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https://github.com/mcMMO-Dev/mcMMO.git
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Reworked the relationship between SubSkill and Locale keys
This commit is contained in:
parent
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@ -8,26 +8,41 @@ Key:
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- Removal
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- Removal
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Version 2.1.0
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Version 2.1.0
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+ Added JSON support to Woodcutting command
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+ Added JSON integration to all Skill Commands
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+ Added config setting to enable or disable classic mcMMO skill scaling
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+ Added config setting to enable or disable classic mcMMO skill scaling
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+ (Config) Added rank settings for the new Woodcutting skill
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+ (Config) Added rank settings for the new Woodcutting skill
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+ (Config) Added configurable parameters for the new Tree Feller
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+ (Config) Added configurable parameters for the new Tree Feller
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+ (Config) Added classic toggle for Tree Feller
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+ (Config) Added classic toggle for Tree Feller
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+ (Chat) Added ability for admins to spy on party chat (off unless toggled on)
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+ (Chat) Added ability for admins to spy on party chat (off unless toggled on)
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+ (Commands) Added toggle command /mcchatspy
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+ (Commands) Added toggle command /mcchatspy
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+ (API) Added many missing SubSkills to SubSkill class
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+ (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
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+ (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
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+ (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
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+ (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
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+ (Locale) Added locale strings for new Woodcutting abilities
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+ (Locale) Added locale strings for new Woodcutting abilities
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+ (Locale) Added locale strings for mcchatspy command
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+ (Locale) Added locale strings for mcchatspy command
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+ (Locale) Added locale strings for JSON integration
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+ (Locale) Added locale strings for JSON integration
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+ (Locale) Added locale strings for Taming's Pummel SubSkill
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+ (Locale) Added locale strings for Unarmed's Block Cracker SubSkill
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- (Locale) Removed localizations with the following codes for being almost empty: id, HR_hr, et_EE, lv, lt, no, pl_PL, pt_PT, tr_TR
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- (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier)
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- (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier)
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- (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier)
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- (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier)
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! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
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! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
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! (Skills) Archery's Skill Shot now uses a rank system
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! (Skills) Archery's Skill Shot now uses a rank system
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! (Skills) Axe's Axe Mastery now uses a rank system
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! (Skills) Axe's Axe Mastery now uses a rank system
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! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
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! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect
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! (Config) Swords.Counter in advanced.yml is now Swords.CounterAttack
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! (Config) Archery.Retrieve in advanced.yml is now Archery.ArrowRetrieval
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! (Config) Axes.CriticalHit in advanced.yml is now Axes.CriticalStrikes
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! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations
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! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations
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! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations
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! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations
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! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
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! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
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! (Permissions) Fast Food Service permission node renamed to mcmmo.ability.taming.fastfoodservice
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! (Permissions) Counter Attack permission node renamed to mcmmo.ability.swords.counterattack
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! (Permissions) Arrow Deflect permission node renamed to mcmmo.ability.unarmed.arrowdeflect
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! (Permissions) Iron Arm Style permission node renamed to mcmmo.ability.unarmed.ironarmstyle
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! (Locale) Removed redundant information from some skill names and descriptions en_US (other locales will need to be updated)
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! (Locale) SubSkill locale keys are now located at {ParentSkill}.SubSkill.SubSkillName
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! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
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! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
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! (API) mcMMO is now built against Spigot-API instead of Bukkit
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! (API) mcMMO is now built against Spigot-API instead of Bukkit
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! (API) SkillType is now PrimarySkill
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! (API) SkillType is now PrimarySkill
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@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import com.gmail.nossr50.datatypes.skills.SubSkill;
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import com.gmail.nossr50.datatypes.skills.SubSkill;
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import com.gmail.nossr50.util.SkillTextComponentFactory;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -99,6 +100,9 @@ public class AcrobaticsCommand extends SkillCommand {
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@Override
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@Override
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protected List<TextComponent> getTextComponents(Player player) {
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protected List<TextComponent> getTextComponents(Player player) {
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List<TextComponent> textComponents = new ArrayList<>();
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List<TextComponent> textComponents = new ArrayList<>();
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SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.ACROBATICS);
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return textComponents;
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return textComponents;
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}
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}
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}
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}
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@ -5,6 +5,7 @@ import java.util.List;
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import com.gmail.nossr50.datatypes.skills.PrimarySkill;
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import com.gmail.nossr50.datatypes.skills.PrimarySkill;
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import com.gmail.nossr50.datatypes.skills.SubSkill;
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import com.gmail.nossr50.datatypes.skills.SubSkill;
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import com.gmail.nossr50.util.SkillTextComponentFactory;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -105,6 +106,9 @@ public class AlchemyCommand extends SkillCommand {
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@Override
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@Override
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protected List<TextComponent> getTextComponents(Player player) {
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protected List<TextComponent> getTextComponents(Player player) {
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List<TextComponent> textComponents = new ArrayList<>();
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List<TextComponent> textComponents = new ArrayList<>();
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SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.ALCHEMY);
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return textComponents;
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return textComponents;
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}
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}
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}
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}
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@ -5,6 +5,7 @@ import java.util.List;
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import com.gmail.nossr50.datatypes.skills.PrimarySkill;
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import com.gmail.nossr50.datatypes.skills.PrimarySkill;
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import com.gmail.nossr50.datatypes.skills.SubSkill;
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import com.gmail.nossr50.datatypes.skills.SubSkill;
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import com.gmail.nossr50.util.SkillTextComponentFactory;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -42,9 +43,9 @@ public class ArcheryCommand extends SkillCommand {
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dazeChanceLucky = dazeStrings[1];
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dazeChanceLucky = dazeStrings[1];
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}
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}
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// ARCHERY_RETRIEVE
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// ARCHERY_ARROW_RETRIEVAL
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if (canRetrieve) {
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if (canRetrieve) {
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String[] retrieveStrings = calculateAbilityDisplayValues(skillValue, SubSkill.ARCHERY_RETRIEVE, isLucky);
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String[] retrieveStrings = calculateAbilityDisplayValues(skillValue, SubSkill.ARCHERY_ARROW_RETRIEVAL, isLucky);
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retrieveChance = retrieveStrings[0];
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retrieveChance = retrieveStrings[0];
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retrieveChanceLucky = retrieveStrings[1];
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retrieveChanceLucky = retrieveStrings[1];
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}
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}
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@ -54,7 +55,7 @@ public class ArcheryCommand extends SkillCommand {
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protected void permissionsCheck(Player player) {
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protected void permissionsCheck(Player player) {
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canSkillShot = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_SKILL_SHOT);
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canSkillShot = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_SKILL_SHOT);
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canDaze = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_DAZE);
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canDaze = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_DAZE);
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canRetrieve = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_RETRIEVE);
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canRetrieve = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_ARROW_RETRIEVAL);
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}
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}
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@Override
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@Override
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@ -98,6 +99,9 @@ public class ArcheryCommand extends SkillCommand {
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@Override
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@Override
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protected List<TextComponent> getTextComponents(Player player) {
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protected List<TextComponent> getTextComponents(Player player) {
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List<TextComponent> textComponents = new ArrayList<>();
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List<TextComponent> textComponents = new ArrayList<>();
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SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.ARCHERY);
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return textComponents;
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return textComponents;
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}
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}
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}
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}
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@ -3,10 +3,9 @@ package com.gmail.nossr50.commands.skills;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.skills.PrimarySkill;
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import com.gmail.nossr50.datatypes.skills.PrimarySkill;
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import com.gmail.nossr50.datatypes.skills.SubSkill;
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import com.gmail.nossr50.datatypes.skills.SubSkill;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.SkillTextComponentFactory;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -48,7 +47,7 @@ public class AxesCommand extends SkillCommand {
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// CRITICAL HIT
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// CRITICAL HIT
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if (canCritical) {
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if (canCritical) {
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String[] criticalHitStrings = calculateAbilityDisplayValues(skillValue, SubSkill.AXES_CRITICAL_HIT, isLucky);
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String[] criticalHitStrings = calculateAbilityDisplayValues(skillValue, SubSkill.AXES_CRITICAL_STRIKES, isLucky);
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critChance = criticalHitStrings[0];
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critChance = criticalHitStrings[0];
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critChanceLucky = criticalHitStrings[1];
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critChanceLucky = criticalHitStrings[1];
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}
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}
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@ -62,7 +61,7 @@ public class AxesCommand extends SkillCommand {
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@Override
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@Override
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protected void permissionsCheck(Player player) {
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protected void permissionsCheck(Player player) {
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canSkullSplitter = Permissions.skullSplitter(player);
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canSkullSplitter = Permissions.skullSplitter(player);
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canCritical = Permissions.isSubSkillEnabled(player, SubSkill.AXES_CRITICAL_HIT);
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canCritical = Permissions.isSubSkillEnabled(player, SubSkill.AXES_CRITICAL_STRIKES);
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canAxeMastery = Permissions.isSubSkillEnabled(player, SubSkill.AXES_AXE_MASTERY);
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canAxeMastery = Permissions.isSubSkillEnabled(player, SubSkill.AXES_AXE_MASTERY);
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canImpact = Permissions.isSubSkillEnabled(player, SubSkill.AXES_ARMOR_IMPACT);
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canImpact = Permissions.isSubSkillEnabled(player, SubSkill.AXES_ARMOR_IMPACT);
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canGreaterImpact = Permissions.isSubSkillEnabled(player, SubSkill.AXES_GREATER_IMPACT);
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canGreaterImpact = Permissions.isSubSkillEnabled(player, SubSkill.AXES_GREATER_IMPACT);
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@ -125,6 +124,9 @@ public class AxesCommand extends SkillCommand {
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@Override
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@Override
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protected List<TextComponent> getTextComponents(Player player) {
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protected List<TextComponent> getTextComponents(Player player) {
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List<TextComponent> textComponents = new ArrayList<>();
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List<TextComponent> textComponents = new ArrayList<>();
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SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.AXES);
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return textComponents;
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return textComponents;
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}
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}
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}
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}
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@ -3,6 +3,7 @@ package com.gmail.nossr50.commands.skills;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import com.gmail.nossr50.util.SkillTextComponentFactory;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -67,6 +68,9 @@ public class ExcavationCommand extends SkillCommand {
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@Override
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@Override
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protected List<TextComponent> getTextComponents(Player player) {
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protected List<TextComponent> getTextComponents(Player player) {
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List<TextComponent> textComponents = new ArrayList<>();
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List<TextComponent> textComponents = new ArrayList<>();
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SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.EXCAVATION);
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return textComponents;
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return textComponents;
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}
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}
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}
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}
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@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import com.gmail.nossr50.datatypes.skills.SubSkill;
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import com.gmail.nossr50.datatypes.skills.SubSkill;
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import com.gmail.nossr50.util.SkillTextComponentFactory;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.EntityType;
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@ -207,6 +208,9 @@ public class FishingCommand extends SkillCommand {
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@Override
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@Override
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protected List<TextComponent> getTextComponents(Player player) {
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protected List<TextComponent> getTextComponents(Player player) {
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List<TextComponent> textComponents = new ArrayList<>();
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List<TextComponent> textComponents = new ArrayList<>();
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SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.FISHING);
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return textComponents;
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return textComponents;
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}
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}
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}
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}
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@ -5,6 +5,7 @@ import com.gmail.nossr50.datatypes.skills.SubSkill;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.herbalism.Herbalism;
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import com.gmail.nossr50.skills.herbalism.Herbalism;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.SkillTextComponentFactory;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -167,6 +168,9 @@ public class HerbalismCommand extends SkillCommand {
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@Override
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@Override
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protected List<TextComponent> getTextComponents(Player player) {
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protected List<TextComponent> getTextComponents(Player player) {
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List<TextComponent> textComponents = new ArrayList<>();
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List<TextComponent> textComponents = new ArrayList<>();
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SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.HERBALISM);
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return textComponents;
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return textComponents;
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}
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}
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}
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}
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@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import com.gmail.nossr50.datatypes.skills.SubSkill;
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import com.gmail.nossr50.datatypes.skills.SubSkill;
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import com.gmail.nossr50.util.SkillTextComponentFactory;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -155,6 +156,9 @@ public class MiningCommand extends SkillCommand {
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@Override
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@Override
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protected List<TextComponent> getTextComponents(Player player) {
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protected List<TextComponent> getTextComponents(Player player) {
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List<TextComponent> textComponents = new ArrayList<>();
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List<TextComponent> textComponents = new ArrayList<>();
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SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.MINING);
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return textComponents;
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return textComponents;
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}
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}
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}
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}
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@ -11,6 +11,7 @@ import com.gmail.nossr50.skills.repair.Repair;
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import com.gmail.nossr50.skills.repair.RepairManager;
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import com.gmail.nossr50.skills.repair.RepairManager;
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import com.gmail.nossr50.skills.repair.repairables.Repairable;
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import com.gmail.nossr50.skills.repair.repairables.Repairable;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.SkillTextComponentFactory;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.player.UserManager;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Material;
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import org.bukkit.Material;
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@ -160,6 +161,9 @@ public class RepairCommand extends SkillCommand {
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@Override
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@Override
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protected List<TextComponent> getTextComponents(Player player) {
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protected List<TextComponent> getTextComponents(Player player) {
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List<TextComponent> textComponents = new ArrayList<>();
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List<TextComponent> textComponents = new ArrayList<>();
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SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.REPAIR);
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||||||
return textComponents;
|
return textComponents;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,6 +4,7 @@ import java.util.ArrayList;
|
|||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
|
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
|
||||||
|
import com.gmail.nossr50.util.SkillTextComponentFactory;
|
||||||
import net.md_5.bungee.api.chat.TextComponent;
|
import net.md_5.bungee.api.chat.TextComponent;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@ -81,6 +82,9 @@ public class SalvageCommand extends SkillCommand {
|
|||||||
@Override
|
@Override
|
||||||
protected List<TextComponent> getTextComponents(Player player) {
|
protected List<TextComponent> getTextComponents(Player player) {
|
||||||
List<TextComponent> textComponents = new ArrayList<>();
|
List<TextComponent> textComponents = new ArrayList<>();
|
||||||
|
|
||||||
|
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.SALVAGE);
|
||||||
|
|
||||||
return textComponents;
|
return textComponents;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -71,29 +71,24 @@ public abstract class SkillCommand implements TabExecutor {
|
|||||||
ScoreboardManager.enablePlayerSkillScoreboard(player, skill);
|
ScoreboardManager.enablePlayerSkillScoreboard(player, skill);
|
||||||
}
|
}
|
||||||
|
|
||||||
if(skill == PrimarySkill.WOODCUTTING)
|
sendSkillCommandHeader(player, mcMMOPlayer, (int) skillValue);
|
||||||
|
|
||||||
|
//Make JSON text components
|
||||||
|
List<TextComponent> subskillTextComponents = getTextComponents(player);
|
||||||
|
|
||||||
|
|
||||||
|
//Subskills Header
|
||||||
|
player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Effects.SubSkills")));
|
||||||
|
|
||||||
|
//Send JSON text components
|
||||||
|
for(TextComponent tc : subskillTextComponents)
|
||||||
{
|
{
|
||||||
sendSkillCommandHeader(player, mcMMOPlayer, (int) skillValue);
|
player.spigot().sendMessage(new TextComponent[]{tc, new TextComponent(": TESTING")});
|
||||||
|
|
||||||
//Make JSON text components
|
|
||||||
List<TextComponent> subskillTextComponents = getTextComponents(player);
|
|
||||||
|
|
||||||
|
|
||||||
//Subskills Header
|
|
||||||
player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Effects.SubSkills")));
|
|
||||||
|
|
||||||
//Send JSON text components
|
|
||||||
for(TextComponent tc : subskillTextComponents)
|
|
||||||
{
|
|
||||||
player.spigot().sendMessage(new TextComponent[]{tc, new TextComponent(": TESTING")});
|
|
||||||
}
|
|
||||||
|
|
||||||
//Stats
|
|
||||||
getStatMessages(player, isLucky, hasEndurance, skillValue);
|
|
||||||
} else {
|
|
||||||
displayOldSkillCommand(player, mcMMOPlayer, isLucky, hasEndurance, skillValue);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Stats
|
||||||
|
getStatMessages(player, isLucky, hasEndurance, skillValue);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
@ -4,6 +4,7 @@ import java.util.ArrayList;
|
|||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import com.gmail.nossr50.datatypes.skills.SubSkill;
|
import com.gmail.nossr50.datatypes.skills.SubSkill;
|
||||||
|
import com.gmail.nossr50.util.SkillTextComponentFactory;
|
||||||
import net.md_5.bungee.api.chat.TextComponent;
|
import net.md_5.bungee.api.chat.TextComponent;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@ -122,6 +123,9 @@ public class SmeltingCommand extends SkillCommand {
|
|||||||
@Override
|
@Override
|
||||||
protected List<TextComponent> getTextComponents(Player player) {
|
protected List<TextComponent> getTextComponents(Player player) {
|
||||||
List<TextComponent> textComponents = new ArrayList<>();
|
List<TextComponent> textComponents = new ArrayList<>();
|
||||||
|
|
||||||
|
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.SWORDS);
|
||||||
|
|
||||||
return textComponents;
|
return textComponents;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ import java.util.List;
|
|||||||
|
|
||||||
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
|
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
|
||||||
import com.gmail.nossr50.datatypes.skills.SubSkill;
|
import com.gmail.nossr50.datatypes.skills.SubSkill;
|
||||||
|
import com.gmail.nossr50.util.SkillTextComponentFactory;
|
||||||
import net.md_5.bungee.api.chat.TextComponent;
|
import net.md_5.bungee.api.chat.TextComponent;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@ -48,9 +49,9 @@ public class SwordsCommand extends SkillCommand {
|
|||||||
bleedChanceLucky = bleedStrings[1];
|
bleedChanceLucky = bleedStrings[1];
|
||||||
}
|
}
|
||||||
|
|
||||||
// SWORDS_COUNTER
|
// SWORDS_COUNTER_ATTACK
|
||||||
if (canCounter) {
|
if (canCounter) {
|
||||||
String[] counterStrings = calculateAbilityDisplayValues(skillValue, SubSkill.SWORDS_COUNTER, isLucky);
|
String[] counterStrings = calculateAbilityDisplayValues(skillValue, SubSkill.SWORDS_COUNTER_ATTACK, isLucky);
|
||||||
counterChance = counterStrings[0];
|
counterChance = counterStrings[0];
|
||||||
counterChanceLucky = counterStrings[1];
|
counterChanceLucky = counterStrings[1];
|
||||||
}
|
}
|
||||||
@ -59,7 +60,7 @@ public class SwordsCommand extends SkillCommand {
|
|||||||
@Override
|
@Override
|
||||||
protected void permissionsCheck(Player player) {
|
protected void permissionsCheck(Player player) {
|
||||||
canBleed = Permissions.isSubSkillEnabled(player, SubSkill.SWORDS_BLEED);
|
canBleed = Permissions.isSubSkillEnabled(player, SubSkill.SWORDS_BLEED);
|
||||||
canCounter = Permissions.isSubSkillEnabled(player, SubSkill.SWORDS_COUNTER);
|
canCounter = Permissions.isSubSkillEnabled(player, SubSkill.SWORDS_COUNTER_ATTACK);
|
||||||
canSerratedStrike = Permissions.serratedStrikes(player);
|
canSerratedStrike = Permissions.serratedStrikes(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -107,6 +108,9 @@ public class SwordsCommand extends SkillCommand {
|
|||||||
@Override
|
@Override
|
||||||
protected List<TextComponent> getTextComponents(Player player) {
|
protected List<TextComponent> getTextComponents(Player player) {
|
||||||
List<TextComponent> textComponents = new ArrayList<>();
|
List<TextComponent> textComponents = new ArrayList<>();
|
||||||
|
|
||||||
|
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.SWORDS);
|
||||||
|
|
||||||
return textComponents;
|
return textComponents;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ import java.util.List;
|
|||||||
|
|
||||||
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
|
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
|
||||||
import com.gmail.nossr50.datatypes.skills.SubSkill;
|
import com.gmail.nossr50.datatypes.skills.SubSkill;
|
||||||
|
import com.gmail.nossr50.util.SkillTextComponentFactory;
|
||||||
import net.md_5.bungee.api.chat.TextComponent;
|
import net.md_5.bungee.api.chat.TextComponent;
|
||||||
import org.bukkit.entity.EntityType;
|
import org.bukkit.entity.EntityType;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
@ -47,7 +48,7 @@ public class TamingCommand extends SkillCommand {
|
|||||||
canBeastLore = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_BEAST_LORE);
|
canBeastLore = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_BEAST_LORE);
|
||||||
canCallWild = Permissions.callOfTheWild(player, EntityType.HORSE) || Permissions.callOfTheWild(player, EntityType.WOLF) || Permissions.callOfTheWild(player, EntityType.OCELOT);
|
canCallWild = Permissions.callOfTheWild(player, EntityType.HORSE) || Permissions.callOfTheWild(player, EntityType.WOLF) || Permissions.callOfTheWild(player, EntityType.OCELOT);
|
||||||
canEnvironmentallyAware = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_ENVIRONMENTALLY_AWARE);
|
canEnvironmentallyAware = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_ENVIRONMENTALLY_AWARE);
|
||||||
canFastFood = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_FAST_FOOD);
|
canFastFood = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_FAST_FOOD_SERVICE);
|
||||||
canGore = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_GORE);
|
canGore = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_GORE);
|
||||||
canSharpenedClaws = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_SHARPENED_CLAWS);
|
canSharpenedClaws = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_SHARPENED_CLAWS);
|
||||||
canShockProof = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_SHOCK_PROOF);
|
canShockProof = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_SHOCK_PROOF);
|
||||||
@ -173,6 +174,9 @@ public class TamingCommand extends SkillCommand {
|
|||||||
@Override
|
@Override
|
||||||
protected List<TextComponent> getTextComponents(Player player) {
|
protected List<TextComponent> getTextComponents(Player player) {
|
||||||
List<TextComponent> textComponents = new ArrayList<>();
|
List<TextComponent> textComponents = new ArrayList<>();
|
||||||
|
|
||||||
|
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.TAMING);
|
||||||
|
|
||||||
return textComponents;
|
return textComponents;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ import java.util.List;
|
|||||||
|
|
||||||
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
|
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
|
||||||
import com.gmail.nossr50.datatypes.skills.SubSkill;
|
import com.gmail.nossr50.datatypes.skills.SubSkill;
|
||||||
|
import com.gmail.nossr50.util.SkillTextComponentFactory;
|
||||||
import net.md_5.bungee.api.chat.TextComponent;
|
import net.md_5.bungee.api.chat.TextComponent;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@ -49,9 +50,9 @@ public class UnarmedCommand extends SkillCommand {
|
|||||||
disarmChanceLucky = disarmStrings[1];
|
disarmChanceLucky = disarmStrings[1];
|
||||||
}
|
}
|
||||||
|
|
||||||
// UNARMED_DEFLECT
|
// UNARMED_ARROW_DEFLECT
|
||||||
if (canDeflect) {
|
if (canDeflect) {
|
||||||
String[] deflectStrings = calculateAbilityDisplayValues(skillValue, SubSkill.UNARMED_DEFLECT, isLucky);
|
String[] deflectStrings = calculateAbilityDisplayValues(skillValue, SubSkill.UNARMED_ARROW_DEFLECT, isLucky);
|
||||||
deflectChance = deflectStrings[0];
|
deflectChance = deflectStrings[0];
|
||||||
deflectChanceLucky = deflectStrings[1];
|
deflectChanceLucky = deflectStrings[1];
|
||||||
}
|
}
|
||||||
@ -72,8 +73,8 @@ public class UnarmedCommand extends SkillCommand {
|
|||||||
@Override
|
@Override
|
||||||
protected void permissionsCheck(Player player) {
|
protected void permissionsCheck(Player player) {
|
||||||
canBerserk = Permissions.berserk(player);
|
canBerserk = Permissions.berserk(player);
|
||||||
canIronArm = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_IRON_ARM);
|
canIronArm = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_IRON_ARM_STYLE);
|
||||||
canDeflect = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_DEFLECT);
|
canDeflect = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_ARROW_DEFLECT);
|
||||||
canDisarm = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_DISARM);
|
canDisarm = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_DISARM);
|
||||||
canIronGrip = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_IRON_GRIP);
|
canIronGrip = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_IRON_GRIP);
|
||||||
// TODO: Apparently we forgot about block cracker?
|
// TODO: Apparently we forgot about block cracker?
|
||||||
@ -137,6 +138,9 @@ public class UnarmedCommand extends SkillCommand {
|
|||||||
@Override
|
@Override
|
||||||
protected List<TextComponent> getTextComponents(Player player) {
|
protected List<TextComponent> getTextComponents(Player player) {
|
||||||
List<TextComponent> textComponents = new ArrayList<>();
|
List<TextComponent> textComponents = new ArrayList<>();
|
||||||
|
|
||||||
|
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.UNARMED);
|
||||||
|
|
||||||
return textComponents;
|
return textComponents;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -129,30 +129,10 @@ public class WoodcuttingCommand extends SkillCommand {
|
|||||||
protected List<TextComponent> getTextComponents(Player player) {
|
protected List<TextComponent> getTextComponents(Player player) {
|
||||||
List<TextComponent> textComponents = new ArrayList<>();
|
List<TextComponent> textComponents = new ArrayList<>();
|
||||||
|
|
||||||
if (canTreeFell) {
|
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.WOODCUTTING);
|
||||||
textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_TREE_FELLER, 0, 1));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (canLeafBlow) {
|
|
||||||
textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_LEAF_BLOWER, 2, 3));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (canDoubleDrop) {
|
|
||||||
textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_HARVEST_LUMBER, 4, 5));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (canSplinter) {
|
|
||||||
textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_SPLINTER, 6, 7));
|
|
||||||
}
|
|
||||||
|
|
||||||
if(canBarkSurgeon) {
|
|
||||||
textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_BARK_SURGEON, 8, 9));
|
|
||||||
}
|
|
||||||
|
|
||||||
if(canNaturesBounty) {
|
|
||||||
textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_NATURES_BOUNTY, 10, 11));
|
|
||||||
}
|
|
||||||
|
|
||||||
return textComponents;
|
return textComponents;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -124,27 +124,27 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (getMaxChance(SubSkill.ARCHERY_DAZE) < 1) {
|
if (getMaxChance(SubSkill.ARCHERY_DAZE) < 1) {
|
||||||
reason.add("Skills.Acrobatics.Daze.ChanceMax should be at least 1!");
|
reason.add("Skills.Archery.Daze.ChanceMax should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getMaxBonusLevel(SubSkill.ARCHERY_DAZE) < 1) {
|
if (getMaxBonusLevel(SubSkill.ARCHERY_DAZE) < 1) {
|
||||||
reason.add("Skills.Acrobatics.Daze.MaxBonusLevel should be at least 1!");
|
reason.add("Skills.Archery.Daze.MaxBonusLevel should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getDazeBonusDamage() < 0) {
|
if (getDazeBonusDamage() < 0) {
|
||||||
reason.add("Skills.Acrobatics.Daze.BonusDamage should be at least 0!");
|
reason.add("Skills.Archery.Daze.BonusDamage should be at least 0!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getMaxChance(SubSkill.ARCHERY_RETRIEVE) < 1) {
|
if (getMaxChance(SubSkill.ARCHERY_ARROW_RETRIEVAL) < 1) {
|
||||||
reason.add("Skills.Acrobatics.Retrieve.ChanceMax should be at least 1!");
|
reason.add("Skills.Archery.Retrieve.ChanceMax should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getMaxBonusLevel(SubSkill.ARCHERY_RETRIEVE) < 1) {
|
if (getMaxBonusLevel(SubSkill.ARCHERY_ARROW_RETRIEVAL) < 1) {
|
||||||
reason.add("Skills.Acrobatics.Retrieve.MaxBonusLevel should be at least 1!");
|
reason.add("Skills.Archery.Retrieve.MaxBonusLevel should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getForceMultiplier() < 0) {
|
if (getForceMultiplier() < 0) {
|
||||||
reason.add("Skills.Acrobatics.ForceMultiplier should be at least 0!");
|
reason.add("Skills.Archery.ForceMultiplier should be at least 0!");
|
||||||
}
|
}
|
||||||
|
|
||||||
/* AXES */
|
/* AXES */
|
||||||
@ -153,20 +153,20 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
|
|||||||
reason.add("Skills.Axes.AxeMastery.RankDamageMultiplier should be at least 0!");
|
reason.add("Skills.Axes.AxeMastery.RankDamageMultiplier should be at least 0!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getMaxChance(SubSkill.AXES_CRITICAL_HIT) < 1) {
|
if (getMaxChance(SubSkill.AXES_CRITICAL_STRIKES) < 1) {
|
||||||
reason.add("Skills.Axes.CriticalHit.ChanceMax should be at least 1!");
|
reason.add("Skills.Axes.CriticalHit.ChanceMax should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getMaxBonusLevel(SubSkill.AXES_CRITICAL_HIT) < 1) {
|
if (getMaxBonusLevel(SubSkill.AXES_CRITICAL_STRIKES) < 1) {
|
||||||
reason.add("Skills.Axes.CriticalHit.MaxBonusLevel should be at least 1!");
|
reason.add("Skills.Axes.CriticalHit.MaxBonusLevel should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getCriticalHitPVPModifier() < 1) {
|
if (getCriticalStrikesPVPModifier() < 1) {
|
||||||
reason.add("Skills.Axes.CriticalHit.PVP_Modifier should be at least 1!");
|
reason.add("Skills.Axes.CriticalStrikes.PVP_Modifier should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getCriticalHitPVEModifier() < 1) {
|
if (getCriticalStrikesPVPModifier() < 1) {
|
||||||
reason.add("Skills.Axes.CriticalHit.PVE_Modifier should be at least 1!");
|
reason.add("Skills.Axes.CriticalStrikes.PVE_Modifier should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getGreaterImpactChance() < 1) {
|
if (getGreaterImpactChance() < 1) {
|
||||||
@ -520,16 +520,16 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
|
|||||||
reason.add("Skills.Swords.Bleed.BaseTicks should be at least 1!");
|
reason.add("Skills.Swords.Bleed.BaseTicks should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getMaxChance(SubSkill.SWORDS_COUNTER) < 1) {
|
if (getMaxChance(SubSkill.SWORDS_COUNTER_ATTACK) < 1) {
|
||||||
reason.add("Skills.Swords.Counter.ChanceMax should be at least 1!");
|
reason.add("Skills.Swords.CounterAttack.ChanceMax should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getMaxBonusLevel(SubSkill.SWORDS_COUNTER) < 1) {
|
if (getMaxBonusLevel(SubSkill.SWORDS_COUNTER_ATTACK) < 1) {
|
||||||
reason.add("Skills.Swords.Counter.MaxBonusLevel should be at least 1!");
|
reason.add("Skills.Swords.CounterAttack.MaxBonusLevel should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getCounterModifier() < 1) {
|
if (getCounterModifier() < 1) {
|
||||||
reason.add("Skills.Swords.Counter.DamageModifier should be at least 1!");
|
reason.add("Skills.Swords.CounterAttack.DamageModifier should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getSerratedStrikesModifier() < 1) {
|
if (getSerratedStrikesModifier() < 1) {
|
||||||
@ -611,12 +611,12 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
|
|||||||
reason.add("Skills.Unarmed.Disarm.MaxBonusLevel should be at least 1!");
|
reason.add("Skills.Unarmed.Disarm.MaxBonusLevel should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getMaxChance(SubSkill.UNARMED_DEFLECT) < 1) {
|
if (getMaxChance(SubSkill.UNARMED_ARROW_DEFLECT) < 1) {
|
||||||
reason.add("Skills.Unarmed.Deflect.ChanceMax should be at least 1!");
|
reason.add("Skills.Unarmed.ArrowDeflect.ChanceMax should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getMaxBonusLevel(SubSkill.UNARMED_DEFLECT) < 1) {
|
if (getMaxBonusLevel(SubSkill.UNARMED_ARROW_DEFLECT) < 1) {
|
||||||
reason.add("Skills.Unarmed.Deflect.MaxBonusLevel should be at least 1!");
|
reason.add("Skills.Unarmed.ArrowDeflect.MaxBonusLevel should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getMaxChance(SubSkill.UNARMED_IRON_GRIP) < 1) {
|
if (getMaxChance(SubSkill.UNARMED_IRON_GRIP) < 1) {
|
||||||
@ -628,19 +628,19 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (getIronArmMinBonus() < 0) {
|
if (getIronArmMinBonus() < 0) {
|
||||||
reason.add("Skills.Unarmed.IronArm.BonusMin should be at least 0!");
|
reason.add("Skills.Unarmed.IronArmStyle.BonusMin should be at least 0!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getIronArmMaxBonus() < 0) {
|
if (getIronArmMaxBonus() < 0) {
|
||||||
reason.add("Skills.Unarmed.IronArm.BonusMax should be at least 0!");
|
reason.add("Skills.Unarmed.IronArmStyle.BonusMax should be at least 0!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getIronArmMaxBonus() < getIronArmMinBonus()) {
|
if (getIronArmMaxBonus() < getIronArmMinBonus()) {
|
||||||
reason.add("Skills.Unarmed.IronArm.BonusMax should be greater than or equal to Skills.Unarmed.IronArm.BonusMin!");
|
reason.add("Skills.Unarmed.IronArmStyle.BonusMax should be greater than or equal to Skills.Unarmed.IronArm.BonusMin!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getIronArmIncreaseLevel() < 1) {
|
if (getIronArmIncreaseLevel() < 1) {
|
||||||
reason.add("Skills.Unarmed.IronArm.IncreaseLevel should be at least 1!");
|
reason.add("Skills.Unarmed.IronArmStyle.IncreaseLevel should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
/* WOODCUTTING */
|
/* WOODCUTTING */
|
||||||
@ -750,8 +750,8 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
|
|||||||
/* AXES */
|
/* AXES */
|
||||||
public double getAxeMasteryRankDamageMultiplier() { return config.getDouble("Skills.Axes.AxeMastery.RankDamageMultiplier", 1.0D); }
|
public double getAxeMasteryRankDamageMultiplier() { return config.getDouble("Skills.Axes.AxeMastery.RankDamageMultiplier", 1.0D); }
|
||||||
|
|
||||||
public double getCriticalHitPVPModifier() { return config.getDouble("Skills.Axes.CriticalHit.PVP_Modifier", 1.5D); }
|
public double getCriticalStrikesPVPModifier() { return config.getDouble("Skills.Axes.CriticalStrikes.PVP_Modifier", 1.5D); }
|
||||||
public double getCriticalHitPVEModifier() { return config.getDouble("Skills.Axes.CriticalHit.PVE_Modifier", 2.0D); }
|
public double getCriticalStrikesPVEModifier() { return config.getDouble("Skills.Axes.CriticalStrikes.PVE_Modifier", 2.0D); }
|
||||||
|
|
||||||
public double getGreaterImpactChance() { return config.getDouble("Skills.Axes.GreaterImpact.Chance", 25.0D); }
|
public double getGreaterImpactChance() { return config.getDouble("Skills.Axes.GreaterImpact.Chance", 25.0D); }
|
||||||
public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact.KnockbackModifier", 1.5D); }
|
public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact.KnockbackModifier", 1.5D); }
|
||||||
@ -836,8 +836,8 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
|
|||||||
public int getBleedMaxTicks() { return config.getInt("Skills.Swords.Bleed.MaxTicks", 3); }
|
public int getBleedMaxTicks() { return config.getInt("Skills.Swords.Bleed.MaxTicks", 3); }
|
||||||
public int getBleedBaseTicks() { return config.getInt("Skills.Swords.Bleed.BaseTicks", 2); }
|
public int getBleedBaseTicks() { return config.getInt("Skills.Swords.Bleed.BaseTicks", 2); }
|
||||||
|
|
||||||
public boolean getCounterRequiresBlock() { return config.getBoolean("Skills.Swords.Counter.RequiresBlock"); }
|
public boolean getCounterRequiresBlock() { return config.getBoolean("Skills.Swords.CounterAttack.RequiresBlock"); }
|
||||||
public double getCounterModifier() { return config.getDouble("Skills.Swords.Counter.DamageModifier", 2.0D); }
|
public double getCounterModifier() { return config.getDouble("Skills.Swords.CounterAttack.DamageModifier", 2.0D); }
|
||||||
|
|
||||||
public double getSerratedStrikesModifier() { return config.getDouble("Skills.Swords.SerratedStrikes.DamageModifier", 4.0D); }
|
public double getSerratedStrikesModifier() { return config.getDouble("Skills.Swords.SerratedStrikes.DamageModifier", 4.0D); }
|
||||||
public int getSerratedStrikesTicks() { return config.getInt("Skills.Swords.SerratedStrikes.BleedTicks", 5); }
|
public int getSerratedStrikesTicks() { return config.getInt("Skills.Swords.SerratedStrikes.BleedTicks", 5); }
|
||||||
@ -866,9 +866,9 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
|
|||||||
public double getMaxHorseJumpStrength() { return config.getDouble("Skills.Taming.CallOfTheWild.MaxHorseJumpStrength", 2.0D); }
|
public double getMaxHorseJumpStrength() { return config.getDouble("Skills.Taming.CallOfTheWild.MaxHorseJumpStrength", 2.0D); }
|
||||||
|
|
||||||
/* UNARMED */
|
/* UNARMED */
|
||||||
public double getIronArmMinBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMin", 3.0D); }
|
public double getIronArmMinBonus() { return config.getDouble("Skills.Unarmed.IronArmStyle.BonusMin", 3.0D); }
|
||||||
public double getIronArmMaxBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMax", 8.0D); }
|
public double getIronArmMaxBonus() { return config.getDouble("Skills.Unarmed.IronArmStyle.BonusMax", 8.0D); }
|
||||||
public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArm.IncreaseLevel", 50); }
|
public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArmStyle.IncreaseLevel", 50); }
|
||||||
public boolean getDisarmProtected() { return config.getBoolean("Skills.Unarmed.Disarm.AntiTheft", false); }
|
public boolean getDisarmProtected() { return config.getBoolean("Skills.Unarmed.Disarm.AntiTheft", false); }
|
||||||
|
|
||||||
/* WOODCUTTING */
|
/* WOODCUTTING */
|
||||||
|
@ -38,18 +38,18 @@ import com.google.common.collect.ImmutableList;
|
|||||||
public enum PrimarySkill {
|
public enum PrimarySkill {
|
||||||
ACROBATICS(AcrobaticsManager.class, Color.WHITE, ImmutableList.of(SubSkill.ACROBATICS_DODGE, SubSkill.ACROBATICS_GRACEFUL_ROLL, SubSkill.ACROBATICS_ROLL)),
|
ACROBATICS(AcrobaticsManager.class, Color.WHITE, ImmutableList.of(SubSkill.ACROBATICS_DODGE, SubSkill.ACROBATICS_GRACEFUL_ROLL, SubSkill.ACROBATICS_ROLL)),
|
||||||
ALCHEMY(AlchemyManager.class, Color.FUCHSIA, ImmutableList.of(SubSkill.ALCHEMY_CATALYSIS, SubSkill.ALCHEMY_CONCOCTIONS)),
|
ALCHEMY(AlchemyManager.class, Color.FUCHSIA, ImmutableList.of(SubSkill.ALCHEMY_CATALYSIS, SubSkill.ALCHEMY_CONCOCTIONS)),
|
||||||
ARCHERY(ArcheryManager.class, Color.MAROON, ImmutableList.of(SubSkill.ARCHERY_DAZE, SubSkill.ARCHERY_RETRIEVE, SubSkill.ARCHERY_SKILL_SHOT)),
|
ARCHERY(ArcheryManager.class, Color.MAROON, ImmutableList.of(SubSkill.ARCHERY_DAZE, SubSkill.ARCHERY_ARROW_RETRIEVAL, SubSkill.ARCHERY_SKILL_SHOT)),
|
||||||
AXES(AxesManager.class, Color.AQUA, SuperAbility.SKULL_SPLITTER, ToolType.AXE, ImmutableList.of(SubSkill.AXES_ARMOR_IMPACT, SubSkill.AXES_AXE_MASTERY, SubSkill.AXES_CRITICAL_HIT, SubSkill.AXES_GREATER_IMPACT)),
|
AXES(AxesManager.class, Color.AQUA, SuperAbility.SKULL_SPLITTER, ToolType.AXE, ImmutableList.of(SubSkill.AXES_SKULL_SPLITTER, SubSkill.AXES_ARMOR_IMPACT, SubSkill.AXES_AXE_MASTERY, SubSkill.AXES_CRITICAL_STRIKES, SubSkill.AXES_GREATER_IMPACT)),
|
||||||
EXCAVATION(ExcavationManager.class, Color.fromRGB(139, 69, 19), SuperAbility.GIGA_DRILL_BREAKER, ToolType.SHOVEL, ImmutableList.of(SubSkill.EXCAVATION_TREASURE_HUNTER)),
|
EXCAVATION(ExcavationManager.class, Color.fromRGB(139, 69, 19), SuperAbility.GIGA_DRILL_BREAKER, ToolType.SHOVEL, ImmutableList.of(SubSkill.EXCAVATION_GIGA_DRILL_BREAKER, SubSkill.EXCAVATION_TREASURE_HUNTER)),
|
||||||
FISHING(FishingManager.class, Color.NAVY, ImmutableList.of(SubSkill.FISHING_FISHERMANS_DIET, SubSkill.FISHING_TREASURE_HUNTER, SubSkill.FISHING_ICE_FISHING, SubSkill.FISHING_MAGIC_HUNTER, SubSkill.FISHING_MASTER_ANGLER, SubSkill.FISHING_SHAKE)),
|
FISHING(FishingManager.class, Color.NAVY, ImmutableList.of(SubSkill.FISHING_FISHERMANS_DIET, SubSkill.FISHING_TREASURE_HUNTER, SubSkill.FISHING_ICE_FISHING, SubSkill.FISHING_MAGIC_HUNTER, SubSkill.FISHING_MASTER_ANGLER, SubSkill.FISHING_SHAKE)),
|
||||||
HERBALISM(HerbalismManager.class, Color.GREEN, SuperAbility.GREEN_TERRA, ToolType.HOE, ImmutableList.of(SubSkill.HERBALISM_FARMERS_DIET, SubSkill.HERBALISM_GREEN_THUMB, SubSkill.HERBALISM_DOUBLE_DROPS, SubSkill.HERBALISM_HYLIAN_LUCK, SubSkill.HERBALISM_SHROOM_THUMB)),
|
HERBALISM(HerbalismManager.class, Color.GREEN, SuperAbility.GREEN_TERRA, ToolType.HOE, ImmutableList.of(SubSkill.HERBALISM_FARMERS_DIET, SubSkill.HERBALISM_GREEN_THUMB, SubSkill.HERBALISM_DOUBLE_DROPS, SubSkill.HERBALISM_HYLIAN_LUCK, SubSkill.HERBALISM_SHROOM_THUMB)),
|
||||||
MINING(MiningManager.class, Color.GRAY, SuperAbility.SUPER_BREAKER, ToolType.PICKAXE, ImmutableList.of(SubSkill.MINING_DOUBLE_DROPS)),
|
MINING(MiningManager.class, Color.GRAY, SuperAbility.SUPER_BREAKER, ToolType.PICKAXE, ImmutableList.of(SubSkill.MINING_SUPER_BREAKER, SubSkill.MINING_DEMOLITIONS_EXPERTISE, SubSkill.MINING_BIGGER_BOMBS, SubSkill.MINING_BLAST_MINING, SubSkill.MINING_DOUBLE_DROPS)),
|
||||||
REPAIR(RepairManager.class, Color.SILVER, ImmutableList.of(SubSkill.REPAIR_ARCANE_FORGING, SubSkill.REPAIR_REPAIR_MASTERY, SubSkill.REPAIR_SUPER_REPAIR)),
|
REPAIR(RepairManager.class, Color.SILVER, ImmutableList.of(SubSkill.REPAIR_ARCANE_FORGING, SubSkill.REPAIR_REPAIR_MASTERY, SubSkill.REPAIR_SUPER_REPAIR)),
|
||||||
SALVAGE(SalvageManager.class, Color.ORANGE, ImmutableList.of(SubSkill.SALVAGE_ADVANCED_SALVAGE, SubSkill.SALVAGE_ARCANE_SALVAGE)),
|
SALVAGE(SalvageManager.class, Color.ORANGE, ImmutableList.of(SubSkill.SALVAGE_ADVANCED_SALVAGE, SubSkill.SALVAGE_ARCANE_SALVAGE)),
|
||||||
SMELTING(SmeltingManager.class, Color.YELLOW, ImmutableList.of(SubSkill.SMELTING_FLUX_MINING, SubSkill.SMELTING_FUEL_EFFICIENCY, SubSkill.SMELTING_SECOND_SMELT)),
|
SMELTING(SmeltingManager.class, Color.YELLOW, ImmutableList.of(SubSkill.SMELTING_FLUX_MINING, SubSkill.SMELTING_FUEL_EFFICIENCY, SubSkill.SMELTING_SECOND_SMELT)),
|
||||||
SWORDS(SwordsManager.class, Color.fromRGB(178, 34, 34), SuperAbility.SERRATED_STRIKES, ToolType.SWORD, ImmutableList.of(SubSkill.SWORDS_BLEED, SubSkill.SWORDS_COUNTER)),
|
SWORDS(SwordsManager.class, Color.fromRGB(178, 34, 34), SuperAbility.SERRATED_STRIKES, ToolType.SWORD, ImmutableList.of(SubSkill.SWORDS_SERRATED_STRIKES, SubSkill.SWORDS_BLEED, SubSkill.SWORDS_COUNTER_ATTACK)),
|
||||||
TAMING(TamingManager.class, Color.PURPLE, ImmutableList.of(SubSkill.TAMING_BEAST_LORE, SubSkill.TAMING_CALL_OF_THE_WILD, SubSkill.TAMING_ENVIRONMENTALLY_AWARE, SubSkill.TAMING_FAST_FOOD, SubSkill.TAMING_GORE, SubSkill.TAMING_HOLY_HOUND, SubSkill.TAMING_SHARPENED_CLAWS, SubSkill.TAMING_SHOCK_PROOF, SubSkill.TAMING_THICK_FUR, SubSkill.TAMING_PUMMEL)),
|
TAMING(TamingManager.class, Color.PURPLE, ImmutableList.of(SubSkill.TAMING_BEAST_LORE, SubSkill.TAMING_CALL_OF_THE_WILD, SubSkill.TAMING_ENVIRONMENTALLY_AWARE, SubSkill.TAMING_FAST_FOOD_SERVICE, SubSkill.TAMING_GORE, SubSkill.TAMING_HOLY_HOUND, SubSkill.TAMING_SHARPENED_CLAWS, SubSkill.TAMING_SHOCK_PROOF, SubSkill.TAMING_THICK_FUR, SubSkill.TAMING_PUMMEL)),
|
||||||
UNARMED(UnarmedManager.class, Color.BLACK, SuperAbility.BERSERK, ToolType.FISTS, ImmutableList.of(SubSkill.UNARMED_BLOCK_CRACKER, SubSkill.UNARMED_DEFLECT, SubSkill.UNARMED_DISARM, SubSkill.UNARMED_IRON_ARM, SubSkill.UNARMED_IRON_GRIP)),
|
UNARMED(UnarmedManager.class, Color.BLACK, SuperAbility.BERSERK, ToolType.FISTS, ImmutableList.of(SubSkill.UNARMED_BERSERK, SubSkill.UNARMED_BLOCK_CRACKER, SubSkill.UNARMED_ARROW_DEFLECT, SubSkill.UNARMED_DISARM, SubSkill.UNARMED_IRON_ARM_STYLE, SubSkill.UNARMED_IRON_GRIP)),
|
||||||
WOODCUTTING(WoodcuttingManager.class, Color.OLIVE, SuperAbility.TREE_FELLER, ToolType.AXE, ImmutableList.of(SubSkill.WOODCUTTING_LEAF_BLOWER, SubSkill.WOODCUTTING_BARK_SURGEON, SubSkill.WOODCUTTING_SPLINTER, SubSkill.WOODCUTTING_NATURES_BOUNTY, SubSkill.WOODCUTTING_TREE_FELLER, SubSkill.WOODCUTTING_HARVEST_LUMBER));
|
WOODCUTTING(WoodcuttingManager.class, Color.OLIVE, SuperAbility.TREE_FELLER, ToolType.AXE, ImmutableList.of(SubSkill.WOODCUTTING_LEAF_BLOWER, SubSkill.WOODCUTTING_BARK_SURGEON, SubSkill.WOODCUTTING_SPLINTER, SubSkill.WOODCUTTING_NATURES_BOUNTY, SubSkill.WOODCUTTING_TREE_FELLER, SubSkill.WOODCUTTING_HARVEST_LUMBER));
|
||||||
|
|
||||||
private Class<? extends SkillManager> managerClass;
|
private Class<? extends SkillManager> managerClass;
|
||||||
|
@ -5,6 +5,7 @@ import com.gmail.nossr50.util.StringUtils;
|
|||||||
import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.ACTIVE;
|
import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.ACTIVE;
|
||||||
import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.SUPERABILITY;
|
import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.SUPERABILITY;
|
||||||
import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.RNG;
|
import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.RNG;
|
||||||
|
import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.PVP;
|
||||||
|
|
||||||
|
|
||||||
public enum SubSkill {
|
public enum SubSkill {
|
||||||
@ -20,19 +21,20 @@ public enum SubSkill {
|
|||||||
ALCHEMY_CONCOCTIONS(8),
|
ALCHEMY_CONCOCTIONS(8),
|
||||||
|
|
||||||
/* ARCHERY */
|
/* ARCHERY */
|
||||||
ARCHERY_DAZE,
|
ARCHERY_DAZE(0, PVP),
|
||||||
ARCHERY_RETRIEVE,
|
ARCHERY_ARROW_RETRIEVAL,
|
||||||
ARCHERY_SKILL_SHOT(20),
|
ARCHERY_SKILL_SHOT(20),
|
||||||
|
|
||||||
/* Axes */
|
/* Axes */
|
||||||
AXES_ARMOR_IMPACT,
|
AXES_ARMOR_IMPACT,
|
||||||
AXES_AXE_MASTERY(4),
|
AXES_AXE_MASTERY(4),
|
||||||
AXES_CRITICAL_HIT,
|
AXES_CRITICAL_STRIKES,
|
||||||
AXES_GREATER_IMPACT,
|
AXES_GREATER_IMPACT,
|
||||||
AXES_SKULL_SPLITTER(0, ACTIVE | SUPERABILITY),
|
AXES_SKULL_SPLITTER(0, ACTIVE | SUPERABILITY),
|
||||||
|
|
||||||
/* Excavation */
|
/* Excavation */
|
||||||
EXCAVATION_TREASURE_HUNTER,
|
EXCAVATION_TREASURE_HUNTER,
|
||||||
|
EXCAVATION_GIGA_DRILL_BREAKER(0, SUPERABILITY | ACTIVE),
|
||||||
|
|
||||||
/* Fishing */
|
/* Fishing */
|
||||||
FISHING_FISHERMANS_DIET,
|
FISHING_FISHERMANS_DIET,
|
||||||
@ -51,6 +53,10 @@ public enum SubSkill {
|
|||||||
|
|
||||||
/* Mining */
|
/* Mining */
|
||||||
MINING_DOUBLE_DROPS,
|
MINING_DOUBLE_DROPS,
|
||||||
|
MINING_SUPER_BREAKER(0, SUPERABILITY | ACTIVE),
|
||||||
|
MINING_BLAST_MINING,
|
||||||
|
MINING_BIGGER_BOMBS,
|
||||||
|
MINING_DEMOLITIONS_EXPERTISE,
|
||||||
|
|
||||||
/* Repair */
|
/* Repair */
|
||||||
REPAIR_ARCANE_FORGING,
|
REPAIR_ARCANE_FORGING,
|
||||||
@ -68,13 +74,14 @@ public enum SubSkill {
|
|||||||
|
|
||||||
/* Swords */
|
/* Swords */
|
||||||
SWORDS_BLEED,
|
SWORDS_BLEED,
|
||||||
SWORDS_COUNTER,
|
SWORDS_COUNTER_ATTACK,
|
||||||
|
SWORDS_SERRATED_STRIKES,
|
||||||
|
|
||||||
/* Taming */
|
/* Taming */
|
||||||
TAMING_BEAST_LORE,
|
TAMING_BEAST_LORE,
|
||||||
TAMING_CALL_OF_THE_WILD,
|
TAMING_CALL_OF_THE_WILD,
|
||||||
TAMING_ENVIRONMENTALLY_AWARE,
|
TAMING_ENVIRONMENTALLY_AWARE,
|
||||||
TAMING_FAST_FOOD,
|
TAMING_FAST_FOOD_SERVICE,
|
||||||
TAMING_GORE,
|
TAMING_GORE,
|
||||||
TAMING_HOLY_HOUND,
|
TAMING_HOLY_HOUND,
|
||||||
TAMING_SHARPENED_CLAWS,
|
TAMING_SHARPENED_CLAWS,
|
||||||
@ -84,10 +91,11 @@ public enum SubSkill {
|
|||||||
|
|
||||||
/* Unarmed */
|
/* Unarmed */
|
||||||
UNARMED_BLOCK_CRACKER,
|
UNARMED_BLOCK_CRACKER,
|
||||||
UNARMED_DEFLECT,
|
UNARMED_ARROW_DEFLECT,
|
||||||
UNARMED_DISARM,
|
UNARMED_DISARM,
|
||||||
UNARMED_IRON_ARM,
|
UNARMED_IRON_ARM_STYLE,
|
||||||
UNARMED_IRON_GRIP,
|
UNARMED_IRON_GRIP,
|
||||||
|
UNARMED_BERSERK(0, ACTIVE | SUPERABILITY),
|
||||||
|
|
||||||
/* Woodcutting */
|
/* Woodcutting */
|
||||||
WOODCUTTING_TREE_FELLER(5, ACTIVE | SUPERABILITY),
|
WOODCUTTING_TREE_FELLER(5, ACTIVE | SUPERABILITY),
|
||||||
@ -228,8 +236,18 @@ public enum SubSkill {
|
|||||||
return subStringIndex;
|
return subStringIndex;
|
||||||
}
|
}
|
||||||
|
|
||||||
public String getLocalKeyRoot()
|
public String getLocaleKeyRoot()
|
||||||
{
|
{
|
||||||
return StringUtils.getCapitalized(getParentSkill().toString()) + ".Effect.";
|
return StringUtils.getCapitalized(getParentSkill().toString())+".SubSkill."+getConfigName(toString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getLocaleName()
|
||||||
|
{
|
||||||
|
return LocaleLoader.getString(getLocaleKeyRoot()+".Name");
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getLocaleDescription()
|
||||||
|
{
|
||||||
|
return LocaleLoader.getString(getLocaleKeyRoot()+".Description");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,4 +8,5 @@ public class SubSkillFlags {
|
|||||||
public static final byte ACTIVE = 0x01; //Active subskills are ones that aren't passive
|
public static final byte ACTIVE = 0x01; //Active subskills are ones that aren't passive
|
||||||
public static final byte SUPERABILITY = 0x02; //If the subskill is a super ability
|
public static final byte SUPERABILITY = 0x02; //If the subskill is a super ability
|
||||||
public static final byte RNG = 0x04; //If the subskill makes use of RNG
|
public static final byte RNG = 0x04; //If the subskill makes use of RNG
|
||||||
|
public static final byte PVP = 0x08; //If the subskill is PVP specific
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
package com.gmail.nossr50.skills.archery;
|
package com.gmail.nossr50.skills.archery;
|
||||||
|
|
||||||
import com.gmail.nossr50.datatypes.skills.SubSkill;
|
import com.gmail.nossr50.datatypes.skills.SubSkill;
|
||||||
import com.gmail.nossr50.util.skills.RankUtils;
|
|
||||||
import com.gmail.nossr50.util.skills.SubSkillActivationType;
|
import com.gmail.nossr50.util.skills.SubSkillActivationType;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
import org.bukkit.entity.Entity;
|
import org.bukkit.entity.Entity;
|
||||||
@ -34,7 +33,7 @@ public class ArcheryManager extends SkillManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean canRetrieveArrows() {
|
public boolean canRetrieveArrows() {
|
||||||
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.ARCHERY_RETRIEVE);
|
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.ARCHERY_ARROW_RETRIEVAL);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -60,7 +59,7 @@ public class ArcheryManager extends SkillManager {
|
|||||||
* @param target The {@link LivingEntity} damaged by the arrow
|
* @param target The {@link LivingEntity} damaged by the arrow
|
||||||
*/
|
*/
|
||||||
public void retrieveArrows(LivingEntity target) {
|
public void retrieveArrows(LivingEntity target) {
|
||||||
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.ARCHERY_RETRIEVE, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
|
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.ARCHERY_ARROW_RETRIEVAL, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
|
||||||
Archery.incrementTrackerValue(target);
|
Archery.incrementTrackerValue(target);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13,8 +13,8 @@ import com.gmail.nossr50.util.ItemUtils;
|
|||||||
public class Axes {
|
public class Axes {
|
||||||
public static double axeMasteryRankDamageMultiplier = AdvancedConfig.getInstance().getAxeMasteryRankDamageMultiplier();
|
public static double axeMasteryRankDamageMultiplier = AdvancedConfig.getInstance().getAxeMasteryRankDamageMultiplier();
|
||||||
|
|
||||||
public static double criticalHitPVPModifier = AdvancedConfig.getInstance().getCriticalHitPVPModifier();
|
public static double criticalHitPVPModifier = AdvancedConfig.getInstance().getCriticalStrikesPVPModifier();
|
||||||
public static double criticalHitPVEModifier = AdvancedConfig.getInstance().getCriticalHitPVEModifier();
|
public static double criticalHitPVEModifier = AdvancedConfig.getInstance().getCriticalStrikesPVEModifier();
|
||||||
|
|
||||||
public static int impactIncreaseLevel = AdvancedConfig.getInstance().getArmorImpactIncreaseLevel();
|
public static int impactIncreaseLevel = AdvancedConfig.getInstance().getArmorImpactIncreaseLevel();
|
||||||
public static double impactChance = AdvancedConfig.getInstance().getImpactChance();
|
public static double impactChance = AdvancedConfig.getInstance().getImpactChance();
|
||||||
|
@ -29,7 +29,7 @@ public class AxesManager extends SkillManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean canCriticalHit(LivingEntity target) {
|
public boolean canCriticalHit(LivingEntity target) {
|
||||||
return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.AXES_CRITICAL_HIT);
|
return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.AXES_CRITICAL_STRIKES);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canImpact(LivingEntity target) {
|
public boolean canImpact(LivingEntity target) {
|
||||||
@ -66,7 +66,7 @@ public class AxesManager extends SkillManager {
|
|||||||
* @param damage The amount of damage initially dealt by the event
|
* @param damage The amount of damage initially dealt by the event
|
||||||
*/
|
*/
|
||||||
public double criticalHit(LivingEntity target, double damage) {
|
public double criticalHit(LivingEntity target, double damage) {
|
||||||
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.AXES_CRITICAL_HIT, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
|
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.AXES_CRITICAL_STRIKES, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -36,7 +36,7 @@ public class SwordsManager extends SkillManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean canUseCounterAttack(Entity target) {
|
public boolean canUseCounterAttack(Entity target) {
|
||||||
return target instanceof LivingEntity && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.SWORDS_COUNTER);
|
return target instanceof LivingEntity && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.SWORDS_COUNTER_ATTACK);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canUseSerratedStrike() {
|
public boolean canUseSerratedStrike() {
|
||||||
@ -83,7 +83,7 @@ public class SwordsManager extends SkillManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.SWORDS_COUNTER, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
|
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.SWORDS_COUNTER_ATTACK, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
|
||||||
CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer());
|
CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer());
|
||||||
|
|
||||||
getPlayer().sendMessage(LocaleLoader.getString("Swords.Combat.Countered"));
|
getPlayer().sendMessage(LocaleLoader.getString("Swords.Combat.Countered"));
|
||||||
|
@ -53,7 +53,7 @@ public class TamingManager extends SkillManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean canUseFastFoodService() {
|
public boolean canUseFastFoodService() {
|
||||||
return getSkillLevel() >= Taming.fastFoodServiceUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.TAMING_FAST_FOOD);
|
return getSkillLevel() >= Taming.fastFoodServiceUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.TAMING_FAST_FOOD_SERVICE);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canUseSharpenedClaws() {
|
public boolean canUseSharpenedClaws() {
|
||||||
@ -85,7 +85,7 @@ public class TamingManager extends SkillManager {
|
|||||||
*/
|
*/
|
||||||
public void fastFoodService(Wolf wolf, double damage) {
|
public void fastFoodService(Wolf wolf, double damage) {
|
||||||
//static chance (3rd param)
|
//static chance (3rd param)
|
||||||
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_STATIC_CHANCE, SubSkill.TAMING_FAST_FOOD, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
|
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_STATIC_CHANCE, SubSkill.TAMING_FAST_FOOD_SERVICE, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -203,7 +203,7 @@ public class TamingManager extends SkillManager {
|
|||||||
Player defender = (Player) target;
|
Player defender = (Player) target;
|
||||||
|
|
||||||
if (UserManager.getPlayer(defender).useChatNotifications()) {
|
if (UserManager.getPlayer(defender).useChatNotifications()) {
|
||||||
defender.sendMessage("Wolf pummeled at you");
|
defender.sendMessage(LocaleLoader.getString("Taming.SubSkill.Pummel.TargetMessage"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -34,7 +34,7 @@ public class UnarmedManager extends SkillManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean canUseIronArm() {
|
public boolean canUseIronArm() {
|
||||||
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_IRON_ARM);
|
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_IRON_ARM_STYLE);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canUseBerserk() {
|
public boolean canUseBerserk() {
|
||||||
@ -48,7 +48,7 @@ public class UnarmedManager extends SkillManager {
|
|||||||
public boolean canDeflect() {
|
public boolean canDeflect() {
|
||||||
Player player = getPlayer();
|
Player player = getPlayer();
|
||||||
|
|
||||||
return ItemUtils.isUnarmed(player.getInventory().getItemInMainHand()) && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_DEFLECT);
|
return ItemUtils.isUnarmed(player.getInventory().getItemInMainHand()) && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_ARROW_DEFLECT);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canUseBlockCracker() {
|
public boolean canUseBlockCracker() {
|
||||||
@ -102,7 +102,7 @@ public class UnarmedManager extends SkillManager {
|
|||||||
* Check for arrow deflection.
|
* Check for arrow deflection.
|
||||||
*/
|
*/
|
||||||
public boolean deflectCheck() {
|
public boolean deflectCheck() {
|
||||||
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.UNARMED_DEFLECT, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
|
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.UNARMED_ARROW_DEFLECT, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
|
||||||
getPlayer().sendMessage(LocaleLoader.getString("Combat.ArrowDeflect"));
|
getPlayer().sendMessage(LocaleLoader.getString("Combat.ArrowDeflect"));
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -125,7 +125,7 @@ public class UnarmedManager extends SkillManager {
|
|||||||
* Handle the effects of the Iron Arm ability
|
* Handle the effects of the Iron Arm ability
|
||||||
*/
|
*/
|
||||||
public double ironArm() {
|
public double ironArm() {
|
||||||
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.ALWAYS_FIRES, SubSkill.UNARMED_IRON_ARM, getPlayer(), null, 0, 0)) {
|
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.ALWAYS_FIRES, SubSkill.UNARMED_IRON_ARM_STYLE, getPlayer(), null, 0, 0)) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2,6 +2,7 @@ package com.gmail.nossr50.util;
|
|||||||
|
|
||||||
import com.gmail.nossr50.config.AdvancedConfig;
|
import com.gmail.nossr50.config.AdvancedConfig;
|
||||||
import com.gmail.nossr50.datatypes.player.PlayerProfile;
|
import com.gmail.nossr50.datatypes.player.PlayerProfile;
|
||||||
|
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
|
||||||
import com.gmail.nossr50.datatypes.skills.SubSkill;
|
import com.gmail.nossr50.datatypes.skills.SubSkill;
|
||||||
import com.gmail.nossr50.datatypes.skills.SubSkillFlags;
|
import com.gmail.nossr50.datatypes.skills.SubSkillFlags;
|
||||||
import com.gmail.nossr50.locale.LocaleLoader;
|
import com.gmail.nossr50.locale.LocaleLoader;
|
||||||
@ -15,6 +16,7 @@ import net.md_5.bungee.api.chat.TextComponent;
|
|||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
public class SkillTextComponentFactory {
|
public class SkillTextComponentFactory {
|
||||||
public static HashMap<SubSkill, TextComponent> subSkillTextComponents;
|
public static HashMap<SubSkill, TextComponent> subSkillTextComponents;
|
||||||
@ -25,7 +27,7 @@ public class SkillTextComponentFactory {
|
|||||||
//This is a nested map because each JSON component for a different rank is going to be a bit different.
|
//This is a nested map because each JSON component for a different rank is going to be a bit different.
|
||||||
public static HashMap<Integer, HashMap<SubSkill, BaseComponent[]>> hoverComponentOuterMap;
|
public static HashMap<Integer, HashMap<SubSkill, BaseComponent[]>> hoverComponentOuterMap;
|
||||||
|
|
||||||
public static TextComponent getSubSkillTextComponent(Player player, SubSkill subSkill, int localeKeyName, int localeKeyDescription)
|
public static TextComponent getSubSkillTextComponent(Player player, SubSkill subSkill)
|
||||||
{
|
{
|
||||||
//Init our maps
|
//Init our maps
|
||||||
if (subSkillTextComponents == null)
|
if (subSkillTextComponents == null)
|
||||||
@ -39,7 +41,7 @@ public class SkillTextComponentFactory {
|
|||||||
PlayerProfile playerProfile = UserManager.getPlayer(player).getProfile();
|
PlayerProfile playerProfile = UserManager.getPlayer(player).getProfile();
|
||||||
|
|
||||||
//Get skill name & description from our locale file
|
//Get skill name & description from our locale file
|
||||||
String skillName = LocaleLoader.getString(subSkill.getLocalKeyRoot()+localeKeyName);
|
String skillName = subSkill.getLocaleName();
|
||||||
|
|
||||||
if(subSkillTextComponents.get(subSkill) == null)
|
if(subSkillTextComponents.get(subSkill) == null)
|
||||||
{
|
{
|
||||||
@ -48,7 +50,7 @@ public class SkillTextComponentFactory {
|
|||||||
textComponent.setColor(ChatColor.DARK_AQUA);
|
textComponent.setColor(ChatColor.DARK_AQUA);
|
||||||
|
|
||||||
//Hover Event
|
//Hover Event
|
||||||
textComponent.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, getBaseComponent(player, subSkill, localeKeyName, localeKeyDescription)));
|
textComponent.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, getBaseComponent(player, subSkill)));
|
||||||
|
|
||||||
//Insertion
|
//Insertion
|
||||||
textComponent.setInsertion(skillName);
|
textComponent.setInsertion(skillName);
|
||||||
@ -60,7 +62,7 @@ public class SkillTextComponentFactory {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static BaseComponent[] getBaseComponent(Player player, SubSkill subSkill, int localeKeyName, int localeKeyDescription)
|
private static BaseComponent[] getBaseComponent(Player player, SubSkill subSkill)
|
||||||
{
|
{
|
||||||
//If the player hasn't unlocked this skill yet we use a different JSON template
|
//If the player hasn't unlocked this skill yet we use a different JSON template
|
||||||
if(subSkill.getNumRanks() > 0 && RankUtils.getRank(player, subSkill) == 0)
|
if(subSkill.getNumRanks() > 0 && RankUtils.getRank(player, subSkill) == 0)
|
||||||
@ -69,7 +71,7 @@ public class SkillTextComponentFactory {
|
|||||||
if(lockedComponentMap.get(subSkill) != null)
|
if(lockedComponentMap.get(subSkill) != null)
|
||||||
return lockedComponentMap.get(subSkill);
|
return lockedComponentMap.get(subSkill);
|
||||||
|
|
||||||
BaseComponent[] newComponents = getSubSkillHoverEventJSON(subSkill, player, localeKeyName, localeKeyDescription);
|
BaseComponent[] newComponents = getSubSkillHoverEventJSON(subSkill, player);
|
||||||
lockedComponentMap.put(subSkill, newComponents);
|
lockedComponentMap.put(subSkill, newComponents);
|
||||||
return lockedComponentMap.get(subSkill);
|
return lockedComponentMap.get(subSkill);
|
||||||
}
|
}
|
||||||
@ -84,7 +86,7 @@ public class SkillTextComponentFactory {
|
|||||||
HashMap<SubSkill, BaseComponent[]> innerMap = hoverComponentOuterMap.get(curRank);
|
HashMap<SubSkill, BaseComponent[]> innerMap = hoverComponentOuterMap.get(curRank);
|
||||||
|
|
||||||
if(innerMap.get(subSkill) == null)
|
if(innerMap.get(subSkill) == null)
|
||||||
innerMap.put(subSkill, getSubSkillHoverEventJSON(subSkill, player, localeKeyName, localeKeyDescription));
|
innerMap.put(subSkill, getSubSkillHoverEventJSON(subSkill, player));
|
||||||
|
|
||||||
return innerMap.get(subSkill);
|
return innerMap.get(subSkill);
|
||||||
}
|
}
|
||||||
@ -100,10 +102,10 @@ public class SkillTextComponentFactory {
|
|||||||
return (flag1 & subSkill.getFlags()) == flag1;
|
return (flag1 & subSkill.getFlags()) == flag1;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static BaseComponent[] getSubSkillHoverEventJSON(SubSkill subSkill, Player player, int localeKeyName, int localeKeyDescription)
|
private static BaseComponent[] getSubSkillHoverEventJSON(SubSkill subSkill, Player player)
|
||||||
{
|
{
|
||||||
String skillName = LocaleLoader.getString(subSkill.getLocalKeyRoot()+localeKeyName);
|
String skillName = subSkill.getLocaleName();
|
||||||
String skillDescription = LocaleLoader.getString(subSkill.getLocalKeyRoot()+localeKeyDescription);
|
String skillDescription = subSkill.getLocaleDescription();
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Hover Event BaseComponent color table
|
* Hover Event BaseComponent color table
|
||||||
@ -180,6 +182,19 @@ public class SkillTextComponentFactory {
|
|||||||
|
|
||||||
componentBuilder.append("\n");
|
componentBuilder.append("\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void getSubSkillTextComponents(Player player, List<TextComponent> textComponents, PrimarySkill parentSkill) {
|
||||||
|
for(SubSkill subSkill : SubSkill.values())
|
||||||
|
{
|
||||||
|
if(subSkill.getParentSkill() == parentSkill)
|
||||||
|
{
|
||||||
|
if(Permissions.isSubSkillEnabled(player, subSkill))
|
||||||
|
{
|
||||||
|
textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, subSkill));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -271,7 +271,7 @@ public class SkillUtils {
|
|||||||
return AdvancedConfig.getInstance().getImpactChance();
|
return AdvancedConfig.getInstance().getImpactChance();
|
||||||
case AXES_GREATER_IMPACT:
|
case AXES_GREATER_IMPACT:
|
||||||
return AdvancedConfig.getInstance().getGreaterImpactChance();
|
return AdvancedConfig.getInstance().getGreaterImpactChance();
|
||||||
case TAMING_FAST_FOOD:
|
case TAMING_FAST_FOOD_SERVICE:
|
||||||
return AdvancedConfig.getInstance().getFastFoodChance();
|
return AdvancedConfig.getInstance().getFastFoodChance();
|
||||||
default:
|
default:
|
||||||
return 100.0D;
|
return 100.0D;
|
||||||
|
@ -111,7 +111,7 @@ Skills:
|
|||||||
MaxBonusLevel: 100
|
MaxBonusLevel: 100
|
||||||
BonusDamage: 4.0
|
BonusDamage: 4.0
|
||||||
|
|
||||||
Retrieve:
|
ArrowRetrieval:
|
||||||
# ChanceMax: Maximum chance of retrieving arrows when on <MaxBonusLevel> or higher
|
# ChanceMax: Maximum chance of retrieving arrows when on <MaxBonusLevel> or higher
|
||||||
# MaxBonusLevel: Maximum bonus level for Arrow retrieval, at this level the chance of retrieving arrows from mobs is <ChanceMax>
|
# MaxBonusLevel: Maximum bonus level for Arrow retrieval, at this level the chance of retrieving arrows from mobs is <ChanceMax>
|
||||||
ChanceMax: 100.0
|
ChanceMax: 100.0
|
||||||
@ -132,7 +132,7 @@ Skills:
|
|||||||
Rank_2: 10
|
Rank_2: 10
|
||||||
Rank_3: 15
|
Rank_3: 15
|
||||||
Rank_4: 20
|
Rank_4: 20
|
||||||
CriticalHit:
|
CriticalStrikes:
|
||||||
# ChanceMax: Maximum chance of causing a critical hit when on <MaxBonusLevel> or higher
|
# ChanceMax: Maximum chance of causing a critical hit when on <MaxBonusLevel> or higher
|
||||||
# MaxBonusLevel: Level where <ChanceMax> of causing critical hits is reached
|
# MaxBonusLevel: Level where <ChanceMax> of causing critical hits is reached
|
||||||
ChanceMax: 37.50
|
ChanceMax: 37.50
|
||||||
@ -478,7 +478,7 @@ Skills:
|
|||||||
MaxTicks: 3
|
MaxTicks: 3
|
||||||
BaseTicks: 2
|
BaseTicks: 2
|
||||||
|
|
||||||
Counter:
|
CounterAttack:
|
||||||
# RequiresBlock: Determines if blocking is required to trigger counter attack
|
# RequiresBlock: Determines if blocking is required to trigger counter attack
|
||||||
RequiresBlock: true
|
RequiresBlock: true
|
||||||
|
|
||||||
@ -563,7 +563,7 @@ Skills:
|
|||||||
MaxBonusLevel: 100
|
MaxBonusLevel: 100
|
||||||
AntiTheft: false
|
AntiTheft: false
|
||||||
|
|
||||||
Deflect:
|
ArrowDeflect:
|
||||||
# ChanceMax: Maximum chance of deflecting arrows
|
# ChanceMax: Maximum chance of deflecting arrows
|
||||||
# MaxBonusLevel: Level when the maximum chance to deflect is reached
|
# MaxBonusLevel: Level when the maximum chance to deflect is reached
|
||||||
ChanceMax: 50.0
|
ChanceMax: 50.0
|
||||||
@ -575,7 +575,7 @@ Skills:
|
|||||||
ChanceMax: 100.0
|
ChanceMax: 100.0
|
||||||
MaxBonusLevel: 100
|
MaxBonusLevel: 100
|
||||||
|
|
||||||
IronArm:
|
IronArmStyle:
|
||||||
# BonusMin: Minimum bonus damage for unarmed
|
# BonusMin: Minimum bonus damage for unarmed
|
||||||
# BonusMax: Maximum bonus damage for unarmed
|
# BonusMax: Maximum bonus damage for unarmed
|
||||||
# IncreaseLevel: Bonus damage increases every increase level
|
# IncreaseLevel: Bonus damage increases every increase level
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**Elegantni pristani**
|
Acrobatics.Ability.Proc=[[GREEN]]**Elegantni pristani**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Uskocil jsi**
|
Acrobatics.Combat.Proc=[[GREEN]]**Uskocil jsi**
|
||||||
Acrobatics.DodgeChance=[[RED]]\u0160ance na \u00faskok: [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]\u0160ance na \u00faskok: [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=Valeni
|
Acrobatics.SubSkill.Roll.Name=Valeni
|
||||||
Acrobatics.Effect.1=Redukuje nebo ru\u0161\u00ed zran\u011bn\u00ed zp\u016fsoben\u00e9 p\u00e1dem
|
Acrobatics.SubSkill.Roll.Description=Redukuje nebo ru\u0161\u00ed zran\u011bn\u00ed zp\u016fsoben\u00e9 p\u00e1dem
|
||||||
Acrobatics.Effect.2=\u0160\u0165astn\u00fd kotoul
|
Acrobatics.SubSkill.GracefulRoll.Name=\u0160\u0165astn\u00fd kotoul
|
||||||
Acrobatics.Effect.3=Dvojt\u00e1 effectivita ne\u017e norm\u00e1ln\u00ed
|
Acrobatics.SubSkill.GracefulRoll.Description=Dvojt\u00e1 effectivita ne\u017e norm\u00e1ln\u00ed
|
||||||
Acrobatics.Effect.4=\u00dahyb
|
Acrobatics.SubSkill.Dodge.Name=\u00dahyb
|
||||||
Acrobatics.Effect.5=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed o polovinu
|
Acrobatics.SubSkill.Dodge.Description=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed o polovinu
|
||||||
Acrobatics.Listener=Akrobacie:
|
Acrobatics.Listener=Akrobacie:
|
||||||
Acrobatics.Roll.Chance=[[RED]]\u0160ance na kotoul: [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]\u0160ance na kotoul: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]\u0160ance na \u0160\u0165astn\u00fd kotoul: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]\u0160ance na \u0160\u0165astn\u00fd kotoul: [[YELLOW]]{0}
|
||||||
@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]Dovednost akrobacie byla navysena o {0}. Celkem ({1
|
|||||||
Archery.Combat.DazeChance=[[RED]]\u0160ance na om\u00e1men\u00ed: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]\u0160ance na om\u00e1men\u00ed: [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]\u0160ance z\u00edsk\u00e1n\u00ed \u0161\u00edp\u016f zp\u011bt: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]\u0160ance z\u00edsk\u00e1n\u00ed \u0161\u00edp\u016f zp\u011bt: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]Bonusov\u00e9 zran\u011bn\u00ed p\u0159esn\u00e9 trefy: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]Bonusov\u00e9 zran\u011bn\u00ed p\u0159esn\u00e9 trefy: [[YELLOW]]{0}
|
||||||
Archery.Effect.0=P\u0159esn\u00e1 trefa
|
Archery.SubSkill.SkillShot.Name=P\u0159esn\u00e1 trefa
|
||||||
Archery.Effect.1=Zv\u00fd\u0161en\u00e9 po\u0161kozen\u00ed lukem
|
Archery.SubSkill.SkillShot.Description=Zv\u00fd\u0161en\u00e9 po\u0161kozen\u00ed lukem
|
||||||
Archery.Effect.2=Om\u00e1men\u00ed (Hr\u00e1\u010di)
|
Archery.SubSkill.Daze.Name=Om\u00e1men\u00ed (Hr\u00e1\u010di)
|
||||||
Archery.Effect.3=Dezorientuje protivn\u00edky a zp\u016fsob\u00ed {0} po\u0161kozen\u00ed.
|
Archery.SubSkill.Daze.Description=Dezorientuje protivn\u00edky a zp\u016fsob\u00ed {0} po\u0161kozen\u00ed.
|
||||||
Archery.Effect.4=Sb\u011br \u0161\u00edp\u016f
|
Archery.SubSkill.ArrowRetrieval.Name=Sb\u011br \u0161\u00edp\u016f
|
||||||
Archery.Effect.5=\u0160ance na navr\u00e1cen\u00ed \u0161\u00edp\u016f z mrtvol.
|
Archery.SubSkill.ArrowRetrieval.Description=\u0160ance na navr\u00e1cen\u00ed \u0161\u00edp\u016f z mrtvol.
|
||||||
Archery.Listener=Lukostrelba
|
Archery.Listener=Lukostrelba
|
||||||
Archery.SkillName=LUKOSTRELBA
|
Archery.SkillName=LUKOSTRELBA
|
||||||
Archery.Skillup=[[YELLOW]]Dovednost lukostrelba byla navysena o {0}. Celkem ({1})
|
Archery.Skillup=[[YELLOW]]Dovednost lukostrelba byla navysena o {0}. Celkem ({1})
|
||||||
@ -39,16 +39,16 @@ Axes.Combat.CriticalHit=[[RED]]KRITICK\u00dd Z\u00c1SAH!
|
|||||||
Axes.Combat.GI.Proc=[[GREEN]]**\u00daDER VELKOU SILOU**
|
Axes.Combat.GI.Proc=[[GREEN]]**\u00daDER VELKOU SILOU**
|
||||||
Axes.Combat.GI.Struck=[[RED]]**ZASAZENI S VYSSIM UCINKEM**
|
Axes.Combat.GI.Struck=[[RED]]**ZASAZENI S VYSSIM UCINKEM**
|
||||||
Axes.Combat.SS.Length=[[RED]]Delka trvani Drtice lebek: [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Delka trvani Drtice lebek: [[YELLOW]]{0}s
|
||||||
Axes.Effect.0=[[GREEN]]**Drtic lebek byl AKTIVOVAN**
|
Axes.SubSkill.SkullSplitter.Name=[[GREEN]]**Drtic lebek byl AKTIVOVAN**
|
||||||
Axes.Effect.1=Ud\u011bl AoE zran\u011bn\u00ed
|
Axes.SubSkill.SkullSplitter.Description=Ud\u011bl AoE zran\u011bn\u00ed
|
||||||
Axes.Effect.2=Kriticky zasah
|
Axes.SubSkill.CriticalStrikes.Name=Kriticky zasah
|
||||||
Axes.Effect.3=Dvojite zraneni
|
Axes.SubSkill.CriticalStrikes.Description=Dvojite zraneni
|
||||||
Axes.Effect.4=Mistr sekyr
|
Axes.SubSkill.AxeMastery.Name=Mistr sekyr
|
||||||
Axes.Effect.5=Pridava bonusove zraneni
|
Axes.SubSkill.AxeMastery.Description=Pridava bonusove zraneni
|
||||||
Axes.Effect.6=\u00da\u010dinek
|
Axes.SubSkill.ArmorImpact.Name=\u00da\u010dinek
|
||||||
Axes.Effect.7=Zas\u00e1hnout s dostate\u010dnou silou pro rozdrcen\u00ed brn\u011bn\u00ed
|
Axes.SubSkill.ArmorImpact.Description=Zas\u00e1hnout s dostate\u010dnou silou pro rozdrcen\u00ed brn\u011bn\u00ed
|
||||||
Axes.Effect.8=Vyssi ucinek
|
Axes.SubSkill.GreaterImpact.Name=Vyssi ucinek
|
||||||
Axes.Effect.9=Zpusobi bonusove zraneni neozbrojenym nepratelum.
|
Axes.SubSkill.GreaterImpact.Description=Zpusobi bonusove zraneni neozbrojenym nepratelum.
|
||||||
Axes.Listener=Sekery:
|
Axes.Listener=Sekery:
|
||||||
Axes.SkillName=SEKERY
|
Axes.SkillName=SEKERY
|
||||||
Axes.Skills.SS.Off=[[RED]]**Drtic lebek byl deaktivovan**
|
Axes.Skills.SS.Off=[[RED]]**Drtic lebek byl deaktivovan**
|
||||||
@ -59,10 +59,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Drtice lebek!
|
|||||||
Axes.Skillup=[[YELLOW]]Dovednost v sekerach byla navysena o {0}. Celkem ({1})
|
Axes.Skillup=[[YELLOW]]Dovednost v sekerach byla navysena o {0}. Celkem ({1})
|
||||||
Excavation.Ability.Lower=[[GRAY]]**Sklonil jsi svoji lopatu**
|
Excavation.Ability.Lower=[[GRAY]]**Sklonil jsi svoji lopatu**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU LOPATU**
|
Excavation.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU LOPATU**
|
||||||
Excavation.Effect.0=Giga Vrtacka (SCHOPNOST)
|
Excavation.SubSkill.GigaDrillBreaker.Name=Giga Vrtacka (SCHOPNOST)
|
||||||
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
|
Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
|
||||||
Excavation.Effect.2=Hleda\u010d poklad\u016f
|
Excavation.SubSkill.TreasureHunter.Name=Hleda\u010d poklad\u016f
|
||||||
Excavation.Effect.3=Schopnost kopat poklady
|
Excavation.SubSkill.TreasureHunter.Description=Schopnost kopat poklady
|
||||||
Excavation.Effect.Length=[[RED]]Delka trvani Giga Drill Breaker: [[YELLOW]]{0}s
|
Excavation.Effect.Length=[[RED]]Delka trvani Giga Drill Breaker: [[YELLOW]]{0}s
|
||||||
Excavation.Listener=Kopani:
|
Excavation.Listener=Kopani:
|
||||||
Excavation.SkillName=KOPANI
|
Excavation.SkillName=KOPANI
|
||||||
@ -81,18 +81,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\u0160ance na magick\u00e9ho lovce: [[YELLOW
|
|||||||
Fishing.Ability.Shake=[[RED]]\u0160ance na ot\u0159es: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]\u0160ance na ot\u0159es: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]Ledov\u00e9 ryba\u0159en\u00ed: B\u011b\u017ete ryba\u0159it do ledu
|
Fishing.Ability.IceFishing=[[RED]]Ledov\u00e9 ryba\u0159en\u00ed: B\u011b\u017ete ryba\u0159it do ledu
|
||||||
Fishing.Ability.FD=[[RED]]Ryb\u00e1\u0159\u016fv apetit: [[YELLOW]]Rank {0}
|
Fishing.Ability.FD=[[RED]]Ryb\u00e1\u0159\u016fv apetit: [[YELLOW]]Rank {0}
|
||||||
Fishing.Effect.0=Lovec pokladu (pasivni)
|
Fishing.SubSkill.TreasureHunter.Name=Lovec pokladu (pasivni)
|
||||||
Fishing.Effect.1=Fish up misc. objects
|
Fishing.SubSkill.TreasureHunter.Description=Fish up misc. objects
|
||||||
Fishing.Effect.2=Magicky Lovec
|
Fishing.SubSkill.MagicHunter.Name=Magicky Lovec
|
||||||
Fishing.Effect.3=Na\u0161el si o\u010darovanou v\u011bc
|
Fishing.SubSkill.MagicHunter.Description=Na\u0161el si o\u010darovanou v\u011bc
|
||||||
Fishing.Effect.4=Shake (vs. Entities)
|
Fishing.SubSkill.Shake.Name=Shake (vs. Entities)
|
||||||
Fishing.Effect.5=Vyklepni p\u0159edm\u011bty z p\u0159\u00ed\u0161er s prutem
|
Fishing.SubSkill.Shake.Description=Vyklepni p\u0159edm\u011bty z p\u0159\u00ed\u0161er s prutem
|
||||||
Fishing.Effect.6=Ryb\u00e1\u0159\u016fv apetit
|
Fishing.SubSkill.FishermansDiet.Name=Ryb\u00e1\u0159\u016fv apetit
|
||||||
Fishing.Effect.7=Zlep\u0161uje dopl\u0148ov\u00e1n\u00ed hladu z naryba\u0159en\u00fdch j\u00eddel
|
Fishing.SubSkill.FishermansDiet.Description=Zlep\u0161uje dopl\u0148ov\u00e1n\u00ed hladu z naryba\u0159en\u00fdch j\u00eddel
|
||||||
Fishing.Effect.8=Mistr Ryb\u00e1\u0159
|
Fishing.SubSkill.MasterAngler.Name=Mistr Ryb\u00e1\u0159
|
||||||
Fishing.Effect.9=Zvy\u0161uje \u0161anci zah\u00e1knut\u00ed ryby p\u0159i ryba\u0159en\u00ed
|
Fishing.SubSkill.MasterAngler.Description=Zvy\u0161uje \u0161anci zah\u00e1knut\u00ed ryby p\u0159i ryba\u0159en\u00ed
|
||||||
Fishing.Effect.10=Ryba\u0159en\u00ed v ledu
|
Fishing.SubSkill.IceFishing.Name=Ryba\u0159en\u00ed v ledu
|
||||||
Fishing.Effect.11=Umo\u017e\u0148uje v\u00e1m ryba\u0159it v ledov\u00fdch prost\u0159ed\u00edch
|
Fishing.SubSkill.IceFishing.Description=Umo\u017e\u0148uje v\u00e1m ryba\u0159it v ledov\u00fdch prost\u0159ed\u00edch
|
||||||
Fishing.Chance.Raining=[[BLUE]] De\u0161\u0165ov\u00fd bonus
|
Fishing.Chance.Raining=[[BLUE]] De\u0161\u0165ov\u00fd bonus
|
||||||
Fishing.Listener=Rybareni:
|
Fishing.Listener=Rybareni:
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]C\u00edt\u00edte dotek magie s t\u00edmto \u00falovkem...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]C\u00edt\u00edte dotek magie s t\u00edmto \u00falovkem...
