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Updated to the new format!
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#
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#
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# Repair configuration
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# Last updated on ${project.version}-b${BUILD_NUMBER}
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#
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# Any file named repair.*.yml in the mcmmmo folder will be loaded as a repair config
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# Any file named repair.*.yml in the mcmmmo folder will be loaded as a repair config
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# All repair configs have a main section titled "Repairables"
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# All repair configs have a main section titled "Repairables"
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# Afterwards, all sub-items are considered a Repairable to be loaded
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# Afterwards, all sub-items are considered a Repairable to be loaded. The names of each subitem should be the exact material name.
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# The bare minimum of a Repairable is that it have an ItemId, a RepairMaterialId, and a MaximumDurability
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# The bare minimum of a Repairable is that it have a RepairMaterial and a MaximumDurability
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#
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# ItemId: This is the id of the item to be repairable.
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## This is required to be set.
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#
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#
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# ItemType: This is the type of item to be repaired, this is only important to permissions.
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# ItemType: This is the type of item to be repaired, this is only important to permissions.
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## Valid values are ARMOR, TOOL, and OTHER.
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## Valid values are ARMOR, TOOL, and OTHER.
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@ -15,7 +15,7 @@
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## Valid values are STRING, LEATHER, WOOD, STONE, IRON, GOLD, DIAMOND, and OTHER
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## Valid values are STRING, LEATHER, WOOD, STONE, IRON, GOLD, DIAMOND, and OTHER
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## This defaults to OTHER.
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## This defaults to OTHER.
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#
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#
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# RepairMaterialId: This is the id of the item used to repair this repairable.
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# RepairMaterial: This is the material name of the item used to repair this repairable.
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## This is required to be set.
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## This is required to be set.
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#
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#
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# RepairMaterialMetadata: This is the metadata of the item used to repair this repairable.
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# RepairMaterialMetadata: This is the metadata of the item used to repair this repairable.
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@ -26,7 +26,7 @@
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## This is required to be set.
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## This is required to be set.
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#
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#
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# MinimumLevel: This is the minimum repair level needed to repair this item.
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# MinimumLevel: This is the minimum repair level needed to repair this item.
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## Valid values are > 0
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## Valid values are => 0
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## This defaults to 0
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## This defaults to 0
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#
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#
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# MinimumQuantity: This is the minimum number of items needed to repair this item ignoring all other repair bonuses.
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# MinimumQuantity: This is the minimum number of items needed to repair this item ignoring all other repair bonuses.
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@ -42,32 +42,31 @@
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#
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#
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###
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###
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Repairables:
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Repairables:
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ChainHelmet:
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#
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ItemId: 302
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# Chainmail repairables
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###
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# Armor
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CHAINMAIL_HELMET:
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ItemType: ARMOR
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ItemType: ARMOR
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RepairMaterialId: 51
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RepairMaterial: FIRE
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MaximumDurability: 165
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MaximumDurability: 165
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MinimumQuantity: 5
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MinimumQuantity: 5
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XpMultiplier: 2
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XpMultiplier: 2
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ChainChest:
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CHAINMAIL_CHESTPLATE:
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ItemId: 303
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ItemType: ARMOR
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ItemType: ARMOR
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RepairMaterialId: 51
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RepairMaterial: FIRE
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MaximumDurability: 240
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MaximumDurability: 240
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MinimumQuantity: 8
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MinimumQuantity: 8
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XpMultiplier: 2
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XpMultiplier: 2
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ChainLegs:
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CHAINMAIL_LEGGINGS:
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ItemId: 304
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ItemType: ARMOR
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ItemType: ARMOR
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RepairMaterialId: 51
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RepairMaterial: FIRE
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MaximumDurability: 225
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MaximumDurability: 225
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MinimumQuantity: 7
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MinimumQuantity: 7
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XpMultiplier: 2
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XpMultiplier: 2
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ChainBoots:
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CHAINMAIL_BOOTS:
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ItemId: 305
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ItemType: ARMOR
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ItemType: ARMOR
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RepairMaterialId: 51
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RepairMaterial: FIRE
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RepairMaterialMetadata: -1
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MaximumDurability: 195
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MaximumDurability: 195
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MinimumQuantity: 4
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MinimumQuantity: 4
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XpMultiplier: 2
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XpMultiplier: 2
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