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Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into tridentsxbows
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commit
03f1733387
@ -48,6 +48,9 @@ Version 2.2.000
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Notes:
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Notes:
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These are the first new skills that I've written for mcMMO in about 9 years, I'll be listening closely to feedback and tweaking them often.
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These are the first new skills that I've written for mcMMO in about 9 years, I'll be listening closely to feedback and tweaking them often.
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Version 2.1.138
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Fixed a bug where Netherite weapons/tools/armor weren't applying correct values in some skill calculations
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Version 2.1.137
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Version 2.1.137
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Added some code to avoid NPE errors when checking armor on entities
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Added some code to avoid NPE errors when checking armor on entities
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@ -1072,6 +1072,8 @@ public final class CombatUtils {
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}
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}
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else if (ItemUtils.isDiamondTool(inHand)) {
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else if (ItemUtils.isDiamondTool(inHand)) {
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tier = 4;
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tier = 4;
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} else if (ItemUtils.isNetheriteTool(inHand)) {
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tier = 5;
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}
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}
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else if (mcMMO.getModManager().isCustomTool(inHand)) {
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else if (mcMMO.getModManager().isCustomTool(inHand)) {
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tier = mcMMO.getModManager().getTool(inHand).getTier();
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tier = mcMMO.getModManager().getTool(inHand).getTier();
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