|
||||||
@ -111,19 +111,19 @@ Herbalism.Ability.Lower=[[GRAY]]**SKLONIL JSI SVOJI MOTYKU**
|
|||||||
Herbalism.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU MOTYKU**
|
Herbalism.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU MOTYKU**
|
||||||
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u0160ance na dovednost Houba\u0159: [[YELLOW]]{0}
|
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u0160ance na dovednost Houba\u0159: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**HOUBA\u0158 SELHAL**
|
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**HOUBA\u0158 SELHAL**
|
||||||
Herbalism.Effect.0=Green Terra (SCHOPNOST)
|
Herbalism.SubSkill.GreenTerra.Name=Green Terra (SCHOPNOST)
|
||||||
Herbalism.Effect.1=\u0160\u00ed\u0159en\u00ed planety, 3x v\u00edce drop\u016f
|
Herbalism.SubSkill.GreenTerra.Description=\u0160\u00ed\u0159en\u00ed planety, 3x v\u00edce drop\u016f
|
||||||
Herbalism.Effect.2=Zahradnik (Wheat)
|
Herbalism.SubSkill.GreenThumb.Name=Zahradnik (Wheat)
|
||||||
Herbalism.Effect.3=Automaticky sazi plodiny pri sklizeni
|
Herbalism.SubSkill.GreenThumb.Description=Automaticky sazi plodiny pri sklizeni
|
||||||
Herbalism.Effect.5=Zar\u016fst cihly mechem, nebo nebo nechat vyr\u016fst tr\u00e1vu
|
Herbalism.SubSkill.GreenThumb.Description.2=Zar\u016fst cihly mechem, nebo nebo nechat vyr\u016fst tr\u00e1vu
|
||||||
Herbalism.Effect.6=Farm\u00e1\u0159\u016fv apetit
|
Herbalism.SubSkill.FarmersDiet.Name=Farm\u00e1\u0159\u016fv apetit
|
||||||
Herbalism.Effect.7=Zvysuje obnovu hladu ze sklizenych jidel
|
Herbalism.SubSkill.FarmersDiet.Description=Zvysuje obnovu hladu ze sklizenych jidel
|
||||||
Herbalism.Effect.8=Dvojnasobny zisk (vsechny byliny)
|
Herbalism.SubSkill.DoubleDrops.Name=Dvojnasobny zisk (vsechny byliny)
|
||||||
Herbalism.Effect.9=Zdvojnasobi normalni zisk
|
Herbalism.SubSkill.DoubleDrops.Description=Zdvojnasobi normalni zisk
|
||||||
Herbalism.Effect.10=Hyliansk\u00e9 \u0161t\u011bst\u00ed
|
Herbalism.SubSkill.HylianLuck.Name=Hyliansk\u00e9 \u0161t\u011bst\u00ed
|
||||||
Herbalism.Effect.11=D\u00e1v\u00e1 malou \u0161anci naj\u00edt vz\u00e1cn\u00e9 p\u0159edm\u011bty
|
Herbalism.SubSkill.HylianLuck.Description=D\u00e1v\u00e1 malou \u0161anci naj\u00edt vz\u00e1cn\u00e9 p\u0159edm\u011bty
|
||||||
Herbalism.Effect.12=Houba\u0159
|
Herbalism.SubSkill.ShroomThumb.Name=Houba\u0159
|
||||||
Herbalism.Effect.13=Roz\u0161i\u0159te podhoub\u00ed do tr\u00e1vy a hl\u00edny
|
Herbalism.SubSkill.ShroomThumb.Description=Roz\u0161i\u0159te podhoub\u00ed do tr\u00e1vy a hl\u00edny
|
||||||
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule t\u011b doprov\u00e1z\u00ed!
|
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule t\u011b doprov\u00e1z\u00ed!
|
||||||
Herbalism.Listener=Bylinarstvi:
|
Herbalism.Listener=Bylinarstvi:
|
||||||
Herbalism.SkillName=Bylinkarstvi
|
Herbalism.SkillName=Bylinkarstvi
|
||||||
@ -138,16 +138,16 @@ Mining.Ability.Locked.1=Zamknuto doku\u010f {0}+ DOVEDNOST (V\u011aT\u0160\u00cd
|
|||||||
Mining.Ability.Locked.2=ZAM\u010cENO DOKU\u010e{0}+ DOVEDNOST (DEMOLI\u010cN\u00cd ODBORNOST)
|
Mining.Ability.Locked.2=ZAM\u010cENO DOKU\u010e{0}+ DOVEDNOST (DEMOLI\u010cN\u00cd ODBORNOST)
|
||||||
Mining.Ability.Lower=[[GRAY]]**SLOZIL SI SVUJ KRUMPAC**
|
Mining.Ability.Lower=[[GRAY]]**SLOZIL SI SVUJ KRUMPAC**
|
||||||
Mining.Ability.Ready=[[GREEN]]**KRUMPAC PRIPRAVEN**
|
Mining.Ability.Ready=[[GREEN]]**KRUMPAC PRIPRAVEN**
|
||||||
Mining.Effect.0=Super Breaker (SCHOPNOST)
|
Mining.SubSkill.SuperBreaker.Name=Super Breaker (SCHOPNOST)
|
||||||
Mining.Effect.1=Rychlost+, sance na trojnasobny zisk
|
Mining.SubSkill.SuperBreaker.Description=Rychlost+, sance na trojnasobny zisk
|
||||||
Mining.Effect.2=Dvojn\u00e1sobn\u00fd zisk
|
Mining.SubSkill.DoubleDrops.Name=Dvojn\u00e1sobn\u00fd zisk
|
||||||
Mining.Effect.3=Zdvojnasobi normalni zisk
|
Mining.SubSkill.DoubleDrops.Description=Zdvojnasobi normalni zisk
|
||||||
Mining.Effect.4=Tezeni vybuchem
|
Mining.SubSkill.BlastMining.Name=Tezeni vybuchem
|
||||||
Mining.Effect.5=Bonusy za tezeni s TNT
|
Mining.SubSkill.BlastMining.Description=Bonusy za tezeni s TNT
|
||||||
Mining.Effect.6=V\u011bt\u0161\u00ed bomby
|
Mining.SubSkill.BiggerBombs.Name=V\u011bt\u0161\u00ed bomby
|
||||||
Mining.Effect.7=Navysuje vzdalenost exploze TNT
|
Mining.SubSkill.BiggerBombs.Description=Navysuje vzdalenost exploze TNT
|
||||||
Mining.Effect.8=Odborn\u00e1 demolice
|
Mining.SubSkill.DemolitionsExpertise.Name=Odborn\u00e1 demolice
|
||||||
Mining.Effect.9=Snizuje zraneni zpusobene vybuchem TNT
|
Mining.SubSkill.DemolitionsExpertise.Description=Snizuje zraneni zpusobene vybuchem TNT
|
||||||
Mining.Effect.Decrease=[[RED]]Sn\u00ed\u017een\u00ed \u0161kod Demoli\u010dn\u00edho experta: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]Sn\u00ed\u017een\u00ed \u0161kod Demoli\u010dn\u00edho experta: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]\u0161ance na dvojn\u00e1sobn\u00fd zisk: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]\u0161ance na dvojn\u00e1sobn\u00fd zisk: [[YELLOW]]{0}
|
||||||
Mining.Listener=Dolovani:
|
Mining.Listener=Dolovani:
|
||||||
@ -164,24 +164,24 @@ Mining.Blast.Radius.Increase=[[RED]]Navyseni radiusu vybuchu: [[YELLOW]]+{0}
|
|||||||
Mining.Blast.Rank=[[RED]]V\u00fdbu\u0161n\u00e9 t\u011b\u017een\u00ed [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]V\u00fdbu\u0161n\u00e9 t\u011b\u017een\u00ed [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pou\u017eil [[RED]]V\u00fdbu\u0161n\u00e9 T\u011b\u017een\u00ed!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pou\u017eil [[RED]]V\u00fdbu\u0161n\u00e9 T\u011b\u017een\u00ed!
|
||||||
Mining.Blast.Refresh=[[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena!
|
Mining.Blast.Refresh=[[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena!
|
||||||
Repair.Effect.0=Opravovani
|
Repair.SubSkill.Repair.Name=Opravovani
|
||||||
Repair.Effect.1=Oprava zbroje a n\u00e1stroj\u016f
|
Repair.SubSkill.Repair.Description=Oprava zbroje a n\u00e1stroj\u016f
|
||||||
Repair.Effect.10=Oprava zlata ({0}+ SKILL)
|
Repair.SubSkill.GoldRepair.Name=Oprava zlata ({0}+ SKILL)
|
||||||
Repair.Effect.11=Oprava zlat\u00fdch n\u00e1stroj\u016f a brn\u011bn\u00ed
|
Repair.SubSkill.GoldRepair.Description=Oprava zlat\u00fdch n\u00e1stroj\u016f a brn\u011bn\u00ed
|
||||||
Repair.Effect.12=Oprava \u017eeleza ({0}+ SKILL)
|
Repair.SubSkill.IronRepair.Name=Oprava \u017eeleza ({0}+ SKILL)
|
||||||
Repair.Effect.13=Oprava \u017eelezn\u00fdch nastroju a brneni
|
Repair.SubSkill.IronRepair.Description=Oprava \u017eelezn\u00fdch nastroju a brneni
|
||||||
Repair.Effect.14=Oprava kamene ({0}+ SKILL)
|
Repair.SubSkill.StoneRepair.Name=Oprava kamene ({0}+ SKILL)
|
||||||
Repair.Effect.15=Oprava kamenn\u00fdch n\u00e1stroj\u016f
|
Repair.SubSkill.StoneRepair.Description=Oprava kamenn\u00fdch n\u00e1stroj\u016f
|
||||||
Repair.Effect.2=Mistrovstvi v opravovani
|
Repair.SubSkill.RepairMastery.Name=Mistrovstvi v opravovani
|
||||||
Repair.Effect.3=Zvysena efektivita opravy
|
Repair.SubSkill.RepairMastery.Description=Zvysena efektivita opravy
|
||||||
Repair.Effect.4=Superopravovani
|
Repair.SubSkill.SuperRepair.Name=Superopravovani
|
||||||
Repair.Effect.5=Dvojita efektivita
|
Repair.SubSkill.SuperRepair.Description=Dvojita efektivita
|
||||||
Repair.Effect.6=Oprava diamantovych predmetu ({0}+ SKILL)
|
Repair.SubSkill.DiamondRepair.Name=Oprava diamantovych predmetu ({0}+ SKILL)
|
||||||
Repair.Effect.7=Oprava diamantovych nastroju a brneni
|
Repair.SubSkill.DiamondRepair.Description=Oprava diamantovych nastroju a brneni
|
||||||
Repair.Effect.8=Tajemne kovani
|
Repair.SubSkill.ArcaneForging.Name=Tajemne kovani
|
||||||
Repair.Effect.9=Oprava enchantovanych predmetu
|
Repair.SubSkill.ArcaneForging.Description=Oprava enchantovanych predmetu
|
||||||
Repair.Effect.16=Sb\u00edrat({0}+ Dovednost)
|
Repair.SubSkill.Salvage.Name=Sb\u00edrat({0}+ Dovednost)
|
||||||
Repair.Effect.17=Sb\u00edrat N\u00e1stroje a Zbroj
|
Repair.SubSkill.Salvage.Description=Sb\u00edrat N\u00e1stroje a Zbroj
|
||||||
Repair.Error=[[DARK_RED]]V mcMMO do\u0161lo k chyb\u011b p\u0159i oprav\u011b tohoto itemu!
|
Repair.Error=[[DARK_RED]]V mcMMO do\u0161lo k chyb\u011b p\u0159i oprav\u011b tohoto itemu!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]Polo\u017eil si kovadlinu, na kovadlin\u011b m\u016f\u017ee\u0161 opravovat n\u00e1stroje a zbroj.
|
Repair.Listener.Anvil=[[DARK_RED]]Polo\u017eil si kovadlinu, na kovadlin\u011b m\u016f\u017ee\u0161 opravovat n\u00e1stroje a zbroj.
|
||||||
Repair.Listener.Anvil2=[[DARK_RED]]Polozil jsi Salvage kovadlinu, pouzij ji na zachranu armoru.
|
Repair.Listener.Anvil2=[[DARK_RED]]Polozil jsi Salvage kovadlinu, pouzij ji na zachranu armoru.
|
||||||
@ -222,14 +222,14 @@ Swords.Combat.Counter.Chance=[[RED]]\u0160ance na proti\u00fatok: [[YELLOW]]{0}
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Zasa\u017een proti\u00fatokem!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Zasa\u017een proti\u00fatokem!
|
||||||
Swords.Combat.Countered=[[GREEN]]**PROTIUTOK**
|
Swords.Combat.Countered=[[GREEN]]**PROTIUTOK**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Zasazen Hrozivym utokem!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Zasazen Hrozivym utokem!
|
||||||
Swords.Effect.0=Protiutok
|
Swords.SubSkill.CounterAttack.Name=Protiutok
|
||||||
Swords.Effect.1=Sance k reflektovani obdrzeneho poskozeni pri braneni {0}
|
Swords.SubSkill.CounterAttack.Description=Sance k reflektovani obdrzeneho poskozeni pri braneni {0}
|
||||||
Swords.Effect.2=Hrozivy utok (SCHOPNOST)
|
Swords.SubSkill.SerratedStrikes.Name=Hrozivy utok (SCHOPNOST)
|
||||||
Swords.Effect.3={0} Po\u0161kozen\u00ed \u00fatok do okol\u00ed, Krv\u00e1cen\u00ed+ \u00fatok do okol\u00ed
|
Swords.SubSkill.SerratedStrikes.Description={0} Po\u0161kozen\u00ed \u00fatok do okol\u00ed, Krv\u00e1cen\u00ed+ \u00fatok do okol\u00ed
|
||||||
Swords.Effect.4=Hrozivy utok krvaceni+
|
Swords.Effect.4=Hrozivy utok krvaceni+
|
||||||
Swords.Effect.5={0} Tikav\u00e9 Krv\u00e1cen\u00ed
|
Swords.Effect.5={0} Tikav\u00e9 Krv\u00e1cen\u00ed
|
||||||
Swords.Effect.6=Krv\u00e1cen\u00ed
|
Swords.SubSkill.Bleed.Name=Krv\u00e1cen\u00ed
|
||||||
Swords.Effect.7=Aplikuj krv\u00e1cejic\u00ed DoTku
|
Swords.SubSkill.Bleed.Description=Aplikuj krv\u00e1cejic\u00ed DoTku
|
||||||
Swords.Listener=Mece:
|
Swords.Listener=Mece:
|
||||||
Swords.SkillName=MECE
|
Swords.SkillName=MECE
|
||||||
Swords.Skills.SS.Off=[[RED]]**Hroziv\u00fd \u00fatok byl deaktivov\u00e1n**
|
Swords.Skills.SS.Off=[[RED]]**Hroziv\u00fd \u00fatok byl deaktivov\u00e1n**
|
||||||
@ -258,26 +258,26 @@ Taming.Ability.Locked.3=ZAM\u010cENO DOKUD {0}+ DOVEDNOST (NABROU\u0160EN\u00c9
|
|||||||
Taming.Ability.Locked.4=ZAM\u010cENO DOKU\u010e{0}+ DOVEDNOST (RYCHL\u00c9 OB\u010cERSTVEN\u00cd)
|
Taming.Ability.Locked.4=ZAM\u010cENO DOKU\u010e{0}+ DOVEDNOST (RYCHL\u00c9 OB\u010cERSTVEN\u00cd)
|
||||||
Taming.Ability.Locked.5=UZAM\u010cENO DOKU\u010e {0}+ DOVEDNOST (Svat\u00fd Chrt)
|
Taming.Ability.Locked.5=UZAM\u010cENO DOKU\u010e {0}+ DOVEDNOST (Svat\u00fd Chrt)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]\u0160ance na nabodnut\u00ed: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]\u0160ance na nabodnut\u00ed: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=Tradice \u0161elem
|
Taming.SubSkill.BeastLore.Name=Tradice \u0161elem
|
||||||
Taming.Effect.1=Na\u0159\u00edznut\u00ed kost\u00ed kontroluje vlky & oceloty
|
Taming.SubSkill.BeastLore.Description=Na\u0159\u00edznut\u00ed kost\u00ed kontroluje vlky & oceloty
|
||||||
Taming.Effect.10=Otresuvzdorny
|
Taming.SubSkill.ShockProof.Name=Otresuvzdorny
|
||||||
Taming.Effect.11=Po\u0161kozen\u00ed Exploz\u00ed Sn\u00ed\u017eeno
|
Taming.SubSkill.ShockProof.Description=Po\u0161kozen\u00ed Exploz\u00ed Sn\u00ed\u017eeno
|
||||||
Taming.Effect.12=Vol\u00e1n\u00ed divociny
|
Taming.SubSkill.CallOfTheWild.Name=Vol\u00e1n\u00ed divociny
|
||||||
Taming.Effect.13=Privolej zvirata na svou stranu
|
Taming.SubSkill.CallOfTheWild.Description=Privolej zvirata na svou stranu
|
||||||
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} rybami v ruce
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} rybami v ruce
|
||||||
Taming.Effect.15=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} kostmi v ruce
|
Taming.Effect.15=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} kostmi v ruce
|
||||||
Taming.Effect.16=Rychl\u00e9 Ob\u010derstven\u00ed
|
Taming.SubSkill.FastFoodService.Name=Rychl\u00e9 Ob\u010derstven\u00ed
|
||||||
Taming.Effect.17=\u0160ance na vyl\u00e9\u010den\u00ed vlka p\u0159i \u00fatoku
|
Taming.SubSkill.FastFoodService.Description=\u0160ance na vyl\u00e9\u010den\u00ed vlka p\u0159i \u00fatoku
|
||||||
Taming.Effect.18=Svat\u00fd Chrt
|
Taming.SubSkill.HolyHound.Name=Svat\u00fd Chrt
|
||||||
Taming.Effect.19=Uzdraven Magi\u00ed & Lektvarem
|
Taming.SubSkill.HolyHound.Description=Uzdraven Magi\u00ed & Lektvarem
|
||||||
Taming.Effect.2=Krveprolit\u00ed
|
Taming.SubSkill.Gore.Name=Krveprolit\u00ed
|
||||||
Taming.Effect.3=Kritick\u00fd \u00fader, kter\u00fd aplikuje krv\u00e1cen\u00ed
|
Taming.SubSkill.Gore.Description=Kritick\u00fd \u00fader, kter\u00fd aplikuje krv\u00e1cen\u00ed
|
||||||
Taming.Effect.4=Nabrousene drapy
|
Taming.SubSkill.SharpenedClaws.Name=Nabrousene drapy
|
||||||
Taming.Effect.5=Bonus k zran\u011bn\u00ed
|
Taming.SubSkill.SharpenedClaws.Description=Bonus k zran\u011bn\u00ed
|
||||||
Taming.Effect.6=Ekologicky informovane
|
Taming.SubSkill.EnvironmentallyAware.Name=Ekologicky informovane
|
||||||
Taming.Effect.7=Kaktusov\u00e1/L\u00e1vov\u00e1 f\u00f3bie, Imunita proti zran\u011bn\u00ed p\u00e1dem
|
Taming.SubSkill.EnvironmentallyAware.Description=Kaktusov\u00e1/L\u00e1vov\u00e1 f\u00f3bie, Imunita proti zran\u011bn\u00ed p\u00e1dem
|
||||||
Taming.Effect.8=Husta srst
|
Taming.SubSkill.ThickFur.Name=Husta srst
|
||||||
Taming.Effect.9=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed,Odolnost proti ohni
|
Taming.SubSkill.ThickFur.Description=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed,Odolnost proti ohni
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Vlk vlk pribehl zpatky k tobe...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Vlk vlk pribehl zpatky k tobe...
|
||||||
Taming.Listener=Ochocovani:
|
Taming.Listener=Ochocovani:
|
||||||
Taming.SkillName=OCHOCOVANI
|
Taming.SkillName=OCHOCOVANI
|
||||||
@ -296,16 +296,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]] Tv\u016fj soupe\u0159 m\u00e1 \u017eel
|
|||||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tv\u016fj \u017eelezny stisk zabr\u00e1nil tomu abys byl odzbrojen!
|
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tv\u016fj \u017eelezny stisk zabr\u00e1nil tomu abys byl odzbrojen!
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**SKL\u00c1N\u00cd\u0160 SV\u00c9 P\u011aSTI**
|
Unarmed.Ability.Lower=[[GRAY]]**SKL\u00c1N\u00cd\u0160 SV\u00c9 P\u011aSTI**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOJE PESTI**
|
Unarmed.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOJE PESTI**
|
||||||
Unarmed.Effect.0=B\u011bsn\u011bn\u00ed (SCHOPNOST)
|
Unarmed.SubSkill.Berserk.Name=B\u011bsn\u011bn\u00ed (SCHOPNOST)
|
||||||
Unarmed.Effect.1=+50% DMG, Nici slabsi materiali
|
Unarmed.SubSkill.Berserk.Description=+50% DMG, Nici slabsi materiali
|
||||||
Unarmed.Effect.2=Odzbrojit (Hr\u00e1ce)
|
Unarmed.SubSkill.Disarm.Name=Odzbrojit (Hr\u00e1ce)
|
||||||
Unarmed.Effect.3=Vyraz\u00ed nep\u0159\u00e1tel\u016fm p\u0159edm\u011bt kter\u00fd dr\u017e\u00ed v ruce
|
Unarmed.SubSkill.Disarm.Description=Vyraz\u00ed nep\u0159\u00e1tel\u016fm p\u0159edm\u011bt kter\u00fd dr\u017e\u00ed v ruce
|
||||||
Unarmed.Effect.4=Styl \u017eelezn\u00e9 pa\u017ee
|
Unarmed.SubSkill.IronArmStyle.Name=Styl \u017eelezn\u00e9 pa\u017ee
|
||||||
Unarmed.Effect.5=Na \u010das ti zatvrd\u00ed ruku
|
Unarmed.SubSkill.IronArmStyle.Description=Na \u010das ti zatvrd\u00ed ruku
|
||||||
Unarmed.Effect.6=Vych\u00fdlen\u00ed \u0161\u00edpu
|
Unarmed.SubSkill.ArrowDeflect.Name=Vych\u00fdlen\u00ed \u0161\u00edpu
|
||||||
Unarmed.Effect.7=Odrazeni sipu
|
Unarmed.SubSkill.ArrowDeflect.Description=Odrazeni sipu
|
||||||
Unarmed.Effect.8=\u017delezn\u00fd stisk
|
Unarmed.SubSkill.IronGrip.Name=\u017delezn\u00fd stisk
|
||||||
Unarmed.Effect.9=Zabra\u0148uje va\u0161emu odzbrojen\u00ed
|
Unarmed.SubSkill.IronGrip.Description=Zabra\u0148uje va\u0161emu odzbrojen\u00ed
|
||||||
Unarmed.Listener=Neozbrojeny:
|
Unarmed.Listener=Neozbrojeny:
|
||||||
Unarmed.SkillName=NEOZBROJENY
|
Unarmed.SkillName=NEOZBROJENY
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Besneni bylo deaktivovano**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Besneni bylo deaktivovano**
|
||||||
@ -319,12 +319,12 @@ Woodcutting.Ability.1=Odfoukne listi
|
|||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]\u0160ance na dvojn\u00e1sobn\u00fd zisk: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]\u0160ance na dvojn\u00e1sobn\u00fd zisk: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]D\u00e9lka Tree felleru: [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]D\u00e9lka Tree felleru: [[YELLOW]]{0}s
|
||||||
Woodcutting.Ability.Locked.0=ZAM\u010cENO DOKUD {0}+ DOVEDNOST (FOUKA\u010c LIST\u00cd)
|
Woodcutting.Ability.Locked.0=ZAM\u010cENO DOKUD {0}+ DOVEDNOST (FOUKA\u010c LIST\u00cd)
|
||||||
Woodcutting.Effect.0=Ni\u010ditel strom\u016f (ABILITA)
|
Woodcutting.SubSkill.TreeFeller.Name=Ni\u010ditel strom\u016f (ABILITA)
|
||||||
Woodcutting.Effect.1=Odp\u00e1l\u00ed strom
|
Woodcutting.SubSkill.TreeFeller.Description=Odp\u00e1l\u00ed strom
|
||||||
Woodcutting.Effect.2=Vyfoukavac
|
Woodcutting.SubSkill.LeafBlower.Name=Vyfoukavac
|
||||||
Woodcutting.Effect.3=Odfoukne listi
|
Woodcutting.SubSkill.LeafBlower.Description=Odfoukne listi
|
||||||
Woodcutting.Effect.4=Dvojnasobne zisky
|
Woodcutting.SubSkill.HarvestLumber.Name=Dvojnasobne zisky
|
||||||
Woodcutting.Effect.5=Zdvojnasobi normalni zisk
|
Woodcutting.SubSkill.HarvestLumber.Description=Zdvojnasobi normalni zisk
|
||||||
Woodcutting.Listener=D\u0159evorubectv\u00ed:
|
Woodcutting.Listener=D\u0159evorubectv\u00ed:
|
||||||
Woodcutting.SkillName=DREVORUBECTVI
|
Woodcutting.SkillName=DREVORUBECTVI
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0} t
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0} t
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
|
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]] **osgoi\'r**
|
Acrobatics.Combat.Proc=[[GREEN]] **osgoi\'r**
|
||||||
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=Roll
|
Acrobatics.SubSkill.Roll.Name=Roll
|
||||||
Acrobatics.Effect.1=Reduces or Negates fall damage
|
Acrobatics.SubSkill.Roll.Description=Reduces or Negates fall damage
|
||||||
Acrobatics.Effect.2=Graceful Roll
|
Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll
|
||||||
Acrobatics.Effect.3=Twice as effective as a normal Roll
|
Acrobatics.SubSkill.GracefulRoll.Description=Twice as effective as a normal Roll
|
||||||
Acrobatics.Effect.4=Dodge
|
Acrobatics.SubSkill.Dodge.Name=Dodge
|
||||||
Acrobatics.Effect.5=Reduce attack damage by half
|
Acrobatics.SubSkill.Dodge.Description=Reduce attack damage by half
|
||||||
Acrobatics.Listener=Acrobateg
|
Acrobatics.Listener=Acrobateg
|
||||||
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
|
||||||
@ -16,11 +16,11 @@ Acrobatics.Skillup=[[YELLOW]] Acrobateg sgil cynyddu {0}. Cyfanswm ({1})
|
|||||||
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
|
||||||
Archery.Effect.0=Skill Shot
|
Archery.SubSkill.SkillShot.Name=Skill Shot
|
||||||
Archery.Effect.1=Increases damage done with bows
|
Archery.SubSkill.SkillShot.Description=Increases damage done with bows
|
||||||
Archery.Effect.2=Daze (Players)
|
Archery.SubSkill.Daze.Name=Daze (Players)
|
||||||
Archery.Effect.4=Arrow Retrieval
|
Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval
|
||||||
Archery.Effect.5=Chance to retrieve arrows from corpses
|
Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses
|
||||||
Archery.Listener=Archery:
|
Archery.Listener=Archery:
|
||||||
Archery.SkillName=ARCHERY
|
Archery.SkillName=ARCHERY
|
||||||
Archery.Skillup=[[YELLOW]] sgiliau Saethyddiaeth cynyddu {0}. Cyfanswm ({1})
|
Archery.Skillup=[[YELLOW]] sgiliau Saethyddiaeth cynyddu {0}. Cyfanswm ({1})
|
||||||
@ -38,16 +38,16 @@ Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
|
|||||||
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
|
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
|
||||||
Axes.Combat.GI.Struck=[[RED]] ** ** BRIFO GAN EFFAITH FWYAF
|
Axes.Combat.GI.Struck=[[RED]] ** ** BRIFO GAN EFFAITH FWYAF
|
||||||
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
|
||||||
Axes.Effect.0=Skull Splitter
|
Axes.SubSkill.SkullSplitter.Name=Skull Splitter
|
||||||
Axes.Effect.1=Deal AoE Damage
|
Axes.SubSkill.SkullSplitter.Description=Deal AoE Damage
|
||||||
Axes.Effect.2=Critical Strikes
|
Axes.SubSkill.CriticalStrikes.Name=Critical Strikes
|
||||||
Axes.Effect.3=Double Damage
|
Axes.SubSkill.CriticalStrikes.Description=Double Damage
|
||||||
Axes.Effect.4=Axe Mastery
|
Axes.SubSkill.AxeMastery.Name=Axe Mastery
|
||||||
Axes.Effect.5=Adds bonus DMG
|
Axes.SubSkill.AxeMastery.Description=Adds bonus DMG
|
||||||
Axes.Effect.6=Impact
|
Axes.SubSkill.ArmorImpact.Name=Impact
|
||||||
Axes.Effect.7=Strike with enough force to shatter armor
|
Axes.SubSkill.ArmorImpact.Description=Strike with enough force to shatter armor
|
||||||
Axes.Effect.8=Greater Impact
|
Axes.SubSkill.GreaterImpact.Name=Greater Impact
|
||||||
Axes.Effect.9=Deal bonus damage to unarmored foes
|
Axes.SubSkill.GreaterImpact.Description=Deal bonus damage to unarmored foes
|
||||||
Axes.Listener=Axes:
|
Axes.Listener=Axes:
|
||||||
Axes.SkillName=AXES
|
Axes.SkillName=AXES
|
||||||
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
|
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
|
||||||
@ -58,10 +58,10 @@ Axes.Skills.SS.Other.On=[[GREEN]] {0} [[DARK_GREEN]] wedi defnyddio [[RED]] Llor
|
|||||||
Axes.Skillup=[[YELLOW]] sgiliau Echelau cynyddu {0}. Cyfanswm ({1})
|
Axes.Skillup=[[YELLOW]] sgiliau Echelau cynyddu {0}. Cyfanswm ({1})
|
||||||
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
|
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
|
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
|
||||||
Excavation.Effect.0=Giga Drill Breaker
|
Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker
|
||||||
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
|
Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
|
||||||
Excavation.Effect.2=Treasure Hunter
|
Excavation.SubSkill.TreasureHunter.Name=Treasure Hunter
|
||||||
Excavation.Effect.3=Ability to dig for treasure
|
Excavation.SubSkill.TreasureHunter.Description=Ability to dig for treasure
|
||||||
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
|
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
|
||||||
Excavation.Listener=Cloddio:
|
Excavation.Listener=Cloddio:
|
||||||
Excavation.SkillName=CLODDIO
|
Excavation.SkillName=CLODDIO
|
||||||
@ -77,14 +77,14 @@ Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
|
|||||||
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
|
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}
|
||||||
Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0}
|
Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0}
|
||||||
Fishing.Effect.0=Treasure Hunter (Passive)
|
Fishing.SubSkill.TreasureHunter.Name=Treasure Hunter (Passive)
|
||||||
Fishing.Effect.1=Fish up misc. objects
|
Fishing.SubSkill.TreasureHunter.Description=Fish up misc. objects
|
||||||
Fishing.Effect.2=Magic Hunter
|
Fishing.SubSkill.MagicHunter.Name=Magic Hunter
|
||||||
Fishing.Effect.3=Find Enchanted Items
|
Fishing.SubSkill.MagicHunter.Description=Find Enchanted Items
|
||||||
Fishing.Effect.4=Shake (vs. Entities)
|
Fishing.SubSkill.Shake.Name=Shake (vs. Entities)
|
||||||
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
|
Fishing.SubSkill.Shake.Description=Shake items off of mobs w/ fishing pole
|
||||||
Fishing.Effect.6=Fisherman\'s Diet
|
Fishing.SubSkill.FishermansDiet.Name=Fisherman\'s Diet
|
||||||
Fishing.Effect.7=Improves hunger restored from fished foods
|
Fishing.SubSkill.FishermansDiet.Description=Improves hunger restored from fished foods
|
||||||
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
|
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
|
||||||
Fishing.Listener=Fishing:
|
Fishing.Listener=Fishing:
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
||||||
@ -99,15 +99,15 @@ Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in s
|
|||||||
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
|
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
|
||||||
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
|
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
|
||||||
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
|
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
|
||||||
Herbalism.Effect.0=Green Terra
|
Herbalism.SubSkill.GreenTerra.Name=Green Terra
|
||||||
Herbalism.Effect.1=Spread the Terra, 3x Drops
|
Herbalism.SubSkill.GreenTerra.Description=Spread the Terra, 3x Drops
|
||||||
Herbalism.Effect.2=Green Thumb (Wheat)
|
Herbalism.SubSkill.GreenThumb.Name=Green Thumb (Wheat)
|
||||||
Herbalism.Effect.3=Auto-Plants crops when harvesting
|
Herbalism.SubSkill.GreenThumb.Description=Auto-Plants crops when harvesting
|
||||||
Herbalism.Effect.5=Make bricks mossy, or make grass grow
|
Herbalism.SubSkill.GreenThumb.Description.2=Make bricks mossy, or make grass grow
|
||||||
Herbalism.Effect.6=Farmer\'s Diet
|
Herbalism.SubSkill.FarmersDiet.Name=Farmer\'s Diet
|
||||||
Herbalism.Effect.7=Improves hunger restored from farmed foods
|
Herbalism.SubSkill.FarmersDiet.Description=Improves hunger restored from farmed foods
|
||||||
Herbalism.Effect.8=Double Drops (All Herbs)
|
Herbalism.SubSkill.DoubleDrops.Name=Double Drops (All Herbs)
|
||||||
Herbalism.Effect.9=Double the normal loot
|
Herbalism.SubSkill.DoubleDrops.Description=Double the normal loot
|
||||||
Herbalism.Listener=Meddygaeth lysieuol:
|
Herbalism.Listener=Meddygaeth lysieuol:
|
||||||
Herbalism.SkillName=HERBALISM
|
Herbalism.SkillName=HERBALISM
|
||||||
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
|
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
|
||||||
@ -121,16 +121,16 @@ Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)
|
|||||||
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
|
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
|
||||||
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
|
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
|
||||||
Mining.Ability.Ready=[[GREEN]] ** CHI\'N BAROD EICH PICKAXE **
|
Mining.Ability.Ready=[[GREEN]] ** CHI\'N BAROD EICH PICKAXE **
|
||||||
Mining.Effect.0=Super Breaker
|
Mining.SubSkill.SuperBreaker.Name=Super Breaker
|
||||||
Mining.Effect.1=Speed+, Triple Drop Chance
|
Mining.SubSkill.SuperBreaker.Description=Speed+, Triple Drop Chance
|
||||||
Mining.Effect.2=Double Drops
|
Mining.SubSkill.DoubleDrops.Name=Double Drops
|
||||||
Mining.Effect.3=Double the normal loot
|
Mining.SubSkill.DoubleDrops.Description=Double the normal loot
|
||||||
Mining.Effect.4=Blast Mining
|
Mining.SubSkill.BlastMining.Name=Blast Mining
|
||||||
Mining.Effect.5=Bonuses to mining with TNT
|
Mining.SubSkill.BlastMining.Description=Bonuses to mining with TNT
|
||||||
Mining.Effect.6=Bigger Bombs
|
Mining.SubSkill.BiggerBombs.Name=Bigger Bombs
|
||||||
Mining.Effect.7=Increases TNT explosion radius
|
Mining.SubSkill.BiggerBombs.Description=Increases TNT explosion radius
|
||||||
Mining.Effect.8=Demolitions Expertise
|
Mining.SubSkill.DemolitionsExpertise.Name=Demolitions Expertise
|
||||||
Mining.Effect.9=Decreases damage from TNT explosions
|
Mining.SubSkill.DemolitionsExpertise.Description=Decreases damage from TNT explosions
|
||||||
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
|
||||||
Mining.Listener=Mwyngloddio:
|
Mining.Listener=Mwyngloddio:
|
||||||
@ -146,24 +146,24 @@ Mining.Blast.Radius.Increase=[[RED]] Chwyth Cynnydd Radiws [[YELLOW]] {0}
|
|||||||
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
||||||
Mining.Blast.Refresh=[[GREEN]] Eich [[YELLOW]] Mwyngloddio Chwyth [[GREEN]] gallu ei hadnewyddu!
|
Mining.Blast.Refresh=[[GREEN]] Eich [[YELLOW]] Mwyngloddio Chwyth [[GREEN]] gallu ei hadnewyddu!
|
||||||
Repair.Effect.0=Repair
|
Repair.SubSkill.Repair.Name=Repair
|
||||||
Repair.Effect.1=Repair Tools & Armor
|
Repair.SubSkill.Repair.Description=Repair Tools & Armor
|
||||||
Repair.Effect.10=Gold Repair ({0}+ SKILL)
|
Repair.SubSkill.GoldRepair.Name=Gold Repair ({0}+ SKILL)
|
||||||
Repair.Effect.11=Repair Gold Tools & Armor
|
Repair.SubSkill.GoldRepair.Description=Repair Gold Tools & Armor
|
||||||
Repair.Effect.12=Iron Repair ({0}+ SKILL)
|
Repair.SubSkill.IronRepair.Name=Iron Repair ({0}+ SKILL)
|
||||||
Repair.Effect.13=Repair Iron Tools & Armor
|
Repair.SubSkill.IronRepair.Description=Repair Iron Tools & Armor
|
||||||
Repair.Effect.14=Stone Repair ({0}+ SKILL)
|
Repair.SubSkill.StoneRepair.Name=Stone Repair ({0}+ SKILL)
|
||||||
Repair.Effect.15=Repair Stone Tools
|
Repair.SubSkill.StoneRepair.Description=Repair Stone Tools
|
||||||
Repair.Effect.2=Repair Mastery
|
Repair.SubSkill.RepairMastery.Name=Repair Mastery
|
||||||
Repair.Effect.3=Increased repair amount
|
Repair.SubSkill.RepairMastery.Description=Increased repair amount
|
||||||
Repair.Effect.4=Super Repair
|
Repair.SubSkill.SuperRepair.Name=Super Repair
|
||||||
Repair.Effect.5=Double effectiveness
|
Repair.SubSkill.SuperRepair.Description=Double effectiveness
|
||||||
Repair.Effect.6=Diamond Repair ({0}+ SKILL)
|
Repair.SubSkill.DiamondRepair.Name=Diamond Repair ({0}+ SKILL)
|
||||||
Repair.Effect.7=Repair Diamond Tools & Armor
|
Repair.SubSkill.DiamondRepair.Description=Repair Diamond Tools & Armor
|
||||||
Repair.Effect.8=Arcane Forging
|
Repair.SubSkill.ArcaneForging.Name=Arcane Forging
|
||||||
Repair.Effect.9=Atgyweiriwch eitemau sydd hud
|
Repair.SubSkill.ArcaneForging.Description=Atgyweiriwch eitemau sydd hud
|
||||||
Repair.Effect.16=Salvage ({0}+ SKILL)
|
Repair.SubSkill.Salvage.Name=Salvage ({0}+ SKILL)
|
||||||
Repair.Effect.17=Salvage Tools & Armor
|
Repair.SubSkill.Salvage.Description=Salvage Tools & Armor
|
||||||
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!
|
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
|
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
|
||||||
Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.
|
Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.
|
||||||
@ -202,11 +202,11 @@ Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
|
||||||
Swords.Combat.Countered=[[GREEN]] ** GWRTH-YMOSOD **
|
Swords.Combat.Countered=[[GREEN]] ** GWRTH-YMOSOD **
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]] Taro gan Streiciau danheddog!
|
Swords.Combat.SS.Struck=[[DARK_RED]] Taro gan Streiciau danheddog!
|
||||||
Swords.Effect.0=Counter Attack
|
Swords.SubSkill.CounterAttack.Name=Counter Attack
|
||||||
Swords.Effect.2=Serrated Strikes
|
Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes
|
||||||
Swords.Effect.4=Serrated Strikes Bleed+
|
Swords.Effect.4=Serrated Strikes Bleed+
|
||||||
Swords.Effect.6=Bleed
|
Swords.SubSkill.Bleed.Name=Bleed
|
||||||
Swords.Effect.7=Apply a bleed DoT
|
Swords.SubSkill.Bleed.Description=Apply a bleed DoT
|
||||||
Swords.Listener=Swords:
|
Swords.Listener=Swords:
|
||||||
Swords.SkillName=SWORDS
|
Swords.SkillName=SWORDS
|
||||||
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
|
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
|
||||||
@ -229,24 +229,24 @@ Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)
|
|||||||
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)
|
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)
|
||||||
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
|
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=Beast Lore
|
Taming.SubSkill.BeastLore.Name=Beast Lore
|
||||||
Taming.Effect.1=Bone-whacking inspects wolves & ocelots
|
Taming.SubSkill.BeastLore.Description=Bone-whacking inspects wolves & ocelots
|
||||||
Taming.Effect.10=Shock Proof
|
Taming.SubSkill.ShockProof.Name=Shock Proof
|
||||||
Taming.Effect.11=Explosive Damage Reduction
|
Taming.SubSkill.ShockProof.Description=Explosive Damage Reduction
|
||||||
Taming.Effect.12=Call of the Wild
|
Taming.SubSkill.CallOfTheWild.Name=Call of the Wild
|
||||||
Taming.Effect.13=Summon an animal to your side
|
Taming.SubSkill.CallOfTheWild.Description=Summon an animal to your side
|
||||||
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
|
||||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
|
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
|
||||||
Taming.Effect.16=Fast Food Service
|
Taming.SubSkill.FastFoodService.Name=Fast Food Service
|
||||||
Taming.Effect.17=Chance for wolves to heal on attack
|
Taming.SubSkill.FastFoodService.Description=Chance for wolves to heal on attack
|
||||||
Taming.Effect.2=Gore
|
Taming.SubSkill.Gore.Name=Gore
|
||||||
Taming.Effect.3=Critical Strike that applies Bleed
|
Taming.SubSkill.Gore.Description=Critical Strike that applies Bleed
|
||||||
Taming.Effect.4=Sharpened Claws
|
Taming.SubSkill.SharpenedClaws.Name=Sharpened Claws
|
||||||
Taming.Effect.5=Damage Bonus
|
Taming.SubSkill.SharpenedClaws.Description=Damage Bonus
|
||||||
Taming.Effect.6=Environmentally Aware
|
Taming.SubSkill.EnvironmentallyAware.Name=Environmentally Aware
|
||||||
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
|
Taming.SubSkill.EnvironmentallyAware.Description=Cactus/Lava Phobia, Fall DMG Immune
|
||||||
Taming.Effect.8=Thick Fur
|
Taming.SubSkill.ThickFur.Name=Thick Fur
|
||||||
Taming.Effect.9=DMG Reduction, Fire Resistance
|
Taming.SubSkill.ThickFur.Description=DMG Reduction, Fire Resistance
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]] Eich sgrialu i blaidd yn \u00f4l i chi ...
|
Taming.Listener.Wolf=[[DARK_GRAY]] Eich sgrialu i blaidd yn \u00f4l i chi ...
|
||||||
Taming.Listener=Taming:
|
Taming.Listener=Taming:
|
||||||
Taming.SkillName=TAMING
|
Taming.SkillName=TAMING
|
||||||
@ -263,14 +263,14 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!
|
|||||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!
|
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
|
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
|
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
|
||||||
Unarmed.Effect.0=Berserk
|
Unarmed.SubSkill.Berserk.Name=Berserk
|
||||||
Unarmed.Effect.1=+50% DMG, Breaks weak materials
|
Unarmed.SubSkill.Berserk.Description=+50% DMG, Breaks weak materials
|
||||||
Unarmed.Effect.2=Disarm (Players)
|
Unarmed.SubSkill.Disarm.Name=Disarm (Players)
|
||||||
Unarmed.Effect.3=Drops the foes item held in hand
|
Unarmed.SubSkill.Disarm.Description=Drops the foes item held in hand
|
||||||
Unarmed.Effect.4=Iron Arm Style
|
Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style
|
||||||
Unarmed.Effect.5=Hardens your arm over time
|
Unarmed.SubSkill.IronArmStyle.Description=Hardens your arm over time
|
||||||
Unarmed.Effect.6=Arrow Deflect
|
Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect
|
||||||
Unarmed.Effect.7=Deflect arrows
|
Unarmed.SubSkill.ArrowDeflect.Description=Deflect arrows
|
||||||
Unarmed.Listener=Dim Arfau:
|
Unarmed.Listener=Dim Arfau:
|
||||||
Unarmed.SkillName=UNARMED
|
Unarmed.SkillName=UNARMED
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]] ** arno\\\'i hun wedi gwisgo i ffwrdd **
|
Unarmed.Skills.Berserk.Off=[[RED]] ** arno\\\'i hun wedi gwisgo i ffwrdd **
|
||||||
@ -284,12 +284,12 @@ Woodcutting.Ability.1=Chwythu i ffwrdd yn gadael
|
|||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
|
||||||
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
|
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
|
||||||
Woodcutting.Effect.0=Tree Feller
|
Woodcutting.SubSkill.TreeFeller.Name=Tree Feller
|
||||||
Woodcutting.Effect.1=Make trees explode
|
Woodcutting.SubSkill.TreeFeller.Description=Make trees explode
|
||||||
Woodcutting.Effect.2=Leaf Blower
|
Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower
|
||||||
Woodcutting.Effect.3=Blow Away Leaves
|
Woodcutting.SubSkill.LeafBlower.Description=Blow Away Leaves
|
||||||
Woodcutting.Effect.4=Double Drops
|
Woodcutting.SubSkill.HarvestLumber.Name=Double Drops
|
||||||
Woodcutting.Effect.5=Double the normal loot
|
Woodcutting.SubSkill.HarvestLumber.Description=Double the normal loot
|
||||||
Woodcutting.Listener=Woodcutting:
|
Woodcutting.Listener=Woodcutting:
|
||||||
Woodcutting.SkillName=Torri coed
|
Woodcutting.SkillName=Torri coed
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**Yndefuld Landing**
|
Acrobatics.Ability.Proc=[[GREEN]]**Yndefuld Landing**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Undviget**
|
Acrobatics.Combat.Proc=[[GREEN]]**Undviget**
|
||||||
Acrobatics.DodgeChance=[[RED]]Afv\u00e6rgnings Chance: [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]Afv\u00e6rgnings Chance: [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=Rul
|
Acrobatics.SubSkill.Roll.Name=Rul
|
||||||
Acrobatics.Effect.1=Reducerer eller omvender Fald skade
|
Acrobatics.SubSkill.Roll.Description=Reducerer eller omvender Fald skade
|
||||||
Acrobatics.Effect.2=Yndefuldt Rul
|
Acrobatics.SubSkill.GracefulRoll.Name=Yndefuldt Rul
|
||||||
Acrobatics.Effect.3=Dobbelt s\u00e5 effektiv som en normal rulning
|
Acrobatics.SubSkill.GracefulRoll.Description=Dobbelt s\u00e5 effektiv som en normal rulning
|
||||||
Acrobatics.Effect.4=Afv\u00e6rg
|
Acrobatics.SubSkill.Dodge.Name=Afv\u00e6rg
|
||||||
Acrobatics.Effect.5=Reducer angrebs skade med halvdelen
|
Acrobatics.SubSkill.Dodge.Description=Reducer angrebs skade med halvdelen
|
||||||
Acrobatics.Listener=Akrobatik:
|
Acrobatics.Listener=Akrobatik:
|
||||||
Acrobatics.Roll.Chance=[[RED]]Rulle Chance: [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]Rulle Chance: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]Yndefuldt Rul Chance: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]Yndefuldt Rul Chance: [[YELLOW]]{0}
|
||||||
@ -16,11 +16,11 @@ Acrobatics.Skillup=[[YELLOW]]Akrobatik evne for\u00f8get med {0}. Total ({1})
|
|||||||
Archery.Combat.DazeChance=[[RED]]Chance for at blive forvirret: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]Chance for at blive forvirret: [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]Chance for at Genbruge Pile: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]Chance for at Genbruge Pile: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]Skyde Evne Bonus Skade: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]Skyde Evne Bonus Skade: [[YELLOW]]{0}
|
||||||
Archery.Effect.0=Evne Skud
|
Archery.SubSkill.SkillShot.Name=Evne Skud
|
||||||
Archery.Effect.1=For\u00f8ger skade for\u00e5rsaget med buer
|
Archery.SubSkill.SkillShot.Description=For\u00f8ger skade for\u00e5rsaget med buer
|
||||||
Archery.Effect.2=Lam (Spillere)
|
Archery.SubSkill.Daze.Name=Lam (Spillere)
|
||||||
Archery.Effect.4=Genbrug Pile
|
Archery.SubSkill.ArrowRetrieval.Name=Genbrug Pile
|
||||||
Archery.Effect.5=Chance for at tage pile ud af lig
|
Archery.SubSkill.ArrowRetrieval.Description=Chance for at tage pile ud af lig
|
||||||
Archery.Listener=Bueskydning:
|
Archery.Listener=Bueskydning:
|
||||||
Archery.SkillName=BUESKYDNING
|
Archery.SkillName=BUESKYDNING
|
||||||
Archery.Skillup=[[YELLOW]]Bueskydnings evne for\u00f8get med {0}. Total ({1})
|
Archery.Skillup=[[YELLOW]]Bueskydnings evne for\u00f8get med {0}. Total ({1})
|
||||||
@ -38,16 +38,16 @@ Axes.Combat.CriticalHit=[[RED]]KRITISK SLAG!
|
|||||||
Axes.Combat.GI.Proc=[[GREEN]]**RAMT AF STOR KRAFT**
|
Axes.Combat.GI.Proc=[[GREEN]]**RAMT AF STOR KRAFT**
|
||||||
Axes.Combat.GI.Struck=[[RED]]**RAMT AF ST\u00d8RRE SLAG**
|
Axes.Combat.GI.Struck=[[RED]]**RAMT AF ST\u00d8RRE SLAG**
|
||||||
Axes.Combat.SS.Length=[[RED]]Kranie Splitter L\u00e6ngde: [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Kranie Splitter L\u00e6ngde: [[YELLOW]]{0}s
|
||||||
Axes.Effect.0=Kranie Splitter (Evne)
|
Axes.SubSkill.SkullSplitter.Name=Kranie Splitter (Evne)
|
||||||
Axes.Effect.1=For\u00e5rsag Omr\u00e5de Skade
|
Axes.SubSkill.SkullSplitter.Description=For\u00e5rsag Omr\u00e5de Skade
|
||||||
Axes.Effect.2=Kritiske Slag
|
Axes.SubSkill.CriticalStrikes.Name=Kritiske Slag
|
||||||
Axes.Effect.3=Fordoblet Skade
|
Axes.SubSkill.CriticalStrikes.Description=Fordoblet Skade
|
||||||
Axes.Effect.4=\u00d8kse Mestring
|
Axes.SubSkill.AxeMastery.Name=\u00d8kse Mestring
|
||||||
Axes.Effect.5=Tilf\u00f8jer bonus skade
|
Axes.SubSkill.AxeMastery.Description=Tilf\u00f8jer bonus skade
|
||||||
Axes.Effect.6=Rustnings Effekt
|
Axes.SubSkill.ArmorImpact.Name=Rustnings Effekt
|
||||||
Axes.Effect.7=Ram med nok kraft for at smadre rustningen
|
Axes.SubSkill.ArmorImpact.Description=Ram med nok kraft for at smadre rustningen
|
||||||
Axes.Effect.8=St\u00f8rre Slag
|
Axes.SubSkill.GreaterImpact.Name=St\u00f8rre Slag
|
||||||
Axes.Effect.9=Giv bonus skade til ubev\u00e6bnede fjender
|
Axes.SubSkill.GreaterImpact.Description=Giv bonus skade til ubev\u00e6bnede fjender
|
||||||
Axes.Listener=\u00d8kser:
|
Axes.Listener=\u00d8kser:
|
||||||
Axes.SkillName=\u00d8KSER
|
Axes.SkillName=\u00d8KSER
|
||||||
Axes.Skills.SS.Off=[[RED]]**Berserker er aftaget**
|
Axes.Skills.SS.Off=[[RED]]**Berserker er aftaget**
|
||||||
@ -58,10 +58,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Kranie Split
|
|||||||
Axes.Skillup=[[YELLOW]]\u00d8kse evner forbedret med {0}. Ialt ({1})
|
Axes.Skillup=[[YELLOW]]\u00d8kse evner forbedret med {0}. Ialt ({1})
|
||||||
Excavation.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN SKOVL**
|
Excavation.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN SKOVL**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN SKOVL KLAR**
|
Excavation.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN SKOVL KLAR**
|
||||||
Excavation.Effect.0=Giga Borer (EVNE)
|
Excavation.SubSkill.GigaDrillBreaker.Name=Giga Borer (EVNE)
|
||||||
Excavation.Effect.1=3x Tabs ratio for blokke, 3x EXP, +Fart
|
Excavation.SubSkill.GigaDrillBreaker.Description=3x Tabs ratio for blokke, 3x EXP, +Fart
|
||||||
Excavation.Effect.2=Skatte J\u00e6ger
|
Excavation.SubSkill.TreasureHunter.Name=Skatte J\u00e6ger
|
||||||
Excavation.Effect.3=Evne til at grave efter skatte
|
Excavation.SubSkill.TreasureHunter.Description=Evne til at grave efter skatte
|
||||||
Excavation.Effect.Length=[[RED]]Giga Borer L\u00e6ngde: [[YELLOW]]{0}s
|
Excavation.Effect.Length=[[RED]]Giga Borer L\u00e6ngde: [[YELLOW]]{0}s
|
||||||
Excavation.Listener=Udgravning:
|
Excavation.Listener=Udgravning:
|
||||||
Excavation.SkillName=UDVINDING
|
Excavation.SkillName=UDVINDING
|
||||||
@ -77,14 +77,14 @@ Fishing.Ability.Rank=[[RED]]Skatte J\u00e6ger Rank: [[YELLOW]]{0}/5
|
|||||||
Fishing.Ability.TH.MagicRate=[[RED]]Magi J\u00e6ger Chance: [[YELLOW]]{0}
|
Fishing.Ability.TH.MagicRate=[[RED]]Magi J\u00e6ger Chance: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Shake=[[RED]]Ryste Chance: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Ryste Chance: [[YELLOW]]{0}
|
||||||
Fishing.Ability.FD=[[RED]]Fiskers Diet: [[YELLOW]]Rank {0}
|
Fishing.Ability.FD=[[RED]]Fiskers Diet: [[YELLOW]]Rank {0}
|
||||||
Fishing.Effect.0=Skatte J\u00e6ger (Passiv)
|
Fishing.SubSkill.TreasureHunter.Name=Skatte J\u00e6ger (Passiv)
|
||||||
Fishing.Effect.1=Fisk diverse objekter op.
|
Fishing.SubSkill.TreasureHunter.Description=Fisk diverse objekter op.
|
||||||
Fishing.Effect.2=Magi J\u00e6ger
|
Fishing.SubSkill.MagicHunter.Name=Magi J\u00e6ger
|
||||||
Fishing.Effect.3=Find Fortryllede Ting.
|
Fishing.SubSkill.MagicHunter.Description=Find Fortryllede Ting.
|
||||||
Fishing.Effect.4=Ryst (Mod V\u00e6sner)
|
Fishing.SubSkill.Shake.Name=Ryst (Mod V\u00e6sner)
|
||||||
Fishing.Effect.5=Ryst ting ud af monstre med en fiskestang
|
Fishing.SubSkill.Shake.Description=Ryst ting ud af monstre med en fiskestang
|
||||||
Fishing.Effect.6=Fiskers Diet
|
Fishing.SubSkill.FishermansDiet.Name=Fiskers Diet
|
||||||
Fishing.Effect.7=Forbedrer Sult genoprettet af Fisked mad
|
Fishing.SubSkill.FishermansDiet.Description=Forbedrer Sult genoprettet af Fisked mad
|
||||||
Fishing.Chance.Raining=[[BLUE]] Regn Bonus
|
Fishing.Chance.Raining=[[BLUE]] Regn Bonus
|
||||||
Fishing.Listener=Fiskeri:
|
Fishing.Listener=Fiskeri:
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Du f\u00f8ler et strejf a magi med denne fangst...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]Du f\u00f8ler et strejf a magi med denne fangst...
|
||||||
@ -99,15 +99,15 @@ Herbalism.Ability.GTh.Stage=[[RED]]Gr\u00f8nne Fingre Stadie: [[YELLOW]] Planter
|
|||||||
Herbalism.Ability.GTh=[[GREEN]]**GR\u00d8NNE FINGRE**
|
Herbalism.Ability.GTh=[[GREEN]]**GR\u00d8NNE FINGRE**
|
||||||
Herbalism.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIt LUGEJERN**
|
Herbalism.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIt LUGEJERN**
|
||||||
Herbalism.Ability.Ready=[[GREEN]]**DU G\u00d8R DIT LUGEJERN KLAR**
|
Herbalism.Ability.Ready=[[GREEN]]**DU G\u00d8R DIT LUGEJERN KLAR**
|
||||||
Herbalism.Effect.0=Gr\u00f8n Terra (EVNE)
|
Herbalism.SubSkill.GreenTerra.Name=Gr\u00f8n Terra (EVNE)
|
||||||
Herbalism.Effect.1=Spred Terra, 3x Tab
|
Herbalism.SubSkill.GreenTerra.Description=Spred Terra, 3x Tab
|
||||||
Herbalism.Effect.2=Gr\u00f8nne Fingre (Hvede)
|
Herbalism.SubSkill.GreenThumb.Name=Gr\u00f8nne Fingre (Hvede)
|
||||||
Herbalism.Effect.3=Auto-Planter afgr\u00f8der mens du h\u00f8ster
|
Herbalism.SubSkill.GreenThumb.Description=Auto-Planter afgr\u00f8der mens du h\u00f8ster
|
||||||
Herbalism.Effect.5=Lav Mursten Mossede, eller f\u00e5 gr\u00e6s til at gro
|
Herbalism.SubSkill.GreenThumb.Description.2=Lav Mursten Mossede, eller f\u00e5 gr\u00e6s til at gro
|
||||||
Herbalism.Effect.6=Farmer\'s Diet
|
Herbalism.SubSkill.FarmersDiet.Name=Farmer\'s Diet
|
||||||
Herbalism.Effect.7=Forbedrer Sult genoprettet af farmed mad
|
Herbalism.SubSkill.FarmersDiet.Description=Forbedrer Sult genoprettet af farmed mad
|
||||||
Herbalism.Effect.8=Dobble tab (alle planter)
|
Herbalism.SubSkill.DoubleDrops.Name=Dobble tab (alle planter)
|
||||||
Herbalism.Effect.9=G\u00f8r din normale udbytte dobblet s\u00e5 stort
|
Herbalism.SubSkill.DoubleDrops.Description=G\u00f8r din normale udbytte dobblet s\u00e5 stort
|
||||||
Herbalism.Listener=Urtekundskab
|
Herbalism.Listener=Urtekundskab
|
||||||
Herbalism.SkillName=NATURMEDICIN
|
Herbalism.SkillName=NATURMEDICIN
|
||||||
Herbalism.Skills.GTe.On=[[GREEN]]**GR\u00d8N TERRA AKTIVERET**
|
Herbalism.Skills.GTe.On=[[GREEN]]**GR\u00d8N TERRA AKTIVERET**
|
||||||
@ -121,16 +121,16 @@ Mining.Ability.Locked.1=L\u00c5ST INDTIL {0}+ EVNE (ST\u00d8RRE BOMBER)
|
|||||||
Mining.Ability.Locked.2=L\u00c5ST INDTIL {0}+ EVNE (NEDRIVNINGS EXPERTISE)
|
Mining.Ability.Locked.2=L\u00c5ST INDTIL {0}+ EVNE (NEDRIVNINGS EXPERTISE)
|
||||||
Mining.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN HAKKE**
|
Mining.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN HAKKE**
|
||||||
Mining.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN HAKKE KLAR**
|
Mining.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN HAKKE KLAR**
|
||||||
Mining.Effect.0=Super \u00d8del\u00e6gger (EVNE)
|
Mining.SubSkill.SuperBreaker.Name=Super \u00d8del\u00e6gger (EVNE)
|
||||||
Mining.Effect.1=Fart+, 3x Tabs chance
|
Mining.SubSkill.SuperBreaker.Description=Fart+, 3x Tabs chance
|
||||||
Mining.Effect.2=Dobble Tab
|
Mining.SubSkill.DoubleDrops.Name=Dobble Tab
|
||||||
Mining.Effect.3=Fordobble det normale udbytte
|
Mining.SubSkill.DoubleDrops.Description=Fordobble det normale udbytte
|
||||||
Mining.Effect.4=Blast Mining
|
Mining.SubSkill.BlastMining.Name=Blast Mining
|
||||||
Mining.Effect.5=Bonuser for at mine med TNT
|
Mining.SubSkill.BlastMining.Description=Bonuser for at mine med TNT
|
||||||
Mining.Effect.6=St\u00f8rre Bomber
|
Mining.SubSkill.BiggerBombs.Name=St\u00f8rre Bomber
|
||||||
Mining.Effect.7=Forbedrer TNT explosions radius
|
Mining.SubSkill.BiggerBombs.Description=Forbedrer TNT explosions radius
|
||||||
Mining.Effect.8=Nedrivnings Expertise
|
Mining.SubSkill.DemolitionsExpertise.Name=Nedrivnings Expertise
|
||||||
Mining.Effect.9=Formindsker skade fra TNT explotioner
|
Mining.SubSkill.DemolitionsExpertise.Description=Formindsker skade fra TNT explotioner
|
||||||
Mining.Effect.Decrease=[[RED]]Nedrivingings Expert Skade neds\u00e6ttelse: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]Nedrivingings Expert Skade neds\u00e6ttelse: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]2x Tabs Chance: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]2x Tabs Chance: [[YELLOW]]{0}
|
||||||
Mining.Listener=Minedrift:
|
Mining.Listener=Minedrift:
|
||||||
@ -146,24 +146,24 @@ Mining.Blast.Radius.Increase=[[RED]]Eksplosions Radius For\u00f8gelse: [[YELLOW]
|
|||||||
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] her brugt [[RED]]Blast Mining!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] her brugt [[RED]]Blast Mining!
|
||||||
Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Spring Mining [[GREEN]]evne er genindl\u00e6st!
|
Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Spring Mining [[GREEN]]evne er genindl\u00e6st!
|
||||||
Repair.Effect.0=Reparer
|
Repair.SubSkill.Repair.Name=Reparer
|
||||||
Repair.Effect.1=Reparer V\u00e6rkt\u00f8jer & Rustning
|
Repair.SubSkill.Repair.Description=Reparer V\u00e6rkt\u00f8jer & Rustning
|
||||||
Repair.Effect.10=Guld Reparer ({0}+ EVNE)
|
Repair.SubSkill.GoldRepair.Name=Guld Reparer ({0}+ EVNE)
|
||||||
Repair.Effect.11=Reparer Guld V\u00e6rkt\u00f8jer & Rustning
|
Repair.SubSkill.GoldRepair.Description=Reparer Guld V\u00e6rkt\u00f8jer & Rustning
|
||||||
Repair.Effect.12=Jern Reparer ({0}+ EVNE)
|
Repair.SubSkill.IronRepair.Name=Jern Reparer ({0}+ EVNE)
|
||||||
Repair.Effect.13=Reparer Jern V\u00e6rkt\u00f8jer & Rustning
|
Repair.SubSkill.IronRepair.Description=Reparer Jern V\u00e6rkt\u00f8jer & Rustning
|
||||||
Repair.Effect.14=Sten Reparer ({0}+ EVNE)
|
Repair.SubSkill.StoneRepair.Name=Sten Reparer ({0}+ EVNE)
|
||||||
Repair.Effect.15=Reparer Sten V\u00e6rkt\u00f8jer
|
Repair.SubSkill.StoneRepair.Description=Reparer Sten V\u00e6rkt\u00f8jer
|
||||||
Repair.Effect.2=Reperations Beherskelse
|
Repair.SubSkill.RepairMastery.Name=Reperations Beherskelse
|
||||||
Repair.Effect.3=For\u00f8get reperations m\u00e6ngde
|
Repair.SubSkill.RepairMastery.Description=For\u00f8get reperations m\u00e6ngde
|
||||||
Repair.Effect.4=Super Reparering
|
Repair.SubSkill.SuperRepair.Name=Super Reparering
|
||||||
Repair.Effect.5=Dobble effektivitet
|
Repair.SubSkill.SuperRepair.Description=Dobble effektivitet
|
||||||
Repair.Effect.6=Diamant reperation ({0}+ SKILL)
|
Repair.SubSkill.DiamondRepair.Name=Diamant reperation ({0}+ SKILL)
|
||||||
Repair.Effect.7=Reparer Diamant V\u00e6rkt\u00f8jer & udstyr
|
Repair.SubSkill.DiamondRepair.Description=Reparer Diamant V\u00e6rkt\u00f8jer & udstyr
|
||||||
Repair.Effect.8=Mystisk Smedning
|
Repair.SubSkill.ArcaneForging.Name=Mystisk Smedning
|
||||||
Repair.Effect.9=Reparer magiske genstande
|
Repair.SubSkill.ArcaneForging.Description=Reparer magiske genstande
|
||||||
Repair.Effect.16=Genbrug ({0}+ EVNE)
|
Repair.SubSkill.Salvage.Name=Genbrug ({0}+ EVNE)
|
||||||
Repair.Effect.17=Genbrugelige V\u00e6rkt\u00f8jer og Rustninger
|
Repair.SubSkill.Salvage.Description=Genbrugelige V\u00e6rkt\u00f8jer og Rustninger
|
||||||
Repair.Error=[[DARK_RED]]mcMMO m\u00f8dte en fejl mens den fors\u00f8gte at reparere dette objekt!
|
Repair.Error=[[DARK_RED]]mcMMO m\u00f8dte en fejl mens den fors\u00f8gte at reparere dette objekt!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]Du har placeret en armbolt, armbolte kan reparere v\u00e6rkt\u00f8j og rustning.
|
Repair.Listener.Anvil=[[DARK_RED]]Du har placeret en armbolt, armbolte kan reparere v\u00e6rkt\u00f8j og rustning.
|
||||||
Repair.Listener.Anvil2=[[DARK_RED]]Du har placeret en Genbrugs Ambolt, Brug den til at Genbruge V\u00e6rkt\u00f8jer og Rustning (F\u00e5 materialer tilbage)
|
Repair.Listener.Anvil2=[[DARK_RED]]Du har placeret en Genbrugs Ambolt, Brug den til at Genbruge V\u00e6rkt\u00f8jer og Rustning (F\u00e5 materialer tilbage)
|
||||||
@ -202,11 +202,11 @@ Swords.Combat.Counter.Chance=[[RED]]Modangrebs Chance: [[YELLOW]]{0}
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Angrib med et modangreb!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Angrib med et modangreb!
|
||||||
Swords.Combat.Countered=[[GREEN]]**MODANGREBET**
|
Swords.Combat.Countered=[[GREEN]]**MODANGREBET**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Ramt af F\u00e6gtekunstens S\u00e5r!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Ramt af F\u00e6gtekunstens S\u00e5r!
|
||||||
Swords.Effect.0=Modangreb
|
Swords.SubSkill.CounterAttack.Name=Modangreb
|
||||||
Swords.Effect.2=F\u00e6gteKunst (Evne)
|
Swords.SubSkill.SerratedStrikes.Name=F\u00e6gteKunst (Evne)
|
||||||
Swords.Effect.4=F\u00e6gteKunst Bl\u00f8dning+
|
Swords.Effect.4=F\u00e6gteKunst Bl\u00f8dning+
|
||||||
Swords.Effect.6=Bl\u00f8de
|
Swords.SubSkill.Bleed.Name=Bl\u00f8de
|
||||||
Swords.Effect.7=S\u00e6t en Bl\u00f8dning med skade over tid (DoT=Skade over tid)
|
Swords.SubSkill.Bleed.Description=S\u00e6t en Bl\u00f8dning med skade over tid (DoT=Skade over tid)
|
||||||
Swords.Listener=Sv\u00e6rd:
|
Swords.Listener=Sv\u00e6rd:
|
||||||
Swords.SkillName=SV\u00c6RD
|
Swords.SkillName=SV\u00c6RD
|
||||||
Swords.Skills.SS.Off=[[RED]]**Fokuseret F\u00e6gtekunst er aftaget**
|
Swords.Skills.SS.Off=[[RED]]**Fokuseret F\u00e6gtekunst er aftaget**
|
||||||
@ -228,24 +228,24 @@ Taming.Ability.Locked.2=L\u00c5ST INDTIL {0}+ EVNE (SHOCK SIKKER)
|
|||||||
Taming.Ability.Locked.3=L\u00c5ST INDTIL {0}+ EVNE (SK\u00c6RPEDE KL\u00d8ER)
|
Taming.Ability.Locked.3=L\u00c5ST INDTIL {0}+ EVNE (SK\u00c6RPEDE KL\u00d8ER)
|
||||||
Taming.Ability.Locked.4=L\u00c5ST INDTIL {0}+ EVNE (FAST FOOD SERVICE)
|
Taming.Ability.Locked.4=L\u00c5ST INDTIL {0}+ EVNE (FAST FOOD SERVICE)
|
||||||
Taming.Combat.Chance.Gore=Spidnings Chance: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=Spidnings Chance: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=[[GREEN]]**TIGGENDE MONSTER**
|
Taming.SubSkill.BeastLore.Name=[[GREEN]]**TIGGENDE MONSTER**
|
||||||
Taming.Effect.1=Sl\u00e5 p\u00e5 Ulve & Ocelotter med en Knogle for at incpicere dem.
|
Taming.SubSkill.BeastLore.Description=Sl\u00e5 p\u00e5 Ulve & Ocelotter med en Knogle for at incpicere dem.
|
||||||
Taming.Effect.10=Shock Sikker
|
Taming.SubSkill.ShockProof.Name=Shock Sikker
|
||||||
Taming.Effect.11=Explosiv Skades Reduktion
|
Taming.SubSkill.ShockProof.Description=Explosiv Skades Reduktion
|
||||||
Taming.Effect.12=Kaldet fra Naturen.
|
Taming.SubSkill.CallOfTheWild.Name=Kaldet fra Naturen.
|
||||||
Taming.Effect.13=Lav et dyr ved din side
|
Taming.SubSkill.CallOfTheWild.Description=Lav et dyr ved din side
|
||||||
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch og venstre-click med {0} en Fisk i h\u00e5nden
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Crouch og venstre-click med {0} en Fisk i h\u00e5nden
|
||||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch og venstre-click med {0} Knogler i din h\u00e5nd.
|
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch og venstre-click med {0} Knogler i din h\u00e5nd.
|
||||||
Taming.Effect.16=Fast Food Service
|
Taming.SubSkill.FastFoodService.Name=Fast Food Service
|
||||||
Taming.Effect.17=Chance for Ulve liver op n\u00e5r de angriber
|
Taming.SubSkill.FastFoodService.Description=Chance for Ulve liver op n\u00e5r de angriber
|
||||||
Taming.Effect.2=M\u00e5l Punkt.
|
Taming.SubSkill.Gore.Name=M\u00e5l Punkt.
|
||||||
Taming.Effect.3=Kritisk slag some f\u00e5r dig til at Bl\u00f8de
|
Taming.SubSkill.Gore.Description=Kritisk slag some f\u00e5r dig til at Bl\u00f8de
|
||||||
Taming.Effect.4=Sk\u00e6rpet Kl\u00f8er
|
Taming.SubSkill.SharpenedClaws.Name=Sk\u00e6rpet Kl\u00f8er
|
||||||
Taming.Effect.5=Skade Bonus
|
Taming.SubSkill.SharpenedClaws.Description=Skade Bonus
|
||||||
Taming.Effect.6=Omgivelses bevidst
|
Taming.SubSkill.EnvironmentallyAware.Name=Omgivelses bevidst
|
||||||
Taming.Effect.7=Kaktus/Lava Phobi, Immun mod Fald Skade
|
Taming.SubSkill.EnvironmentallyAware.Description=Kaktus/Lava Phobi, Immun mod Fald Skade
|
||||||
Taming.Effect.8=Tyk Pels
|
Taming.SubSkill.ThickFur.Name=Tyk Pels
|
||||||
Taming.Effect.9=Skades Reduktion, Ild Modstand
|
Taming.SubSkill.ThickFur.Description=Skades Reduktion, Ild Modstand
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Din ulv smutter tilbage til dig...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Din ulv smutter tilbage til dig...
|
||||||
Taming.Listener=T\u00e6mning:
|
Taming.Listener=T\u00e6mning:
|
||||||
Taming.SkillName=T\u00c6MMER
|
Taming.SkillName=T\u00c6MMER
|
||||||
@ -262,14 +262,14 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Din modstander har et Jerngreb!
|
|||||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Dit Jerngreb lod dig modst\u00e5 afv\u00e6bning!
|
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Dit Jerngreb lod dig modst\u00e5 afv\u00e6bning!
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DINE N\u00c6VER**
|
Unarmed.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DINE N\u00c6VER**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**DU KLARG\u00d8R DIN N\u00c6VE**
|
Unarmed.Ability.Ready=[[GREEN]]**DU KLARG\u00d8R DIN N\u00c6VE**
|
||||||
Unarmed.Effect.0=Berserker (EVNE)
|
Unarmed.SubSkill.Berserk.Name=Berserker (EVNE)
|
||||||
Unarmed.Effect.1=+50% skade, \u00f8del\u00e6gger svage materialer
|
Unarmed.SubSkill.Berserk.Description=+50% skade, \u00f8del\u00e6gger svage materialer
|
||||||
Unarmed.Effect.2=Afv\u00e6bn (Spiller)
|
Unarmed.SubSkill.Disarm.Name=Afv\u00e6bn (Spiller)
|
||||||
Unarmed.Effect.3=F\u00e5 objektet i din fjendes h\u00e5nd til at ryge ned p\u00e5 jorden.
|
Unarmed.SubSkill.Disarm.Description=F\u00e5 objektet i din fjendes h\u00e5nd til at ryge ned p\u00e5 jorden.
|
||||||
Unarmed.Effect.4=Jern Arm Stil
|
Unarmed.SubSkill.IronArmStyle.Name=Jern Arm Stil
|
||||||
Unarmed.Effect.5=Forst\u00e6rker din arm over tiden
|
Unarmed.SubSkill.IronArmStyle.Description=Forst\u00e6rker din arm over tiden
|
||||||
Unarmed.Effect.6=Pile Undvigning
|
Unarmed.SubSkill.ArrowDeflect.Name=Pile Undvigning
|
||||||
Unarmed.Effect.7=Undvig Pile
|
Unarmed.SubSkill.ArrowDeflect.Description=Undvig Pile
|
||||||
Unarmed.Listener=Ubev\u00e6bnet:
|
Unarmed.Listener=Ubev\u00e6bnet:
|
||||||
Unarmed.SkillName=UBEV\u00c6BNET
|
Unarmed.SkillName=UBEV\u00c6BNET
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Berserker er nu aftaget**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Berserker er nu aftaget**
|
||||||
@ -283,12 +283,12 @@ Woodcutting.Ability.1=Bl\u00e6s blade v\u00e6k
|
|||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]2x Tabs Chance: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]2x Tabs Chance: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]Tr\u00e6 Hugger L\u00e6ngde: [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]Tr\u00e6 Hugger L\u00e6ngde: [[YELLOW]]{0}s
|
||||||
Woodcutting.Ability.Locked.0=L\u00c5ST INDTIL {0}+ EVNE (BLAD BL\u00c6SER)
|
Woodcutting.Ability.Locked.0=L\u00c5ST INDTIL {0}+ EVNE (BLAD BL\u00c6SER)
|
||||||
Woodcutting.Effect.0=Tr\u00e6 Hugger (EVNE)
|
Woodcutting.SubSkill.TreeFeller.Name=Tr\u00e6 Hugger (EVNE)
|
||||||
Woodcutting.Effect.1=F\u00e5r tr\u00e6er til at explodere
|
Woodcutting.SubSkill.TreeFeller.Description=F\u00e5r tr\u00e6er til at explodere
|
||||||
Woodcutting.Effect.2=Blad Bl\u00e6ser
|
Woodcutting.SubSkill.LeafBlower.Name=Blad Bl\u00e6ser
|
||||||
Woodcutting.Effect.3=Spr\u00e6ng blade v\u00e6k
|
Woodcutting.SubSkill.LeafBlower.Description=Spr\u00e6ng blade v\u00e6k
|
||||||
Woodcutting.Effect.4=Dobbel tab
|
Woodcutting.SubSkill.HarvestLumber.Name=Dobbel tab
|
||||||
Woodcutting.Effect.5=Dobbel det normale udbytte
|
Woodcutting.SubSkill.HarvestLumber.Description=Dobbel det normale udbytte
|
||||||
Woodcutting.Listener=Tr\u00e6f\u00e6ldning:
|
Woodcutting.Listener=Tr\u00e6f\u00e6ldning:
|
||||||
Woodcutting.SkillName=TR\u00c6F\u00c6LDNING
|
Woodcutting.SkillName=TR\u00c6F\u00c6LDNING
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tr\u00e6 Hugger er nu aftaget**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tr\u00e6 Hugger er nu aftaget**
|
||||||
|
@ -23,7 +23,7 @@
|
|||||||
#-Salvage aus Repair herausgenommen
|
#-Salvage aus Repair herausgenommen
|
||||||
#-Added missing Swords.Effect skills
|
#-Added missing Swords.Effect skills
|
||||||
#-Added horses and holy hound to taming
|
#-Added horses and holy hound to taming
|
||||||
#-Added Unarmed.Effect.9
|
#-Added Unarmed.SubSkill.IronGrip.Description
|
||||||
#-Added Smelting
|
#-Added Smelting
|
||||||
#Commands.addlevels
|
#Commands.addlevels
|
||||||
#Everything except parties translated to German
|
#Everything except parties translated to German
|
||||||
@ -35,12 +35,12 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**Grazi\u00f6s Abgerollt**
|
Acrobatics.Ability.Proc=[[GREEN]]**Grazi\u00f6s Abgerollt**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Ausgewichen**
|
Acrobatics.Combat.Proc=[[GREEN]]**Ausgewichen**
|
||||||
Acrobatics.DodgeChance=[[RED]]Ausweich-Chance: [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]Ausweich-Chance: [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=Rolle
|
Acrobatics.SubSkill.Roll.Name=Rolle
|
||||||
Acrobatics.Effect.1=Reduziert oder negiert Fall-Schaden
|
Acrobatics.SubSkill.Roll.Description=Reduziert oder negiert Fall-Schaden
|
||||||
Acrobatics.Effect.2=Grazi\u00f6se Rolle
|
Acrobatics.SubSkill.GracefulRoll.Name=Grazi\u00f6se Rolle
|
||||||
Acrobatics.Effect.3=Doppelte Effektivit\u00e4t der Rolle
|
Acrobatics.SubSkill.GracefulRoll.Description=Doppelte Effektivit\u00e4t der Rolle
|
||||||
Acrobatics.Effect.4=Ausweichen
|
Acrobatics.SubSkill.Dodge.Name=Ausweichen
|
||||||
Acrobatics.Effect.5=Halbiert Angriffschaden
|
Acrobatics.SubSkill.Dodge.Description=Halbiert Angriffschaden
|
||||||
Acrobatics.Listener=Akrobatik:
|
Acrobatics.Listener=Akrobatik:
|
||||||
Acrobatics.Roll.Chance=[[RED]]Rolle-Chance: [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]Rolle-Chance: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]Grazi\u00f6se Rolle-Chance: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]Grazi\u00f6se Rolle-Chance: [[YELLOW]]{0}
|
||||||
@ -49,10 +49,10 @@ Acrobatics.SkillName=AKROBATIK
|
|||||||
Acrobatics.Skillup=[[YELLOW]]Akrobatik Skill um {0} gestiegen. Gesamt ({1})
|
Acrobatics.Skillup=[[YELLOW]]Akrobatik Skill um {0} gestiegen. Gesamt ({1})
|
||||||
|
|
||||||
#ALCHEMY
|
#ALCHEMY
|
||||||
Alchemy.Effect.0=Katalyse
|
Alchemy.SubSkill.Catalysis.Name=Katalyse
|
||||||
Alchemy.Effect.1=Erh\u00F6ht die Braugeschwindigkeit
|
Alchemy.SubSkill.Catalysis.Description=Erh\u00F6ht die Braugeschwindigkeit
|
||||||
Alchemy.Effect.2=Braukunst
|
Alchemy.SubSkill.Concoctions.Name=Braukunst
|
||||||
Alchemy.Effect.3=Braue Tr\u00E4nke mit mehr Zutaten
|
Alchemy.SubSkill.Concoctions.Description=Braue Tr\u00E4nke mit mehr Zutaten
|
||||||
Alchemy.Listener=Alchemie:
|
Alchemy.Listener=Alchemie:
|
||||||
Alchemy.Ability.Locked.0=GESPERRT bis Skill {0}+ (KATALYSE)
|
Alchemy.Ability.Locked.0=GESPERRT bis Skill {0}+ (KATALYSE)
|
||||||
Alchemy.Catalysis.Speed=[[RED]]Braugeschwindigkeit: [[YELLOW]]{0}
|
Alchemy.Catalysis.Speed=[[RED]]Braugeschwindigkeit: [[YELLOW]]{0}
|
||||||
@ -65,12 +65,12 @@ Alchemy.Skillup=[[YELLOW]]Alchemie Skill um {0} gestiegen. Gesamt ({1})
|
|||||||
Archery.Combat.DazeChance=[[RED]]Chance auf Bet\u00e4ubung: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]Chance auf Bet\u00e4ubung: [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]Chance auf Pfeil-R\u00fcckgewinnung: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]Chance auf Pfeil-R\u00fcckgewinnung: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]Kunstschuss Zusatzschaden: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]Kunstschuss Zusatzschaden: [[YELLOW]]{0}
|
||||||
Archery.Effect.0=Kunstschuss
|
Archery.SubSkill.SkillShot.Name=Kunstschuss
|
||||||
Archery.Effect.1=Erh\u00f6ht Schaden vom Bogen
|
Archery.SubSkill.SkillShot.Description=Erh\u00f6ht Schaden vom Bogen
|
||||||
Archery.Effect.2=Bet\u00e4ubung (Spieler)
|
Archery.SubSkill.Daze.Name=Bet\u00e4ubung (Spieler)
|
||||||
Archery.Effect.3=Verwirrt Feinde und f\u00FCgt {0} Schaden zu
|
Archery.SubSkill.Daze.Description=Verwirrt Feinde und f\u00FCgt {0} Schaden zu
|
||||||
Archery.Effect.4=Pfeil-R\u00fcckgewinnung
|
Archery.SubSkill.ArrowRetrieval.Name=Pfeil-R\u00fcckgewinnung
|
||||||
Archery.Effect.5=Chance auf Pfeil-R\u00fcckgewinnung von Leichen
|
Archery.SubSkill.ArrowRetrieval.Description=Chance auf Pfeil-R\u00fcckgewinnung von Leichen
|
||||||
Archery.Listener=Bogen:
|
Archery.Listener=Bogen:
|
||||||
Archery.SkillName=BOGEN
|
Archery.SkillName=BOGEN
|
||||||
Archery.Skillup=[[YELLOW]]Bogenschie\u00DFen Fertigkeit ist um {0} gestiegen. Gesamt ({1})
|
Archery.Skillup=[[YELLOW]]Bogenschie\u00DFen Fertigkeit ist um {0} gestiegen. Gesamt ({1})
|
||||||
@ -91,16 +91,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**AUSGESCHALTET durch GEWALT SCHLAG**
|
|||||||
Axes.Combat.GI.Struck=[[RED]]**Von WUCHT-SCHLAG getroffen**
|
Axes.Combat.GI.Struck=[[RED]]**Von WUCHT-SCHLAG getroffen**
|
||||||
Axes.Combat.SS.Struck=[[DARK_RED]]vom Sch\u00E4delspalter getroffen!
|
Axes.Combat.SS.Struck=[[DARK_RED]]vom Sch\u00E4delspalter getroffen!
|
||||||
Axes.Combat.SS.Length=[[RED]]Sch\u00e4del-Spalter Dauer: [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Sch\u00e4del-Spalter Dauer: [[YELLOW]]{0}s
|
||||||
Axes.Effect.0=Sch\u00e4del-Spalter (F\u00e4higkeit)
|
Axes.SubSkill.SkullSplitter.Name=Sch\u00e4del-Spalter (F\u00e4higkeit)
|
||||||
Axes.Effect.1=Verursacht Umgebungsschaden
|
Axes.SubSkill.SkullSplitter.Description=Verursacht Umgebungsschaden
|
||||||
Axes.Effect.2=Kritische Treffer
|
Axes.SubSkill.CriticalStrikes.Name=Kritische Treffer
|
||||||
Axes.Effect.3=Doppelter Schaden
|
Axes.SubSkill.CriticalStrikes.Description=Doppelter Schaden
|
||||||
Axes.Effect.4=Axt-Beherrschung
|
Axes.SubSkill.AxeMastery.Name=Axt-Beherrschung
|
||||||
Axes.Effect.5=Verursacht Bonus-Schaden
|
Axes.SubSkill.AxeMastery.Description=Verursacht Bonus-Schaden
|
||||||
Axes.Effect.6=Wucht
|
Axes.SubSkill.ArmorImpact.Name=Wucht
|
||||||
Axes.Effect.7=Treffe mit gen\u00fcgend Gewalt zum R\u00fcstung zerschmettern
|
Axes.SubSkill.ArmorImpact.Description=Treffe mit gen\u00fcgend Gewalt zum R\u00fcstung zerschmettern
|
||||||
Axes.Effect.8=Wucht-Schlag
|
Axes.SubSkill.GreaterImpact.Name=Wucht-Schlag
|
||||||
Axes.Effect.9=Zusatz-Schaden gegen ungepanzerte Feinde
|
Axes.SubSkill.GreaterImpact.Description=Zusatz-Schaden gegen ungepanzerte Feinde
|
||||||
Axes.Listener=Axt:
|
Axes.Listener=Axt:
|
||||||
Axes.SkillName=AXT
|
Axes.SkillName=AXT
|
||||||
Axes.Skills.SS.Off=[[RED]]**Sch\u00e4del-Spalter abgenutzt**
|
Axes.Skills.SS.Off=[[RED]]**Sch\u00e4del-Spalter abgenutzt**
|
||||||
@ -113,10 +113,10 @@ Axes.Skillup=[[YELLOW]]Axt Skill um {0} gestiegen. Gesamt ({1})
|
|||||||
#EXCAVATION
|
#EXCAVATION
|
||||||
Excavation.Ability.Lower=[[GRAY]]**Du senkst deine SCHAUFEL**
|
Excavation.Ability.Lower=[[GRAY]]**Du senkst deine SCHAUFEL**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**Deine SCHAUFEL ist bereit**
|
Excavation.Ability.Ready=[[GREEN]]**Deine SCHAUFEL ist bereit**
|
||||||
Excavation.Effect.0=Giga Bohrhammer (F\u00e4higkeit)
|
Excavation.SubSkill.GigaDrillBreaker.Name=Giga Bohrhammer (F\u00e4higkeit)
|
||||||
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Geschwindigkeit
|
Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Geschwindigkeit
|
||||||
Excavation.Effect.2=Schatz-J\u00e4ger
|
Excavation.SubSkill.TreasureHunter.Name=Schatz-J\u00e4ger
|
||||||
Excavation.Effect.3=F\u00e4higkeit nach Sch\u00e4tzen zu graben
|
Excavation.SubSkill.TreasureHunter.Description=F\u00e4higkeit nach Sch\u00e4tzen zu graben
|
||||||
Excavation.Effect.Length=[[RED]]Giga Bohrhammer Dauer: [[YELLOW]]{0}s
|
Excavation.Effect.Length=[[RED]]Giga Bohrhammer Dauer: [[YELLOW]]{0}s
|
||||||
Excavation.Listener=Graben:
|
Excavation.Listener=Graben:
|
||||||
Excavation.SkillName=GRABEN
|
Excavation.SkillName=GRABEN
|
||||||
@ -139,18 +139,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Zauber-J\u00e4ger Chance: [[YELLOW]]{0}
|
|||||||
Fishing.Ability.Shake=[[RED]]Rei\u00DFen-Chance: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Rei\u00DFen-Chance: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]Eisangeln: Angeln im Eis
|
Fishing.Ability.IceFishing=[[RED]]Eisangeln: Angeln im Eis
|
||||||
Fishing.Ability.FD=[[RED]]Fischer-Mahlzeit Rang: [[YELLOW]]{0}
|
Fishing.Ability.FD=[[RED]]Fischer-Mahlzeit Rang: [[YELLOW]]{0}
|
||||||
Fishing.Effect.0=Schatz-J\u00e4ger (Passiv)
|
Fishing.SubSkill.TreasureHunter.Name=Schatz-J\u00e4ger (Passiv)
|
||||||
Fishing.Effect.1=Angle verschiedene Objekte
|
Fishing.SubSkill.TreasureHunter.Description=Angle verschiedene Objekte
|
||||||
Fishing.Effect.2=Zauber-J\u00e4ger
|
Fishing.SubSkill.MagicHunter.Name=Zauber-J\u00e4ger
|
||||||
Fishing.Effect.3=Finde verzauberte Gegenst\u00e4nde
|
Fishing.SubSkill.MagicHunter.Description=Finde verzauberte Gegenst\u00e4nde
|
||||||
Fishing.Effect.4=Rei\u00DFen
|
Fishing.SubSkill.Shake.Name=Rei\u00DFen
|
||||||
Fishing.Effect.5=Rei\u00DFe per Angel Gegenst\u00e4nde aus den Mobs
|
Fishing.SubSkill.Shake.Description=Rei\u00DFe per Angel Gegenst\u00e4nde aus den Mobs
|
||||||
Fishing.Effect.6=Fischer-Mahlzeit
|
Fishing.SubSkill.FishermansDiet.Name=Fischer-Mahlzeit
|
||||||
Fishing.Effect.7=Verbessert Effizienz von geangelter Nahrung
|
Fishing.SubSkill.FishermansDiet.Description=Verbessert Effizienz von geangelter Nahrung
|
||||||
Fishing.Effect.8=Profiangel
|
Fishing.SubSkill.MasterAngler.Name=Profiangel
|
||||||
Fishing.Effect.9=Erh\u00F6ht die Chance des Anbei\u00DFens
|
Fishing.SubSkill.MasterAngler.Description=Erh\u00F6ht die Chance des Anbei\u00DFens
|
||||||
Fishing.Effect.10=Eisangeln
|
Fishing.SubSkill.IceFishing.Name=Eisangeln
|
||||||
Fishing.Effect.11=Erm\u00F6glicht dir in Eisbiomen angeln zu gehen
|
Fishing.SubSkill.IceFishing.Description=Erm\u00F6glicht dir in Eisbiomen angeln zu gehen
|
||||||
Fishing.Chance.Raining=[[BLUE]] Regen Bonus
|
Fishing.Chance.Raining=[[BLUE]] Regen Bonus
|
||||||
Fishing.Listener=Angeln:
|
Fishing.Listener=Angeln:
|
||||||
Fishing.Ability.TH.MagicFound=[[AQUA]]Dich ber\u00fchrt ein leichter Zauber bei diesem Fang...
