Use player objects instead of names - should be more efficient and less

buggy.
This commit is contained in:
GJ
2013-05-28 13:33:20 -04:00
parent b0eb4b93a8
commit 0ba4bc25c7
29 changed files with 57 additions and 46 deletions

View File

@ -6,6 +6,7 @@ import java.util.List;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabExecutor;
import org.bukkit.entity.Player;
import org.bukkit.util.StringUtil;
import com.gmail.nossr50.chat.ChatMode;
@ -32,7 +33,7 @@ public abstract class ChatCommand implements TabExecutor {
return true;
}
mcMMOPlayer = UserManager.getPlayer(sender.getName());
mcMMOPlayer = UserManager.getPlayer((Player) sender);
if (chatMode.isEnabled(mcMMOPlayer)) {
disableChatMode(sender);
@ -49,7 +50,7 @@ public abstract class ChatCommand implements TabExecutor {
return true;
}
mcMMOPlayer = UserManager.getPlayer(sender.getName());
mcMMOPlayer = UserManager.getPlayer((Player) sender);
enableChatMode(sender);
return true;
@ -60,7 +61,7 @@ public abstract class ChatCommand implements TabExecutor {
return true;
}
mcMMOPlayer = UserManager.getPlayer(sender.getName());
mcMMOPlayer = UserManager.getPlayer((Player) sender);
disableChatMode(sender);
return true;