From 0a05ed98d0b3e75100195adf537f37f5f7c4f601 Mon Sep 17 00:00:00 2001 From: TfT_02 Date: Sun, 22 Sep 2013 23:26:39 +0200 Subject: [PATCH] Updated to the new format! --- extras/repair.chain.yml | 39 +++++++++++++++++++-------------------- 1 file changed, 19 insertions(+), 20 deletions(-) diff --git a/extras/repair.chain.yml b/extras/repair.chain.yml index d23edd078..285cdc137 100644 --- a/extras/repair.chain.yml +++ b/extras/repair.chain.yml @@ -1,11 +1,11 @@ # +# Repair configuration +# Last updated on ${project.version}-b${BUILD_NUMBER} +# # Any file named repair.*.yml in the mcmmmo folder will be loaded as a repair config # All repair configs have a main section titled "Repairables" -# Afterwards, all sub-items are considered a Repairable to be loaded -# The bare minimum of a Repairable is that it have an ItemId, a RepairMaterialId, and a MaximumDurability -# -# ItemId: This is the id of the item to be repairable. -## This is required to be set. +# Afterwards, all sub-items are considered a Repairable to be loaded. The names of each subitem should be the exact material name. +# The bare minimum of a Repairable is that it have a RepairMaterial and a MaximumDurability # # ItemType: This is the type of item to be repaired, this is only important to permissions. ## Valid values are ARMOR, TOOL, and OTHER. @@ -15,7 +15,7 @@ ## Valid values are STRING, LEATHER, WOOD, STONE, IRON, GOLD, DIAMOND, and OTHER ## This defaults to OTHER. # -# RepairMaterialId: This is the id of the item used to repair this repairable. +# RepairMaterial: This is the material name of the item used to repair this repairable. ## This is required to be set. # # RepairMaterialMetadata: This is the metadata of the item used to repair this repairable. @@ -26,7 +26,7 @@ ## This is required to be set. # # MinimumLevel: This is the minimum repair level needed to repair this item. -## Valid values are > 0 +## Valid values are => 0 ## This defaults to 0 # # MinimumQuantity: This is the minimum number of items needed to repair this item ignoring all other repair bonuses. @@ -42,32 +42,31 @@ # ### Repairables: - ChainHelmet: - ItemId: 302 + # + # Chainmail repairables + ### + # Armor + CHAINMAIL_HELMET: ItemType: ARMOR - RepairMaterialId: 51 + RepairMaterial: FIRE MaximumDurability: 165 MinimumQuantity: 5 XpMultiplier: 2 - ChainChest: - ItemId: 303 + CHAINMAIL_CHESTPLATE: ItemType: ARMOR - RepairMaterialId: 51 + RepairMaterial: FIRE MaximumDurability: 240 MinimumQuantity: 8 XpMultiplier: 2 - ChainLegs: - ItemId: 304 + CHAINMAIL_LEGGINGS: ItemType: ARMOR - RepairMaterialId: 51 + RepairMaterial: FIRE MaximumDurability: 225 MinimumQuantity: 7 XpMultiplier: 2 - ChainBoots: - ItemId: 305 + CHAINMAIL_BOOTS: ItemType: ARMOR - RepairMaterialId: 51 - RepairMaterialMetadata: -1 + RepairMaterial: FIRE MaximumDurability: 195 MinimumQuantity: 4 XpMultiplier: 2