|
Fishing.Ability.TH.MagicFound=[[AQUA]]Dich ber\u00fchrt ein leichter Zauber bei diesem Fang...
|
||||||
@ -173,19 +173,19 @@ Herbalism.Ability.Lower=[[GRAY]]**Du senkst deine HARKE**
|
|||||||
Herbalism.Ability.Ready=[[GREEN]]**Deine HARKE ist bereit**
|
Herbalism.Ability.Ready=[[GREEN]]**Deine HARKE ist bereit**
|
||||||
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Gr\u00FCne Zehe Chance: [[YELLOW]]{0}
|
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Gr\u00FCne Zehe Chance: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**GR\u00DCNE ZEHE GESCHEITERT**
|
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**GR\u00DCNE ZEHE GESCHEITERT**
|
||||||
Herbalism.Effect.0=Gr\u00fcnes Land (F\u00e4higkeit)
|
Herbalism.SubSkill.GreenTerra.Name=Gr\u00fcnes Land (F\u00e4higkeit)
|
||||||
Herbalism.Effect.1=Erte das Land ab, 3x Drops
|
Herbalism.SubSkill.GreenTerra.Description=Erte das Land ab, 3x Drops
|
||||||
Herbalism.Effect.2=Gr\u00fcner Daumen (Weizen)
|
Herbalism.SubSkill.GreenThumb.Name=Gr\u00fcner Daumen (Weizen)
|
||||||
Herbalism.Effect.3=Auto-Saat, s\u00e4ht Weizen wenn abgeerntet
|
Herbalism.SubSkill.GreenThumb.Description=Auto-Saat, s\u00e4ht Weizen wenn abgeerntet
|
||||||
Herbalism.Effect.5=Bemoost Steinziegel , l\u00e4sst Gras wachsen
|
Herbalism.SubSkill.GreenThumb.Description.2=Bemoost Steinziegel , l\u00e4sst Gras wachsen
|
||||||
Herbalism.Effect.6=Bauernfr\u00fchst\u00fcck
|
Herbalism.SubSkill.FarmersDiet.Name=Bauernfr\u00fchst\u00fcck
|
||||||
Herbalism.Effect.7=Erh\u00f6ht Effektivit\u00e4t von geernteter Nahrung
|
Herbalism.SubSkill.FarmersDiet.Description=Erh\u00f6ht Effektivit\u00e4t von geernteter Nahrung
|
||||||
Herbalism.Effect.8=Doppel Drops (Alle Pflanzen)
|
Herbalism.SubSkill.DoubleDrops.Name=Doppel Drops (Alle Pflanzen)
|
||||||
Herbalism.Effect.9=Verdoppelt die normale Ausbeute (Loot)
|
Herbalism.SubSkill.DoubleDrops.Description=Verdoppelt die normale Ausbeute (Loot)
|
||||||
Herbalism.Effect.10=Hylian Gl\u00fcck
|
Herbalism.SubSkill.HylianLuck.Name=Hylian Gl\u00fcck
|
||||||
Herbalism.Effect.11=Gibt eine kleine M\u00f6glichkeit, seltene Gegenst\u00e4nde zu finden
|
Herbalism.SubSkill.HylianLuck.Description=Gibt eine kleine M\u00f6glichkeit, seltene Gegenst\u00e4nde zu finden
|
||||||
Herbalism.Effect.12=Pilz Zehe
|
Herbalism.SubSkill.ShroomThumb.Name=Pilz Zehe
|
||||||
Herbalism.Effect.13=Verbreite Myzel auf Gras und Erde
|
Herbalism.SubSkill.ShroomThumb.Description=Verbreite Myzel auf Gras und Erde
|
||||||
Herbalism.HylianLuck=[[GREEN]]Heute ist das Gl\u00fcck von Hyrule mit dir!
|
Herbalism.HylianLuck=[[GREEN]]Heute ist das Gl\u00fcck von Hyrule mit dir!
|
||||||
Herbalism.Listener=Pflanzenkunde:
|
Herbalism.Listener=Pflanzenkunde:
|
||||||
Herbalism.SkillName=PFLANZENKUNDE
|
Herbalism.SkillName=PFLANZENKUNDE
|
||||||
@ -203,16 +203,16 @@ Mining.Ability.Locked.1=GESPERRT bis Skill {0}+ (Sprengmeister)
|
|||||||
Mining.Ability.Locked.2=GESPERRT bis Skill {0}+ (Explosions-Experte)
|
Mining.Ability.Locked.2=GESPERRT bis Skill {0}+ (Explosions-Experte)
|
||||||
Mining.Ability.Lower=[[GRAY]]**Du senkst deine SPITZHACKE**
|
Mining.Ability.Lower=[[GRAY]]**Du senkst deine SPITZHACKE**
|
||||||
Mining.Ability.Ready=[[GREEN]]**Deine SPITZHACKE ist bereit**
|
Mining.Ability.Ready=[[GREEN]]**Deine SPITZHACKE ist bereit**
|
||||||
Mining.Effect.0=Super-Brecher (F\u00e4higkeit)
|
Mining.SubSkill.SuperBreaker.Name=Super-Brecher (F\u00e4higkeit)
|
||||||
Mining.Effect.1=Abbaugeschwindigkeit+, Dreifach-Drop Chance
|
Mining.SubSkill.SuperBreaker.Description=Abbaugeschwindigkeit+, Dreifach-Drop Chance
|
||||||
Mining.Effect.2=Doppel Drops
|
Mining.SubSkill.DoubleDrops.Name=Doppel Drops
|
||||||
Mining.Effect.3=Verdoppelt die normale Ausbeute
|
Mining.SubSkill.DoubleDrops.Description=Verdoppelt die normale Ausbeute
|
||||||
Mining.Effect.4=Z\u00fcndstoff
|
Mining.SubSkill.BlastMining.Name=Z\u00fcndstoff
|
||||||
Mining.Effect.5=Bonus beim Abbaue mit TNT
|
Mining.SubSkill.BlastMining.Description=Bonus beim Abbaue mit TNT
|
||||||
Mining.Effect.6=Sprengmeister
|
Mining.SubSkill.BiggerBombs.Name=Sprengmeister
|
||||||
Mining.Effect.7=Erh\u00f6ht den Explosions-Radius
|
Mining.SubSkill.BiggerBombs.Description=Erh\u00f6ht den Explosions-Radius
|
||||||
Mining.Effect.8=Explosions-Experte
|
Mining.SubSkill.DemolitionsExpertise.Name=Explosions-Experte
|
||||||
Mining.Effect.9=Reduziert die Verletzung durch TNT Explosionen
|
Mining.SubSkill.DemolitionsExpertise.Description=Reduziert die Verletzung durch TNT Explosionen
|
||||||
Mining.Effect.Decrease=[[RED]]Explosions-Experte Schadensreduzierung: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]Explosions-Experte Schadensreduzierung: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]Doppel Drop Chance: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]Doppel Drop Chance: [[YELLOW]]{0}
|
||||||
Mining.Listener=Bergbau:
|
Mining.Listener=Bergbau:
|
||||||
@ -233,22 +233,22 @@ Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] benutzte [[RED]]Z\u00fcndstoff!
|
|||||||
Mining.Blast.Refresh=[[GREEN]]Dein [[YELLOW]]Z\u00fcndstoff [[GREEN]]ist wieder bereit!
|
Mining.Blast.Refresh=[[GREEN]]Dein [[YELLOW]]Z\u00fcndstoff [[GREEN]]ist wieder bereit!
|
||||||
|
|
||||||
#REPAIR
|
#REPAIR
|
||||||
Repair.Effect.0=Reparatur
|
Repair.SubSkill.Repair.Name=Reparatur
|
||||||
Repair.Effect.1=Repariere Werkzeuge & R\u00fcstung
|
Repair.SubSkill.Repair.Description=Repariere Werkzeuge & R\u00fcstung
|
||||||
Repair.Effect.10=Gold Reparatur ({0}+ SKILL)
|
Repair.SubSkill.GoldRepair.Name=Gold Reparatur ({0}+ SKILL)
|
||||||
Repair.Effect.11=Repariere Gold-Werkzeuge & R\u00fcstung
|
Repair.SubSkill.GoldRepair.Description=Repariere Gold-Werkzeuge & R\u00fcstung
|
||||||
Repair.Effect.12=Eisen Reparatur ({0}+ SKILL)
|
Repair.SubSkill.IronRepair.Name=Eisen Reparatur ({0}+ SKILL)
|
||||||
Repair.Effect.13=Repariere Eisen-Werkzeuge & R\u00fcstung
|
Repair.SubSkill.IronRepair.Description=Repariere Eisen-Werkzeuge & R\u00fcstung
|
||||||
Repair.Effect.14=Stein Reparatur ({0}+ SKILL)
|
Repair.SubSkill.StoneRepair.Name=Stein Reparatur ({0}+ SKILL)
|
||||||
Repair.Effect.15=Repariere Stein-Werkzeuge
|
Repair.SubSkill.StoneRepair.Description=Repariere Stein-Werkzeuge
|
||||||
Repair.Effect.2=Reparatur Meister
|
Repair.SubSkill.RepairMastery.Name=Reparatur Meister
|
||||||
Repair.Effect.3=Erh\u00f6ht den Reparatur-Wert
|
Repair.SubSkill.RepairMastery.Description=Erh\u00f6ht den Reparatur-Wert
|
||||||
Repair.Effect.4=Super-Reparatur
|
Repair.SubSkill.SuperRepair.Name=Super-Reparatur
|
||||||
Repair.Effect.5=Doppelte Effektivit\u00e4t
|
Repair.SubSkill.SuperRepair.Description=Doppelte Effektivit\u00e4t
|
||||||
Repair.Effect.6=Diamant Reparatur ({0}+ SKILL)
|
Repair.SubSkill.DiamondRepair.Name=Diamant Reparatur ({0}+ SKILL)
|
||||||
Repair.Effect.7=Repariere Diamant-Werkzeuge & R\u00fcstung
|
Repair.SubSkill.DiamondRepair.Description=Repariere Diamant-Werkzeuge & R\u00fcstung
|
||||||
Repair.Effect.8=Arkanes Schmieden
|
Repair.SubSkill.ArcaneForging.Name=Arkanes Schmieden
|
||||||
Repair.Effect.9=Repariere magische Gegenst\u00e4nde
|
Repair.SubSkill.ArcaneForging.Description=Repariere magische Gegenst\u00e4nde
|
||||||
Repair.Error=[[DARK_RED]]mcMMO ist beim Versuch dieses Item zu reparieren auf einen Fehler gesto\u00DFen!
|
Repair.Error=[[DARK_RED]]mcMMO ist beim Versuch dieses Item zu reparieren auf einen Fehler gesto\u00DFen!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]Du hast einen Amboss platziert, Ambosse k\u00f6nnen Waffen und R\u00fcstung reparieren.
|
Repair.Listener.Anvil=[[DARK_RED]]Du hast einen Amboss platziert, Ambosse k\u00f6nnen Waffen und R\u00fcstung reparieren.
|
||||||
Repair.Listener=Reparatur:
|
Repair.Listener=Reparatur:
|
||||||
@ -277,10 +277,10 @@ Repair.Arcane.Rank=[[RED]]Arkanes Schmieden Rang: [[YELLOW]]{0}/{1}
|
|||||||
|
|
||||||
#SALVAGE
|
#SALVAGE
|
||||||
Salvage.Pretty.Name=Verwerten
|
Salvage.Pretty.Name=Verwerten
|
||||||
Salvage.Effect.0=Fortgeschrittenes Verwerten
|
Salvage.SubSkill.AdvancedSalvage.Name=Fortgeschrittenes Verwerten
|
||||||
Salvage.Effect.1=Verwerte besch\u00E4digte Items
|
Salvage.SubSkill.AdvancedSalvage.Description=Verwerte besch\u00E4digte Items
|
||||||
Salvage.Effect.2=Arkanes Verwerten
|
Salvage.SubSkill.ArcaneSalvaging.Name=Arkanes Verwerten
|
||||||
Salvage.Effect.3=Extra Verzauberung aus Items
|
Salvage.SubSkill.ArcaneSalvaging.Description=Extra Verzauberung aus Items
|
||||||
Salvage.Ability.Locked.0=GESPERRT bis Skill {0}+ (Fortgeschrittenes Verwerten)
|
Salvage.Ability.Locked.0=GESPERRT bis Skill {0}+ (Fortgeschrittenes Verwerten)
|
||||||
Salvage.Ability.Bonus.0=Fortgeschrittenes Verwerten
|
Salvage.Ability.Bonus.0=Fortgeschrittenes Verwerten
|
||||||
Salvage.Ability.Bonus.1=Max Ertrag {0} Item zerst\u00F6rt
|
Salvage.Ability.Bonus.1=Max Ertrag {0} Item zerst\u00F6rt
|
||||||
@ -311,14 +311,14 @@ Swords.Combat.Counter.Chance=[[RED]]Gegenangriff Chance: [[YELLOW]]{0}
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Treffer durch Gegenangriff!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Treffer durch Gegenangriff!
|
||||||
Swords.Combat.Countered=[[GREEN]]**GEGENANGRIFF**
|
Swords.Combat.Countered=[[GREEN]]**GEGENANGRIFF**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Getroffen von S\u00c4GEZAHNSCHLAG!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Getroffen von S\u00c4GEZAHNSCHLAG!
|
||||||
Swords.Effect.0=Gegenangriff
|
Swords.SubSkill.CounterAttack.Name=Gegenangriff
|
||||||
Swords.Effect.1=Reflektiere {0} des Schadens w\u00E4hrend du blockierst
|
Swords.SubSkill.CounterAttack.Description=Reflektiere {0} des Schadens w\u00E4hrend du blockierst
|
||||||
Swords.Effect.2=S\u00e4gezahnschlag (F\u00e4higkeit)
|
Swords.SubSkill.SerratedStrikes.Name=S\u00e4gezahnschlag (F\u00e4higkeit)
|
||||||
Swords.Effect.3={0} Fl\u00E4chenschaden, Fl\u00E4chenblutung+
|
Swords.SubSkill.SerratedStrikes.Description={0} Fl\u00E4chenschaden, Fl\u00E4chenblutung+
|
||||||
Swords.Effect.4=S\u00e4gezahnschlag, Blutung+
|
Swords.Effect.4=S\u00e4gezahnschlag, Blutung+
|
||||||
Swords.Effect.5={0} Ticks Blutung
|
Swords.Effect.5={0} Ticks Blutung
|
||||||
Swords.Effect.6=Blutung
|
Swords.SubSkill.Bleed.Name=Blutung
|
||||||
Swords.Effect.7=Verursacht Blutungsschaden \u00fcber Zeit
|
Swords.SubSkill.Bleed.Description=Verursacht Blutungsschaden \u00fcber Zeit
|
||||||
Swords.Listener=Schwert:
|
Swords.Listener=Schwert:
|
||||||
Swords.SkillName=SCHWERT
|
Swords.SkillName=SCHWERT
|
||||||
Swords.Skills.SS.Off=[[RED]]**S\u00e4gezahnschlag abgenutzt**
|
Swords.Skills.SS.Off=[[RED]]**S\u00e4gezahnschlag abgenutzt**
|
||||||
@ -349,25 +349,25 @@ Taming.Ability.Locked.3=GESPERRT bis Skill {0}+ (Gesch\u00e4rfte Krallen)
|
|||||||
Taming.Ability.Locked.4=GESPERRT bis Skill {0}+ (Schnell-Imbiss)
|
Taming.Ability.Locked.4=GESPERRT bis Skill {0}+ (Schnell-Imbiss)
|
||||||
Taming.Ability.Locked.5=GESPERRT bis Skill {0}+ (Heiliger Hund)
|
Taming.Ability.Locked.5=GESPERRT bis Skill {0}+ (Heiliger Hund)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]Aufschlitzen Chance: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]Aufschlitzen Chance: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=Bestienkunde
|
Taming.SubSkill.BeastLore.Name=Bestienkunde
|
||||||
Taming.Effect.1=Knochenschlag inspiziert W\u00f6lfe und Ozelots
|
Taming.SubSkill.BeastLore.Description=Knochenschlag inspiziert W\u00f6lfe und Ozelots
|
||||||
Taming.Effect.10=Schock-Sicher
|
Taming.SubSkill.ShockProof.Name=Schock-Sicher
|
||||||
Taming.Effect.11=Reduktion von Explosions-Schaden
|
Taming.SubSkill.ShockProof.Description=Reduktion von Explosions-Schaden
|
||||||
Taming.Effect.12=Ruf der Wildnis
|
Taming.SubSkill.CallOfTheWild.Name=Ruf der Wildnis
|
||||||
Taming.Effect.13=Beschw\u00f6re ein Tier an deine Seite
|
Taming.SubSkill.CallOfTheWild.Description=Beschw\u00f6re ein Tier an deine Seite
|
||||||
Taming.Effect.14=[[GRAY]]RdW: B\u00fccken und Linksklick mit {0} {1} (Ozelot), {2} {3} (Wolf), {4} {5} (Pferd)
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]RdW: B\u00fccken und Linksklick mit {0} {1} (Ozelot), {2} {3} (Wolf), {4} {5} (Pferd)
|
||||||
Taming.Effect.16=Schnell-Imbiss
|
Taming.SubSkill.FastFoodService.Name=Schnell-Imbiss
|
||||||
Taming.Effect.17=Chance auf Heilung bei Attacke (Wolf)
|
Taming.SubSkill.FastFoodService.Description=Chance auf Heilung bei Attacke (Wolf)
|
||||||
Taming.Effect.18=Heiliger Hund
|
Taming.SubSkill.HolyHound.Name=Heiliger Hund
|
||||||
Taming.Effect.19=Heilung durch Magie und Tr\u00E4nke
|
Taming.SubSkill.HolyHound.Description=Heilung durch Magie und Tr\u00E4nke
|
||||||
Taming.Effect.2=Aufschlitzen
|
Taming.SubSkill.Gore.Name=Aufschlitzen
|
||||||
Taming.Effect.3=Kritische Treffer verursachen Blutung
|
Taming.SubSkill.Gore.Description=Kritische Treffer verursachen Blutung
|
||||||
Taming.Effect.4=Gesch\u00e4rfte Krallen
|
Taming.SubSkill.SharpenedClaws.Name=Gesch\u00e4rfte Krallen
|
||||||
Taming.Effect.5=Schadens-Bonus
|
Taming.SubSkill.SharpenedClaws.Description=Schadens-Bonus
|
||||||
Taming.Effect.6=Umweltbewusst
|
Taming.SubSkill.EnvironmentallyAware.Name=Umweltbewusst
|
||||||
Taming.Effect.7=Kaktus/Lava-Furcht, Immun gegen Fall-Schaden
|
Taming.SubSkill.EnvironmentallyAware.Description=Kaktus/Lava-Furcht, Immun gegen Fall-Schaden
|
||||||
Taming.Effect.8=Dicker Pelz
|
Taming.SubSkill.ThickFur.Name=Dicker Pelz
|
||||||
Taming.Effect.9=Verminderter Schaden, Feuer-Resistent
|
Taming.SubSkill.ThickFur.Description=Verminderter Schaden, Feuer-Resistent
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Dein Wolf hastet zu dir zur\u00fcck...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Dein Wolf hastet zu dir zur\u00fcck...
|
||||||
Taming.Listener=Z\u00e4hmen:
|
Taming.Listener=Z\u00e4hmen:
|
||||||
Taming.SkillName=Z\u00c4HMEN
|
Taming.SkillName=Z\u00c4HMEN
|
||||||
@ -391,16 +391,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Dein Gegner hat einen eisernen Griff!
|
|||||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Dein eiserner Griff hat dich vor Entwaffnung gesch\u00FCtzt!
|
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Dein eiserner Griff hat dich vor Entwaffnung gesch\u00FCtzt!
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**Du senkst deine F\u00c4USTE**
|
Unarmed.Ability.Lower=[[GRAY]]**Du senkst deine F\u00c4USTE**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**Deine F\u00c4USTE sind bereit**
|
Unarmed.Ability.Ready=[[GREEN]]**Deine F\u00c4USTE sind bereit**
|
||||||
Unarmed.Effect.0=Berserker (F\u00e4higkeit)
|
Unarmed.SubSkill.Berserk.Name=Berserker (F\u00e4higkeit)
|
||||||
Unarmed.Effect.1=+50% Schaden, Zerbricht weiche Materialien
|
Unarmed.SubSkill.Berserk.Description=+50% Schaden, Zerbricht weiche Materialien
|
||||||
Unarmed.Effect.2=Entwaffnen (Spieler)
|
Unarmed.SubSkill.Disarm.Name=Entwaffnen (Spieler)
|
||||||
Unarmed.Effect.3=L\u00E4sst Gegenstand aus der Hand des Feindes fallen
|
Unarmed.SubSkill.Disarm.Description=L\u00E4sst Gegenstand aus der Hand des Feindes fallen
|
||||||
Unarmed.Effect.4=Eiserner Arm
|
Unarmed.SubSkill.IronArmStyle.Name=Eiserner Arm
|
||||||
Unarmed.Effect.5=Erh\u00f6ht kurzfristig deine Schlagkraft
|
Unarmed.SubSkill.IronArmStyle.Description=Erh\u00f6ht kurzfristig deine Schlagkraft
|
||||||
Unarmed.Effect.6=Pfeil-Ablenkung
|
Unarmed.SubSkill.ArrowDeflect.Name=Pfeil-Ablenkung
|
||||||
Unarmed.Effect.7=Lenkt Pfeile ab
|
Unarmed.SubSkill.ArrowDeflect.Description=Lenkt Pfeile ab
|
||||||
Unarmed.Effect.8=Eisen Griff
|
Unarmed.SubSkill.IronGrip.Name=Eisen Griff
|
||||||
Unarmed.Effect.9=Sch\u00FCtzt dich davor, entwaffnet zu werden
|
Unarmed.SubSkill.IronGrip.Description=Sch\u00FCtzt dich davor, entwaffnet zu werden
|
||||||
Unarmed.Listener=Unbewaffnet:
|
Unarmed.Listener=Unbewaffnet:
|
||||||
Unarmed.SkillName=UNBEWAFFNET
|
Unarmed.SkillName=UNBEWAFFNET
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Berserker ausgelaufen**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Berserker ausgelaufen**
|
||||||
@ -416,12 +416,12 @@ Woodcutting.Ability.1=Bl\u00e4st Bl\u00e4tter davon
|
|||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Doppel Drop Chance: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]Doppel Drop Chance: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]Baumf\u00e4ller Dauer: [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]Baumf\u00e4ller Dauer: [[YELLOW]]{0}s
|
||||||
Woodcutting.Ability.Locked.0=GESPERRT bis Skill {0}+ (Bl\u00e4ttersturm)
|
Woodcutting.Ability.Locked.0=GESPERRT bis Skill {0}+ (Bl\u00e4ttersturm)
|
||||||
Woodcutting.Effect.0=Baumf\u00e4ller (F\u00e4higkeit)
|
Woodcutting.SubSkill.TreeFeller.Name=Baumf\u00e4ller (F\u00e4higkeit)
|
||||||
Woodcutting.Effect.1=L\u00e4sst B\u00e4ume explodieren
|
Woodcutting.SubSkill.TreeFeller.Description=L\u00e4sst B\u00e4ume explodieren
|
||||||
Woodcutting.Effect.2=Bl\u00e4ttersturm
|
Woodcutting.SubSkill.LeafBlower.Name=Bl\u00e4ttersturm
|
||||||
Woodcutting.Effect.3=Bl\u00e4st Bl\u00e4tter davon
|
Woodcutting.SubSkill.LeafBlower.Description=Bl\u00e4st Bl\u00e4tter davon
|
||||||
Woodcutting.Effect.4=Doppel Drops
|
Woodcutting.SubSkill.HarvestLumber.Name=Doppel Drops
|
||||||
Woodcutting.Effect.5=Verdoppelt die Ausbeute
|
Woodcutting.SubSkill.HarvestLumber.Description=Verdoppelt die Ausbeute
|
||||||
Woodcutting.Listener=Holzf\u00e4ller:
|
Woodcutting.Listener=Holzf\u00e4ller:
|
||||||
Woodcutting.SkillName=HOLZF\u00c4LLER
|
Woodcutting.SkillName=HOLZF\u00c4LLER
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Baumf\u00e4ller abgelaufen**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Baumf\u00e4ller abgelaufen**
|
||||||
|
@ -37,12 +37,12 @@ JSON.LevelRequirement=Level Requirement
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
|
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
|
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
|
||||||
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=Roll
|
Acrobatics.SubSkill.Roll.Name=Roll
|
||||||
Acrobatics.Effect.1=Reduces or Negates fall damage
|
Acrobatics.SubSkill.Roll.Description=Reduces or Negates fall damage
|
||||||
Acrobatics.Effect.2=Graceful Roll
|
Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll
|
||||||
Acrobatics.Effect.3=Twice as effective as a normal Roll
|
Acrobatics.SubSkill.GracefulRoll.Description=Twice as effective as a normal Roll
|
||||||
Acrobatics.Effect.4=Dodge
|
Acrobatics.SubSkill.Dodge.Name=Dodge
|
||||||
Acrobatics.Effect.5=Reduce attack damage by half
|
Acrobatics.SubSkill.Dodge.Description=Reduce attack damage by half
|
||||||
Acrobatics.Listener=Acrobatics:
|
Acrobatics.Listener=Acrobatics:
|
||||||
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
|
||||||
@ -51,10 +51,10 @@ Acrobatics.SkillName=ACROBATICS
|
|||||||
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
|
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
|
||||||
|
|
||||||
#ALCHEMY
|
#ALCHEMY
|
||||||
Alchemy.Effect.0=Catalysis
|
Alchemy.SubSkill.Catalysis.Name=Catalysis
|
||||||
Alchemy.Effect.1=Increases potion brewing speed
|
Alchemy.SubSkill.Catalysis.Description=Increases potion brewing speed
|
||||||
Alchemy.Effect.2=Concoctions
|
Alchemy.SubSkill.Concoctions.Name=Concoctions
|
||||||
Alchemy.Effect.3=Brew potions with more ingredients
|
Alchemy.SubSkill.Concoctions.Description=Brew potions with more ingredients
|
||||||
Alchemy.Listener=Alchemy:
|
Alchemy.Listener=Alchemy:
|
||||||
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)
|
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)
|
||||||
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}
|
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}
|
||||||
@ -67,12 +67,12 @@ Alchemy.Skillup=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
|
|||||||
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
|
||||||
Archery.Effect.0=Skill Shot
|
Archery.SubSkill.SkillShot.Name=Skill Shot
|
||||||
Archery.Effect.1=Increases damage done with bows
|
Archery.SubSkill.SkillShot.Description=Increases damage done with bows
|
||||||
Archery.Effect.2=Daze (Players)
|
Archery.SubSkill.Daze.Name=Daze
|
||||||
Archery.Effect.3=Disorients foes and deals {0} DMG
|
Archery.SubSkill.Daze.Description=Disorients foes and deals {0} DMG
|
||||||
Archery.Effect.4=Arrow Retrieval
|
Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval
|
||||||
Archery.Effect.5=Chance to retrieve arrows from corpses
|
Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses
|
||||||
Archery.Listener=Archery:
|
Archery.Listener=Archery:
|
||||||
Archery.SkillName=ARCHERY
|
Archery.SkillName=ARCHERY
|
||||||
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
|
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
|
||||||
@ -93,16 +93,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
|
|||||||
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
|
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
|
||||||
Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER!
|
Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER!
|
||||||
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
|
||||||
Axes.Effect.0=Skull Splitter
|
Axes.SubSkill.SkullSplitter.Name=Skull Splitter
|
||||||
Axes.Effect.1=Deal AoE Damage
|
Axes.SubSkill.SkullSplitter.Description=Deal AoE Damage
|
||||||
Axes.Effect.2=Critical Strikes
|
Axes.SubSkill.CriticalStrikes.Name=Critical Strikes
|
||||||
Axes.Effect.3=Double Damage
|
Axes.SubSkill.CriticalStrikes.Description=Double Damage
|
||||||
Axes.Effect.4=Axe Mastery
|
Axes.SubSkill.AxeMastery.Name=Axe Mastery
|
||||||
Axes.Effect.5=Adds bonus DMG
|
Axes.SubSkill.AxeMastery.Description=Adds bonus DMG
|
||||||
Axes.Effect.6=Armor Impact
|
Axes.SubSkill.ArmorImpact.Name=Armor Impact
|
||||||
Axes.Effect.7=Strike with enough force to shatter armor
|
Axes.SubSkill.ArmorImpact.Description=Strike with enough force to shatter armor
|
||||||
Axes.Effect.8=Greater Impact
|
Axes.SubSkill.GreaterImpact.Name=Greater Impact
|
||||||
Axes.Effect.9=Deal bonus damage to unarmored foes
|
Axes.SubSkill.GreaterImpact.Description=Deal bonus damage to unarmored foes
|
||||||
Axes.Listener=Axes:
|
Axes.Listener=Axes:
|
||||||
Axes.SkillName=AXES
|
Axes.SkillName=AXES
|
||||||
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
|
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
|
||||||
@ -115,10 +115,10 @@ Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
|
|||||||
#EXCAVATION
|
#EXCAVATION
|
||||||
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
|
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
|
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
|
||||||
Excavation.Effect.0=Giga Drill Breaker
|
Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker
|
||||||
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
|
Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
|
||||||
Excavation.Effect.2=Treasure Hunter
|
Excavation.SubSkill.TreasureHunter.Name=Treasure Hunter
|
||||||
Excavation.Effect.3=Ability to dig for treasure
|
Excavation.SubSkill.TreasureHunter.Description=Ability to dig for treasure
|
||||||
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
|
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
|
||||||
Excavation.Listener=Excavation:
|
Excavation.Listener=Excavation:
|
||||||
Excavation.SkillName=EXCAVATION
|
Excavation.SkillName=EXCAVATION
|
||||||
@ -141,18 +141,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
|
|||||||
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice
|
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice
|
||||||
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}
|
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}
|
||||||
Fishing.Effect.0=Treasure Hunter (Passive)
|
Fishing.SubSkill.TreasureHunter.Name=Treasure Hunter
|
||||||
Fishing.Effect.1=Fish up misc. objects
|
Fishing.SubSkill.TreasureHunter.Description=Fish up misc. objects
|
||||||
Fishing.Effect.2=Magic Hunter
|
Fishing.SubSkill.MagicHunter.Name=Magic Hunter
|
||||||
Fishing.Effect.3=Find Enchanted Items
|
Fishing.SubSkill.MagicHunter.Description=Find Enchanted Items
|
||||||
Fishing.Effect.4=Shake (vs. Entities)
|
Fishing.SubSkill.Shake.Name=Shake
|
||||||
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
|
Fishing.SubSkill.Shake.Description=Shake items off of mobs w/ fishing pole
|
||||||
Fishing.Effect.6=Fisherman's Diet
|
Fishing.SubSkill.FishermansDiet.Name=Fisherman's Diet
|
||||||
Fishing.Effect.7=Improves hunger restored from fished foods
|
Fishing.SubSkill.FishermansDiet.Description=Improves hunger restored from fished foods
|
||||||
Fishing.Effect.8=Master Angler
|
Fishing.SubSkill.MasterAngler.Name=Master Angler
|
||||||
Fishing.Effect.9=Improves chance of getting a bite while fishing
|
Fishing.SubSkill.MasterAngler.Description=Improves chance of getting a bite while fishing
|
||||||
Fishing.Effect.10=Ice Fishing
|
Fishing.SubSkill.IceFishing.Name=Ice Fishing
|
||||||
Fishing.Effect.11=Allows you to fish in icy biomes
|
Fishing.SubSkill.IceFishing.Description=Allows you to fish in icy biomes
|
||||||
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
|
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
|
||||||
Fishing.Listener=Fishing:
|
Fishing.Listener=Fishing:
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
||||||
@ -175,20 +175,20 @@ Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
|
|||||||
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
|
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
|
||||||
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}
|
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**
|
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**
|
||||||
Herbalism.Effect.0=Green Terra
|
Herbalism.SubSkill.GreenTerra.Name=Green Terra
|
||||||
Herbalism.Effect.1=Spread the Terra, 3x Drops
|
Herbalism.SubSkill.GreenTerra.Description=Spread the Terra, 3x Drops
|
||||||
Herbalism.Effect.2=Green Thumb (Wheat)
|
Herbalism.SubSkill.GreenThumb.Name=Green Thumb
|
||||||
Herbalism.Effect.3=Auto-Plants crops when harvesting
|
Herbalism.SubSkill.GreenThumb.Description=Auto-Plants crops when harvesting
|
||||||
Herbalism.Effect.4=Green Thumb (Blocks)
|
Herbalism.Effect.4=Green Thumb (Blocks)
|
||||||
Herbalism.Effect.5=Make bricks mossy, or make grass grow
|
Herbalism.SubSkill.GreenThumb.Description.2=Make bricks mossy, or make grass grow
|
||||||
Herbalism.Effect.6=Farmer's Diet
|
Herbalism.SubSkill.FarmersDiet.Name=Farmer's Diet
|
||||||
Herbalism.Effect.7=Improves hunger restored from farmed foods
|
Herbalism.SubSkill.FarmersDiet.Description=Improves hunger restored from farmed foods
|
||||||
Herbalism.Effect.8=Double Drops (All Herbs)
|
Herbalism.SubSkill.DoubleDrops.Name=Double Drops
|
||||||
Herbalism.Effect.9=Double the normal loot
|
Herbalism.SubSkill.DoubleDrops.Description=Double the normal loot
|
||||||
Herbalism.Effect.10=Hylian Luck
|
Herbalism.SubSkill.HylianLuck.Name=Hylian Luck
|
||||||
Herbalism.Effect.11=Gives a small chance of finding rare items
|
Herbalism.SubSkill.HylianLuck.Description=Gives a small chance of finding rare items
|
||||||
Herbalism.Effect.12=Shroom Thumb
|
Herbalism.SubSkill.ShroomThumb.Name=Shroom Thumb
|
||||||
Herbalism.Effect.13=Spread mycelium to dirt & grass
|
Herbalism.SubSkill.ShroomThumb.Description=Spread mycelium to dirt & grass
|
||||||
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!
|
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!
|
||||||
Herbalism.Listener=Herbalism:
|
Herbalism.Listener=Herbalism:
|
||||||
Herbalism.SkillName=HERBALISM
|
Herbalism.SkillName=HERBALISM
|
||||||
@ -206,16 +206,16 @@ Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)
|
|||||||
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
|
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
|
||||||
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
|
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
|
||||||
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
|
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
|
||||||
Mining.Effect.0=Super Breaker
|
Mining.SubSkill.SuperBreaker.Name=Super Breaker
|
||||||
Mining.Effect.1=Speed+, Triple Drop Chance
|
Mining.SubSkill.SuperBreaker.Description=Speed+, Triple Drop Chance
|
||||||
Mining.Effect.2=Double Drops
|
Mining.SubSkill.DoubleDrops.Name=Double Drops
|
||||||
Mining.Effect.3=Double the normal loot
|
Mining.SubSkill.DoubleDrops.Description=Double the normal loot
|
||||||
Mining.Effect.4=Blast Mining
|
Mining.SubSkill.BlastMining.Name=Blast Mining
|
||||||
Mining.Effect.5=Bonuses to mining with TNT
|
Mining.SubSkill.BlastMining.Description=Bonuses to mining with TNT
|
||||||
Mining.Effect.6=Bigger Bombs
|
Mining.SubSkill.BiggerBombs.Name=Bigger Bombs
|
||||||
Mining.Effect.7=Increases TNT explosion radius
|
Mining.SubSkill.BiggerBombs.Description=Increases TNT explosion radius
|
||||||
Mining.Effect.8=Demolitions Expertise
|
Mining.SubSkill.DemolitionsExpertise.Name=Demolitions Expertise
|
||||||
Mining.Effect.9=Decreases damage from TNT explosions
|
Mining.SubSkill.DemolitionsExpertise.Description=Decreases damage from TNT explosions
|
||||||
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
|
||||||
Mining.Listener=Mining:
|
Mining.Listener=Mining:
|
||||||
@ -236,22 +236,22 @@ Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
|||||||
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
|
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
|
||||||
|
|
||||||
#REPAIR
|
#REPAIR
|
||||||
Repair.Effect.0=Repair
|
Repair.SubSkill.Repair.Name=Repair
|
||||||
Repair.Effect.1=Repair Tools & Armor
|
Repair.SubSkill.Repair.Description=Repair Tools & Armor
|
||||||
Repair.Effect.10=Gold Repair ({0}+ SKILL)
|
Repair.SubSkill.GoldRepair.Name=Gold Repair ({0}+ SKILL)
|
||||||
Repair.Effect.11=Repair Gold Tools & Armor
|
Repair.SubSkill.GoldRepair.Description=Repair Gold Tools & Armor
|
||||||
Repair.Effect.12=Iron Repair ({0}+ SKILL)
|
Repair.SubSkill.IronRepair.Name=Iron Repair ({0}+ SKILL)
|
||||||
Repair.Effect.13=Repair Iron Tools & Armor
|
Repair.SubSkill.IronRepair.Description=Repair Iron Tools & Armor
|
||||||
Repair.Effect.14=Stone Repair ({0}+ SKILL)
|
Repair.SubSkill.StoneRepair.Name=Stone Repair ({0}+ SKILL)
|
||||||
Repair.Effect.15=Repair Stone Tools
|
Repair.SubSkill.StoneRepair.Description=Repair Stone Tools
|
||||||
Repair.Effect.2=Repair Mastery
|
Repair.SubSkill.RepairMastery.Name=Repair Mastery
|
||||||
Repair.Effect.3=Increased repair amount
|
Repair.SubSkill.RepairMastery.Description=Increased repair amount
|
||||||
Repair.Effect.4=Super Repair
|
Repair.SubSkill.SuperRepair.Name=Super Repair
|
||||||
Repair.Effect.5=Double effectiveness
|
Repair.SubSkill.SuperRepair.Description=Double effectiveness
|
||||||
Repair.Effect.6=Diamond Repair ({0}+ SKILL)
|
Repair.SubSkill.DiamondRepair.Name=Diamond Repair ({0}+ SKILL)
|
||||||
Repair.Effect.7=Repair Diamond Tools & Armor
|
Repair.SubSkill.DiamondRepair.Description=Repair Diamond Tools & Armor
|
||||||
Repair.Effect.8=Arcane Forging
|
Repair.SubSkill.ArcaneForging.Name=Arcane Forging
|
||||||
Repair.Effect.9=Repair magic items
|
Repair.SubSkill.ArcaneForging.Description=Repair magic items
|
||||||
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!
|
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
|
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
|
||||||
Repair.Listener=Repair:
|
Repair.Listener=Repair:
|
||||||
@ -280,10 +280,10 @@ Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}
|
|||||||
|
|
||||||
#SALVAGE
|
#SALVAGE
|
||||||
Salvage.Pretty.Name=Salvage
|
Salvage.Pretty.Name=Salvage
|
||||||
Salvage.Effect.0=Advanced Salvage
|
Salvage.SubSkill.AdvancedSalvage.Name=Advanced Salvage
|
||||||
Salvage.Effect.1=Salvage damaged items
|
Salvage.SubSkill.AdvancedSalvage.Description=Salvage damaged items
|
||||||
Salvage.Effect.2=Arcane Salvaging
|
Salvage.SubSkill.ArcaneSalvaging.Name=Arcane Salvaging
|
||||||
Salvage.Effect.3=Extract enchantments from items
|
Salvage.SubSkill.ArcaneSalvaging.Description=Extract enchantments from items
|
||||||
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)
|
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)
|
||||||
Salvage.Ability.Bonus.0=Advanced Salvage
|
Salvage.Ability.Bonus.0=Advanced Salvage
|
||||||
Salvage.Ability.Bonus.1=Max yield {0} item destroyed
|
Salvage.Ability.Bonus.1=Max yield {0} item destroyed
|
||||||
@ -317,14 +317,14 @@ Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
|
||||||
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
|
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
|
||||||
Swords.Effect.0=Counter Attack
|
Swords.SubSkill.CounterAttack.Name=Counter Attack
|
||||||
Swords.Effect.1=Reflect {0} of damage taken while blocking
|
Swords.SubSkill.CounterAttack.Description=Reflect {0} of damage taken while blocking
|
||||||
Swords.Effect.2=Serrated Strikes
|
Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes
|
||||||
Swords.Effect.3={0} DMG AoE, Bleed+ AoE
|
Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Bleed+ AoE
|
||||||
Swords.Effect.4=Serrated Strikes Bleed+
|
Swords.Effect.4=Serrated Strikes Bleed+
|
||||||
Swords.Effect.5={0} Tick Bleed
|
Swords.Effect.5={0} Tick Bleed
|
||||||
Swords.Effect.6=Bleed
|
Swords.SubSkill.Bleed.Name=Bleed
|
||||||
Swords.Effect.7=Apply a bleed DoT
|
Swords.SubSkill.Bleed.Description=Apply a bleed DoT
|
||||||
Swords.Listener=Swords:
|
Swords.Listener=Swords:
|
||||||
Swords.SkillName=SWORDS
|
Swords.SkillName=SWORDS
|
||||||
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
|
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
|
||||||
@ -355,25 +355,28 @@ Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)
|
|||||||
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
|
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
|
||||||
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)
|
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=Beast Lore
|
Taming.SubSkill.BeastLore.Name=Beast Lore
|
||||||
Taming.Effect.1=Bone-whacking inspects wolves & ocelots
|
Taming.SubSkill.BeastLore.Description=Bone-whacking inspects wolves & ocelots
|
||||||
Taming.Effect.10=Shock Proof
|
Taming.SubSkill.ShockProof.Name=Shock Proof
|
||||||
Taming.Effect.11=Explosive Damage Reduction
|
Taming.SubSkill.ShockProof.Description=Explosive Damage Reduction
|
||||||
Taming.Effect.12=Call of the Wild
|
Taming.SubSkill.CallOfTheWild.Name=Call of the Wild
|
||||||
Taming.Effect.13=Summon an animal to your side
|
Taming.SubSkill.CallOfTheWild.Description=Summon an animal to your side
|
||||||
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Crouch and left-click with\n {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)
|
||||||
Taming.Effect.16=Fast Food Service
|
Taming.SubSkill.FastFoodService.Name=Fast Food Service
|
||||||
Taming.Effect.17=Chance for wolves to heal on attack
|
Taming.SubSkill.FastFoodService.Description=Chance for wolves to heal on attack
|
||||||
Taming.Effect.18=Holy Hound
|
Taming.SubSkill.HolyHound.Name=Holy Hound
|
||||||
Taming.Effect.19=Healed by Magic & Poison
|
Taming.SubSkill.HolyHound.Description=Healed by Magic & Poison
|
||||||
Taming.Effect.2=Gore
|
Taming.SubSkill.Gore.Name=Gore
|
||||||
Taming.Effect.3=Critical Strike that applies Bleed
|
Taming.SubSkill.Gore.Description=Critical Strike that applies Bleed
|
||||||
Taming.Effect.4=Sharpened Claws
|
Taming.SubSkill.SharpenedClaws.Name=Sharpened Claws
|
||||||
Taming.Effect.5=Damage Bonus
|
Taming.SubSkill.SharpenedClaws.Description=Damage Bonus
|
||||||
Taming.Effect.6=Environmentally Aware
|
Taming.SubSkill.EnvironmentallyAware.Name=Environmentally Aware
|
||||||
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
|
Taming.SubSkill.EnvironmentallyAware.Description=Cactus/Lava Phobia, Fall DMG Immune
|
||||||
Taming.Effect.8=Thick Fur
|
Taming.SubSkill.ThickFur.Name=Thick Fur
|
||||||
Taming.Effect.9=DMG Reduction, Fire Resistance
|
Taming.SubSkill.ThickFur.Description=DMG Reduction, Fire Resistance
|
||||||
|
Taming.SubSkill.Pummel.Name=Pummel
|
||||||
|
Taming.SubSkill.Pummel.Description=Your Wolves have a chance of knocking back foes
|
||||||
|
Taming.SubSkill.Pummel.TargetMessage=You've been knocked back by a wolf!
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
|
||||||
Taming.Listener=Taming:
|
Taming.Listener=Taming:
|
||||||
Taming.SkillName=TAMING
|
Taming.SkillName=TAMING
|
||||||
@ -397,16 +400,18 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!
|
|||||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!
|
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
|
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
|
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
|
||||||
Unarmed.Effect.0=Berserk
|
Unarmed.SubSkill.Berserk.Name=Berserk
|
||||||
Unarmed.Effect.1=+50% DMG, Breaks weak materials
|
Unarmed.SubSkill.Berserk.Description=+50% DMG, Breaks weak materials
|
||||||
Unarmed.Effect.2=Disarm (Players)
|
Unarmed.SubSkill.Disarm.Name=Disarm
|
||||||
Unarmed.Effect.3=Drops the foes item held in hand
|
Unarmed.SubSkill.Disarm.Description=Drops the foes item held in hand
|
||||||
Unarmed.Effect.4=Iron Arm Style
|
Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style
|
||||||
Unarmed.Effect.5=Hardens your arm over time
|
Unarmed.SubSkill.IronArmStyle.Description=Hardens your arm over time
|
||||||
Unarmed.Effect.6=Arrow Deflect
|
Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect
|
||||||
Unarmed.Effect.7=Deflect arrows
|
Unarmed.SubSkill.ArrowDeflect.Description=Deflect arrows
|
||||||
Unarmed.Effect.8=Iron Grip
|
Unarmed.SubSkill.IronGrip.Name=Iron Grip
|
||||||
Unarmed.Effect.9=Prevents you from being disarmed
|
Unarmed.SubSkill.IronGrip.Description=Prevents you from being disarmed
|
||||||
|
Unarmed.SubSkill.BlockCracker.Name=Block Cracker
|
||||||
|
Unarmed.SubSkill.BlockCracker.Description=Break rock with your fists
|
||||||
Unarmed.Listener=Unarmed:
|
Unarmed.Listener=Unarmed:
|
||||||
Unarmed.SkillName=UNARMED
|
Unarmed.SkillName=UNARMED
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
|
||||||
@ -422,18 +427,18 @@ Woodcutting.Ability.1=Blow away leaves
|
|||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
|
||||||
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
|
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
|
||||||
Woodcutting.Effect.0=Tree Feller
|
Woodcutting.SubSkill.TreeFeller.Name=Tree Feller
|
||||||
Woodcutting.Effect.1=Make trees explode
|
Woodcutting.SubSkill.TreeFeller.Description=Make trees explode
|
||||||
Woodcutting.Effect.2=Leaf Blower
|
Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower
|
||||||
Woodcutting.Effect.3=Blow Away Leaves
|
Woodcutting.SubSkill.LeafBlower.Description=Blow Away Leaves
|
||||||
Woodcutting.Effect.4=Harvest Lumber
|
Woodcutting.SubSkill.HarvestLumber.Name=Harvest Lumber
|
||||||
Woodcutting.Effect.5=Skillfully extract more Lumber
|
Woodcutting.SubSkill.HarvestLumber.Description=Skillfully extract more Lumber
|
||||||
Woodcutting.Effect.6=Splinter
|
Woodcutting.SubSkill.Splinter.Name=Splinter
|
||||||
Woodcutting.Effect.7=Cut down trees more efficiently.
|
Woodcutting.SubSkill.Splinter.Description=Cut down trees more efficiently.
|
||||||
Woodcutting.Effect.8=Bark Surgeon
|
Woodcutting.SubSkill.BarkSurgeon.Name=Bark Surgeon
|
||||||
Woodcutting.Effect.9=Extract useful materials when stripping trees.
|
Woodcutting.SubSkill.BarkSurgeon.Description=Extract useful materials when stripping trees.
|
||||||
Woodcutting.Effect.10=Nature's Bounty
|
Woodcutting.SubSkill.NaturesBounty.Name=Nature's Bounty
|
||||||
Woodcutting.Effect.11=Gather experience from nature.
|
Woodcutting.SubSkill.NaturesBounty.Description=Gather experience from nature.
|
||||||
Woodcutting.Listener=Woodcutting:
|
Woodcutting.Listener=Woodcutting:
|
||||||
Woodcutting.SkillName=WOODCUTTING
|
Woodcutting.SkillName=WOODCUTTING
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
|
||||||
@ -744,7 +749,7 @@ Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.
|
|||||||
Guides.Usage=[[RED]] Usage is /{0} ? [page]
|
Guides.Usage=[[RED]] Usage is /{0} ? [page]
|
||||||
|
|
||||||
##Acrobatics
|
##Acrobatics
|
||||||
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.
|
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving Gracefuly in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.
|
||||||
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level
|
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level
|
||||||
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
|
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
|
||||||
|
|
||||||
@ -878,7 +883,7 @@ Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!
|
|||||||
#SKILLS
|
#SKILLS
|
||||||
Skills.Child=[[GOLD]](CHILD SKILL)
|
Skills.Child=[[GOLD]](CHILD SKILL)
|
||||||
Skills.Disarmed=[[DARK_RED]]You have been disarmed!
|
Skills.Disarmed=[[DARK_RED]]You have been disarmed!
|
||||||
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
Skills.Header=[[RED]]-----[] [[GREEN]]{0}[[RED]] []-----
|
||||||
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}
|
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}
|
||||||
Skills.Parents = PARENTS
|
Skills.Parents = PARENTS
|
||||||
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**Aterrizaje Agraciado**
|
Acrobatics.Ability.Proc=[[GREEN]]**Aterrizaje Agraciado**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Esquivado**
|
Acrobatics.Combat.Proc=[[GREEN]]**Esquivado**
|
||||||
Acrobatics.DodgeChance=[[RED]]Probabilidad de Esquivar: [[YELLOW]]{0}%
|
Acrobatics.DodgeChance=[[RED]]Probabilidad de Esquivar: [[YELLOW]]{0}%
|
||||||
Acrobatics.Effect.0=Rodada
|
Acrobatics.SubSkill.Roll.Name=Rodada
|
||||||
Acrobatics.Effect.1=Reduce o Elimina el da\u00f1o de caida
|
Acrobatics.SubSkill.Roll.Description=Reduce o Elimina el da\u00f1o de caida
|
||||||
Acrobatics.Effect.2=Rodada Majestuosa
|
Acrobatics.SubSkill.GracefulRoll.Name=Rodada Majestuosa
|
||||||
Acrobatics.Effect.3=El doble de efectivo que una rodada normal
|
Acrobatics.SubSkill.GracefulRoll.Description=El doble de efectivo que una rodada normal
|
||||||
Acrobatics.Effect.4=Esquivar
|
Acrobatics.SubSkill.Dodge.Name=Esquivar
|
||||||
Acrobatics.Effect.5=Reduce el da\u00f1o de ataque a la mitad
|
Acrobatics.SubSkill.Dodge.Description=Reduce el da\u00f1o de ataque a la mitad
|
||||||
Acrobatics.Listener=Acrobacias:
|
Acrobatics.Listener=Acrobacias:
|
||||||
Acrobatics.Roll.Chance=[[RED]]Probabilidad de Rodar: [[YELLOW]]{0}%
|
Acrobatics.Roll.Chance=[[RED]]Probabilidad de Rodar: [[YELLOW]]{0}%
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]Probabilidad de Rodada Majestuosa: [[YELLOW]]{0}%
|
Acrobatics.Roll.GraceChance=[[RED]]Probabilidad de Rodada Majestuosa: [[YELLOW]]{0}%
|
||||||
@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]Habilidad de Acrobacias incrementada en {0}. Total
|
|||||||
Archery.Combat.DazeChance=[[RED]]Probabilidad de Aturdimiento: [[YELLOW]]{0}%
|
Archery.Combat.DazeChance=[[RED]]Probabilidad de Aturdimiento: [[YELLOW]]{0}%
|
||||||
Archery.Combat.RetrieveChance=[[RED]]Probabilidad de Recuperar Flechas: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]Probabilidad de Recuperar Flechas: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]Da\u00f1o bonus por Habilidad de Tiro: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]Da\u00f1o bonus por Habilidad de Tiro: [[YELLOW]]{0}
|
||||||
Archery.Effect.0=Habilidad de Tiro
|
Archery.SubSkill.SkillShot.Name=Habilidad de Tiro
|
||||||
Archery.Effect.1=Incrementar da\u00f1o hecho con arcos
|
Archery.SubSkill.SkillShot.Description=Incrementar da\u00f1o hecho con arcos
|
||||||
Archery.Effect.2=Aturdir (Jugadores)
|
Archery.SubSkill.Daze.Name=Aturdir (Jugadores)
|
||||||
Archery.Effect.3=Desorienta a los enemigos y inflige {0} DMG
|
Archery.SubSkill.Daze.Description=Desorienta a los enemigos y inflige {0} DMG
|
||||||
Archery.Effect.4=Recuperaci\u00f3n de Flecha
|
Archery.SubSkill.ArrowRetrieval.Name=Recuperaci\u00f3n de Flecha
|
||||||
Archery.Effect.5=Probabilidad de recuperar flechas de los cadaveres
|
Archery.SubSkill.ArrowRetrieval.Description=Probabilidad de recuperar flechas de los cadaveres
|
||||||
Archery.Listener=Arquer\u00eda:
|
Archery.Listener=Arquer\u00eda:
|
||||||
Archery.SkillName=ARQUER\u00cdA
|
Archery.SkillName=ARQUER\u00cdA
|
||||||
Archery.Skillup=[[YELLOW]]Habilidad de Arquer\u00eda incrementada en {0}. Total ({1})
|
Archery.Skillup=[[YELLOW]]Habilidad de Arquer\u00eda incrementada en {0}. Total ({1})
|
||||||
@ -40,16 +40,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**GOLPEADO CON GRAN FUERZA**
|
|||||||
Axes.Combat.GI.Struck=[[RED]]**GOLPEADO POR IMPACTO MAYOR**
|
Axes.Combat.GI.Struck=[[RED]]**GOLPEADO POR IMPACTO MAYOR**
|
||||||
Axes.Combat.SS.Struck=[[DARK_RED]]Golpeado mediante DIVISOR DE CRANEOS!
|
Axes.Combat.SS.Struck=[[DARK_RED]]Golpeado mediante DIVISOR DE CRANEOS!
|
||||||
Axes.Combat.SS.Length=[[RED]]Duraci\u00f3n de Parte Cr\u00e1neos: [[YELLOW]]{0}seg
|
Axes.Combat.SS.Length=[[RED]]Duraci\u00f3n de Parte Cr\u00e1neos: [[YELLOW]]{0}seg
|
||||||
Axes.Effect.0=Parte Cr\u00e1neos (HABILIDAD)
|
Axes.SubSkill.SkullSplitter.Name=Parte Cr\u00e1neos (HABILIDAD)
|
||||||
Axes.Effect.1=Distribuir Da\u00f1o en el \u00c1rea de Cobertura
|
Axes.SubSkill.SkullSplitter.Description=Distribuir Da\u00f1o en el \u00c1rea de Cobertura
|
||||||
Axes.Effect.2=Golpes Cr\u00edticos
|
Axes.SubSkill.CriticalStrikes.Name=Golpes Cr\u00edticos
|
||||||
Axes.Effect.3=Da\u00f1o Doble
|
Axes.SubSkill.CriticalStrikes.Description=Da\u00f1o Doble
|
||||||
Axes.Effect.4=Dominio del Hacha
|
Axes.SubSkill.AxeMastery.Name=Dominio del Hacha
|
||||||
Axes.Effect.5=Agrega da\u00f1o bonus
|
Axes.SubSkill.AxeMastery.Description=Agrega da\u00f1o bonus
|
||||||
Axes.Effect.6=Impacto
|
Axes.SubSkill.ArmorImpact.Name=Impacto
|
||||||
Axes.Effect.7=Golpear con fuerza como para destruir armaduras
|
Axes.SubSkill.ArmorImpact.Description=Golpear con fuerza como para destruir armaduras
|
||||||
Axes.Effect.8=Gran Impacto
|
Axes.SubSkill.GreaterImpact.Name=Gran Impacto
|
||||||
Axes.Effect.9=Hacer da\u00f1o bonus a los enemigos sin armadura
|
Axes.SubSkill.GreaterImpact.Description=Hacer da\u00f1o bonus a los enemigos sin armadura
|
||||||
Axes.Listener=Hachas:
|
Axes.Listener=Hachas:
|
||||||
Axes.SkillName=HACHAS
|
Axes.SkillName=HACHAS
|
||||||
Axes.Skills.SS.Off=[[RED]]**Parte Cr\u00e1neos ha expirado**
|
Axes.Skills.SS.Off=[[RED]]**Parte Cr\u00e1neos ha expirado**
|
||||||
@ -60,10 +60,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Parte C
|
|||||||
Axes.Skillup=[[YELLOW]]Habilidad de Hacha incrementada en {0}. Total ({1})
|
Axes.Skillup=[[YELLOW]]Habilidad de Hacha incrementada en {0}. Total ({1})
|
||||||
Excavation.Ability.Lower=[[GRAY]]**BAJAS TU PALA**
|
Excavation.Ability.Lower=[[GRAY]]**BAJAS TU PALA**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**PREPARAS TU PALA**
|
Excavation.Ability.Ready=[[GREEN]]**PREPARAS TU PALA**
|
||||||
Excavation.Effect.0=Ultra Taladro Destructor (HABILIDAD)
|
Excavation.SubSkill.GigaDrillBreaker.Name=Ultra Taladro Destructor (HABILIDAD)
|
||||||
Excavation.Effect.1=Triple Drop, Tripe EXP, M\u00e1s Velocidad
|
Excavation.SubSkill.GigaDrillBreaker.Description=Triple Drop, Tripe EXP, M\u00e1s Velocidad
|
||||||
Excavation.Effect.2=Cazador de Tesoros
|
Excavation.SubSkill.TreasureHunter.Name=Cazador de Tesoros
|
||||||
Excavation.Effect.3=Habilidad para cavar por tesoros
|
Excavation.SubSkill.TreasureHunter.Description=Habilidad para cavar por tesoros
|
||||||
Excavation.Effect.Length=[[RED]]Duraci\u00f3n de Ultra Taladro Destructor: [[YELLOW]]{0}seg
|
Excavation.Effect.Length=[[RED]]Duraci\u00f3n de Ultra Taladro Destructor: [[YELLOW]]{0}seg
|
||||||
Excavation.Listener=Excavaci\u00f3n:
|
Excavation.Listener=Excavaci\u00f3n:
|
||||||
Excavation.SkillName=EXCAVACI\u00d3N
|
Excavation.SkillName=EXCAVACI\u00d3N
|
||||||
@ -82,18 +82,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Probabilidad de Cazador M\u00e1gico: [[YELLO
|
|||||||
Fishing.Ability.Shake=[[RED]]Probabilidad de esquivar: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Probabilidad de esquivar: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]Pesca de hielo: ve a pescar en el hielo
|
Fishing.Ability.IceFishing=[[RED]]Pesca de hielo: ve a pescar en el hielo
|
||||||
Fishing.Ability.FD=[[RED]]Dieta del pescador: [[YELLOW]]Rank {0}
|
Fishing.Ability.FD=[[RED]]Dieta del pescador: [[YELLOW]]Rank {0}
|
||||||
Fishing.Effect.0=Cazador de Tesoros (Pasivo)
|
Fishing.SubSkill.TreasureHunter.Name=Cazador de Tesoros (Pasivo)
|
||||||
Fishing.Effect.1=Pescar objetos miscel\u00e1neos
|
Fishing.SubSkill.TreasureHunter.Description=Pescar objetos miscel\u00e1neos
|
||||||
Fishing.Effect.2=Cazador M\u00e1gico
|
Fishing.SubSkill.MagicHunter.Name=Cazador M\u00e1gico
|
||||||
Fishing.Effect.3=Encuentra Objetos Encantados
|
Fishing.SubSkill.MagicHunter.Description=Encuentra Objetos Encantados
|
||||||
Fishing.Effect.4=Sacudir (contra Entidades)
|
Fishing.SubSkill.Shake.Name=Sacudir (contra Entidades)
|
||||||
Fishing.Effect.5=Sacudir los items fuera de los monstruos con la ca\u00f1a de pescar
|
Fishing.SubSkill.Shake.Description=Sacudir los items fuera de los monstruos con la ca\u00f1a de pescar
|
||||||
Fishing.Effect.6=Dieta del pescador
|
Fishing.SubSkill.FishermansDiet.Name=Dieta del pescador
|
||||||
Fishing.Effect.7=Mejora el hambre restaurada a partir de alimentos pescados
|
Fishing.SubSkill.FishermansDiet.Description=Mejora el hambre restaurada a partir de alimentos pescados
|
||||||
Fishing.Effect.8=Maestro pescador
|
Fishing.SubSkill.MasterAngler.Name=Maestro pescador
|
||||||
Fishing.Effect.9=Aumenta la probabilidad de ser mordido mientras se pesca
|
Fishing.SubSkill.MasterAngler.Description=Aumenta la probabilidad de ser mordido mientras se pesca
|
||||||
Fishing.Effect.10=Pesca de hielo
|
Fishing.SubSkill.IceFishing.Name=Pesca de hielo
|
||||||
Fishing.Effect.11=Te permite pescar en biomas de hielo
|
Fishing.SubSkill.IceFishing.Description=Te permite pescar en biomas de hielo
|
||||||
Fishing.Chance.Raining=[[BLUE]] Lluvia de Bonus
|
Fishing.Chance.Raining=[[BLUE]] Lluvia de Bonus
|
||||||
Fishing.Listener=Pescador:
|
Fishing.Listener=Pescador:
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Sientes un toque de magia con esta pesca...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]Sientes un toque de magia con esta pesca...
|
||||||
@ -112,20 +112,20 @@ Herbalism.Ability.Lower=[[GRAY]]**BAJAS TU AZADA**
|
|||||||
Herbalism.Ability.Ready=[[GREEN]]**PREPARASTE TU AZADA**
|
Herbalism.Ability.Ready=[[GREEN]]**PREPARASTE TU AZADA**
|
||||||
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Probabilidad de Pulgar Hongo: [[YELLOW]]{0}
|
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Probabilidad de Pulgar Hongo: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**PULGAR HONGO FALLIDO**
|
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**PULGAR HONGO FALLIDO**
|
||||||
Herbalism.Effect.0=Tierra Verde (HABILIDAD)
|
Herbalism.SubSkill.GreenTerra.Name=Tierra Verde (HABILIDAD)
|
||||||
Herbalism.Effect.1=Arar la Tierra, Triple Drops
|
Herbalism.SubSkill.GreenTerra.Description=Arar la Tierra, Triple Drops
|
||||||
Herbalism.Effect.2=Pulgar Verde (Trigo)
|
Herbalism.SubSkill.GreenThumb.Name=Pulgar Verde (Trigo)
|
||||||
Herbalism.Effect.3=Autoplantar semillas cuando estas cosechando
|
Herbalism.SubSkill.GreenThumb.Description=Autoplantar semillas cuando estas cosechando
|
||||||
Herbalism.Effect.4=Pulgar verde (Bloques)
|
Herbalism.Effect.4=Pulgar verde (Bloques)
|
||||||
Herbalism.Effect.5=Haces ladrillos mohosos o hacer crecer el pasto
|
Herbalism.SubSkill.GreenThumb.Description.2=Haces ladrillos mohosos o hacer crecer el pasto
|
||||||
Herbalism.Effect.6=Dieta del Granjero
|
Herbalism.SubSkill.FarmersDiet.Name=Dieta del Granjero
|
||||||
Herbalism.Effect.7=Aumenta el hambre restaurada por la comida cultivada
|
Herbalism.SubSkill.FarmersDiet.Description=Aumenta el hambre restaurada por la comida cultivada
|
||||||
Herbalism.Effect.8=Doble Drops (Todas las Hierbas)
|
Herbalism.SubSkill.DoubleDrops.Name=Doble Drops (Todas las Hierbas)
|
||||||
Herbalism.Effect.9=El doble del bot\u00edn normal
|
Herbalism.SubSkill.DoubleDrops.Description=El doble del bot\u00edn normal
|
||||||
Herbalism.Effect.10=Suerte de Hylian
|
Herbalism.SubSkill.HylianLuck.Name=Suerte de Hylian
|
||||||
Herbalism.Effect.11=Da una peque\u00f1a posibilidad de encontrar objetos raros
|
Herbalism.SubSkill.HylianLuck.Description=Da una peque\u00f1a posibilidad de encontrar objetos raros
|
||||||
Herbalism.Effect.12=Pulgar Hongo
|
Herbalism.SubSkill.ShroomThumb.Name=Pulgar Hongo
|
||||||
Herbalism.Effect.13=Esparcir micelio a tierra e hierva.
|
Herbalism.SubSkill.ShroomThumb.Description=Esparcir micelio a tierra e hierva.
|
||||||
Herbalism.HylianLuck=[[GREEN]]La suerte de Hyrule esta contigo hoy!
|
Herbalism.HylianLuck=[[GREEN]]La suerte de Hyrule esta contigo hoy!
|
||||||
Herbalism.Listener=Herbalismo:
|
Herbalism.Listener=Herbalismo:
|
||||||
Herbalism.SkillName=HERBALISMO
|
Herbalism.SkillName=HERBALISMO
|
||||||
@ -140,16 +140,16 @@ Mining.Ability.Locked.1=Bloqueado hasta {0} + HABILIDAD (MAYORES BOMBAS)
|
|||||||
Mining.Ability.Locked.2=Bloqueado hasta {0} + HABILIDAD (EXPERTO EN DEMOLICIONES)
|
Mining.Ability.Locked.2=Bloqueado hasta {0} + HABILIDAD (EXPERTO EN DEMOLICIONES)
|
||||||
Mining.Ability.Lower=[[GRAY]]**BAJASTE TU PICO**
|
Mining.Ability.Lower=[[GRAY]]**BAJASTE TU PICO**
|
||||||
Mining.Ability.Ready=[[GREEN]]**PREPARAS TU PICO**
|
Mining.Ability.Ready=[[GREEN]]**PREPARAS TU PICO**
|
||||||
Mining.Effect.0=S\u00faper Destructor (HABILIDAD)
|
Mining.SubSkill.SuperBreaker.Name=S\u00faper Destructor (HABILIDAD)
|
||||||
Mining.Effect.1=Aumento de Velocidad, Probabilidad de Triple Drop
|
Mining.SubSkill.SuperBreaker.Description=Aumento de Velocidad, Probabilidad de Triple Drop
|
||||||
Mining.Effect.2=Doble Drops
|
Mining.SubSkill.DoubleDrops.Name=Doble Drops
|
||||||
Mining.Effect.3=El doble del bot\u00edn normal
|
Mining.SubSkill.DoubleDrops.Description=El doble del bot\u00edn normal
|
||||||
Mining.Effect.4=Miner\u00eda Explosiva
|
Mining.SubSkill.BlastMining.Name=Miner\u00eda Explosiva
|
||||||
Mining.Effect.5=Bonuses a la miner\u00eda con TNT
|
Mining.SubSkill.BlastMining.Description=Bonuses a la miner\u00eda con TNT
|
||||||
Mining.Effect.6=Mayores Bombas
|
Mining.SubSkill.BiggerBombs.Name=Mayores Bombas
|
||||||
Mining.Effect.7=Incrementa el radio de la explosi\u00f3n de TNT
|
Mining.SubSkill.BiggerBombs.Description=Incrementa el radio de la explosi\u00f3n de TNT
|
||||||
Mining.Effect.8=Experto en Demoliciones
|
Mining.SubSkill.DemolitionsExpertise.Name=Experto en Demoliciones
|
||||||
Mining.Effect.9=Reduce el da\u00f1o de las explosiones de TNT
|
Mining.SubSkill.DemolitionsExpertise.Description=Reduce el da\u00f1o de las explosiones de TNT
|
||||||
Mining.Effect.Decrease=[[RED]]Da\u00f1o de Experto en Demolici\u00f3n Decrementado: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]Da\u00f1o de Experto en Demolici\u00f3n Decrementado: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}
|
||||||
Mining.Listener=Miner\u00eda:
|
Mining.Listener=Miner\u00eda:
|
||||||
@ -166,24 +166,24 @@ Mining.Blast.Radius.Increase=[[RED]]Incrementado Radio de Explosi\u00f3n: [[YELL
|
|||||||
Mining.Blast.Rank=[[RED]]Miner\u00eda Explosiva: [[YELLOW]] Rango {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Miner\u00eda Explosiva: [[YELLOW]] Rango {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva!
|
Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva!
|
||||||
Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada!
|
Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada!
|
||||||
Repair.Effect.0=Reparaci\u00f3n
|
Repair.SubSkill.Repair.Name=Reparaci\u00f3n
|
||||||
Repair.Effect.1=Reparar Herramientas y Armaduras
|
Repair.SubSkill.Repair.Description=Reparar Herramientas y Armaduras
|
||||||
Repair.Effect.10=Reparar Oro (HABILIDAD {0}+)
|
Repair.SubSkill.GoldRepair.Name=Reparar Oro (HABILIDAD {0}+)
|
||||||
Repair.Effect.11=Reparar Herramientas y Armaduras de Oro
|
Repair.SubSkill.GoldRepair.Description=Reparar Herramientas y Armaduras de Oro
|
||||||
Repair.Effect.12=Reparar Metal (HABILIDAD {0}+)
|
Repair.SubSkill.IronRepair.Name=Reparar Metal (HABILIDAD {0}+)
|
||||||
Repair.Effect.13=Reparar Herramientas y Armaduras de Metal
|
Repair.SubSkill.IronRepair.Description=Reparar Herramientas y Armaduras de Metal
|
||||||
Repair.Effect.14=Reparar Piedra (HABILIDAD {0}+)
|
Repair.SubSkill.StoneRepair.Name=Reparar Piedra (HABILIDAD {0}+)
|
||||||
Repair.Effect.15=Reparar Herramientas de Piedra
|
Repair.SubSkill.StoneRepair.Description=Reparar Herramientas de Piedra
|
||||||
Repair.Effect.2=Maestr\u00eda de la Reparaci\u00f3n
|
Repair.SubSkill.RepairMastery.Name=Maestr\u00eda de la Reparaci\u00f3n
|
||||||
Repair.Effect.3=Cantidad de reparaci\u00f3n Incrementada
|
Repair.SubSkill.RepairMastery.Description=Cantidad de reparaci\u00f3n Incrementada
|
||||||
Repair.Effect.4=S\u00faper Reparaci\u00f3n
|
Repair.SubSkill.SuperRepair.Name=S\u00faper Reparaci\u00f3n
|
||||||
Repair.Effect.5=Doble Efectividad
|
Repair.SubSkill.SuperRepair.Description=Doble Efectividad
|
||||||
Repair.Effect.6=Reparaci\u00f3n de Diamante ({0}+ SKILL)
|
Repair.SubSkill.DiamondRepair.Name=Reparaci\u00f3n de Diamante ({0}+ SKILL)
|
||||||
Repair.Effect.7=Reparar Herramientas y Armaduras de Diamante
|
Repair.SubSkill.DiamondRepair.Description=Reparar Herramientas y Armaduras de Diamante
|
||||||
Repair.Effect.8=Forjado Arcano
|
Repair.SubSkill.ArcaneForging.Name=Forjado Arcano
|
||||||
Repair.Effect.9=Reparar objetos m\u00e1gicos
|
Repair.SubSkill.ArcaneForging.Description=Reparar objetos m\u00e1gicos
|
||||||
Repair.Effect.16=Rescatado ({0}+ HABILIDAD)
|
Repair.SubSkill.Salvage.Name=Rescatado ({0}+ HABILIDAD)
|
||||||
Repair.Effect.17=[[DARK_RED]]Haz colocado un yunque, utiliza esto para reparar herramientas y armaduras.
|
Repair.SubSkill.Salvage.Description=[[DARK_RED]]Haz colocado un yunque, utiliza esto para reparar herramientas y armaduras.
|
||||||
Repair.Error=[[DARK_RED]]mcMMO encontro un error al intentar reparar este objeto!
|
Repair.Error=[[DARK_RED]]mcMMO encontro un error al intentar reparar este objeto!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]Has colocado un yunque y estos pueden usarse para reparar herramientas y armaduras.
|
Repair.Listener.Anvil=[[DARK_RED]]Has colocado un yunque y estos pueden usarse para reparar herramientas y armaduras.
|
||||||
Repair.Listener.Anvil2=[[DARK_RED]]Tu colocaste un yunque de reparaci\u00f3n, utiliza esto para arreglar herramientas y armaduras.
|
Repair.Listener.Anvil2=[[DARK_RED]]Tu colocaste un yunque de reparaci\u00f3n, utiliza esto para arreglar herramientas y armaduras.
|
||||||
@ -224,14 +224,14 @@ Swords.Combat.Counter.Chance=[[RED]]Probabilidad de Contra Ataque: [[YELLOW]]{0}
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]\u00a1Alcanzado por un contra ataque!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]\u00a1Alcanzado por un contra ataque!
|
||||||
Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO**
|
Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]\u00a1Golpeado por ATAQUE DENTADO!
|
Swords.Combat.SS.Struck=[[DARK_RED]]\u00a1Golpeado por ATAQUE DENTADO!
|
||||||
Swords.Effect.0=Contra Ataque
|
Swords.SubSkill.CounterAttack.Name=Contra Ataque
|
||||||
Swords.Effect.1=Refleja {0} del da\u00f1o tomando mientras se bloquea
|
Swords.SubSkill.CounterAttack.Description=Refleja {0} del da\u00f1o tomando mientras se bloquea
|
||||||
Swords.Effect.2=Ataque Dentado (HABILIDAD)
|
Swords.SubSkill.SerratedStrikes.Name=Ataque Dentado (HABILIDAD)
|
||||||
Swords.Effect.3={0} DMG AoE, Sangrado + AoE
|
Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Sangrado + AoE
|
||||||
Swords.Effect.4=Ataque Dentado Sangriento+
|
Swords.Effect.4=Ataque Dentado Sangriento+
|
||||||
Swords.Effect.5={0} marca de sangrado
|
Swords.Effect.5={0} marca de sangrado
|
||||||
Swords.Effect.6=Sangrado
|
Swords.SubSkill.Bleed.Name=Sangrado
|
||||||
Swords.Effect.7=Aplicar sangrado que da\u00f1a con el tiempo
|
Swords.SubSkill.Bleed.Description=Aplicar sangrado que da\u00f1a con el tiempo
|
||||||
Swords.Listener=Espadas:
|
Swords.Listener=Espadas:
|
||||||
Swords.SkillName=ESPADAS
|
Swords.SkillName=ESPADAS
|
||||||
Swords.Skills.SS.Off=[[RED]]**Ataque Dentado ha expirado**
|
Swords.Skills.SS.Off=[[RED]]**Ataque Dentado ha expirado**
|
||||||
@ -260,27 +260,27 @@ Taming.Ability.Locked.3=Bloqueado hasta {0} + HABILIDAD (GARRAS AFILADAS)
|
|||||||
Taming.Ability.Locked.4=Bloqueado hasta {0} + HABILIDAD (SERVICIO DE COMIDA RAPIDA)
|
Taming.Ability.Locked.4=Bloqueado hasta {0} + HABILIDAD (SERVICIO DE COMIDA RAPIDA)
|
||||||
Taming.Ability.Locked.5=Bloqueado hasta {0}+ HABILIDAD (SABUESO DIVINO)
|
Taming.Ability.Locked.5=Bloqueado hasta {0}+ HABILIDAD (SABUESO DIVINO)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]Probabilidad de Gore: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]Probabilidad de Gore: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=Conocimiento de la Bestia
|
Taming.SubSkill.BeastLore.Name=Conocimiento de la Bestia
|
||||||
Taming.Effect.1=Golpear con un hueso para inspeccionar los lobos y ocelotes
|
Taming.SubSkill.BeastLore.Description=Golpear con un hueso para inspeccionar los lobos y ocelotes
|
||||||
Taming.Effect.10=A Prueba de Golpes
|
Taming.SubSkill.ShockProof.Name=A Prueba de Golpes
|
||||||
Taming.Effect.11=Reducci\u00f3n de Da\u00f1o por Explosiones
|
Taming.SubSkill.ShockProof.Description=Reducci\u00f3n de Da\u00f1o por Explosiones
|
||||||
Taming.Effect.12=Llamado a la Naturaleza
|
Taming.SubSkill.CallOfTheWild.Name=Llamado a la Naturaleza
|
||||||
Taming.Effect.13=Convocar a un animal a tu lado
|
Taming.SubSkill.CallOfTheWild.Description=Convocar a un animal a tu lado
|
||||||
Taming.Effect.14=[[GRAY]]TIP (Ocelote): Agacharse y hacer click izquierdo con {0} pescados en la mano
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]TIP (Ocelote): Agacharse y hacer click izquierdo con {0} pescados en la mano
|
||||||
Taming.Effect.15=[[GRAY]]TIP (Lobo): Agacharse y hacer click izquierdo con {0} huesos en la mano
|
Taming.Effect.15=[[GRAY]]TIP (Lobo): Agacharse y hacer click izquierdo con {0} huesos en la mano
|
||||||
Taming.Effect.20=[[GRAY]] COTW (caballo): Agachate y haz clic con {0} manzanas en la mano
|
Taming.SubSkill.Gore.Name0=[[GRAY]] COTW (caballo): Agachate y haz clic con {0} manzanas en la mano
|
||||||
Taming.Effect.16=Servicio de Comida R\u00e1pida
|
Taming.SubSkill.FastFoodService.Name=Servicio de Comida R\u00e1pida
|
||||||
Taming.Effect.17=Probabilidad de que los lobos se curen en ataque
|
Taming.SubSkill.FastFoodService.Description=Probabilidad de que los lobos se curen en ataque
|
||||||
Taming.Effect.18=Sabueso divino
|
Taming.SubSkill.HolyHound.Name=Sabueso divino
|
||||||
Taming.Effect.19=Curado por magia y veneno
|
Taming.SubSkill.HolyHound.Description=Curado por magia y veneno
|
||||||
Taming.Effect.2=Mordisco
|
Taming.SubSkill.Gore.Name=Mordisco
|
||||||
Taming.Effect.3=Golpe Cr\u00edtico que aplica Sangrado
|
Taming.SubSkill.Gore.Description=Golpe Cr\u00edtico que aplica Sangrado
|
||||||
Taming.Effect.4=Garras Afiladas
|
Taming.SubSkill.SharpenedClaws.Name=Garras Afiladas
|
||||||
Taming.Effect.5=Da\u00f1o Bonus
|
Taming.SubSkill.SharpenedClaws.Description=Da\u00f1o Bonus
|
||||||
Taming.Effect.6=Consciente del Entorno
|
Taming.SubSkill.EnvironmentallyAware.Name=Consciente del Entorno
|
||||||
Taming.Effect.7=Fobia al Cactus y a la Lava, Inmune al Da\u00f1o por Ca\u00eddas
|
Taming.SubSkill.EnvironmentallyAware.Description=Fobia al Cactus y a la Lava, Inmune al Da\u00f1o por Ca\u00eddas
|
||||||
Taming.Effect.8=Piel Gruesa
|
Taming.SubSkill.ThickFur.Name=Piel Gruesa
|
||||||
Taming.Effect.9=Da\u00f1o Reducido, Resistencia al Fuego
|
Taming.SubSkill.ThickFur.Description=Da\u00f1o Reducido, Resistencia al Fuego
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]T\u00fa lobo se escabulle hacia t\u00ed...
|
Taming.Listener.Wolf=[[DARK_GRAY]]T\u00fa lobo se escabulle hacia t\u00ed...
|
||||||
Taming.Listener=Domador:
|
Taming.Listener=Domador:
|
||||||
Taming.SkillName=DOMADOR
|
Taming.SkillName=DOMADOR
|
||||||
@ -300,16 +300,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]] Tu oponente tiene agarre de hierro!
|
|||||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tu agarre de hierro te salvo de ser desarmado!
|
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tu agarre de hierro te salvo de ser desarmado!
