Use player objects instead of names - should be more efficient and less

buggy.
This commit is contained in:
GJ
2013-05-28 13:33:20 -04:00
parent b0eb4b93a8
commit 0ba4bc25c7
29 changed files with 57 additions and 46 deletions

View File

@ -73,9 +73,11 @@ public final class UserManager {
*/
public static McMMOPlayer getPlayer(String playerName) {
List<Player> matches = mcMMO.p.getServer().matchPlayer(playerName);
if (matches.size() == 1) {
playerName = matches.get(0).getName();
}
return players.get(playerName);
}