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}
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@Override
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public void setCancelled(boolean cancelled) {
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this.cancelled = cancelled;
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}
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/** Rest of file is required boilerplate for custom events **/
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private static final HandlerList handlers = new HandlerList();
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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}
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@ -5,6 +5,9 @@ import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.event.player.PlayerEvent;
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/**
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* Called when a player attempts to join, leave, or change parties.
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*/
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public class McMMOPartyChangeEvent extends PlayerEvent implements Cancellable{
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public class McMMOPartyChangeEvent extends PlayerEvent implements Cancellable{
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protected String oldParty;
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protected String oldParty;
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@ -25,18 +28,57 @@ public class McMMOPartyChangeEvent extends PlayerEvent implements Cancellable{
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this.cancelled = false;
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this.cancelled = false;
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}
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}
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/**
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* @return The party being left, or null if the player was not in a party
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*/
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public String getOldParty() {
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public String getOldParty() {
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return oldParty;
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return oldParty;
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}
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}
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/**
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* @return The party being joined, or null if the player is not joining a new party
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*/
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public String getNewParty() {
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public String getNewParty() {
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return newParty;
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return newParty;
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}
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}
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/**
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* @return The reason for the event being fired
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*/
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public EventReason getReason() {
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public EventReason getReason() {
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return reason;
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return reason;
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}
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}
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/**
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* A list of reasons why the event may have been fired
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*/
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public enum EventReason{
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/**
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* Joined a party for the first time.
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*/
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JOINED_PARTY,
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/**
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* Left a party and did not join a new one.
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*/
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LEFT_PARTY,
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/**
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* Was kicked from a party.
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*/
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KICKED_FROM_PARTY,
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/**
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* Left one party to join another.
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*/
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CHANGED_PARTIES,
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/**
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* Any reason that doesn't fit elsewhere.
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*/
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CUSTOM;
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}
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/** Rest of file is required boilerplate for custom events **/
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/** Rest of file is required boilerplate for custom events **/
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private static final HandlerList handlers = new HandlerList();
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private static final HandlerList handlers = new HandlerList();
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@ -59,11 +101,4 @@ public class McMMOPartyChangeEvent extends PlayerEvent implements Cancellable{
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public void setCancelled(boolean cancelled) {
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public void setCancelled(boolean cancelled) {
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this.cancelled = cancelled;
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this.cancelled = cancelled;
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}
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}
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public enum EventReason{
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JOINED_PARTY,
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LEFT_PARTY,
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KICKED_FROM_PARTY,
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CHANGED_PARTIES;
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}
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}
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}
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@ -4,8 +4,10 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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/**
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* Called just before a player teleports using the /ptp command.
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*/
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public class McMMOPartyTeleportEvent extends PlayerTeleportEvent{
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public class McMMOPartyTeleportEvent extends PlayerTeleportEvent{
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private String party;
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private String party;
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private Player target;
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private Player target;
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@ -15,10 +17,16 @@ public class McMMOPartyTeleportEvent extends PlayerTeleportEvent{
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this.target = target;
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this.target = target;
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}
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}
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/**
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* @return The party the teleporting player is in
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*/
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public String getParty() {
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public String getParty() {
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return party;
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return party;
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}
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}
|
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|
|
||||||
|
/**
|
||||||
|
* @return The player being teleported to
|
||||||
|
*/
|
||||||
public Player getTarget() {
|
public Player getTarget() {
|
||||||
return target;
|
return target;
|
||||||
}
|
}
|
||||||
|
@ -6,8 +6,10 @@ import org.bukkit.inventory.ItemStack;
|
|||||||
|
|
||||||
import com.gmail.nossr50.datatypes.SkillType;
|
import com.gmail.nossr50.datatypes.SkillType;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Called just before a player repairs an object with mcMMO.
|
||||||
|
*/
|
||||||
public class McMMOPlayerRepairCheckEvent extends McMMOPlayerSkillEvent implements Cancellable{
|
public class McMMOPlayerRepairCheckEvent extends McMMOPlayerSkillEvent implements Cancellable{
|
||||||
|
|
||||||
private short repairAmount;
|
private short repairAmount;
|
||||||
private ItemStack repairMaterial;
|
private ItemStack repairMaterial;
|
||||||
private ItemStack repairedObject;
|
private ItemStack repairedObject;
|
||||||
@ -21,14 +23,23 @@ public class McMMOPlayerRepairCheckEvent extends McMMOPlayerSkillEvent implement
|
|||||||
this.cancelled = false;
|
this.cancelled = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The amount this item will be repaired.