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**BAJAS TUS PU\u00d1OS**
|
Unarmed.Ability.Lower=[[GRAY]]**BAJAS TUS PU\u00d1OS**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**LEVANTASTE LA GUARDIA**
|
Unarmed.Ability.Ready=[[GREEN]]**LEVANTASTE LA GUARDIA**
|
||||||
Unarmed.Effect.0=Enloquecido (HABILIDAD)
|
Unarmed.SubSkill.Berserk.Name=Enloquecido (HABILIDAD)
|
||||||
Unarmed.Effect.1=+50% de Da\u00f1o, Rompe materiales d\u00e9biles
|
Unarmed.SubSkill.Berserk.Description=+50% de Da\u00f1o, Rompe materiales d\u00e9biles
|
||||||
Unarmed.Effect.2=Desarmar (Jugadores)
|
Unarmed.SubSkill.Disarm.Name=Desarmar (Jugadores)
|
||||||
Unarmed.Effect.3=Hace soltar el item que un enemigo lleva en la mano
|
Unarmed.SubSkill.Disarm.Description=Hace soltar el item que un enemigo lleva en la mano
|
||||||
Unarmed.Effect.4=Estilo del Pu\u00f1o de Hierro
|
Unarmed.SubSkill.IronArmStyle.Name=Estilo del Pu\u00f1o de Hierro
|
||||||
Unarmed.Effect.5=Endurece su brazo con el tiempo
|
Unarmed.SubSkill.IronArmStyle.Description=Endurece su brazo con el tiempo
|
||||||
Unarmed.Effect.6=Flecha Desviada
|
Unarmed.SubSkill.ArrowDeflect.Name=Flecha Desviada
|
||||||
Unarmed.Effect.7=Desviar flechas
|
Unarmed.SubSkill.ArrowDeflect.Description=Desviar flechas
|
||||||
Unarmed.Effect.8=Agarre de hierro
|
Unarmed.SubSkill.IronGrip.Name=Agarre de hierro
|
||||||
Unarmed.Effect.9=Te previene de ser desarmado
|
Unarmed.SubSkill.IronGrip.Description=Te previene de ser desarmado
|
||||||
Unarmed.Listener=Desarmado:
|
Unarmed.Listener=Desarmado:
|
||||||
Unarmed.SkillName=DESARMADO
|
Unarmed.SkillName=DESARMADO
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Enloquecido ha expirado**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Enloquecido ha expirado**
|
||||||
@ -323,12 +323,12 @@ Woodcutting.Ability.1=Remover hojas
|
|||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]Duraci\u00f3n de Ca\u00edda de \u00c1rbol: [[YELLOW]]{0}seg
|
Woodcutting.Ability.Length=[[RED]]Duraci\u00f3n de Ca\u00edda de \u00c1rbol: [[YELLOW]]{0}seg
|
||||||
Woodcutting.Ability.Locked.0=Bloqueado hasta {0} + HABILIDAD (soplador de hojas)
|
Woodcutting.Ability.Locked.0=Bloqueado hasta {0} + HABILIDAD (soplador de hojas)
|
||||||
Woodcutting.Effect.0=Ca\u00edda de \u00c1rbol (HABILIDAD)
|
Woodcutting.SubSkill.TreeFeller.Name=Ca\u00edda de \u00c1rbol (HABILIDAD)
|
||||||
Woodcutting.Effect.1=Hace que el \u00e1rbol explote
|
Woodcutting.SubSkill.TreeFeller.Description=Hace que el \u00e1rbol explote
|
||||||
Woodcutting.Effect.2=Soplador de Hojas
|
Woodcutting.SubSkill.LeafBlower.Name=Soplador de Hojas
|
||||||
Woodcutting.Effect.3=Remover Hojas
|
Woodcutting.SubSkill.LeafBlower.Description=Remover Hojas
|
||||||
Woodcutting.Effect.4=Doble Drops
|
Woodcutting.SubSkill.HarvestLumber.Name=Doble Drops
|
||||||
Woodcutting.Effect.5=El doble del bot\u00edn normal
|
Woodcutting.SubSkill.HarvestLumber.Description=El doble del bot\u00edn normal
|
||||||
Woodcutting.Listener=Le\u00f1ador:
|
Woodcutting.Listener=Le\u00f1ador:
|
||||||
Woodcutting.SkillName=LE\u00d1ADOR
|
Woodcutting.SkillName=LE\u00d1ADOR
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Caida de \u00c1rbol ha expirado**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Caida de \u00c1rbol ha expirado**
|
||||||
|
@ -1,30 +0,0 @@
|
|||||||
Acrobatics.Listener=Akrobaatika:
|
|
||||||
Acrobatics.SkillName=AKROBAATIKA
|
|
||||||
Acrobatics.Skillup=[[YELLOW]]Akrobaatika oskus kasvanud {0} v\u00f5rra. Kokku ({1})
|
|
||||||
Archery.Skillup=[[YELLOW]]Vibunduse oskus kasvanud {0} v\u00f5rra. Kokku ({1})
|
|
||||||
Mining.Ability.Lower=[[GRAY]]**TE LANGETASITE OMA KIRKA**
|
|
||||||
Mining.Ability.Ready=[[GREEN]]**TE PANITE OMA KIRKA VALMIS**
|
|
||||||
Mining.Listener=Kaevandamine:
|
|
||||||
Mining.Skillup=[[YELLOW]]Kaevandamise oskus kasvanud {0} v\u00f5rra. Kokku ({1})
|
|
||||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Te ei ole piisavalt kogenenud Teemanti parandamiseks.
|
|
||||||
Repair.Skills.AdeptGold=[[DARK_RED]]Te ei ole piisavalt kogenenud Kulla parandamiseks.
|
|
||||||
Repair.Skills.AdeptStone=[[DARK_RED]]Te ei ole piisavalt kogenenud Kivi parandamiseks.
|
|
||||||
Repair.Skillup=[[YELLOW]]Parandamise oskus kasvanud {0} v\u00f5rra. Kokku ({1})
|
|
||||||
Swords.Ability.Lower=[[GRAY]]**TE LANGETASITE OMA M\u00d5\u00d5GA**
|
|
||||||
Swords.Ability.Ready=[[GREEN]]**TE SEADSITE OMA M\u00d5\u00d5GA VALMIS**
|
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Veritsemine on [[GREEN]]peatunud[[GRAY]]!
|
|
||||||
Taming.Skillup=[[YELLOW]]Taltsutamise oskus kasvanud {0} v\u00f5rra. Kokku ({1})
|
|
||||||
Woodcutting.SkillName=PUURAIDUMINE
|
|
||||||
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
|
||||||
Commands.Disabled=[[RED]]See k\u00e4sk on keelatud.
|
|
||||||
Commands.DoesNotExist=[[RED]]M\u00e4ngijat ei eksisteeri andmebaasis!
|
|
||||||
Commands.Party.Kick=[[RED]]Teid visati peolt {0} v\u00e4lja!
|
|
||||||
Commands.Party.Leave=[[RED]]Te lahkusite sellelt peolt
|
|
||||||
Party.Teleport.Dead=[[RED]]Te ei saa teleporteerida surnud m\u00e4ngijani.
|
|
||||||
Party.Unlocked=[[GRAY]]Pidu on lahti lukustatud
|
|
||||||
Commands.XPGain.Excavation=Kaevamine ja varanduste leidmine
|
|
||||||
Commands.XPGain.Mining=Kivi ja maavarade kaevandamine
|
|
||||||
Commands.XPGain.Swords=Kollide r\u00fcndamine
|
|
||||||
Effects.Effects=EFFEKTID
|
|
||||||
Stats.Header.Combat=[[GOLD]]-=V\u00d5ITLUSOSKUSED=-
|
|
||||||
Stats.Own.Stats=[[GREEN]][mcMMO] Statsika
|
|
@ -3,9 +3,9 @@ Acrobatics.Combat.Proc=[[GREEN]]**V\u00e4ist\u00f6liike**
|
|||||||
Acrobatics.Listener=Akrobatia:
|
Acrobatics.Listener=Akrobatia:
|
||||||
Acrobatics.SkillName=AKROBATIA
|
Acrobatics.SkillName=AKROBATIA
|
||||||
Acrobatics.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
Acrobatics.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||||
Archery.Effect.0=Taitolaukaus
|
Archery.SubSkill.SkillShot.Name=Taitolaukaus
|
||||||
Archery.Effect.1=Parantaa jousien aiheuttamaa vahinkoa
|
Archery.SubSkill.SkillShot.Description=Parantaa jousien aiheuttamaa vahinkoa
|
||||||
Archery.Effect.5=Mahdollisuus saada nuolia takaisin ruumiilta
|
Archery.SubSkill.ArrowRetrieval.Description=Mahdollisuus saada nuolia takaisin ruumiilta
|
||||||
Archery.Skillup=[[YELLOW]]Jousiammuntataito kehittyi {0} tasoa. Kokonaistaso: ({1})
|
Archery.Skillup=[[YELLOW]]Jousiammuntataito kehittyi {0} tasoa. Kokonaistaso: ({1})
|
||||||
Axes.Ability.Lower=[[GRAY]]**LASKET KIRVEESI ALAS**
|
Axes.Ability.Lower=[[GRAY]]**LASKET KIRVEESI ALAS**
|
||||||
Axes.Ability.Ready=[[GREEN]]**KOHOTAT KIRVEESI**
|
Axes.Ability.Ready=[[GREEN]]**KOHOTAT KIRVEESI**
|
||||||
@ -14,13 +14,13 @@ Axes.Combat.CriticalHit=[[RED]]KRIITTINEN OSUMA!
|
|||||||
Axes.Combat.GI.Proc=[[GREEN]]**OSUI SUURELLA VOIMALLA**
|
Axes.Combat.GI.Proc=[[GREEN]]**OSUI SUURELLA VOIMALLA**
|
||||||
Axes.Combat.GI.Struck=[[RED]]**OSUNUT SUUREMMALLA VOIMALLA**
|
Axes.Combat.GI.Struck=[[RED]]**OSUNUT SUUREMMALLA VOIMALLA**
|
||||||
Axes.Combat.SS.Length=[[RED]]Kallon Halkaisun Pituus: [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Kallon Halkaisun Pituus: [[YELLOW]]{0}s
|
||||||
Axes.Effect.0=Kallonhalkaisija (Kyky)
|
Axes.SubSkill.SkullSplitter.Name=Kallonhalkaisija (Kyky)
|
||||||
Axes.Effect.2=Kriittiset Iskut
|
Axes.SubSkill.CriticalStrikes.Name=Kriittiset Iskut
|
||||||
Axes.Effect.3=Kaksinkertainen Vahinko
|
Axes.SubSkill.CriticalStrikes.Description=Kaksinkertainen Vahinko
|
||||||
Axes.Effect.5=Lis\u00e4\u00e4 vahinkoa
|
Axes.SubSkill.AxeMastery.Description=Lis\u00e4\u00e4 vahinkoa
|
||||||
Axes.Effect.7=Ly\u00f6 panssarin rikkovalla voimalla
|
Axes.SubSkill.ArmorImpact.Description=Ly\u00f6 panssarin rikkovalla voimalla
|
||||||
Axes.Effect.8=Suurempi osumisvoima
|
Axes.SubSkill.GreaterImpact.Name=Suurempi osumisvoima
|
||||||
Axes.Effect.9=Tee enemm\u00e4n vahinkoa panssaroimattomiin vihollisiin
|
Axes.SubSkill.GreaterImpact.Description=Tee enemm\u00e4n vahinkoa panssaroimattomiin vihollisiin
|
||||||
Axes.Listener=Kirveet:
|
Axes.Listener=Kirveet:
|
||||||
Axes.SkillName=KIRVEET
|
Axes.SkillName=KIRVEET
|
||||||
Axes.Skills.SS.On=[[GREEN]]**Kallonhalkaisija AKTIVOITU**
|
Axes.Skills.SS.On=[[GREEN]]**Kallonhalkaisija AKTIVOITU**
|
||||||
@ -29,12 +29,12 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]
|
|||||||
Axes.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
Axes.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||||
Excavation.Ability.Lower=[[GRAY]]**LASKET LAPIOSI ALAS**
|
Excavation.Ability.Lower=[[GRAY]]**LASKET LAPIOSI ALAS**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**KOHOTAT LAPIOSI**
|
Excavation.Ability.Ready=[[GREEN]]**KOHOTAT LAPIOSI**
|
||||||
Excavation.Effect.2=Aarteenmets\u00e4st\u00e4j\u00e4
|
Excavation.SubSkill.TreasureHunter.Name=Aarteenmets\u00e4st\u00e4j\u00e4
|
||||||
Excavation.Listener=Kaivuu:
|
Excavation.Listener=Kaivuu:
|
||||||
Excavation.SkillName=KAIVANTO
|
Excavation.SkillName=KAIVANTO
|
||||||
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**TEHO PORA HAJOITUS AKTIVOITU**
|
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**TEHO PORA HAJOITUS AKTIVOITU**
|
||||||
Excavation.Skillup=[[YELLOW]]Kaivuu taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
Excavation.Skillup=[[YELLOW]]Kaivuu taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||||
Fishing.Effect.0=Aarteenmets\u00e4st\u00e4j\u00e4 (Passiivinen)
|
Fishing.SubSkill.TreasureHunter.Name=Aarteenmets\u00e4st\u00e4j\u00e4 (Passiivinen)
|
||||||
Fishing.Listener=Kalastus:
|
Fishing.Listener=Kalastus:
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
||||||
Fishing.SkillName=KALASTUS
|
Fishing.SkillName=KALASTUS
|
||||||
@ -57,15 +57,15 @@ Mining.Skillup=[[YELLOW]]Louhimistaito kasvoi {0} tasolla. Kokonaism\u00e4\u00e4
|
|||||||
Mining.Blast.Boom=[[GRAY]]**BOOM**
|
Mining.Blast.Boom=[[GRAY]]**BOOM**
|
||||||
Mining.Blast.Radius.Increase=[[RED]]R\u00e4j\u00e4ytys Et\u00e4isyys Nousi: [[YELLOW]]+{0}
|
Mining.Blast.Radius.Increase=[[RED]]R\u00e4j\u00e4ytys Et\u00e4isyys Nousi: [[YELLOW]]+{0}
|
||||||
Mining.Blast.Refresh=[[GREEN]]Sinun [[YELLOW] R\u00e4j\u00e4ht\u00e4v\u00e4 Kaivuu [[GREEN]]-kyky on uudelleenlatautunut!
|
Mining.Blast.Refresh=[[GREEN]]Sinun [[YELLOW] R\u00e4j\u00e4ht\u00e4v\u00e4 Kaivuu [[GREEN]]-kyky on uudelleenlatautunut!
|
||||||
Repair.Effect.0=Korjaus
|
Repair.SubSkill.Repair.Name=Korjaus
|
||||||
Repair.Effect.2=Korjaus Mestaruus
|
Repair.SubSkill.RepairMastery.Name=Korjaus Mestaruus
|
||||||
Repair.Effect.3=Korotettu korjaus taso
|
Repair.SubSkill.RepairMastery.Description=Korotettu korjaus taso
|
||||||
Repair.Effect.4=Tehostettu Korjaus
|
Repair.SubSkill.SuperRepair.Name=Tehostettu Korjaus
|
||||||
Repair.Effect.5=Kaksinkertainen tehokkuus
|
Repair.SubSkill.SuperRepair.Description=Kaksinkertainen tehokkuus
|
||||||
Repair.Effect.6=Timantti Korjaus ({0}+ TAITO)
|
Repair.SubSkill.DiamondRepair.Name=Timantti Korjaus ({0}+ TAITO)
|
||||||
Repair.Effect.7=Korjaa Timantti ty\u00f6kaluja & haarniskoita
|
Repair.SubSkill.DiamondRepair.Description=Korjaa Timantti ty\u00f6kaluja & haarniskoita
|
||||||
Repair.Effect.8=Mystinen Korjaus
|
Repair.SubSkill.ArcaneForging.Name=Mystinen Korjaus
|
||||||
Repair.Effect.9=Korjaa lumottuja esineit\u00e4
|
Repair.SubSkill.ArcaneForging.Description=Korjaa lumottuja esineit\u00e4
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]Olet asettanut alasimen paikalleen, voit korjata ty\u00f6kalusi ja haarniskasi sill\u00e4.
|
Repair.Listener.Anvil=[[DARK_RED]]Olet asettanut alasimen paikalleen, voit korjata ty\u00f6kalusi ja haarniskasi sill\u00e4.
|
||||||
Repair.Listener=Korjaus:
|
Repair.Listener=Korjaus:
|
||||||
Repair.SkillName=KORJAA
|
Repair.SkillName=KORJAA
|
||||||
@ -86,7 +86,7 @@ Swords.Combat.Bleeding.Stopped=[[GRAY]]Verenvuodatus on [[GREEN]]loppunut[[GRAY]
|
|||||||
Swords.Combat.Bleeding=[[GREEN]]**Vihollinen vuotaa verta**
|
Swords.Combat.Bleeding=[[GREEN]]**Vihollinen vuotaa verta**
|
||||||
Swords.Combat.Countered=[[GREEN]]**VASTAISKU**
|
Swords.Combat.Countered=[[GREEN]]**VASTAISKU**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Sinua iskettiin SAHALAITA ISKULLA!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Sinua iskettiin SAHALAITA ISKULLA!
|
||||||
Swords.Effect.0=Vastaisku
|
Swords.SubSkill.CounterAttack.Name=Vastaisku
|
||||||
Swords.Effect.4=Sahalaitaiset Iskut Verenvuoto+
|
Swords.Effect.4=Sahalaitaiset Iskut Verenvuoto+
|
||||||
Swords.Listener=Miekkailu:
|
Swords.Listener=Miekkailu:
|
||||||
Swords.Skills.SS.On=[[GREEN]]**SAHALAITAISET ISKUT AKTIVOITU**
|
Swords.Skills.SS.On=[[GREEN]]**SAHALAITAISET ISKUT AKTIVOITU**
|
||||||
@ -96,13 +96,13 @@ Swords.SS.Length=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s
|
|||||||
Taming.Ability.Bonus.1=Sudet v\u00e4ltt\u00e4v\u00e4t vaaraa
|
Taming.Ability.Bonus.1=Sudet v\u00e4ltt\u00e4v\u00e4t vaaraa
|
||||||
Taming.Ability.Bonus.2=Paksu Turkki
|
Taming.Ability.Bonus.2=Paksu Turkki
|
||||||
Taming.Ability.Bonus.6=Teroitetut Kynnet
|
Taming.Ability.Bonus.6=Teroitetut Kynnet
|
||||||
Taming.Effect.10=Shokin Kest\u00e4v\u00e4
|
Taming.SubSkill.ShockProof.Name=Shokin Kest\u00e4v\u00e4
|
||||||
Taming.Effect.11=R\u00e4j\u00e4hdysvahingon v\u00e4hent\u00e4minen
|
Taming.SubSkill.ShockProof.Description=R\u00e4j\u00e4hdysvahingon v\u00e4hent\u00e4minen
|
||||||
Taming.Effect.12=Er\u00e4maan Kutsu
|
Taming.SubSkill.CallOfTheWild.Name=Er\u00e4maan Kutsu
|
||||||
Taming.Effect.13=Kutsu el\u00e4in puolellesi
|
Taming.SubSkill.CallOfTheWild.Description=Kutsu el\u00e4in puolellesi
|
||||||
Taming.Effect.16=Pikaruokapalvelu
|
Taming.SubSkill.FastFoodService.Name=Pikaruokapalvelu
|
||||||
Taming.Effect.3=Kriittinen Isku joka saa aikaan Verenvuodon.
|
Taming.SubSkill.Gore.Description=Kriittinen Isku joka saa aikaan Verenvuodon.
|
||||||
Taming.Effect.8=Paksu Turkki
|
Taming.SubSkill.ThickFur.Name=Paksu Turkki
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Sutesi kipitt\u00e4\u00e4 takaisin luoksesi...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Sutesi kipitt\u00e4\u00e4 takaisin luoksesi...
|
||||||
Taming.Listener=Kesytt\u00e4minen:
|
Taming.Listener=Kesytt\u00e4minen:
|
||||||
Taming.SkillName=KESYTT\u00c4MINEN
|
Taming.SkillName=KESYTT\u00c4MINEN
|
||||||
@ -121,9 +121,9 @@ Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4ny
|
|||||||
Woodcutting.Ability.0=Lehtipuhallin
|
Woodcutting.Ability.0=Lehtipuhallin
|
||||||
Woodcutting.Ability.1=Puhaltaa lehti\u00e4 pois
|
Woodcutting.Ability.1=Puhaltaa lehti\u00e4 pois
|
||||||
Woodcutting.Ability.Length=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s
|
||||||
Woodcutting.Effect.0=Puunkaataja (KYKY)
|
Woodcutting.SubSkill.TreeFeller.Name=Puunkaataja (KYKY)
|
||||||
Woodcutting.Effect.1=Saa puut r\u00e4j\u00e4ht\u00e4m\u00e4\u00e4n
|
Woodcutting.SubSkill.TreeFeller.Description=Saa puut r\u00e4j\u00e4ht\u00e4m\u00e4\u00e4n
|
||||||
Woodcutting.Effect.2=Lehtien Puhaltaja
|
Woodcutting.SubSkill.LeafBlower.Name=Lehtien Puhaltaja
|
||||||
Woodcutting.Listener=Puunhakkuu:
|
Woodcutting.Listener=Puunhakkuu:
|
||||||
Woodcutting.SkillName=Puunhakkuu
|
Woodcutting.SkillName=Puunhakkuu
|
||||||
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**PUUNKAATAJA AKTIVOITU**
|
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**PUUNKAATAJA AKTIVOITU**
|
||||||
|
@ -1,22 +1,22 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux**
|
Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9**
|
Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9**
|
||||||
Acrobatics.DodgeChance=[[RED]]Probabilit\u00e9 d\'esquive : [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]Probabilit\u00e9 d\'esquive : [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=Roulade
|
Acrobatics.SubSkill.Roll.Name=Roulade
|
||||||
Acrobatics.Effect.1=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute
|
Acrobatics.SubSkill.Roll.Description=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute
|
||||||
Acrobatics.Effect.2=Roulade gracieuse
|
Acrobatics.SubSkill.GracefulRoll.Name=Roulade gracieuse
|
||||||
Acrobatics.Effect.3=Deux fois plus efficace qu\'une roulade classique
|
Acrobatics.SubSkill.GracefulRoll.Description=Deux fois plus efficace qu\'une roulade classique
|
||||||
Acrobatics.Effect.4=Esquive
|
Acrobatics.SubSkill.Dodge.Name=Esquive
|
||||||
Acrobatics.Effect.5=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us
|
Acrobatics.SubSkill.Dodge.Description=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us
|
||||||
Acrobatics.Listener=Acrobatie :
|
Acrobatics.Listener=Acrobatie :
|
||||||
Acrobatics.Roll.Chance=[[RED]]Probabilit\u00e9 de roulade : [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]Probabilit\u00e9 de roulade : [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]Probabilit\u00e9 de roulade gracieuse : [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]Probabilit\u00e9 de roulade gracieuse : [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.Text=**ROULADE**
|
Acrobatics.Roll.Text=**ROULADE**
|
||||||
Acrobatics.SkillName=ACROBATIE
|
Acrobatics.SkillName=ACROBATIE
|
||||||
Acrobatics.Skillup=[[YELLOW]]Le talent Acrobatie augmente de {0}. Total ({1})
|
Acrobatics.Skillup=[[YELLOW]]Le talent Acrobatie augmente de {0}. Total ({1})
|
||||||
Alchemy.Effect.0=Catalyse
|
Alchemy.SubSkill.Catalysis.Name=Catalyse
|
||||||
Alchemy.Effect.1=Augmente la vitesse de confection des potions
|
Alchemy.SubSkill.Catalysis.Description=Augmente la vitesse de confection des potions
|
||||||
Alchemy.Effect.2=Concoctions
|
Alchemy.SubSkill.Concoctions.Name=Concoctions
|
||||||
Alchemy.Effect.3=Confection des potions avec plus d\u2019ingr\u00e9dients
|
Alchemy.SubSkill.Concoctions.Description=Confection des potions avec plus d\u2019ingr\u00e9dients
|
||||||
Alchemy.Listener=Alchimie
|
Alchemy.Listener=Alchimie
|
||||||
Alchemy.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux de talent (CATALYSE)
|
Alchemy.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux de talent (CATALYSE)
|
||||||
Alchemy.Catalysis.Speed=[[RED]]Vitesse de confection des poitions : [[YELLOW]]{0}
|
Alchemy.Catalysis.Speed=[[RED]]Vitesse de confection des poitions : [[YELLOW]]{0}
|
||||||
@ -27,12 +27,12 @@ Alchemy.Skillup=Le talent Alchimie augmente de {0}. Total ({1})
|
|||||||
Archery.Combat.DazeChance=[[RED]]Probabilit\u00e9 de d\u00e9sorienter : [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]Probabilit\u00e9 de d\u00e9sorienter : [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches : [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches : [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]Tir pr\u00e9cis, bonus de d\u00e9g\u00e2ts : [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]Tir pr\u00e9cis, bonus de d\u00e9g\u00e2ts : [[YELLOW]]{0}
|
||||||
Archery.Effect.0=Tir pr\u00e9cis
|
Archery.SubSkill.SkillShot.Name=Tir pr\u00e9cis
|
||||||
Archery.Effect.1=Augmente les d\u00e9g\u00e2ts inflig\u00e9s
|
Archery.SubSkill.SkillShot.Description=Augmente les d\u00e9g\u00e2ts inflig\u00e9s
|
||||||
Archery.Effect.2=[[RED]]Chance de d\u00e9sorienter : [[YELLOW]]{0}%
|
Archery.SubSkill.Daze.Name=[[RED]]Chance de d\u00e9sorienter : [[YELLOW]]{0}%
|
||||||
Archery.Effect.3=D\u00e9soriente les adversaires en leur faisant {0} dommages
|
Archery.SubSkill.Daze.Description=D\u00e9soriente les adversaires en leur faisant {0} dommages
|
||||||
Archery.Effect.4=R\u00e9cup\u00e9ration de fl\u00e8che
|
Archery.SubSkill.ArrowRetrieval.Name=R\u00e9cup\u00e9ration de fl\u00e8che
|
||||||
Archery.Effect.5=Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches sur les corps
|
Archery.SubSkill.ArrowRetrieval.Description=Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches sur les corps
|
||||||
Archery.Listener=Archerie :
|
Archery.Listener=Archerie :
|
||||||
Archery.SkillName=ARCHERIE
|
Archery.SkillName=ARCHERIE
|
||||||
Archery.Skillup=[[YELLOW]]Le talent Archerie augmente de {0}. Total ({1})
|
Archery.Skillup=[[YELLOW]]Le talent Archerie augmente de {0}. Total ({1})
|
||||||
@ -51,16 +51,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**FRAPP\u00c9 D\'UNE VIOLENTE INOU\u00cfE**
|
|||||||
Axes.Combat.GI.Struck=[[RED]]**TOUCH\u00c9 PAR UN IMPACT PUISSANT**
|
Axes.Combat.GI.Struck=[[RED]]**TOUCH\u00c9 PAR UN IMPACT PUISSANT**
|
||||||
Axes.Combat.SS.Struck=[[DARK_RED]]Bloqu\u00e9 par TRANCHE-CR\u00c2NE !
|
Axes.Combat.SS.Struck=[[DARK_RED]]Bloqu\u00e9 par TRANCHE-CR\u00c2NE !
|
||||||
Axes.Combat.SS.Length=[[RED]]Dur\u00e9e de Tranche-cr\u00e2ne : [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Dur\u00e9e de Tranche-cr\u00e2ne : [[YELLOW]]{0}s
|
||||||
Axes.Effect.0=Tranche-cr\u00e2ne (Comp\u00e9tence)
|
Axes.SubSkill.SkullSplitter.Name=Tranche-cr\u00e2ne (Comp\u00e9tence)
|
||||||
Axes.Effect.1=Inflige des d\u00e9g\u00e2ts de zone
|
Axes.SubSkill.SkullSplitter.Description=Inflige des d\u00e9g\u00e2ts de zone
|
||||||
Axes.Effect.2=Coup critique
|
Axes.SubSkill.CriticalStrikes.Name=Coup critique
|
||||||
Axes.Effect.3=D\u00e9g\u00e2ts doubl\u00e9s
|
Axes.SubSkill.CriticalStrikes.Description=D\u00e9g\u00e2ts doubl\u00e9s
|
||||||
Axes.Effect.4=Ma\u00eetrise des haches
|
Axes.SubSkill.AxeMastery.Name=Ma\u00eetrise des haches
|
||||||
Axes.Effect.5=Ajoute des d\u00e9g\u00e2ts
|
Axes.SubSkill.AxeMastery.Description=Ajoute des d\u00e9g\u00e2ts
|
||||||
Axes.Effect.6=Impact
|
Axes.SubSkill.ArmorImpact.Name=Impact
|
||||||
Axes.Effect.7=Frappe avec suffisamment de force pour briser l\'armure
|
Axes.SubSkill.ArmorImpact.Description=Frappe avec suffisamment de force pour briser l\'armure
|
||||||
Axes.Effect.8=Impact puissant
|
Axes.SubSkill.GreaterImpact.Name=Impact puissant
|
||||||
Axes.Effect.9=Inflige des d\u00e9g\u00e2ts bonus aux ennemis sans armure
|
Axes.SubSkill.GreaterImpact.Description=Inflige des d\u00e9g\u00e2ts bonus aux ennemis sans armure
|
||||||
Axes.Listener=Haches :
|
Axes.Listener=Haches :
|
||||||
Axes.SkillName=HACHES
|
Axes.SkillName=HACHES
|
||||||
Axes.Skills.SS.Off=[[RED]]**Tranche-cr\u00e2ne est termin\u00e9**
|
Axes.Skills.SS.Off=[[RED]]**Tranche-cr\u00e2ne est termin\u00e9**
|
||||||
@ -75,10 +75,10 @@ Axes.Ability.Bonus.0=Ma\u00eetrise des haches
|
|||||||
|
|
||||||
Excavation.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PELLE**
|
Excavation.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PELLE**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PELLE**
|
Excavation.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PELLE**
|
||||||
Excavation.Effect.0=Foreur (Comp\u00e9tence)
|
Excavation.SubSkill.GigaDrillBreaker.Name=Foreur (Comp\u00e9tence)
|
||||||
Excavation.Effect.1=Drops x3, XP x3, plus rapide
|
Excavation.SubSkill.GigaDrillBreaker.Description=Drops x3, XP x3, plus rapide
|
||||||
Excavation.Effect.2=Chasseur de tr\u00e9sors
|
Excavation.SubSkill.TreasureHunter.Name=Chasseur de tr\u00e9sors
|
||||||
Excavation.Effect.3=Capacit\u00e9 \u00e0 d\u00e9terrer des tr\u00e9sors
|
Excavation.SubSkill.TreasureHunter.Description=Capacit\u00e9 \u00e0 d\u00e9terrer des tr\u00e9sors
|
||||||
Excavation.Effect.Length=[[RED]]Dur\u00e9e de Foreur : [[YELLOW]]{0}s
|
Excavation.Effect.Length=[[RED]]Dur\u00e9e de Foreur : [[YELLOW]]{0}s
|
||||||
Excavation.Listener=Excavation:
|
Excavation.Listener=Excavation:
|
||||||
Excavation.SkillName=EXCAVATION
|
Excavation.SkillName=EXCAVATION
|
||||||
@ -99,18 +99,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Chasse magique: [[YELLOW]]{0}
|
|||||||
Fishing.Ability.Shake=[[RED]]Chance d\'esquive : [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Chance d\'esquive : [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]P\u00eache sur Glace: Allez p\u00eacher sur de la glace
|
Fishing.Ability.IceFishing=[[RED]]P\u00eache sur Glace: Allez p\u00eacher sur de la glace
|
||||||
Fishing.Ability.FD=[[RED]]R\u00e9gime de p\u00e9cheur: [[YELLOW]]Classement {0}
|
Fishing.Ability.FD=[[RED]]R\u00e9gime de p\u00e9cheur: [[YELLOW]]Classement {0}
|
||||||
Fishing.Effect.0=Chasseur de tr\u00e9sors
|
Fishing.SubSkill.TreasureHunter.Name=Chasseur de tr\u00e9sors
|
||||||
Fishing.Effect.1=Remonte des objets inhabituels
|
Fishing.SubSkill.TreasureHunter.Description=Remonte des objets inhabituels
|
||||||
Fishing.Effect.2=P\u00eache magique
|
Fishing.SubSkill.MagicHunter.Name=P\u00eache magique
|
||||||
Fishing.Effect.3=Remonte des objets magiques
|
Fishing.SubSkill.MagicHunter.Description=Remonte des objets magiques
|
||||||
Fishing.Effect.4=Secousse (sur monstres)
|
Fishing.SubSkill.Shake.Name=Secousse (sur monstres)
|
||||||
Fishing.Effect.5=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache
|
Fishing.SubSkill.Shake.Description=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache
|
||||||
Fishing.Effect.6=R\u00e9gime de fermier
|
Fishing.SubSkill.FishermansDiet.Name=R\u00e9gime de fermier
|
||||||
Fishing.Effect.7=Am\u00e9liore la nutrition des produits de la ferme
|
Fishing.SubSkill.FishermansDiet.Description=Am\u00e9liore la nutrition des produits de la ferme
|
||||||
Fishing.Effect.8=Ma\u00eetre P\u00eacheur
|
Fishing.SubSkill.MasterAngler.Name=Ma\u00eetre P\u00eacheur
|
||||||
Fishing.Effect.9=Augmente les chances que \u00e7a morde lors de la p\u00eache
|
Fishing.SubSkill.MasterAngler.Description=Augmente les chances que \u00e7a morde lors de la p\u00eache
|
||||||
Fishing.Effect.10=P\u00eache sur Glace
|
Fishing.SubSkill.IceFishing.Name=P\u00eache sur Glace
|
||||||
Fishing.Effect.11=Vous permet de p\u00eacher dans les biomes glac\u00e9s
|
Fishing.SubSkill.IceFishing.Description=Vous permet de p\u00eacher dans les biomes glac\u00e9s
|
||||||
Fishing.Chance.Raining=[[BLUE]] Bonus de pluie
|
Fishing.Chance.Raining=[[BLUE]] Bonus de pluie
|
||||||
Fishing.Listener=P\u00eache :
|
Fishing.Listener=P\u00eache :
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Vous ressentez quelque chose de magique dans cette prise...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]Vous ressentez quelque chose de magique dans cette prise...
|
||||||
@ -131,20 +131,20 @@ Herbalism.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HOUE**
|
|||||||
Herbalism.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HOUE**
|
Herbalism.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HOUE**
|
||||||
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Doigts \u00e0 Champignons, Chance: [[YELLOW]]{0}
|
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Doigts \u00e0 Champignons, Chance: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**DOIGTS VERTS \u00c9CHOU\u00c9**
|
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**DOIGTS VERTS \u00c9CHOU\u00c9**
|
||||||
Herbalism.Effect.0=Main verte (Comp\u00e9tence)
|
Herbalism.SubSkill.GreenTerra.Name=Main verte (Comp\u00e9tence)
|
||||||
Herbalism.Effect.1=Propage les plantes / triple drops
|
Herbalism.SubSkill.GreenTerra.Description=Propage les plantes / triple drops
|
||||||
Herbalism.Effect.2=Mains Vertes (Bl\u00e9)
|
Herbalism.SubSkill.GreenThumb.Name=Mains Vertes (Bl\u00e9)
|
||||||
Herbalism.Effect.3=Plantation automatique apres recolte du champ
|
Herbalism.SubSkill.GreenThumb.Description=Plantation automatique apres recolte du champ
|
||||||
Herbalism.Effect.4=Mains Vertes (Blocs)
|
Herbalism.Effect.4=Mains Vertes (Blocs)
|
||||||
Herbalism.Effect.5=Faire des briques avec mousse ou faire pousser l\'herbe
|
Herbalism.SubSkill.GreenThumb.Description.2=Faire des briques avec mousse ou faire pousser l\'herbe
|
||||||
Herbalism.Effect.6=R\u00e9gime de fermier
|
Herbalism.SubSkill.FarmersDiet.Name=R\u00e9gime de fermier
|
||||||
Herbalism.Effect.7=Am\u00e9liore la nutrition des produits de la ferme
|
Herbalism.SubSkill.FarmersDiet.Description=Am\u00e9liore la nutrition des produits de la ferme
|
||||||
Herbalism.Effect.8=Double drops
|
Herbalism.SubSkill.DoubleDrops.Name=Double drops
|
||||||
Herbalism.Effect.9=Double la quantit\u00e9 r\u00e9colt\u00e9e
|
Herbalism.SubSkill.DoubleDrops.Description=Double la quantit\u00e9 r\u00e9colt\u00e9e
|
||||||
Herbalism.Effect.10=Chance d\'Hylian
|
Herbalism.SubSkill.HylianLuck.Name=Chance d\'Hylian
|
||||||
Herbalism.Effect.11=Donne une petite chance de trouver de rares objets
|
Herbalism.SubSkill.HylianLuck.Description=Donne une petite chance de trouver de rares objets
|
||||||
Herbalism.Effect.12=Doigts \u00e0 Champignons
|
Herbalism.SubSkill.ShroomThumb.Name=Doigts \u00e0 Champignons
|
||||||
Herbalism.Effect.13=Etend le mycelium sur la terre et l\'herbe
|
Herbalism.SubSkill.ShroomThumb.Description=Etend le mycelium sur la terre et l\'herbe
|
||||||
Herbalism.HylianLuck=[[GREEN]]la chance d\'Hyrule est avec vous aujourd\'hui !
|
Herbalism.HylianLuck=[[GREEN]]la chance d\'Hyrule est avec vous aujourd\'hui !
|
||||||
Herbalism.Listener=Herboristerie :
|
Herbalism.Listener=Herboristerie :
|
||||||
Herbalism.SkillName=HERBORISTERIE
|
Herbalism.SkillName=HERBORISTERIE
|
||||||
@ -160,16 +160,16 @@ Mining.Ability.Locked.1=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) (Grosses Explos
|
|||||||
Mining.Ability.Locked.2=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) (Expert en d\u00e9molition)
|
Mining.Ability.Locked.2=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) (Expert en d\u00e9molition)
|
||||||
Mining.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PIOCHE**
|
Mining.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PIOCHE**
|
||||||
Mining.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PIOCHE**
|
Mining.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PIOCHE**
|
||||||
Mining.Effect.0=Broyeur (Comp\u00e9tence)
|
Mining.SubSkill.SuperBreaker.Name=Broyeur (Comp\u00e9tence)
|
||||||
Mining.Effect.1=Plus rapide, chance de triple drops
|
Mining.SubSkill.SuperBreaker.Description=Plus rapide, chance de triple drops
|
||||||
Mining.Effect.2=Double drops
|
Mining.SubSkill.DoubleDrops.Name=Double drops
|
||||||
Mining.Effect.3=Double la quantit\u00e9 r\u00e9colt\u00e9e
|
Mining.SubSkill.DoubleDrops.Description=Double la quantit\u00e9 r\u00e9colt\u00e9e
|
||||||
Mining.Effect.4=Minage explosif
|
Mining.SubSkill.BlastMining.Name=Minage explosif
|
||||||
Mining.Effect.5=Bonus au minage \u00e0 l\'explosif
|
Mining.SubSkill.BlastMining.Description=Bonus au minage \u00e0 l\'explosif
|
||||||
Mining.Effect.6=Grosses explosions
|
Mining.SubSkill.BiggerBombs.Name=Grosses explosions
|
||||||
Mining.Effect.7=Augmente le rayon d\'explosion de la TNT
|
Mining.SubSkill.BiggerBombs.Description=Augmente le rayon d\'explosion de la TNT
|
||||||
Mining.Effect.8=Expert en d\u00e9molition
|
Mining.SubSkill.DemolitionsExpertise.Name=Expert en d\u00e9molition
|
||||||
Mining.Effect.9=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT
|
Mining.SubSkill.DemolitionsExpertise.Description=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT
|
||||||
Mining.Effect.Decrease=[[RED]]Baisse de l\'expertise en d\u00e9molition: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]Baisse de l\'expertise en d\u00e9molition: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]Double Drop: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]Double Drop: [[YELLOW]]{0}
|
||||||
Mining.Listener=Minage :
|
Mining.Listener=Minage :
|
||||||
@ -186,22 +186,22 @@ Mining.Blast.Radius.Increase=[[RED]]Rayon d\'explosion : [[YELLOW]]+{0}
|
|||||||
Mining.Blast.Rank=[[RED]]Minage explosif : [[YELLOW]]Rang {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Minage explosif : [[YELLOW]]Rang {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif !
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif !
|
||||||
Mining.Blast.Refresh=[[GREEN]]Votre capacit\u00e9 [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate !
|
Mining.Blast.Refresh=[[GREEN]]Votre capacit\u00e9 [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate !
|
||||||
Repair.Effect.0=R\u00e9paration
|
Repair.SubSkill.Repair.Name=R\u00e9paration
|
||||||
Repair.Effect.1=R\u00e9parer Outils & Armures
|
Repair.SubSkill.Repair.Description=R\u00e9parer Outils & Armures
|
||||||
Repair.Effect.10=R\u00e9paration d\'Or ({0}+ SKILL)
|
Repair.SubSkill.GoldRepair.Name=R\u00e9paration d\'Or ({0}+ SKILL)
|
||||||
Repair.Effect.11=R\u00e9parer Outils & Armures en Or
|
Repair.SubSkill.GoldRepair.Description=R\u00e9parer Outils & Armures en Or
|
||||||
Repair.Effect.12=R\u00e9paration en Fer ({0}+ SKILL)
|
Repair.SubSkill.IronRepair.Name=R\u00e9paration en Fer ({0}+ SKILL)
|
||||||
Repair.Effect.13=R\u00e9paration Outils & Armures en Fer
|
Repair.SubSkill.IronRepair.Description=R\u00e9paration Outils & Armures en Fer
|
||||||
Repair.Effect.14=R\u00e9paration en Pierre ({0}+ SKILL)
|
Repair.SubSkill.StoneRepair.Name=R\u00e9paration en Pierre ({0}+ SKILL)
|
||||||
Repair.Effect.15=R\u00e9parer Outils en Pierre
|
Repair.SubSkill.StoneRepair.Description=R\u00e9parer Outils en Pierre
|
||||||
Repair.Effect.2=Ma\u00eetrise de la forge
|
Repair.SubSkill.RepairMastery.Name=Ma\u00eetrise de la forge
|
||||||
Repair.Effect.3=Am\u00e9liore la r\u00e9paration
|
Repair.SubSkill.RepairMastery.Description=Am\u00e9liore la r\u00e9paration
|
||||||
Repair.Effect.4=Superbe r\u00e9paration
|
Repair.SubSkill.SuperRepair.Name=Superbe r\u00e9paration
|
||||||
Repair.Effect.5=Double l\'efficacit\u00e9
|
Repair.SubSkill.SuperRepair.Description=Double l\'efficacit\u00e9
|
||||||
Repair.Effect.6=R\u00e9paration du diamant (talent {0}+)
|
Repair.SubSkill.DiamondRepair.Name=R\u00e9paration du diamant (talent {0}+)
|
||||||
Repair.Effect.7=R\u00e9pare les outils et armures en diamant
|
Repair.SubSkill.DiamondRepair.Description=R\u00e9pare les outils et armures en diamant
|
||||||
Repair.Effect.8=Forge arcanique
|
Repair.SubSkill.ArcaneForging.Name=Forge arcanique
|
||||||
Repair.Effect.9=R\u00e9pare les objets magiques
|
Repair.SubSkill.ArcaneForging.Description=R\u00e9pare les objets magiques
|
||||||
Repair.Error=[[DARK_RED]]McMMO a rencontr\u00e9 une erreur en essayant de r\u00e9parer cet objet !
|
Repair.Error=[[DARK_RED]]McMMO a rencontr\u00e9 une erreur en essayant de r\u00e9parer cet objet !
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement.
|
Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement.
|
||||||
Repair.Listener.Anvil2=[[DARK_RED]]Tu as plac\u00e9 une enclume sauvage, utilises la pour r\u00e9parer les outils et armures sauvages.
|
Repair.Listener.Anvil2=[[DARK_RED]]Tu as plac\u00e9 une enclume sauvage, utilises la pour r\u00e9parer les outils et armures sauvages.
|
||||||
@ -227,10 +227,10 @@ Repair.Arcane.Lost=[[RED]]Vous n\'\u00e9tiez pas suffisamment comp\u00e9tent pou
|
|||||||
Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies arcaniques de cet objet.
|
Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies arcaniques de cet objet.
|
||||||
Repair.Arcane.Rank=[[RED]]Forge arcanique : [[YELLOW]]Rang {0}/4
|
Repair.Arcane.Rank=[[RED]]Forge arcanique : [[YELLOW]]Rang {0}/4
|
||||||
Salvage.Pretty.Name=Recyclage
|
Salvage.Pretty.Name=Recyclage
|
||||||
Salvage.Effect.0=Recyclage Avanc\u00e9
|
Salvage.SubSkill.AdvancedSalvage.Name=Recyclage Avanc\u00e9
|
||||||
Salvage.Effect.1=Recyclage des objets endommag\u00e9s
|
Salvage.SubSkill.AdvancedSalvage.Description=Recyclage des objets endommag\u00e9s
|
||||||
Salvage.Effect.2=Recyclage Arcanique
|
Salvage.SubSkill.ArcaneSalvaging.Name=Recyclage Arcanique
|
||||||
Salvage.Effect.3=Extrait les enchantements des objets
|
Salvage.SubSkill.ArcaneSalvaging.Description=Extrait les enchantements des objets
|
||||||
Salvage.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) du talent (Recyclage Avanc\u00e9)
|
Salvage.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) du talent (Recyclage Avanc\u00e9)
|
||||||
Salvage.Ability.Bonus.0=Recyclage Avanc\u00e9
|
Salvage.Ability.Bonus.0=Recyclage Avanc\u00e9
|
||||||
Salvage.Ability.Bonus.1=Rendement maximal {0} objet(s) d\u00e9truit(s)
|
Salvage.Ability.Bonus.1=Rendement maximal {0} objet(s) d\u00e9truit(s)
|
||||||
@ -259,14 +259,14 @@ Swords.Combat.Counter.Chance=[[RED]]Chance de Contre Attaque: [[YELLOW]]{0}
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque !
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque !
|
||||||
Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE**
|
Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE !
|
Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE !
|
||||||
Swords.Effect.0=Contre-attaque
|
Swords.SubSkill.CounterAttack.Name=Contre-attaque
|
||||||
Swords.Effect.1=Renvoie {0} des dommages pris en bloquant
|
Swords.SubSkill.CounterAttack.Description=Renvoie {0} des dommages pris en bloquant
|
||||||
Swords.Effect.2=Attaque D\u00e9chirante (Capacit\u00e9)
|
Swords.SubSkill.SerratedStrikes.Name=Attaque D\u00e9chirante (Capacit\u00e9)
|
||||||
Swords.Effect.3={0} DMG AoE, Saignement+ AoE
|
Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Saignement+ AoE
|
||||||
Swords.Effect.4=Saignement d\'Attaque d\u00e9chirante
|
Swords.Effect.4=Saignement d\'Attaque d\u00e9chirante
|
||||||
Swords.Effect.5={0} Intervale entre les saignements
|
Swords.Effect.5={0} Intervale entre les saignements
|
||||||
Swords.Effect.6=Saignement
|
Swords.SubSkill.Bleed.Name=Saignement
|
||||||
Swords.Effect.7=Applique un saignement
|
Swords.SubSkill.Bleed.Description=Applique un saignement
|
||||||
Swords.Listener=\u00c9p\u00e9es :
|
Swords.Listener=\u00c9p\u00e9es :
|
||||||
Swords.SkillName=\u00c9P\u00c9ES
|
Swords.SkillName=\u00c9P\u00c9ES
|
||||||
Swords.Skills.SS.Off=[[RED]]**Votre comp\u00e9tence Attaque d\u00e9chirante est termin\u00e9e**
|
Swords.Skills.SS.Off=[[RED]]**Votre comp\u00e9tence Attaque d\u00e9chirante est termin\u00e9e**
|
||||||
@ -297,27 +297,27 @@ Taming.Ability.Locked.5=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux du talent (Super
|
|||||||
Taming.Ability.Lower=[[GRAY]]**VOS LOUPS SE METTENT EN RETRAIT**
|
Taming.Ability.Lower=[[GRAY]]**VOS LOUPS SE METTENT EN RETRAIT**
|
||||||
Taming.Ability.Ready=[[GRAY]]**VOUS PREPAREZ VOS LOUPS**
|
Taming.Ability.Ready=[[GRAY]]**VOUS PREPAREZ VOS LOUPS**
|
||||||
Taming.Combat.Chance.Gore=[[RED]]Chance Gore: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]Chance Gore: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=Connaissances des b\u00eates
|
Taming.SubSkill.BeastLore.Name=Connaissances des b\u00eates
|
||||||
Taming.Effect.1=Bone-whacking inspects wolves & ocelots
|
Taming.SubSkill.BeastLore.Description=Bone-whacking inspects wolves & ocelots
|
||||||
Taming.Effect.10=R\u00e9sistance aux chocs
|
Taming.SubSkill.ShockProof.Name=R\u00e9sistance aux chocs
|
||||||
Taming.Effect.11=R\u00e9duction des d\u00e9g\u00e2ts explosifs
|
Taming.SubSkill.ShockProof.Description=R\u00e9duction des d\u00e9g\u00e2ts explosifs
|
||||||
Taming.Effect.12=Appel de la nature
|
Taming.SubSkill.CallOfTheWild.Name=Appel de la nature
|
||||||
Taming.Effect.13=Appelle un animal \u00e0 vos c\u00f4t\u00e9s
|
Taming.SubSkill.CallOfTheWild.Description=Appelle un animal \u00e0 vos c\u00f4t\u00e9s
|
||||||
Taming.Effect.14=[[GRAY]]COTW: Accroupissez vous et faites un clic-gauche avec\n{0} {1} (Ocelot), {2} {3} (Loup), {4} {5} (Cheval)
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Accroupissez vous et faites un clic-gauche avec\n{0} {1} (Ocelot), {2} {3} (Loup), {4} {5} (Cheval)
|
||||||
Taming.Effect.16=Fast food
|
Taming.SubSkill.FastFoodService.Name=Fast food
|
||||||
Taming.Effect.17=Probabilit\u00e9 de voler la vie en attaquant
|
Taming.SubSkill.FastFoodService.Description=Probabilit\u00e9 de voler la vie en attaquant
|
||||||
Taming.Effect.18=Super chien de chasse
|
Taming.SubSkill.HolyHound.Name=Super chien de chasse
|
||||||
Taming.Effect.19=Soign\u00e9 par la Magie et le Poison
|
Taming.SubSkill.HolyHound.Description=Soign\u00e9 par la Magie et le Poison
|
||||||
Taming.Effect.2=Morsure
|
Taming.SubSkill.Gore.Name=Morsure
|
||||||
Taming.Effect.3=Coup critique faisant saigner
|
Taming.SubSkill.Gore.Description=Coup critique faisant saigner
|
||||||
Taming.Effect.4=Griffes ac\u00e9r\u00e9es
|
Taming.SubSkill.SharpenedClaws.Name=Griffes ac\u00e9r\u00e9es
|
||||||
Taming.Effect.5=Bonus aux d\u00e9g\u00e2ts
|
Taming.SubSkill.SharpenedClaws.Description=Bonus aux d\u00e9g\u00e2ts
|
||||||
Taming.Effect.6=Attentif \u00e0 l\'environnement
|
Taming.SubSkill.EnvironmentallyAware.Name=Attentif \u00e0 l\'environnement
|
||||||
Taming.Effect.7=Phobie des cactus et de la lave, immunis\u00e9 aux chutes
|
Taming.SubSkill.EnvironmentallyAware.Description=Phobie des cactus et de la lave, immunis\u00e9 aux chutes
|
||||||
Taming.Effect.8=Fourrure \u00e9paisse
|
Taming.SubSkill.ThickFur.Name=Fourrure \u00e9paisse
|
||||||
Taming.Effect.9=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu
|
Taming.SubSkill.ThickFur.Description=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu
|
||||||
Taming.Effect.20=Charge (Abilit\u00e9)
|
Taming.SubSkill.Gore.Name0=Charge (Abilit\u00e9)
|
||||||
Taming.Effect.21=Ennemi cible, Rapidit\u00e9 de Loup++
|
Taming.SubSkill.Gore.Name1=Ennemi cible, Rapidit\u00e9 de Loup++
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Votre loup se pr\u00e9cipite \u00e0 vos c\u00f4t\u00e9s...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Votre loup se pr\u00e9cipite \u00e0 vos c\u00f4t\u00e9s...
|
||||||
Taming.Listener=Apprivoisement :
|
Taming.Listener=Apprivoisement :
|
||||||
Taming.SkillName=APPRIVOISEMENT
|
Taming.SkillName=APPRIVOISEMENT
|
||||||
@ -346,16 +346,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Votre adversaire a une poigne de fer !
|
|||||||
Unarmed.Ability.IronGrip.Defender=Votre poigne de fer vous a emp\u00each\u00e9 d\'\u00eatre d\u00e9sarm\u00e9 !
|
Unarmed.Ability.IronGrip.Defender=Votre poigne de fer vous a emp\u00each\u00e9 d\'\u00eatre d\u00e9sarm\u00e9 !
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOS POINGS**
|
Unarmed.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOS POINGS**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOS POINGS**
|
Unarmed.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOS POINGS**
|
||||||
Unarmed.Effect.0=Berserk (Comp\u00e9tence)
|
Unarmed.SubSkill.Berserk.Name=Berserk (Comp\u00e9tence)
|
||||||
Unarmed.Effect.1=+50% de d\u00e9g\u00e2ts, casse les mat\u00e9riaux souples
|
Unarmed.SubSkill.Berserk.Description=+50% de d\u00e9g\u00e2ts, casse les mat\u00e9riaux souples
|
||||||
Unarmed.Effect.2=D\u00e9sarmement (sur joueurs)
|
Unarmed.SubSkill.Disarm.Name=D\u00e9sarmement (sur joueurs)
|
||||||
Unarmed.Effect.3=Fait tomber l\'arme des ennemis
|
Unarmed.SubSkill.Disarm.Description=Fait tomber l\'arme des ennemis
|
||||||
Unarmed.Effect.4=Poings de fer
|
Unarmed.SubSkill.IronArmStyle.Name=Poings de fer
|
||||||
Unarmed.Effect.5=Durcit vos poings au fil du temps
|
Unarmed.SubSkill.IronArmStyle.Description=Durcit vos poings au fil du temps
|
||||||
Unarmed.Effect.6=D\u00e9viation de fl\u00e8che
|
Unarmed.SubSkill.ArrowDeflect.Name=D\u00e9viation de fl\u00e8che
|
||||||
Unarmed.Effect.7=D\u00e9vie les fl\u00e8ches
|
Unarmed.SubSkill.ArrowDeflect.Description=D\u00e9vie les fl\u00e8ches
|
||||||
Unarmed.Effect.8=Poigne de Fer
|
Unarmed.SubSkill.IronGrip.Name=Poigne de Fer
|
||||||
Unarmed.Effect.9=Vous emp\u00eache d\'\u00eatre d\u00e9sarm\u00e9
|
Unarmed.SubSkill.IronGrip.Description=Vous emp\u00eache d\'\u00eatre d\u00e9sarm\u00e9
|
||||||
Unarmed.Listener=Poings :
|
Unarmed.Listener=Poings :
|
||||||
Unarmed.SkillName=POINGS
|
Unarmed.SkillName=POINGS
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Votre capacit\u00e9 Furie est termin\u00e9e**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Votre capacit\u00e9 Furie est termin\u00e9e**
|
||||||
@ -369,12 +369,12 @@ Woodcutting.Ability.1=Souffle les feuilles
|
|||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]Dur\u00e9e d\'Abbateur : [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]Dur\u00e9e d\'Abbateur : [[YELLOW]]{0}s
|
||||||
Woodcutting.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux du talent (EXPLOSEUR DE FEUILLES)
|
Woodcutting.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux du talent (EXPLOSEUR DE FEUILLES)
|
||||||
Woodcutting.Effect.0=Abatteur (Comp\u00e9tence)
|
Woodcutting.SubSkill.TreeFeller.Name=Abatteur (Comp\u00e9tence)
|
||||||
Woodcutting.Effect.1=Fait exploser les arbres
|
Woodcutting.SubSkill.TreeFeller.Description=Fait exploser les arbres
|
||||||
Woodcutting.Effect.2=Soufflage
|
Woodcutting.SubSkill.LeafBlower.Name=Soufflage
|
||||||
Woodcutting.Effect.3=Souffle les feuilles
|
Woodcutting.SubSkill.LeafBlower.Description=Souffle les feuilles
|
||||||
Woodcutting.Effect.4=Double drops
|
Woodcutting.SubSkill.HarvestLumber.Name=Double drops
|
||||||
Woodcutting.Effect.5=Double la quantit\u00e9 r\u00e9colt\u00e9e
|
Woodcutting.SubSkill.HarvestLumber.Description=Double la quantit\u00e9 r\u00e9colt\u00e9e
|
||||||
Woodcutting.Listener=B\u00fbcheronnage :
|
Woodcutting.Listener=B\u00fbcheronnage :
|
||||||
Woodcutting.SkillName=B\u00dbCHERONNAGE
|
Woodcutting.SkillName=B\u00dbCHERONNAGE
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Votre comp\u00e9tence Abatteur est termin\u00e9e**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Votre comp\u00e9tence Abatteur est termin\u00e9e**
|
||||||
|
@ -1,21 +0,0 @@
|
|||||||
Acrobatics.Combat.Proc=[[GREEN]]**ODBIJEN**
|
|
||||||
Acrobatics.SkillName=AKROBATIKA
|
|
||||||
Axes.Effect.3=Dupla Steta
|
|
||||||
Axes.SkillName=SIKIRE
|
|
||||||
Herbalism.Listener=Herbalism:
|
|
||||||
Mining.Ability.Ready=[[GREEN]]**TI SI PRIPREMIO SVOJ KRAMP**
|
|
||||||
Mining.Skillup=[[YELLOW]]Mining Skil Povecan Na {0}. Totalno ({1})
|
|
||||||
Repair.Effect.0=Popravka
|
|
||||||
Repair.Effect.4=Super Poravka
|
|
||||||
Repair.SkillName=POPRAVI
|
|
||||||
Repair.Arcane.Fail=[[RED]]Arcane Snage Su Napustile Item.
|
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Krvarenje je [[GREEN]]prestalo[[GRAY]]!
|
|
||||||
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]Dodirnuo Fuzzy.Osjetio Fuzzy.
|
|
||||||
Commands.Party.Kick=[[RED]]Ti Si Bio Izbacen Iz Partyja{0}!
|
|
||||||
Party.Unlocked=[[GRAY]]Party je otkljucan
|
|
||||||
Commands.XPGain.Mining=Kopanje Kamena & Rude
|
|
||||||
Commands.XPGain.Taming=Pripitomljavanje Zivotinja, Ili Bitka w/ sa tvojim vukovima
|
|
||||||
Commands.XPGain=[[DARK_GRAY]]XP DOBIVENO: [[WHITE]]{0}
|
|
||||||
Effects.Effects=EFFEKTI
|
|
||||||
Stats.Header.Combat=[[GOLD]]-=BORBENO ISKUSTVO=-
|
|
@ -10,8 +10,8 @@ Axes.Ability.Bonus.0=Mesteri balta
|
|||||||
Axes.Ability.Lower=[[GRAY]]**LETETTED A BALT\u00c1DAT**
|
Axes.Ability.Lower=[[GRAY]]**LETETTED A BALT\u00c1DAT**
|
||||||
Axes.Ability.Ready=[[GREEN]]**ELK\u00c9SZ\u00cdTETTED BALT\u00c1DAT**
|
Axes.Ability.Ready=[[GREEN]]**ELK\u00c9SZ\u00cdTETTED BALT\u00c1DAT**
|
||||||
Axes.Combat.GI.Struck=[[RED]]**HATALMAS EREJ\u0170 \u00dcT\u00c9S**
|
Axes.Combat.GI.Struck=[[RED]]**HATALMAS EREJ\u0170 \u00dcT\u00c9S**
|
||||||
Axes.Effect.3=Dupla sebz\u00e9s
|
Axes.SubSkill.CriticalStrikes.Description=Dupla sebz\u00e9s
|
||||||
Axes.Effect.4=Mesteri balta
|
Axes.SubSkill.AxeMastery.Name=Mesteri balta
|
||||||
Axes.Listener=Balt\u00e1k:
|
Axes.Listener=Balt\u00e1k:
|
||||||
Axes.SkillName=BALT\u00c1K
|
Axes.SkillName=BALT\u00c1K
|
||||||
Axes.Skills.SS.On=[[GREEN]]**Koponya T\u00f6r\u0151 AKTIV\u00c1LVA**
|
Axes.Skills.SS.On=[[GREEN]]**Koponya T\u00f6r\u0151 AKTIV\u00c1LVA**
|
||||||
@ -23,7 +23,7 @@ Excavation.SkillName=\u00c1S\u00c1S
|
|||||||
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]A TE [[YELLOW]]Giga B\u00e1ny\u00e1sz B\u00e1ny\u00e1sz Cs\u00e1k\u00e1ny [[GREEN]]k\u00e9pesseged friss\u00fclt!
|
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]A TE [[YELLOW]]Giga B\u00e1ny\u00e1sz B\u00e1ny\u00e1sz Cs\u00e1k\u00e1ny [[GREEN]]k\u00e9pesseged friss\u00fclt!
|
||||||
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00e1latban [[RED]]Giga B\u00e1ny\u00e1sz Cs\u00e1k\u00e1ny!
|
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00e1latban [[RED]]Giga B\u00e1ny\u00e1sz Cs\u00e1k\u00e1ny!
|
||||||
Excavation.Skillup=[[YELLOW]]\u00c1s\u00e1s fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
|
Excavation.Skillup=[[YELLOW]]\u00c1s\u00e1s fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
|
||||||
Fishing.Effect.10=J\u00e9g Horg\u00e1szat
|
Fishing.SubSkill.IceFishing.Name=J\u00e9g Horg\u00e1szat
|
||||||
Fishing.Listener=Horg\u00e1szat:
|
Fishing.Listener=Horg\u00e1szat:
|
||||||
Fishing.SkillName=HORG\u00c1SZAT
|
Fishing.SkillName=HORG\u00c1SZAT
|
||||||
Herbalism.Ability.Lower=[[GRAY]]**LETETTED A KAP\u00c1DAT**
|
Herbalism.Ability.Lower=[[GRAY]]**LETETTED A KAP\u00c1DAT**
|
||||||
@ -39,15 +39,15 @@ Mining.SkillName=B\u00c1NY\u00c1SZ\u00c1S
|
|||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]A [[YELLOW]] Szuper Z\u00faz\u00f3 [[GREEN]]k\u00e9pess\u00e9ged \u00fajra haszn\u00e1lhat\u00f3!
|
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]A [[YELLOW]] Szuper Z\u00faz\u00f3 [[GREEN]]k\u00e9pess\u00e9ged \u00fajra haszn\u00e1lhat\u00f3!
|
||||||
Mining.Skillup=[[YELLOW]]B\u00e1ny\u00e1szat fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
|
Mining.Skillup=[[YELLOW]]B\u00e1ny\u00e1szat fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
|
||||||
Mining.Blast.Refresh=[[GREEN]]A [[YELLOW]]Robban\u00f3 B\u00e1ny\u00e1szat [[GREEN]]k\u00e9pess\u00e9ged \u00fajra el\u00e9rhet\u0151!
|
Mining.Blast.Refresh=[[GREEN]]A [[YELLOW]]Robban\u00f3 B\u00e1ny\u00e1szat [[GREEN]]k\u00e9pess\u00e9ged \u00fajra el\u00e9rhet\u0151!
|
||||||
Repair.Effect.0=Jav\u00edt\u00e1s
|
Repair.SubSkill.Repair.Name=Jav\u00edt\u00e1s
|
||||||
Repair.Effect.1=Eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
|
Repair.SubSkill.Repair.Description=Eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
|
||||||
Repair.Effect.11= Arany eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
|
Repair.SubSkill.GoldRepair.Description= Arany eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
|
||||||
Repair.Effect.13= Vas eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
|
Repair.SubSkill.IronRepair.Description= Vas eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
|
||||||
Repair.Effect.15=K\u0151 eszk\u00f6z\u00f6k jav\u00edt\u00e1sa
|
Repair.SubSkill.StoneRepair.Description=K\u0151 eszk\u00f6z\u00f6k jav\u00edt\u00e1sa
|
||||||
Repair.Effect.2=Jav\u00edt\u00f3 mester
|
Repair.SubSkill.RepairMastery.Name=Jav\u00edt\u00f3 mester
|
||||||
Repair.Effect.4=Szuper jav\u00edt\u00e1s
|
Repair.SubSkill.SuperRepair.Name=Szuper jav\u00edt\u00e1s
|
||||||
Repair.Effect.7= Gy\u00e9m\u00e1nt eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
|
Repair.SubSkill.DiamondRepair.Description= Gy\u00e9m\u00e1nt eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
|
||||||
Repair.Effect.9=M\u00e1gikus t\u00e1rgyak megjav\u00edt\u00e1sa
|
Repair.SubSkill.ArcaneForging.Description=M\u00e1gikus t\u00e1rgyak megjav\u00edt\u00e1sa
|
||||||
Repair.Listener=Jav\u00edt\u00e1s:
|
Repair.Listener=Jav\u00edt\u00e1s:
|
||||||
Repair.SkillName=JAV\u00cdT\u00c1S
|
Repair.SkillName=JAV\u00cdT\u00c1S
|
||||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Nem vagy el\u00e9g k\u00e9pzett ahhoz, hogy gy\u00e9m\u00e1nt t\u00e1rgyakat jav\u00edts.
|
Repair.Skills.AdeptDiamond=[[DARK_RED]]Nem vagy el\u00e9g k\u00e9pzett ahhoz, hogy gy\u00e9m\u00e1nt t\u00e1rgyakat jav\u00edts.
|
||||||
@ -67,8 +67,8 @@ Swords.Listener=Kardok:
|
|||||||
Swords.SkillName=KARDOK
|
Swords.SkillName=KARDOK
|
||||||
Swords.Skills.SS.On=[[GREEN]]**F\u0170R\u00c9SZES CSAP\u00c1S AKTIV\u00c1LVA**
|
Swords.Skills.SS.On=[[GREEN]]**F\u0170R\u00c9SZES CSAP\u00c1S AKTIV\u00c1LVA**
|
||||||
Swords.Skillup=[[YELLOW]]Harc fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
|
Swords.Skillup=[[YELLOW]]Harc fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
|
||||||
Taming.Effect.11=Robban\u00e1si Sebz\u00e9s Ellen\u00e1ll\u00e1s
|
Taming.SubSkill.ShockProof.Description=Robban\u00e1si Sebz\u00e9s Ellen\u00e1ll\u00e1s
|
||||||
Taming.Effect.16=Gyors Kaja Szolg\u00e1ltat\u00e1s
|
Taming.SubSkill.FastFoodService.Name=Gyors Kaja Szolg\u00e1ltat\u00e1s
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]A farkasod visszat\u00e9rt hozz\u00e1d...
|
Taming.Listener.Wolf=[[DARK_GRAY]]A farkasod visszat\u00e9rt hozz\u00e1d...
|
||||||
Taming.Listener=Szelid\u00edt\u00e9s:
|
Taming.Listener=Szelid\u00edt\u00e9s:
|
||||||
Taming.SkillName=SZELID\u00cdT\u00c9S
|
Taming.SkillName=SZELID\u00cdT\u00c9S
|
||||||
|
@ -2,12 +2,12 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**Atterraggio Aggraziato**
|
Acrobatics.Ability.Proc=[[GREEN]]**Atterraggio Aggraziato**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Schivato**
|
Acrobatics.Combat.Proc=[[GREEN]]**Schivato**
|
||||||
Acrobatics.DodgeChance=[[RED]]Possibilit\u00E0 di Schivata: [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]Possibilit\u00E0 di Schivata: [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=Capriola
|
Acrobatics.SubSkill.Roll.Name=Capriola
|
||||||
Acrobatics.Effect.1=Riduce o annulla il danno da caduta
|
Acrobatics.SubSkill.Roll.Description=Riduce o annulla il danno da caduta
|
||||||
Acrobatics.Effect.2=Capriola Aggraziata
|
Acrobatics.SubSkill.GracefulRoll.Name=Capriola Aggraziata
|
||||||
Acrobatics.Effect.3=Il doppio pi\u00F9 efficiente di una normale Capriola
|
Acrobatics.SubSkill.GracefulRoll.Description=Il doppio pi\u00F9 efficiente di una normale Capriola
|
||||||
Acrobatics.Effect.4=Schivata
|
Acrobatics.SubSkill.Dodge.Name=Schivata
|
||||||
Acrobatics.Effect.5=Riduce il danno degli attacchi della met\u00E0
|
Acrobatics.SubSkill.Dodge.Description=Riduce il danno degli attacchi della met\u00E0
|
||||||
Acrobatics.Listener=Acrobatica:
|
Acrobatics.Listener=Acrobatica:
|
||||||
Acrobatics.Roll.Chance=[[RED]]Possibilit\u00E0 di Capriola: [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]Possibilit\u00E0 di Capriola: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]Possibilit\u00E0 di Capriola Aggraziata: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]Possibilit\u00E0 di Capriola Aggraziata: [[YELLOW]]{0}
|
||||||
@ -16,10 +16,10 @@ Acrobatics.SkillName=ACROBATICA
|
|||||||
Acrobatics.Skillup=[[YELLOW]]L'abilit\u00E0 Acrobatica \u00E8 aumentata di {0}. Totale ({1})
|
Acrobatics.Skillup=[[YELLOW]]L'abilit\u00E0 Acrobatica \u00E8 aumentata di {0}. Totale ({1})
|
||||||
|
|
||||||
#ALCHEMY
|
#ALCHEMY
|
||||||
Alchemy.Effect.0=Catalisi
|
Alchemy.SubSkill.Catalysis.Name=Catalisi
|
||||||
Alchemy.Effect.1=Aumenta la velocit\u00E0 di produzione delle pozioni
|
Alchemy.SubSkill.Catalysis.Description=Aumenta la velocit\u00E0 di produzione delle pozioni
|
||||||
Alchemy.Effect.2=Intrugli
|
Alchemy.SubSkill.Concoctions.Name=Intrugli
|
||||||
Alchemy.Effect.3=Crea pozioni con pi\u00F9 ingredienti
|
Alchemy.SubSkill.Concoctions.Description=Crea pozioni con pi\u00F9 ingredienti
|
||||||
Alchemy.Listener=Alchimia:
|
Alchemy.Listener=Alchimia:
|
||||||
Alchemy.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (CATALISI)
|
Alchemy.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (CATALISI)
|
||||||
Alchemy.Catalysis.Speed=[[RED]]Velocit\u00E0 di Preparazione: [[YELLOW]]{0}
|
Alchemy.Catalysis.Speed=[[RED]]Velocit\u00E0 di Preparazione: [[YELLOW]]{0}
|
||||||
@ -32,12 +32,12 @@ Alchemy.Skillup=[[YELLOW]]L'abilit\u00E0 Alchimia \u00E8 aumentata di {0}. Total
|
|||||||
Archery.Combat.DazeChance=[[RED]]Possibilit\u00E0 di Stordire: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]Possibilit\u00E0 di Stordire: [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]Possibilit\u00E0 di Recuperare Frecce: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]Possibilit\u00E0 di Recuperare Frecce: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]Bonus al Danno di Tiro da Maestro: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]Bonus al Danno di Tiro da Maestro: [[YELLOW]]{0}
|
||||||
Archery.Effect.0=Tiro da Maestro
|
Archery.SubSkill.SkillShot.Name=Tiro da Maestro
|
||||||
Archery.Effect.1=Aumenta il danno fatto con gli archi
|
Archery.SubSkill.SkillShot.Description=Aumenta il danno fatto con gli archi
|
||||||
Archery.Effect.2=Stordire (Giocatori)
|
Archery.SubSkill.Daze.Name=Stordire (Giocatori)
|
||||||
Archery.Effect.3=Disorienta i nemici e infligge {0} Danni
|
Archery.SubSkill.Daze.Description=Disorienta i nemici e infligge {0} Danni
|
||||||
Archery.Effect.4=Recupero Frecce
|
Archery.SubSkill.ArrowRetrieval.Name=Recupero Frecce
|
||||||
Archery.Effect.5=Probabilit\u00E0 di recuperare frecce dai cadaveri
|
Archery.SubSkill.ArrowRetrieval.Description=Probabilit\u00E0 di recuperare frecce dai cadaveri
|
||||||
Archery.Listener=Tiro con l'Arco:
|
Archery.Listener=Tiro con l'Arco:
|
||||||
Archery.SkillName=Arco
|
Archery.SkillName=Arco
|
||||||
Archery.Skillup=[[YELLOW]]L'abilit\u00E0 Tiro con l'Arco \u00E8 aumentata di {0}. Totale ({1})
|
Archery.Skillup=[[YELLOW]]L'abilit\u00E0 Tiro con l'Arco \u00E8 aumentata di {0}. Totale ({1})
|
||||||
@ -58,16 +58,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**COLPITO CON GRANDE FORZA**
|
|||||||
Axes.Combat.GI.Struck=[[RED]]**COLPITO DA IMPATTO MAGGIORE**
|
Axes.Combat.GI.Struck=[[RED]]**COLPITO DA IMPATTO MAGGIORE**
|
||||||
Axes.Combat.SS.Struck=[[DARK_RED]]Colpito da SPACCA CRANI!
|
Axes.Combat.SS.Struck=[[DARK_RED]]Colpito da SPACCA CRANI!
|
||||||
Axes.Combat.SS.Length=[[RED]]Durata di Spacca Crani: [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Durata di Spacca Crani: [[YELLOW]]{0}s
|
||||||
Axes.Effect.0=Spacca Crani (Capacit\u00E0)
|
Axes.SubSkill.SkullSplitter.Name=Spacca Crani (Capacit\u00E0)
|
||||||
Axes.Effect.1=Infligge Danno ad Area
|
Axes.SubSkill.SkullSplitter.Description=Infligge Danno ad Area
|
||||||
Axes.Effect.2=Colpi Critici
|
Axes.SubSkill.CriticalStrikes.Name=Colpi Critici
|
||||||
Axes.Effect.3=Doppio Danno
|
Axes.SubSkill.CriticalStrikes.Description=Doppio Danno
|
||||||
Axes.Effect.4=Maestria con l'Ascia
|
Axes.SubSkill.AxeMastery.Name=Maestria con l'Ascia
|
||||||
Axes.Effect.5=Aggiunge Danni bonus
|
Axes.SubSkill.AxeMastery.Description=Aggiunge Danni bonus
|
||||||
Axes.Effect.6=Sfonda Armature
|
Axes.SubSkill.ArmorImpact.Name=Sfonda Armature
|
||||||
Axes.Effect.7=Colpisci con forza sufficiente da fracassare le armature
|
Axes.SubSkill.ArmorImpact.Description=Colpisci con forza sufficiente da fracassare le armature
|
||||||
Axes.Effect.8=Impatto Maggiore
|
Axes.SubSkill.GreaterImpact.Name=Impatto Maggiore
|
||||||
Axes.Effect.9=Infligge danno bonus ai nemici senza armatura
|
Axes.SubSkill.GreaterImpact.Description=Infligge danno bonus ai nemici senza armatura
|
||||||
Axes.Listener=Asce:
|
Axes.Listener=Asce:
|
||||||
Axes.SkillName=ASCE
|
Axes.SkillName=ASCE
|
||||||
Axes.Skills.SS.Off=[[RED]]**Spacca Crani si \u00E8 esaurito**
|
Axes.Skills.SS.Off=[[RED]]**Spacca Crani si \u00E8 esaurito**
|
||||||
@ -80,10 +80,10 @@ Axes.Skillup=[[YELLOW]]L'abilit\u00E0 Asce \u00E8 aumentata di {0}. Totale ({1})
|
|||||||
#EXCAVATION
|
#EXCAVATION
|
||||||
Excavation.Ability.Lower=[[GRAY]]**ABBASSI LA PALA**
|
Excavation.Ability.Lower=[[GRAY]]**ABBASSI LA PALA**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**PREPARI LA PALA**
|
Excavation.Ability.Ready=[[GREEN]]**PREPARI LA PALA**
|
||||||
Excavation.Effect.0=Giga-Trivella Demolitrice (CAPACIT\u00C0)
|
Excavation.SubSkill.GigaDrillBreaker.Name=Giga-Trivella Demolitrice (CAPACIT\u00C0)
|
||||||
Excavation.Effect.1=Drop x3, XP x3, +Velocit\u00E0
|
Excavation.SubSkill.GigaDrillBreaker.Description=Drop x3, XP x3, +Velocit\u00E0
|
||||||
Excavation.Effect.2=Cacciatore di Tesori
|
Excavation.SubSkill.TreasureHunter.Name=Cacciatore di Tesori
|
||||||
Excavation.Effect.3=Capacit\u00E0 di disseppellire tesori
|
Excavation.SubSkill.TreasureHunter.Description=Capacit\u00E0 di disseppellire tesori
|
||||||
Excavation.Effect.Length=[[RED]]Durata di Giga-Trivella Demolitrice: [[YELLOW]]{0}s
|
Excavation.Effect.Length=[[RED]]Durata di Giga-Trivella Demolitrice: [[YELLOW]]{0}s
|
||||||
Excavation.Listener=Escavazione:
|
Excavation.Listener=Escavazione:
|
||||||
Excavation.SkillName=ESCAVAZIONE
|
Excavation.SkillName=ESCAVAZIONE
|
||||||
@ -106,18 +106,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Possibilit\u00E0 di Cacciatore di Magia: [[Y
|
|||||||
Fishing.Ability.Shake=[[RED]]Probabilit\u00E0 di Scuotere: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Probabilit\u00E0 di Scuotere: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]Pesca sul Ghiaccio: Vai a pescare sul ghiaccio
|
Fishing.Ability.IceFishing=[[RED]]Pesca sul Ghiaccio: Vai a pescare sul ghiaccio
|
||||||
Fishing.Ability.FD=[[RED]]Dieta del Pescatore: [[YELLOW]]Grado {0}
|
Fishing.Ability.FD=[[RED]]Dieta del Pescatore: [[YELLOW]]Grado {0}
|
||||||
Fishing.Effect.0=Cacciatore di Tesori (Passivo)
|
Fishing.SubSkill.TreasureHunter.Name=Cacciatore di Tesori (Passivo)
|
||||||
Fishing.Effect.1=Ripesca oggetti vari
|
Fishing.SubSkill.TreasureHunter.Description=Ripesca oggetti vari
|
||||||
Fishing.Effect.2=Cacciatore di Magia
|
Fishing.SubSkill.MagicHunter.Name=Cacciatore di Magia
|
||||||
Fishing.Effect.3=Trova Oggetti Incantati
|
Fishing.SubSkill.MagicHunter.Description=Trova Oggetti Incantati
|
||||||
Fishing.Effect.4=Scuotere (contro Entit\u00E0)
|
Fishing.SubSkill.Shake.Name=Scuotere (contro Entit\u00E0)
|
||||||
Fishing.Effect.5=Scrolla oggetti di dosso ai mob con una canna da pesca
|
Fishing.SubSkill.Shake.Description=Scrolla oggetti di dosso ai mob con una canna da pesca
|
||||||
Fishing.Effect.6=Dieta del Pescatore
|
Fishing.SubSkill.FishermansDiet.Name=Dieta del Pescatore
|
||||||
Fishing.Effect.7=Aumenta la fame recuperata tramite cibi pescati
|
Fishing.SubSkill.FishermansDiet.Description=Aumenta la fame recuperata tramite cibi pescati
|
||||||
Fishing.Effect.8=Pescatore Provetto
|
Fishing.SubSkill.MasterAngler.Name=Pescatore Provetto
|
||||||
Fishing.Effect.9=Migliora le possibilit\u00E0 di ricevere un morso mentre si pesca
|
Fishing.SubSkill.MasterAngler.Description=Migliora le possibilit\u00E0 di ricevere un morso mentre si pesca
|
||||||
Fishing.Effect.10=Pesca sul Ghiaccio
|
Fishing.SubSkill.IceFishing.Name=Pesca sul Ghiaccio
|
||||||
Fishing.Effect.11=Ti permette di pescare nei biomi ghiacciati
|
Fishing.SubSkill.IceFishing.Description=Ti permette di pescare nei biomi ghiacciati
|
||||||
Fishing.Chance.Raining=[[BLUE]] Bonus Pioggia
|
Fishing.Chance.Raining=[[BLUE]] Bonus Pioggia
|
||||||
Fishing.Listener=Pesca:
|
Fishing.Listener=Pesca:
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Senti un tocco di magia in questa cattura...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]Senti un tocco di magia in questa cattura...
|
||||||
@ -140,20 +140,20 @@ Herbalism.Ability.Lower=[[GRAY]]**ABBASSI LA ZAPPA**
|
|||||||
Herbalism.Ability.Ready=[[GREEN]]**PREPARI LA ZAPPA**
|
Herbalism.Ability.Ready=[[GREEN]]**PREPARI LA ZAPPA**
|
||||||
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Possibilit\u00E0 di Pollice Fungo: [[YELLOW]]{0}
|
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Possibilit\u00E0 di Pollice Fungo: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**POLLICE FUNGO FALLITO**
|
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**POLLICE FUNGO FALLITO**
|
||||||
Herbalism.Effect.0=Terra Verde (CAPACIT\u00C0)
|
Herbalism.SubSkill.GreenTerra.Name=Terra Verde (CAPACIT\u00C0)
|
||||||
Herbalism.Effect.1=Diffonde il Verde, Drop x3
|
Herbalism.SubSkill.GreenTerra.Description=Diffonde il Verde, Drop x3
|
||||||
Herbalism.Effect.2=Pollice Verde (Grano)
|
Herbalism.SubSkill.GreenThumb.Name=Pollice Verde (Grano)
|
||||||
Herbalism.Effect.3=Auto-Pianta il grano quando viene raccolto
|
Herbalism.SubSkill.GreenThumb.Description=Auto-Pianta il grano quando viene raccolto
|
||||||
Herbalism.Effect.4=Pollice Verde (Blocchi)
|
Herbalism.Effect.4=Pollice Verde (Blocchi)
|
||||||
Herbalism.Effect.5=Rende i mattoni muscosi, o fa crescere l'erba
|
Herbalism.SubSkill.GreenThumb.Description.2=Rende i mattoni muscosi, o fa crescere l'erba
|
||||||
Herbalism.Effect.6=Dieta del Contadino
|
Herbalism.SubSkill.FarmersDiet.Name=Dieta del Contadino
|
||||||
Herbalism.Effect.7=Aumenta la fame recuperata tramite cibi coltivati
|
Herbalism.SubSkill.FarmersDiet.Description=Aumenta la fame recuperata tramite cibi coltivati
|
||||||
Herbalism.Effect.8=Doppi Drop (Ogni Pianta)
|
Herbalism.SubSkill.DoubleDrops.Name=Doppi Drop (Ogni Pianta)
|
||||||
Herbalism.Effect.9=Raddoppia il normale drop
|
Herbalism.SubSkill.DoubleDrops.Description=Raddoppia il normale drop
|
||||||
Herbalism.Effect.10=Fortuna Hylian
|
Herbalism.SubSkill.HylianLuck.Name=Fortuna Hylian
|
||||||
Herbalism.Effect.11=D\u00E0 una modesta possibilit\u00E0 di trovare oggetti rari
|
Herbalism.SubSkill.HylianLuck.Description=D\u00E0 una modesta possibilit\u00E0 di trovare oggetti rari
|
||||||
Herbalism.Effect.12=Pollice Fungo
|
Herbalism.SubSkill.ShroomThumb.Name=Pollice Fungo
|
||||||
Herbalism.Effect.13=Diffonde il micelio su terra & erba
|
Herbalism.SubSkill.ShroomThumb.Description=Diffonde il micelio su terra & erba
|
||||||
Herbalism.HylianLuck=[[GREEN]]Oggi la fortuna di Hyrule \u00E8 con te!
|
Herbalism.HylianLuck=[[GREEN]]Oggi la fortuna di Hyrule \u00E8 con te!
|
||||||
Herbalism.Listener=Erboristeria:
|
Herbalism.Listener=Erboristeria:
|
||||||
Herbalism.SkillName=ERBORISTERIA
|
Herbalism.SkillName=ERBORISTERIA
|
||||||
@ -171,16 +171,16 @@ Mining.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00C0 {0} (BOMBE PI\u00D9 GRANDI
|
|||||||
Mining.Ability.Locked.2=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (PERIZIA NELLE DEMOLIZIONI)
|
Mining.Ability.Locked.2=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (PERIZIA NELLE DEMOLIZIONI)
|
||||||
Mining.Ability.Lower=[[GRAY]]**ABBASSI IL PICCONE**
|
Mining.Ability.Lower=[[GRAY]]**ABBASSI IL PICCONE**
|
||||||
Mining.Ability.Ready=[[GREEN]]**PREPARI IL PICCONE**
|
Mining.Ability.Ready=[[GREEN]]**PREPARI IL PICCONE**
|
||||||
Mining.Effect.0=Super Demolitore (CAPACIT\u00C0)
|
Mining.SubSkill.SuperBreaker.Name=Super Demolitore (CAPACIT\u00C0)
|
||||||
Mining.Effect.1=+ Velocit\u00E0, Possibilit\u00E0 di Triplo Drop
|
Mining.SubSkill.SuperBreaker.Description=+ Velocit\u00E0, Possibilit\u00E0 di Triplo Drop
|
||||||
Mining.Effect.2=Doppi Drop
|
Mining.SubSkill.DoubleDrops.Name=Doppi Drop
|
||||||
Mining.Effect.3=Raddoppia il normale drop
|
Mining.SubSkill.DoubleDrops.Description=Raddoppia il normale drop
|
||||||
Mining.Effect.4=Estrazione Esplosiva
|
Mining.SubSkill.BlastMining.Name=Estrazione Esplosiva
|
||||||
Mining.Effect.5=Bonus a estrarre minerali col TNT
|
Mining.SubSkill.BlastMining.Description=Bonus a estrarre minerali col TNT
|
||||||
Mining.Effect.6=Bombe Pi\u00F9 Grandi
|
Mining.SubSkill.BiggerBombs.Name=Bombe Pi\u00F9 Grandi
|
||||||
Mining.Effect.7=Incrementa il raggio di esplosione del TNT
|
Mining.SubSkill.BiggerBombs.Description=Incrementa il raggio di esplosione del TNT
|
||||||
Mining.Effect.8=Perizia nelle Demolizioni
|
Mining.SubSkill.DemolitionsExpertise.Name=Perizia nelle Demolizioni
|
||||||
Mining.Effect.9=Riduce il danno da esplosioni di TNT
|
Mining.SubSkill.DemolitionsExpertise.Description=Riduce il danno da esplosioni di TNT
|
||||||
Mining.Effect.Decrease=[[RED]]Riduzione del Danno da Esperto di Demolizioni: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]Riduzione del Danno da Esperto di Demolizioni: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]Possibilit\u00E0 di Doppio Drop: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]Possibilit\u00E0 di Doppio Drop: [[YELLOW]]{0}
|
||||||
Mining.Listener=Estrazione:
|
Mining.Listener=Estrazione:
|
||||||
@ -201,22 +201,22 @@ Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Estrazione Espl
|
|||||||
Mining.Blast.Refresh=[[GREEN]]La tua capacit\u00E0 [[YELLOW]]Estrazione Esplosiva [[GREEN]]si \u00E8 rigenerata!
|
Mining.Blast.Refresh=[[GREEN]]La tua capacit\u00E0 [[YELLOW]]Estrazione Esplosiva [[GREEN]]si \u00E8 rigenerata!
|
||||||
|
|
||||||
#REPAIR
|
#REPAIR
|
||||||
Repair.Effect.0=Riparazione
|
Repair.SubSkill.Repair.Name=Riparazione
|
||||||
Repair.Effect.1=Ripara Attrezzi & Armature
|
Repair.SubSkill.Repair.Description=Ripara Attrezzi & Armature
|
||||||
Repair.Effect.10=Riparazione Oro (ABILIT\u00C0 {0}+)
|
Repair.SubSkill.GoldRepair.Name=Riparazione Oro (ABILIT\u00C0 {0}+)
|
||||||
Repair.Effect.11=Ripara Attrezzi & Armature d'Oro
|
Repair.SubSkill.GoldRepair.Description=Ripara Attrezzi & Armature d'Oro
|
||||||
Repair.Effect.12=Riparazione Ferro (ABILIT\u00C0 {0}+)
|
Repair.SubSkill.IronRepair.Name=Riparazione Ferro (ABILIT\u00C0 {0}+)
|
||||||
Repair.Effect.13=Ripara Attrezzi & Armature di Ferro
|
Repair.SubSkill.IronRepair.Description=Ripara Attrezzi & Armature di Ferro
|
||||||
Repair.Effect.14=Riparazione Pietra (ABILIT\u00C0 {0}+)
|
Repair.SubSkill.StoneRepair.Name=Riparazione Pietra (ABILIT\u00C0 {0}+)
|
||||||
Repair.Effect.15=Ripara Attrezzi di Pietra
|
Repair.SubSkill.StoneRepair.Description=Ripara Attrezzi di Pietra
|
||||||
Repair.Effect.2=Maestria nella Riparazione
|
Repair.SubSkill.RepairMastery.Name=Maestria nella Riparazione
|
||||||
Repair.Effect.3=Riparazione incrementata
|
Repair.SubSkill.RepairMastery.Description=Riparazione incrementata
|
||||||
Repair.Effect.4=Super Riparazione
|
Repair.SubSkill.SuperRepair.Name=Super Riparazione
|
||||||
Repair.Effect.5=Doppia efficacia
|
Repair.SubSkill.SuperRepair.Description=Doppia efficacia
|
||||||
Repair.Effect.6=Ripara Diamante (ABILIT\u00C0 {0}+)
|
Repair.SubSkill.DiamondRepair.Name=Ripara Diamante (ABILIT\u00C0 {0}+)
|
||||||
Repair.Effect.7=Ripara Attrezzi & Armature di Diamante
|
Repair.SubSkill.DiamondRepair.Description=Ripara Attrezzi & Armature di Diamante
|
||||||
Repair.Effect.8=Forgiatura Arcana
|
Repair.SubSkill.ArcaneForging.Name=Forgiatura Arcana
|
||||||
Repair.Effect.9=Ripara oggetti magici
|
Repair.SubSkill.ArcaneForging.Description=Ripara oggetti magici
|
||||||
Repair.Error=[[DARK_RED]]mcMMO si \u00E8 imbattuto in un errore mentre tentava di riparare questo oggetto!
|
Repair.Error=[[DARK_RED]]mcMMO si \u00E8 imbattuto in un errore mentre tentava di riparare questo oggetto!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]Hai piazzato un'incudine; le incudini possono riparare attrezzi e armature.
|
Repair.Listener.Anvil=[[DARK_RED]]Hai piazzato un'incudine; le incudini possono riparare attrezzi e armature.
|
||||||
Repair.Listener=Riparazione:
|
Repair.Listener=Riparazione:
|
||||||
@ -245,10 +245,10 @@ Repair.Arcane.Rank=[[RED]]Forgiatura Arcana: [[YELLOW]]Grado {0}/4
|
|||||||
|
|
||||||
#SALVAGE
|
#SALVAGE
|
||||||
Salvage.Pretty.Name=Rottamazione
|
Salvage.Pretty.Name=Rottamazione
|
||||||
Salvage.Effect.0=Rottamazione Avanzata
|
Salvage.SubSkill.AdvancedSalvage.Name=Rottamazione Avanzata
|
||||||
Salvage.Effect.1=Rottama oggetti danneggiati
|
Salvage.SubSkill.AdvancedSalvage.Description=Rottama oggetti danneggiati
|
||||||
Salvage.Effect.2=Rottamazione Arcana
|
Salvage.SubSkill.ArcaneSalvaging.Name=Rottamazione Arcana
|
||||||
Salvage.Effect.3=Estrai incantesimi dagli oggetti
|
Salvage.SubSkill.ArcaneSalvaging.Description=Estrai incantesimi dagli oggetti
|
||||||
Salvage.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ROTTAMAZIONE AVANZATA)
|
Salvage.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ROTTAMAZIONE AVANZATA)
|
||||||
Salvage.Ability.Bonus.0=Rottamazione Avanzata
|
Salvage.Ability.Bonus.0=Rottamazione Avanzata
|
||||||
Salvage.Ability.Bonus.1=Massima resa {0} oggetti distrutti
|
Salvage.Ability.Bonus.1=Massima resa {0} oggetti distrutti
|
||||||
@ -279,14 +279,14 @@ Swords.Combat.Counter.Chance=[[RED]]Possibilit\u00E0 di Contrattacco: [[YELLOW]]
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Colpisci con un contrattacco!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Colpisci con un contrattacco!
|
||||||
Swords.Combat.Countered=[[GREEN]]**CONTRATTACCATO**
|
Swords.Combat.Countered=[[GREEN]]**CONTRATTACCATO**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Colpito da COLPI SEGHETTATI!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Colpito da COLPI SEGHETTATI!
|
||||||
Swords.Effect.0=Contrattacco
|
Swords.SubSkill.CounterAttack.Name=Contrattacco
|
||||||
Swords.Effect.1=Riflette il {0} del danno sub\u00ECto mentre si blocca
|
Swords.SubSkill.CounterAttack.Description=Riflette il {0} del danno sub\u00ECto mentre si blocca
|
||||||
Swords.Effect.2=Colpi Seghettati (CAPACIT\u00C0)
|
Swords.SubSkill.SerratedStrikes.Name=Colpi Seghettati (CAPACIT\u00C0)
|
||||||
Swords.Effect.3={0} Danni EaA, Emorragia+ EaA
|
Swords.SubSkill.SerratedStrikes.Description={0} Danni EaA, Emorragia+ EaA
|
||||||
Swords.Effect.4=Colpi Seghettati Emorragia+
|
Swords.Effect.4=Colpi Seghettati Emorragia+
|
||||||
Swords.Effect.5={0} Tick di Emorragia
|
Swords.Effect.5={0} Tick di Emorragia
|
||||||
Swords.Effect.6=Emorragia
|
Swords.SubSkill.Bleed.Name=Emorragia
|
||||||
Swords.Effect.7=Infligge danno ciclico da sanguinamento
|
Swords.SubSkill.Bleed.Description=Infligge danno ciclico da sanguinamento
|
||||||
Swords.Listener=Spade:
|
Swords.Listener=Spade:
|
||||||
Swords.SkillName=SPADE
|
Swords.SkillName=SPADE
|
||||||
Swords.Skills.SS.Off=[[RED]]**Colpi Seghettati si \u00E8 esaurito**
|
Swords.Skills.SS.Off=[[RED]]**Colpi Seghettati si \u00E8 esaurito**
|
||||||
@ -317,25 +317,25 @@ Taming.Ability.Locked.3=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ARTIGLI AFFILATI)
|
|||||||
Taming.Ability.Locked.4=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SERVIZIO FAST FOOD)
|
Taming.Ability.Locked.4=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SERVIZIO FAST FOOD)
|
||||||
Taming.Ability.Locked.5=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SEGUGIO DEL CIELO)
|
Taming.Ability.Locked.5=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SEGUGIO DEL CIELO)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]Possibilit\u00E0 di Sbranare: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]Possibilit\u00E0 di Sbranare: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=Conoscenza delle Bestie
|
Taming.SubSkill.BeastLore.Name=Conoscenza delle Bestie
|
||||||
Taming.Effect.1=Esamina lupi e ocelot picchiandoli con un osso
|
Taming.SubSkill.BeastLore.Description=Esamina lupi e ocelot picchiandoli con un osso
|
||||||
Taming.Effect.10=A Prova d'Urto
|
Taming.SubSkill.ShockProof.Name=A Prova d'Urto
|
||||||
Taming.Effect.11=Riduzione del Danno da Esplosione.
|
Taming.SubSkill.ShockProof.Description=Riduzione del Danno da Esplosione.
|
||||||
Taming.Effect.12=Richiamo della Natura
|
Taming.SubSkill.CallOfTheWild.Name=Richiamo della Natura
|
||||||
Taming.Effect.13=Evoca un animale al tuo fianco
|
Taming.SubSkill.CallOfTheWild.Description=Evoca un animale al tuo fianco
|
||||||
Taming.Effect.14=[[GRAY]]COTW: Accovacciati e fai click destro con\n {0} {1} (Ocelot), {2} {3} (Lupo), {4} {5} (Cavallo)
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Accovacciati e fai click destro con\n {0} {1} (Ocelot), {2} {3} (Lupo), {4} {5} (Cavallo)
|
||||||
Taming.Effect.16=Servizio Fast Food
|
Taming.SubSkill.FastFoodService.Name=Servizio Fast Food
|
||||||
Taming.Effect.17=Probabilit\u00E0 per i lupi di guarire quando attaccano
|
Taming.SubSkill.FastFoodService.Description=Probabilit\u00E0 per i lupi di guarire quando attaccano
|
||||||
Taming.Effect.18=Segugio del Cielo
|
Taming.SubSkill.HolyHound.Name=Segugio del Cielo
|
||||||
Taming.Effect.19=Guarito da Magia & Veleno
|
Taming.SubSkill.HolyHound.Description=Guarito da Magia & Veleno
|
||||||
Taming.Effect.2=Sbranare
|
Taming.SubSkill.Gore.Name=Sbranare
|
||||||
Taming.Effect.3=Colpo Critico che applica Emorragia
|
Taming.SubSkill.Gore.Description=Colpo Critico che applica Emorragia
|
||||||
Taming.Effect.4=Artigli Affilati
|
Taming.SubSkill.SharpenedClaws.Name=Artigli Affilati
|
||||||
Taming.Effect.5=Danno Bonus
|
Taming.SubSkill.SharpenedClaws.Description=Danno Bonus
|
||||||
Taming.Effect.6=Sicurezza Ambientale
|
Taming.SubSkill.EnvironmentallyAware.Name=Sicurezza Ambientale
|
||||||
Taming.Effect.7=Evita Cactus/Lava, Immune alle Cadute
|
Taming.SubSkill.EnvironmentallyAware.Description=Evita Cactus/Lava, Immune alle Cadute
|
||||||
Taming.Effect.8=Pelliccia Folta
|
Taming.SubSkill.ThickFur.Name=Pelliccia Folta
|
||||||
Taming.Effect.9=Riduzione del Danno, Resistenza al Fuoco
|
Taming.SubSkill.ThickFur.Description=Riduzione del Danno, Resistenza al Fuoco
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Il tuo lupo si precipita da te...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Il tuo lupo si precipita da te...
|
||||||
Taming.Listener=Addomesticamento:
|
Taming.Listener=Addomesticamento:
|
||||||
Taming.SkillName=ADDOMESTICAMENTO
|
Taming.SkillName=ADDOMESTICAMENTO
|
||||||
@ -359,16 +359,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Il tuo avversario ha una presa di ferro
|
|||||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]La tua presa di ferro ha evitato che venissi disarmato!
|
Unarmed.Ability.IronGrip.Defender=[[GREEN]]La tua presa di ferro ha evitato che venissi disarmato!
