Events cleanup.

This commit is contained in:
GJ
2012-03-31 22:20:35 -04:00
parent a2f23bd056
commit 18a2b686c1
15 changed files with 197 additions and 150 deletions

View File

@ -6,8 +6,10 @@ import org.bukkit.event.player.PlayerEvent;
import com.gmail.nossr50.datatypes.SkillType;
/**
* Generic event for mcMMO experience events.
*/
public class McMMOPlayerExperienceEvent extends PlayerEvent {
protected SkillType skill;
protected int skillLevel;
@ -17,22 +19,28 @@ public class McMMOPlayerExperienceEvent extends PlayerEvent {
this.skillLevel = skill.getSkillLevel(player);
}
/**
* @return The skill involved in this event
*/
public SkillType getSkill() {
return skill;
}
/**
* @return The skill level of the skill involved in this event
*/
public int getSkillLevel() {
return skillLevel;
}
/** Rest of file is required boilerplate for custom events **/
private static final HandlerList handlers = new HandlerList();
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}

View File

@ -8,17 +8,17 @@ import com.gmail.nossr50.datatypes.SkillType;
* Called when a user levels up in a skill
*/
public class McMMOPlayerLevelUpEvent extends McMMOPlayerExperienceEvent {
private int levelsGained;
public McMMOPlayerLevelUpEvent(Player player, SkillType skill) {
super(player, skill);
this.levelsGained = 1; // Always 1 for now as we call in the loop where the levelups are calculated, could change later!
}
/**
* @return The number of levels gained in this event
*/
public int getLevelsGained() {
return levelsGained;
}
private int levelsGained;
public McMMOPlayerLevelUpEvent(Player player, SkillType skill) {
super(player, skill);
this.levelsGained = 1; // Always 1 for now as we call in the loop where the levelups are calculated, could change later!
}
/**
* @return The number of levels gained in this event
*/
public int getLevelsGained() {
return levelsGained;
}
}

View File

@ -4,18 +4,21 @@ import org.bukkit.entity.Player;
import com.gmail.nossr50.datatypes.SkillType;
/**
* Called when a player gains XP in a skill
*/
public class McMMOPlayerXpGainEvent extends McMMOPlayerExperienceEvent {
private int xpGained;
public McMMOPlayerXpGainEvent(Player player, SkillType skill, int xpGained) {
super(player, skill);
this.xpGained = xpGained;
}
/**
* @return The number experience gained in this event
*/
public int getXpGained() {
return xpGained;
}
private int xpGained;
public McMMOPlayerXpGainEvent(Player player, SkillType skill, int xpGained) {
super(player, skill);
this.xpGained = xpGained;
}
/**
* @return The amount of experience gained in this event
*/
public int getXpGained() {
return xpGained;
}
}