|
||||||
|
*/
|
||||||
public short getRepairAmount() {
|
public short getRepairAmount() {
|
||||||
return repairAmount;
|
return repairAmount;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The material used to repair this item
|
||||||
|
*/
|
||||||
public ItemStack getRepairMaterial() {
|
public ItemStack getRepairMaterial() {
|
||||||
return repairMaterial;
|
return repairMaterial;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The item that was repaired
|
||||||
|
*/
|
||||||
public ItemStack getRepairedObject() {
|
public ItemStack getRepairedObject() {
|
||||||
return repairedObject;
|
return repairedObject;
|
||||||
}
|
}
|
||||||
|
@ -1,26 +0,0 @@
|
|||||||
package com.gmail.nossr50.events.skills;
|
|
||||||
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.bukkit.inventory.ItemStack;
|
|
||||||
|
|
||||||
import com.gmail.nossr50.datatypes.SkillType;
|
|
||||||
|
|
||||||
public class McMMOPlayerRepairEvent extends McMMOPlayerSkillEvent{
|
|
||||||
|
|
||||||
private ItemStack repairedObject;
|
|
||||||
private short repairAmount;
|
|
||||||
|
|
||||||
public McMMOPlayerRepairEvent(Player player, ItemStack repairedObject, short repairAmount) {
|
|
||||||
super(player, SkillType.REPAIR);
|
|
||||||
this.repairedObject = repairedObject;
|
|
||||||
this.repairAmount = repairAmount;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ItemStack getRepairedObject() {
|
|
||||||
return repairedObject;
|
|
||||||
}
|
|
||||||
|
|
||||||
public short getRepairAmount() {
|
|
||||||
return repairAmount;
|
|
||||||
}
|
|
||||||
}
|
|
@ -6,8 +6,10 @@ import org.bukkit.event.player.PlayerEvent;
|
|||||||
|
|
||||||
import com.gmail.nossr50.datatypes.SkillType;
|
import com.gmail.nossr50.datatypes.SkillType;
|
||||||
|
|
||||||
public class McMMOPlayerSkillEvent extends PlayerEvent{
|
/**
|
||||||
|
* Generic event for mcMMO skill handling.
|
||||||
|
*/
|
||||||
|
public class McMMOPlayerSkillEvent extends PlayerEvent {
|
||||||
protected SkillType skill;
|
protected SkillType skill;
|
||||||
protected int skillLevel;
|
protected int skillLevel;
|
||||||
|
|
||||||
@ -17,10 +19,16 @@ public class McMMOPlayerSkillEvent extends PlayerEvent{
|
|||||||
this.skillLevel = skill.getSkillLevel(player);
|
this.skillLevel = skill.getSkillLevel(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The skill involved in this event
|
||||||
|
*/
|
||||||
public SkillType getSkill() {
|
public SkillType getSkill() {
|
||||||
return skill;
|
return skill;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return The level of the skill involved in this event
|
||||||
|
*/
|
||||||
public int getSkillLevel() {
|
public int getSkillLevel() {
|
||||||
return skillLevel;
|
return skillLevel;
|
||||||
}
|
}
|
||||||
@ -37,4 +45,3 @@ public class McMMOPlayerSkillEvent extends PlayerEvent{
|
|||||||
return handlers;
|
return handlers;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -23,7 +23,6 @@ import com.gmail.nossr50.spout.SpoutSounds;
|
|||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||||
import com.gmail.nossr50.datatypes.SkillType;
|
import com.gmail.nossr50.datatypes.SkillType;
|
||||||
import com.gmail.nossr50.events.skills.McMMOPlayerRepairCheckEvent;
|
import com.gmail.nossr50.events.skills.McMMOPlayerRepairCheckEvent;
|
||||||
import com.gmail.nossr50.events.skills.McMMOPlayerRepairEvent;
|
|
||||||
import com.gmail.nossr50.locale.mcLocale;
|
import com.gmail.nossr50.locale.mcLocale;
|
||||||
|
|
||||||
public class Repair {
|
public class Repair {
|
||||||
@ -448,10 +447,6 @@ public class Repair {
|
|||||||
}
|
}
|
||||||
|
|
||||||
item.setDurability(newDurability);
|
item.setDurability(newDurability);
|
||||||
|
|
||||||
/* Post-repair Event */
|
|
||||||
McMMOPlayerRepairEvent postEvent = new McMMOPlayerRepairEvent(player, item, (short) (initialDurability - newDurability));
|
|
||||||
Bukkit.getPluginManager().callEvent(postEvent);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
Loading…
Reference in New Issue
Block a user