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**ABBASSI I PUGNI**
|
Unarmed.Ability.Lower=[[GRAY]]**ABBASSI I PUGNI**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**PREPARI I PUGNI**
|
Unarmed.Ability.Ready=[[GREEN]]**PREPARI I PUGNI**
|
||||||
Unarmed.Effect.0=Furore (CAPACIT\u00C0)
|
Unarmed.SubSkill.Berserk.Name=Furore (CAPACIT\u00C0)
|
||||||
Unarmed.Effect.1=+50% Danni, Rompe materiali fragili
|
Unarmed.SubSkill.Berserk.Description=+50% Danni, Rompe materiali fragili
|
||||||
Unarmed.Effect.2=Disarmare (Giocatori)
|
Unarmed.SubSkill.Disarm.Name=Disarmare (Giocatori)
|
||||||
Unarmed.Effect.3=Fa cadere l'oggetto tenuto in mano dal nemico
|
Unarmed.SubSkill.Disarm.Description=Fa cadere l'oggetto tenuto in mano dal nemico
|
||||||
Unarmed.Effect.4=Stile del Braccio di Ferro
|
Unarmed.SubSkill.IronArmStyle.Name=Stile del Braccio di Ferro
|
||||||
Unarmed.Effect.5=Ti indurisce il braccio col passare del tempo
|
Unarmed.SubSkill.IronArmStyle.Description=Ti indurisce il braccio col passare del tempo
|
||||||
Unarmed.Effect.6=Deviazione Frecce
|
Unarmed.SubSkill.ArrowDeflect.Name=Deviazione Frecce
|
||||||
Unarmed.Effect.7=Deviare frecce
|
Unarmed.SubSkill.ArrowDeflect.Description=Deviare frecce
|
||||||
Unarmed.Effect.8=Presa di Ferro
|
Unarmed.SubSkill.IronGrip.Name=Presa di Ferro
|
||||||
Unarmed.Effect.9=Ti impedisce di venire disarmato
|
Unarmed.SubSkill.IronGrip.Description=Ti impedisce di venire disarmato
|
||||||
Unarmed.Listener=Lotta:
|
Unarmed.Listener=Lotta:
|
||||||
Unarmed.SkillName=LOTTA
|
Unarmed.SkillName=LOTTA
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Furore si \u00E8 esaurito**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Furore si \u00E8 esaurito**
|
||||||
@ -384,12 +384,12 @@ Woodcutting.Ability.1=Soffia via le foglie
|
|||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Possibilit\u00E0 di Doppio Drop: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]Possibilit\u00E0 di Doppio Drop: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]Durata di Abbatti Alberi: [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]Durata di Abbatti Alberi: [[YELLOW]]{0}s
|
||||||
Woodcutting.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SOFFIA FOGLIE)
|
Woodcutting.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SOFFIA FOGLIE)
|
||||||
Woodcutting.Effect.0=Abbattitore d'Alberi (CAPACIT\u00C0)
|
Woodcutting.SubSkill.TreeFeller.Name=Abbattitore d'Alberi (CAPACIT\u00C0)
|
||||||
Woodcutting.Effect.1=Fa esplodere gli alberi
|
Woodcutting.SubSkill.TreeFeller.Description=Fa esplodere gli alberi
|
||||||
Woodcutting.Effect.2=Soffia Foglie
|
Woodcutting.SubSkill.LeafBlower.Name=Soffia Foglie
|
||||||
Woodcutting.Effect.3=Soffia via le foglie
|
Woodcutting.SubSkill.LeafBlower.Description=Soffia via le foglie
|
||||||
Woodcutting.Effect.4=Doppi Drop
|
Woodcutting.SubSkill.HarvestLumber.Name=Doppi Drop
|
||||||
Woodcutting.Effect.5=Raddoppia il normale drop
|
Woodcutting.SubSkill.HarvestLumber.Description=Raddoppia il normale drop
|
||||||
Woodcutting.Listener=Taglialegna:
|
Woodcutting.Listener=Taglialegna:
|
||||||
Woodcutting.SkillName=TAGLIALEGNA
|
Woodcutting.SkillName=TAGLIALEGNA
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Abbattitore d'Alberi si \u00E8 esaurito**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Abbattitore d'Alberi si \u00E8 esaurito**
|
||||||
|
@ -5,7 +5,7 @@ Acrobatics.Skillup=[[YELLOW]]\u30de\u30a4\u30cb\u30f3\u30b0\u304c{0}\u4e0a\u6607
|
|||||||
Archery.Listener=\u5f13\u77e2:
|
Archery.Listener=\u5f13\u77e2:
|
||||||
Archery.Skillup=[[YELLOW]]\u5f13\u30b9\u30ad\u30eb(Archery)\u304c{0}\u4e0a\u304c\u3063\u305f\uff01 \u30ec\u30d9\u30eb[{1}]
|
Archery.Skillup=[[YELLOW]]\u5f13\u30b9\u30ad\u30eb(Archery)\u304c{0}\u4e0a\u304c\u3063\u305f\uff01 \u30ec\u30d9\u30eb[{1}]
|
||||||
Axes.Combat.SS.Length=[[RED]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30a4\u30ab\u30fc\u306e\u767a\u52d5\u6642\u9593: [[YELLOW]]{0}\u79d2
|
Axes.Combat.SS.Length=[[RED]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30a4\u30ab\u30fc\u306e\u767a\u52d5\u6642\u9593: [[YELLOW]]{0}\u79d2
|
||||||
Axes.Effect.3=\u30c0\u30d6\u30eb\u30c0\u30e1\u30fc\u30b8
|
Axes.SubSkill.CriticalStrikes.Description=\u30c0\u30d6\u30eb\u30c0\u30e1\u30fc\u30b8
|
||||||
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u306f [[RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc[[DARK_GREEN]]\u3092\u4f7f\u7528\u3057\u305f\uff01
|
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u306f [[RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc[[DARK_GREEN]]\u3092\u4f7f\u7528\u3057\u305f\uff01
|
||||||
Axes.Skillup=[[YELLOW]]\u65a7\u30b9\u30ad\u30eb\u306f{0}\u306e\u5897\u52a0\u3068\u306a\u308a\u307e\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
Axes.Skillup=[[YELLOW]]\u65a7\u30b9\u30ad\u30eb\u306f{0}\u306e\u5897\u52a0\u3068\u306a\u308a\u307e\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
||||||
Excavation.Ability.Lower=[[GRAY]]**\u30b7\u30e3\u30d9\u30eb\u3092\u4e0b\u3052\u305f**
|
Excavation.Ability.Lower=[[GRAY]]**\u30b7\u30e3\u30d9\u30eb\u3092\u4e0b\u3052\u305f**
|
||||||
@ -13,7 +13,7 @@ Excavation.Ability.Ready=[[GREEN]]**\u30b7\u30e3\u30d9\u30eb\u3092\u69cb\u3048\u
|
|||||||
Excavation.Listener=\u767a\u6398
|
Excavation.Listener=\u767a\u6398
|
||||||
Excavation.SkillName=\u767a\u6398
|
Excavation.SkillName=\u767a\u6398
|
||||||
Excavation.Skillup=[[YELLOW]]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb{0}\u306f\u5897\u3048\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
Excavation.Skillup=[[YELLOW]]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb{0}\u306f\u5897\u3048\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
||||||
Fishing.Effect.10=\u30a2\u30a4\u30b9\u30d5\u30a3\u30c3\u30b7\u30f3\u30b0
|
Fishing.SubSkill.IceFishing.Name=\u30a2\u30a4\u30b9\u30d5\u30a3\u30c3\u30b7\u30f3\u30b0
|
||||||
Herbalism.Listener=\u85ac\u8349\u5b66\uff1a
|
Herbalism.Listener=\u85ac\u8349\u5b66\uff1a
|
||||||
Herbalism.Skills.GTe.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30b0\u30ea\u30fc\u30f3\u30c6\u30e9[[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u4f7f\u3048\u308b\u3088\u3046\u306b\u306a\u308a\u307e\u3057\u305f\uff01
|
Herbalism.Skills.GTe.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30b0\u30ea\u30fc\u30f3\u30c6\u30e9[[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u4f7f\u3048\u308b\u3088\u3046\u306b\u306a\u308a\u307e\u3057\u305f\uff01
|
||||||
Herbalism.Skills.GTe.Other.Off=[[RED]]\u304d\u3053\u308a[[GREEN]]\u30b9\u30ad\u30eb\u306f\u3042\u3068[[YELLOW]]{0}\u79d2\u9593[[GREEN]]\u4f7f\u3048\u307e\u305b\u3093\u3002
|
Herbalism.Skills.GTe.Other.Off=[[RED]]\u304d\u3053\u308a[[GREEN]]\u30b9\u30ad\u30eb\u306f\u3042\u3068[[YELLOW]]{0}\u79d2\u9593[[GREEN]]\u4f7f\u3048\u307e\u305b\u3093\u3002
|
||||||
@ -25,10 +25,10 @@ Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u
|
|||||||
Mining.Skillup=[[YELLOW]]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb\u304c{0}\u4e0a\u6607\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
Mining.Skillup=[[YELLOW]]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb\u304c{0}\u4e0a\u6607\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
||||||
Mining.Blast.Radius.Increase=[[RED]]\u7206\u767a\u306e\u534a\u5f84\u304c\u5897\u3048\u305f[[YELLOW]]+{0}
|
Mining.Blast.Radius.Increase=[[RED]]\u7206\u767a\u306e\u534a\u5f84\u304c\u5897\u3048\u305f[[YELLOW]]+{0}
|
||||||
Mining.Blast.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0[[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u306f\u30ea\u30d5\u30ec\u30c3\u30b7\u30e5\u3055\u308c\u307e\u3057\u305f\uff01
|
Mining.Blast.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0[[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u306f\u30ea\u30d5\u30ec\u30c3\u30b7\u30e5\u3055\u308c\u307e\u3057\u305f\uff01
|
||||||
Repair.Effect.0=\u4fee\u7e55
|
Repair.SubSkill.Repair.Name=\u4fee\u7e55
|
||||||
Repair.Effect.4=\u30b9\u30fc\u30d1\u30fc\u30ea\u30da\u30a2
|
Repair.SubSkill.SuperRepair.Name=\u30b9\u30fc\u30d1\u30fc\u30ea\u30da\u30a2
|
||||||
Repair.Effect.7=\u30c0\u30a4\u30e4\u30e2\u30f3\u30c9\u306e\u30c4\u30fc\u30eb & \u9632\u5177\u3092\u4fee\u7e55
|
Repair.SubSkill.DiamondRepair.Description=\u30c0\u30a4\u30e4\u30e2\u30f3\u30c9\u306e\u30c4\u30fc\u30eb & \u9632\u5177\u3092\u4fee\u7e55
|
||||||
Repair.Effect.9=\u9b54\u6cd5\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u4fee\u5fa9
|
Repair.SubSkill.ArcaneForging.Description=\u9b54\u6cd5\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u4fee\u5fa9
|
||||||
Repair.Listener=\u4fee\u7e55:
|
Repair.Listener=\u4fee\u7e55:
|
||||||
Repair.SkillName=\u4fee\u7e55
|
Repair.SkillName=\u4fee\u7e55
|
||||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]\u30c0\u30a4\u30e4\u30e2\u30f3\u30c9\u30c4\u30fc\u30eb\u3092\u4fee\u5fa9\u3059\u308b\u70ba\u306e\u5341\u5206\u306a\u30b9\u30ad\u30eb\u304c\u3042\u308a\u307e\u305b\u3093\uff01
|
Repair.Skills.AdeptDiamond=[[DARK_RED]]\u30c0\u30a4\u30e4\u30e2\u30f3\u30c9\u30c4\u30fc\u30eb\u3092\u4fee\u5fa9\u3059\u308b\u70ba\u306e\u5341\u5206\u306a\u30b9\u30ad\u30eb\u304c\u3042\u308a\u307e\u305b\u3093\uff01
|
||||||
@ -43,7 +43,7 @@ Swords.Combat.Bleeding.Stopped=[[GRAY]]\u51fa\u8840\u306f [[GREEN]]\u6b62\u307e\
|
|||||||
Swords.Combat.Bleeding=[[GREEN]]**\u6575\u304c\u51fa\u8840**
|
Swords.Combat.Bleeding=[[GREEN]]**\u6575\u304c\u51fa\u8840**
|
||||||
Swords.Combat.Countered=[[GREEN]]**\u30ab\u30a6\u30f3\u30bf\u30fc\u30a2\u30bf\u30c3\u30af\uff01**
|
Swords.Combat.Countered=[[GREEN]]**\u30ab\u30a6\u30f3\u30bf\u30fc\u30a2\u30bf\u30c3\u30af\uff01**
|
||||||
Swords.Combat.SS.Struck=[[GREEN]]**\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**
|
Swords.Combat.SS.Struck=[[GREEN]]**\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**
|
||||||
Swords.Effect.2=[[\u7dd1]] **\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**
|
Swords.SubSkill.SerratedStrikes.Name=[[\u7dd1]] **\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**
|
||||||
Swords.Listener=Swords(\u5263\u30b9\u30ad\u30eb):
|
Swords.Listener=Swords(\u5263\u30b9\u30ad\u30eb):
|
||||||
Swords.SkillName=SWORDS(\u5263\u30b9\u30ad\u30eb)
|
Swords.SkillName=SWORDS(\u5263\u30b9\u30ad\u30eb)
|
||||||
Swords.Skills.SS.On=[[GREEN]]**\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**
|
Swords.Skills.SS.On=[[GREEN]]**\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**
|
||||||
|
@ -19,12 +19,12 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30**
|
Acrobatics.Ability.Proc=[[GREEN]]**\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**\uD68C\uD53C**
|
Acrobatics.Combat.Proc=[[GREEN]]**\uD68C\uD53C**
|
||||||
Acrobatics.DodgeChance=[[RED]]\uD68C\uD53C \uD655\uB960: [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]\uD68C\uD53C \uD655\uB960: [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=\uAD6C\uB974\uAE30
|
Acrobatics.SubSkill.Roll.Name=\uAD6C\uB974\uAE30
|
||||||
Acrobatics.Effect.1=\uCD94\uB77D \uB370\uBBF8\uC9C0 \uAC10\uC18C \uB610\uB294 \uBB34\uD6A8
|
Acrobatics.SubSkill.Roll.Description=\uCD94\uB77D \uB370\uBBF8\uC9C0 \uAC10\uC18C \uB610\uB294 \uBB34\uD6A8
|
||||||
Acrobatics.Effect.2=\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30
|
Acrobatics.SubSkill.GracefulRoll.Name=\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30
|
||||||
Acrobatics.Effect.3=\uAD6C\uB974\uAE30 2\uBC30 \uD6A8\uACFC
|
Acrobatics.SubSkill.GracefulRoll.Description=\uAD6C\uB974\uAE30 2\uBC30 \uD6A8\uACFC
|
||||||
Acrobatics.Effect.4=\uD68C\uD53C
|
Acrobatics.SubSkill.Dodge.Name=\uD68C\uD53C
|
||||||
Acrobatics.Effect.5=\uB099\uD558 \uB370\uBBF8\uC9C0 \uC808\uBC18 \uAC10\uC18C
|
Acrobatics.SubSkill.Dodge.Description=\uB099\uD558 \uB370\uBBF8\uC9C0 \uC808\uBC18 \uAC10\uC18C
|
||||||
Acrobatics.Listener=\uACE1\uC608(ACROBATICS):
|
Acrobatics.Listener=\uACE1\uC608(ACROBATICS):
|
||||||
Acrobatics.Roll.Chance=[[RED]]\uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]\uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0}
|
||||||
@ -33,10 +33,10 @@ Acrobatics.SkillName=\uACE1\uC608
|
|||||||
Acrobatics.Skillup=[[YELLOW]]\uB099\uBC95 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
Acrobatics.Skillup=[[YELLOW]]\uB099\uBC95 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||||
|
|
||||||
#ALCHEMY
|
#ALCHEMY
|
||||||
Alchemy.Effect.0=\uCD09\uB9E4
|
Alchemy.SubSkill.Catalysis.Name=\uCD09\uB9E4
|
||||||
Alchemy.Effect.1=\uD3EC\uC158 \uC591\uC870 \uC18D\uB3C4 \uC99D\uAC00
|
Alchemy.SubSkill.Catalysis.Description=\uD3EC\uC158 \uC591\uC870 \uC18D\uB3C4 \uC99D\uAC00
|
||||||
Alchemy.Effect.2=\uD63C\uD569
|
Alchemy.SubSkill.Concoctions.Name=\uD63C\uD569
|
||||||
Alchemy.Effect.3=\uB354 \uB9CE\uC740 \uC131\uBD84\uC758 \uD3EC\uC158 \uC591\uC870
|
Alchemy.SubSkill.Concoctions.Description=\uB354 \uB9CE\uC740 \uC131\uBD84\uC758 \uD3EC\uC158 \uC591\uC870
|
||||||
Alchemy.Listener=\uC5F0\uAE08\uC220(ALCHEMY):
|
Alchemy.Listener=\uC5F0\uAE08\uC220(ALCHEMY):
|
||||||
Alchemy.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uCD09\uB9E4)
|
Alchemy.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uCD09\uB9E4)
|
||||||
Alchemy.Catalysis.Speed=[[RED]]\uC591\uC870 \uC18D\uB3C4: [[YELLOW]]{0}
|
Alchemy.Catalysis.Speed=[[RED]]\uC591\uC870 \uC18D\uB3C4: [[YELLOW]]{0}
|
||||||
@ -49,12 +49,12 @@ Alchemy.Skillup=[[YELLOW]]\uC5F0\uAE08\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C
|
|||||||
Archery.Combat.DazeChance=[[RED]]\uD604\uD639 \uD655\uB960: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]\uD604\uD639 \uD655\uB960: [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]\uD654\uC0B4 \uD68C\uC218 \uD655\uB960: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]\uD654\uC0B4 \uD68C\uC218 \uD655\uB960: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]\uC3D8\uAE30 \uC19C\uC528 \uCD94\uAC00 \uD53C\uD574 \uD655\uB960: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]\uC3D8\uAE30 \uC19C\uC528 \uCD94\uAC00 \uD53C\uD574 \uD655\uB960: [[YELLOW]]{0}
|
||||||
Archery.Effect.0=\uC3D8\uAE30 \uC19C\uC528
|
Archery.SubSkill.SkillShot.Name=\uC3D8\uAE30 \uC19C\uC528
|
||||||
Archery.Effect.1=\uD65C \uD53C\uD574 \uC601\uAD6C \uC99D\uAC00
|
Archery.SubSkill.SkillShot.Description=\uD65C \uD53C\uD574 \uC601\uAD6C \uC99D\uAC00
|
||||||
Archery.Effect.2=\uD604\uD639 (\uD50C\uB808\uC774\uC5B4)
|
Archery.SubSkill.Daze.Name=\uD604\uD639 (\uD50C\uB808\uC774\uC5B4)
|
||||||
Archery.Effect.3=\uC801\uC5D0\uAC8C \uD63C\uB780, {0} \uD53C\uD574 \uCD94\uAC00
|
Archery.SubSkill.Daze.Description=\uC801\uC5D0\uAC8C \uD63C\uB780, {0} \uD53C\uD574 \uCD94\uAC00
|
||||||
Archery.Effect.4=\uD654\uC0B4 \uD68C\uC218
|
Archery.SubSkill.ArrowRetrieval.Name=\uD654\uC0B4 \uD68C\uC218
|
||||||
Archery.Effect.5=\uC2DC\uCCB4\uC5D0\uC11C \uD654\uC0B4 \uD68C\uC218 \uD655\uB960 \uC99D\uAC00
|
Archery.SubSkill.ArrowRetrieval.Description=\uC2DC\uCCB4\uC5D0\uC11C \uD654\uC0B4 \uD68C\uC218 \uD655\uB960 \uC99D\uAC00
|
||||||
Archery.Listener=\uAD81\uC220(ARCHERY):
|
Archery.Listener=\uAD81\uC220(ARCHERY):
|
||||||
Archery.SkillName=\uAD81\uC220
|
Archery.SkillName=\uAD81\uC220
|
||||||
Archery.Skillup=[[YELLOW]]\uAD81\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
Archery.Skillup=[[YELLOW]]\uAD81\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||||
@ -75,16 +75,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**\uCD5C\uACE0\uC758 \uAC15\uD0C0\uB97C \uB54C\uB83
|
|||||||
Axes.Combat.GI.Struck=[[RED]]**\uC5C4\uCCAD\uB09C \uCDA9\uACA9\uC744 \uBC1B\uC558\uC2B5\uB2C8\uB2E4**
|
Axes.Combat.GI.Struck=[[RED]]**\uC5C4\uCCAD\uB09C \uCDA9\uACA9\uC744 \uBC1B\uC558\uC2B5\uB2C8\uB2E4**
|
||||||
Axes.Combat.SS.Struck=[[DARK_RED]]\uBF08 \uCABC\uAC1C\uAE30\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
|
Axes.Combat.SS.Struck=[[DARK_RED]]\uBF08 \uCABC\uAC1C\uAE30\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
|
||||||
Axes.Combat.SS.Length=[[RED]]\uBF08 \uCABC\uAC1C\uAE30 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
|
Axes.Combat.SS.Length=[[RED]]\uBF08 \uCABC\uAC1C\uAE30 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
|
||||||
Axes.Effect.0=\uBF08 \uCABC\uAC1C\uAE30 (\uB2A5\uB825)
|
Axes.SubSkill.SkullSplitter.Name=\uBF08 \uCABC\uAC1C\uAE30 (\uB2A5\uB825)
|
||||||
Axes.Effect.1=\uAD11\uC5ED \uCD94\uAC00 \uD53C\uD574
|
Axes.SubSkill.SkullSplitter.Description=\uAD11\uC5ED \uCD94\uAC00 \uD53C\uD574
|
||||||
Axes.Effect.2=\uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD2B8\uB77C\uC774\uD06C
|
Axes.SubSkill.CriticalStrikes.Name=\uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD2B8\uB77C\uC774\uD06C
|
||||||
Axes.Effect.3=\uD53C\uD574 2\uBC30
|
Axes.SubSkill.CriticalStrikes.Description=\uD53C\uD574 2\uBC30
|
||||||
Axes.Effect.4=\uB3C4\uB07C \uB9C8\uC2A4\uD130\uB9AC
|
Axes.SubSkill.AxeMastery.Name=\uB3C4\uB07C \uB9C8\uC2A4\uD130\uB9AC
|
||||||
Axes.Effect.5=\uCD94\uAC00 \uD2B9\uD61C \uD53C\uD574
|
Axes.SubSkill.AxeMastery.Description=\uCD94\uAC00 \uD2B9\uD61C \uD53C\uD574
|
||||||
Axes.Effect.6=\uAC11\uC637 \uCDA9\uACA9
|
Axes.SubSkill.ArmorImpact.Name=\uAC11\uC637 \uCDA9\uACA9
|
||||||
Axes.Effect.7=\uAC11\uC637 \uD30C\uAD34 \uACF5\uACA9
|
Axes.SubSkill.ArmorImpact.Description=\uAC11\uC637 \uD30C\uAD34 \uACF5\uACA9
|
||||||
Axes.Effect.8=\uC5C4\uCCAD\uB09C \uCDA9\uACA9
|
Axes.SubSkill.GreaterImpact.Name=\uC5C4\uCCAD\uB09C \uCDA9\uACA9
|
||||||
Axes.Effect.9=\uBE44\uBB34\uC7A5 \uCD94\uAC00 \uD53C\uD574
|
Axes.SubSkill.GreaterImpact.Description=\uBE44\uBB34\uC7A5 \uCD94\uAC00 \uD53C\uD574
|
||||||
Axes.Listener=\uBD80\uC220(AXES):
|
Axes.Listener=\uBD80\uC220(AXES):
|
||||||
Axes.SkillName=\uBD80\uC220
|
Axes.SkillName=\uBD80\uC220
|
||||||
Axes.Skills.SS.Off=[[RED]]**\uBF08 \uCABC\uAC1C\uAE30 \uBC1C\uB3D9 \uD574\uC81C**
|
Axes.Skills.SS.Off=[[RED]]**\uBF08 \uCABC\uAC1C\uAE30 \uBC1C\uB3D9 \uD574\uC81C**
|
||||||
@ -97,10 +97,10 @@ Axes.Skillup=[[YELLOW]]\uBD80\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D (
|
|||||||
#EXCAVATION
|
#EXCAVATION
|
||||||
Excavation.Ability.Lower=[[GRAY]]**\uC0BD \uC900\uBE44 \uD574\uC81C**
|
Excavation.Ability.Lower=[[GRAY]]**\uC0BD \uC900\uBE44 \uD574\uC81C**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**\uC0BD \uC900\uBE44 \uC644\uB8CC**
|
Excavation.Ability.Ready=[[GREEN]]**\uC0BD \uC900\uBE44 \uC644\uB8CC**
|
||||||
Excavation.Effect.0=\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 (\uB2A5\uB825)
|
Excavation.SubSkill.GigaDrillBreaker.Name=\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 (\uB2A5\uB825)
|
||||||
Excavation.Effect.1=\uB4DC\uB86D \uC18D\uB3C4 3\uBC30, \uACBD\uD5D8\uCE58 3\uBC30, \uC18D\uB3C4 \uC99D\uAC00
|
Excavation.SubSkill.GigaDrillBreaker.Description=\uB4DC\uB86D \uC18D\uB3C4 3\uBC30, \uACBD\uD5D8\uCE58 3\uBC30, \uC18D\uB3C4 \uC99D\uAC00
|
||||||
Excavation.Effect.2=\uBCF4\uBB3C \uC0AC\uB0E5\uAFBC
|
Excavation.SubSkill.TreasureHunter.Name=\uBCF4\uBB3C \uC0AC\uB0E5\uAFBC
|
||||||
Excavation.Effect.3=\uBCF4\uBB3C \uBC1C\uAD74 \uB2A5\uB825
|
Excavation.SubSkill.TreasureHunter.Description=\uBCF4\uBB3C \uBC1C\uAD74 \uB2A5\uB825
|
||||||
Excavation.Effect.Length=[[RED]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
|
Excavation.Effect.Length=[[RED]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
|
||||||
Excavation.Listener=\uBC1C\uAD74(EXCAVATION):
|
Excavation.Listener=\uBC1C\uAD74(EXCAVATION):
|
||||||
Excavation.SkillName=\uBC1C\uAD74
|
Excavation.SkillName=\uBC1C\uAD74
|
||||||
@ -123,18 +123,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\uB9E4\uC9C1 \uD5CC\uD130 \uD655\uB960: [[YE
|
|||||||
Fishing.Ability.Shake=[[RED]]\uD754\uB4E4\uAE30 \uD655\uB960: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]\uD754\uB4E4\uAE30 \uD655\uB960: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]\uC5BC\uC74C \uB09A\uC2DC: \uC5BC\uC74C\uC5D0\uC11C \uB09A\uC2DC
|
Fishing.Ability.IceFishing=[[RED]]\uC5BC\uC74C \uB09A\uC2DC: \uC5BC\uC74C\uC5D0\uC11C \uB09A\uC2DC
|
||||||
Fishing.Ability.FD=[[RED]]\uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8 \uB7AD\uD06C: [[YELLOW]]{0}\uB7AD\uD06C
|
Fishing.Ability.FD=[[RED]]\uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8 \uB7AD\uD06C: [[YELLOW]]{0}\uB7AD\uD06C
|
||||||
Fishing.Effect.0=\uD2B8\uB808\uC838 \uD5CC\uD130 (\uD328\uC2DC\uBE0C)
|
Fishing.SubSkill.TreasureHunter.Name=\uD2B8\uB808\uC838 \uD5CC\uD130 (\uD328\uC2DC\uBE0C)
|
||||||
Fishing.Effect.1=\uBB3C\uAC74(\uADF8\uC678) \uB09A\uC2DC
|
Fishing.SubSkill.TreasureHunter.Description=\uBB3C\uAC74(\uADF8\uC678) \uB09A\uC2DC
|
||||||
Fishing.Effect.2=\uB9E4\uC9C1 \uD5CC\uD130
|
Fishing.SubSkill.MagicHunter.Name=\uB9E4\uC9C1 \uD5CC\uD130
|
||||||
Fishing.Effect.3=\uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uBC1C\uACAC
|
Fishing.SubSkill.MagicHunter.Description=\uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uBC1C\uACAC
|
||||||
Fishing.Effect.4=\uD754\uB4E4\uAE30 (vs. \uB3C5\uB9BD\uCCB4)
|
Fishing.SubSkill.Shake.Name=\uD754\uB4E4\uAE30 (vs. \uB3C5\uB9BD\uCCB4)
|
||||||
Fishing.Effect.5=\uC544\uC774\uD15C\uC744 \uBAB9\uC774\uB098 \uB09A\uC2DC\uC5D0\uC11C \uC5BB\uC74C
|
Fishing.SubSkill.Shake.Description=\uC544\uC774\uD15C\uC744 \uBAB9\uC774\uB098 \uB09A\uC2DC\uC5D0\uC11C \uC5BB\uC74C
|
||||||
Fishing.Effect.6=\uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8
|
Fishing.SubSkill.FishermansDiet.Name=\uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8
|
||||||
Fishing.Effect.7=\uC5B4\uB958 \uC74C\uC2DD \uD5C8\uAE30 \uD68C\uBCF5 \uC99D\uAC00
|
Fishing.SubSkill.FishermansDiet.Description=\uC5B4\uB958 \uC74C\uC2DD \uD5C8\uAE30 \uD68C\uBCF5 \uC99D\uAC00
|
||||||
Fishing.Effect.8=\uB09A\uC2DC\uAFBC \uC7A5\uC778
|
Fishing.SubSkill.MasterAngler.Name=\uB09A\uC2DC\uAFBC \uC7A5\uC778
|
||||||
Fishing.Effect.9=\uB09A\uC2DC\uC911 \uC785\uC9C8 \uD655\uB960 \uC99D\uAC00
|
Fishing.SubSkill.MasterAngler.Description=\uB09A\uC2DC\uC911 \uC785\uC9C8 \uD655\uB960 \uC99D\uAC00
|
||||||
Fishing.Effect.10=\uC5BC\uC74C \uB09A\uC2DC
|
Fishing.SubSkill.IceFishing.Name=\uC5BC\uC74C \uB09A\uC2DC
|
||||||
Fishing.Effect.11=\uC5BC\uC74C\uC774 \uB36E\uD600\uC788\uB294 \uD658\uACBD\uC5D0\uC11C \uB09A\uC2DC \uAC00\uB2A5
|
Fishing.SubSkill.IceFishing.Description=\uC5BC\uC74C\uC774 \uB36E\uD600\uC788\uB294 \uD658\uACBD\uC5D0\uC11C \uB09A\uC2DC \uAC00\uB2A5
|
||||||
Fishing.Chance.Raining=[[BLUE]] \uBE44 \uD2B9\uD61C
|
Fishing.Chance.Raining=[[BLUE]] \uBE44 \uD2B9\uD61C
|
||||||
Fishing.Listener=\uB09A\uC2DC(FISHING):
|
Fishing.Listener=\uB09A\uC2DC(FISHING):
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]\uC774 \uC785\uC9C8\uC5D0\uC11C \uB9C8\uBC95\uC774 \uB290\uAEF4\uC9D1\uB2C8\uB2E4...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]\uC774 \uC785\uC9C8\uC5D0\uC11C \uB9C8\uBC95\uC774 \uB290\uAEF4\uC9D1\uB2C8\uB2E4...
|
||||||
@ -157,20 +157,20 @@ Herbalism.Ability.Lower=[[GRAY]]**\uD638\uBBF8 \uC900\uBE44 \uD574\uC81C**
|
|||||||
Herbalism.Ability.Ready=[[GREEN]]**\uD638\uBBF8 \uC900\uBE44 \uC644\uB8CC**
|
Herbalism.Ability.Ready=[[GREEN]]**\uD638\uBBF8 \uC900\uBE44 \uC644\uB8CC**
|
||||||
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uD655\uB960: [[YELLOW]]{0}
|
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uD655\uB960: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uC2E4\uD328**
|
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uC2E4\uD328**
|
||||||
Herbalism.Effect.0=\uC7AC\uBC30\uC758 \uB300\uC9C0 (\uB2A5\uB825)
|
Herbalism.SubSkill.GreenTerra.Name=\uC7AC\uBC30\uC758 \uB300\uC9C0 (\uB2A5\uB825)
|
||||||
Herbalism.Effect.1=\uB300\uC9C0 \uBFCC\uB9AC\uAE30, \uB4DC\uB86D 3\uBC30
|
Herbalism.SubSkill.GreenTerra.Description=\uB300\uC9C0 \uBFCC\uB9AC\uAE30, \uB4DC\uB86D 3\uBC30
|
||||||
Herbalism.Effect.2=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBC00)
|
Herbalism.SubSkill.GreenThumb.Name=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBC00)
|
||||||
Herbalism.Effect.3=\uC218\uD655\uC2DC \uC790\uB3D9 \uC528 \uC2EC\uAE30
|
Herbalism.SubSkill.GreenThumb.Description=\uC218\uD655\uC2DC \uC790\uB3D9 \uC528 \uC2EC\uAE30
|
||||||
Herbalism.Effect.4=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBE14\uB85D\uB4E4)
|
Herbalism.Effect.4=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBE14\uB85D\uB4E4)
|
||||||
Herbalism.Effect.5=\uC774\uB07C\uB080 \uBE14\uB85D \uB9CC\uB4E4\uAE30, \uC794\uB514 \uC790\uB77C\uAC8C\uD558\uAE30
|
Herbalism.SubSkill.GreenThumb.Description.2=\uC774\uB07C\uB080 \uBE14\uB85D \uB9CC\uB4E4\uAE30, \uC794\uB514 \uC790\uB77C\uAC8C\uD558\uAE30
|
||||||
Herbalism.Effect.6=\uB18D\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8
|
Herbalism.SubSkill.FarmersDiet.Name=\uB18D\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8
|
||||||
Herbalism.Effect.7=\uB18D\uC791\uBB3C \uBC30\uACE0\uD488 \uD68C\uBCF5 \uD5A5\uC0C1
|
Herbalism.SubSkill.FarmersDiet.Description=\uB18D\uC791\uBB3C \uBC30\uACE0\uD488 \uD68C\uBCF5 \uD5A5\uC0C1
|
||||||
Herbalism.Effect.8=2\uBC30 \uB4DC\uB86D (\uBAA8\uB4E0 \uC791\uBB3C)
|
Herbalism.SubSkill.DoubleDrops.Name=2\uBC30 \uB4DC\uB86D (\uBAA8\uB4E0 \uC791\uBB3C)
|
||||||
Herbalism.Effect.9=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
|
Herbalism.SubSkill.DoubleDrops.Description=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
|
||||||
Herbalism.Effect.10=\uD558\uC77C\uB9AC\uC548\uC758 \uD589\uC6B4
|
Herbalism.SubSkill.HylianLuck.Name=\uD558\uC77C\uB9AC\uC548\uC758 \uD589\uC6B4
|
||||||
Herbalism.Effect.11=\uC801\uC740 \uD655\uB960\uB85C \uB808\uC5B4\uC544\uC774\uD15C \uC5BB\uC74C
|
Herbalism.SubSkill.HylianLuck.Description=\uC801\uC740 \uD655\uB960\uB85C \uB808\uC5B4\uC544\uC774\uD15C \uC5BB\uC74C
|
||||||
Herbalism.Effect.12=\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0
|
Herbalism.SubSkill.ShroomThumb.Name=\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0
|
||||||
Herbalism.Effect.13=\uD759 & \uC794\uB514\uC5D0 \uADE0\uC0AC\uCCB4 \uC0B4\uD3EC
|
Herbalism.SubSkill.ShroomThumb.Description=\uD759 & \uC794\uB514\uC5D0 \uADE0\uC0AC\uCCB4 \uC0B4\uD3EC
|
||||||
Herbalism.HylianLuck=[[GREEN]]\uD558\uC774\uB784\uC758 \uD589\uC6B4\uC774 \uC624\uB298 \uB108\uC5D0\uAC8C \uB530\uB974\uB294\uAD6C\uB098!
|
Herbalism.HylianLuck=[[GREEN]]\uD558\uC774\uB784\uC758 \uD589\uC6B4\uC774 \uC624\uB298 \uB108\uC5D0\uAC8C \uB530\uB974\uB294\uAD6C\uB098!
|
||||||
Herbalism.Listener=\uC57D\uCD08\uD559(HERBALISM):
|
Herbalism.Listener=\uC57D\uCD08\uD559(HERBALISM):
|
||||||
Herbalism.SkillName=\uC57D\uCD08\uD559
|
Herbalism.SkillName=\uC57D\uCD08\uD559
|
||||||
@ -188,16 +188,16 @@ Mining.Ability.Locked.1={0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uAC70
|
|||||||
Mining.Ability.Locked.2={0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uC804\uBB38 \uD3ED\uD30C)
|
Mining.Ability.Locked.2={0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uC804\uBB38 \uD3ED\uD30C)
|
||||||
Mining.Ability.Lower=[[GRAY]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uD574\uC81C**
|
Mining.Ability.Lower=[[GRAY]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uD574\uC81C**
|
||||||
Mining.Ability.Ready=[[GREEN]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uC644\uB8CC**
|
Mining.Ability.Ready=[[GREEN]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uC644\uB8CC**
|
||||||
Mining.Effect.0=\uD30C\uAD34\uC790 (\uB2A5\uB825)
|
Mining.SubSkill.SuperBreaker.Name=\uD30C\uAD34\uC790 (\uB2A5\uB825)
|
||||||
Mining.Effect.1=\uC18D\uB3C4 \uD5A5\uC0C1, \uB4DC\uB86D \uD655\uB960 3\uBC30
|
Mining.SubSkill.SuperBreaker.Description=\uC18D\uB3C4 \uD5A5\uC0C1, \uB4DC\uB86D \uD655\uB960 3\uBC30
|
||||||
Mining.Effect.2=\uB4DC\uB86D 2\uBC30
|
Mining.SubSkill.DoubleDrops.Name=\uB4DC\uB86D 2\uBC30
|
||||||
Mining.Effect.3=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
|
Mining.SubSkill.DoubleDrops.Description=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
|
||||||
Mining.Effect.4=\uD3ED\uBC1C \uCC44\uAD74
|
Mining.SubSkill.BlastMining.Name=\uD3ED\uBC1C \uCC44\uAD74
|
||||||
Mining.Effect.5=TNT\uB85C \uCC44\uAD74\uC2DC \uCD94\uAC00 \uAD11\uBB3C
|
Mining.SubSkill.BlastMining.Description=TNT\uB85C \uCC44\uAD74\uC2DC \uCD94\uAC00 \uAD11\uBB3C
|
||||||
Mining.Effect.6=\uAC70\uB300 \uD3ED\uBC1C
|
Mining.SubSkill.BiggerBombs.Name=\uAC70\uB300 \uD3ED\uBC1C
|
||||||
Mining.Effect.7=TNT \uD3ED\uBC1C\uAC70\uB9AC \uC99D\uAC00
|
Mining.SubSkill.BiggerBombs.Description=TNT \uD3ED\uBC1C\uAC70\uB9AC \uC99D\uAC00
|
||||||
Mining.Effect.8=\uC804\uBB38 \uD3ED\uD30C
|
Mining.SubSkill.DemolitionsExpertise.Name=\uC804\uBB38 \uD3ED\uD30C
|
||||||
Mining.Effect.9=TNT \uD3ED\uBC1C \uD53C\uD574 \uAC10\uC18C
|
Mining.SubSkill.DemolitionsExpertise.Description=TNT \uD3ED\uBC1C \uD53C\uD574 \uAC10\uC18C
|
||||||
Mining.Effect.Decrease=[[RED]]\uC804\uBB38 \uD3ED\uD30C \uD53C\uD574 \uAC10\uC18C: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]\uC804\uBB38 \uD3ED\uD30C \uD53C\uD574 \uAC10\uC18C: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]\uB4DC\uB86D 2\uBC30 \uD655\uB960: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]\uB4DC\uB86D 2\uBC30 \uD655\uB960: [[YELLOW]]{0}
|
||||||
Mining.Listener=\uCC44\uAD11(MINING):
|
Mining.Listener=\uCC44\uAD11(MINING):
|
||||||
@ -218,22 +218,22 @@ Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD3ED\uBC1C
|
|||||||
Mining.Blast.Refresh=[[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uD3ED\uBC1C \uCC44\uAD74 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
Mining.Blast.Refresh=[[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uD3ED\uBC1C \uCC44\uAD74 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||||
|
|
||||||
#REPAIR
|
#REPAIR
|
||||||
Repair.Effect.0=\uC218\uB9AC
|
Repair.SubSkill.Repair.Name=\uC218\uB9AC
|
||||||
Repair.Effect.1=\uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
Repair.SubSkill.Repair.Description=\uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
||||||
Repair.Effect.10=\uAE08 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
|
Repair.SubSkill.GoldRepair.Name=\uAE08 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
|
||||||
Repair.Effect.11=\uAE08 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
Repair.SubSkill.GoldRepair.Description=\uAE08 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
||||||
Repair.Effect.12=\uCCA0 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
|
Repair.SubSkill.IronRepair.Name=\uCCA0 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
|
||||||
Repair.Effect.13=\uCCA0 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
Repair.SubSkill.IronRepair.Description=\uCCA0 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
||||||
Repair.Effect.14=\uB3CC \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
|
Repair.SubSkill.StoneRepair.Name=\uB3CC \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
|
||||||
Repair.Effect.15=\uB3CC \uB3C4\uAD6C \uC218\uB9AC
|
Repair.SubSkill.StoneRepair.Description=\uB3CC \uB3C4\uAD6C \uC218\uB9AC
|
||||||
Repair.Effect.2=\uC218\uB9AC \uB9C8\uC2A4\uD130\uB9AC
|
Repair.SubSkill.RepairMastery.Name=\uC218\uB9AC \uB9C8\uC2A4\uD130\uB9AC
|
||||||
Repair.Effect.3=\uC218\uB9AC \uC591 \uC99D\uAC00
|
Repair.SubSkill.RepairMastery.Description=\uC218\uB9AC \uC591 \uC99D\uAC00
|
||||||
Repair.Effect.4=\uC288\uD37C \uC218\uB9AC
|
Repair.SubSkill.SuperRepair.Name=\uC288\uD37C \uC218\uB9AC
|
||||||
Repair.Effect.5=\uD6A8\uC728 2\uBC30
|
Repair.SubSkill.SuperRepair.Description=\uD6A8\uC728 2\uBC30
|
||||||
Repair.Effect.6=\uB2E4\uC774\uC544\uBAAC\uB4DC \uC218\uB9AC ({0} \uB808\uBCA8)
|
Repair.SubSkill.DiamondRepair.Name=\uB2E4\uC774\uC544\uBAAC\uB4DC \uC218\uB9AC ({0} \uB808\uBCA8)
|
||||||
Repair.Effect.7=\uB2E4\uC774\uC544\uBAAC\uB4DC \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
Repair.SubSkill.DiamondRepair.Description=\uB2E4\uC774\uC544\uBAAC\uB4DC \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
||||||
Repair.Effect.8=\uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uC218\uB9AC
|
Repair.SubSkill.ArcaneForging.Name=\uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uC218\uB9AC
|
||||||
Repair.Effect.9=\uB9C8\uBC95 \uC544\uC774\uD15C \uC218\uB9AC
|
Repair.SubSkill.ArcaneForging.Description=\uB9C8\uBC95 \uC544\uC774\uD15C \uC218\uB9AC
|
||||||
Repair.Error=[[DARK_RED]]mcMMO\uC774 \uC544\uC774\uD15C\uC744 \uC218\uB9AC\uD558\uB824\uACE0 \uC2DC\uB3C4\uD558\uB294 \uB3D9\uC548 \uC624\uB958\uAC00 \uBC1C\uC0DD\uD588\uC2B5\uB2C8\uB2E4!
|
Repair.Error=[[DARK_RED]]mcMMO\uC774 \uC544\uC774\uD15C\uC744 \uC218\uB9AC\uD558\uB824\uACE0 \uC2DC\uB3C4\uD558\uB294 \uB3D9\uC548 \uC624\uB958\uAC00 \uBC1C\uC0DD\uD588\uC2B5\uB2C8\uB2E4!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]\uB2F9\uC2E0\uC740 \uBAA8\uB8E8\uB97C \uB193\uC558\uC2B5\uB2C8\uB2E4, \uBAA8\uB8E8\uB294 \uB3C4\uAD6C\uB4E4\uACFC \uBC29\uC5B4\uAD6C\uB97C \uC218\uB9AC\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4.
|
Repair.Listener.Anvil=[[DARK_RED]]\uB2F9\uC2E0\uC740 \uBAA8\uB8E8\uB97C \uB193\uC558\uC2B5\uB2C8\uB2E4, \uBAA8\uB8E8\uB294 \uB3C4\uAD6C\uB4E4\uACFC \uBC29\uC5B4\uAD6C\uB97C \uC218\uB9AC\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4.
|
||||||
Repair.Listener=\uC218\uB9AC(REPAIR):
|
Repair.Listener=\uC218\uB9AC(REPAIR):
|
||||||
@ -262,10 +262,10 @@ Repair.Arcane.Rank=[[RED]]\uC778\uCC48\uD2B8 \uC218\uB9AC: [[YELLOW]]{0}/{1}\uB7
|
|||||||
|
|
||||||
#SALVAGE
|
#SALVAGE
|
||||||
Salvage.Pretty.Name=\uD68C\uC218
|
Salvage.Pretty.Name=\uD68C\uC218
|
||||||
Salvage.Effect.0=\uC804\uBB38\uC801\uC778 \uD68C\uC218
|
Salvage.SubSkill.AdvancedSalvage.Name=\uC804\uBB38\uC801\uC778 \uD68C\uC218
|
||||||
Salvage.Effect.1=\uC190\uC0C1\uB41C \uC544\uC774\uD15C \uD68C\uC218
|
Salvage.SubSkill.AdvancedSalvage.Description=\uC190\uC0C1\uB41C \uC544\uC774\uD15C \uD68C\uC218
|
||||||
Salvage.Effect.2=\uC2E0\uBE44\uB85C\uC6B4 \uD68C\uC218
|
Salvage.SubSkill.ArcaneSalvaging.Name=\uC2E0\uBE44\uB85C\uC6B4 \uD68C\uC218
|
||||||
Salvage.Effect.3=\uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8 \uCD94\uCD9C
|
Salvage.SubSkill.ArcaneSalvaging.Description=\uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8 \uCD94\uCD9C
|
||||||
Salvage.Ability.Locked.0={0} \uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uC804\uBB38\uC801\uC778 \uD68C\uC218)
|
Salvage.Ability.Locked.0={0} \uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uC804\uBB38\uC801\uC778 \uD68C\uC218)
|
||||||
Salvage.Ability.Bonus.0=\uC804\uBB38\uC801\uC778 \uD68C\uC218
|
Salvage.Ability.Bonus.0=\uC804\uBB38\uC801\uC778 \uD68C\uC218
|
||||||
Salvage.Ability.Bonus.1=\uBD80\uC154\uC9C4 \uC544\uC774\uD15C\uC758 \uCD5C\uB300 \uCD94\uCD9C\uB7C9 {0}
|
Salvage.Ability.Bonus.1=\uBD80\uC154\uC9C4 \uC544\uC774\uD15C\uC758 \uCD5C\uB300 \uCD94\uCD9C\uB7C9 {0}
|
||||||
@ -296,14 +296,14 @@ Swords.Combat.Counter.Chance=[[RED]]\uCE74\uC6B4\uD130 \uC5B4\uD0DD \uD655\uB960
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]\uCE74\uC6B4\uD130 \uC5B4\uD0DD\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]\uCE74\uC6B4\uD130 \uC5B4\uD0DD\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
|
||||||
Swords.Combat.Countered=[[GREEN]]**\uCE74\uC6B4\uD130-\uC5B4\uD0DD**
|
Swords.Combat.Countered=[[GREEN]]**\uCE74\uC6B4\uD130-\uC5B4\uD0DD**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]\uD1B1\uB0A0 \uACF5\uACA9\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
|
Swords.Combat.SS.Struck=[[DARK_RED]]\uD1B1\uB0A0 \uACF5\uACA9\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
|
||||||
Swords.Effect.0=\uCE74\uC6B4\uD130 \uC5B4\uD0DD
|
Swords.SubSkill.CounterAttack.Name=\uCE74\uC6B4\uD130 \uC5B4\uD0DD
|
||||||
Swords.Effect.1={0} \uD53C\uD574 \uBC18\uC0AC
|
Swords.SubSkill.CounterAttack.Description={0} \uD53C\uD574 \uBC18\uC0AC
|
||||||
Swords.Effect.2=\uD1B1\uB0A0 \uACF5\uACA9 (\uB2A5\uB825)
|
Swords.SubSkill.SerratedStrikes.Name=\uD1B1\uB0A0 \uACF5\uACA9 (\uB2A5\uB825)
|
||||||
Swords.Effect.3=\uD53C\uD574 {0} \uC99D\uAC00, \uCD9C\uD608 \uC99D\uAC00
|
Swords.SubSkill.SerratedStrikes.Description=\uD53C\uD574 {0} \uC99D\uAC00, \uCD9C\uD608 \uC99D\uAC00
|
||||||
Swords.Effect.4=\uD1B1\uB0A0 \uACF5\uACA9 \uCD9C\uD608 \uC99D\uAC00
|
Swords.Effect.4=\uD1B1\uB0A0 \uACF5\uACA9 \uCD9C\uD608 \uC99D\uAC00
|
||||||
Swords.Effect.5={0} \uD2F1 \uCD9C\uD608
|
Swords.Effect.5={0} \uD2F1 \uCD9C\uD608
|
||||||
Swords.Effect.6=\uCD9C\uD608
|
Swords.SubSkill.Bleed.Name=\uCD9C\uD608
|
||||||
Swords.Effect.7=\uACFC\uB2E4 \uCD9C\uD608
|
Swords.SubSkill.Bleed.Description=\uACFC\uB2E4 \uCD9C\uD608
|
||||||
Swords.Listener=\uAC80\uC220(SWORDS):
|
Swords.Listener=\uAC80\uC220(SWORDS):
|
||||||
Swords.SkillName=\uAC80\uC220
|
Swords.SkillName=\uAC80\uC220
|
||||||
Swords.Skills.SS.Off=[[RED]]**\uD1B1\uB0A0 \uACF5\uACA9 \uBC1C\uB3D9 \uD574\uC81C**
|
Swords.Skills.SS.Off=[[RED]]**\uD1B1\uB0A0 \uACF5\uACA9 \uBC1C\uB3D9 \uD574\uC81C**
|
||||||
@ -334,27 +334,27 @@ Taming.Ability.Locked.3={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uB0A0\
|
|||||||
Taming.Ability.Locked.4={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5)
|
Taming.Ability.Locked.4={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5)
|
||||||
Taming.Ability.Locked.5={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C)
|
Taming.Ability.Locked.5={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]\uB3CC\uC9C4 \uD655\uB960: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]\uB3CC\uC9C4 \uD655\uB960: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=\uC9D0\uC2B9\uC758 \uD3EC\uD6A8
|
Taming.SubSkill.BeastLore.Name=\uC9D0\uC2B9\uC758 \uD3EC\uD6A8
|
||||||
Taming.Effect.1=\uBF08\uB85C \uB291\uB300/\uC624\uC140\uB86F \uAC80\uC0AC
|
Taming.SubSkill.BeastLore.Description=\uBF08\uB85C \uB291\uB300/\uC624\uC140\uB86F \uAC80\uC0AC
|
||||||
Taming.Effect.10=\uCDA9\uACA9 \uC99D\uBA85
|
Taming.SubSkill.ShockProof.Name=\uCDA9\uACA9 \uC99D\uBA85
|
||||||
Taming.Effect.11=\uD3ED\uBC1C \uD53C\uD574 \uC808\uAC10
|
Taming.SubSkill.ShockProof.Description=\uD3ED\uBC1C \uD53C\uD574 \uC808\uAC10
|
||||||
Taming.Effect.12=\uC9D0\uC2B9\uC758 \uD3EC\uD6A8
|
Taming.SubSkill.CallOfTheWild.Name=\uC9D0\uC2B9\uC758 \uD3EC\uD6A8
|
||||||
Taming.Effect.13=\uC606\uC5D0 \uB3D9\uBB3C \uC18C\uD658
|
Taming.SubSkill.CallOfTheWild.Description=\uC606\uC5D0 \uB3D9\uBB3C \uC18C\uD658
|
||||||
Taming.Effect.14=[[GRAY]]COTW (\uC624\uC140\uB86F): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBB3C\uACE0\uAE30\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (\uC624\uC140\uB86F): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBB3C\uACE0\uAE30\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
|
||||||
Taming.Effect.15=[[GRAY]]COTW (\uB291\uB300): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBF08\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
|
Taming.Effect.15=[[GRAY]]COTW (\uB291\uB300): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBF08\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
|
||||||
Taming.Effect.20=[[GRAY]]COTW (\uB9D0): \uCB48\uADF8\uB9AC\uBA74\uC11C \uC0AC\uACFC\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
|
Taming.SubSkill.Gore.Name0=[[GRAY]]COTW (\uB9D0): \uCB48\uADF8\uB9AC\uBA74\uC11C \uC0AC\uACFC\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
|
||||||
Taming.Effect.16=\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5
|
Taming.SubSkill.FastFoodService.Name=\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5
|
||||||
Taming.Effect.17=\uACF5\uACA9\uC2DC \uCE58\uB8CC \uAE30\uD68C
|
Taming.SubSkill.FastFoodService.Description=\uACF5\uACA9\uC2DC \uCE58\uB8CC \uAE30\uD68C
|
||||||
Taming.Effect.18=\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C
|
Taming.SubSkill.HolyHound.Name=\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C
|
||||||
Taming.Effect.19=\uB9C8\uBC95 & \uB3C5 \uD53C\uD574 \uCE58\uB8CC
|
Taming.SubSkill.HolyHound.Description=\uB9C8\uBC95 & \uB3C5 \uD53C\uD574 \uCE58\uB8CC
|
||||||
Taming.Effect.2=\uB3CC\uC9C4
|
Taming.SubSkill.Gore.Name=\uB3CC\uC9C4
|
||||||
Taming.Effect.3=\uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD06C\uB77C\uC774\uD06C \uCD9C\uD608 \uC801\uC6A9
|
Taming.SubSkill.Gore.Description=\uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD06C\uB77C\uC774\uD06C \uCD9C\uD608 \uC801\uC6A9
|
||||||
Taming.Effect.4=\uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1
|
Taming.SubSkill.SharpenedClaws.Name=\uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1
|
||||||
Taming.Effect.5=\uCD94\uAC00 \uD53C\uD574
|
Taming.SubSkill.SharpenedClaws.Description=\uCD94\uAC00 \uD53C\uD574
|
||||||
Taming.Effect.6=\uD658\uACBD \uC778\uC2DD
|
Taming.SubSkill.EnvironmentallyAware.Name=\uD658\uACBD \uC778\uC2DD
|
||||||
Taming.Effect.7=\uC120\uC778\uC7A5/\uC6A9\uC554 \uACF5\uD3EC\uC99D, \uB099\uC0AC \uD53C\uD574 \uAC10\uC18C
|
Taming.SubSkill.EnvironmentallyAware.Description=\uC120\uC778\uC7A5/\uC6A9\uC554 \uACF5\uD3EC\uC99D, \uB099\uC0AC \uD53C\uD574 \uAC10\uC18C
|
||||||
Taming.Effect.8=\uB450\uAEBC\uC6B4 \uD138
|
Taming.SubSkill.ThickFur.Name=\uB450\uAEBC\uC6B4 \uD138
|
||||||
Taming.Effect.9=\uD53C\uD574 \uAC10\uC18C, \uB0B4\uD654\uC131(\uBD88\uC800\uD56D\uB825)
|
Taming.SubSkill.ThickFur.Description=\uD53C\uD574 \uAC10\uC18C, \uB0B4\uD654\uC131(\uBD88\uC800\uD56D\uB825)
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]\uB291\uB300\uAC00 \uB2F9\uC2E0\uC5D0\uAC8C \uB418\uB3CC\uC544\uAC10...
|
Taming.Listener.Wolf=[[DARK_GRAY]]\uB291\uB300\uAC00 \uB2F9\uC2E0\uC5D0\uAC8C \uB418\uB3CC\uC544\uAC10...
|
||||||
Taming.Listener=\uC870\uB828(TAMING):
|
Taming.Listener=\uC870\uB828(TAMING):
|
||||||
Taming.SkillName=\uC870\uB828
|
Taming.SkillName=\uC870\uB828
|
||||||
@ -376,16 +376,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\uC0C1\uB300\uB294 \uAC15\uCCA0 \uC8FC\
|
|||||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\uAC15\uCCA0 \uC8FC\uBA39\uC758 \uBE44\uBB34\uC7A5\uC744 \uC77C\uC2DC\uC801\uC73C\uB85C \uBC29\uC5B4\uD588\uC2B5\uB2C8\uB2E4!
|
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\uAC15\uCCA0 \uC8FC\uBA39\uC758 \uBE44\uBB34\uC7A5\uC744 \uC77C\uC2DC\uC801\uC73C\uB85C \uBC29\uC5B4\uD588\uC2B5\uB2C8\uB2E4!
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**\uC190 \uC900\uBE44 \uD574\uC81C**
|
Unarmed.Ability.Lower=[[GRAY]]**\uC190 \uC900\uBE44 \uD574\uC81C**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**\uC190 \uC900\uBE44 \uC644\uB8CC**
|
Unarmed.Ability.Ready=[[GREEN]]**\uC190 \uC900\uBE44 \uC644\uB8CC**
|
||||||
Unarmed.Effect.0=\uBC84\uC11C\uCEE4 (\uB2A5\uB825)
|
Unarmed.SubSkill.Berserk.Name=\uBC84\uC11C\uCEE4 (\uB2A5\uB825)
|
||||||
Unarmed.Effect.1=+50% \uD53C\uD574, \uC57D\uD55C \uAD11\uBB3C\uB4E4\uC744 \uBD80\uC228
|
Unarmed.SubSkill.Berserk.Description=+50% \uD53C\uD574, \uC57D\uD55C \uAD11\uBB3C\uB4E4\uC744 \uBD80\uC228
|
||||||
Unarmed.Effect.2=\uBE44\uBB34\uC7A5 (\uD50C\uB808\uC774\uC5B4)
|
Unarmed.SubSkill.Disarm.Name=\uBE44\uBB34\uC7A5 (\uD50C\uB808\uC774\uC5B4)
|
||||||
Unarmed.Effect.3=\uC801\uC774 \uB4E4\uACE0\uC788\uB294 \uC544\uC774\uD15C \uB4DC\uB86D
|
Unarmed.SubSkill.Disarm.Description=\uC801\uC774 \uB4E4\uACE0\uC788\uB294 \uC544\uC774\uD15C \uB4DC\uB86D
|
||||||
Unarmed.Effect.4=\uAC15\uCCA0 \uD314 \uD615\uD0DC
|
Unarmed.SubSkill.IronArmStyle.Name=\uAC15\uCCA0 \uD314 \uD615\uD0DC
|
||||||
Unarmed.Effect.5=\uACAC\uACE0\uD574\uC9C0\uB294 \uD314
|
Unarmed.SubSkill.IronArmStyle.Description=\uACAC\uACE0\uD574\uC9C0\uB294 \uD314
|
||||||
Unarmed.Effect.6=\uD654\uC0B4 \uD68C\uD53C
|
Unarmed.SubSkill.ArrowDeflect.Name=\uD654\uC0B4 \uD68C\uD53C
|
||||||
Unarmed.Effect.7=\uD68C\uD53C \uD654\uC0B4
|
Unarmed.SubSkill.ArrowDeflect.Description=\uD68C\uD53C \uD654\uC0B4
|
||||||
Unarmed.Effect.8=\uC544\uC774\uC5B8 \uADF8\uB9BD
|
Unarmed.SubSkill.IronGrip.Name=\uC544\uC774\uC5B8 \uADF8\uB9BD
|
||||||
Unarmed.Effect.9=\uBE44\uBB34\uC7A5 \uC0C1\uD0DC \uBC29\uC9C0
|
Unarmed.SubSkill.IronGrip.Description=\uBE44\uBB34\uC7A5 \uC0C1\uD0DC \uBC29\uC9C0
|
||||||
Unarmed.Listener=\uBE44\uBB34\uC7A5(UNARMED):
|
Unarmed.Listener=\uBE44\uBB34\uC7A5(UNARMED):
|
||||||
Unarmed.SkillName=\uBE44\uBB34\uC7A5
|
Unarmed.SkillName=\uBE44\uBB34\uC7A5
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**\uBC84\uC11C\uCEE4 \uBC1C\uB3D9 \uD574\uC81C**
|
Unarmed.Skills.Berserk.Off=[[RED]]**\uBC84\uC11C\uCEE4 \uBC1C\uB3D9 \uD574\uC81C**
|
||||||
@ -401,12 +401,12 @@ Woodcutting.Ability.1=\uB098\uBB47\uC78E \uCCAD\uC18C
|
|||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]\uB4DC\uB86D 2\uBC30 \uD655\uB960: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]\uB4DC\uB86D 2\uBC30 \uD655\uB960: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]\uB098\uBB34\uAFBC \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
|
Woodcutting.Ability.Length=[[RED]]\uB098\uBB34\uAFBC \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
|
||||||
Woodcutting.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uC774 \uD574\uC81C\uB429\uB2C8\uB2E4 (\uB098\uBB47\uC78E \uBC14\uB78C)
|
Woodcutting.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uC774 \uD574\uC81C\uB429\uB2C8\uB2E4 (\uB098\uBB47\uC78E \uBC14\uB78C)
|
||||||
Woodcutting.Effect.0=\uB098\uBB34\uAFBC (\uB2A5\uB825)
|
Woodcutting.SubSkill.TreeFeller.Name=\uB098\uBB34\uAFBC (\uB2A5\uB825)
|
||||||
Woodcutting.Effect.1=\uB098\uBB34 \uD3ED\uBC1C\uC2DC\uD0A4\uAE30
|
Woodcutting.SubSkill.TreeFeller.Description=\uB098\uBB34 \uD3ED\uBC1C\uC2DC\uD0A4\uAE30
|
||||||
Woodcutting.Effect.2=\uB098\uBB47\uC78E \uB5A8\uC5B4\uD2B8\uB9AC\uAE30
|
Woodcutting.SubSkill.LeafBlower.Name=\uB098\uBB47\uC78E \uB5A8\uC5B4\uD2B8\uB9AC\uAE30
|
||||||
Woodcutting.Effect.3=\uB098\uBB47\uC78E \uCCAD\uC18C
|
Woodcutting.SubSkill.LeafBlower.Description=\uB098\uBB47\uC78E \uCCAD\uC18C
|
||||||
Woodcutting.Effect.4=\uB4DC\uB86D 2\uBC30
|
Woodcutting.SubSkill.HarvestLumber.Name=\uB4DC\uB86D 2\uBC30
|
||||||
Woodcutting.Effect.5=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
|
Woodcutting.SubSkill.HarvestLumber.Description=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
|
||||||
Woodcutting.Listener=\uBC8C\uBAA9(WOODCUTTING):
|
Woodcutting.Listener=\uBC8C\uBAA9(WOODCUTTING):
|
||||||
Woodcutting.SkillName=\uBC8C\uBAA9
|
Woodcutting.SkillName=\uBC8C\uBAA9
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\uB098\uBB34\uAFBC \uBC1C\uB3D9 \uD574\uC81C**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\uB098\uBB34\uAFBC \uBC1C\uB3D9 \uD574\uC81C**
|
||||||
|
@ -1,16 +0,0 @@
|
|||||||
Acrobatics.Combat.Proc=[[GREEN]]**I\u0161vengta**
|
|
||||||
Acrobatics.SkillName=AKROBATIKA
|
|
||||||
Acrobatics.Skillup=[[YELLOW]]Akrobatiko \u012fg\u016bdis pakilo {0}. Bendras ({1})
|
|
||||||
Excavation.SkillName=KASIN\u0116JIMAS
|
|
||||||
Herbalism.Listener=\u017dOLININKYST\u0116
|
|
||||||
Mining.Ability.Ready=[[GREEN]]**TU PARUOSEI SAVO KIRTIKLI**
|
|
||||||
Mining.Skillup=[[YELLOW]]Kasinejimo igudis pakilo {0}. Bendras ({1})
|
|
||||||
Mining.Blast.Refresh=[[GREEN]]Tavo [[YELLOW]]Sprogimo kasimo [[GREEN]]sugeb\u0117jimas atsinaujino!
|
|
||||||
Repair.Arcane.Fail=[[RED]]Papildomi u\u017epurimai, visam laikui paliko \u0161\u012f daigt\u0105.
|
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Kraujavimas [[GREEN]]sustojo[[GRAY]]!
|
|
||||||
Commands.Party.Kick=[[RED]]Tu buvai i\u0161mestas i\u0161 grup\u0117s {0}!
|
|
||||||
Party.Unlocked=[[GRAY]]Grupe yra atrakinta
|
|
||||||
Commands.XPGain.Mining=Kasti Akmen\u012f ir r\u016bd\u0105
|
|
||||||
Commands.XPGain.Taming=Gyvunu prijaukinimas arba kova su savo vilkais
|
|
||||||
Commands.XPGain=[[DARK_GRAY]]PATIRTIES GAUTA: [[WHITE]]{0}
|
|
||||||
Stats.Header.Combat=[[GOLD]]-=KOVOS IGUDZIAI=-
|
|
@ -1,56 +0,0 @@
|
|||||||
Acrobatics.Combat.Proc=[[GREEN]]**TRIKS**
|
|
||||||
Acrobatics.SkillName=AKROB\u0100TIKA
|
|
||||||
Axes.Ability.Bonus.1=Bonus {0} boj\u0101jumi
|
|
||||||
Axes.Combat.CritChance=[[RED]]Iesp\u0113ja kritiskajam uzbrukumam: [[YELLOW]]{0}%
|
|
||||||
Axes.Skills.SS.On=[[GREEN]]**Galvaskausu \u0161\u0137\u0113l\u0113js AKTIVIZ\u0112TS**
|
|
||||||
Axes.Skills.SS.Refresh=[[GREEN]]Tava [[YELLOW]]Galvaskausu \u0160\u0137\u0113l\u0101ja [[GREEN]]sp\u0113ja ir atjaunota!
|
|
||||||
Axes.Skillup=[[YELLOW]]Cirt\u0113ja prasme palielin\u0101j\u0101s par {0}. Kopum\u0101 ({1})
|
|
||||||
Excavation.SkillName=EKSKAV\u0100CIJA
|
|
||||||
Fishing.Listener=Zvejo\u0161ana:
|
|
||||||
Herbalism.Listener=D\u0101rzniec\u012bba:
|
|
||||||
Mining.Ability.Ready=[[GREEN]]**TU SAGATAVOJI SAVU CIRTNI**
|
|
||||||
Mining.Listener=Rak\u0161anas:
|
|
||||||
Mining.Skillup=[[TELLOW]]Rak\u0161anas prasme palielin\u0101j\u0101s par {0}. Kopum\u0101 ({1})
|
|
||||||
Repair.Effect.0=Salabot
|
|
||||||
Repair.Effect.9=Salabot ma\u0123iskos priek\u0161metus
|
|
||||||
Repair.Listener=Salabot:
|
|
||||||
Repair.SkillName=SALABOT
|
|
||||||
Repair.Skills.FeltEasy=[[GRAY]]Tas lik\u0101s viegli.
|
|
||||||
Repair.Arcane.Fail=[[RED]]Mistisk\u0101 ener\u0123ija pameta lietu
|
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Tu [[GREEN]]beidzi[[GRAY]] asi\u0146ot!
|
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Skarts no SERRATED STRIKES!
|
|
||||||
Swords.Effect.0=Pretsitiens
|
|
||||||
Swords.Skills.SS.Other.Off=[[RED]]Serrated Stikes[[GREEN]]sp\u0113ja beidz\u0101s sp\u0113l\u0113t\u0101jam [[YELLOW]]{0}
|
|
||||||
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] izmantoja [[RED]]Serrated Strikes
|
|
||||||
Taming.Ability.Bonus.8=\u0100tro \u0112dienu Pakalpojumi
|
|
||||||
Taming.Effect.16=\u0100tro \u0112dienu Pakalpojumi
|
|
||||||
Unarmed.Effect.2=Atbru\u0146ot(Sp\u0113l\u0113t\u0101ju)
|
|
||||||
Unarmed.Listener=Atbru\u0146ots:
|
|
||||||
Unarmed.SkillName=NEAPBRU\u0145OTS
|
|
||||||
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Tavas[[YELLOW]]Koka G\u0101z\u0113ja [[GREEN]]prasmes atjaunotas!
|
|
||||||
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Tas koks ir par lielu!
|
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
|
||||||
Combat.BeastLoreHealth=[[DARK_AQUA]]DZ\u012aV\u012aBA ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]Piek\u0101ries pl\u016bdu\u0161am. Apdulli.
|
|
||||||
Commands.AdminChat.Off=Tikai Adminu \u010dats [[RED]]Izsl\u0113gt
|
|
||||||
Commands.AdminToggle=[[RED]]- Tikai administratoru \u010dats
|
|
||||||
Commands.Disabled=[[RED]]\u0160\u012b komanda ir atsl\u0113gta
|
|
||||||
Commands.Party.Invite.Accepted=[[GREEN]]Iel\u016bgums Apstiprin\u0101ts. Tu pievienojies PARTY\'am {0}
|
|
||||||
Commands.NoConsole=\u0160\u012b komanda neatbalsta konsules izmanto\u0161anu.
|
|
||||||
Commands.Party.Invite.0=[[RED]]BR\u012aDIN\u0100JUMS: [[GREEN]]Tu sa\u0146\u0113mi PARTY uzaicin\u0101jumu uz {0} no {1}
|
|
||||||
Commands.Party.Kick=[[RED]]Tu tiki izmests no PARTY {0}!
|
|
||||||
Commands.Party.Leave=[[RED]]Tu pameti PARTY
|
|
||||||
Commands.Stats.Self=TAVI STATI
|
|
||||||
mcMMO.NoPermission=[[DARK_RED]]Nepietiekama at\u013cauja.
|
|
||||||
Party.Teleport.Target=[[GREEN]]{0} teleport\u0113j\u0101s pie tevis.
|
|
||||||
Party.Unlocked=[[GRAY]] Party tika atv\u0113rts
|
|
||||||
Commands.XPGain.Fishing=Mak\u0161\u0137er\u0113\u0161ana (Ej izdom\u0101!)
|
|
||||||
Commands.XPGain.Mining=Rokot Akmeni & R\u016bdu
|
|
||||||
Commands.XPGain.Swords=Uzbr\u016bkot briesmo\u0146iem
|
|
||||||
Commands.XPGain.Taming=Dz\u012bvnieku pieradin\u0101\u0161ana vai prasme w/ tavi su\u0146i
|
|
||||||
Commands.XPGain=[[DARK_GRAY]]XP GUVUMS: [[WHITE]]{0}
|
|
||||||
Effects.Effects=EFEKTI
|
|
||||||
Item.ChimaeraWing.Pass=**CHIMAERA SP\u0100RNI**
|
|
||||||
Skills.Disarmed=[[DARK_RED]]Tevi ir atbru\u0146oju\u0161i!
|
|
||||||
Stats.Header.Combat=[[GOLD]]-=KARA PRASMES=-
|
|
||||||
Stats.Own.Stats=[[GREEN]][mcMMO] Statistika
|
|
@ -1,20 +1,20 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**VeiligeLanding**
|
Acrobatics.Ability.Proc=[[GREEN]]**VeiligeLanding**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Ontweken**
|
Acrobatics.Combat.Proc=[[GREEN]]**Ontweken**
|
||||||
Acrobatics.DodgeChance=[[RED]]Ontwijk Kans: [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]Ontwijk Kans: [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=Rollen
|
Acrobatics.SubSkill.Roll.Name=Rollen
|
||||||
Acrobatics.Effect.2=Veilige Roll
|
Acrobatics.SubSkill.GracefulRoll.Name=Veilige Roll
|
||||||
Acrobatics.Effect.4=Ontwijken
|
Acrobatics.SubSkill.Dodge.Name=Ontwijken
|
||||||
Acrobatics.Listener=Acrobatiek
|
Acrobatics.Listener=Acrobatiek
|
||||||
Acrobatics.Roll.Chance=[[RED]]Rol Kans: [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]Rol Kans: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]Elegante Rol Kans: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]Elegante Rol Kans: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.Text=**Gerold**
|
Acrobatics.Roll.Text=**Gerold**
|
||||||
Acrobatics.SkillName=ACROBATIEK
|
Acrobatics.SkillName=ACROBATIEK
|
||||||
Acrobatics.Skillup=[[YELLOW]]Acrobatiek toegenomen met {0}. Totaal ({1})
|
Acrobatics.Skillup=[[YELLOW]]Acrobatiek toegenomen met {0}. Totaal ({1})
|
||||||
Archery.Effect.0=Ervaringsschot
|
Archery.SubSkill.SkillShot.Name=Ervaringsschot
|
||||||
Archery.Effect.1=Neemt de schade van bogen toe
|
Archery.SubSkill.SkillShot.Description=Neemt de schade van bogen toe
|
||||||
Archery.Effect.2=Verdoven (Spelers)
|
Archery.SubSkill.Daze.Name=Verdoven (Spelers)
|
||||||
Archery.Effect.3=Verward tegenstanders en doet {0} schade
|
Archery.SubSkill.Daze.Description=Verward tegenstanders en doet {0} schade
|
||||||
Archery.Effect.5=Kans om pijlen te krijgen van lijken
|
Archery.SubSkill.ArrowRetrieval.Description=Kans om pijlen te krijgen van lijken
|
||||||
Archery.Listener=Boogschieten:
|
Archery.Listener=Boogschieten:
|
||||||
Archery.SkillName=BOOGSCHIETEN
|
Archery.SkillName=BOOGSCHIETEN
|
||||||
Archery.Skillup=[[YELLOW]] Boogschieten ervaring toegenomen met {0}. Totaal ({1})
|
Archery.Skillup=[[YELLOW]] Boogschieten ervaring toegenomen met {0}. Totaal ({1})
|
||||||
@ -28,15 +28,15 @@ Axes.Combat.CriticalHit=[[RED]]Kritische Klap
|
|||||||
Axes.Combat.GI.Proc=[[GREEN]] ** GESLAGEN MET GROTE KRACHT **
|
Axes.Combat.GI.Proc=[[GREEN]] ** GESLAGEN MET GROTE KRACHT **
|
||||||
Axes.Combat.GI.Struck=[[RED]]**GETROFFEN MET MEER SCHADE**
|
Axes.Combat.GI.Struck=[[RED]]**GETROFFEN MET MEER SCHADE**
|
||||||
Axes.Combat.SS.Length=[[RED]]Schedel Splijter Lengte: [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Schedel Splijter Lengte: [[YELLOW]]{0}s
|
||||||
Axes.Effect.0=Schedel Splijter
|
Axes.SubSkill.SkullSplitter.Name=Schedel Splijter
|
||||||
Axes.Effect.1=Veroorzaak AoE Schade
|
Axes.SubSkill.SkullSplitter.Description=Veroorzaak AoE Schade
|
||||||
Axes.Effect.2=Kritieke Slag
|
Axes.SubSkill.CriticalStrikes.Name=Kritieke Slag
|
||||||
Axes.Effect.3=Verdubbelde Schade
|
Axes.SubSkill.CriticalStrikes.Description=Verdubbelde Schade
|
||||||
Axes.Effect.4=Bijl Meesterschap
|
Axes.SubSkill.AxeMastery.Name=Bijl Meesterschap
|
||||||
Axes.Effect.5=Voegt DMG bonus toe
|
Axes.SubSkill.AxeMastery.Description=Voegt DMG bonus toe
|
||||||
Axes.Effect.7=Slag met genoeg kracht om armor te verbrijzelen
|
Axes.SubSkill.ArmorImpact.Description=Slag met genoeg kracht om armor te verbrijzelen
|
||||||
Axes.Effect.8=Grotere impact
|
Axes.SubSkill.GreaterImpact.Name=Grotere impact
|
||||||
Axes.Effect.9=Deal bonus schade aan unarmored vijanden
|
Axes.SubSkill.GreaterImpact.Description=Deal bonus schade aan unarmored vijanden
|
||||||
Axes.Listener=Bijlen
|
Axes.Listener=Bijlen
|
||||||
Axes.SkillName=BIJLEN
|
Axes.SkillName=BIJLEN
|
||||||
Axes.Skills.SS.Off=[[RED]] ** Skull Splitter is uitgewerkt **
|
Axes.Skills.SS.Off=[[RED]] ** Skull Splitter is uitgewerkt **
|
||||||
@ -47,10 +47,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Schedel Splijter
|
|||||||
Axes.Skillup=[[YELLOW]]Bijl ervaring toegenomen met {0}. Totaal ({1})
|
Axes.Skillup=[[YELLOW]]Bijl ervaring toegenomen met {0}. Totaal ({1})
|
||||||
Excavation.Ability.Lower=[[GRAY]]**JE STOP JE SCHEP WEER WEG**
|
Excavation.Ability.Lower=[[GRAY]]**JE STOP JE SCHEP WEER WEG**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**JE HOUDT JE SCHEP GEREED**
|
Excavation.Ability.Ready=[[GREEN]]**JE HOUDT JE SCHEP GEREED**
|
||||||
Excavation.Effect.0=Giga Drill Breker
|
Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breker
|
||||||
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
|
Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
|
||||||
Excavation.Effect.2=Schatten Jager
|
Excavation.SubSkill.TreasureHunter.Name=Schatten Jager
|
||||||
Excavation.Effect.3=Mogelijkheid om te graven naar schatten
|
Excavation.SubSkill.TreasureHunter.Description=Mogelijkheid om te graven naar schatten
|
||||||
Excavation.Listener=Uitgraving:
|
Excavation.Listener=Uitgraving:
|
||||||
Excavation.SkillName=Uitgraving
|
Excavation.SkillName=Uitgraving
|
||||||
Excavation.Skills.GigaDrillBreaker.Off=[[RED]] ** Giga Drill Breeker is uitgewerkt **
|
Excavation.Skills.GigaDrillBreaker.Off=[[RED]] ** Giga Drill Breeker is uitgewerkt **
|
||||||
@ -62,18 +62,18 @@ Excavation.Skillup=[[YELLOW]]Uitgravings ervaring toegenomen met {0}. Totaal ({1
|
|||||||
Fishing.Ability.Info=[[RED]]Magische Jager: [[GRAY]] ** verbetert bij Treasure Hunter Rank **
|
Fishing.Ability.Info=[[RED]]Magische Jager: [[GRAY]] ** verbetert bij Treasure Hunter Rank **
|
||||||
Fishing.Ability.Shake=[[RED]]Schud Kans: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Schud Kans: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]] Ice Vissen: Ga vissen in ijs
|
Fishing.Ability.IceFishing=[[RED]] Ice Vissen: Ga vissen in ijs
|
||||||
Fishing.Effect.0=Schatten Jager (Passief)
|
Fishing.SubSkill.TreasureHunter.Name=Schatten Jager (Passief)
|
||||||
Fishing.Effect.1=Vis misc. objecten op
|
Fishing.SubSkill.TreasureHunter.Description=Vis misc. objecten op
|
||||||
Fishing.Effect.2=Magische Jager
|
Fishing.SubSkill.MagicHunter.Name=Magische Jager
|
||||||
Fishing.Effect.3=Vind Enchanted Spullen
|
Fishing.SubSkill.MagicHunter.Description=Vind Enchanted Spullen
|
||||||
Fishing.Effect.4=Schudden (vs. Wezens)
|
Fishing.SubSkill.Shake.Name=Schudden (vs. Wezens)
|
||||||
Fishing.Effect.5=Schud items af van mobs w/ hengel
|
Fishing.SubSkill.Shake.Description=Schud items af van mobs w/ hengel
|
||||||
Fishing.Effect.6=Visserman\'s dieet
|
Fishing.SubSkill.FishermansDiet.Name=Visserman\'s dieet
|
||||||
Fishing.Effect.7=Verbetert de honger hersteld vanaf geviste voedingsmiddelen
|
Fishing.SubSkill.FishermansDiet.Description=Verbetert de honger hersteld vanaf geviste voedingsmiddelen
|
||||||
Fishing.Effect.8=Meester Hengelaar
|
Fishing.SubSkill.MasterAngler.Name=Meester Hengelaar
|
||||||
Fishing.Effect.9=Verbetert de kans op het bijten tijdens het vissen
|
Fishing.SubSkill.MasterAngler.Description=Verbetert de kans op het bijten tijdens het vissen
|
||||||
Fishing.Effect.10=Ijs Vissen
|
Fishing.SubSkill.IceFishing.Name=Ijs Vissen
|
||||||
Fishing.Effect.11=Stelt je in staat om te vissen in de ijzige biomen
|
Fishing.SubSkill.IceFishing.Description=Stelt je in staat om te vissen in de ijzige biomen
|
||||||
Fishing.Chance.Raining=[[BLUE]] Regen Bonus
|
Fishing.Chance.Raining=[[BLUE]] Regen Bonus
|
||||||
Fishing.Listener=Vissen:
|
Fishing.Listener=Vissen:
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Jij voelt een vleugje magie met deze vangst...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]Jij voelt een vleugje magie met deze vangst...
|
||||||
@ -82,14 +82,14 @@ Herbalism.Ability.FD=[[RED]]Boeren Dieet: [[YELLOW]]Rank {0}
|
|||||||
Herbalism.Ability.GTh=[[GREEN]]**GROEN DUIMPJE**
|
Herbalism.Ability.GTh=[[GREEN]]**GROEN DUIMPJE**
|
||||||
Herbalism.Ability.Lower=[[GRAY]]**JE STOP JE ZEIS WEER WEG**
|
Herbalism.Ability.Lower=[[GRAY]]**JE STOP JE ZEIS WEER WEG**
|
||||||
Herbalism.Ability.Ready=[[GREEN]]**JE HOUDT JE ZEIS GEREED**
|
Herbalism.Ability.Ready=[[GREEN]]**JE HOUDT JE ZEIS GEREED**
|
||||||
Herbalism.Effect.2=Groene Duim (Graan)
|
Herbalism.SubSkill.GreenThumb.Name=Groene Duim (Graan)
|
||||||
Herbalism.Effect.5=Maak stenen bemost, of laat gras groeien
|
Herbalism.SubSkill.GreenThumb.Description.2=Maak stenen bemost, of laat gras groeien
|
||||||
Herbalism.Effect.6=Boeren dieet
|
Herbalism.SubSkill.FarmersDiet.Name=Boeren dieet
|
||||||
Herbalism.Effect.7=Verbetert de honger herstel van gekweekte voedingsmiddelen
|
Herbalism.SubSkill.FarmersDiet.Description=Verbetert de honger herstel van gekweekte voedingsmiddelen
|
||||||
Herbalism.Effect.8=Dubbele drops (Alle Kruiden)
|
Herbalism.SubSkill.DoubleDrops.Name=Dubbele drops (Alle Kruiden)
|
||||||
Herbalism.Effect.9=Het dubbele van de normale buit
|
Herbalism.SubSkill.DoubleDrops.Description=Het dubbele van de normale buit
|
||||||
Herbalism.Effect.10=Hylian Geluk
|
Herbalism.SubSkill.HylianLuck.Name=Hylian Geluk
|
||||||
Herbalism.Effect.11=Geeft een kleine kans om zeldzame voorwerpen te vinden
|
Herbalism.SubSkill.HylianLuck.Description=Geeft een kleine kans om zeldzame voorwerpen te vinden
|
||||||
Herbalism.Listener=Kruidenkunde:
|
Herbalism.Listener=Kruidenkunde:
|
||||||
Herbalism.SkillName=Kruidenkunde
|
Herbalism.SkillName=Kruidenkunde
|
||||||
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA GEACTIVEERD**
|
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA GEACTIVEERD**
|
||||||
@ -99,13 +99,13 @@ Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]]heeft[[RED]]Groene Aarde
|
|||||||
Mining.Ability.Length=[[RED]]Super BrekerLengte: [[YELLOW]]{0}s
|
Mining.Ability.Length=[[RED]]Super BrekerLengte: [[YELLOW]]{0}s
|
||||||
Mining.Ability.Lower=[[GREEN]]**JE STOP JE PIKHOUWEL WEER WEG *
|
Mining.Ability.Lower=[[GREEN]]**JE STOP JE PIKHOUWEL WEER WEG *
|
||||||
Mining.Ability.Ready=[[GREEN]]**JE HOUDT JE PIKHOUWEEL GEREED**
|
Mining.Ability.Ready=[[GREEN]]**JE HOUDT JE PIKHOUWEEL GEREED**
|
||||||
Mining.Effect.2=Dubbele Drops
|
Mining.SubSkill.DoubleDrops.Name=Dubbele Drops
|
||||||
Mining.Effect.3=Het dubbele van de normale buit
|
Mining.SubSkill.DoubleDrops.Description=Het dubbele van de normale buit
|
||||||
Mining.Effect.4=Explosie Mining
|
Mining.SubSkill.BlastMining.Name=Explosie Mining
|
||||||
Mining.Effect.5=Bonussen voor het minen met TNT
|
Mining.SubSkill.BlastMining.Description=Bonussen voor het minen met TNT
|
||||||
Mining.Effect.6=Grotere bommen
|
Mining.SubSkill.BiggerBombs.Name=Grotere bommen
|
||||||
Mining.Effect.7=Verhoogt TNT explosie radius
|
Mining.SubSkill.BiggerBombs.Description=Verhoogt TNT explosie radius
|
||||||
Mining.Effect.9=Vermindert schade door TNT explosies
|
Mining.SubSkill.DemolitionsExpertise.Description=Vermindert schade door TNT explosies
|
||||||
Mining.Listener=Mijnbouw:
|
Mining.Listener=Mijnbouw:
|
||||||
Mining.SkillName=MIJNBOUW
|
Mining.SkillName=MIJNBOUW
|
||||||
Mining.Skills.SuperBreaker.Off=[[RED]] ** Super Breaker is uitgewerkt **
|
Mining.Skills.SuperBreaker.Off=[[RED]] ** Super Breaker is uitgewerkt **
|
||||||
@ -117,22 +117,22 @@ Mining.Blast.Radius.Increase=[[RED]] Ontploffings Radius Verhoging: [[YELLOW]] {
|
|||||||
Mining.Blast.Rank=[[RED]]Explosie Mining: [[YELLOW]] Rang {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Explosie Mining: [[YELLOW]] Rang {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]] Blast Mining![DARK_GREEN] gebruikt
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]] Blast Mining![DARK_GREEN] gebruikt
|
||||||
Mining.Blast.Refresh=[[GREEN]]Je [[YELLOW]]explosie mijn [[GREEN]]kracht is hersteld!
