Update code style

This commit is contained in:
nossr50
2019-04-24 22:52:53 -07:00
parent dc758a6dfc
commit 02a69cbb05
334 changed files with 4660 additions and 5158 deletions

View File

@ -11,14 +11,14 @@ import org.bukkit.inventory.ItemStack;
public class Axes {
public static double axeMasteryRankDamageMultiplier = AdvancedConfig.getInstance().getAxeMasteryRankDamageMultiplier();
public static double criticalHitPVPModifier = AdvancedConfig.getInstance().getCriticalStrikesPVPModifier();
public static double criticalHitPVEModifier = AdvancedConfig.getInstance().getCriticalStrikesPVEModifier();
public static double criticalHitPVPModifier = AdvancedConfig.getInstance().getCriticalStrikesPVPModifier();
public static double criticalHitPVEModifier = AdvancedConfig.getInstance().getCriticalStrikesPVEModifier();
public static int impactIncreaseLevel = AdvancedConfig.getInstance().getArmorImpactIncreaseLevel();
public static int impactIncreaseLevel = AdvancedConfig.getInstance().getArmorImpactIncreaseLevel();
//public static double impactChance = AdvancedConfig.getInstance().getImpactChance();
public static double impactMaxDurabilityModifier = AdvancedConfig.getInstance().getArmorImpactMaxDurabilityDamage() / 100D;
public static double greaterImpactBonusDamage = AdvancedConfig.getInstance().getGreaterImpactBonusDamage();
public static double greaterImpactBonusDamage = AdvancedConfig.getInstance().getGreaterImpactBonusDamage();
//public static double greaterImpactChance = AdvancedConfig.getInstance().getGreaterImpactChance();
public static double greaterImpactKnockbackMultiplier = AdvancedConfig.getInstance().getGreaterImpactModifier();
@ -36,11 +36,11 @@ public class Axes {
/**
* For every rank in Axe Mastery we add RankDamageMultiplier to get the total bonus damage from Axe Mastery
*
* @param player The target player
* @return The axe mastery bonus damage which will be added to their attack
*/
public static double getAxeMasteryBonusDamage(Player player)
{
public static double getAxeMasteryBonusDamage(Player player) {
return RankUtils.getRank(player, SubSkillType.AXES_AXE_MASTERY) * Axes.axeMasteryRankDamageMultiplier;
}
}

View File

@ -25,35 +25,35 @@ public class AxesManager extends SkillManager {
}
public boolean canUseAxeMastery() {
if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_AXE_MASTERY))
if (!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_AXE_MASTERY))
return false;
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_AXE_MASTERY);
}
public boolean canCriticalHit(LivingEntity target) {
if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_CRITICAL_STRIKES))
if (!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_CRITICAL_STRIKES))
return false;
return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_CRITICAL_STRIKES);
}
public boolean canImpact(LivingEntity target) {
if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_ARMOR_IMPACT))
if (!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_ARMOR_IMPACT))
return false;
return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_ARMOR_IMPACT) && Axes.hasArmor(target);
}
public boolean canGreaterImpact(LivingEntity target) {
if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_GREATER_IMPACT))
if (!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_GREATER_IMPACT))
return false;
return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_GREATER_IMPACT) && !Axes.hasArmor(target);
}
public boolean canUseSkullSplitter(LivingEntity target) {
if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_SKULL_SPLITTER))
if (!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_SKULL_SPLITTER))
return false;
return target.isValid() && mcMMOPlayer.getAbilityMode(SuperAbilityType.SKULL_SPLITTER) && Permissions.skullSplitter(getPlayer());
@ -99,8 +99,7 @@ public class AxesManager extends SkillManager {
}
damage = (damage * Axes.criticalHitPVPModifier) - damage;
}
else {
} else {
damage = (damage * Axes.criticalHitPVEModifier) - damage;
}