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Eclipse, y u do that?
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@ -19,77 +19,77 @@ public enum AbilityType {
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"Unarmed.Skills.Berserk.Refresh",
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"Unarmed.Skills.Berserk.Other.Off"),
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SUPER_BREAKER(
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Config.getInstance().getAbilityCooldownSuperBreaker(),
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Config.getInstance().getAbilityMaxTicksSuperBreaker(),
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"Mining.Skills.SuperBreaker.On",
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"Mining.Skills.SuperBreaker.Off",
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"Mining.Skills.SuperBreaker.Other.On",
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"Mining.Skills.SuperBreaker.Refresh",
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"Mining.Skills.SuperBreaker.Other.Off"),
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SUPER_BREAKER(
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Config.getInstance().getAbilityCooldownSuperBreaker(),
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Config.getInstance().getAbilityMaxTicksSuperBreaker(),
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"Mining.Skills.SuperBreaker.On",
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"Mining.Skills.SuperBreaker.Off",
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"Mining.Skills.SuperBreaker.Other.On",
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"Mining.Skills.SuperBreaker.Refresh",
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"Mining.Skills.SuperBreaker.Other.Off"),
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GIGA_DRILL_BREAKER(
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Config.getInstance().getAbilityCooldownGigaDrillBreaker(),
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Config.getInstance().getAbilityMaxTicksGigaDrillBreaker(),
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"Excavation.Skills.GigaDrillBreaker.On",
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"Excavation.Skills.GigaDrillBreaker.Off",
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"Excavation.Skills.GigaDrillBreaker.Other.On",
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"Excavation.Skills.GigaDrillBreaker.Refresh",
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"Excavation.Skills.GigaDrillBreaker.Other.Off"),
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GIGA_DRILL_BREAKER(
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Config.getInstance().getAbilityCooldownGigaDrillBreaker(),
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Config.getInstance().getAbilityMaxTicksGigaDrillBreaker(),
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"Excavation.Skills.GigaDrillBreaker.On",
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"Excavation.Skills.GigaDrillBreaker.Off",
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"Excavation.Skills.GigaDrillBreaker.Other.On",
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"Excavation.Skills.GigaDrillBreaker.Refresh",
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"Excavation.Skills.GigaDrillBreaker.Other.Off"),
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GREEN_TERRA(
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Config.getInstance().getAbilityCooldownGreenTerra(),
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Config.getInstance().getAbilityMaxTicksGreenTerra(),
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"Herbalism.Skills.GTe.On",
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"Herbalism.Skills.GTe.Off",
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"Herbalism.Skills.GTe.Other.On",
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"Herbalism.Skills.GTe.Refresh",
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"Herbalism.Skills.GTe.Other.Off"),
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GREEN_TERRA(
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Config.getInstance().getAbilityCooldownGreenTerra(),
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Config.getInstance().getAbilityMaxTicksGreenTerra(),
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"Herbalism.Skills.GTe.On",
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"Herbalism.Skills.GTe.Off",
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"Herbalism.Skills.GTe.Other.On",
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"Herbalism.Skills.GTe.Refresh",
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"Herbalism.Skills.GTe.Other.Off"),
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SKULL_SPLIITER(
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Config.getInstance().getAbilityCooldownSkullSplitter(),
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Config.getInstance().getAbilityMaxTicksSkullSplitter(),
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"Axes.Skills.SS.On",
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"Axes.Skills.SS.Off",
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"Axes.Skills.SS.Other.On",
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"Axes.Skills.SS.Refresh",
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"Axes.Skills.SS.Other.Off"),
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SKULL_SPLIITER(
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Config.getInstance().getAbilityCooldownSkullSplitter(),
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Config.getInstance().getAbilityMaxTicksSkullSplitter(),
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"Axes.Skills.SS.On",
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"Axes.Skills.SS.Off",
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"Axes.Skills.SS.Other.On",
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"Axes.Skills.SS.Refresh",
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"Axes.Skills.SS.Other.Off"),
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TREE_FELLER(
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Config.getInstance().getAbilityCooldownTreeFeller(),
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Config.getInstance().getAbilityMaxTicksTreeFeller(),
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"Woodcutting.Skills.TreeFeller.On",
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"Woodcutting.Skills.TreeFeller.Off",
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"Woodcutting.Skills.TreeFeller.Other.On",
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"Woodcutting.Skills.TreeFeller.Refresh",
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"Woodcutting.Skills.TreeFeller.Other.Off"),
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TREE_FELLER(
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Config.getInstance().getAbilityCooldownTreeFeller(),
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Config.getInstance().getAbilityMaxTicksTreeFeller(),
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"Woodcutting.Skills.TreeFeller.On",
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"Woodcutting.Skills.TreeFeller.Off",
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"Woodcutting.Skills.TreeFeller.Other.On",
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"Woodcutting.Skills.TreeFeller.Refresh",
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"Woodcutting.Skills.TreeFeller.Other.Off"),
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SERRATED_STRIKES(
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Config.getInstance().getAbilityCooldownSerratedStrikes(),
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Config.getInstance().getAbilityMaxTicksSerratedStrikes(),
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"Swords.Skills.SS.On",
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"Swords.Skills.SS.Off",
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"Swords.Skills.SS.Other.On",
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"Swords.Skills.SS.Refresh",
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"Swords.Skills.SS.Other.Off"),
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SERRATED_STRIKES(
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Config.getInstance().getAbilityCooldownSerratedStrikes(),
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Config.getInstance().getAbilityMaxTicksSerratedStrikes(),
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"Swords.Skills.SS.On",
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"Swords.Skills.SS.Off",
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"Swords.Skills.SS.Other.On",
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"Swords.Skills.SS.Refresh",
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"Swords.Skills.SS.Other.Off"),
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BLAST_MINING(
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Config.getInstance().getAbilityCooldownBlastMining(),
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Config.getInstance().getAbilityMaxTicksBlastMining(),
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null,
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null,
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"Mining.Blast.Other.On",
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"Mining.Blast.Refresh",
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null),
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BLAST_MINING(
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Config.getInstance().getAbilityCooldownBlastMining(),
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Config.getInstance().getAbilityMaxTicksBlastMining(),
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null,
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null,
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"Mining.Blast.Other.On",
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"Mining.Blast.Refresh",
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null),
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LEAF_BLOWER(
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0,
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0,
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null,
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null,
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null,
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null,
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null);
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LEAF_BLOWER(
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0,
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0,
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null,
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null,
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null,
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null,
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null);
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private int cooldown;
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private int maxTicks;
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