|
Mining.Blast.Refresh=[[GREEN]]Je [[YELLOW]]explosie mijn [[GREEN]]kracht is hersteld!
|
||||||
Repair.Effect.0=Repareren
|
Repair.SubSkill.Repair.Name=Repareren
|
||||||
Repair.Effect.1=Repareer Diamanten Gereedschap & Wapenuitrusting
|
Repair.SubSkill.Repair.Description=Repareer Diamanten Gereedschap & Wapenuitrusting
|
||||||
Repair.Effect.10=Goud Repareren ({0}+ SKILL)
|
Repair.SubSkill.GoldRepair.Name=Goud Repareren ({0}+ SKILL)
|
||||||
Repair.Effect.11=Repareer Goude Gereedschap & Wapenuitrusting
|
Repair.SubSkill.GoldRepair.Description=Repareer Goude Gereedschap & Wapenuitrusting
|
||||||
Repair.Effect.12=Ijzer Repareren ({0}+ SKILL)
|
Repair.SubSkill.IronRepair.Name=Ijzer Repareren ({0}+ SKILL)
|
||||||
Repair.Effect.13=Repareer Ijzere Gereedschap & Wapenuitrusting
|
Repair.SubSkill.IronRepair.Description=Repareer Ijzere Gereedschap & Wapenuitrusting
|
||||||
Repair.Effect.14=Stenen Repareren ({0}+ SKILL)
|
Repair.SubSkill.StoneRepair.Name=Stenen Repareren ({0}+ SKILL)
|
||||||
Repair.Effect.15=Repareer Stenen Gereedschap & Wapenuitrusting
|
Repair.SubSkill.StoneRepair.Description=Repareer Stenen Gereedschap & Wapenuitrusting
|
||||||
Repair.Effect.2=Reparatie Meesterschap
|
Repair.SubSkill.RepairMastery.Name=Reparatie Meesterschap
|
||||||
Repair.Effect.3=Toegenomen reparatie aantal
|
Repair.SubSkill.RepairMastery.Description=Toegenomen reparatie aantal
|
||||||
Repair.Effect.4=Super Reparatie
|
Repair.SubSkill.SuperRepair.Name=Super Reparatie
|
||||||
Repair.Effect.5=Verdubbelde effectiefheid
|
Repair.SubSkill.SuperRepair.Description=Verdubbelde effectiefheid
|
||||||
Repair.Effect.6=Diamanten Reparatie ({0}+ SKILL)
|
Repair.SubSkill.DiamondRepair.Name=Diamanten Reparatie ({0}+ SKILL)
|
||||||
Repair.Effect.7=Repareer Diamanten Gereedschap & Wapenuitrusting
|
Repair.SubSkill.DiamondRepair.Description=Repareer Diamanten Gereedschap & Wapenuitrusting
|
||||||
Repair.Effect.8=Arcane Smeden
|
Repair.SubSkill.ArcaneForging.Name=Arcane Smeden
|
||||||
Repair.Effect.9=Magische voorwerpen repareren
|
Repair.SubSkill.ArcaneForging.Description=Magische voorwerpen repareren
|
||||||
Repair.Listener.Anvil=[[DARK.RED]]Je hebt een aambeeld geplaatst, met een aambeeld kun je je gereedschappen en pantser mee repareren
|
Repair.Listener.Anvil=[[DARK.RED]]Je hebt een aambeeld geplaatst, met een aambeeld kun je je gereedschappen en pantser mee repareren
|
||||||
Repair.Listener=Repareer:
|
Repair.Listener=Repareer:
|
||||||
Repair.SkillName=REPAREER
|
Repair.SkillName=REPAREER
|
||||||
@ -157,12 +157,12 @@ Swords.Combat.Bleeding=[[GREEN]]**VIJAND BLOED**
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Geraakt door een tegenaanval
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Geraakt door een tegenaanval
|
||||||
Swords.Combat.Countered=[[GREEN]]**TEGEN-AANVAL**
|
Swords.Combat.Countered=[[GREEN]]**TEGEN-AANVAL**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Geraakt door GEKARTELDE SLAG!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Geraakt door GEKARTELDE SLAG!
|
||||||
Swords.Effect.0=Tegenaanval
|
Swords.SubSkill.CounterAttack.Name=Tegenaanval
|
||||||
Swords.Effect.2=Gekartelde Slag (Vermogen)
|
Swords.SubSkill.SerratedStrikes.Name=Gekartelde Slag (Vermogen)
|
||||||
Swords.Effect.3={0} DMG AoE, Bloeden+ AoE
|
Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Bloeden+ AoE
|
||||||
Swords.Effect.4=Gekartelde Slag Bloed+
|
Swords.Effect.4=Gekartelde Slag Bloed+
|
||||||
Swords.Effect.5={0} Tick Bloeden
|
Swords.Effect.5={0} Tick Bloeden
|
||||||
Swords.Effect.6=Bloeden
|
Swords.SubSkill.Bleed.Name=Bloeden
|
||||||
Swords.Listener=Zwaarden:
|
Swords.Listener=Zwaarden:
|
||||||
Swords.SkillName=ZWAARDEN
|
Swords.SkillName=ZWAARDEN
|
||||||
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes is uitgewerkt**
|
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes is uitgewerkt**
|
||||||
@ -179,19 +179,19 @@ Taming.Ability.Bonus.4=Schok Proef
|
|||||||
Taming.Ability.Bonus.6=Geslepen Klauwen
|
Taming.Ability.Bonus.6=Geslepen Klauwen
|
||||||
Taming.Ability.Bonus.7=+{0} Schade
|
Taming.Ability.Bonus.7=+{0} Schade
|
||||||
Taming.Ability.Bonus.8=Snel Eten Service
|
Taming.Ability.Bonus.8=Snel Eten Service
|
||||||
Taming.Effect.10=Schokbestendig
|
Taming.SubSkill.ShockProof.Name=Schokbestendig
|
||||||
Taming.Effect.11=Explosieve Schade Verkleining
|
Taming.SubSkill.ShockProof.Description=Explosieve Schade Verkleining
|
||||||
Taming.Effect.12=Roep van het WIld
|
Taming.SubSkill.CallOfTheWild.Name=Roep van het WIld
|
||||||
Taming.Effect.13=Roep een dier aan je zijde op
|
Taming.SubSkill.CallOfTheWild.Description=Roep een dier aan je zijde op
|
||||||
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Buk en linkermuisknop met {0} Vis in je hand
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Buk en linkermuisknop met {0} Vis in je hand
|
||||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Buk en linkermuisknop met {0} Botten in je hand
|
Taming.Effect.15=[[GRAY]]COTW (Wolf): Buk en linkermuisknop met {0} Botten in je hand
|
||||||
Taming.Effect.16=Fast Food Service
|
Taming.SubSkill.FastFoodService.Name=Fast Food Service
|
||||||
Taming.Effect.17=Kans voor wolven na een aanval te regeneren
|
Taming.SubSkill.FastFoodService.Description=Kans voor wolven na een aanval te regeneren
|
||||||
Taming.Effect.3=Kritische Slag dat Blood toepast
|
Taming.SubSkill.Gore.Description=Kritische Slag dat Blood toepast
|
||||||
Taming.Effect.4=Geslepen Klauwen
|
Taming.SubSkill.SharpenedClaws.Name=Geslepen Klauwen
|
||||||
Taming.Effect.5=Schade Bonus
|
Taming.SubSkill.SharpenedClaws.Description=Schade Bonus
|
||||||
Taming.Effect.6=Omgevings bewust
|
Taming.SubSkill.EnvironmentallyAware.Name=Omgevings bewust
|
||||||
Taming.Effect.8=Dikke Vacht
|
Taming.SubSkill.ThickFur.Name=Dikke Vacht
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Jouw wolf dribbelt terug naar je...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Jouw wolf dribbelt terug naar je...
|
||||||
Taming.Listener=Temmen:
|
Taming.Listener=Temmen:
|
||||||
Taming.SkillName=TEMMEN
|
Taming.SkillName=TEMMEN
|
||||||
@ -202,13 +202,13 @@ Taming.Summon.Fail.Wolf=[[RED]]Je hebt te veel wolven in de buurt om nog meer op
|
|||||||
Unarmed.Ability.Berserk.Length=[[RED]]Razernij Lengte: [[YELLOW]]{0}s
|
Unarmed.Ability.Berserk.Length=[[RED]]Razernij Lengte: [[YELLOW]]{0}s
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**JE STOP JE HAND WEER WEG**
|
Unarmed.Ability.Lower=[[GRAY]]**JE STOP JE HAND WEER WEG**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**JE HOUDT JE HAND GEREED**
|
Unarmed.Ability.Ready=[[GREEN]]**JE HOUDT JE HAND GEREED**
|
||||||
Unarmed.Effect.0=Razernij (KRACHT)
|
Unarmed.SubSkill.Berserk.Name=Razernij (KRACHT)
|
||||||
Unarmed.Effect.2=Ontwapen (spelers)
|
Unarmed.SubSkill.Disarm.Name=Ontwapen (spelers)
|
||||||
Unarmed.Effect.5=Verhardt uw arm in de loop van de tijd
|
Unarmed.SubSkill.IronArmStyle.Description=Verhardt uw arm in de loop van de tijd
|
||||||
Unarmed.Effect.6=Pijlen afweren
|
Unarmed.SubSkill.ArrowDeflect.Name=Pijlen afweren
|
||||||
Unarmed.Effect.7=Pijlen afweren
|
Unarmed.SubSkill.ArrowDeflect.Description=Pijlen afweren
|
||||||
Unarmed.Effect.8=Ijzeren Grip
|
Unarmed.SubSkill.IronGrip.Name=Ijzeren Grip
|
||||||
Unarmed.Effect.9=Voorkomt dat je ontwapend wordt
|
Unarmed.SubSkill.IronGrip.Description=Voorkomt dat je ontwapend wordt
|
||||||
Unarmed.Listener=Ongewapend:
|
Unarmed.Listener=Ongewapend:
|
||||||
Unarmed.SkillName=Ongewapend
|
Unarmed.SkillName=Ongewapend
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Razernij is uitgewerkt**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Razernij is uitgewerkt**
|
||||||
@ -220,12 +220,12 @@ Woodcutting.Ability.0=Bladblazer
|
|||||||
Woodcutting.Ability.1=Bladeren wegblazen
|
Woodcutting.Ability.1=Bladeren wegblazen
|
||||||
Woodcutting.Ability.Length=[[RED]] Boom Feller Lengte: [[GEEL]]{0}s
|
Woodcutting.Ability.Length=[[RED]] Boom Feller Lengte: [[GEEL]]{0}s
|
||||||
Woodcutting.Ability.Locked.0=Vergrendeld totdat {0}+ VAARDIGHEID (BLADBLAZER)
|
Woodcutting.Ability.Locked.0=Vergrendeld totdat {0}+ VAARDIGHEID (BLADBLAZER)
|
||||||
Woodcutting.Effect.0=Tree Feller
|
Woodcutting.SubSkill.TreeFeller.Name=Tree Feller
|
||||||
Woodcutting.Effect.1=Laat bomen ontploffen
|
Woodcutting.SubSkill.TreeFeller.Description=Laat bomen ontploffen
|
||||||
Woodcutting.Effect.2=Bladblazer
|
Woodcutting.SubSkill.LeafBlower.Name=Bladblazer
|
||||||
Woodcutting.Effect.3=Blaas alle bladeren weg
|
Woodcutting.SubSkill.LeafBlower.Description=Blaas alle bladeren weg
|
||||||
Woodcutting.Effect.4=Dubbele drops
|
Woodcutting.SubSkill.HarvestLumber.Name=Dubbele drops
|
||||||
Woodcutting.Effect.5=Het dubbele van de normale buit
|
Woodcutting.SubSkill.HarvestLumber.Description=Het dubbele van de normale buit
|
||||||
Woodcutting.Listener=Houthakken:
|
Woodcutting.Listener=Houthakken:
|
||||||
Woodcutting.SkillName=Houthakken
|
Woodcutting.SkillName=Houthakken
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]] ** Boom Feller is uitgewerkt **
|
Woodcutting.Skills.TreeFeller.Off=[[RED]] ** Boom Feller is uitgewerkt **
|
||||||
|
@ -1,73 +0,0 @@
|
|||||||
Acrobatics.Combat.Proc=[[GREEN]]**Dukket unna**
|
|
||||||
Acrobatics.SkillName=AKROBATIKK
|
|
||||||
Acrobatics.Skillup=[[YELLOW]]Akrobatiske ferdigheter har blitt h\u00f8ynet med {0}. Total ({1})
|
|
||||||
Archery.Skillup=[[YELLOW]]Bueskyting dyktighet \u00f8kt med {0}. Totalt ({1})
|
|
||||||
Axes.Combat.GI.Struck=[[RED]]** Rammet av st\u00f8rre innvirkning **
|
|
||||||
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter AKTIVERT**
|
|
||||||
Axes.Skills.SS.Other.Off=[[RED]]Skalle Knuser[[GREEN]] har g\u00e5tt over [[YELLOW]]{0}
|
|
||||||
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brukt [[RED]]Skull Splitter!
|
|
||||||
Excavation.SkillName=UTGRAVING
|
|
||||||
Herbalism.Listener=Urtologi:
|
|
||||||
Herbalism.Skills.GTe.Other.Off=[[RED]] Green Terra [[GREEN]] har slitt av for [[yellow]] {0}
|
|
||||||
Mining.Ability.Ready=[[GREEN]]**DU GJ\u00d8R KLAR PICKAXEN DIN**
|
|
||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Din [[yellow]] Super Breaker [[GREEN]] evne er oppdatert!
|
|
||||||
Mining.Skillup=[[YELLOW]]Mining skill har \u00f8kt med {0}. Totalt ({1})
|
|
||||||
Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Blast Mining [[GREEN]]evne er oppdatert!
|
|
||||||
Repair.Effect.0=Reparer
|
|
||||||
Repair.Effect.2=Reparasjoner Mestring
|
|
||||||
Repair.Effect.3=\u00d8kt reparasjon bel\u00f8p
|
|
||||||
Repair.Effect.4=Super Reperasjon
|
|
||||||
Repair.Effect.5=Doble effektiviteten
|
|
||||||
Repair.Effect.6=Diamant reperasjon ({0}+ SKILL)
|
|
||||||
Repair.Effect.7=Reparer Diamant Verkt\u00f8y & Rustning
|
|
||||||
Repair.Effect.9=Reparer magiske gjenstander
|
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]Du har plassert en ambolt, ambolt kan reparere verkt\u00f8y og rustning.
|
|
||||||
Repair.Listener=Reparer:
|
|
||||||
Repair.SkillName=REPARER
|
|
||||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Du er ikke dyktig nok til \u00e5 reparere Diamant.
|
|
||||||
Repair.Skills.AdeptGold=[[DARK_RED]]Du er ikke dyktig nok til \u00e5 reparere Gull.
|
|
||||||
Repair.Skills.AdeptStone=[[DARK_RED]]Du er ikke dyktig nok til \u00e5 reparere stein.
|
|
||||||
Repair.Skillup=[[YELLOW]]ReparasjonS dyktighet \u00f8kt med {0}. Totalt ({1})
|
|
||||||
Repair.Arcane.Chance.Success=[[GRAY]]AF Suksess Rate: [[YELLOW]]{0}%
|
|
||||||
Repair.Arcane.Fail=[[RED]]Arcane kraften har forlatt objektet permanent
|
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Bl\u00f8dningen har [[GREEN]]stoppet[[GRAY]]!
|
|
||||||
Swords.Combat.Bleeding=[[GREEN]]**FIENDE BL\u00d8R**
|
|
||||||
Swords.Combat.Countered=[[GREEN]]** Motangrep **
|
|
||||||
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES AKTIVERT**
|
|
||||||
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brukt [[RED]] Taggete Streik!
|
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Ulven din knurrer tilbake til deg...
|
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]** Berserk har blitt slitt av **
|
|
||||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brukt [[RED]]Berserk!
|
|
||||||
Woodcutting.Ability.0=L\u00f8vbl\u00e5ser
|
|
||||||
Woodcutting.Ability.1=Bl\u00e5s bort blader
|
|
||||||
Woodcutting.Effect.2=L\u00f8vbl\u00e5ser
|
|
||||||
Woodcutting.SkillName=VEDHOGST
|
|
||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tre Feller[[GREEN]] har slitt av for [[YELLOW]]{0}
|
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
|
||||||
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]R\u00f8rte Fuzzy. F\u00f8lte seg Dizzy.
|
|
||||||
Commands.AdminChat.Off=Bare Admin Chat [[RED]]Av
|
|
||||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - endre m\u00e5l
|
|
||||||
Commands.Party.Accept=[[RED]]- Aksepter party invitasjon
|
|
||||||
Commands.Party.Invite.0=[[RED]]ALARM: [[GREEN]]Du har mottatt en party invitasjon til {0} fra {1}
|
|
||||||
Commands.Party.Kick=[[RED]]Du var sparket fra partyet! {0}!
|
|
||||||
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]]Kraft Niv\u00e5[[YELLOW]]Lederbord--
|
|
||||||
Commands.PowerLevel=[[DARK_RED]]KRAFT NIV\u00c5: [[GR\u00d8EEN]] {0}
|
|
||||||
Party.Password.Set=[[GREEN]]Party passord sett til {0}
|
|
||||||
Party.Unlocked=[[GRAY]]Partyet er l\u00e5st opp
|
|
||||||
Commands.XPGain.Archery=Angriper Monstre
|
|
||||||
Commands.XPGain.Axes=Angriper Monstre
|
|
||||||
Commands.XPGain.Excavation=Graving og finner skatter
|
|
||||||
Commands.XPGain.Herbalism=Innsamling av urter eller blomster
|
|
||||||
Commands.XPGain.Mining=Mining av stein og malm
|
|
||||||
Commands.XPGain.Swords=Angriper Monstre
|
|
||||||
Commands.XPGain.Taming=Dyr temming, eller sl\u00e5ssing hvisk dine ulver.
|
|
||||||
Commands.XPGain.Unarmed=Angriper Monstre
|
|
||||||
Commands.XPGain=[[DARK_GRAY]]XP GEVINST: [[WHITE]]{0}
|
|
||||||
XPRate.Event=[[GOLD]]mcMMO er for tiden i en XP Rate arrangement! XP rate er {0} x!
|
|
||||||
Effects.Effects=EFFEKTER
|
|
||||||
Skills.Disarmed=[[DARK_RED]]Du har blitt avv\u00e6pnet!
|
|
||||||
Skills.NeedMore=[[DARK_RED]]Du trenger mer
|
|
||||||
Skills.TooTired=[[RED]]Du er for sliten til \u00e5 bruke denne evnen igjen.
|
|
||||||
Stats.Header.Combat=[[GOLD]]-=Kampferdigheter=-
|
|
||||||
Stats.Header.Gathering=[[GOLD]]- = SAMLER FERDIGHETER = -
|
|
@ -1,12 +1,12 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**Mi\u0119kkie L\u0105dowanie**
|
Acrobatics.Ability.Proc=[[GREEN]]**Mi\u0119kkie L\u0105dowanie**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Unikni\u0119to**
|
Acrobatics.Combat.Proc=[[GREEN]]**Unikni\u0119to**
|
||||||
Acrobatics.DodgeChance=[[RED]]Szansa na Unik: [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]Szansa na Unik: [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=Przewr\u00f3t
|
Acrobatics.SubSkill.Roll.Name=Przewr\u00f3t
|
||||||
Acrobatics.Effect.1=Redukuje lub te\u017c ca\u0142kowicie usuwa obra\u017cenia od upadku
|
Acrobatics.SubSkill.Roll.Description=Redukuje lub te\u017c ca\u0142kowicie usuwa obra\u017cenia od upadku
|
||||||
Acrobatics.Effect.2=\u0141agodny Przewr\u00f3t
|
Acrobatics.SubSkill.GracefulRoll.Name=\u0141agodny Przewr\u00f3t
|
||||||
Acrobatics.Effect.3=Dwukrotnie bardziej efektywne niz zwykly Przewrot
|
Acrobatics.SubSkill.GracefulRoll.Description=Dwukrotnie bardziej efektywne niz zwykly Przewrot
|
||||||
Acrobatics.Effect.4=Unik
|
Acrobatics.SubSkill.Dodge.Name=Unik
|
||||||
Acrobatics.Effect.5=Redukuje obra\u017cenia o po\u0142owe
|
Acrobatics.SubSkill.Dodge.Description=Redukuje obra\u017cenia o po\u0142owe
|
||||||
Acrobatics.Listener=Akrobatyka:
|
Acrobatics.Listener=Akrobatyka:
|
||||||
Acrobatics.Roll.Chance=[[RED]]Szansa na Przewr\u00f3t: [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]Szansa na Przewr\u00f3t: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]Szansa na \u0141agodny Przewr\u00f3t: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]Szansa na \u0141agodny Przewr\u00f3t: [[YELLOW]]{0}
|
||||||
@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]Umiejetnosc akrobatyka wzrosla o {0}. Razem ({1})
|
|||||||
Archery.Combat.DazeChance=[[RED]]Szansa na Oszolomienie: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]Szansa na Oszolomienie: [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]Szansa na Odzyskanie Strza\u0142: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]Szansa na Odzyskanie Strza\u0142: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]Dodatkowe Obra\u017cenia dla Umiej\u0119tno\u015bci: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]Dodatkowe Obra\u017cenia dla Umiej\u0119tno\u015bci: [[YELLOW]]{0}
|
||||||
Archery.Effect.0=Umiej\u0119tno\u015b\u0107 Aktywna
|
Archery.SubSkill.SkillShot.Name=Umiej\u0119tno\u015b\u0107 Aktywna
|
||||||
Archery.Effect.1=Zwi\u0119ksza obra\u017cenia zadane z \u0142uku
|
Archery.SubSkill.SkillShot.Description=Zwi\u0119ksza obra\u017cenia zadane z \u0142uku
|
||||||
Archery.Effect.2=Oszo\u0142omienie
|
Archery.SubSkill.Daze.Name=Oszo\u0142omienie
|
||||||
Archery.Effect.3=Oszalamia, straszy i zadaje {0} obrazen.
|
Archery.SubSkill.Daze.Description=Oszalamia, straszy i zadaje {0} obrazen.
|
||||||
Archery.Effect.4=Odzyskiwanie Strza\u0142
|
Archery.SubSkill.ArrowRetrieval.Name=Odzyskiwanie Strza\u0142
|
||||||
Archery.Effect.5=Szansa na wyci\u0105gni\u0119cie strza\u0142 z martwego cia\u0142a
|
Archery.SubSkill.ArrowRetrieval.Description=Szansa na wyci\u0105gni\u0119cie strza\u0142 z martwego cia\u0142a
|
||||||
Archery.Listener=Lucznictwo
|
Archery.Listener=Lucznictwo
|
||||||
Archery.SkillName=LUCZNICTWO
|
Archery.SkillName=LUCZNICTWO
|
||||||
Archery.Skillup=[[YELLOW]]Umiejetnosc lucznictwo wzrosla o {0}. Razem ({1})
|
Archery.Skillup=[[YELLOW]]Umiejetnosc lucznictwo wzrosla o {0}. Razem ({1})
|
||||||
@ -39,16 +39,16 @@ Axes.Combat.CriticalHit=[[RED]]TRAFIENIE KRYTYCZNE!
|
|||||||
Axes.Combat.GI.Proc=[[GREEN]]**UDERZONO Z WIELK\u0104 MOC\u0104**
|
Axes.Combat.GI.Proc=[[GREEN]]**UDERZONO Z WIELK\u0104 MOC\u0104**
|
||||||
Axes.Combat.GI.Struck=[[RED]]TRAFIENIE KRYTYCZNE!
|
Axes.Combat.GI.Struck=[[RED]]TRAFIENIE KRYTYCZNE!
|
||||||
Axes.Combat.SS.Length=[[RED]]D\u0142ugo\u015bc \u0141amacza Czaszki: [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]D\u0142ugo\u015bc \u0141amacza Czaszki: [[YELLOW]]{0}s
|
||||||
Axes.Effect.0=\u0141amacz Czaszek
|
Axes.SubSkill.SkullSplitter.Name=\u0141amacz Czaszek
|
||||||
Axes.Effect.1=Zadaje obra\u017cenia obszarowe
|
Axes.SubSkill.SkullSplitter.Description=Zadaje obra\u017cenia obszarowe
|
||||||
Axes.Effect.2=Krytyczne Uderzenia
|
Axes.SubSkill.CriticalStrikes.Name=Krytyczne Uderzenia
|
||||||
Axes.Effect.3=Podwojne obrazania
|
Axes.SubSkill.CriticalStrikes.Description=Podwojne obrazania
|
||||||
Axes.Effect.4=Mistrzostwo pos\u0142ugiwania si\u0119 siekier\u0105
|
Axes.SubSkill.AxeMastery.Name=Mistrzostwo pos\u0142ugiwania si\u0119 siekier\u0105
|
||||||
Axes.Effect.5=Dodaje bonus do obrazen
|
Axes.SubSkill.AxeMastery.Description=Dodaje bonus do obrazen
|
||||||
Axes.Effect.6=Wstrz\u0105s od Zbroi
|
Axes.SubSkill.ArmorImpact.Name=Wstrz\u0105s od Zbroi
|
||||||
Axes.Effect.7=Uderz z odpowiedni\u0105 si\u0142a aby przebi\u0107 zbroj\u0119
|
Axes.SubSkill.ArmorImpact.Description=Uderz z odpowiedni\u0105 si\u0142a aby przebi\u0107 zbroj\u0119
|
||||||
Axes.Effect.8=Trafienie Krytyczne
|
Axes.SubSkill.GreaterImpact.Name=Trafienie Krytyczne
|
||||||
Axes.Effect.9=Zadaje dodatkowe obra\u017cenia nieopancerzonym celom
|
Axes.SubSkill.GreaterImpact.Description=Zadaje dodatkowe obra\u017cenia nieopancerzonym celom
|
||||||
Axes.Listener=Siekiery:
|
Axes.Listener=Siekiery:
|
||||||
Axes.SkillName=TOPORY
|
Axes.SkillName=TOPORY
|
||||||
Axes.Skills.SS.Off=[[RED]]**\u0141amacz Czaszek si\u0119 sko\u0144czy\u0142**
|
Axes.Skills.SS.Off=[[RED]]**\u0141amacz Czaszek si\u0119 sko\u0144czy\u0142**
|
||||||
@ -59,10 +59,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]\u0141a
|
|||||||
Axes.Skillup=[[YELLOW]]Umiej\u0119tno\u015b\u0107 \u015bcinania wzros\u0142a o {0}. Razem ({1})
|
Axes.Skillup=[[YELLOW]]Umiej\u0119tno\u015b\u0107 \u015bcinania wzros\u0142a o {0}. Razem ({1})
|
||||||
Excavation.Ability.Lower=[[GRAY]]**CHOWASZ \u0141OPAT\u0118**
|
Excavation.Ability.Lower=[[GRAY]]**CHOWASZ \u0141OPAT\u0118**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJ\u0104 \u0141OPAT\u0118**
|
Excavation.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJ\u0104 \u0141OPAT\u0118**
|
||||||
Excavation.Effect.0=Mia\u017cdz\u0105ce Wiert\u0142o
|
Excavation.SubSkill.GigaDrillBreaker.Name=Mia\u017cdz\u0105ce Wiert\u0142o
|
||||||
Excavation.Effect.1=3x Szansa na znalezienie przedmiotu, 3x mno\u017cnik zdobywania do\u015bwiadczenia, +pr\u0119dko\u015b\u0107
|
Excavation.SubSkill.GigaDrillBreaker.Description=3x Szansa na znalezienie przedmiotu, 3x mno\u017cnik zdobywania do\u015bwiadczenia, +pr\u0119dko\u015b\u0107
|
||||||
Excavation.Effect.2=Lowca Skarbow
|
Excavation.SubSkill.TreasureHunter.Name=Lowca Skarbow
|
||||||
Excavation.Effect.3=Umiej\u0119tno\u015b\u0107 wykopywania skarb\u00f3w.
|
Excavation.SubSkill.TreasureHunter.Description=Umiej\u0119tno\u015b\u0107 wykopywania skarb\u00f3w.
|
||||||
Excavation.Effect.Length=[[RED]]D\u0142ugo\u015bc Mia\u017cdz\u0105cego Wiert\u0142a: [[YELLOW]]{0}s
|
Excavation.Effect.Length=[[RED]]D\u0142ugo\u015bc Mia\u017cdz\u0105cego Wiert\u0142a: [[YELLOW]]{0}s
|
||||||
Excavation.Listener=Wykopaliska:
|
Excavation.Listener=Wykopaliska:
|
||||||
Excavation.SkillName=KOPANIE
|
Excavation.SkillName=KOPANIE
|
||||||
@ -81,17 +81,17 @@ Fishing.Ability.TH.MagicRate=[[RED]]Szanse na Magicznego \u0141owc\u0119: [[YELL
|
|||||||
Fishing.Ability.Shake=[[RED]]Szansa na Wstrz\u0105s: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Szansa na Wstrz\u0105s: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]Lodowe lowienie ryb: Idz lowic ryby w lodzie
|
Fishing.Ability.IceFishing=[[RED]]Lodowe lowienie ryb: Idz lowic ryby w lodzie
|
||||||
Fishing.Ability.FD=[[RED]]Dieta Rybaka: [[YELLOW]]Ranga {0}
|
Fishing.Ability.FD=[[RED]]Dieta Rybaka: [[YELLOW]]Ranga {0}
|
||||||
Fishing.Effect.0=Lowca Skarbow (Pasywna)
|
Fishing.SubSkill.TreasureHunter.Name=Lowca Skarbow (Pasywna)
|
||||||
Fishing.Effect.1=\u0141owi\u0107 r\u00f3\u017cne obiekty
|
Fishing.SubSkill.TreasureHunter.Description=\u0141owi\u0107 r\u00f3\u017cne obiekty
|
||||||
Fishing.Effect.2=Magiczny Lowca
|
Fishing.SubSkill.MagicHunter.Name=Magiczny Lowca
|
||||||
Fishing.Effect.3=Znajdowanie Zakletych Przedmiotow
|
Fishing.SubSkill.MagicHunter.Description=Znajdowanie Zakletych Przedmiotow
|
||||||
Fishing.Effect.4=Potrz\u0105\u015bni\u0119cie (przeciwko jednostkom)
|
Fishing.SubSkill.Shake.Name=Potrz\u0105\u015bni\u0119cie (przeciwko jednostkom)
|
||||||
Fishing.Effect.5=Okradaj potwory z przedmiot\u00f3w u\u017cywaj\u0105c w\u0119dki.
|
Fishing.SubSkill.Shake.Description=Okradaj potwory z przedmiot\u00f3w u\u017cywaj\u0105c w\u0119dki.
|
||||||
Fishing.Effect.6=Dieta Rybaka
|
Fishing.SubSkill.FishermansDiet.Name=Dieta Rybaka
|
||||||
Fishing.Effect.7=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w (ryby)
|
Fishing.SubSkill.FishermansDiet.Description=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w (ryby)
|
||||||
Fishing.Effect.9=Zwieksza szanse na zlapanie ryby na haczyk
|
Fishing.SubSkill.MasterAngler.Description=Zwieksza szanse na zlapanie ryby na haczyk
|
||||||
Fishing.Effect.10=Lodowe lowienie ryb
|
Fishing.SubSkill.IceFishing.Name=Lodowe lowienie ryb
|
||||||
Fishing.Effect.11=Pozwala na lowienie ryb w zimowych biomach
|
Fishing.SubSkill.IceFishing.Description=Pozwala na lowienie ryb w zimowych biomach
|
||||||
Fishing.Chance.Raining=[[BLUE]] Bonus od Deszczu
|
Fishing.Chance.Raining=[[BLUE]] Bonus od Deszczu
|
||||||
Fishing.Listener=Rybactwo
|
Fishing.Listener=Rybactwo
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Wyczuwasz w pobli\u017cu \u017ar\u00f3d\u0142o magii...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]Wyczuwasz w pobli\u017cu \u017ar\u00f3d\u0142o magii...
|
||||||
@ -108,17 +108,17 @@ Herbalism.Ability.GTh=[[GREEN]]**ZIELONY PALEC**
|
|||||||
Herbalism.Ability.HylianLuck=[[RED]]Szansa na Szczescie Hylian: [[YELLOW]]{0}
|
Herbalism.Ability.HylianLuck=[[RED]]Szansa na Szczescie Hylian: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.Lower=[[GRAY]]**CHOWASZ SWOJ\u0104 MOTYKE**
|
Herbalism.Ability.Lower=[[GRAY]]**CHOWASZ SWOJ\u0104 MOTYKE**
|
||||||
Herbalism.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ MOTYKE**
|
Herbalism.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ MOTYKE**
|
||||||
Herbalism.Effect.0=Zielone \u017bycie (ZDOLNO\u015a\u0106)
|
Herbalism.SubSkill.GreenTerra.Name=Zielone \u017bycie (ZDOLNO\u015a\u0106)
|
||||||
Herbalism.Effect.1=Rozprzestrzenia \u017cycie na powierzchni, 3x wi\u0119ksza szansa na zdobycie przedmiot\u00f3w
|
Herbalism.SubSkill.GreenTerra.Description=Rozprzestrzenia \u017cycie na powierzchni, 3x wi\u0119ksza szansa na zdobycie przedmiot\u00f3w
|
||||||
Herbalism.Effect.2=Zielony palec (Pszenica)
|
Herbalism.SubSkill.GreenThumb.Name=Zielony palec (Pszenica)
|
||||||
Herbalism.Effect.3=Automatycznie zasadza ro\u015bliny podczas ich zbierania
|
Herbalism.SubSkill.GreenThumb.Description=Automatycznie zasadza ro\u015bliny podczas ich zbierania
|
||||||
Herbalism.Effect.5=Oplata ceg\u0142y zieleni\u0105, lub te\u017c wspomaga rozw\u00f3j trawy.
|
Herbalism.SubSkill.GreenThumb.Description.2=Oplata ceg\u0142y zieleni\u0105, lub te\u017c wspomaga rozw\u00f3j trawy.
|
||||||
Herbalism.Effect.6=Dieta Farmerska
|
Herbalism.SubSkill.FarmersDiet.Name=Dieta Farmerska
|
||||||
Herbalism.Effect.7=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w
|
Herbalism.SubSkill.FarmersDiet.Description=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w
|
||||||
Herbalism.Effect.8=Podw\u00f3jny Drop (Wszystkie Zielska)
|
Herbalism.SubSkill.DoubleDrops.Name=Podw\u00f3jny Drop (Wszystkie Zielska)
|
||||||
Herbalism.Effect.9=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w
|
Herbalism.SubSkill.DoubleDrops.Description=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w
|
||||||
Herbalism.Effect.10=Szczescie Hylian
|
Herbalism.SubSkill.HylianLuck.Name=Szczescie Hylian
|
||||||
Herbalism.Effect.11=Daje niewielka szanse na znalezienie rzadkich przedmiot\u00f3w
|
Herbalism.SubSkill.HylianLuck.Description=Daje niewielka szanse na znalezienie rzadkich przedmiot\u00f3w
|
||||||
Herbalism.HylianLuck=[[GREEN]]Szczescie Hyrule jest dzisiaj z Toba!
|
Herbalism.HylianLuck=[[GREEN]]Szczescie Hyrule jest dzisiaj z Toba!
|
||||||
Herbalism.Listener=Zielarstwo
|
Herbalism.Listener=Zielarstwo
|
||||||
Herbalism.SkillName=ZIELARSTWO
|
Herbalism.SkillName=ZIELARSTWO
|
||||||
@ -133,16 +133,16 @@ Mining.Ability.Locked.1=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
|||||||
Mining.Ability.Locked.2=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
Mining.Ability.Locked.2=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||||
Mining.Ability.Lower=[[GRAY]]**CHOWASZ SW\u00d3J KILOF**
|
Mining.Ability.Lower=[[GRAY]]**CHOWASZ SW\u00d3J KILOF**
|
||||||
Mining.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJA SIEKIERE**
|
Mining.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJA SIEKIERE**
|
||||||
Mining.Effect.0=Super \u0141amacz (ZDOLNO\u015a\u0106)
|
Mining.SubSkill.SuperBreaker.Name=Super \u0141amacz (ZDOLNO\u015a\u0106)
|
||||||
Mining.Effect.1=Szybko\u015b\u0107+, Szansa potr\u00f3jnego dropa
|
Mining.SubSkill.SuperBreaker.Description=Szybko\u015b\u0107+, Szansa potr\u00f3jnego dropa
|
||||||
Mining.Effect.2=Podwojny Drop
|
Mining.SubSkill.DoubleDrops.Name=Podwojny Drop
|
||||||
Mining.Effect.3=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w
|
Mining.SubSkill.DoubleDrops.Description=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w
|
||||||
Mining.Effect.4=Szybki Kopacz
|
Mining.SubSkill.BlastMining.Name=Szybki Kopacz
|
||||||
Mining.Effect.5=Bonus do wydobycia z TNT
|
Mining.SubSkill.BlastMining.Description=Bonus do wydobycia z TNT
|
||||||
Mining.Effect.6=Wieksze bomby
|
Mining.SubSkill.BiggerBombs.Name=Wieksze bomby
|
||||||
Mining.Effect.7=Zwieksza zasieg wybuchu TNT
|
Mining.SubSkill.BiggerBombs.Description=Zwieksza zasieg wybuchu TNT
|
||||||
Mining.Effect.8=Mistrzostwo w pos\u0142ugiwaniu si\u0119 materia\u0142ami wybuchowymi
|
Mining.SubSkill.DemolitionsExpertise.Name=Mistrzostwo w pos\u0142ugiwaniu si\u0119 materia\u0142ami wybuchowymi
|
||||||
Mining.Effect.9=Zmniejsza obrazenia od explozji TNT
|
Mining.SubSkill.DemolitionsExpertise.Description=Zmniejsza obrazenia od explozji TNT
|
||||||
Mining.Effect.Decrease=[[RED]]Redukcja Obra\u017ce\u0144 od Materia\u0142\u00f3w Wybuchowych: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]Redukcja Obra\u017ce\u0144 od Materia\u0142\u00f3w Wybuchowych: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]Szansa na Podw\u00f3jny Drop: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]Szansa na Podw\u00f3jny Drop: [[YELLOW]]{0}
|
||||||
Mining.Listener=G\u00f3rnictwo
|
Mining.Listener=G\u00f3rnictwo
|
||||||
@ -158,24 +158,24 @@ Mining.Blast.Radius.Increase=[[RED]]Zasi\u0119g zwi\u0119kszony o: [[YELLOW]]+{0
|
|||||||
Mining.Blast.Rank=[[RED]]Szybki Kopacz: [[YELLOW]] Ranga {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Szybki Kopacz: [[YELLOW]] Ranga {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Szybkiego Kopacza!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Szybkiego Kopacza!
|
||||||
Mining.Blast.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW]]B\u0142yskawiczny Kopacz [[GREEN]]jest ju\u017c dost\u0119pna!
|
Mining.Blast.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW]]B\u0142yskawiczny Kopacz [[GREEN]]jest ju\u017c dost\u0119pna!
|
||||||
Repair.Effect.0=Naprawa
|
Repair.SubSkill.Repair.Name=Naprawa
|
||||||
Repair.Effect.1=Naprawa Narz\u0119dzi i Pancerza
|
Repair.SubSkill.Repair.Description=Naprawa Narz\u0119dzi i Pancerza
|
||||||
Repair.Effect.10=Naprawa Z\u0142ota ({0}+ SKILL)
|
Repair.SubSkill.GoldRepair.Name=Naprawa Z\u0142ota ({0}+ SKILL)
|
||||||
Repair.Effect.11=Naprawa Z\u0142otych Narz\u0119dzi i Pancerza
|
Repair.SubSkill.GoldRepair.Description=Naprawa Z\u0142otych Narz\u0119dzi i Pancerza
|
||||||
Repair.Effect.12=Naprawa \u017belaza ({0}+ SKILL)
|
Repair.SubSkill.IronRepair.Name=Naprawa \u017belaza ({0}+ SKILL)
|
||||||
Repair.Effect.13=Naprawa \u017belaznych Narz\u0119dzi i Pancerza
|
Repair.SubSkill.IronRepair.Description=Naprawa \u017belaznych Narz\u0119dzi i Pancerza
|
||||||
Repair.Effect.14=Naprawa Kamienia ({0}+ SKILL)
|
Repair.SubSkill.StoneRepair.Name=Naprawa Kamienia ({0}+ SKILL)
|
||||||
Repair.Effect.15=Naprawa Kamiennych Narz\u0119dzi
|
Repair.SubSkill.StoneRepair.Description=Naprawa Kamiennych Narz\u0119dzi
|
||||||
Repair.Effect.2=Mistrzostwo napraw
|
Repair.SubSkill.RepairMastery.Name=Mistrzostwo napraw
|
||||||
Repair.Effect.3=Zwi\u0119kszono ilo\u015b\u0107 napraw
|
Repair.SubSkill.RepairMastery.Description=Zwi\u0119kszono ilo\u015b\u0107 napraw
|
||||||
Repair.Effect.4=Super Naprawa
|
Repair.SubSkill.SuperRepair.Name=Super Naprawa
|
||||||
Repair.Effect.5=Podw\u00f3jnia efektywno\u015b\u0107
|
Repair.SubSkill.SuperRepair.Description=Podw\u00f3jnia efektywno\u015b\u0107
|
||||||
Repair.Effect.6=Naprawa Diamentu ({0}+ SKILL)
|
Repair.SubSkill.DiamondRepair.Name=Naprawa Diamentu ({0}+ SKILL)
|
||||||
Repair.Effect.7=Naprawa diamentowych narzedzi i pancerza
|
Repair.SubSkill.DiamondRepair.Description=Naprawa diamentowych narzedzi i pancerza
|
||||||
Repair.Effect.8=Kowalstwo Ezoteryczne
|
Repair.SubSkill.ArcaneForging.Name=Kowalstwo Ezoteryczne
|
||||||
Repair.Effect.9=Naprawa rzeczy magicznych
|
Repair.SubSkill.ArcaneForging.Description=Naprawa rzeczy magicznych
|
||||||
Repair.Effect.16=Odzyskiwanie ({0}+ SKILL)
|
Repair.SubSkill.Salvage.Name=Odzyskiwanie ({0}+ SKILL)
|
||||||
Repair.Effect.17=Odzyskiwanie Narz\u0119dzi i Pancerza
|
Repair.SubSkill.Salvage.Description=Odzyskiwanie Narz\u0119dzi i Pancerza
|
||||||
Repair.Error=[[DARK_RED]]mcMMO napotka\u0142 problem pr\u00f3buj\u0105c naprawi\u0107 ten przedmiot!
|
Repair.Error=[[DARK_RED]]mcMMO napotka\u0142 problem pr\u00f3buj\u0105c naprawi\u0107 ten przedmiot!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]Postawi\u0142e\u015b kowad\u0142o - kowad\u0142a s\u0142u\u017c\u0105 do naprawiania narz\u0119dzi i zbroi.
|
Repair.Listener.Anvil=[[DARK_RED]]Postawi\u0142e\u015b kowad\u0142o - kowad\u0142a s\u0142u\u017c\u0105 do naprawiania narz\u0119dzi i zbroi.
|
||||||
Repair.Listener.Anvil2=[[DARK_RED]]Postawi\u0142e\u015b kowad\u0142o Odzysku, u\u017cyj go aby Odzyska\u0107 narz\u0119dzia oraz zbroj\u0119.
|
Repair.Listener.Anvil2=[[DARK_RED]]Postawi\u0142e\u015b kowad\u0142o Odzysku, u\u017cyj go aby Odzyska\u0107 narz\u0119dzia oraz zbroj\u0119.
|
||||||
@ -216,13 +216,13 @@ Swords.Combat.Counter.Chance=[[RED]]Szansa na Kontratak: [[YELLOW]]{0}
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Kontratak!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Kontratak!
|
||||||
Swords.Combat.Countered=[[GREEN]]**KONTR-ATAK**
|
Swords.Combat.Countered=[[GREEN]]**KONTR-ATAK**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Zosta\u0142e\u015b powalony przez Z\u0104BKOWANY ATAK!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Zosta\u0142e\u015b powalony przez Z\u0104BKOWANY ATAK!
|
||||||
Swords.Effect.0=Kontratak
|
Swords.SubSkill.CounterAttack.Name=Kontratak
|
||||||
Swords.Effect.2=Z\u0105bkowany Atak (ZDOLNO\u015a\u0106)
|
Swords.SubSkill.SerratedStrikes.Name=Z\u0105bkowany Atak (ZDOLNO\u015a\u0106)
|
||||||
Swords.Effect.3={0} obrazen obszarowych, Krawienie+ obszarowo
|
Swords.SubSkill.SerratedStrikes.Description={0} obrazen obszarowych, Krawienie+ obszarowo
|
||||||
Swords.Effect.4=Z\u0105bkowany Atak spowodowa\u0142 krwawienie
|
Swords.Effect.4=Z\u0105bkowany Atak spowodowa\u0142 krwawienie
|
||||||
Swords.Effect.5={0} Czas miedzy krawieniem
|
Swords.Effect.5={0} Czas miedzy krawieniem
|
||||||
Swords.Effect.6=Krwawienie
|
Swords.SubSkill.Bleed.Name=Krwawienie
|
||||||
Swords.Effect.7=Spowodowano krwawienie
|
Swords.SubSkill.Bleed.Description=Spowodowano krwawienie
|
||||||
Swords.Listener=Miecze
|
Swords.Listener=Miecze
|
||||||
Swords.SkillName=MIECZE
|
Swords.SkillName=MIECZE
|
||||||
Swords.Skills.SS.Off=[[RED]]**Z\u0105bkowany Atak si\u0119 sko\u0144czy\u0142**
|
Swords.Skills.SS.Off=[[RED]]**Z\u0105bkowany Atak si\u0119 sko\u0144czy\u0142**
|
||||||
@ -249,24 +249,24 @@ Taming.Ability.Locked.2=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
|||||||
Taming.Ability.Locked.3=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
Taming.Ability.Locked.3=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||||
Taming.Ability.Locked.4=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
Taming.Ability.Locked.4=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||||
Taming.Combat.Chance.Gore=[[RED]]Szansa na Brutalno\u015b\u0107: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]Szansa na Brutalno\u015b\u0107: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=Wiedza o zwierz\u0119tach
|
Taming.SubSkill.BeastLore.Name=Wiedza o zwierz\u0119tach
|
||||||
Taming.Effect.1=Ko\u015b\u0107 - przyci\u0105ga uwag\u0119 wilk\u00f3w i ocelot\u00f3w
|
Taming.SubSkill.BeastLore.Description=Ko\u015b\u0107 - przyci\u0105ga uwag\u0119 wilk\u00f3w i ocelot\u00f3w
|
||||||
Taming.Effect.10=Odporno\u015b\u0107 na wstrz\u0105sy
|
Taming.SubSkill.ShockProof.Name=Odporno\u015b\u0107 na wstrz\u0105sy
|
||||||
Taming.Effect.11=Redukcja obra\u017ce\u0144 wybuchowych
|
Taming.SubSkill.ShockProof.Description=Redukcja obra\u017ce\u0144 wybuchowych
|
||||||
Taming.Effect.12=Wezwanie Dzikich
|
Taming.SubSkill.CallOfTheWild.Name=Wezwanie Dzikich
|
||||||
Taming.Effect.13=Przywo\u0142uje zwierze po twojej stronie
|
Taming.SubSkill.CallOfTheWild.Description=Przywo\u0142uje zwierze po twojej stronie
|
||||||
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Kucnij i kliknij LPM {0} z ryb\u0105 w r\u0119ce
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Kucnij i kliknij LPM {0} z ryb\u0105 w r\u0119ce
|
||||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Kucnij i kliknij LPM {0} z ko\u015bci\u0105 w d\u0142oni
|
Taming.Effect.15=[[GRAY]]COTW (Wolf): Kucnij i kliknij LPM {0} z ko\u015bci\u0105 w d\u0142oni
|
||||||
Taming.Effect.16=Serwis FastFood\'u
|
Taming.SubSkill.FastFoodService.Name=Serwis FastFood\'u
|
||||||
Taming.Effect.17=Szansa dla wilk\u00f3w na odnowienie \u017cycia przy ataku
|
Taming.SubSkill.FastFoodService.Description=Szansa dla wilk\u00f3w na odnowienie \u017cycia przy ataku
|
||||||
Taming.Effect.2=Brutalno\u015b\u0107
|
Taming.SubSkill.Gore.Name=Brutalno\u015b\u0107
|
||||||
Taming.Effect.3=Cios krytyczny kt\u00f3ry wywo\u0142uje krwawienie
|
Taming.SubSkill.Gore.Description=Cios krytyczny kt\u00f3ry wywo\u0142uje krwawienie
|
||||||
Taming.Effect.4=Zaostrzone Pazury
|
Taming.SubSkill.SharpenedClaws.Name=Zaostrzone Pazury
|
||||||
Taming.Effect.5=Dodatkowe Obra\u017cenia
|
Taming.SubSkill.SharpenedClaws.Description=Dodatkowe Obra\u017cenia
|
||||||
Taming.Effect.6=Przyjazne dla \u015brodowiska
|
Taming.SubSkill.EnvironmentallyAware.Name=Przyjazne dla \u015brodowiska
|
||||||
Taming.Effect.7=Strach przed Kaktusami/Law\u0105, Odporno\u015b\u0107 obra\u017cenia ze spadania
|
Taming.SubSkill.EnvironmentallyAware.Description=Strach przed Kaktusami/Law\u0105, Odporno\u015b\u0107 obra\u017cenia ze spadania
|
||||||
Taming.Effect.8=Grube Futro
|
Taming.SubSkill.ThickFur.Name=Grube Futro
|
||||||
Taming.Effect.9=Redukcja Obra\u017ce\u0144, Odporno\u015b\u0107 na ogie\u0144
|
Taming.SubSkill.ThickFur.Description=Redukcja Obra\u017ce\u0144, Odporno\u015b\u0107 na ogie\u0144
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Tw\u00f3j wilk biegnie do ciebie...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Tw\u00f3j wilk biegnie do ciebie...
|
||||||
Taming.Listener=Oswajanie:
|
Taming.Listener=Oswajanie:
|
||||||
Taming.SkillName=OSWAJANIE
|
Taming.SkillName=OSWAJANIE
|
||||||
@ -284,16 +284,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Tw\u00f3j przeciwnik ma \u017celazny u\
|
|||||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tw\u00f3j \u017belazny Uchwyt uchroni\u0142 ci\u0119 przed Rozbrojeniem!
|
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tw\u00f3j \u017belazny Uchwyt uchroni\u0142 ci\u0119 przed Rozbrojeniem!
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**OPUSZCZASZ SWOJE PI\u0118\u015aCI**
|
Unarmed.Ability.Lower=[[GRAY]]**OPUSZCZASZ SWOJE PI\u0118\u015aCI**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJE PIESCI**
|
Unarmed.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJE PIESCI**
|
||||||
Unarmed.Effect.0=Berserk (Zdolnosc)
|
Unarmed.SubSkill.Berserk.Name=Berserk (Zdolnosc)
|
||||||
Unarmed.Effect.1=+50% DMG, Niszczy slabe materialy
|
Unarmed.SubSkill.Berserk.Description=+50% DMG, Niszczy slabe materialy
|
||||||
Unarmed.Effect.2=Rozbrojenie
|
Unarmed.SubSkill.Disarm.Name=Rozbrojenie
|
||||||
Unarmed.Effect.3=Rozbraja przeciwnika z przedmiotu trzymanego przez niego w r\u0119ku
|
Unarmed.SubSkill.Disarm.Description=Rozbraja przeciwnika z przedmiotu trzymanego przez niego w r\u0119ku
|
||||||
Unarmed.Effect.4=Styl zelaznego ramienia
|
Unarmed.SubSkill.IronArmStyle.Name=Styl zelaznego ramienia
|
||||||
Unarmed.Effect.5=Wzmacnia twoj\u0105 d\u0142o\u0144 w czasie
|
Unarmed.SubSkill.IronArmStyle.Description=Wzmacnia twoj\u0105 d\u0142o\u0144 w czasie
|
||||||
Unarmed.Effect.6=Odbicie strzaly
|
Unarmed.SubSkill.ArrowDeflect.Name=Odbicie strzaly
|
||||||
Unarmed.Effect.7=Odbijanie strzal
|
Unarmed.SubSkill.ArrowDeflect.Description=Odbijanie strzal
|
||||||
Unarmed.Effect.8=Zelazny Chwyt
|
Unarmed.SubSkill.IronGrip.Name=Zelazny Chwyt
|
||||||
Unarmed.Effect.9=Zapobiega przed Twoim rozbrojeniem
|
Unarmed.SubSkill.IronGrip.Description=Zapobiega przed Twoim rozbrojeniem
|
||||||
Unarmed.Listener=NIEUZBROJONY
|
Unarmed.Listener=NIEUZBROJONY
|
||||||
Unarmed.SkillName=NIEUZBROJONY
|
Unarmed.SkillName=NIEUZBROJONY
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk si\u0119 sko\u0144czy\u0142**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk si\u0119 sko\u0144czy\u0142**
|
||||||
@ -307,12 +307,12 @@ Woodcutting.Ability.1=Zdmuchuje li\u015bcie
|
|||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Szansa na Dwukrotny Drop: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]Szansa na Dwukrotny Drop: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]D\u0142ugo\u015bc Powalacza Drzew: [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]D\u0142ugo\u015bc Powalacza Drzew: [[YELLOW]]{0}s
|
||||||
Woodcutting.Ability.Locked.0=ZABLOKOWANY DO POZIOMU {0}+ SKILL
|
Woodcutting.Ability.Locked.0=ZABLOKOWANY DO POZIOMU {0}+ SKILL
|
||||||
Woodcutting.Effect.0=Powalacz Drzew
|
Woodcutting.SubSkill.TreeFeller.Name=Powalacz Drzew
|
||||||
Woodcutting.Effect.1=Sprawia, i\u017c drzewa eksploduj\u0105
|
Woodcutting.SubSkill.TreeFeller.Description=Sprawia, i\u017c drzewa eksploduj\u0105
|
||||||
Woodcutting.Effect.2=Dmucharka do li\u015bci
|
Woodcutting.SubSkill.LeafBlower.Name=Dmucharka do li\u015bci
|
||||||
Woodcutting.Effect.3=Zdmuchuje li\u015bcie
|
Woodcutting.SubSkill.LeafBlower.Description=Zdmuchuje li\u015bcie
|
||||||
Woodcutting.Effect.4=Podwojny Drop
|
Woodcutting.SubSkill.HarvestLumber.Name=Podwojny Drop
|
||||||
Woodcutting.Effect.5=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w
|
Woodcutting.SubSkill.HarvestLumber.Description=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w
|
||||||
Woodcutting.Listener=\u015aCINANIE DRZEW
|
Woodcutting.Listener=\u015aCINANIE DRZEW
|
||||||
Woodcutting.SkillName=\u015aCINANIE DRZEW
|
Woodcutting.SkillName=\u015aCINANIE DRZEW
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Powalacz Drzew si\u0119 sko\u0144czy\u0142**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Powalacz Drzew si\u0119 sko\u0144czy\u0142**
|
||||||
|
@ -1,2 +0,0 @@
|
|||||||
Mining.Skillup=[[YELLOW]]Umiej\u0119tno\u015b\u0107 g\u00f3rnictwa zosta\u0142a zwi\u0119kszona o {0}. Aktualny poziom: ({1})
|
|
||||||
Repair.Arcane.Fail=[[RED]]Magia permanentnie opu\u015bci\u0142a ten przedmiot
|
|
@ -1,13 +1,13 @@
|
|||||||
Acrobatics.Combat.Proc=[[GREEN]]**Esquivou**
|
Acrobatics.Combat.Proc=[[GREEN]]**Esquivou**
|
||||||
Acrobatics.Effect.0=Rolar
|
Acrobatics.SubSkill.Roll.Name=Rolar
|
||||||
Acrobatics.Effect.4=Esquivou
|
Acrobatics.SubSkill.Dodge.Name=Esquivou
|
||||||
Acrobatics.Listener=Acrobacias:
|
Acrobatics.Listener=Acrobacias:
|
||||||
Acrobatics.Roll.Text=**Rolou**
|
Acrobatics.Roll.Text=**Rolou**
|
||||||
Acrobatics.SkillName=Acrobacia
|
Acrobatics.SkillName=Acrobacia
|
||||||
Acrobatics.Skillup=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1})
|
Acrobatics.Skillup=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1})
|
||||||
Archery.Effect.0=Tiro Habilidoso
|
Archery.SubSkill.SkillShot.Name=Tiro Habilidoso
|
||||||
Archery.Effect.1=Aumenta o dano feito com arcos
|
Archery.SubSkill.SkillShot.Description=Aumenta o dano feito com arcos
|
||||||
Archery.Effect.5=Chance de recuperar flechas dos corpos
|
Archery.SubSkill.ArrowRetrieval.Description=Chance de recuperar flechas dos corpos
|
||||||
Archery.Listener=Arqueiro
|
Archery.Listener=Arqueiro
|
||||||
Archery.SkillName=ARQUEIRO
|
Archery.SkillName=ARQUEIRO
|
||||||
Archery.Skillup=[[YELLOW]]Habilidade Arqueiro aumentada em {0}. Total ({1})
|
Archery.Skillup=[[YELLOW]]Habilidade Arqueiro aumentada em {0}. Total ({1})
|
||||||
@ -15,8 +15,8 @@ Axes.Ability.Bonus.0=Machado
|
|||||||
Axes.Ability.Lower=[[GRAY]]**VOCE ABAIXA SEU MACHADO**
|
Axes.Ability.Lower=[[GRAY]]**VOCE ABAIXA SEU MACHADO**
|
||||||
Axes.Ability.Ready=[[GREEN]]**VOCE PREPARA SEU MACHADO**
|
Axes.Ability.Ready=[[GREEN]]**VOCE PREPARA SEU MACHADO**
|
||||||
Axes.Combat.GI.Struck=[[RED]]**GOLPEADO POR UM GRANDE IMPACTO**
|
Axes.Combat.GI.Struck=[[RED]]**GOLPEADO POR UM GRANDE IMPACTO**
|
||||||
Axes.Effect.3=Dano Duplo
|
Axes.SubSkill.CriticalStrikes.Description=Dano Duplo
|
||||||
Axes.Effect.5=Adiciona dano extra
|
Axes.SubSkill.AxeMastery.Description=Adiciona dano extra
|
||||||
Axes.Listener=Machados:
|
Axes.Listener=Machados:
|
||||||
Axes.SkillName=Machado
|
Axes.SkillName=Machado
|
||||||
Axes.Skills.SS.On=[[GREEN]]**Racha Cranio ATIVADO**
|
Axes.Skills.SS.On=[[GREEN]]**Racha Cranio ATIVADO**
|
||||||
@ -25,7 +25,7 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Racha Cranios!
|
|||||||
Axes.Skillup=[[YELLOW]]Habilidade em Machado aumentada em {0}. Total ({1})
|
Axes.Skillup=[[YELLOW]]Habilidade em Machado aumentada em {0}. Total ({1})
|
||||||
Excavation.Ability.Lower=[[GRAY]]**VOCE ABAIXA SUA PA**
|
Excavation.Ability.Lower=[[GRAY]]**VOCE ABAIXA SUA PA**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**VOCE PREPARA SUA PA**
|
Excavation.Ability.Ready=[[GREEN]]**VOCE PREPARA SUA PA**
|
||||||
Excavation.Effect.3=Habilidade de cavar tesouros
|
Excavation.SubSkill.TreasureHunter.Description=Habilidade de cavar tesouros
|
||||||
Excavation.Listener=Escavacao:
|
Excavation.Listener=Escavacao:
|
||||||
Excavation.SkillName=Escava\u00e7\u00e3o
|
Excavation.SkillName=Escava\u00e7\u00e3o
|
||||||
Excavation.Skillup=[[YELLOW]]Habilidade de Escavacao aumentada em {0}. Total ({1})
|
Excavation.Skillup=[[YELLOW]]Habilidade de Escavacao aumentada em {0}. Total ({1})
|
||||||
@ -50,11 +50,11 @@ Mining.Skills.SuperBreaker.Refresh=[[GREEN]]A tua [[YELLOW]]habilidade Super Par
|
|||||||
Mining.Skillup=[[YELLOW]]Habilidade Minerar aumentada em {0}. Total ({1})
|
Mining.Skillup=[[YELLOW]]Habilidade Minerar aumentada em {0}. Total ({1})
|
||||||
Mining.Blast.Boom=[[GRAY]]**BOOM**
|
Mining.Blast.Boom=[[GRAY]]**BOOM**
|
||||||
Mining.Blast.Refresh=[[GREEN]]A tua [[YELLOW]]habilidade de explosao [[GREEN]]esta pronta!
|
Mining.Blast.Refresh=[[GREEN]]A tua [[YELLOW]]habilidade de explosao [[GREEN]]esta pronta!
|
||||||
Repair.Effect.0=Reparar
|
Repair.SubSkill.Repair.Name=Reparar
|
||||||
Repair.Effect.4=Super Reparo
|
Repair.SubSkill.SuperRepair.Name=Super Reparo
|
||||||
Repair.Effect.6=Reparar Diamante ({0}+ SKILL)
|
Repair.SubSkill.DiamondRepair.Name=Reparar Diamante ({0}+ SKILL)
|
||||||
Repair.Effect.7=Reparar ferramentas e armadura de Diamante
|
Repair.SubSkill.DiamondRepair.Description=Reparar ferramentas e armadura de Diamante
|
||||||
Repair.Effect.9=Reparar itens magicos
|
Repair.SubSkill.ArcaneForging.Description=Reparar itens magicos
|
||||||
Repair.Listener=Reparar:
|
Repair.Listener=Reparar:
|
||||||
Repair.SkillName=REPARAR
|
Repair.SkillName=REPARAR
|
||||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Voce nao tem nivel suficiente pra reparar Diamante.
|
Repair.Skills.AdeptDiamond=[[DARK_RED]]Voce nao tem nivel suficiente pra reparar Diamante.
|
||||||
@ -70,8 +70,8 @@ Swords.Ability.Ready=[[GREEN]]**VOCE PREPARA SUA ESPADA**
|
|||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]O sangramento[[GREEN]]parou[[GRAY]]!
|
Swords.Combat.Bleeding.Stopped=[[GRAY]]O sangramento[[GREEN]]parou[[GRAY]]!
|
||||||
Swords.Combat.Bleeding=[[GREEN]]**INIMIGO A SANGRAR**
|
Swords.Combat.Bleeding=[[GREEN]]**INIMIGO A SANGRAR**
|
||||||
Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO**
|
Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO**
|
||||||
Swords.Effect.0=Contra-ataque
|
Swords.SubSkill.CounterAttack.Name=Contra-ataque
|
||||||
Swords.Effect.6=Sangrou
|
Swords.SubSkill.Bleed.Name=Sangrou
|
||||||
Swords.Listener=Espadas:
|
Swords.Listener=Espadas:
|
||||||
Swords.SkillName=Espada
|
Swords.SkillName=Espada
|
||||||
Swords.Skills.SS.On=[[GREEN]]**ATAQUE DE SERRA ACTIVADO**
|
Swords.Skills.SS.On=[[GREEN]]**ATAQUE DE SERRA ACTIVADO**
|
||||||
@ -80,12 +80,12 @@ Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]] quebra rapida!
|
|||||||
Swords.Skillup=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1})
|
Swords.Skillup=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1})
|
||||||
Taming.Ability.Bonus.1=Lobos evitam o perigo
|
Taming.Ability.Bonus.1=Lobos evitam o perigo
|
||||||
Taming.Ability.Bonus.6=Garras Afiadas
|
Taming.Ability.Bonus.6=Garras Afiadas
|
||||||
Taming.Effect.11=Reducao de dano explosivo
|
Taming.SubSkill.ShockProof.Description=Reducao de dano explosivo
|
||||||
Taming.Effect.12=Chamado da Selva
|
Taming.SubSkill.CallOfTheWild.Name=Chamado da Selva
|
||||||
Taming.Effect.13=Invoca um animal ao seu lado
|
Taming.SubSkill.CallOfTheWild.Description=Invoca um animal ao seu lado
|
||||||
Taming.Effect.17=Chance dos lobos se curarem ao atacarem
|
Taming.SubSkill.FastFoodService.Description=Chance dos lobos se curarem ao atacarem
|
||||||
Taming.Effect.4=Garras Afiadas
|
Taming.SubSkill.SharpenedClaws.Name=Garras Afiadas
|
||||||
Taming.Effect.5=Dano Bonus
|
Taming.SubSkill.SharpenedClaws.Description=Dano Bonus
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]O seu lobo correu de volta ate voce...
|
Taming.Listener.Wolf=[[DARK_GRAY]]O seu lobo correu de volta ate voce...
|
||||||
Taming.Listener=Domar
|
Taming.Listener=Domar
|
||||||
Taming.SkillName=DOMAR
|
Taming.SkillName=DOMAR
|
||||||
@ -97,8 +97,8 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Quebra rapida[[GREEN]] acabou para [[YEL
|
|||||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Berserk!
|
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Berserk!
|
||||||
Woodcutting.Ability.0=Soprador de Folhas
|
Woodcutting.Ability.0=Soprador de Folhas
|
||||||
Woodcutting.Ability.1=Soprar Folhas
|
Woodcutting.Ability.1=Soprar Folhas
|
||||||
Woodcutting.Effect.1=Faz arvores explodirem.
|
Woodcutting.SubSkill.TreeFeller.Description=Faz arvores explodirem.
|
||||||
Woodcutting.Effect.4=Drops duplos
|
Woodcutting.SubSkill.HarvestLumber.Name=Drops duplos
|
||||||
Woodcutting.Listener=Lenhador
|
Woodcutting.Listener=Lenhador
|
||||||
Woodcutting.SkillName=Lenhador
|
Woodcutting.SkillName=Lenhador
|
||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Corta Arvores[[GREEN]] acabou para o [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Corta Arvores[[GREEN]] acabou para o [[YELLOW]]{0}
|
||||||
|
@ -1,20 +0,0 @@
|
|||||||
Acrobatics.Combat.Proc=[[GREEN]]**Esquivou**
|
|
||||||
Acrobatics.SkillName=ACROBACIA
|
|
||||||
Acrobatics.Skillup=[[YELLOW]]Habilidade de acrobacia aumentada em {0}. Total ({1})
|
|
||||||
Excavation.SkillName=EXCAVA\u00c7AO
|
|
||||||
Herbalism.Listener=Herbalismo:
|
|
||||||
Mining.Ability.Ready=[[GREEN]]**PREPARAS A TUA PICARETA**
|
|
||||||
Mining.Skillup=[[YELLOW]]Habilidade de minera\u00e7\u00e3o aumentada em {0}. Total ({1})
|
|
||||||
Repair.Arcane.Fail=[[RED]]O objecto perdeu permanentemente os poderes Arcanos.
|
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]A hemorragia [[GREEN]]parou[[GRAY]]!
|
|
||||||
Swords.Skills.SS.On=[[GREEN]]**ATAQUES SERRILHADOS ACTIVADO**
|
|
||||||
Woodcutting.SkillName=LENHADOR
|
|
||||||
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
|
||||||
Commands.Invite.Accepted=[[GREEN]]Convite aceite. Tu entraste numa festa {0}
|
|
||||||
Commands.Party.Kick=[[RED]]Foste expulso da festa {0}!
|
|
||||||
Party.Unlocked=[[GRAY]]A festa est\u00e1 desbloqueada
|
|
||||||
Commands.XPGain.Herbalism=Colhendo Ervas
|
|
||||||
Commands.XPGain.Mining=Minerar Pedra & Min\u00e9rio
|
|
||||||
Commands.XPGain.Taming=Domesticar Animal, ou combater com os teus lobos
|
|
||||||
Commands.XPGain=[[DARK_GRAY]]GANHO DE EXPERI\u00eaNCIA: [[WHITE]]{0}
|
|
||||||
Stats.Header.Combat=[[GOLD]]-=PROEZAS DE COMBATE=-
|
|
@ -1,12 +1,12 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u041f\u0440\u0438\u0437\u0435\u043c\u043b\u0435\u043d\u0438\u0435 **
|
Acrobatics.Ability.Proc=[[GREEN]]**\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u041f\u0440\u0438\u0437\u0435\u043c\u043b\u0435\u043d\u0438\u0435 **
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435**
|
Acrobatics.Combat.Proc=[[GREEN]]**\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435**
|
||||||
Acrobatics.DodgeChance=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u043b\u043e\u043d\u0438\u0442\u044c\u0441\u044f: [[YELLOW]]{0} %
|
Acrobatics.DodgeChance=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u043b\u043e\u043d\u0438\u0442\u044c\u0441\u044f: [[YELLOW]]{0} %
|
||||||
Acrobatics.Effect.0=\u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435
|
Acrobatics.SubSkill.Roll.Name=\u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435
|
||||||
Acrobatics.Effect.1=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0438\u043b\u0438 \u0438\u0433\u043d\u043e\u0440\u0438\u0440\u0443\u0435\u0442 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043e\u0442 \u043f\u0430\u0434\u0435\u043d\u0438\u044f
|
Acrobatics.SubSkill.Roll.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0438\u043b\u0438 \u0438\u0433\u043d\u043e\u0440\u0438\u0440\u0443\u0435\u0442 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043e\u0442 \u043f\u0430\u0434\u0435\u043d\u0438\u044f
|
||||||
Acrobatics.Effect.2=\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435
|
Acrobatics.SubSkill.GracefulRoll.Name=\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435
|
||||||
Acrobatics.Effect.3=\u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u0435\u0435 \u043e\u0431\u044b\u0447\u043d\u043e\u0433\u043e \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430.
|
Acrobatics.SubSkill.GracefulRoll.Description=\u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u0435\u0435 \u043e\u0431\u044b\u0447\u043d\u043e\u0433\u043e \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430.
|
||||||
Acrobatics.Effect.4=\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435
|
Acrobatics.SubSkill.Dodge.Name=\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435
|
||||||
Acrobatics.Effect.5=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0423\u0440\u043e\u043d \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430
|
Acrobatics.SubSkill.Dodge.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0423\u0440\u043e\u043d \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430
|
||||||
Acrobatics.Listener=\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430:
|
Acrobatics.Listener=\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430:
|
||||||
Acrobatics.Roll.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} %
|
Acrobatics.Roll.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} %
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]\u0428\u0430\u043d\u0441 \u0418\u0437\u044f\u0449\u043d\u043e\u0433\u043e \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} %
|
Acrobatics.Roll.GraceChance=[[RED]]\u0428\u0430\u043d\u0441 \u0418\u0437\u044f\u0449\u043d\u043e\u0433\u043e \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} %
|
||||||
@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u
|
|||||||
Archery.Combat.DazeChance=[[RED]]\u0428\u0430\u043d\u0441 \u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c: [[YELLOW]]{0} %
|
Archery.Combat.DazeChance=[[RED]]\u0428\u0430\u043d\u0441 \u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c: [[YELLOW]]{0} %
|
||||||
Archery.Combat.RetrieveChance=[[RED]]\u0428\u0430\u043d\u0441 \u0418\u0437\u0432\u043b\u0435\u0447\u044c \u0421\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}%
|
Archery.Combat.RetrieveChance=[[RED]]\u0428\u0430\u043d\u0441 \u0418\u0437\u0432\u043b\u0435\u0447\u044c \u0421\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}%
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u043f\u0440\u0438 \u0423\u043c\u0435\u043b\u043e\u043c \u0412\u044b\u0441\u0442\u0440\u0435\u043b\u0435: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u043f\u0440\u0438 \u0423\u043c\u0435\u043b\u043e\u043c \u0412\u044b\u0441\u0442\u0440\u0435\u043b\u0435: [[YELLOW]]{0}
|
||||||
Archery.Effect.0=\u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b
|
Archery.SubSkill.SkillShot.Name=\u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b
|
||||||
Archery.Effect.1=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043d\u0430\u043d\u043e\u0441\u0438\u043c\u044b\u0439 \u043b\u0443\u043a\u043e\u043c
|
Archery.SubSkill.SkillShot.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043d\u0430\u043d\u043e\u0441\u0438\u043c\u044b\u0439 \u043b\u0443\u043a\u043e\u043c
|
||||||
Archery.Effect.2=\u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432)
|
Archery.SubSkill.Daze.Name=\u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432)
|
||||||
Archery.Effect.3=\u0414\u0435\u0437\u043e\u0440\u0435\u043d\u0442\u0438\u0440\u0443\u0435\u0442 \u0432\u0440\u0430\u0433\u043e\u0432 \u0438 \u043d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0443\u0440\u043e\u043d\u0430
|
Archery.SubSkill.Daze.Description=\u0414\u0435\u0437\u043e\u0440\u0435\u043d\u0442\u0438\u0440\u0443\u0435\u0442 \u0432\u0440\u0430\u0433\u043e\u0432 \u0438 \u043d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0443\u0440\u043e\u043d\u0430
|
||||||
Archery.Effect.4=\u0412\u043e\u0437\u0432\u0440\u0430\u0449\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b
|
Archery.SubSkill.ArrowRetrieval.Name=\u0412\u043e\u0437\u0432\u0440\u0430\u0449\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b
|
||||||
Archery.Effect.5=\u0428\u0430\u043d\u0441 \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0441\u0442\u0440\u0435\u043b\u044b \u0438\u0437 \u0442\u0440\u0443\u043f\u043e\u0432
|
Archery.SubSkill.ArrowRetrieval.Description=\u0428\u0430\u043d\u0441 \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0441\u0442\u0440\u0435\u043b\u044b \u0438\u0437 \u0442\u0440\u0443\u043f\u043e\u0432
|
||||||
Archery.Listener=\u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u043b\u0443\u043a\u0430:
|
Archery.Listener=\u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u043b\u0443\u043a\u0430:
|
||||||
Archery.SkillName=\u0421\u0422\u0420\u0415\u041b\u042c\u0411\u0410 \u0418\u0417 \u041b\u0423\u041a\u0410
|
Archery.SkillName=\u0421\u0422\u0420\u0415\u041b\u042c\u0411\u0410 \u0418\u0417 \u041b\u0423\u041a\u0410
|
||||||
Archery.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u043b\u0443\u043a\u0430\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
|
Archery.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u043b\u0443\u043a\u0430\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
|
||||||
@ -40,16 +40,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**\u0423\u0414\u0410\u0420 \u0421 \u041e\u0413\u042
|
|||||||
Axes.Combat.GI.Struck=[[RED]]**\u041f\u041e\u0420\u0410\u0416\u0415\u041d \u0412\u0415\u041b\u0418\u041a\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c**
|
Axes.Combat.GI.Struck=[[RED]]**\u041f\u041e\u0420\u0410\u0416\u0415\u041d \u0412\u0415\u041b\u0418\u041a\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c**
|
||||||
Axes.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0410\u0421\u041a\u0410\u041b\u042b\u0412\u0410\u0422\u0415\u041b\u0415\u041c \u0427\u0415\u0420\u0415\u041f\u041e\u0412!
|
Axes.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0410\u0421\u041a\u0410\u041b\u042b\u0412\u0410\u0422\u0415\u041b\u0415\u041c \u0427\u0415\u0420\u0415\u041f\u041e\u0412!
|
||||||
Axes.Combat.SS.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\": [[YELLOW]]{0}\u0441.
|
Axes.Combat.SS.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\": [[YELLOW]]{0}\u0441.
|
||||||
Axes.Effect.0=\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432 (\u0423\u043c\u0435\u043d\u0438\u0435)
|
Axes.SubSkill.SkullSplitter.Name=\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432 (\u0423\u043c\u0435\u043d\u0438\u0435)
|
||||||
Axes.Effect.1=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440
|
Axes.SubSkill.SkullSplitter.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440
|
||||||
Axes.Effect.2=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440
|
Axes.SubSkill.CriticalStrikes.Name=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440
|
||||||
Axes.Effect.3=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0423\u0440\u043e\u043d
|
Axes.SubSkill.CriticalStrikes.Description=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0423\u0440\u043e\u043d
|
||||||
Axes.Effect.4=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430
|
Axes.SubSkill.AxeMastery.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430
|
||||||
Axes.Effect.5=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d
|
Axes.SubSkill.AxeMastery.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d
|
||||||
Axes.Effect.6=\u0411\u0440\u043e\u043d\u0435\u0431\u043e\u0439\u043d\u044b\u0439 \u0423\u0434\u0430\u0440
|
Axes.SubSkill.ArmorImpact.Name=\u0411\u0440\u043e\u043d\u0435\u0431\u043e\u0439\u043d\u044b\u0439 \u0423\u0434\u0430\u0440
|
||||||
Axes.Effect.7=\u0423\u0434\u0430\u0440 \u0441 \u0442\u0430\u043a\u043e\u0439 \u0441\u0438\u043b\u043e\u0439, \u0447\u0442\u043e \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u0442 \u0431\u0440\u043e\u043d\u044e
|
Axes.SubSkill.ArmorImpact.Description=\u0423\u0434\u0430\u0440 \u0441 \u0442\u0430\u043a\u043e\u0439 \u0441\u0438\u043b\u043e\u0439, \u0447\u0442\u043e \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u0442 \u0431\u0440\u043e\u043d\u044e
|
||||||
Axes.Effect.8=\u0412\u0435\u043b\u0438\u043a\u0438\u0439 \u0423\u0434\u0430\u0440
|
Axes.SubSkill.GreaterImpact.Name=\u0412\u0435\u043b\u0438\u043a\u0438\u0439 \u0423\u0434\u0430\u0440
|
||||||
Axes.Effect.9=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u0431\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u043c \u0432\u0440\u0430\u0433\u0430\u043c
|
Axes.SubSkill.GreaterImpact.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u0431\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u043c \u0432\u0440\u0430\u0433\u0430\u043c
|
||||||
Axes.Listener=\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u0422\u043e\u043f\u043e\u0440\u043e\u043c:
|
Axes.Listener=\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u0422\u043e\u043f\u043e\u0440\u043e\u043c:
|
||||||
Axes.SkillName=\u0412\u041b\u0410\u0414\u0415\u041d\u0418\u0415 \u0422\u041e\u041f\u041e\u0420\u041e\u041c
|
Axes.SkillName=\u0412\u041b\u0410\u0414\u0415\u041d\u0418\u0415 \u0422\u041e\u041f\u041e\u0420\u041e\u041c
|
||||||
Axes.Skills.SS.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
|
Axes.Skills.SS.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
|
||||||
@ -60,10 +60,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043
|
|||||||
Axes.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u0422\u043e\u043f\u043e\u0440\u043e\u043c\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
|
Axes.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u0422\u043e\u043f\u043e\u0440\u043e\u043c\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
|
||||||
Excavation.Ability.Lower=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418**
|
Excavation.Ability.Lower=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418**
|
Excavation.Ability.Ready=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418**
|
||||||
Excavation.Effect.0=\u041c\u0435\u0433\u0430 \u0411\u0443\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415)
|
Excavation.SubSkill.GigaDrillBreaker.Name=\u041c\u0435\u0433\u0430 \u0411\u0443\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415)
|
||||||
Excavation.Effect.1=\u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u041e\u043f\u044b\u0442, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a
|
Excavation.SubSkill.GigaDrillBreaker.Description=\u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u041e\u043f\u044b\u0442, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a
|
||||||
Excavation.Effect.2=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438
|
Excavation.SubSkill.TreasureHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438
|
||||||
Excavation.Effect.3=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043a\u0430\u0442\u044c \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430
|
Excavation.SubSkill.TreasureHunter.Description=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043a\u0430\u0442\u044c \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430
|
||||||
Excavation.Effect.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\": [[YELLOW]]{0}\u0441.
|
Excavation.Effect.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\": [[YELLOW]]{0}\u0441.
|
||||||
Excavation.Listener=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438:
|
Excavation.Listener=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438:
|
||||||
Excavation.SkillName=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0430
|
Excavation.SkillName=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0430
|
||||||
@ -84,18 +84,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\u0428\u0430\u043d\u0441 \u041e\u0445\u043e\
|
|||||||
Fishing.Ability.Shake=[[RED]]\u0428\u0430\u043d\u0441 \u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0438: [[YELLOW]]{0}%
|
Fishing.Ability.Shake=[[RED]]\u0428\u0430\u043d\u0441 \u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0438: [[YELLOW]]{0}%
|
||||||
Fishing.Ability.IceFishing=[[RED]]\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430: \u0418\u0434\u0438\u0442\u0435 \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u043d\u0430 \u043b\u0435\u0434
|
Fishing.Ability.IceFishing=[[RED]]\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430: \u0418\u0434\u0438\u0442\u0435 \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u043d\u0430 \u043b\u0435\u0434
|
||||||
Fishing.Ability.FD=[[RED]]\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0}
|
Fishing.Ability.FD=[[RED]]\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0}
|
||||||
Fishing.Effect.0=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438 (\u041f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435)
|
Fishing.SubSkill.TreasureHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438 (\u041f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435)
|
||||||
Fishing.Effect.1=\u041b\u043e\u0432\u043b\u044f \u0440\u0430\u0437\u043d\u044b\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432
|
Fishing.SubSkill.TreasureHunter.Description=\u041b\u043e\u0432\u043b\u044f \u0440\u0430\u0437\u043d\u044b\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432
|
||||||
Fishing.Effect.2=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0417\u0430 \u041c\u0430\u0433\u0438\u0435\u0439
|
Fishing.SubSkill.MagicHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0417\u0430 \u041c\u0430\u0433\u0438\u0435\u0439
|
||||||
Fishing.Effect.3=\u041d\u0430\u0445\u043e\u0434\u043a\u0430 \u0417\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u044b\u0445 \u041f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432
|
Fishing.SubSkill.MagicHunter.Description=\u041d\u0430\u0445\u043e\u0434\u043a\u0430 \u0417\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u044b\u0445 \u041f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432
|
||||||
Fishing.Effect.4=\u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0430 (\u0421\u0443\u0449\u0435\u0441\u0442\u0432)
|
Fishing.SubSkill.Shake.Name=\u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0430 (\u0421\u0443\u0449\u0435\u0441\u0442\u0432)
|
||||||
Fishing.Effect.5=\u0412\u044b\u0442\u0440\u044f\u0445\u0438\u0432\u0430\u0439\u0442\u0435 \u0432\u0435\u0449\u0438 \u0438\u0437 \u043c\u043e\u0431\u043e\u0432 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0443\u0434\u043e\u0447\u043a\u0438
|
Fishing.SubSkill.Shake.Description=\u0412\u044b\u0442\u0440\u044f\u0445\u0438\u0432\u0430\u0439\u0442\u0435 \u0432\u0435\u0449\u0438 \u0438\u0437 \u043c\u043e\u0431\u043e\u0432 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0443\u0434\u043e\u0447\u043a\u0438
|
||||||
Fishing.Effect.6=\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430
|
Fishing.SubSkill.FishermansDiet.Name=\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430
|
||||||
Fishing.Effect.7=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0440\u044b\u0431\u0430\u0446\u043a\u043e\u0439 \u0435\u0434\u044b
|
Fishing.SubSkill.FishermansDiet.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0440\u044b\u0431\u0430\u0446\u043a\u043e\u0439 \u0435\u0434\u044b
|
||||||
Fishing.Effect.8=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u044b\u0431\u043e\u043b\u043e\u0432
|
Fishing.SubSkill.MasterAngler.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u044b\u0431\u043e\u043b\u043e\u0432
|
||||||
Fishing.Effect.9=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043f\u043e\u043a\u043b\u0435\u0432\u043a\u0438 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0440\u044b\u0431\u0430\u043b\u043a\u0438
|
Fishing.SubSkill.MasterAngler.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043f\u043e\u043a\u043b\u0435\u0432\u043a\u0438 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0440\u044b\u0431\u0430\u043b\u043a\u0438
|
||||||
Fishing.Effect.10=\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430
|
Fishing.SubSkill.IceFishing.Name=\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430
|
||||||
Fishing.Effect.11=\u041f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u0432 \u0441\u043d\u0435\u0436\u043d\u044b\u0445 \u0431\u0438\u043e\u043c\u0430\u0445
|
Fishing.SubSkill.IceFishing.Description=\u041f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u0432 \u0441\u043d\u0435\u0436\u043d\u044b\u0445 \u0431\u0438\u043e\u043c\u0430\u0445
|
||||||
Fishing.Chance.Raining=[[BLUE]] \u0411\u043e\u043d\u0443\u0441 \u0414\u043e\u0436\u0434\u044f
|
Fishing.Chance.Raining=[[BLUE]] \u0411\u043e\u043d\u0443\u0441 \u0414\u043e\u0436\u0434\u044f
|
||||||
Fishing.Listener=\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e:
|
Fishing.Listener=\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e:
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
||||||
@ -116,20 +116,20 @@ Herbalism.Ability.Lower=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0412 \
|
|||||||
Herbalism.Ability.Ready=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418**
|
Herbalism.Ability.Ready=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418**
|
||||||
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u0413\u0440\u0438\u0431\u043d\u043e\u0433\u043e \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u044f: [[YELLOW]]{0}
|
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u0413\u0440\u0438\u0431\u043d\u043e\u0433\u043e \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u044f: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u0413\u0420\u0418\u0411\u041d\u041e\u0415 \u041f\u0420\u0418\u041a\u041e\u0421\u041d\u041e\u0412\u0415\u041d\u0418\u0415**
|
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u0413\u0420\u0418\u0411\u041d\u041e\u0415 \u041f\u0420\u0418\u041a\u041e\u0421\u041d\u041e\u0412\u0415\u041d\u0418\u0415**
|
||||||
Herbalism.Effect.0=\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 (\u0423\u041c\u0415\u041d\u0418\u0415)
|
Herbalism.SubSkill.GreenTerra.Name=\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 (\u0423\u041c\u0415\u041d\u0418\u0415)
|
||||||
Herbalism.Effect.1=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u0417\u0435\u043c\u043b\u0438, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f
|
Herbalism.SubSkill.GreenTerra.Description=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u0417\u0435\u043c\u043b\u0438, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f
|
||||||
Herbalism.Effect.2=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u041f\u0448\u0435\u043d\u0438\u0446\u0430)
|
Herbalism.SubSkill.GreenThumb.Name=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u041f\u0448\u0435\u043d\u0438\u0446\u0430)
|
||||||
Herbalism.Effect.3=\u0410\u0432\u0442\u043e-\u041f\u043e\u0441\u0430\u0434\u043a\u0430 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u0439 \u043f\u0440\u0438 \u0443\u0431\u043e\u0440\u043a\u0435 \u0443\u0440\u043e\u0436\u0430\u044f
|
Herbalism.SubSkill.GreenThumb.Description=\u0410\u0432\u0442\u043e-\u041f\u043e\u0441\u0430\u0434\u043a\u0430 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u0439 \u043f\u0440\u0438 \u0443\u0431\u043e\u0440\u043a\u0435 \u0443\u0440\u043e\u0436\u0430\u044f
|
||||||
Herbalism.Effect.4=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u0411\u043b\u043e\u043a\u0438)
|
Herbalism.Effect.4=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u0411\u043b\u043e\u043a\u0438)
|
||||||
Herbalism.Effect.5=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0437\u0430\u043c\u0448\u043b\u044f\u0442\u044c \u043a\u0430\u043c\u0435\u043d\u044c \u0438\u043b\u0438 \u0440\u0430\u0441\u0442\u0438\u0442\u044c \u0442\u0440\u0430\u0432\u0443
|
Herbalism.SubSkill.GreenThumb.Description.2=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0437\u0430\u043c\u0448\u043b\u044f\u0442\u044c \u043a\u0430\u043c\u0435\u043d\u044c \u0438\u043b\u0438 \u0440\u0430\u0441\u0442\u0438\u0442\u044c \u0442\u0440\u0430\u0432\u0443
|
||||||
Herbalism.Effect.6=\u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430
|
Herbalism.SubSkill.FarmersDiet.Name=\u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430
|
||||||
Herbalism.Effect.7=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0444\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u043e\u0439 \u0435\u0434\u044b
|
Herbalism.SubSkill.FarmersDiet.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0444\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u043e\u0439 \u0435\u0434\u044b
|
||||||
Herbalism.Effect.8=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f (\u0412\u0441\u0435\u0445 \u0420\u0430\u0441\u0442\u0435\u043d\u0438\u0439)
|
Herbalism.SubSkill.DoubleDrops.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f (\u0412\u0441\u0435\u0445 \u0420\u0430\u0441\u0442\u0435\u043d\u0438\u0439)
|
||||||
Herbalism.Effect.9=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434
|
Herbalism.SubSkill.DoubleDrops.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434
|
||||||
Herbalism.Effect.10=\u0425\u0430\u0439\u043b\u0438\u0430\u043d\u0441\u043a\u0430\u044f \u0423\u0434\u0430\u0447\u0430
|
Herbalism.SubSkill.HylianLuck.Name=\u0425\u0430\u0439\u043b\u0438\u0430\u043d\u0441\u043a\u0430\u044f \u0423\u0434\u0430\u0447\u0430
|
||||||
Herbalism.Effect.11=\u0414\u0430\u0435\u0442 \u043d\u0435\u0431\u043e\u043b\u044c\u0448\u043e\u0439 \u0448\u0430\u043d\u0441 \u043d\u0430\u0439\u0442\u0438 \u0440\u0435\u0434\u043a\u0438\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b
|
Herbalism.SubSkill.HylianLuck.Description=\u0414\u0430\u0435\u0442 \u043d\u0435\u0431\u043e\u043b\u044c\u0448\u043e\u0439 \u0448\u0430\u043d\u0441 \u043d\u0430\u0439\u0442\u0438 \u0440\u0435\u0434\u043a\u0438\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b
|
||||||
Herbalism.Effect.12=\u0413\u0440\u0438\u0431\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435
|
Herbalism.SubSkill.ShroomThumb.Name=\u0413\u0440\u0438\u0431\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435
|
||||||
Herbalism.Effect.13=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u043c\u0438\u0446\u0435\u043b\u0438\u044f \u043d\u0430 \u0433\u0440\u044f\u0437\u044c \u0438 \u0442\u0440\u0430\u0432\u0443
|
Herbalism.SubSkill.ShroomThumb.Description=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u043c\u0438\u0446\u0435\u043b\u0438\u044f \u043d\u0430 \u0433\u0440\u044f\u0437\u044c \u0438 \u0442\u0440\u0430\u0432\u0443
|
||||||
Herbalism.HylianLuck=[[GREEN]]\u0423\u0434\u0430\u0447\u0430 \u0425\u0430\u0439\u0440\u0443\u043b\u0430 \u0441\u0435\u0433\u043e\u0434\u043d\u044f \u0441 \u0442\u043e\u0431\u043e\u0439!
|
Herbalism.HylianLuck=[[GREEN]]\u0423\u0434\u0430\u0447\u0430 \u0425\u0430\u0439\u0440\u0443\u043b\u0430 \u0441\u0435\u0433\u043e\u0434\u043d\u044f \u0441 \u0442\u043e\u0431\u043e\u0439!
|
||||||
Herbalism.Listener=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e:
|
Herbalism.Listener=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e:
|
||||||
Herbalism.SkillName=\u0422\u0420\u0410\u0412\u041d\u0418\u0427\u0415\u0421\u0422\u0412\u041e
|
Herbalism.SkillName=\u0422\u0420\u0410\u0412\u041d\u0418\u0427\u0415\u0421\u0422\u0412\u041e
|
||||||
@ -144,16 +144,16 @@ Mining.Ability.Locked.1=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u
|
|||||||
Mining.Ability.Locked.2=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u042d\u041a\u0421\u041f\u0415\u0420\u0422 \u0412\u0417\u0420\u042b\u0412\u041e\u0412)
|
Mining.Ability.Locked.2=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u042d\u041a\u0421\u041f\u0415\u0420\u0422 \u0412\u0417\u0420\u042b\u0412\u041e\u0412)
|
||||||
Mining.Ability.Lower=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418**
|
Mining.Ability.Lower=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418**
|
||||||
Mining.Ability.Ready=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u041f\u041e\u0414\u0413\u041e\u0422\u041e\u0412\u041b\u0415\u041d\u0410**
|
Mining.Ability.Ready=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u041f\u041e\u0414\u0413\u041e\u0422\u041e\u0412\u041b\u0415\u041d\u0410**
|
||||||
Mining.Effect.0=\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430 (\u0423\u041c\u0415\u041d\u0418\u0415)
|
Mining.SubSkill.SuperBreaker.Name=\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430 (\u0423\u041c\u0415\u041d\u0418\u0415)
|
||||||
Mining.Effect.1=\u0428\u0430\u043d\u0441 \u0422\u0440\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c
|
Mining.SubSkill.SuperBreaker.Description=\u0428\u0430\u043d\u0441 \u0422\u0440\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c
|
||||||
Mining.Effect.2=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f
|
Mining.SubSkill.DoubleDrops.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f
|
||||||
Mining.Effect.3=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434
|
Mining.SubSkill.DoubleDrops.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434
|
||||||
Mining.Effect.4=\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430
|
Mining.SubSkill.BlastMining.Name=\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430
|
||||||
Mining.Effect.5=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0434\u043e\u0431\u044b\u0447\u0443 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430
|
Mining.SubSkill.BlastMining.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0434\u043e\u0431\u044b\u0447\u0443 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430
|
||||||
Mining.Effect.6=\u0411\u043e\u043b\u044c\u0448\u0438\u0435 \u0411\u043e\u043c\u0431\u044b
|
Mining.SubSkill.BiggerBombs.Name=\u0411\u043e\u043b\u044c\u0448\u0438\u0435 \u0411\u043e\u043c\u0431\u044b
|
||||||
Mining.Effect.7=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0434\u0438\u0443\u0441 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430
|
Mining.SubSkill.BiggerBombs.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0434\u0438\u0443\u0441 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430
|
||||||
Mining.Effect.8=\u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432
|
Mining.SubSkill.DemolitionsExpertise.Name=\u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432
|
||||||
Mining.Effect.9=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430
|
Mining.SubSkill.DemolitionsExpertise.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430
|
||||||
Mining.Effect.Decrease=[[RED]]\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439 \u0434\u043b\u044f \u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432 \u043d\u0430: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439 \u0434\u043b\u044f \u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432 \u043d\u0430: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} %
|
Mining.Effect.DropChance=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} %
|
||||||
Mining.Listener=\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e:
|
Mining.Listener=\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e:
|
||||||
@ -170,24 +170,24 @@ Mining.Blast.Radius.Increase=[[RED]]\u0420\u0430\u0434\u0438\u0443\u0441 \u0412\
|
|||||||
Mining.Blast.Rank=[[RED]]\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430: [[YELLOW]] \u0420\u0430\u043d\u0433 {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430: [[YELLOW]] \u0420\u0430\u043d\u0433 {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430\"!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430\"!
|
||||||
Mining.Blast.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e!
|
Mining.Blast.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e!
|
||||||
Repair.Effect.0=\u0420\u0435\u043c\u043e\u043d\u0442
|
Repair.SubSkill.Repair.Name=\u0420\u0435\u043c\u043e\u043d\u0442
|
||||||
Repair.Effect.1=\u0420\u0435\u043c\u043e\u043d\u0442 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
|
Repair.SubSkill.Repair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
|
||||||
Repair.Effect.10=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
|
Repair.SubSkill.GoldRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
|
||||||
Repair.Effect.11=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
|
Repair.SubSkill.GoldRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
|
||||||
Repair.Effect.12=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
|
Repair.SubSkill.IronRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
|
||||||
Repair.Effect.13=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
|
Repair.SubSkill.IronRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
|
||||||
Repair.Effect.14=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
|
Repair.SubSkill.StoneRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
|
||||||
Repair.Effect.15=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432
|
Repair.SubSkill.StoneRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432
|
||||||
Repair.Effect.2=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430
|
Repair.SubSkill.RepairMastery.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430
|
||||||
Repair.Effect.3=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430
|
Repair.SubSkill.RepairMastery.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430
|
||||||
Repair.Effect.4=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442
|
Repair.SubSkill.SuperRepair.Name=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442
|
||||||
Repair.Effect.5=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c
|
Repair.SubSkill.SuperRepair.Description=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c
|
||||||
Repair.Effect.6=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
|
Repair.SubSkill.DiamondRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
|
||||||
Repair.Effect.7=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
|
Repair.SubSkill.DiamondRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
|
||||||
Repair.Effect.8=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430
|
Repair.SubSkill.ArcaneForging.Name=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430
|
||||||
Repair.Effect.9=\u0420\u0435\u043c\u043e\u043d\u0442 \u0432\u043e\u043b\u0448\u0435\u0431\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439
|
Repair.SubSkill.ArcaneForging.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0432\u043e\u043b\u0448\u0435\u0431\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439
|
||||||
Repair.Effect.16=\u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0412\u0435\u0449\u0435\u0439 ({0}+ SKILL)
|
Repair.SubSkill.Salvage.Name=\u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0412\u0435\u0449\u0435\u0439 ({0}+ SKILL)
|
||||||
Repair.Effect.17=\u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
|
Repair.SubSkill.Salvage.Description=\u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
|
||||||
Repair.Error=[[DARK_RED]]mcMMO \u043e\u0431\u043d\u0430\u0440\u0443\u0436\u0438\u043b \u043e\u0448\u0438\u0431\u043a\u0443 \u043f\u044b\u0442\u0430\u044f\u0441\u044c \u043f\u043e\u0447\u0438\u043d\u0438\u0442\u044c \u044d\u0442\u043e\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442!
|
Repair.Error=[[DARK_RED]]mcMMO \u043e\u0431\u043d\u0430\u0440\u0443\u0436\u0438\u043b \u043e\u0448\u0438\u0431\u043a\u0443 \u043f\u044b\u0442\u0430\u044f\u0441\u044c \u043f\u043e\u0447\u0438\u043d\u0438\u0442\u044c \u044d\u0442\u043e\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u043d\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0439 \u043c\u043e\u0436\u0435\u0442\u0435 \u0447\u0438\u043d\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e.
|
Repair.Listener.Anvil=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u043d\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0439 \u043c\u043e\u0436\u0435\u0442\u0435 \u0447\u0438\u043d\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e.
|
||||||
Repair.Listener.Anvil2=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u0420\u0430\u0437\u0431\u043e\u0440\u043e\u0447\u043d\u0443\u044e \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 \u0435\u0435 \u0434\u043b\u044f \u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0438 \u043e\u0440\u0443\u0436\u0438\u044f \u0438 \u0431\u0440\u043e\u043d\u0438.
|
Repair.Listener.Anvil2=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u0420\u0430\u0437\u0431\u043e\u0440\u043e\u0447\u043d\u0443\u044e \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 \u0435\u0435 \u0434\u043b\u044f \u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0438 \u043e\u0440\u0443\u0436\u0438\u044f \u0438 \u0431\u0440\u043e\u043d\u0438.
|
||||||
@ -228,14 +228,14 @@ Swords.Combat.Counter.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u041a\u043e\u043d\
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u043a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u043e\u0439!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u043a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u043e\u0439!
|
||||||
Swords.Combat.Countered=[[GREEN]]**\u041a\u041e\u041d\u0422\u0420\u0410\u0422\u0410\u041a\u0410**
|
Swords.Combat.Countered=[[GREEN]]**\u041a\u041e\u041d\u0422\u0420\u0410\u0422\u0410\u041a\u0410**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0415\u0416\u0423\u0429\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c!
|
Swords.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0415\u0416\u0423\u0429\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c!
|
||||||
Swords.Effect.0=\u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0430
|
Swords.SubSkill.CounterAttack.Name=\u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0430
|
||||||
Swords.Effect.1=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 {0} \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u043d\u0430 \u043f\u0440\u0438 \u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0438
|
Swords.SubSkill.CounterAttack.Description=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 {0} \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u043d\u0430 \u043f\u0440\u0438 \u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0438
|
||||||
Swords.Effect.2=\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415)
|
Swords.SubSkill.SerratedStrikes.Name=\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415)
|
||||||
Swords.Effect.3={0} \u0423\u0440\u043e\u043d\u0430 \u043e\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440\u0430, \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435
|
Swords.SubSkill.SerratedStrikes.Description={0} \u0423\u0440\u043e\u043d\u0430 \u043e\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440\u0430, \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435
|
||||||
Swords.Effect.4=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 \u043f\u0440\u0438 \u0420\u0435\u0436\u0443\u0449\u0435\u043c \u0423\u0434\u0430\u0440\u0435
|
Swords.Effect.4=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 \u043f\u0440\u0438 \u0420\u0435\u0436\u0443\u0449\u0435\u043c \u0423\u0434\u0430\u0440\u0435
|
||||||
Swords.Effect.5={0} \u0422\u0438\u043a\u043e\u0432 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435
|
Swords.Effect.5={0} \u0422\u0438\u043a\u043e\u0432 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435
|
||||||
Swords.Effect.6=\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435
|
Swords.SubSkill.Bleed.Name=\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435
|
||||||
Swords.Effect.7=\u0417\u0430\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u0432\u0440\u0430\u0433\u0430 \u043a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0438\u0442\u044c
|
Swords.SubSkill.Bleed.Description=\u0417\u0430\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u0432\u0440\u0430\u0433\u0430 \u043a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0438\u0442\u044c
|
||||||
Swords.Listener=\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u043c\u0435\u0447\u0430\u043c\u0438:
|
Swords.Listener=\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u043c\u0435\u0447\u0430\u043c\u0438:
|
||||||
Swords.SkillName=\u0412\u041b\u0410\u0414\u0415\u041d\u0418\u0415 \u041c\u0415\u0427\u0415\u041c
|
Swords.SkillName=\u0412\u041b\u0410\u0414\u0415\u041d\u0418\u0415 \u041c\u0415\u0427\u0415\u041c
|
||||||
Swords.Skills.SS.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
|
Swords.Skills.SS.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
|
||||||
@ -264,27 +264,27 @@ Taming.Ability.Locked.3=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u
|
|||||||
Taming.Ability.Locked.4=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0411\u042b\u0421\u0422\u0420\u041e\u0415 \u041f\u0418\u0422\u0410\u041d\u0418\u0415)
|
Taming.Ability.Locked.4=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0411\u042b\u0421\u0422\u0420\u041e\u0415 \u041f\u0418\u0422\u0410\u041d\u0418\u0415)
|
||||||
Taming.Ability.Locked.5=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0412\u042f\u0422\u041e\u0419 \u041f\u0415\u0421)
|
Taming.Ability.Locked.5=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0412\u042f\u0422\u041e\u0419 \u041f\u0415\u0421)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u0443\u0441\u0430: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u0443\u0441\u0430: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=\u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439
|
Taming.SubSkill.BeastLore.Name=\u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439
|
||||||
Taming.Effect.1=\u0423\u0434\u0430\u0440 \u043a\u043e\u0441\u0442\u044c\u044e \u0434\u043b\u044f \u043f\u0440\u043e\u0432\u0435\u0440\u043a\u0438 \u0432\u043e\u043b\u043a\u043e\u0432 \u0438 \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432
|
Taming.SubSkill.BeastLore.Description=\u0423\u0434\u0430\u0440 \u043a\u043e\u0441\u0442\u044c\u044e \u0434\u043b\u044f \u043f\u0440\u043e\u0432\u0435\u0440\u043a\u0438 \u0432\u043e\u043b\u043a\u043e\u0432 \u0438 \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432
|
||||||
Taming.Effect.10=\u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0417\u0430\u0449\u0438\u0442\u0430
|
Taming.SubSkill.ShockProof.Name=\u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0417\u0430\u0449\u0438\u0442\u0430
|
||||||
Taming.Effect.11=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0443\u0440\u043e\u043d\u0430 \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u043e\u0432
|
Taming.SubSkill.ShockProof.Description=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0443\u0440\u043e\u043d\u0430 \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u043e\u0432
|
||||||
Taming.Effect.12=\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432
|
Taming.SubSkill.CallOfTheWild.Name=\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432
|
||||||
Taming.Effect.13=\u041f\u0440\u0438\u0437\u044b\u0432 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u043d\u0430 \u0441\u0432\u043e\u044e \u0441\u0442\u043e\u0440\u043e\u043d\u0443
|
Taming.SubSkill.CallOfTheWild.Description=\u041f\u0440\u0438\u0437\u044b\u0432 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u043d\u0430 \u0441\u0432\u043e\u044e \u0441\u0442\u043e\u0440\u043e\u043d\u0443
|
||||||
Taming.Effect.14=[[GRAY]]COTW (\u041e\u0446\u0435\u043b\u043e\u0442): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u0420\u044b\u0431\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (\u041e\u0446\u0435\u043b\u043e\u0442): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u0420\u044b\u0431\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435
|
||||||
Taming.Effect.15=[[GRAY]]COTW (\u0412\u043e\u043b\u043a): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u041a\u043e\u0441\u0442\u044c\u044e \u0432 \u0440\u0443\u043a\u0435
|
Taming.Effect.15=[[GRAY]]COTW (\u0412\u043e\u043b\u043a): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u041a\u043e\u0441\u0442\u044c\u044e \u0432 \u0440\u0443\u043a\u0435
|
||||||
Taming.Effect.20=[[GRAY]]COTW (\u041b\u043e\u0448\u0430\u0434\u044c): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041b\u041a\u041c \u0441 {0} \u044f\u0431\u043b\u043e\u043a\u0430\u043c\u0438 \u0432 \u0440\u0443\u043a\u0435.
|
Taming.SubSkill.Gore.Name0=[[GRAY]]COTW (\u041b\u043e\u0448\u0430\u0434\u044c): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041b\u041a\u041c \u0441 {0} \u044f\u0431\u043b\u043e\u043a\u0430\u043c\u0438 \u0432 \u0440\u0443\u043a\u0435.
|
||||||
Taming.Effect.16=\u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u041f\u0438\u0442\u0430\u043d\u0438\u0435
|
Taming.SubSkill.FastFoodService.Name=\u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u041f\u0438\u0442\u0430\u043d\u0438\u0435
|
||||||
Taming.Effect.17=\u0423 \u0432\u043e\u043b\u043a\u043e\u0432 \u0435\u0441\u0442\u044c \u0448\u0430\u043d\u0441 \u0432\u044b\u043b\u0435\u0447\u0438\u0442\u044c\u0441\u044f \u043f\u0440\u0438 \u0430\u0442\u0430\u043a\u0435
|
Taming.SubSkill.FastFoodService.Description=\u0423 \u0432\u043e\u043b\u043a\u043e\u0432 \u0435\u0441\u0442\u044c \u0448\u0430\u043d\u0441 \u0432\u044b\u043b\u0435\u0447\u0438\u0442\u044c\u0441\u044f \u043f\u0440\u0438 \u0430\u0442\u0430\u043a\u0435
|
||||||
Taming.Effect.18=\u0421\u0432\u044f\u0442\u043e\u0439 \u041f\u0435\u0441
|
Taming.SubSkill.HolyHound.Name=\u0421\u0432\u044f\u0442\u043e\u0439 \u041f\u0435\u0441
|
||||||
Taming.Effect.19=\u0418\u0437\u043b\u0435\u0447\u0435\u043d \u0412\u043e\u043b\u0448\u0435\u0431\u0441\u0442\u0432\u043e\u043c \u0438 \u042f\u0434\u043e\u043c
|
Taming.SubSkill.HolyHound.Description=\u0418\u0437\u043b\u0435\u0447\u0435\u043d \u0412\u043e\u043b\u0448\u0435\u0431\u0441\u0442\u0432\u043e\u043c \u0438 \u042f\u0434\u043e\u043c
|
||||||
Taming.Effect.2=\u0423\u043a\u0443\u0441
|
Taming.SubSkill.Gore.Name=\u0423\u043a\u0443\u0441
|
||||||
Taming.Effect.3=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438 \u0423\u0434\u0430\u0440, \u0438\u0437-\u0437\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0433\u043e \u043d\u0430\u0447\u0438\u043d\u0430\u0435\u0442\u0441\u044f \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435
|
Taming.SubSkill.Gore.Description=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438 \u0423\u0434\u0430\u0440, \u0438\u0437-\u0437\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0433\u043e \u043d\u0430\u0447\u0438\u043d\u0430\u0435\u0442\u0441\u044f \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435
|
||||||
Taming.Effect.4=\u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438
|
Taming.SubSkill.SharpenedClaws.Name=\u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438
|
||||||
Taming.Effect.5=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d
|
Taming.SubSkill.SharpenedClaws.Description=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d
|
||||||
Taming.Effect.6=\u0417\u043d\u0430\u043d\u0438\u0435 \u041e\u043a\u0440\u0443\u0436\u0430\u044e\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044b
|
Taming.SubSkill.EnvironmentallyAware.Name=\u0417\u043d\u0430\u043d\u0438\u0435 \u041e\u043a\u0440\u0443\u0436\u0430\u044e\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044b
|
||||||
Taming.Effect.7=\u0411\u043e\u044f\u0437\u043d\u044c \u041a\u0430\u043a\u0442\u0443\u0441\u043e\u0432 \u0438 \u041b\u0430\u0432\u044b, \u0418\u043c\u0443\u043d\u0438\u0442\u0435\u0442 \u043a \u0423\u0440\u043e\u043d\u0443 \u043e\u0442 \u041f\u0430\u0434\u0435\u043d\u0438\u044f
|
Taming.SubSkill.EnvironmentallyAware.Description=\u0411\u043e\u044f\u0437\u043d\u044c \u041a\u0430\u043a\u0442\u0443\u0441\u043e\u0432 \u0438 \u041b\u0430\u0432\u044b, \u0418\u043c\u0443\u043d\u0438\u0442\u0435\u0442 \u043a \u0423\u0440\u043e\u043d\u0443 \u043e\u0442 \u041f\u0430\u0434\u0435\u043d\u0438\u044f
|
||||||
Taming.Effect.8=\u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445
|
Taming.SubSkill.ThickFur.Name=\u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445
|
||||||
Taming.Effect.9=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0423\u0440\u043e\u043d\u0430, \u041e\u0433\u043d\u0435\u0441\u0442\u043e\u0439\u043a\u043e\u0441\u0442\u044c
|
Taming.SubSkill.ThickFur.Description=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0423\u0440\u043e\u043d\u0430, \u041e\u0433\u043d\u0435\u0441\u0442\u043e\u0439\u043a\u043e\u0441\u0442\u044c
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]\u0412\u0430\u0448 \u0432\u043e\u043b\u043a \u0445\u043e\u0447\u0435\u0442 \u0432\u0435\u0440\u043d\u0443\u0442\u0441\u044f \u043a \u0412\u0430\u043c...
|
Taming.Listener.Wolf=[[DARK_GRAY]]\u0412\u0430\u0448 \u0432\u043e\u043b\u043a \u0445\u043e\u0447\u0435\u0442 \u0432\u0435\u0440\u043d\u0443\u0442\u0441\u044f \u043a \u0412\u0430\u043c...
|
||||||
Taming.Listener=\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435:
|
Taming.Listener=\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435:
|
||||||
Taming.SkillName=\u0423\u041a\u0420\u041e\u0429\u0415\u041d\u0418\u0415
|
Taming.SkillName=\u0423\u041a\u0420\u041e\u0429\u0415\u041d\u0418\u0415
|
||||||
@ -304,16 +304,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\u0423 \u0432\u0430\u0448\u0435\u0433\u
|
|||||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u0412\u0430\u0448\u0430 \u0436\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0445\u0432\u0430\u0442\u043a\u0430 \u043f\u0440\u0435\u0434\u043e\u0442\u0432\u0440\u0430\u0442\u0438\u043b\u0430 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435!
|
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u0412\u0430\u0448\u0430 \u0436\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0445\u0432\u0430\u0442\u043a\u0430 \u043f\u0440\u0435\u0434\u043e\u0442\u0432\u0440\u0430\u0442\u0438\u043b\u0430 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435!
|
||||||
Unarmed.Ability.Lower=[[GREEN]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418**
|
Unarmed.Ability.Lower=[[GREEN]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418**
|
Unarmed.Ability.Ready=[[GREEN]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418**
|
||||||
Unarmed.Effect.0=\u0411\u0435\u0440\u0441\u0435\u0440\u043a (\u0423\u041c\u0415\u041d\u0418\u0415)
|
Unarmed.SubSkill.Berserk.Name=\u0411\u0435\u0440\u0441\u0435\u0440\u043a (\u0423\u041c\u0415\u041d\u0418\u0415)
|
||||||
Unarmed.Effect.1=+50% \u043a \u0423\u0440\u043e\u043d\u0443, \u0420\u0430\u0437\u0440\u0443\u0448\u0435\u043d\u0438\u0435 \u043c\u044f\u0433\u043a\u0438\u0445 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u043e\u0432
|
Unarmed.SubSkill.Berserk.Description=+50% \u043a \u0423\u0440\u043e\u043d\u0443, \u0420\u0430\u0437\u0440\u0443\u0448\u0435\u043d\u0438\u0435 \u043c\u044f\u0433\u043a\u0438\u0445 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u043e\u0432
|
||||||
Unarmed.Effect.2=\u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432)
|
Unarmed.SubSkill.Disarm.Name=\u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432)
|
||||||
Unarmed.Effect.3=\u0412\u044b\u0431\u0438\u0432\u0430\u0435\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0438\u0437 \u0440\u0443\u043a \u0432\u0440\u0430\u0433\u0430
|
Unarmed.SubSkill.Disarm.Description=\u0412\u044b\u0431\u0438\u0432\u0430\u0435\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0438\u0437 \u0440\u0443\u043a \u0432\u0440\u0430\u0433\u0430
|
||||||
Unarmed.Effect.4=\u0421\u0442\u0438\u043b\u044c \"\u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a\"
|
Unarmed.SubSkill.IronArmStyle.Name=\u0421\u0442\u0438\u043b\u044c \"\u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a\"
|
||||||
Unarmed.Effect.5=\u0421\u043e \u0432\u0440\u0435\u043c\u0435\u043d\u0435\u043c \u0443\u043a\u0440\u0435\u043f\u043b\u044f\u0435\u0442 \u0412\u0430\u0448\u0438 \u0440\u0443\u043a\u0438
|
Unarmed.SubSkill.IronArmStyle.Description=\u0421\u043e \u0432\u0440\u0435\u043c\u0435\u043d\u0435\u043c \u0443\u043a\u0440\u0435\u043f\u043b\u044f\u0435\u0442 \u0412\u0430\u0448\u0438 \u0440\u0443\u043a\u0438
|
||||||
Unarmed.Effect.6=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b
|
Unarmed.SubSkill.ArrowDeflect.Name=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b
|
||||||
Unarmed.Effect.7=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0441\u0442\u0440\u0435\u043b
|
Unarmed.SubSkill.ArrowDeflect.Description=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0441\u0442\u0440\u0435\u043b
|
||||||
Unarmed.Effect.8=\u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0425\u0432\u0430\u0442\u043a\u0430
|
Unarmed.SubSkill.IronGrip.Name=\u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0425\u0432\u0430\u0442\u043a\u0430
|
||||||
Unarmed.Effect.9=\u041f\u0440\u0435\u043f\u044f\u0442\u0441\u0442\u0432\u0443\u0435\u0442 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u044e \u0432\u0430\u0441 \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u043e\u043c
|
Unarmed.SubSkill.IronGrip.Description=\u041f\u0440\u0435\u043f\u044f\u0442\u0441\u0442\u0432\u0443\u0435\u0442 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u044e \u0432\u0430\u0441 \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u043e\u043c
|
||||||
Unarmed.Listener=\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439:
|
Unarmed.Listener=\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439:
|
||||||
Unarmed.SkillName=\u0411\u0415\u0417\u041e\u0420\u0423\u0416\u041d\u042b\u0419
|
Unarmed.SkillName=\u0411\u0415\u0417\u041e\u0420\u0423\u0416\u041d\u042b\u0419
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
|
Unarmed.Skills.Berserk.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
|
||||||
@ -327,12 +327,12 @@ Woodcutting.Ability.1=\u0421\u0434\u0443\u0432\u0430\u0439\u0442\u0435 \u043b\u0
|
|||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\": [[YELLOW]]{0}\u0441.
|
Woodcutting.Ability.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\": [[YELLOW]]{0}\u0441.
|
||||||
Woodcutting.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0414\u0423\u0412\u0410\u0422\u0415\u041b\u042c \u041b\u0418\u0421\u0422\u042c\u0415\u0412)
|
Woodcutting.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0414\u0423\u0412\u0410\u0422\u0415\u041b\u042c \u041b\u0418\u0421\u0422\u042c\u0415\u0412)
|
||||||
Woodcutting.Effect.0=\u041b\u0435\u0441\u043e\u0440\u0443\u0431 (\u0423\u041c\u0415\u041d\u0418\u0415)
|
Woodcutting.SubSkill.TreeFeller.Name=\u041b\u0435\u0441\u043e\u0440\u0443\u0431 (\u0423\u041c\u0415\u041d\u0418\u0415)
|
||||||
Woodcutting.Effect.1=\u0412\u0437\u0440\u044b\u0432\u0430\u0435\u0442 \u0434\u0435\u0440\u0435\u0432\u044c\u044f
|
Woodcutting.SubSkill.TreeFeller.Description=\u0412\u0437\u0440\u044b\u0432\u0430\u0435\u0442 \u0434\u0435\u0440\u0435\u0432\u044c\u044f
|
||||||
Woodcutting.Effect.2=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432
|
Woodcutting.SubSkill.LeafBlower.Name=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432
|
||||||
Woodcutting.Effect.3=\u0421\u0434\u0443\u0432\u0430\u0442\u044c \u043b\u0438\u0441\u0442\u044c\u044f
|
Woodcutting.SubSkill.LeafBlower.Description=\u0421\u0434\u0443\u0432\u0430\u0442\u044c \u043b\u0438\u0441\u0442\u044c\u044f
|
||||||
Woodcutting.Effect.4=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f
|
Woodcutting.SubSkill.HarvestLumber.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f
|
||||||
Woodcutting.Effect.5=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u0432\u044b\u043f\u0430\u0434\u0430\u044e\u0449\u0438\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432.
|
Woodcutting.SubSkill.HarvestLumber.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u0432\u044b\u043f\u0430\u0434\u0430\u044e\u0449\u0438\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432.
|
||||||
Woodcutting.Listener=\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e:
|
Woodcutting.Listener=\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e:
|
||||||
Woodcutting.SkillName=\u041b\u0415\u0421\u041e\u0420\u0423\u0411\u0421\u0422\u0412\u041e
|
Woodcutting.SkillName=\u041b\u0415\u0421\u041e\u0420\u0423\u0411\u0421\u0422\u0412\u041e
|
||||||
Woodcutting.Skills.TreeFeller.Off=[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
|
Woodcutting.Skills.TreeFeller.Off=[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
|
||||||
|
@ -2,10 +2,10 @@ Acrobatics.Combat.Proc=[[GREEN]]**Duckade**
|
|||||||
Acrobatics.Listener=Akrobatik:
|
Acrobatics.Listener=Akrobatik:
|
||||||
Acrobatics.SkillName=AKROBATIK
|
Acrobatics.SkillName=AKROBATIK
|
||||||
Acrobatics.Skillup=[[YELLOW]]Akrobatikf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
Acrobatics.Skillup=[[YELLOW]]Akrobatikf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
||||||
Archery.Effect.0=D\u00f6dsskott
|
Archery.SubSkill.SkillShot.Name=D\u00f6dsskott
|
||||||
Archery.Effect.1=\u00d6kad skada med b\u00e5gar
|
Archery.SubSkill.SkillShot.Description=\u00d6kad skada med b\u00e5gar
|
||||||
Archery.Effect.2=F\u00f6rvirra (Players)
|
Archery.SubSkill.Daze.Name=F\u00f6rvirra (Players)
|
||||||
Archery.Effect.5=Chans f\u00f6r att \u00e5terta pilar fr\u00e5n kroppar
|
Archery.SubSkill.ArrowRetrieval.Description=Chans f\u00f6r att \u00e5terta pilar fr\u00e5n kroppar
|
||||||
Archery.Listener=B\u00e5gskytte:
|
Archery.Listener=B\u00e5gskytte:
|
||||||
Archery.Skillup=[[YELLOW]]Pilskyttef\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
Archery.Skillup=[[YELLOW]]Pilskyttef\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
||||||
Axes.Ability.Bonus.0=Yxm\u00e4stare
|
Axes.Ability.Bonus.0=Yxm\u00e4stare
|
||||||
@ -13,8 +13,8 @@ Axes.Ability.Lower=[[GRAY]]**DU S\u00c4NKER FIN YXA**
|
|||||||
Axes.Combat.CritStruck=[[DARK_RED]]Du var KRITISKT skadad
|
Axes.Combat.CritStruck=[[DARK_RED]]Du var KRITISKT skadad
|
||||||
Axes.Combat.GI.Struck=[[RED]]**SLAGEN AV ST\u00d6RRE EFFEKT**
|
Axes.Combat.GI.Struck=[[RED]]**SLAGEN AV ST\u00d6RRE EFFEKT**
|
||||||
Axes.Combat.SS.Length=[[RED]]Skallsplittrare l\u00e4ngd [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Skallsplittrare l\u00e4ngd [[YELLOW]]{0}s
|
||||||
Axes.Effect.3=Dubbel Skada
|
Axes.SubSkill.CriticalStrikes.Description=Dubbel Skada
|
||||||
Axes.Effect.5=L\u00e4gger till bonus skada
|
Axes.SubSkill.AxeMastery.Description=L\u00e4gger till bonus skada
|
||||||
Axes.SkillName=YXOR
|
Axes.SkillName=YXOR
|
||||||
Axes.Skills.SS.On=[[GREEN]]**Skallsplittrare AKTIVERAD**
|
Axes.Skills.SS.On=[[GREEN]]**Skallsplittrare AKTIVERAD**
|
||||||
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]Skallsplittrar [[GREEN]]f\u00f6rm\u00e5gan \u00e4r vederkvickad!
|
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]Skallsplittrar [[GREEN]]f\u00f6rm\u00e5gan \u00e4r vederkvickad!
|
||||||
@ -43,15 +43,15 @@ Mining.Blast.Radius.Increase=[[RED]]\u00d6KNING AV SPR\u00c4NGNINGSRADIEN: [[YEL
|
|||||||
Mining.Blast.Rank=[[RED]]Explosions Gruvdrift: [[YELLOW]] Grad {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Explosions Gruvdrift: [[YELLOW]] Grad {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]Explosions Gruvdrift
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]Explosions Gruvdrift
|
||||||
Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00f6rm\u00e5ga har vederkvickas!
|
Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00f6rm\u00e5ga har vederkvickas!
|
||||||
Repair.Effect.0=Reparera
|
Repair.SubSkill.Repair.Name=Reparera
|
||||||
Repair.Effect.2=Reparationsm\u00e4stare
|
Repair.SubSkill.RepairMastery.Name=Reparationsm\u00e4stare
|
||||||
Repair.Effect.3=\u00d6kad reparationsm\u00e4ngd
|
Repair.SubSkill.RepairMastery.Description=\u00d6kad reparationsm\u00e4ngd
|
||||||
Repair.Effect.4=Super reparation
|
Repair.SubSkill.SuperRepair.Name=Super reparation
|
||||||
Repair.Effect.5=Dubbel effektivitet
|
Repair.SubSkill.SuperRepair.Description=Dubbel effektivitet
|
||||||
Repair.Effect.6=Diamant Reparation ({0}+ SKILL)
|
Repair.SubSkill.DiamondRepair.Name=Diamant Reparation ({0}+ SKILL)
|
||||||
Repair.Effect.7=Reparera Diamant-verktyg och rustning
|
Repair.SubSkill.DiamondRepair.Description=Reparera Diamant-verktyg och rustning
|
||||||
Repair.Effect.8=Magisk smide
|
Repair.SubSkill.ArcaneForging.Name=Magisk smide
|
||||||
Repair.Effect.9=Reparera magiska objekt
|
Repair.SubSkill.ArcaneForging.Description=Reparera magiska objekt
|
||||||
Repair.Listener=Reparera
|
Repair.Listener=Reparera
|
||||||
Repair.SkillName=Reparera
|
Repair.SkillName=Reparera
|
||||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Du \u00e4r inte skicklig nog f\u00f6r att reparera Diamant.
|
Repair.Skills.AdeptDiamond=[[DARK_RED]]Du \u00e4r inte skicklig nog f\u00f6r att reparera Diamant.
|
||||||
@ -69,7 +69,7 @@ Swords.Combat.Bleeding=[[GREEN]]**FIENDEN BL\u00d6DER**
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Tr\u00e4ff med en motattack
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Tr\u00e4ff med en motattack
|
||||||
Swords.Combat.Countered=[[GREEN]]**MOTATTACK**
|
Swords.Combat.Countered=[[GREEN]]**MOTATTACK**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Tr\u00e4ffad av S\u00c5GTANDAT SLAG:
|
Swords.Combat.SS.Struck=[[DARK_RED]]Tr\u00e4ffad av S\u00c5GTANDAT SLAG:
|
||||||
Swords.Effect.2=Bl\u00f6dande slag
|
Swords.SubSkill.SerratedStrikes.Name=Bl\u00f6dande slag
|
||||||
Swords.Effect.4=S\u00e5gtandat slag bl\u00f6dning+
|
Swords.Effect.4=S\u00e5gtandat slag bl\u00f6dning+
|
||||||
Swords.Listener=Sv\u00e4rd:
|
Swords.Listener=Sv\u00e4rd:
|
||||||
Swords.SkillName=SV\u00c4RD
|
Swords.SkillName=SV\u00c4RD
|
||||||
@ -78,14 +78,14 @@ Swords.Skills.SS.Refresh=[[GREEN]]Dina [[YELLOW]]Bl\u00f6dande slag [[GREEN]]har
|
|||||||
Swords.Skills.SS.Other.Off=[[RED]]S\u00e5gtandat slag[[GREEN]] hat avklingat h\u00e4r f\u00f6r [[YELLOW]]{0}
|
Swords.Skills.SS.Other.Off=[[RED]]S\u00e5gtandat slag[[GREEN]] hat avklingat h\u00e4r f\u00f6r [[YELLOW]]{0}
|
||||||
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]S\u00e5gtandat slag!
|
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]S\u00e5gtandat slag!
|
||||||
Taming.Ability.Bonus.2=Tjock P\u00e4ls
|
Taming.Ability.Bonus.2=Tjock P\u00e4ls
|
||||||
Taming.Effect.10=Shocks\u00e4ker
|
Taming.SubSkill.ShockProof.Name=Shocks\u00e4ker
|
||||||
Taming.Effect.11=Explotionsskademinskning
|
Taming.SubSkill.ShockProof.Description=Explotionsskademinskning
|
||||||
Taming.Effect.12=Det vildas rop
|
Taming.SubSkill.CallOfTheWild.Name=Det vildas rop
|
||||||
Taming.Effect.13=Frammana ett djur till din sida
|
Taming.SubSkill.CallOfTheWild.Description=Frammana ett djur till din sida
|
||||||
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Huka och v\u00e4nster-klicka med {0} Fisk i handen
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Huka och v\u00e4nster-klicka med {0} Fisk i handen
|
||||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Huka och v\u00e4sterklicka med {0} ett ben i handen
|
Taming.Effect.15=[[GRAY]]COTW (Wolf): Huka och v\u00e4sterklicka med {0} ett ben i handen
|
||||||
Taming.Effect.16=Snabbmattj\u00e4nst.
|
Taming.SubSkill.FastFoodService.Name=Snabbmattj\u00e4nst.
|
||||||
Taming.Effect.17=Chans f\u00f6r vargar att l\u00e4ka vid attak
|
Taming.SubSkill.FastFoodService.Description=Chans f\u00f6r vargar att l\u00e4ka vid attak
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]din varg rusar tillbaka till dig...
|
Taming.Listener.Wolf=[[DARK_GRAY]]din varg rusar tillbaka till dig...
|
||||||
Taming.Listener=T\u00e4mja:
|
Taming.Listener=T\u00e4mja:
|
||||||
Taming.Skillup=[[YELLOW]]T\u00e4mjningsf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
Taming.Skillup=[[YELLOW]]T\u00e4mjningsf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 Graceful Landing**
|
Acrobatics.Ability.Proc=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 Graceful Landing**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
|
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
|
||||||
Acrobatics.DodgeChance=[[RED]]Dodge \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]Dodge \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=Roll
|
Acrobatics.SubSkill.Roll.Name=Roll
|
||||||
Acrobatics.Effect.1=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e15\u0e01\u0e08\u0e32\u0e01\u0e17\u0e35\u0e48\u0e2a\u0e39\u0e07
|
Acrobatics.SubSkill.Roll.Description=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e15\u0e01\u0e08\u0e32\u0e01\u0e17\u0e35\u0e48\u0e2a\u0e39\u0e07
|
||||||
Acrobatics.Effect.2=Graceful Roll
|
Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll
|
||||||
Acrobatics.Effect.3=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e\u0e2a\u0e2d\u0e07\u0e40\u0e17\u0e48\u0e32
|
Acrobatics.SubSkill.GracefulRoll.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e\u0e2a\u0e2d\u0e07\u0e40\u0e17\u0e48\u0e32
|
||||||
Acrobatics.Effect.4=Dodge
|
Acrobatics.SubSkill.Dodge.Name=Dodge
|
||||||
Acrobatics.Effect.5=\u0e25\u0e14\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e04\u0e23\u0e36\u0e48\u0e07\u0e2b\u0e19\u0e36\u0e48\u0e07
|
Acrobatics.SubSkill.Dodge.Description=\u0e25\u0e14\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e04\u0e23\u0e36\u0e48\u0e07\u0e2b\u0e19\u0e36\u0e48\u0e07
|
||||||
Acrobatics.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Acrobatics:
|
Acrobatics.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Acrobatics:
|
||||||
Acrobatics.Roll.Chance=[[RED]]Roll \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]Roll \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Acrobatics \u0e40\u0
|
|||||||
Archery.Combat.DazeChance=[[RED]]Daze \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]Daze \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]Retrieve Arrows \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]Retrieve Arrows \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22\u0e18\u0e19\u0e39: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22\u0e18\u0e19\u0e39: [[YELLOW]]{0}
|
||||||
Archery.Effect.0=Skill Shot
|
Archery.SubSkill.SkillShot.Name=Skill Shot
|
||||||
Archery.Effect.1=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22\u0e18\u0e19\u0e39\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19
|
Archery.SubSkill.SkillShot.Description=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22\u0e18\u0e19\u0e39\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19
|
||||||
Archery.Effect.2=(Players) \u0e16\u0e39\u0e01\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e21\u0e36\u0e19\u0e07\u0e07
|
Archery.SubSkill.Daze.Name=(Players) \u0e16\u0e39\u0e01\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e21\u0e36\u0e19\u0e07\u0e07
|
||||||
Archery.Effect.3=Disorients \u0e28\u0e31\u0e15\u0e23\u0e39\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 {0}
|
Archery.SubSkill.Daze.Description=Disorients \u0e28\u0e31\u0e15\u0e23\u0e39\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 {0}
|
||||||
Archery.Effect.4=Arrow Retrieval
|
Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval
|
||||||
Archery.Effect.5=\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e18\u0e19\u0e39\u0e04\u0e37\u0e19\u0e2b\u0e25\u0e31\u0e07\u0e01\u0e32\u0e23\u0e2a\u0e31\u0e07\u0e2b\u0e32\u0e23
|
Archery.SubSkill.ArrowRetrieval.Description=\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e18\u0e19\u0e39\u0e04\u0e37\u0e19\u0e2b\u0e25\u0e31\u0e07\u0e01\u0e32\u0e23\u0e2a\u0e31\u0e07\u0e2b\u0e32\u0e23
|
||||||
Archery.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Archery:
|
Archery.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Archery:
|
||||||
Archery.SkillName=ARCHERY
|
Archery.SkillName=ARCHERY
|
||||||
Archery.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Archery \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19{0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
Archery.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Archery \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19{0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||||
@ -39,16 +39,16 @@ Axes.Combat.CriticalHit=[[RED]]\u0e42\u0e08\u0e21\u0e15\u0e35 CRITICAL!
|
|||||||
Axes.Combat.GI.Proc=[[GREEN]]**\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22 GREAT FORCE**
|
Axes.Combat.GI.Proc=[[GREEN]]**\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22 GREAT FORCE**
|
||||||
Axes.Combat.GI.Struck=[[RED]]**\u0e42\u0e08\u0e21\u0e15\u0e35\u0e14\u0e49\u0e27\u0e22 GREATER IMPACT**
|
Axes.Combat.GI.Struck=[[RED]]**\u0e42\u0e08\u0e21\u0e15\u0e35\u0e14\u0e49\u0e27\u0e22 GREATER IMPACT**
|
||||||
Axes.Combat.SS.Length=[[RED]]Skull Splitter \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
Axes.Combat.SS.Length=[[RED]]Skull Splitter \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
||||||
Axes.Effect.0=Skull Splitter
|
Axes.SubSkill.SkullSplitter.Name=Skull Splitter
|
||||||
Axes.Effect.1=\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e27\u0e07\u0e01\u0e27\u0e49\u0e32\u0e07
|
Axes.SubSkill.SkullSplitter.Description=\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e27\u0e07\u0e01\u0e27\u0e49\u0e32\u0e07
|
||||||
Axes.Effect.2=Critical Strikes
|
Axes.SubSkill.CriticalStrikes.Name=Critical Strikes
|
||||||
Axes.Effect.3=\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19
|
Axes.SubSkill.CriticalStrikes.Description=\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19
|
||||||
Axes.Effect.4=\u0e17\u0e31\u0e01\u0e29\u0e30 Axe Mastery
|
Axes.SubSkill.AxeMastery.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Axe Mastery
|
||||||
Axes.Effect.5=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e1a\u0e19\u0e31\u0e2a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22
|
Axes.SubSkill.AxeMastery.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e1a\u0e19\u0e31\u0e2a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22
|
||||||
Axes.Effect.6=Armor Impact
|
Axes.SubSkill.ArmorImpact.Name=Armor Impact
|
||||||
Axes.Effect.7=\u0e42\u0e08\u0e21\u0e15\u0e35\u0e40\u0e02\u0e49\u0e32\u0e40\u0e2a\u0e37\u0e49\u0e2d\u0e40\u0e01\u0e23\u0e32\u0e30\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e40\u0e01\u0e23\u0e32\u0e30\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e21\u0e32\u0e01
|
Axes.SubSkill.ArmorImpact.Description=\u0e42\u0e08\u0e21\u0e15\u0e35\u0e40\u0e02\u0e49\u0e32\u0e40\u0e2a\u0e37\u0e49\u0e2d\u0e40\u0e01\u0e23\u0e32\u0e30\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e40\u0e01\u0e23\u0e32\u0e30\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e21\u0e32\u0e01
|
||||||
Axes.Effect.8=Greater Impact
|
Axes.SubSkill.GreaterImpact.Name=Greater Impact
|
||||||
Axes.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e43\u0e2b\u0e49\u0e01\u0e31\u0e1a\u0e17\u0e31\u0e01\u0e29\u0e30 Unarmored
|
Axes.SubSkill.GreaterImpact.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e43\u0e2b\u0e49\u0e01\u0e31\u0e1a\u0e17\u0e31\u0e01\u0e29\u0e30 Unarmored
|
||||||
Axes.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Axes:
|
Axes.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Axes:
|
||||||
Axes.SkillName=AXES
|
Axes.SkillName=AXES
|
||||||
Axes.Skills.SS.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Skull Splitter \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
|
Axes.Skills.SS.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Skull Splitter \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
|
||||||
@ -59,10 +59,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0
|
|||||||
Axes.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Axes \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
Axes.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Axes \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||||
Excavation.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Shovel**
|
Excavation.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Shovel**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Shovel**
|
Excavation.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Shovel**
|
||||||
Excavation.Effect.0=Giga Drill Breaker
|
Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker
|
||||||
Excavation.Effect.1=\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e14\u0e23\u0e2d\u0e1b 3x , EXP 3x, +\u0e04\u0e27\u0e32\u0e21\u0e40\u0e23\u0e47\u0e27
|
Excavation.SubSkill.GigaDrillBreaker.Description=\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e14\u0e23\u0e2d\u0e1b 3x , EXP 3x, +\u0e04\u0e27\u0e32\u0e21\u0e40\u0e23\u0e47\u0e27
|
||||||
Excavation.Effect.2=Treasure Hunter
|
Excavation.SubSkill.TreasureHunter.Name=Treasure Hunter
|
||||||
Excavation.Effect.3=\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e19\u0e01\u0e32\u0e23\u0e02\u0e38\u0e14\u0e2b\u0e32\u0e2a\u0e21\u0e1a\u0e31\u0e15\u0e34
|
Excavation.SubSkill.TreasureHunter.Description=\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e19\u0e01\u0e32\u0e23\u0e02\u0e38\u0e14\u0e2b\u0e32\u0e2a\u0e21\u0e1a\u0e31\u0e15\u0e34
|
||||||
Excavation.Effect.Length=[[RED]]Giga Drill Breaker \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
Excavation.Effect.Length=[[RED]]Giga Drill Breaker \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
||||||
Excavation.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Excavation:
|
Excavation.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Excavation:
|
||||||
Excavation.SkillName=EXCAVATION
|
Excavation.SkillName=EXCAVATION
|
||||||
@ -81,18 +81,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter \u0e42\u0e2d\u0e01\u0e32\u0e2a:
|
|||||||
Fishing.Ability.Shake=[[RED]]Shake \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Shake \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07\u0e44\u0e14\u0e49
|
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07\u0e44\u0e14\u0e49
|
||||||
Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0}
|
Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0}
|
||||||
Fishing.Effect.0=Treasure Hunter (Passive)
|
Fishing.SubSkill.TreasureHunter.Name=Treasure Hunter (Passive)
|
||||||
Fishing.Effect.1=\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e27\u0e31\u0e15\u0e16\u0e38\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
|
Fishing.SubSkill.TreasureHunter.Description=\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e27\u0e31\u0e15\u0e16\u0e38\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
|
||||||
Fishing.Effect.2=Magic Hunter
|
Fishing.SubSkill.MagicHunter.Name=Magic Hunter
|
||||||
Fishing.Effect.3=\u0e04\u0e49\u0e19\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07 enchanted
|
Fishing.SubSkill.MagicHunter.Description=\u0e04\u0e49\u0e19\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07 enchanted
|
||||||
Fishing.Effect.4=Shake (vs. Entities)
|
Fishing.SubSkill.Shake.Name=Shake (vs. Entities)
|
||||||
Fishing.Effect.5=\u0e40\u0e02\u0e22\u0e48\u0e32\u0e40\u0e2d\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e08\u0e32\u0e01 monster w/ \u0e14\u0e49\u0e27\u0e22\u0e04\u0e31\u0e19\u0e40\u0e1a\u0e47\u0e14
|
Fishing.SubSkill.Shake.Description=\u0e40\u0e02\u0e22\u0e48\u0e32\u0e40\u0e2d\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e08\u0e32\u0e01 monster w/ \u0e14\u0e49\u0e27\u0e22\u0e04\u0e31\u0e19\u0e40\u0e1a\u0e47\u0e14
|
||||||
Fishing.Effect.6=Fisherman\'s Diet
|
Fishing.SubSkill.FishermansDiet.Name=Fisherman\'s Diet
|
||||||
Fishing.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e1b\u0e25\u0e32
|
Fishing.SubSkill.FishermansDiet.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e1b\u0e25\u0e32
|
||||||
Fishing.Effect.8=Master Angler
|
Fishing.SubSkill.MasterAngler.Name=Master Angler
|
||||||
Fishing.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e1b\u0e25\u0e32\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
|
Fishing.SubSkill.MasterAngler.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e1b\u0e25\u0e32\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
|
||||||
Fishing.Effect.10=Ice Fishing
|
Fishing.SubSkill.IceFishing.Name=Ice Fishing
|
||||||
Fishing.Effect.11=\u0e2d\u0e19\u0e38\u0e0d\u0e32\u0e15\u0e34\u0e43\u0e2b\u0e49\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07
|
Fishing.SubSkill.IceFishing.Description=\u0e2d\u0e19\u0e38\u0e0d\u0e32\u0e15\u0e34\u0e43\u0e2b\u0e49\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07
|
||||||
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
|
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
|
||||||
Fishing.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Fishing:
|
Fishing.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Fishing:
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]\u0e04\u0e38\u0e13\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e44\u0e14\u0e49\u0e16\u0e36\u0e07\u0e2a\u0e31\u0e21\u0e1c\u0e31\u0e2a\u0e02\u0e2d\u0e07\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e23\u0e4c\u0e14\u0e49\u0e27\u0e22\u0e01\u0e32\u0e23\u0e08\u0e31\u0e1a\u0e2a\u0e34\u0e48\u0e07\u0e19\u0e35\u0e49 ...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]\u0e04\u0e38\u0e13\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e44\u0e14\u0e49\u0e16\u0e36\u0e07\u0e2a\u0e31\u0e21\u0e1c\u0e31\u0e2a\u0e02\u0e2d\u0e07\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e23\u0e4c\u0e14\u0e49\u0e27\u0e22\u0e01\u0e32\u0e23\u0e08\u0e31\u0e1a\u0e2a\u0e34\u0e48\u0e07\u0e19\u0e35\u0e49 ...
|
||||||
@ -111,19 +111,19 @@ Herbalism.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e
|
|||||||
Herbalism.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Hoe**
|
Herbalism.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Hoe**
|
||||||
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB \u0e25\u0e49\u0e21\u0e40\u0e2b\u0e25\u0e27**
|
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB \u0e25\u0e49\u0e21\u0e40\u0e2b\u0e25\u0e27**
|
||||||
Herbalism.Effect.0=Green Terra
|
Herbalism.SubSkill.GreenTerra.Name=Green Terra
|
||||||
Herbalism.Effect.1=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e01\u0e32\u0e23\u0e14\u0e23\u0e2d\u0e1b x3
|
Herbalism.SubSkill.GreenTerra.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e01\u0e32\u0e23\u0e14\u0e23\u0e2d\u0e1b x3
|
||||||
Herbalism.Effect.2=Green Thumb (\u0e02\u0e49\u0e32\u0e27\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19)
|
Herbalism.SubSkill.GreenThumb.Name=Green Thumb (\u0e02\u0e49\u0e32\u0e27\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19)
|
||||||
Herbalism.Effect.3=\u0e1e\u0e37\u0e0a\u0e42\u0e15\u0e2d\u0e31\u0e15\u0e42\u0e19\u0e21\u0e31\u0e15\u0e34\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e01\u0e47\u0e1a\u0e40\u0e01\u0e35\u0e48\u0e22\u0e27
|
Herbalism.SubSkill.GreenThumb.Description=\u0e1e\u0e37\u0e0a\u0e42\u0e15\u0e2d\u0e31\u0e15\u0e42\u0e19\u0e21\u0e31\u0e15\u0e34\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e01\u0e47\u0e1a\u0e40\u0e01\u0e35\u0e48\u0e22\u0e27
|
||||||
Herbalism.Effect.5=\u0e17\u0e33\u0e2d\u0e34\u0e10\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e23\u0e37\u0e2d\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e2b\u0e0d\u0e49\u0e32\u0e40\u0e15\u0e34\u0e1a\u0e42\u0e15
|
Herbalism.SubSkill.GreenThumb.Description.2=\u0e17\u0e33\u0e2d\u0e34\u0e10\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e23\u0e37\u0e2d\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e2b\u0e0d\u0e49\u0e32\u0e40\u0e15\u0e34\u0e1a\u0e42\u0e15
|
||||||
Herbalism.Effect.6=Farmer\'s Diet
|
Herbalism.SubSkill.FarmersDiet.Name=Farmer\'s Diet
|
||||||
Herbalism.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e2d\u0e32\u0e2b\u0e32\u0e23
|
Herbalism.SubSkill.FarmersDiet.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e2d\u0e32\u0e2b\u0e32\u0e23
|
||||||
Herbalism.Effect.8=Drops x2 (\u0e2a\u0e21\u0e38\u0e19\u0e44\u0e1e\u0e23\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14)
|
Herbalism.SubSkill.DoubleDrops.Name=Drops x2 (\u0e2a\u0e21\u0e38\u0e19\u0e44\u0e1e\u0e23\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14)
|
||||||
Herbalism.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
Herbalism.SubSkill.DoubleDrops.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
||||||
Herbalism.Effect.10=Hylian Luck
|
Herbalism.SubSkill.HylianLuck.Name=Hylian Luck
|
||||||
Herbalism.Effect.11=\u0e43\u0e2b\u0e49\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e40\u0e25\u0e47\u0e01\u0e19\u0e49\u0e2d\u0e22\u0e43\u0e19\u0e01\u0e32\u0e23\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e17\u0e35\u0e48\u0e2b\u0e32\u0e22\u0e32\u0e01
|
Herbalism.SubSkill.HylianLuck.Description=\u0e43\u0e2b\u0e49\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e40\u0e25\u0e47\u0e01\u0e19\u0e49\u0e2d\u0e22\u0e43\u0e19\u0e01\u0e32\u0e23\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e17\u0e35\u0e48\u0e2b\u0e32\u0e22\u0e32\u0e01
|
||||||
Herbalism.Effect.12=Shroom Thumb
|
Herbalism.SubSkill.ShroomThumb.Name=Shroom Thumb
|
||||||
Herbalism.Effect.13=\u0e01\u0e23\u0e30\u0e08\u0e32\u0e22\u0e40\u0e2a\u0e49\u0e19\u0e43\u0e22\u0e14\u0e34\u0e19\u0e41\u0e25\u0e30\u0e2b\u0e0d\u0e49\u0e32
|
Herbalism.SubSkill.ShroomThumb.Description=\u0e01\u0e23\u0e30\u0e08\u0e32\u0e22\u0e40\u0e2a\u0e49\u0e19\u0e43\u0e22\u0e14\u0e34\u0e19\u0e41\u0e25\u0e30\u0e2b\u0e0d\u0e49\u0e32
|
||||||
Herbalism.HylianLuck=[[GREEN]]\u0e04\u0e38\u0e13\u0e21\u0e35\u0e42\u0e0a\u0e04\u0e43\u0e19\u0e27\u0e31\u0e19\u0e19\u0e35\u0e49!
|
Herbalism.HylianLuck=[[GREEN]]\u0e04\u0e38\u0e13\u0e21\u0e35\u0e42\u0e0a\u0e04\u0e43\u0e19\u0e27\u0e31\u0e19\u0e19\u0e35\u0e49!
|
||||||
Herbalism.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Herbalism:
|
Herbalism.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Herbalism:
|
||||||
Herbalism.SkillName=HERBALISM
|
Herbalism.SkillName=HERBALISM
|
||||||
@ -138,16 +138,16 @@ Mining.Ability.Locked.1=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u
|
|||||||
Mining.Ability.Locked.2=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (DEMOLITIONS EXPERTISE)
|
Mining.Ability.Locked.2=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (DEMOLITIONS EXPERTISE)
|
||||||
Mining.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Pickaxe**
|
Mining.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Pickaxe**
|
||||||
Mining.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Pickaxe**
|
Mining.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Pickaxe**
|
||||||
Mining.Effect.0=Super Breaker
|
Mining.SubSkill.SuperBreaker.Name=Super Breaker
|
||||||
Mining.Effect.1=+\u0e04\u0e27\u0e32\u0e21\u0e40\u0e23\u0e47\u0e27, \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e14\u0e23\u0e2d\u0e1b x3
|
Mining.SubSkill.SuperBreaker.Description=+\u0e04\u0e27\u0e32\u0e21\u0e40\u0e23\u0e47\u0e27, \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e14\u0e23\u0e2d\u0e1b x3
|
||||||
Mining.Effect.2=Drops x2
|
Mining.SubSkill.DoubleDrops.Name=Drops x2
|
||||||
Mining.Effect.3=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
Mining.SubSkill.DoubleDrops.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
||||||
Mining.Effect.4=Blast Mining
|
Mining.SubSkill.BlastMining.Name=Blast Mining
|
||||||
Mining.Effect.5=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e41\u0e23\u0e48\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49 TNT
|
Mining.SubSkill.BlastMining.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e41\u0e23\u0e48\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49 TNT
|
||||||
Mining.Effect.6=Bigger Bombs
|
Mining.SubSkill.BiggerBombs.Name=Bigger Bombs
|
||||||
Mining.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e23\u0e31\u0e28\u0e21\u0e35\u0e02\u0e2d\u0e07 TNT
|
Mining.SubSkill.BiggerBombs.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e23\u0e31\u0e28\u0e21\u0e35\u0e02\u0e2d\u0e07 TNT
|
||||||
Mining.Effect.8=Demolitions Expertise
|
Mining.SubSkill.DemolitionsExpertise.Name=Demolitions Expertise
|
||||||
Mining.Effect.9=\u0e25\u0e14\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01 TNT
|
Mining.SubSkill.DemolitionsExpertise.Description=\u0e25\u0e14\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01 TNT
|
||||||
Mining.Effect.Decrease=[[RED]]Demolitions \u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]Demolitions \u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
Mining.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Mining:
|
Mining.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Mining:
|
||||||
@ -164,24 +164,24 @@ Mining.Blast.Radius.Increase=[[RED]]\u0e23\u0e31\u0e28\u0e21\u0e35\u0e02\u0e2d\u
|
|||||||
Mining.Blast.Rank=[[RED]]\u0e17\u0e31\u0e01\u0e29\u0e30 Blast Mining: [[YELLOW]] \u0e23\u0e30\u0e14\u0e31\u0e1a {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]\u0e17\u0e31\u0e01\u0e29\u0e30 Blast Mining: [[YELLOW]] \u0e23\u0e30\u0e14\u0e31\u0e1a {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Blast Mining!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Blast Mining!
|
||||||
Mining.Blast.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e17\u0e31\u0e01\u0e29\u0e30 [[YELLOW]]Blast Mining [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27!
|
Mining.Blast.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e17\u0e31\u0e01\u0e29\u0e30 [[YELLOW]]Blast Mining [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27!
|
||||||
Repair.Effect.0=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21
|
Repair.SubSkill.Repair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21
|
||||||
Repair.Effect.1=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
Repair.SubSkill.Repair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
||||||
Repair.Effect.10=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+)
|
Repair.SubSkill.GoldRepair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+)
|
||||||
Repair.Effect.11=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
Repair.SubSkill.GoldRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
||||||
Repair.Effect.12=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+)
|
Repair.SubSkill.IronRepair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+)
|
||||||
Repair.Effect.13=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
Repair.SubSkill.IronRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
||||||
Repair.Effect.14=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+)
|
Repair.SubSkill.StoneRepair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+)
|
||||||
Repair.Effect.15=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19
|
Repair.SubSkill.StoneRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19
|
||||||
Repair.Effect.2=\u0e17\u0e31\u0e01\u0e29\u0e30 Repair Mastery
|
Repair.SubSkill.RepairMastery.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Repair Mastery
|
||||||
Repair.Effect.3=\u0e08\u0e33\u0e19\u0e27\u0e19\u0e40\u0e07\u0e34\u0e19\u0e17\u0e35\u0e48\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19\u0e43\u0e19\u0e01\u0e32\u0e23\u0e0b\u0e48\u0e2d\u0e21
|
Repair.SubSkill.RepairMastery.Description=\u0e08\u0e33\u0e19\u0e27\u0e19\u0e40\u0e07\u0e34\u0e19\u0e17\u0e35\u0e48\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19\u0e43\u0e19\u0e01\u0e32\u0e23\u0e0b\u0e48\u0e2d\u0e21
|
||||||
Repair.Effect.4=Super Repair
|
Repair.SubSkill.SuperRepair.Name=Super Repair
|
||||||
Repair.Effect.5=\u0e1c\u0e25\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49 Double
|
Repair.SubSkill.SuperRepair.Description=\u0e1c\u0e25\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49 Double
|
||||||
Repair.Effect.6=\u0e17\u0e31\u0e01\u0e29\u0e30 Diamond Repair ({0}+ SKILL)
|
Repair.SubSkill.DiamondRepair.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Diamond Repair ({0}+ SKILL)
|
||||||
Repair.Effect.7=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e1e\u0e0a\u0e23\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
Repair.SubSkill.DiamondRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e1e\u0e0a\u0e23\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
||||||
Repair.Effect.8=Arcane Forging
|
Repair.SubSkill.ArcaneForging.Name=Arcane Forging
|
||||||
Repair.Effect.9=\u0e0b\u0e48\u0e2d\u0e21\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e01\u0e32\u0e23\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e\u0e02\u0e36\u0e49\u0e19
|
Repair.SubSkill.ArcaneForging.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e01\u0e32\u0e23\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e\u0e02\u0e36\u0e49\u0e19
|
||||||
Repair.Effect.16=\u0e17\u0e31\u0e01\u0e29\u0e30 Salvage (\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e17\u0e31\u0e01\u0e29\u0e30 {0}+)
|
Repair.SubSkill.Salvage.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Salvage (\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e17\u0e31\u0e01\u0e29\u0e30 {0}+)
|
||||||
Repair.Effect.17=\u0e01\u0e39\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
Repair.SubSkill.Salvage.Description=\u0e01\u0e39\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
||||||
Repair.Error=[[DARK_RED]]mcMMO \u0e1e\u0e1a\u0e02\u0e49\u0e2d\u0e1c\u0e34\u0e14\u0e1e\u0e25\u0e32\u0e14\u0e1e\u0e22\u0e32\u0e22\u0e32\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2a\u0e34\u0e19\u0e04\u0e49\u0e32\u0e23\u0e32\u0e22\u0e01\u0e32\u0e23\u0e19\u0e35\u0e49!
|
Repair.Error=[[DARK_RED]]mcMMO \u0e1e\u0e1a\u0e02\u0e49\u0e2d\u0e1c\u0e34\u0e14\u0e1e\u0e25\u0e32\u0e14\u0e1e\u0e22\u0e32\u0e22\u0e32\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2a\u0e34\u0e19\u0e04\u0e49\u0e32\u0e23\u0e32\u0e22\u0e01\u0e32\u0e23\u0e19\u0e35\u0e49!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e27\u0e32\u0e07 Anvil \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e40\u0e04\u0e23\u0e37\u0e48\u0e2d\u0e07\u0e21\u0e37\u0e2d\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30.
|
Repair.Listener.Anvil=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e27\u0e32\u0e07 Anvil \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e40\u0e04\u0e23\u0e37\u0e48\u0e2d\u0e07\u0e21\u0e37\u0e2d\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30.
|
||||||
Repair.Listener.Anvil2=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e27\u0e32\u0e07\u0e17\u0e31\u0e48\u0e07\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e01\u0e39\u0e49\u0e40\u0e04\u0e23\u0e37\u0e48\u0e2d\u0e07\u0e21\u0e37\u0e2d\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30.
|
Repair.Listener.Anvil2=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e27\u0e32\u0e07\u0e17\u0e31\u0e48\u0e07\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e01\u0e39\u0e49\u0e40\u0e04\u0e23\u0e37\u0e48\u0e2d\u0e07\u0e21\u0e37\u0e2d\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30.
|
||||||
@ -222,13 +222,13 @@ Swords.Combat.Counter.Chance=[[RED]]Counter Attack \u0e42\u0e2d\u0e01\u0e32\u0e2
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]\u0e42\u0e08\u0e21\u0e15\u0e35\u0e14\u0e49\u0e27\u0e22 counter-attack!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]\u0e42\u0e08\u0e21\u0e15\u0e35\u0e14\u0e49\u0e27\u0e22 counter-attack!
|
||||||
Swords.Combat.Countered=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 COUNTER-ATTACKED**
|
Swords.Combat.Countered=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 COUNTER-ATTACKED**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e21\u0e36\u0e19\u0e07\u0e07 \u0e40\u0e1e\u0e23\u0e32\u0e30 \u0e17\u0e31\u0e01\u0e29\u0e30 SERRATED STRIKES!
|
Swords.Combat.SS.Struck=[[DARK_RED]]\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e21\u0e36\u0e19\u0e07\u0e07 \u0e40\u0e1e\u0e23\u0e32\u0e30 \u0e17\u0e31\u0e01\u0e29\u0e30 SERRATED STRIKES!
|
||||||
Swords.Effect.0=Counter Attack
|
Swords.SubSkill.CounterAttack.Name=Counter Attack
|
||||||
Swords.Effect.2=Serrated Strikes
|
Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes
|
||||||
Swords.Effect.3={0} \u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e01\u0e23\u0e30\u0e08\u0e32\u0e22, \u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25+ \u0e01\u0e23\u0e30\u0e08\u0e32\u0e22
|
Swords.SubSkill.SerratedStrikes.Description={0} \u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e01\u0e23\u0e30\u0e08\u0e32\u0e22, \u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25+ \u0e01\u0e23\u0e30\u0e08\u0e32\u0e22
|
||||||
Swords.Effect.4=Serrated Strikes Bleed+
|
Swords.Effect.4=Serrated Strikes Bleed+
|
||||||
Swords.Effect.5={0} Tick \u0e15\u0e48\u0e2d\u0e01\u0e32\u0e23\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25
|
Swords.Effect.5={0} Tick \u0e15\u0e48\u0e2d\u0e01\u0e32\u0e23\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25
|
||||||
Swords.Effect.6=Bleed
|
Swords.SubSkill.Bleed.Name=Bleed
|
||||||
Swords.Effect.7=\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25\u0e2d\u0e2d\u0e01
|
Swords.SubSkill.Bleed.Description=\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25\u0e2d\u0e2d\u0e01
|
||||||
Swords.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Swords:
|
Swords.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Swords:
|
||||||
Swords.SkillName=SWORDS
|
Swords.SkillName=SWORDS
|
||||||
Swords.Skills.SS.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Serrated Strikes \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
|
Swords.Skills.SS.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Serrated Strikes \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
|
||||||
@ -257,26 +257,26 @@ Taming.Ability.Locked.3=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u
|
|||||||
Taming.Ability.Locked.4=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (FAST FOOD SERVICE)
|
Taming.Ability.Locked.4=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (FAST FOOD SERVICE)
|
||||||
Taming.Ability.Locked.5=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (HOLY HOUND)
|
Taming.Ability.Locked.5=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (HOLY HOUND)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]Gore \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]Gore \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=Beast Lore
|
Taming.SubSkill.BeastLore.Name=Beast Lore
|
||||||
Taming.Effect.1=\u0e01\u0e23\u0e30\u0e14\u0e39\u0e01\u0e43\u0e0a\u0e49\u0e15\u0e23\u0e27\u0e08\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e41\u0e25\u0e30 ocelots
|
Taming.SubSkill.BeastLore.Description=\u0e01\u0e23\u0e30\u0e14\u0e39\u0e01\u0e43\u0e0a\u0e49\u0e15\u0e23\u0e27\u0e08\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e41\u0e25\u0e30 ocelots
|
||||||
Taming.Effect.10=Shock Proof
|
Taming.SubSkill.ShockProof.Name=Shock Proof
|
||||||
Taming.Effect.11=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14\u0e25\u0e14\u0e25\u0e07
|
Taming.SubSkill.ShockProof.Description=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14\u0e25\u0e14\u0e25\u0e07
|
||||||
Taming.Effect.12=Call of the Wild
|
Taming.SubSkill.CallOfTheWild.Name=Call of the Wild
|
||||||
Taming.Effect.13=\u0e40\u0e23\u0e35\u0e22\u0e01\u0e2a\u0e31\u0e15\u0e27\u0e4c\u0e21\u0e32\u0e14\u0e49\u0e32\u0e19\u0e02\u0e49\u0e32\u0e07\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
|
Taming.SubSkill.CallOfTheWild.Description=\u0e40\u0e23\u0e35\u0e22\u0e01\u0e2a\u0e31\u0e15\u0e27\u0e4c\u0e21\u0e32\u0e14\u0e49\u0e32\u0e19\u0e02\u0e49\u0e32\u0e07\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
|
||||||
Taming.Effect.14=[[GRAY]]COTW (Ocelot): \u0e21\u0e2d\u0e1a\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e21\u0e37\u0e2d {0} \u0e0a\u0e34\u0e49\u0e19\u0e42\u0e14\u0e22\u0e01\u0e32\u0e23\u0e04\u0e25\u0e34\u0e01\u0e0b\u0e49\u0e32\u0e22
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): \u0e21\u0e2d\u0e1a\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e21\u0e37\u0e2d {0} \u0e0a\u0e34\u0e49\u0e19\u0e42\u0e14\u0e22\u0e01\u0e32\u0e23\u0e04\u0e25\u0e34\u0e01\u0e0b\u0e49\u0e32\u0e22
|
||||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): \u0e21\u0e2d\u0e1a\u0e01\u0e23\u0e30\u0e14\u0e39\u0e01\u0e43\u0e19\u0e21\u0e37\u0e2d {0} \u0e0a\u0e34\u0e49\u0e19\u0e42\u0e14\u0e22\u0e04\u0e25\u0e34\u0e01\u0e0b\u0e49\u0e32\u0e22
|
Taming.Effect.15=[[GRAY]]COTW (Wolf): \u0e21\u0e2d\u0e1a\u0e01\u0e23\u0e30\u0e14\u0e39\u0e01\u0e43\u0e19\u0e21\u0e37\u0e2d {0} \u0e0a\u0e34\u0e49\u0e19\u0e42\u0e14\u0e22\u0e04\u0e25\u0e34\u0e01\u0e0b\u0e49\u0e32\u0e22
|
||||||
Taming.Effect.16=Fast Food Service
|
Taming.SubSkill.FastFoodService.Name=Fast Food Service
|
||||||
Taming.Effect.17=\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e17\u0e35\u0e48\u0e08\u0e30\u0e23\u0e31\u0e01\u0e29\u0e32\u0e15\u0e31\u0e27\u0e40\u0e2d\u0e07\u0e43\u0e19\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35
|
Taming.SubSkill.FastFoodService.Description=\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e17\u0e35\u0e48\u0e08\u0e30\u0e23\u0e31\u0e01\u0e29\u0e32\u0e15\u0e31\u0e27\u0e40\u0e2d\u0e07\u0e43\u0e19\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35
|
||||||
Taming.Effect.18=Holy Hound
|
Taming.SubSkill.HolyHound.Name=Holy Hound
|
||||||
Taming.Effect.19=\u0e23\u0e31\u0e01\u0e29\u0e32\u0e1e\u0e34\u0e29\u0e41\u0e25\u0e30\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e4c
|
Taming.SubSkill.HolyHound.Description=\u0e23\u0e31\u0e01\u0e29\u0e32\u0e1e\u0e34\u0e29\u0e41\u0e25\u0e30\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e4c
|
||||||
Taming.Effect.2=Gore
|
Taming.SubSkill.Gore.Name=Gore
|
||||||
Taming.Effect.3=\u0e42\u0e08\u0e21\u0e15\u0e35\u0e17\u0e33 Critical \u0e41\u0e25\u0e30\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25
|
Taming.SubSkill.Gore.Description=\u0e42\u0e08\u0e21\u0e15\u0e35\u0e17\u0e33 Critical \u0e41\u0e25\u0e30\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25
|
||||||
Taming.Effect.4=Sharpened Claws
|
Taming.SubSkill.SharpenedClaws.Name=Sharpened Claws
|
||||||
Taming.Effect.5=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22
|
Taming.SubSkill.SharpenedClaws.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22
|
||||||
Taming.Effect.6=Environmentally Aware
|
Taming.SubSkill.EnvironmentallyAware.Name=Environmentally Aware
|
||||||
Taming.Effect.7=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e01\u0e23\u0e30\u0e1a\u0e2d\u0e07\u0e40\u0e1e\u0e0a\u0e23 \u0e25\u0e32\u0e27\u0e32 \u0e01\u0e32\u0e23\u0e15\u0e01\u0e08\u0e32\u0e01\u0e17\u0e35\u0e48\u0e2a\u0e39\u0e07
|
Taming.SubSkill.EnvironmentallyAware.Description=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e01\u0e23\u0e30\u0e1a\u0e2d\u0e07\u0e40\u0e1e\u0e0a\u0e23 \u0e25\u0e32\u0e27\u0e32 \u0e01\u0e32\u0e23\u0e15\u0e01\u0e08\u0e32\u0e01\u0e17\u0e35\u0e48\u0e2a\u0e39\u0e07
|
||||||
Taming.Effect.8=Thick Fur
|
Taming.SubSkill.ThickFur.Name=Thick Fur
|
||||||
Taming.Effect.9=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e44\u0e1f
|
Taming.SubSkill.ThickFur.Description=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e44\u0e1f
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e01\u0e25\u0e31\u0e1a\u0e21\u0e32\u0e2b\u0e32\u0e04\u0e38\u0e13...
|
Taming.Listener.Wolf=[[DARK_GRAY]]\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e01\u0e25\u0e31\u0e1a\u0e21\u0e32\u0e2b\u0e32\u0e04\u0e38\u0e13...
|
||||||
Taming.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Taming:
|
Taming.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Taming:
|
||||||
Taming.SkillName=TAMING
|
Taming.SkillName=TAMING
|
||||||
@ -295,16 +295,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\u0e1d\u0e48\u0e32\u0e22\u0e15\u0e23\u0
|
|||||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Iron grip \u0e17\u0e33\u0e43\u0e2b\u0e49\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22!
|
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Iron grip \u0e17\u0e33\u0e43\u0e2b\u0e49\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22!
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 \u0e21\u0e37\u0e2d**
|
Unarmed.Ability.Lower=[[GRAY]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 \u0e21\u0e37\u0e2d**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 \u0e21\u0e37\u0e2d**
|
Unarmed.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 \u0e21\u0e37\u0e2d**
|
||||||
Unarmed.Effect.0=Berserk
|
Unarmed.SubSkill.Berserk.Name=Berserk
|
||||||
Unarmed.Effect.1=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e01\u0e32\u0e23\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 +50%, \u0e17\u0e33\u0e25\u0e32\u0e22\u0e27\u0e31\u0e15\u0e16\u0e38\u0e17\u0e35\u0e48\u0e2d\u0e48\u0e2d\u0e19
|
Unarmed.SubSkill.Berserk.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e01\u0e32\u0e23\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 +50%, \u0e17\u0e33\u0e25\u0e32\u0e22\u0e27\u0e31\u0e15\u0e16\u0e38\u0e17\u0e35\u0e48\u0e2d\u0e48\u0e2d\u0e19
|
||||||
Unarmed.Effect.2=Disarm (Players)
|
Unarmed.SubSkill.Disarm.Name=Disarm (Players)
|
||||||
Unarmed.Effect.3=\u0e02\u0e42\u0e21\u0e22\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e43\u0e19\u0e21\u0e37\u0e2d\u0e02\u0e2d\u0e07\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19
|
Unarmed.SubSkill.Disarm.Description=\u0e02\u0e42\u0e21\u0e22\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e43\u0e19\u0e21\u0e37\u0e2d\u0e02\u0e2d\u0e07\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19
|
||||||
Unarmed.Effect.4=Iron Arm Style
|
Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style
|
||||||
Unarmed.Effect.5=\u0e41\u0e02\u0e47\u0e07\u0e15\u0e31\u0e27\u0e41\u0e02\u0e19\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e27\u0e25\u0e32\u0e1c\u0e48\u0e32\u0e19\u0e44\u0e1b
|
Unarmed.SubSkill.IronArmStyle.Description=\u0e41\u0e02\u0e47\u0e07\u0e15\u0e31\u0e27\u0e41\u0e02\u0e19\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e27\u0e25\u0e32\u0e1c\u0e48\u0e32\u0e19\u0e44\u0e1b
|
||||||
Unarmed.Effect.6=Arrow Deflect
|
Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect
|
||||||
Unarmed.Effect.7=Deflect arrows
|
Unarmed.SubSkill.ArrowDeflect.Description=Deflect arrows
|
||||||
Unarmed.Effect.8=Iron Grip
|
Unarmed.SubSkill.IronGrip.Name=Iron Grip
|
||||||
Unarmed.Effect.9=\u0e1b\u0e49\u0e2d\u0e07\u0e01\u0e31\u0e19\u0e44\u0e21\u0e48\u0e43\u0e2b\u0e49\u0e04\u0e38\u0e13\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e16\u0e39\u0e01\u0e1b\u0e25\u0e14
|
Unarmed.SubSkill.IronGrip.Description=\u0e1b\u0e49\u0e2d\u0e07\u0e01\u0e31\u0e19\u0e44\u0e21\u0e48\u0e43\u0e2b\u0e49\u0e04\u0e38\u0e13\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e16\u0e39\u0e01\u0e1b\u0e25\u0e14
|
||||||
Unarmed.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Unarmed:
|
Unarmed.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Unarmed:
|
||||||
Unarmed.SkillName=UNARMED
|
Unarmed.SkillName=UNARMED
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Berserk \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
|
Unarmed.Skills.Berserk.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Berserk \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
|
||||||
@ -318,12 +318,12 @@ Woodcutting.Ability.1=\u0e17\u0e33\u0e25\u0e32\u0e22\u0e43\u0e1a\u0e44\u0e21\u0e
|
|||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]Tree Feller \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
Woodcutting.Ability.Length=[[RED]]Tree Feller \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
||||||
Woodcutting.Ability.Locked.0=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (LEAF BLOWER)
|
Woodcutting.Ability.Locked.0=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (LEAF BLOWER)
|
||||||
Woodcutting.Effect.0=Tree Feller
|
Woodcutting.SubSkill.TreeFeller.Name=Tree Feller
|
||||||
Woodcutting.Effect.1=\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e15\u0e49\u0e19\u0e44\u0e21\u0e49\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14
|
Woodcutting.SubSkill.TreeFeller.Description=\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e15\u0e49\u0e19\u0e44\u0e21\u0e49\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14
|
||||||
Woodcutting.Effect.2=Leaf Blower
|
Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower
|
||||||
Woodcutting.Effect.3=\u0e17\u0e33\u0e25\u0e32\u0e22\u0e43\u0e1a\u0e44\u0e21\u0e49\u0e2d\u0e2d\u0e01
|
Woodcutting.SubSkill.LeafBlower.Description=\u0e17\u0e33\u0e25\u0e32\u0e22\u0e43\u0e1a\u0e44\u0e21\u0e49\u0e2d\u0e2d\u0e01
|
||||||
Woodcutting.Effect.4=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
Woodcutting.SubSkill.HarvestLumber.Name=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
||||||
Woodcutting.Effect.5=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
Woodcutting.SubSkill.HarvestLumber.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
||||||
Woodcutting.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Woodcutting:
|
Woodcutting.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Woodcutting:
|
||||||
Woodcutting.SkillName=WOODCUTTING
|
Woodcutting.SkillName=WOODCUTTING
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Tree Feller \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Tree Feller \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
|
||||||
|
@ -1,68 +0,0 @@
|
|||||||
Acrobatics.Combat.Proc=[[GREEN]]**KACTI**
|
|
||||||
Acrobatics.SkillName=AKROBATIK
|
|
||||||
Acrobatics.Skillup=[[YELLOW]]Akrobatik yeteneklerin {0} seviye oldu . En fazla ({1})
|
|
||||||
Archery.Listener=Ok\u00e7uluk:
|
|
||||||
Archery.SkillName=OK\u00c7ULUK
|
|
||||||
Archery.Skillup=[[YELLOW]]Okculuk yetenegin {0} seviye oldu . En fazla ({1})
|
|
||||||
Axes.Ability.Ready=[[GREEN]]**BALTANI HAZIRLIYORSUN**
|
|
||||||
Axes.Combat.GI.Struck=[RED]]**IYI BIR DARBE VURDU**
|
|
||||||
Axes.Effect.2=Kritik Vuruslar
|
|
||||||
Axes.SkillName=BALTALAR
|
|
||||||
Excavation.Ability.Lower=[[GRAY]]**K\u00dcREGINI INDIRIYORSUN**
|
|
||||||
Excavation.SkillName=KAZMA
|
|
||||||
Fishing.SkillName=BALIK TUTMA
|
|
||||||
Herbalism.Ability.Lower=[[GRAY]]**\u00c7APANI INDIRIYORSUN**
|
|
||||||
Herbalism.Ability.Ready=[[GREEN]]**\u00c7APANI HAZIRLIYORSUN**
|
|
||||||
Herbalism.Listener=Herbalism:
|
|
||||||
Herbalism.Skillup=[[YELLOW]]Herbalizm yeteneklerin {0} seviye oldu. Toplam ({1})
|
|
||||||
Mining.Ability.Length=[[RED]]Aninda Kirma \u00d6zelligi Uzunlugu: [[YELLOW]]{0}saniye
|
|
||||||
Mining.Ability.Lower=[GRAY]]**KAZMANI INDIRIYORSUN**
|
|
||||||
Mining.Ability.Ready=[[GREEN]]**KAZMAN HAZIR**
|
|
||||||
Mining.SkillName=MADENCILIK
|
|
||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Senin [[YELLOW]]Aninda Kirma [[GREEN]\u00f6zelligin yenilendi!
|
|
||||||
Mining.Skillup=[[YELLOW]]Madencilik yetene\u011fin {0} seviye oldu . En fazla ({1})
|
|
||||||
Mining.Blast.Boom=[[GRAY]]**BOM**
|
|
||||||
Mining.Blast.Refresh=[[YELLOW]]Y\u0131k\u0131c\u0131 Kazma [[GREEN]]yetenegin yenilendi!
|
|
||||||
Repair.Effect.4=Super Tamir
|
|
||||||
Repair.Effect.7=Elmas Zirh & Esyalari Tamir Et
|
|
||||||
Repair.Listener=Tamir et :
|
|
||||||
Repair.SkillName=TAMIR
|
|
||||||
Repair.Skills.AdeptStone=[[DARK_RED]]Tas aleti tamir etmek i\u00e7in yeterli seviyede degilsin.
|
|
||||||
Repair.Skills.StackedItems=[[DARK_RED]]Stakli esyalari tamir edemezsin.
|
|
||||||
Repair.Arcane.Fail=[[RED]]Esyanizdaki sira disi g\u00fcc\u00fcn etkisi gecti.
|
|
||||||
Swords.Ability.Ready=[[GREEN]]**KILICINI HAZIRLIYORSUN**
|
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Kanama[[GREEN]]durdu[[GRAY]]!
|
|
||||||
Swords.Combat.Bleeding=[[GREEN]]**DUSMAN KANAMAYA BASLADI**
|
|
||||||
Swords.Skills.SS.On=[[GREEN]]**KESKIN SALDIRI AKTIF**
|
|
||||||
Taming.Listener=Evcillestirme:
|
|
||||||
Taming.SkillName=EVCILLESTIRME
|
|
||||||
Unarmed.Ability.Lower=YUMRUKLARINI INDIRIYORSUN
|
|
||||||
Unarmed.Listener=Silahsiz:
|
|
||||||
Unarmed.SkillName=SILAHSIZ
|
|
||||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] adli oyuncu [[RED]]c\u0131lg\u0131na dondu!
|
|
||||||
Woodcutting.Ability.0=Yaprak Ufleyici
|
|
||||||
Woodcutting.SkillName=ODUNCULUK
|
|
||||||
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Aga\u00e7 \u00e7ok uzun!
|
|
||||||
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
|
||||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Sahip ([[RED]]{0}[[DARK_AQUA]])
|
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]Bas\u0131n donuyor!
|
|
||||||
Commands.AdminChat.Off=Admin Chat [[RED]]Kapal\u0131
|
|
||||||
Commands.Party.Kick=[[RED]]Partiden at\u0131ld\u0131n {0}!
|
|
||||||
Commands.Party.None=[[RED]]Grupta degilsin.
|
|
||||||
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] G\u00fc\u00e7 Seviyesi [[YELLOW]]En y\u00fcksekler
|
|
||||||
Commands.PowerLevel=[[DARK_RED]G\u00fc\u00e7 Seviyesi: [[GREEN]]{0}
|
|
||||||
Commands.Stats.Self=ISTATISTIKLERINIZ
|
|
||||||
Commands.Stats=[[RED]]- mcMMO istatistiklerini g\u00f6r
|
|
||||||
Party.Teleport.Target=[[GREEN]]{0} sana isinlandi.
|
|
||||||
Party.Unlocked=[[GRAY]]Parti herkeze acik.
|
|
||||||
Commands.XPGain.Excavation=Kazmak ve hazineler bulmak
|
|
||||||
Commands.XPGain.Herbalism=Hasat
|
|
||||||
Commands.XPGain.Mining=Tas veya cevher kaz!
|
|
||||||
Commands.XPGain.Repair=Tamir ediliyor
|
|
||||||
Commands.XPGain.Taming=Hayvan evcillestir veya kopeginle beraber savas!
|
|
||||||
Commands.XPGain=[[DARK_GRAY]]KAZANILAN XP: [[WHITE]]{0}
|
|
||||||
Commands.xprate.started.0=[[GOLD]] mcMMO I\u00c7IN XP EVENTI BASLADI!
|
|
||||||
XPRate.Event=[[GOLD]]mcMMO eventlerdende xp kazandirir. XP gelme olasiligi {0}x!
|
|
||||||
Effects.Effects=EFEKTLER
|
|
||||||
Skills.Disarmed=[[DARK_RED]]Silahsiz kaldin.
|
|
||||||
Stats.Header.Combat=[[GOLD]]-=SAVAS YETENEKLERI=-
|
|
@ -1,22 +1,22 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**\u534e\u5c14\u5179\u822c\u7684\u964d\u843d**
|
Acrobatics.Ability.Proc=[[GREEN]]**\u534e\u5c14\u5179\u822c\u7684\u964d\u843d**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**\u95ea\u907f**
|
Acrobatics.Combat.Proc=[[GREEN]]**\u95ea\u907f**
|
||||||
Acrobatics.DodgeChance=[[RED]]\u95ea\u907f\u51e0\u7387: [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]\u95ea\u907f\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=\u7ffb\u6eda
|
Acrobatics.SubSkill.Roll.Name=\u7ffb\u6eda
|
||||||
Acrobatics.Effect.1=\u51cf\u5c11\u6216\u8005\u53d6\u6d88\u6389\u843d\u4f24\u5bb3
|
Acrobatics.SubSkill.Roll.Description=\u51cf\u5c11\u6216\u8005\u53d6\u6d88\u6389\u843d\u4f24\u5bb3
|
||||||
Acrobatics.Effect.2=\u4f18\u96c5\u7684\u7ffb\u6eda
|
Acrobatics.SubSkill.GracefulRoll.Name=\u4f18\u96c5\u7684\u7ffb\u6eda
|
||||||
Acrobatics.Effect.3=\u4e24\u500d\u7684\u7ffb\u6eda\u6548\u679c
|
Acrobatics.SubSkill.GracefulRoll.Description=\u4e24\u500d\u7684\u7ffb\u6eda\u6548\u679c
|
||||||
Acrobatics.Effect.4=\u95ea\u907f
|
Acrobatics.SubSkill.Dodge.Name=\u95ea\u907f
|
||||||
Acrobatics.Effect.5=\u51cf\u5c11\u4e00\u534a\u7684\u4f24\u5bb3
|
Acrobatics.SubSkill.Dodge.Description=\u51cf\u5c11\u4e00\u534a\u7684\u4f24\u5bb3
|
||||||
Acrobatics.Listener=\u6742\u6280(Acrobatics):
|
Acrobatics.Listener=\u6742\u6280(Acrobatics):
|
||||||
Acrobatics.Roll.Chance=[[RED]]\u7ffb\u6eda\u51e0\u7387: [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]\u7ffb\u6eda\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]\u4f18\u96c5\u7684\u7ffb\u6eda\u51e0\u7387: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]\u4f18\u96c5\u7684\u7ffb\u6eda\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.Text=**\u7ffb\u6eda**
|
Acrobatics.Roll.Text=**\u7ffb\u6eda**
|
||||||
Acrobatics.SkillName=\u6742\u6280
|
Acrobatics.SkillName=\u6742\u6280
|
||||||
Acrobatics.Skillup=[[YELLOW]]\u6742\u6280\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1})
|
Acrobatics.Skillup=[[YELLOW]]\u6742\u6280\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1})
|
||||||
Alchemy.Effect.0=\u50ac\u5316
|
Alchemy.SubSkill.Catalysis.Name=\u50ac\u5316
|
||||||
Alchemy.Effect.1=\u63d0\u5347\u836f\u6c34\u917f\u9020\u901f\u5ea6
|
Alchemy.SubSkill.Catalysis.Description=\u63d0\u5347\u836f\u6c34\u917f\u9020\u901f\u5ea6
|
||||||
Alchemy.Effect.2=\u6df7\u5408
|
Alchemy.SubSkill.Concoctions.Name=\u6df7\u5408
|
||||||
Alchemy.Effect.3=\u917f\u9020\u5e26\u6709\u591a\u91cd\u539f\u6599\u7684\u836f\u6c34
|
Alchemy.SubSkill.Concoctions.Description=\u917f\u9020\u5e26\u6709\u591a\u91cd\u539f\u6599\u7684\u836f\u6c34
|
||||||
Alchemy.Listener=\u70bc\u91d1(Alchemy):
|
Alchemy.Listener=\u70bc\u91d1(Alchemy):
|
||||||
Alchemy.Ability.Locked.0=\u9501\u5b9a\u72b6\u6001,\u76f4\u5230 {0}+ \u6280\u80fd\uff08\u50ac\u5316\uff09
|
Alchemy.Ability.Locked.0=\u9501\u5b9a\u72b6\u6001,\u76f4\u5230 {0}+ \u6280\u80fd\uff08\u50ac\u5316\uff09
|
||||||
Alchemy.Catalysis.Speed=[[RED]]\u917f\u9020\u901f\u5ea6: [[YELLOW]]{0}
|
Alchemy.Catalysis.Speed=[[RED]]\u917f\u9020\u901f\u5ea6: [[YELLOW]]{0}
|
||||||
@ -27,12 +27,12 @@ Alchemy.Skillup=[[YELLOW]]\u70bc\u91d1\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b
|
|||||||
Archery.Combat.DazeChance=[[RED]]\u51fb\u6655\u51e0\u7387: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]\u51fb\u6655\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]\u56de\u6536\u7bad\u77e2\u7684\u51e0\u7387: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]\u56de\u6536\u7bad\u77e2\u7684\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]\u6280\u5de7\u5c04\u51fb\u5956\u52b1\u4f24\u5bb3: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]\u6280\u5de7\u5c04\u51fb\u5956\u52b1\u4f24\u5bb3: [[YELLOW]]{0}
|
||||||
Archery.Effect.0=\u6280\u5de7\u5c04\u51fb
|
Archery.SubSkill.SkillShot.Name=\u6280\u5de7\u5c04\u51fb
|
||||||
Archery.Effect.1=\u589e\u52a0\u5f13\u7bad\u4f24\u5bb3
|
Archery.SubSkill.SkillShot.Description=\u589e\u52a0\u5f13\u7bad\u4f24\u5bb3
|
||||||
Archery.Effect.2=\u51fb\u6655 (\u9650\u73a9\u5bb6\u4e4b\u95f4)
|
Archery.SubSkill.Daze.Name=\u51fb\u6655 (\u9650\u73a9\u5bb6\u4e4b\u95f4)
|
||||||
Archery.Effect.3=\u8ff7\u60d1\u654c\u4eba\u5e76\u9020\u6210 {0} \u4f24\u5bb3
|
Archery.SubSkill.Daze.Description=\u8ff7\u60d1\u654c\u4eba\u5e76\u9020\u6210 {0} \u4f24\u5bb3
|
||||||
Archery.Effect.4=\u56de\u6536\u5f13\u7bad
|
Archery.SubSkill.ArrowRetrieval.Name=\u56de\u6536\u5f13\u7bad
|
||||||
Archery.Effect.5=\u6709\u51e0\u7387\u4ece\u5c38\u4f53\u4e0a\u56de\u6536\u7bad\u77e2
|
Archery.SubSkill.ArrowRetrieval.Description=\u6709\u51e0\u7387\u4ece\u5c38\u4f53\u4e0a\u56de\u6536\u7bad\u77e2
|
||||||
Archery.Listener=\u7bad\u672f(Archery):
|
Archery.Listener=\u7bad\u672f(Archery):
|
||||||
Archery.SkillName=\u7bad\u672f
|
Archery.SkillName=\u7bad\u672f
|
||||||
Archery.Skillup=[[YELLOW]]\u7bad\u672f\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1})
|
Archery.Skillup=[[YELLOW]]\u7bad\u672f\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1})
|
||||||
@ -51,16 +51,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**\u5de8\u529b\u6253\u51fb**
|
|||||||
Axes.Combat.GI.Struck=[[RED]]**\u88ab\u5f3a\u70c8\u51b2\u51fb\u51fb\u4e2d**
|
Axes.Combat.GI.Struck=[[RED]]**\u88ab\u5f3a\u70c8\u51b2\u51fb\u51fb\u4e2d**
|
||||||
Axes.Combat.SS.Struck=[[DARK_RED]]\u88ab\u65a9\u9996\u8005\u6280\u80fd\u653b\u51fb!
|
Axes.Combat.SS.Struck=[[DARK_RED]]\u88ab\u65a9\u9996\u8005\u6280\u80fd\u653b\u51fb!
|
||||||
Axes.Combat.SS.Length=[[RED]]\u65a9\u9996\u8005\u6280\u80fd\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]\u65a9\u9996\u8005\u6280\u80fd\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s
|
||||||
Axes.Effect.0=\u65a9\u9996\u8005 (\u4e3b\u52a8\u6280\u80fd)
|
Axes.SubSkill.SkullSplitter.Name=\u65a9\u9996\u8005 (\u4e3b\u52a8\u6280\u80fd)
|
||||||
Axes.Effect.1=\u9020\u6210\u8303\u56f4\u4f24\u5bb3
|
Axes.SubSkill.SkullSplitter.Description=\u9020\u6210\u8303\u56f4\u4f24\u5bb3
|
||||||
Axes.Effect.2=\u81f4\u547d\u4e00\u51fb
|
Axes.SubSkill.CriticalStrikes.Name=\u81f4\u547d\u4e00\u51fb
|
||||||
Axes.Effect.3=\u53cc\u500d\u4f24\u5bb3
|
Axes.SubSkill.CriticalStrikes.Description=\u53cc\u500d\u4f24\u5bb3
|
||||||
Axes.Effect.4=\u65a7\u5934\u7cbe\u901a
|
Axes.SubSkill.AxeMastery.Name=\u65a7\u5934\u7cbe\u901a
|
||||||
Axes.Effect.5=\u589e\u52a0\u989d\u5916\u4f24\u5bb3
|
Axes.SubSkill.AxeMastery.Description=\u589e\u52a0\u989d\u5916\u4f24\u5bb3
|
||||||
Axes.Effect.6=\u51b2\u51fb
|
Axes.SubSkill.ArmorImpact.Name=\u51b2\u51fb
|
||||||
Axes.Effect.7=\u7528\u8db3\u591f\u7684\u529b\u91cf\u51fb\u788e\u62a4\u7532
|
Axes.SubSkill.ArmorImpact.Description=\u7528\u8db3\u591f\u7684\u529b\u91cf\u51fb\u788e\u62a4\u7532
|
||||||
Axes.Effect.8=\u5f3a\u70c8\u51b2\u51fb
|
Axes.SubSkill.GreaterImpact.Name=\u5f3a\u70c8\u51b2\u51fb
|
||||||
Axes.Effect.9=\u5bf9\u65e0\u62a4\u7532\u654c\u4eba\u9020\u6210\u989d\u5916\u4f24\u5bb3
|
Axes.SubSkill.GreaterImpact.Description=\u5bf9\u65e0\u62a4\u7532\u654c\u4eba\u9020\u6210\u989d\u5916\u4f24\u5bb3
|
||||||
Axes.Listener=\u65a7\u6280(Axes):
|
Axes.Listener=\u65a7\u6280(Axes):
|
||||||
Axes.SkillName=\u65a7\u6280
|
Axes.SkillName=\u65a7\u6280
|
||||||
Axes.Skills.SS.Off=[[RED]]**\u65a9\u9996\u8005\u6280\u80fd\u5df2\u7ed3\u675f**
|
Axes.Skills.SS.Off=[[RED]]**\u65a9\u9996\u8005\u6280\u80fd\u5df2\u7ed3\u675f**
|
||||||
@ -71,10 +71,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u4f7f\u7528\u4e86 [[RED]]\u65
|
|||||||
Axes.Skillup=[[YELLOW]]\u65a7\u5934\u6280\u80fd\u589e\u52a0\u4e86 {0}. \u603b\u5171 ({1})
|
Axes.Skillup=[[YELLOW]]\u65a7\u5934\u6280\u80fd\u589e\u52a0\u4e86 {0}. \u603b\u5171 ({1})
|
||||||
Excavation.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u94f2\u5b50**
|
Excavation.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u94f2\u5b50**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7d27\u4e86\u4f60\u7684\u94f2\u5b50**
|
Excavation.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7d27\u4e86\u4f60\u7684\u94f2\u5b50**
|
||||||
Excavation.Effect.0=\u66b4\u8d70\u94bb\u5934 (\u4e3b\u52a8\u6280\u80fd)
|
Excavation.SubSkill.GigaDrillBreaker.Name=\u66b4\u8d70\u94bb\u5934 (\u4e3b\u52a8\u6280\u80fd)
|
||||||
Excavation.Effect.1=3x \u6389\u843d\u7387, 3x \u7ecf\u9a8c\u503c, +\u901f\u5ea6
|
Excavation.SubSkill.GigaDrillBreaker.Description=3x \u6389\u843d\u7387, 3x \u7ecf\u9a8c\u503c, +\u901f\u5ea6
|
||||||
Excavation.Effect.2=\u5b9d\u7269\u730e\u4eba
|
Excavation.SubSkill.TreasureHunter.Name=\u5b9d\u7269\u730e\u4eba
|
||||||
Excavation.Effect.3=\u6316\u51fa\u5b9d\u85cf\u7684\u80fd\u529b
|
Excavation.SubSkill.TreasureHunter.Description=\u6316\u51fa\u5b9d\u85cf\u7684\u80fd\u529b
|
||||||
Excavation.Effect.Length=[[RED]]\u66b4\u8d70\u94bb\u5934\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s
|
Excavation.Effect.Length=[[RED]]\u66b4\u8d70\u94bb\u5934\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s
|
||||||
Excavation.Listener=\u6316\u6398(Excavation):
|
Excavation.Listener=\u6316\u6398(Excavation):
|
||||||
Excavation.SkillName=\u6316\u6398
|
Excavation.SkillName=\u6316\u6398
|
||||||
@ -95,18 +95,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\u9b54\u6cd5\u730e\u4eba\u51e0\u7387: [[YELL
|
|||||||
Fishing.Ability.Shake=[[RED]]\u9c7c\u94a9\u7a83\u53d6\u51e0\u7387: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]\u9c7c\u94a9\u7a83\u53d6\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]\u51b0\u9493: \u5728\u51b0\u4e0a\u9493\u9c7c
|
Fishing.Ability.IceFishing=[[RED]]\u51b0\u9493: \u5728\u51b0\u4e0a\u9493\u9c7c
|
||||||
Fishing.Ability.FD=[[RED]]\u6e14\u6c11\u7684\u98df\u8c31: [[YELLOW]]\u6392\u540d {0}
|
Fishing.Ability.FD=[[RED]]\u6e14\u6c11\u7684\u98df\u8c31: [[YELLOW]]\u6392\u540d {0}
|
||||||
Fishing.Effect.0=\u5b9d\u7269\u730e\u4eba (\u88ab\u52a8\u6280\u80fd)
|
Fishing.SubSkill.TreasureHunter.Name=\u5b9d\u7269\u730e\u4eba (\u88ab\u52a8\u6280\u80fd)
|
||||||
Fishing.Effect.1=\u9493\u5230\u6742\u7269
|
Fishing.SubSkill.TreasureHunter.Description=\u9493\u5230\u6742\u7269
|
||||||
Fishing.Effect.2=\u9b54\u6cd5\u730e\u4eba
|
Fishing.SubSkill.MagicHunter.Name=\u9b54\u6cd5\u730e\u4eba
|
||||||
Fishing.Effect.3=\u627e\u5230\u9644\u9b54\u7269\u54c1
|
Fishing.SubSkill.MagicHunter.Description=\u627e\u5230\u9644\u9b54\u7269\u54c1
|
||||||
Fishing.Effect.4=\u6643\u52a8\u602a\u7269 (\u5bf9\u602a\u7269\u4f7f\u7528)
|
Fishing.SubSkill.Shake.Name=\u6643\u52a8\u602a\u7269 (\u5bf9\u602a\u7269\u4f7f\u7528)
|
||||||
Fishing.Effect.5=\u7528\u9c7c\u7aff\u628a\u602a\u7269\u8eab\u4e0a\u7684\u4e1c\u897f\u6447\u4e0b\u6765
|
Fishing.SubSkill.Shake.Description=\u7528\u9c7c\u7aff\u628a\u602a\u7269\u8eab\u4e0a\u7684\u4e1c\u897f\u6447\u4e0b\u6765
|
||||||
Fishing.Effect.6=\u6e14\u592b\u98df\u8c31
|
Fishing.SubSkill.FishermansDiet.Name=\u6e14\u592b\u98df\u8c31
|
||||||
Fishing.Effect.7=\u63d0\u9ad8\u9c7c\u7c7b\u98df\u7269\u6062\u590d\u7684\u9971\u98df\u5ea6
|
Fishing.SubSkill.FishermansDiet.Description=\u63d0\u9ad8\u9c7c\u7c7b\u98df\u7269\u6062\u590d\u7684\u9971\u98df\u5ea6
|
||||||
Fishing.Effect.8=\u9493\u9c7c\u5927\u5e08
|
Fishing.SubSkill.MasterAngler.Name=\u9493\u9c7c\u5927\u5e08
|
||||||
Fishing.Effect.9=\u63d0\u9ad8\u9493\u9c7c\u54ac\u94a9\u51e0\u7387
|
Fishing.SubSkill.MasterAngler.Description=\u63d0\u9ad8\u9493\u9c7c\u54ac\u94a9\u51e0\u7387
|
||||||
Fishing.Effect.10=\u51b0\u9493
|
Fishing.SubSkill.IceFishing.Name=\u51b0\u9493
|
||||||
Fishing.Effect.11=\u5141\u8bb8\u4f60\u5728\u51b0\u51b7\u7684\u73af\u5883\u4e0b\u9493\u9c7c
|
Fishing.SubSkill.IceFishing.Description=\u5141\u8bb8\u4f60\u5728\u51b0\u51b7\u7684\u73af\u5883\u4e0b\u9493\u9c7c
|
||||||
Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u5956\u52b1
|
Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u5956\u52b1
|
||||||
Fishing.Listener=\u9493\u9c7c(Fishing):
|
Fishing.Listener=\u9493\u9c7c(Fishing):
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u5230\u4e00\u80a1\u9b54\u529b\u7684\u6ce2\u52a8...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u5230\u4e00\u80a1\u9b54\u529b\u7684\u6ce2\u52a8...
|
||||||
@ -127,20 +127,20 @@ Herbalism.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u9504\u59
|
|||||||
Herbalism.Ability.Ready=[[GREEN]]**\u4f60\u6311\u8d77\u4e86\u4f60\u7684\u9504\u5934**
|
Herbalism.Ability.Ready=[[GREEN]]**\u4f60\u6311\u8d77\u4e86\u4f60\u7684\u9504\u5934**
|
||||||
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u83cc\u4e1d\u5316\u51e0\u7387: [[YELLOW]]{0}
|
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u83cc\u4e1d\u5316\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u83cc\u4e1d\u5316\u5931\u8d25**
|
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u83cc\u4e1d\u5316\u5931\u8d25**
|
||||||
Herbalism.Effect.0=\u571f\u795e\u5e87\u4f51 (\u4e3b\u52a8\u6280\u80fd)
|
Herbalism.SubSkill.GreenTerra.Name=\u571f\u795e\u5e87\u4f51 (\u4e3b\u52a8\u6280\u80fd)
|
||||||
Herbalism.Effect.1=\u64ad\u6492\u5973\u795e\u7684\u6069\u60e0, \u83b7\u5f973\u500d\u6389\u7387
|
Herbalism.SubSkill.GreenTerra.Description=\u64ad\u6492\u5973\u795e\u7684\u6069\u60e0, \u83b7\u5f973\u500d\u6389\u7387
|
||||||
Herbalism.Effect.2=\u7eff\u5316 (\u5c0f\u9ea6)
|
Herbalism.SubSkill.GreenThumb.Name=\u7eff\u5316 (\u5c0f\u9ea6)
|
||||||
Herbalism.Effect.3=\u6536\u83b7\u7684\u65f6\u5019\u81ea\u52a8\u79cd\u690d\u5c0f\u9ea6
|
Herbalism.SubSkill.GreenThumb.Description=\u6536\u83b7\u7684\u65f6\u5019\u81ea\u52a8\u79cd\u690d\u5c0f\u9ea6
|
||||||
Herbalism.Effect.4=\u7eff\u5316 (\u65b9\u5757)
|
Herbalism.Effect.4=\u7eff\u5316 (\u65b9\u5757)
|
||||||
Herbalism.Effect.5=\u788e\u77f3/\u77f3\u5757 -> \u7528\u79cd\u5b50\u4f7f\u5b83\u4eec\u53d8\u6210\u9752\u82d4\u77f3,\u6216\u8005\u8ba9\u8349\u751f\u957f
|
Herbalism.SubSkill.GreenThumb.Description.2=\u788e\u77f3/\u77f3\u5757 -> \u7528\u79cd\u5b50\u4f7f\u5b83\u4eec\u53d8\u6210\u9752\u82d4\u77f3,\u6216\u8005\u8ba9\u8349\u751f\u957f
|
||||||
Herbalism.Effect.6=\u519c\u592b\u98df\u8c31
|
Herbalism.SubSkill.FarmersDiet.Name=\u519c\u592b\u98df\u8c31
|
||||||
Herbalism.Effect.7=\u98df\u7528\u519c\u4ea7\u54c1\u65f6\u989d\u5916\u56de\u590d\u9965\u997f\u5ea6
|
Herbalism.SubSkill.FarmersDiet.Description=\u98df\u7528\u519c\u4ea7\u54c1\u65f6\u989d\u5916\u56de\u590d\u9965\u997f\u5ea6
|
||||||
Herbalism.Effect.8=\u53cc\u500d\u6389\u843d (\u6240\u6709\u7684\u690d\u7269)
|
Herbalism.SubSkill.DoubleDrops.Name=\u53cc\u500d\u6389\u843d (\u6240\u6709\u7684\u690d\u7269)
|
||||||
Herbalism.Effect.9=\u53cc\u500d\u7269\u54c1
|
Herbalism.SubSkill.DoubleDrops.Description=\u53cc\u500d\u7269\u54c1
|
||||||
Herbalism.Effect.10=\u6d77\u62c9\u5c14\u7684\u795d\u798f
|
Herbalism.SubSkill.HylianLuck.Name=\u6d77\u62c9\u5c14\u7684\u795d\u798f
|
||||||
Herbalism.Effect.11=\u7ed9\u4e88\u5c0f\u51e0\u7387\u627e\u5230\u7a00\u6709\u7269\u54c1\u7684\u80fd\u529b
|
Herbalism.SubSkill.HylianLuck.Description=\u7ed9\u4e88\u5c0f\u51e0\u7387\u627e\u5230\u7a00\u6709\u7269\u54c1\u7684\u80fd\u529b
|
||||||
Herbalism.Effect.12=\u83cc\u4e1d\u5316
|
Herbalism.SubSkill.ShroomThumb.Name=\u83cc\u4e1d\u5316
|
||||||
Herbalism.Effect.13=\u5411\u6ce5\u571f&\u8349\u5730\u6563\u64ad\u83cc\u4e1d
|
Herbalism.SubSkill.ShroomThumb.Description=\u5411\u6ce5\u571f&\u8349\u5730\u6563\u64ad\u83cc\u4e1d
|
||||||
Herbalism.HylianLuck=[[GREEN]]\u613f\u6d77\u62c9\u5c14\u7684\u795d\u798f\u4e0e\u4f60\u540c\u5728!
|
Herbalism.HylianLuck=[[GREEN]]\u613f\u6d77\u62c9\u5c14\u7684\u795d\u798f\u4e0e\u4f60\u540c\u5728!
|
||||||
Herbalism.Listener=\u8349\u836f\u5b66(Herbalism):
|
Herbalism.Listener=\u8349\u836f\u5b66(Herbalism):
|
||||||
Herbalism.SkillName=\u8349\u836f\u5b66
|
Herbalism.SkillName=\u8349\u836f\u5b66
|
||||||
@ -156,16 +156,16 @@ Mining.Ability.Locked.1=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u5927\u53f7
|
|||||||
Mining.Ability.Locked.2=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u7206\u7834\u4e13\u5bb6)
|
Mining.Ability.Locked.2=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u7206\u7834\u4e13\u5bb6)
|
||||||
Mining.Ability.Lower=[[GRAY]]**\u4f60\u6536\u8d77\u4e86\u4f60\u7684\u9550\u5b50**
|
Mining.Ability.Lower=[[GRAY]]**\u4f60\u6536\u8d77\u4e86\u4f60\u7684\u9550\u5b50**
|
||||||
Mining.Ability.Ready=[[GREEN]]**\u4f60\u62ff\u8d77\u4e86\u4f60\u7684\u77ff\u9504**
|
Mining.Ability.Ready=[[GREEN]]**\u4f60\u62ff\u8d77\u4e86\u4f60\u7684\u77ff\u9504**
|
||||||
Mining.Effect.0=\u8d85\u7ea7\u788e\u77f3\u673a (\u4e3b\u52a8\u6280\u80fd)
|
Mining.SubSkill.SuperBreaker.Name=\u8d85\u7ea7\u788e\u77f3\u673a (\u4e3b\u52a8\u6280\u80fd)
|
||||||
Mining.Effect.1=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387
|
Mining.SubSkill.SuperBreaker.Description=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387
|
||||||
Mining.Effect.2=\u53cc\u500d\u6389\u843d
|
Mining.SubSkill.DoubleDrops.Name=\u53cc\u500d\u6389\u843d
|
||||||
Mining.Effect.3=\u53cc\u500d\u7269\u54c1
|
Mining.SubSkill.DoubleDrops.Description=\u53cc\u500d\u7269\u54c1
|
||||||
Mining.Effect.4=\u7206\u7834\u5f00\u91c7
|
Mining.SubSkill.BlastMining.Name=\u7206\u7834\u5f00\u91c7
|
||||||
Mining.Effect.5=\u4f7f\u7528TNT\u70b8\u77ff\u65f6\u4f1a\u83b7\u5f97\u989d\u5916\u5956\u52b1
|
Mining.SubSkill.BlastMining.Description=\u4f7f\u7528TNT\u70b8\u77ff\u65f6\u4f1a\u83b7\u5f97\u989d\u5916\u5956\u52b1
|
||||||
Mining.Effect.6=\u5927\u53f7\u70b8\u5f39
|
Mining.SubSkill.BiggerBombs.Name=\u5927\u53f7\u70b8\u5f39
|
||||||
Mining.Effect.7=\u589e\u52a0TNT\u7206\u70b8\u8303\u56f4
|
Mining.SubSkill.BiggerBombs.Description=\u589e\u52a0TNT\u7206\u70b8\u8303\u56f4
|
||||||
Mining.Effect.8=\u7206\u7834\u4e13\u5bb6
|
Mining.SubSkill.DemolitionsExpertise.Name=\u7206\u7834\u4e13\u5bb6
|
||||||
Mining.Effect.9=\u51cf\u5c11\u6765\u81eaTNT\u7684\u4f24\u5bb3
|
Mining.SubSkill.DemolitionsExpertise.Description=\u51cf\u5c11\u6765\u81eaTNT\u7684\u4f24\u5bb3
|
||||||
Mining.Effect.Decrease=[[RED]]\u7206\u7834\u4e13\u5bb6\u4f24\u5bb3\u51cf\u5c11: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]\u7206\u7834\u4e13\u5bb6\u4f24\u5bb3\u51cf\u5c11: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Mining.Listener=\u6316\u77ff(Mining):
|
Mining.Listener=\u6316\u77ff(Mining):
|
||||||
@ -182,22 +182,22 @@ Mining.Blast.Radius.Increase=[[RED]]\u7206\u70b8\u534a\u5f84\u63d0\u5347: [[YELL
|
|||||||
Mining.Blast.Rank=[[RED]]\u7206\u7834\u5f00\u91c7: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]\u7206\u7834\u5f00\u91c7: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u7206\u7834\u5f00\u91c7!
|
Mining.Blast.Other.On=Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u7206\u7834\u5f00\u91c7!
|
||||||
Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u7206\u7834\u5f00\u91c7 [[GREEN]]\u6280\u80fd\u51b7\u5374\u5b8c\u6bd5!
|
Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u7206\u7834\u5f00\u91c7 [[GREEN]]\u6280\u80fd\u51b7\u5374\u5b8c\u6bd5!
|
||||||
Repair.Effect.0=\u4fee\u7406
|
Repair.SubSkill.Repair.Name=\u4fee\u7406
|
||||||
Repair.Effect.1=\u4fee\u7406\u5de5\u5177\u548c\u88c5\u5907
|
Repair.SubSkill.Repair.Description=\u4fee\u7406\u5de5\u5177\u548c\u88c5\u5907
|
||||||
Repair.Effect.10=\u4fee\u7406\u9ec4\u91d1 ({0}+ SKILL)
|
Repair.SubSkill.GoldRepair.Name=\u4fee\u7406\u9ec4\u91d1 ({0}+ SKILL)
|
||||||
Repair.Effect.11=\u4fee\u7406\u9ec4\u91d1\u5de5\u5177\u548c\u88c5\u5907
|
Repair.SubSkill.GoldRepair.Description=\u4fee\u7406\u9ec4\u91d1\u5de5\u5177\u548c\u88c5\u5907
|
||||||
Repair.Effect.12=\u4fee\u7406\u94c1\u8d28\u7269\u54c1 ({0}+ SKILL)
|
Repair.SubSkill.IronRepair.Name=\u4fee\u7406\u94c1\u8d28\u7269\u54c1 ({0}+ SKILL)
|
||||||
Repair.Effect.13=\u4fee\u7406\u94c1\u8d28\u5de5\u5177\u548c\u62a4\u7532
|
Repair.SubSkill.IronRepair.Description=\u4fee\u7406\u94c1\u8d28\u5de5\u5177\u548c\u62a4\u7532
|
||||||
Repair.Effect.14=\u4fee\u7406\u77f3\u5934\u7269\u54c1 ({0}+ SKILL)
|
Repair.SubSkill.StoneRepair.Name=\u4fee\u7406\u77f3\u5934\u7269\u54c1 ({0}+ SKILL)
|
||||||
Repair.Effect.15=\u4fee\u7406\u77f3\u5934\u5de5\u5177
|
Repair.SubSkill.StoneRepair.Description=\u4fee\u7406\u77f3\u5934\u5de5\u5177
|
||||||
Repair.Effect.2=\u4fee\u7406\u7cbe\u901a
|
Repair.SubSkill.RepairMastery.Name=\u4fee\u7406\u7cbe\u901a
|
||||||
Repair.Effect.3=\u5df2\u589e\u52a0\u4fee\u7406\u6570\u91cf
|
Repair.SubSkill.RepairMastery.Description=\u5df2\u589e\u52a0\u4fee\u7406\u6570\u91cf
|
||||||
Repair.Effect.4=\u8d85\u7ea7\u4fee\u7406
|
Repair.SubSkill.SuperRepair.Name=\u8d85\u7ea7\u4fee\u7406
|
||||||
Repair.Effect.5=\u53cc\u500d\u6548\u679c
|
Repair.SubSkill.SuperRepair.Description=\u53cc\u500d\u6548\u679c
|
||||||
Repair.Effect.6=\u94bb\u77f3\u4fee\u7406 ({0}+ SKILL)
|
Repair.SubSkill.DiamondRepair.Name=\u94bb\u77f3\u4fee\u7406 ({0}+ SKILL)
|
||||||
Repair.Effect.7=\u4fee\u7406\u94bb\u77f3\u5de5\u5177\u548c\u88c5\u5907
|
Repair.SubSkill.DiamondRepair.Description=\u4fee\u7406\u94bb\u77f3\u5de5\u5177\u548c\u88c5\u5907
|
||||||
Repair.Effect.8=\u79d8\u6cd5\u953b\u9020
|
Repair.SubSkill.ArcaneForging.Name=\u79d8\u6cd5\u953b\u9020
|
||||||
Repair.Effect.9=\u4fee\u7406\u9644\u9b54\u7269\u54c1
|
Repair.SubSkill.ArcaneForging.Description=\u4fee\u7406\u9644\u9b54\u7269\u54c1
|
||||||
Repair.Error=[[DARK_RED]]mcMMO \u5728\u5c1d\u8bd5\u4fee\u7406\u6b64\u7269\u54c1\u65f6\u53d1\u751f\u4e86\u9519\u8bef!
|
Repair.Error=[[DARK_RED]]mcMMO \u5728\u5c1d\u8bd5\u4fee\u7406\u6b64\u7269\u54c1\u65f6\u53d1\u751f\u4e86\u9519\u8bef!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u653e\u7f6e\u7684\u94c1\u65b9\u5757\u53ef\u4ee5\u7528\u6765\u4fee\u7406\u5de5\u5177\u548c\u9632\u5177.
|
Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u653e\u7f6e\u7684\u94c1\u65b9\u5757\u53ef\u4ee5\u7528\u6765\u4fee\u7406\u5de5\u5177\u548c\u9632\u5177.
|
||||||
Repair.Listener=\u4fee\u7406\uff1a
|
Repair.Listener=\u4fee\u7406\uff1a
|
||||||
@ -222,10 +222,10 @@ Repair.Arcane.Lost=[[RED]]\u4f60\u7684\u6280\u80fd\u7b49\u7ea7\u4e0d\u8db3\u4ee5
|
|||||||
Repair.Arcane.Perfect=[[GREEN]]\u4f60\u6210\u529f\u5730\u4fdd\u7559\u4e86\u8fd9\u4ef6\u7269\u54c1\u7684\u9644\u9b54.
|
Repair.Arcane.Perfect=[[GREEN]]\u4f60\u6210\u529f\u5730\u4fdd\u7559\u4e86\u8fd9\u4ef6\u7269\u54c1\u7684\u9644\u9b54.
|
||||||
Repair.Arcane.Rank=[[RED]]\u79d8\u6cd5\u953b\u9020: [[YELLOW]]\u7b49\u7ea7 {0}/4
|
Repair.Arcane.Rank=[[RED]]\u79d8\u6cd5\u953b\u9020: [[YELLOW]]\u7b49\u7ea7 {0}/4
|
||||||
Salvage.Pretty.Name=\u5206\u89e3
|
Salvage.Pretty.Name=\u5206\u89e3
|
||||||
Salvage.Effect.0=\u8fdb\u9636\u5206\u89e3
|
Salvage.SubSkill.AdvancedSalvage.Name=\u8fdb\u9636\u5206\u89e3
|
||||||
Salvage.Effect.1=\u5206\u89e3\u635f\u574f\u7684\u7269\u54c1
|
Salvage.SubSkill.AdvancedSalvage.Description=\u5206\u89e3\u635f\u574f\u7684\u7269\u54c1
|
||||||
Salvage.Effect.2=\u795e\u79d8\u5206\u89e3
|
Salvage.SubSkill.ArcaneSalvaging.Name=\u795e\u79d8\u5206\u89e3
|
||||||
Salvage.Effect.3=\u4ece\u7269\u54c1\u4e2d\u62c6\u89e3\u51fa\u9644\u9b54
|
Salvage.SubSkill.ArcaneSalvaging.Description=\u4ece\u7269\u54c1\u4e2d\u62c6\u89e3\u51fa\u9644\u9b54
|
||||||
Salvage.Ability.Locked.0=\u80fd\u529b\u9501\u5b9a\u76f4\u81f3 {0}+ \u6280\u80fd\u7b49\u7ea7 (\u8fdb\u9636\u5206\u89e3)
|
Salvage.Ability.Locked.0=\u80fd\u529b\u9501\u5b9a\u76f4\u81f3 {0}+ \u6280\u80fd\u7b49\u7ea7 (\u8fdb\u9636\u5206\u89e3)
|
||||||
Salvage.Ability.Bonus.0=\u8fdb\u9636\u5206\u89e3
|
Salvage.Ability.Bonus.0=\u8fdb\u9636\u5206\u89e3
|
||||||
Salvage.Ability.Bonus.1=\u6700\u5927\u9650\u5ea6\u56de\u6536 {0} \u635f\u574f\u7684\u7269\u54c1
|
Salvage.Ability.Bonus.1=\u6700\u5927\u9650\u5ea6\u56de\u6536 {0} \u635f\u574f\u7684\u7269\u54c1
|
||||||
@ -255,14 +255,14 @@ Swords.Combat.Counter.Chance=[[RED]]\u53cd\u51fb\u51e0\u7387: [[YELLOW]]{0}
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]\u4f60\u53cd\u51fb\u4e86\u5bf9\u624b!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]\u4f60\u53cd\u51fb\u4e86\u5bf9\u624b!
|
||||||
Swords.Combat.Countered=[[GREEN]]**\u53cd\u51fb\u4e86\u654c\u4eba**
|
Swords.Combat.Countered=[[GREEN]]**\u53cd\u51fb\u4e86\u654c\u4eba**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]\u53d1\u52a8\u5229\u5203\u7a81\u523a!
|
Swords.Combat.SS.Struck=[[DARK_RED]]\u53d1\u52a8\u5229\u5203\u7a81\u523a!
|
||||||
Swords.Effect.0=\u53cd\u51fb
|
Swords.SubSkill.CounterAttack.Name=\u53cd\u51fb
|
||||||
Swords.Effect.1=\u683c\u6863\u65f6\u53cd\u5f39{0}\u4f24\u5bb3\u503c
|
Swords.SubSkill.CounterAttack.Description=\u683c\u6863\u65f6\u53cd\u5f39{0}\u4f24\u5bb3\u503c
|
||||||
Swords.Effect.2=\u5229\u5203\u7a81\u523a (\u4e3b\u52a8\u6280\u80fd)
|
Swords.SubSkill.SerratedStrikes.Name=\u5229\u5203\u7a81\u523a (\u4e3b\u52a8\u6280\u80fd)
|
||||||
Swords.Effect.3={0} \u653b\u51fb\u8303\u56f4, \u653e\u8840\u8303\u56f4
|
Swords.SubSkill.SerratedStrikes.Description={0} \u653b\u51fb\u8303\u56f4, \u653e\u8840\u8303\u56f4
|
||||||
Swords.Effect.4=\u5229\u5203\u7a81\u523a \u6d41\u8840\u4f24\u5bb3\u589e\u52a0
|
Swords.Effect.4=\u5229\u5203\u7a81\u523a \u6d41\u8840\u4f24\u5bb3\u589e\u52a0
|
||||||
Swords.Effect.5={0} \u6b21 \u6d41\u8840
|
Swords.Effect.5={0} \u6b21 \u6d41\u8840
|
||||||
Swords.Effect.6=\u653e\u8840
|
Swords.SubSkill.Bleed.Name=\u653e\u8840
|
||||||
Swords.Effect.7=\u4ea7\u751f\u653e\u8840\u4f24\u5bb3
|
Swords.SubSkill.Bleed.Description=\u4ea7\u751f\u653e\u8840\u4f24\u5bb3
|
||||||
Swords.Listener=\u5251\u672f(Swords):
|
Swords.Listener=\u5251\u672f(Swords):
|
||||||
Swords.SkillName=\u5251\u672f
|
Swords.SkillName=\u5251\u672f
|
||||||
Swords.Skills.SS.Off=[[RED]]**\u5229\u5203\u7a81\u523a\u5df2\u7ecf\u7ed3\u675f\u4e86**
|
Swords.Skills.SS.Off=[[RED]]**\u5229\u5203\u7a81\u523a\u5df2\u7ecf\u7ed3\u675f\u4e86**
|
||||||
@ -291,27 +291,27 @@ Taming.Ability.Locked.3=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u5229\u722a
|
|||||||
Taming.Ability.Locked.4={0}+ \u7ea7\u540e\u89e3\u9501 (FAST FOOD SERVICE)
|
Taming.Ability.Locked.4={0}+ \u7ea7\u540e\u89e3\u9501 (FAST FOOD SERVICE)
|
||||||
Taming.Ability.Locked.5={0}+ \u7ea7\u540e\u89e3\u9501 (\u72ac\u795e\u7684\u5e87\u62a4)
|
Taming.Ability.Locked.5={0}+ \u7ea7\u540e\u89e3\u9501 (\u72ac\u795e\u7684\u5e87\u62a4)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]\u55dc\u8840\u51e0\u7387: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]\u55dc\u8840\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=\u9a6f\u517d\u77e5\u8bc6
|
Taming.SubSkill.BeastLore.Name=\u9a6f\u517d\u77e5\u8bc6
|
||||||
Taming.Effect.1=\u7528\u9aa8\u5934\u53f3\u952e\u5355\u51fb\u72fc\u6216\u8005\u8c79\u732b\u4ee5\u68c0\u67e5\u5b83\u4eec\u7684\u72b6\u51b5
|
Taming.SubSkill.BeastLore.Description=\u7528\u9aa8\u5934\u53f3\u952e\u5355\u51fb\u72fc\u6216\u8005\u8c79\u732b\u4ee5\u68c0\u67e5\u5b83\u4eec\u7684\u72b6\u51b5
|
||||||
Taming.Effect.10=\u51b2\u51fb\u62b5\u6297
|
Taming.SubSkill.ShockProof.Name=\u51b2\u51fb\u62b5\u6297
|
||||||
Taming.Effect.11=\u7206\u70b8\u4f24\u5bb3\u51cf\u5c11
|
Taming.SubSkill.ShockProof.Description=\u7206\u70b8\u4f24\u5bb3\u51cf\u5c11
|
||||||
Taming.Effect.12=\u91ce\u6027\u547c\u5524
|
Taming.SubSkill.CallOfTheWild.Name=\u91ce\u6027\u547c\u5524
|
||||||
Taming.Effect.13=\u4e3a\u4f60\u53ec\u5524\u4e00\u53ea\u5ba0\u7269
|
Taming.SubSkill.CallOfTheWild.Description=\u4e3a\u4f60\u53ec\u5524\u4e00\u53ea\u5ba0\u7269
|
||||||
Taming.Effect.14=[[GRAY]]\u53ec\u5524 (\u8c79\u732b): \u624b\u91cc\u62ff\u7740 {0} \u6761\u9c7c,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524.
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]\u53ec\u5524 (\u8c79\u732b): \u624b\u91cc\u62ff\u7740 {0} \u6761\u9c7c,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524.
|
||||||
Taming.Effect.15=[[GRAY]]\u53ec\u5524 (\u72fc): \u624b\u91cc\u62ff\u7740 {0} \u6839\u9aa8\u5934,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524.
|
Taming.Effect.15=[[GRAY]]\u53ec\u5524 (\u72fc): \u624b\u91cc\u62ff\u7740 {0} \u6839\u9aa8\u5934,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524.
|
||||||
Taming.Effect.20=[[GRAY]]\u53ec\u5524 (\u9a6c): \u624b\u91cc\u62ff\u7740 {0} \u4e2a\u82f9\u679c,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524.
|
Taming.SubSkill.Gore.Name0=[[GRAY]]\u53ec\u5524 (\u9a6c): \u624b\u91cc\u62ff\u7740 {0} \u4e2a\u82f9\u679c,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524.
|
||||||
Taming.Effect.16=\u5feb\u9910\u670d\u52a1
|
Taming.SubSkill.FastFoodService.Name=\u5feb\u9910\u670d\u52a1
|
||||||
Taming.Effect.17=\u4e00\u5b9a\u51e0\u7387\u4f7f\u72fc\u5728\u653b\u51fb\u65f6\u56de\u590d\u81ea\u8eab\u8840\u91cf
|
Taming.SubSkill.FastFoodService.Description=\u4e00\u5b9a\u51e0\u7387\u4f7f\u72fc\u5728\u653b\u51fb\u65f6\u56de\u590d\u81ea\u8eab\u8840\u91cf
|
||||||
Taming.Effect.18=\u72ac\u795e\u7684\u5e87\u62a4
|
Taming.SubSkill.HolyHound.Name=\u72ac\u795e\u7684\u5e87\u62a4
|
||||||
Taming.Effect.19=\u5df2\u88ab\u9b54\u6cd5 & \u4e2d\u6bd2\u6548\u679c\u6cbb\u6108
|
Taming.SubSkill.HolyHound.Description=\u5df2\u88ab\u9b54\u6cd5 & \u4e2d\u6bd2\u6548\u679c\u6cbb\u6108
|
||||||
Taming.Effect.2=\u55dc\u8840
|
Taming.SubSkill.Gore.Name=\u55dc\u8840
|
||||||
Taming.Effect.3=\u81f4\u547d\u653b\u51fb\u4f1a\u7ed9\u76ee\u6807\u653e\u8840
|
Taming.SubSkill.Gore.Description=\u81f4\u547d\u653b\u51fb\u4f1a\u7ed9\u76ee\u6807\u653e\u8840
|
||||||
Taming.Effect.4=\u5229\u722a
|
Taming.SubSkill.SharpenedClaws.Name=\u5229\u722a
|
||||||
Taming.Effect.5=\u4f24\u5bb3\u5956\u52b1
|
Taming.SubSkill.SharpenedClaws.Description=\u4f24\u5bb3\u5956\u52b1
|
||||||
Taming.Effect.6=\u73af\u5883\u611f\u77e5
|
Taming.SubSkill.EnvironmentallyAware.Name=\u73af\u5883\u611f\u77e5
|
||||||
Taming.Effect.7=\u4ed9\u4eba\u638c/\u5ca9\u6d46 \u6050\u60e7\u75c7, \u514d\u75ab\u6389\u843d\u4f24\u5bb3
|
Taming.SubSkill.EnvironmentallyAware.Description=\u4ed9\u4eba\u638c/\u5ca9\u6d46 \u6050\u60e7\u75c7, \u514d\u75ab\u6389\u843d\u4f24\u5bb3
|
||||||
Taming.Effect.8=\u539a\u5b9e\u7684\u76ae\u6bdb
|
Taming.SubSkill.ThickFur.Name=\u539a\u5b9e\u7684\u76ae\u6bdb
|
||||||
Taming.Effect.9=\u524a\u51cf\u53d7\u5230\u7684\u4f24\u5bb3, \u706b\u7130\u62b5\u6297
|
Taming.SubSkill.ThickFur.Description=\u524a\u51cf\u53d7\u5230\u7684\u4f24\u5bb3, \u706b\u7130\u62b5\u6297
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]\u4f60\u7684\u72fc\u98de\u901f\u5730\u8dd1\u56de\u4e86\u4f60\u8eab\u8fb9...
|
Taming.Listener.Wolf=[[DARK_GRAY]]\u4f60\u7684\u72fc\u98de\u901f\u5730\u8dd1\u56de\u4e86\u4f60\u8eab\u8fb9...
|
||||||
Taming.Listener=\u9a6f\u517d(Taming):
|
Taming.Listener=\u9a6f\u517d(Taming):
|
||||||
Taming.SkillName=\u9a6f\u517d
|
Taming.SkillName=\u9a6f\u517d
|
||||||
@ -331,16 +331,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\u4f60\u7684\u5bf9\u624b\u6709\u8d85\u5
|
|||||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u4f60\u7684\u8d85\u5f3a\u63e1\u529b\u62b5\u6321\u4f4f\u4e86\u5bf9\u65b9\u7684\u7f34\u68b0\u653b\u51fb!
|
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u4f60\u7684\u8d85\u5f3a\u63e1\u529b\u62b5\u6321\u4f4f\u4e86\u5bf9\u65b9\u7684\u7f34\u68b0\u653b\u51fb!
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u62f3\u5934**
|
Unarmed.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u62f3\u5934**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7d27\u4e86\u4f60\u7684\u62f3\u5934**
|
Unarmed.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7d27\u4e86\u4f60\u7684\u62f3\u5934**
|
||||||
Unarmed.Effect.0=\u72c2\u66b4 (\u4e3b\u52a8\u6280\u80fd)
|
Unarmed.SubSkill.Berserk.Name=\u72c2\u66b4 (\u4e3b\u52a8\u6280\u80fd)
|
||||||
Unarmed.Effect.1=+50% \u4f24\u5bb3, \u80fd\u7834\u574f\u786c\u5ea6\u4f4e\u7684\u65b9\u5757
|
Unarmed.SubSkill.Berserk.Description=+50% \u4f24\u5bb3, \u80fd\u7834\u574f\u786c\u5ea6\u4f4e\u7684\u65b9\u5757
|
||||||
Unarmed.Effect.2=\u7f34\u68b0 (\u4ec5\u9650\u73a9\u5bb6)
|
Unarmed.SubSkill.Disarm.Name=\u7f34\u68b0 (\u4ec5\u9650\u73a9\u5bb6)
|
||||||
Unarmed.Effect.3=\u4f7f\u654c\u4eba\u624b\u4e2d\u6b66\u5668\u6389\u843d
|
Unarmed.SubSkill.Disarm.Description=\u4f7f\u654c\u4eba\u624b\u4e2d\u6b66\u5668\u6389\u843d
|
||||||
Unarmed.Effect.4=\u94c1\u8155\u6a21\u5f0f
|
Unarmed.SubSkill.IronArmStyle.Name=\u94c1\u8155\u6a21\u5f0f
|
||||||
Unarmed.Effect.5=\u4f7f\u4f60\u7684\u62a4\u7532\u968f\u65f6\u95f4\u589e\u52a0\u800c\u589e\u5f3a
|
Unarmed.SubSkill.IronArmStyle.Description=\u4f7f\u4f60\u7684\u62a4\u7532\u968f\u65f6\u95f4\u589e\u52a0\u800c\u589e\u5f3a
|
||||||
Unarmed.Effect.6=\u7bad\u77e2\u504f\u5411
|
Unarmed.SubSkill.ArrowDeflect.Name=\u7bad\u77e2\u504f\u5411
|
||||||
Unarmed.Effect.7=\u8ba9\u7bad\u77e2\u504f\u5411
|
Unarmed.SubSkill.ArrowDeflect.Description=\u8ba9\u7bad\u77e2\u504f\u5411
|
||||||
Unarmed.Effect.8=\u8d85\u5f3a\u63e1\u529b
|
Unarmed.SubSkill.IronGrip.Name=\u8d85\u5f3a\u63e1\u529b
|
||||||
Unarmed.Effect.9=\u9632\u6b62\u4f60\u88ab\u7f34\u68b0
|
Unarmed.SubSkill.IronGrip.Description=\u9632\u6b62\u4f60\u88ab\u7f34\u68b0
|
||||||
Unarmed.Listener=\u683c\u6597(Unarmed):
|
Unarmed.Listener=\u683c\u6597(Unarmed):
|
||||||
Unarmed.SkillName=\u683c\u6597
|
Unarmed.SkillName=\u683c\u6597
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**\u72c2\u66b4\u6280\u80fd\u5df2\u7ed3\u675f**
|
Unarmed.Skills.Berserk.Off=[[RED]]**\u72c2\u66b4\u6280\u80fd\u5df2\u7ed3\u675f**
|
||||||
@ -354,12 +354,12 @@ Woodcutting.Ability.1=\u626b\u9664\u6811\u53f6
|
|||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]\u6811\u6728\u780d\u4f10\u8005\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}\u79d2
|
Woodcutting.Ability.Length=[[RED]]\u6811\u6728\u780d\u4f10\u8005\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}\u79d2
|
||||||
Woodcutting.Ability.Locked.0=\u9501\u5b9a\u72b6\u6001,\u76f4\u5230 {0}+ \u6280\u80fd (\u5439\u53f6\u673a)
|
Woodcutting.Ability.Locked.0=\u9501\u5b9a\u72b6\u6001,\u76f4\u5230 {0}+ \u6280\u80fd (\u5439\u53f6\u673a)
|
||||||
Woodcutting.Effect.0=\u7cbe\u9510\u4f10\u6728\u5de5(\u6280\u80fd)
|
Woodcutting.SubSkill.TreeFeller.Name=\u7cbe\u9510\u4f10\u6728\u5de5(\u6280\u80fd)
|
||||||
Woodcutting.Effect.1=\u7206\u53d1\u5f0f\u7684\u780d\u6811
|
Woodcutting.SubSkill.TreeFeller.Description=\u7206\u53d1\u5f0f\u7684\u780d\u6811
|
||||||
Woodcutting.Effect.2=\u4e71\u780d\u65e0\u53cc
|
Woodcutting.SubSkill.LeafBlower.Name=\u4e71\u780d\u65e0\u53cc
|
||||||
Woodcutting.Effect.3=\u626b\u9664\u6811\u53f6
|
Woodcutting.SubSkill.LeafBlower.Description=\u626b\u9664\u6811\u53f6
|
||||||
Woodcutting.Effect.4=\u53cc\u500d\u6389\u843d
|
Woodcutting.SubSkill.HarvestLumber.Name=\u53cc\u500d\u6389\u843d
|
||||||
Woodcutting.Effect.5=\u53cc\u500d\u6389\u843d\u7269\u54c1
|
Woodcutting.SubSkill.HarvestLumber.Description=\u53cc\u500d\u6389\u843d\u7269\u54c1
|
||||||
Woodcutting.Listener=\u4f10\u6728(Woodcutting):
|
Woodcutting.Listener=\u4f10\u6728(Woodcutting):
|
||||||
Woodcutting.SkillName=\u4f10\u6728
|
Woodcutting.SkillName=\u4f10\u6728
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u4f10\u6728\u6280\u80fd\u5df2\u7ed3\u675f**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u4f10\u6728\u6280\u80fd\u5df2\u7ed3\u675f**
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**\u5b8c\u7f8e\u8457\u9678**
|
Acrobatics.Ability.Proc=[[GREEN]]**\u5b8c\u7f8e\u8457\u9678**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**\u8ff4\u907f**
|
Acrobatics.Combat.Proc=[[GREEN]]**\u8ff4\u907f**
|
||||||
Acrobatics.DodgeChance=[[RED]]\u8ff4\u907f\u6a5f\u7387: [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]\u8ff4\u907f\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=\u7ffb\u6efe
|
Acrobatics.SubSkill.Roll.Name=\u7ffb\u6efe
|
||||||
Acrobatics.Effect.1=\u6e1b\u5c11\u6216\u53d6\u6d88\u6389\u843d\u50b7\u5bb3
|
Acrobatics.SubSkill.Roll.Description=\u6e1b\u5c11\u6216\u53d6\u6d88\u6389\u843d\u50b7\u5bb3
|
||||||
Acrobatics.Effect.2=\u6f02\u4eae\u7ffb\u6efe
|
Acrobatics.SubSkill.GracefulRoll.Name=\u6f02\u4eae\u7ffb\u6efe
|
||||||
Acrobatics.Effect.3=\u5169\u500d\u7684\u7ffb\u6efe\u6548\u679c
|
Acrobatics.SubSkill.GracefulRoll.Description=\u5169\u500d\u7684\u7ffb\u6efe\u6548\u679c
|
||||||
Acrobatics.Effect.4=\u8ff4\u907f
|
Acrobatics.SubSkill.Dodge.Name=\u8ff4\u907f
|
||||||
Acrobatics.Effect.5=\u6e1b\u5c11\u4e00\u534a\u7684\u50b7\u5bb3
|
Acrobatics.SubSkill.Dodge.Description=\u6e1b\u5c11\u4e00\u534a\u7684\u50b7\u5bb3
|
||||||
Acrobatics.Listener=\u96dc\u6280:
|
Acrobatics.Listener=\u96dc\u6280:
|
||||||
Acrobatics.Roll.Chance=[[RED]]\u7ffb\u6efe\u6a5f\u7387: [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]\u7ffb\u6efe\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]\u6f02\u4eae\u7ffb\u6efe\u6a5f\u7387: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]\u6f02\u4eae\u7ffb\u6efe\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]\u96dc\u6280\u7b49\u7d1a\u4e0a\u5347\u4e86{0}\u7b49
|
|||||||
Archery.Combat.DazeChance=[[RED]]\u6688\u7729\u6a5f\u7387: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]\u6688\u7729\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]\u56de\u6536\u7bad\u77e2\u7684\u6a5f\u7387: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]\u56de\u6536\u7bad\u77e2\u7684\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]\u6280\u8853\u5c04\u64ca\u734e\u52f5\u50b7\u5bb3: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]\u6280\u8853\u5c04\u64ca\u734e\u52f5\u50b7\u5bb3: [[YELLOW]]{0}
|
||||||
Archery.Effect.0=\u6280\u8853\u5c04\u64ca
|
Archery.SubSkill.SkillShot.Name=\u6280\u8853\u5c04\u64ca
|
||||||
Archery.Effect.1=\u589e\u52a0\u5f13\u7bad\u50b7\u5bb3
|
Archery.SubSkill.SkillShot.Description=\u589e\u52a0\u5f13\u7bad\u50b7\u5bb3
|
||||||
Archery.Effect.2=\u6688\u7729(\u9650\u5b9a\u73a9\u5bb6)
|
Archery.SubSkill.Daze.Name=\u6688\u7729(\u9650\u5b9a\u73a9\u5bb6)
|
||||||
Archery.Effect.3=\u8ff7\u60d1\u6575\u4eba\u4e26\u9020\u6210 {0}\u9ede\u50b7\u5bb3
|
Archery.SubSkill.Daze.Description=\u8ff7\u60d1\u6575\u4eba\u4e26\u9020\u6210 {0}\u9ede\u50b7\u5bb3
|
||||||
Archery.Effect.4=\u56de\u6536\u5f13\u7bad
|
Archery.SubSkill.ArrowRetrieval.Name=\u56de\u6536\u5f13\u7bad
|
||||||
Archery.Effect.5=\u6709\u6a5f\u7387\u5f9e\u5c4d\u9ad4\u4e0a\u53d6\u5f97\u7bad\u77e2
|
Archery.SubSkill.ArrowRetrieval.Description=\u6709\u6a5f\u7387\u5f9e\u5c4d\u9ad4\u4e0a\u53d6\u5f97\u7bad\u77e2
|
||||||
Archery.Listener=\u7bad\u8853:
|
Archery.Listener=\u7bad\u8853:
|
||||||
Archery.SkillName=\u7bad\u8853
|
Archery.SkillName=\u7bad\u8853
|
||||||
Archery.Skillup=[[YELLOW]]\u7bad\u8853\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7ea7 ({1})!
|
Archery.Skillup=[[YELLOW]]\u7bad\u8853\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7ea7 ({1})!
|
||||||
@ -40,16 +40,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**\u66b4\u529b\u6253\u64ca**
|
|||||||
Axes.Combat.GI.Struck=[[RED]]**\u88ab\u5f37\u529b\u653b\u64ca\u64ca\u4e2d**
|
Axes.Combat.GI.Struck=[[RED]]**\u88ab\u5f37\u529b\u653b\u64ca\u64ca\u4e2d**
|
||||||
Axes.Combat.SS.Struck=[[DARK_RED]]\u88ab\u5288\u9871\u65ac\u64ca\u4e2d!
|
Axes.Combat.SS.Struck=[[DARK_RED]]\u88ab\u5288\u9871\u65ac\u64ca\u4e2d!
|
||||||
Axes.Combat.SS.Length=[[RED]]\u5288\u9871\u65ac\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]\u5288\u9871\u65ac\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
||||||
Axes.Effect.0=\u5288\u9871\u65ac (\u4e3b\u52d5\u6280\u80fd)
|
Axes.SubSkill.SkullSplitter.Name=\u5288\u9871\u65ac (\u4e3b\u52d5\u6280\u80fd)
|
||||||
Axes.Effect.1=\u9020\u6210\u7bc4\u570d\u50b7\u5bb3
|
Axes.SubSkill.SkullSplitter.Description=\u9020\u6210\u7bc4\u570d\u50b7\u5bb3
|
||||||
Axes.Effect.2=\u6703\u5fc3\u4e00\u64ca
|
Axes.SubSkill.CriticalStrikes.Name=\u6703\u5fc3\u4e00\u64ca
|
||||||
Axes.Effect.3=\u96d9\u500d\u50b7\u5bb3
|
Axes.SubSkill.CriticalStrikes.Description=\u96d9\u500d\u50b7\u5bb3
|
||||||
Axes.Effect.4=\u65a7\u982d\u7cbe\u901a
|
Axes.SubSkill.AxeMastery.Name=\u65a7\u982d\u7cbe\u901a
|
||||||
Axes.Effect.5=\u589e\u52a0\u984d\u5916\u50b7\u5bb3
|
Axes.SubSkill.AxeMastery.Description=\u589e\u52a0\u984d\u5916\u50b7\u5bb3
|
||||||
Axes.Effect.6=\u9632\u5177\u7834\u58de\u8005
|
Axes.SubSkill.ArmorImpact.Name=\u9632\u5177\u7834\u58de\u8005
|
||||||
Axes.Effect.7=\u7528\u8db3\u5920\u7684\u529b\u91cf\u4f86\u7a81\u7834\u88dd\u7532
|
Axes.SubSkill.ArmorImpact.Description=\u7528\u8db3\u5920\u7684\u529b\u91cf\u4f86\u7a81\u7834\u88dd\u7532
|
||||||
Axes.Effect.8=\u5f37\u529b\u653b\u64ca
|
Axes.SubSkill.GreaterImpact.Name=\u5f37\u529b\u653b\u64ca
|
||||||
Axes.Effect.9=\u5c0d\u7121\u88dd\u7532\u6575\u4eba\u9020\u6210\u66f4\u591a\u50b7\u5bb3
|
Axes.SubSkill.GreaterImpact.Description=\u5c0d\u7121\u88dd\u7532\u6575\u4eba\u9020\u6210\u66f4\u591a\u50b7\u5bb3
|
||||||
Axes.Listener=\u65a7\u6280:
|
Axes.Listener=\u65a7\u6280:
|
||||||
Axes.SkillName=\u65a7\u6280
|
Axes.SkillName=\u65a7\u6280
|
||||||
Axes.Skills.SS.Off=[[RED]]**\u5288\u9871\u65ac\u5df2\u7d50\u675f**
|
Axes.Skills.SS.Off=[[RED]]**\u5288\u9871\u65ac\u5df2\u7d50\u675f**
|
||||||
@ -60,10 +60,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u4f7f\u7528\u4e86 [[RED]]\u52
|
|||||||
Axes.Skillup=[[YELLOW]]\u65a7\u6280\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
Axes.Skillup=[[YELLOW]]\u65a7\u6280\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||||
Excavation.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u93df\u5b50**
|
Excavation.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u93df\u5b50**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u4e86\u4f60\u7684\u93df\u5b50**
|
Excavation.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u4e86\u4f60\u7684\u93df\u5b50**
|
||||||
Excavation.Effect.0=\u66b4\u8d70\u947d\u982d (\u4e3b\u52d5\u6280\u80fd)
|
Excavation.SubSkill.GigaDrillBreaker.Name=\u66b4\u8d70\u947d\u982d (\u4e3b\u52d5\u6280\u80fd)
|
||||||
Excavation.Effect.1=3x \u6389\u843d\u7387, 3x \u7d93\u9a57\u503c, +\u901f\u5ea6
|
Excavation.SubSkill.GigaDrillBreaker.Description=3x \u6389\u843d\u7387, 3x \u7d93\u9a57\u503c, +\u901f\u5ea6
|
||||||
Excavation.Effect.2=\u5bf6\u7269\u7375\u4eba
|
Excavation.SubSkill.TreasureHunter.Name=\u5bf6\u7269\u7375\u4eba
|
||||||
Excavation.Effect.3=\u6316\u51fa\u5bf6\u85cf\u7684\u80fd\u529b
|
Excavation.SubSkill.TreasureHunter.Description=\u6316\u51fa\u5bf6\u85cf\u7684\u80fd\u529b
|
||||||
Excavation.Effect.Length=[[RED]]\u66b4\u8d70\u947d\u982d\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
Excavation.Effect.Length=[[RED]]\u66b4\u8d70\u947d\u982d\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
||||||
Excavation.Listener=\u6316\u6398:
|
Excavation.Listener=\u6316\u6398:
|
||||||
Excavation.SkillName=\u6316\u6398
|
Excavation.SkillName=\u6316\u6398
|
||||||
@ -84,18 +84,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\u9b54\u6cd5\u7375\u4eba\u6a5f\u7387: [[YELL
|
|||||||
Fishing.Ability.Shake=[[RED]]\u6416\u6643\u6a5f\u7387: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]\u6416\u6643\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]\u51b0\u91e3: \u5728\u51b0\u4e0a\u91e3\u9b5a
|
Fishing.Ability.IceFishing=[[RED]]\u51b0\u91e3: \u5728\u51b0\u4e0a\u91e3\u9b5a
|
||||||
Fishing.Ability.FD=[[RED]]\u6f01\u4eba\u4fbf\u7576: [[YELLOW]]\u7b49\u7d1a {0}
|
Fishing.Ability.FD=[[RED]]\u6f01\u4eba\u4fbf\u7576: [[YELLOW]]\u7b49\u7d1a {0}
|
||||||
Fishing.Effect.0=\u5bf6\u7269\u7375\u4eba (\u88ab\u52d5\u6280\u80fd)
|
Fishing.SubSkill.TreasureHunter.Name=\u5bf6\u7269\u7375\u4eba (\u88ab\u52d5\u6280\u80fd)
|
||||||
Fishing.Effect.1=\u6389\u5230\u96dc\u7269
|
Fishing.SubSkill.TreasureHunter.Description=\u6389\u5230\u96dc\u7269
|
||||||
Fishing.Effect.2=\u9b54\u6cd5\u7375\u4eba
|
Fishing.SubSkill.MagicHunter.Name=\u9b54\u6cd5\u7375\u4eba
|
||||||
Fishing.Effect.3=\u627e\u5230\u9644\u9b54\u7269\u54c1
|
Fishing.SubSkill.MagicHunter.Description=\u627e\u5230\u9644\u9b54\u7269\u54c1
|
||||||
Fishing.Effect.4=\u6416\u6643 (\u5c0d\u602a\u7269\u4f7f\u7528)
|
Fishing.SubSkill.Shake.Name=\u6416\u6643 (\u5c0d\u602a\u7269\u4f7f\u7528)
|
||||||
Fishing.Effect.5=\u7528\u91e3\u7aff\u628a\u602a\u7269\u7684\u7269\u54c1\u53d6\u4e0b\u4f86
|
Fishing.SubSkill.Shake.Description=\u7528\u91e3\u7aff\u628a\u602a\u7269\u7684\u7269\u54c1\u53d6\u4e0b\u4f86
|
||||||
Fishing.Effect.6=\u6f01\u4eba\u4fbf\u7576
|
Fishing.SubSkill.FishermansDiet.Name=\u6f01\u4eba\u4fbf\u7576
|
||||||
Fishing.Effect.7=\u98df\u7528\u9b5a\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6
|
Fishing.SubSkill.FishermansDiet.Description=\u98df\u7528\u9b5a\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6
|
||||||
Fishing.Effect.8=\u5782\u91e3\u5927\u5e2b
|
Fishing.SubSkill.MasterAngler.Name=\u5782\u91e3\u5927\u5e2b
|
||||||
Fishing.Effect.9=\u589e\u52a0\u5728\u91e3\u9b5a\u6642\u4e0a\u9264\u7684\u6a5f\u7387
|
Fishing.SubSkill.MasterAngler.Description=\u589e\u52a0\u5728\u91e3\u9b5a\u6642\u4e0a\u9264\u7684\u6a5f\u7387
|
||||||
Fishing.Effect.10=\u51b0\u91e3
|
Fishing.SubSkill.IceFishing.Name=\u51b0\u91e3
|
||||||
Fishing.Effect.11=\u5141\u8a31\u4f60\u5728\u51b0\u5929\u96ea\u5730\u88e1\u91e3\u9b5a
|
Fishing.SubSkill.IceFishing.Description=\u5141\u8a31\u4f60\u5728\u51b0\u5929\u96ea\u5730\u88e1\u91e3\u9b5a
|
||||||
Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u734e\u52f5
|
Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u734e\u52f5
|
||||||
Fishing.Listener=\u91e3\u9b5a:
|
Fishing.Listener=\u91e3\u9b5a:
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u53d7\u5230\u9b54\u529b\u7684\u6ce2\u52d5...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u53d7\u5230\u9b54\u529b\u7684\u6ce2\u52d5...
|
||||||
@ -116,20 +116,20 @@ Herbalism.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u92e4\u98
|
|||||||
Herbalism.Ability.Ready=[[GREEN]]**\u4f60\u8209\u9ad8\u4e86\u4f60\u7684\u92e4\u982d**
|
Herbalism.Ability.Ready=[[GREEN]]**\u4f60\u8209\u9ad8\u4e86\u4f60\u7684\u92e4\u982d**
|
||||||
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u8611\u83c7\u624b\u89f8\u767c\u6a5f\u7387: [[YELLOW]]{0}
|
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u8611\u83c7\u624b\u89f8\u767c\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u78e8\u83c7\u624b\u4f7f\u7528\u5931\u6557**
|
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u78e8\u83c7\u624b\u4f7f\u7528\u5931\u6557**
|
||||||
Herbalism.Effect.0=\u7da0\u5316 (\u4e3b\u52d5\u6280\u80fd)
|
Herbalism.SubSkill.GreenTerra.Name=\u7da0\u5316 (\u4e3b\u52d5\u6280\u80fd)
|
||||||
Herbalism.Effect.1=\u6563\u64ad\u4e0a\u5e1d\u7684\u6069\u60e0,3\u500d\u6389\u843d\u7269
|
Herbalism.SubSkill.GreenTerra.Description=\u6563\u64ad\u4e0a\u5e1d\u7684\u6069\u60e0,3\u500d\u6389\u843d\u7269
|
||||||
Herbalism.Effect.2=\u7da0\u624b\u6307 (\u5c0f\u9ea5)
|
Herbalism.SubSkill.GreenThumb.Name=\u7da0\u624b\u6307 (\u5c0f\u9ea5)
|
||||||
Herbalism.Effect.3=\u6536\u6210\u6642\u81ea\u52d5\u7a2e\u690d\u5c0f\u9ea5
|
Herbalism.SubSkill.GreenThumb.Description=\u6536\u6210\u6642\u81ea\u52d5\u7a2e\u690d\u5c0f\u9ea5
|
||||||
Herbalism.Effect.4=\u7da0\u624b\u6307 (\u5927\u91cf)
|
Herbalism.Effect.4=\u7da0\u624b\u6307 (\u5927\u91cf)
|
||||||
Herbalism.Effect.5=\u4f7f\u7528\u7a2e\u5b50\u8b93\u9d5d\u5375\u77f3\u8b8a\u9752\u82d4\u77f3,\u6216\u8b93\u6ce5\u571f\u8b8a\u8349\u5730
|
Herbalism.SubSkill.GreenThumb.Description.2=\u4f7f\u7528\u7a2e\u5b50\u8b93\u9d5d\u5375\u77f3\u8b8a\u9752\u82d4\u77f3,\u6216\u8b93\u6ce5\u571f\u8b8a\u8349\u5730
|
||||||
Herbalism.Effect.6=\u8fb2\u592b\u79c1\u623f\u83dc
|
Herbalism.SubSkill.FarmersDiet.Name=\u8fb2\u592b\u79c1\u623f\u83dc
|
||||||
Herbalism.Effect.7=\u98df\u7528\u8fb2\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6
|
Herbalism.SubSkill.FarmersDiet.Description=\u98df\u7528\u8fb2\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6
|
||||||
Herbalism.Effect.8=\u96d9\u500d\u6389\u843d (\u6240\u6709\u7684\u690d\u7269)
|
Herbalism.SubSkill.DoubleDrops.Name=\u96d9\u500d\u6389\u843d (\u6240\u6709\u7684\u690d\u7269)
|
||||||
Herbalism.Effect.9=\u96d9\u500d\u6389\u843d\u7269\u54c1
|
Herbalism.SubSkill.DoubleDrops.Description=\u96d9\u500d\u6389\u843d\u7269\u54c1
|
||||||
Herbalism.Effect.10=\u6d77\u502b\u7684\u795d\u798f
|
Herbalism.SubSkill.HylianLuck.Name=\u6d77\u502b\u7684\u795d\u798f
|
||||||
Herbalism.Effect.11=\u4f7f\u4f60\u64c1\u6709\u5fae\u5c0f\u6a5f\u7387\u767c\u73fe\u7a00\u6709\u7269\u54c1
|
Herbalism.SubSkill.HylianLuck.Description=\u4f7f\u4f60\u64c1\u6709\u5fae\u5c0f\u6a5f\u7387\u767c\u73fe\u7a00\u6709\u7269\u54c1
|
||||||
Herbalism.Effect.12=\u8611\u83c7\u624b
|
Herbalism.SubSkill.ShroomThumb.Name=\u8611\u83c7\u624b
|
||||||
Herbalism.Effect.13=\u6563\u64ad\u83cc\u7d72\u9ad4\u81f3\u571f\u548c\u8349
|
Herbalism.SubSkill.ShroomThumb.Description=\u6563\u64ad\u83cc\u7d72\u9ad4\u81f3\u571f\u548c\u8349
|
||||||
Herbalism.HylianLuck=[[GREEN]]\u8c50\u6536\u5973\u795e\u4eca\u65e5\u8207\u4f60\u540c\u5728!
|
Herbalism.HylianLuck=[[GREEN]]\u8c50\u6536\u5973\u795e\u4eca\u65e5\u8207\u4f60\u540c\u5728!
|
||||||
Herbalism.Listener=\u8349\u85e5\u5b78:
|
Herbalism.Listener=\u8349\u85e5\u5b78:
|
||||||
Herbalism.SkillName=\u8349\u85e5\u5b78
|
Herbalism.SkillName=\u8349\u85e5\u5b78
|
||||||
@ -144,16 +144,16 @@ Mining.Ability.Locked.1=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5de8\u5927
|
|||||||
Mining.Ability.Locked.2=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u7206\u7834\u5c08\u5bb6)
|
Mining.Ability.Locked.2=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u7206\u7834\u5c08\u5bb6)
|
||||||
Mining.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u93ac\u5b50**
|
Mining.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u93ac\u5b50**
|
||||||
Mining.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u8457\u4f60\u7684\u93ac\u5b50**
|
Mining.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u8457\u4f60\u7684\u93ac\u5b50**
|
||||||
Mining.Effect.0=\u8d85\u7d1a\u788e\u77f3\u6a5f (\u4e3b\u52d5\u6280\u80fd)
|
Mining.SubSkill.SuperBreaker.Name=\u8d85\u7d1a\u788e\u77f3\u6a5f (\u4e3b\u52d5\u6280\u80fd)
|
||||||
Mining.Effect.1=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387
|
Mining.SubSkill.SuperBreaker.Description=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387
|
||||||
Mining.Effect.2=\u96d9\u500d\u6389\u843d
|
Mining.SubSkill.DoubleDrops.Name=\u96d9\u500d\u6389\u843d
|
||||||
Mining.Effect.3=\u96d9\u500d\u6389\u843d\u7269\u54c1
|
Mining.SubSkill.DoubleDrops.Description=\u96d9\u500d\u6389\u843d\u7269\u54c1
|
||||||
Mining.Effect.4=\u6316\u7926\u7206\u767c
|
Mining.SubSkill.BlastMining.Name=\u6316\u7926\u7206\u767c
|
||||||
Mining.Effect.5=\u4f7f\u7528TNT\u6316\u7926\u6703\u7372\u5f97\u984d\u5916\u734e\u52f5
|
Mining.SubSkill.BlastMining.Description=\u4f7f\u7528TNT\u6316\u7926\u6703\u7372\u5f97\u984d\u5916\u734e\u52f5
|
||||||
Mining.Effect.6=\u5de8\u5927\u7206\u7834
|
Mining.SubSkill.BiggerBombs.Name=\u5de8\u5927\u7206\u7834
|
||||||
Mining.Effect.7=\u589e\u52a0TNT\u7206\u70b8\u7bc4\u570d
|
Mining.SubSkill.BiggerBombs.Description=\u589e\u52a0TNT\u7206\u70b8\u7bc4\u570d
|
||||||
Mining.Effect.8=\u7206\u7834\u5c08\u5bb6
|
Mining.SubSkill.DemolitionsExpertise.Name=\u7206\u7834\u5c08\u5bb6
|
||||||
Mining.Effect.9=\u6e1b\u5c11\u4f86\u81eaTNT\u7684\u50b7\u5bb3
|
Mining.SubSkill.DemolitionsExpertise.Description=\u6e1b\u5c11\u4f86\u81eaTNT\u7684\u50b7\u5bb3
|
||||||
Mining.Effect.Decrease=[[RED]]\u7206\u7834\u5c08\u5bb6\u50b7\u5bb3\u6e1b\u5c11: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]\u7206\u7834\u5c08\u5bb6\u50b7\u5bb3\u6e1b\u5c11: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Mining.Listener=\u6316\u7926:
|
Mining.Listener=\u6316\u7926:
|
||||||
@ -170,24 +170,24 @@ Mining.Blast.Radius.Increase=[[RED]]\u7206\u70b8\u534a\u5f91\u63d0\u5347: [[YELL
|
|||||||
Mining.Blast.Rank=[[RED]]\u6316\u7926\u7206\u767c: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]\u6316\u7926\u7206\u767c: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u6316\u7926\u7206\u767c!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u6316\u7926\u7206\u767c!
|
||||||
Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u6316\u7926\u7206\u767c [[GREEN]]\u51b7\u537b\u6642\u9593\u5df2\u7d50\u675f!
|
Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u6316\u7926\u7206\u767c [[GREEN]]\u51b7\u537b\u6642\u9593\u5df2\u7d50\u675f!
|
||||||
Repair.Effect.0=\u4fee\u7406
|
Repair.SubSkill.Repair.Name=\u4fee\u7406
|
||||||
Repair.Effect.1=\u4fee\u7406\u5de5\u5177\u548c\u88dd\u5099
|
Repair.SubSkill.Repair.Description=\u4fee\u7406\u5de5\u5177\u548c\u88dd\u5099
|
||||||
Repair.Effect.10=\u4fee\u7406\u9ec3\u91d1 ({0}+ SKILL)
|
Repair.SubSkill.GoldRepair.Name=\u4fee\u7406\u9ec3\u91d1 ({0}+ SKILL)
|
||||||
Repair.Effect.11=\u4fee\u7406\u91d1\u88fd\u5de5\u5177\u548c\u88dd\u5099
|
Repair.SubSkill.GoldRepair.Description=\u4fee\u7406\u91d1\u88fd\u5de5\u5177\u548c\u88dd\u5099
|
||||||
Repair.Effect.12=\u4fee\u7406\u9435 ({0}+ SKILL)
|
Repair.SubSkill.IronRepair.Name=\u4fee\u7406\u9435 ({0}+ SKILL)
|
||||||
Repair.Effect.13=\u4fee\u7406\u9435\u88fd\u5de5\u5177\u548c\u88dd\u5099
|
Repair.SubSkill.IronRepair.Description=\u4fee\u7406\u9435\u88fd\u5de5\u5177\u548c\u88dd\u5099
|
||||||
Repair.Effect.14=\u4fee\u7406\u77f3\u982d ({0}+ SKILL)
|
Repair.SubSkill.StoneRepair.Name=\u4fee\u7406\u77f3\u982d ({0}+ SKILL)
|
||||||
Repair.Effect.15=\u4fee\u7406\u77f3\u88fd\u5de5\u5177
|
Repair.SubSkill.StoneRepair.Description=\u4fee\u7406\u77f3\u88fd\u5de5\u5177
|
||||||
Repair.Effect.2=\u4fee\u7406\u7cbe\u901a
|
Repair.SubSkill.RepairMastery.Name=\u4fee\u7406\u7cbe\u901a
|
||||||
Repair.Effect.3=\u5df2\u589e\u52a0\u4fee\u7406\u6578\u91cf
|
Repair.SubSkill.RepairMastery.Description=\u5df2\u589e\u52a0\u4fee\u7406\u6578\u91cf
|
||||||
Repair.Effect.4=\u8d85\u7d1a\u4fee\u7406
|
Repair.SubSkill.SuperRepair.Name=\u8d85\u7d1a\u4fee\u7406
|
||||||
Repair.Effect.5=\u96d9\u500d\u6548\u679c
|
Repair.SubSkill.SuperRepair.Description=\u96d9\u500d\u6548\u679c
|
||||||
Repair.Effect.6=\u947d\u77f3\u4fee\u7406 ({0}+ SKILL)
|
Repair.SubSkill.DiamondRepair.Name=\u947d\u77f3\u4fee\u7406 ({0}+ SKILL)
|
||||||
Repair.Effect.7=\u4fee\u7406\u947d\u77f3\u5de5\u5177\u548c\u88dd\u5099
|
Repair.SubSkill.DiamondRepair.Description=\u4fee\u7406\u947d\u77f3\u5de5\u5177\u548c\u88dd\u5099
|
||||||
Repair.Effect.8=\u79d8\u6cd5\u935b\u9020
|
Repair.SubSkill.ArcaneForging.Name=\u79d8\u6cd5\u935b\u9020
|
||||||
Repair.Effect.9=\u4fee\u7406\u9644\u9b54\u7269\u54c1
|
Repair.SubSkill.ArcaneForging.Description=\u4fee\u7406\u9644\u9b54\u7269\u54c1
|
||||||
Repair.Effect.16=\u56de\u6536 ({0}+ SKILL)
|
Repair.SubSkill.Salvage.Name=\u56de\u6536 ({0}+ SKILL)
|
||||||
Repair.Effect.17=\u56de\u6536\u5de5\u5177\u548c\u88dd\u7532
|
Repair.SubSkill.Salvage.Description=\u56de\u6536\u5de5\u5177\u548c\u88dd\u7532
|
||||||
Repair.Error=[[DARK_RED]]mcMMO \u5728\u4fee\u6b63\u6642\u767c\u751f\u4e86\u932f\u8aa4!
|
Repair.Error=[[DARK_RED]]mcMMO \u5728\u4fee\u6b63\u6642\u767c\u751f\u4e86\u932f\u8aa4!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u5df2\u7d93\u653e\u7f6e\u4e86\u4e00\u500b\u9435\u7827,\u4f60\u53ef\u4ee5\u5728\u9435\u7827\u4e0a\u4fee\u7406\u5de5\u5177\u548c\u88dd\u7532
|
Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u5df2\u7d93\u653e\u7f6e\u4e86\u4e00\u500b\u9435\u7827,\u4f60\u53ef\u4ee5\u5728\u9435\u7827\u4e0a\u4fee\u7406\u5de5\u5177\u548c\u88dd\u7532
|
||||||
Repair.Listener.Anvil2=[[DARK_RED]]\u4f60\u653e\u7f6e\u4e86\u4e00\u500b\u56de\u6536\u53f0,\u4f7f\u7528\u5b83\u4f86\u56de\u6536\u5de5\u5177\u548c\u88dd\u7532
|
Repair.Listener.Anvil2=[[DARK_RED]]\u4f60\u653e\u7f6e\u4e86\u4e00\u500b\u56de\u6536\u53f0,\u4f7f\u7528\u5b83\u4f86\u56de\u6536\u5de5\u5177\u548c\u88dd\u7532
|
||||||
@ -228,14 +228,14 @@ Swords.Combat.Counter.Chance=[[RED]]\u53cd\u64ca\u6a5f\u7387: [[YELLOW]]{0}
|
|||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]\u4f60\u53cd\u64ca\u4e86\u5c0d\u624b!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]\u4f60\u53cd\u64ca\u4e86\u5c0d\u624b!
|
||||||
Swords.Combat.Countered=[[GREEN]]**\u53cd\u5c04\u4e86\u6575\u4eba\u7684\u653b\u64ca**
|
Swords.Combat.Countered=[[GREEN]]**\u53cd\u5c04\u4e86\u6575\u4eba\u7684\u653b\u64ca**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]\u88ab\u5272\u88c2\u65ac\u653b\u64ca\uff01
|
Swords.Combat.SS.Struck=[[DARK_RED]]\u88ab\u5272\u88c2\u65ac\u653b\u64ca\uff01
|
||||||
Swords.Effect.0=\u53cd\u64ca
|
Swords.SubSkill.CounterAttack.Name=\u53cd\u64ca
|
||||||
Swords.Effect.1=\u683c\u6a94\u6642\u53cd\u5f48{0}\u50b7\u5bb3\u503c
|
Swords.SubSkill.CounterAttack.Description=\u683c\u6a94\u6642\u53cd\u5f48{0}\u50b7\u5bb3\u503c
|
||||||
Swords.Effect.2=\u5272\u88c2\u65ac (\u4e3b\u52d5\u6280\u80fd)
|
Swords.SubSkill.SerratedStrikes.Name=\u5272\u88c2\u65ac (\u4e3b\u52d5\u6280\u80fd)
|
||||||
Swords.Effect.3={0} \u50b7\u5bb3\u7bc4\u570d, \u653e\u8840\u7bc4\u570d
|
Swords.SubSkill.SerratedStrikes.Description={0} \u50b7\u5bb3\u7bc4\u570d, \u653e\u8840\u7bc4\u570d
|
||||||
Swords.Effect.4=\u5272\u88c2\u65ac\u6d41\u8840\u50b7\u5bb3\u589e\u52a0
|
Swords.Effect.4=\u5272\u88c2\u65ac\u6d41\u8840\u50b7\u5bb3\u589e\u52a0
|
||||||
Swords.Effect.5={0} \u6d41\u8840\u9031\u671f
|
Swords.Effect.5={0} \u6d41\u8840\u9031\u671f
|
||||||
Swords.Effect.6=\u653e\u8840
|
Swords.SubSkill.Bleed.Name=\u653e\u8840
|
||||||
Swords.Effect.7=\u7522\u751f\u653e\u8840\u7684\u6301\u7e8c\u50b7\u5bb3
|
Swords.SubSkill.Bleed.Description=\u7522\u751f\u653e\u8840\u7684\u6301\u7e8c\u50b7\u5bb3
|
||||||
Swords.Listener=\u528d\u8853:
|
Swords.Listener=\u528d\u8853:
|
||||||
Swords.SkillName=\u528d\u8853
|
Swords.SkillName=\u528d\u8853
|
||||||
Swords.Skills.SS.Off=[[DARK_RED]]\u5272\u88c2\u65ac\u7d50\u675f\u4e86\uff01
|
Swords.Skills.SS.Off=[[DARK_RED]]\u5272\u88c2\u65ac\u7d50\u675f\u4e86\uff01
|
||||||
@ -264,27 +264,27 @@ Taming.Ability.Locked.3=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5229\u722a
|
|||||||
Taming.Ability.Locked.4=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5feb\u9910\u670d\u52d9)
|
Taming.Ability.Locked.4=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5feb\u9910\u670d\u52d9)
|
||||||
Taming.Ability.Locked.5=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u795e\u72ac)
|
Taming.Ability.Locked.5=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u795e\u72ac)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]\u6d41\u8840\u6a5f\u7387: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]\u6d41\u8840\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=\u99b4\u7378\u4e4b\u80fd
|
Taming.SubSkill.BeastLore.Name=\u99b4\u7378\u4e4b\u80fd
|
||||||
Taming.Effect.1=\u62ff\u8457\u9aa8\u982d\u4e26\u4f7f\u7528\u6ed1\u9f20\u53f3\u9375\u4f86\u78ba\u8a8d\u72fc\u8207\u5c71\u8c93\u7684\u72c0\u6cc1
|
Taming.SubSkill.BeastLore.Description=\u62ff\u8457\u9aa8\u982d\u4e26\u4f7f\u7528\u6ed1\u9f20\u53f3\u9375\u4f86\u78ba\u8a8d\u72fc\u8207\u5c71\u8c93\u7684\u72c0\u6cc1
|
||||||
Taming.Effect.10=\u885d\u64ca\u683c\u64cb
|
Taming.SubSkill.ShockProof.Name=\u885d\u64ca\u683c\u64cb
|
||||||
Taming.Effect.11=\u7206\u70b8\u50b7\u5bb3\u6e1b\u514d
|
Taming.SubSkill.ShockProof.Description=\u7206\u70b8\u50b7\u5bb3\u6e1b\u514d
|
||||||
Taming.Effect.12=\u91ce\u6027\u547c\u558a
|
Taming.SubSkill.CallOfTheWild.Name=\u91ce\u6027\u547c\u558a
|
||||||
Taming.Effect.13=\u70ba\u4f60\u81ea\u5df1\u53ec\u559a\u4e00\u96bb\u52d5\u7269
|
Taming.SubSkill.CallOfTheWild.Description=\u70ba\u4f60\u81ea\u5df1\u53ec\u559a\u4e00\u96bb\u52d5\u7269
|
||||||
Taming.Effect.14=[[GRAY]]\u53ec\u559a (\u5c71\u8c93): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u689d\u9b5a\u5728\u624b\u88e1
|
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]\u53ec\u559a (\u5c71\u8c93): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u689d\u9b5a\u5728\u624b\u88e1
|
||||||
Taming.Effect.15=[[GRAY]]\u53ec\u559a (\u72fc): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u6839\u9aa8\u982d\u5728\u624b\u88e1
|
Taming.Effect.15=[[GRAY]]\u53ec\u559a (\u72fc): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u6839\u9aa8\u982d\u5728\u624b\u88e1
|
||||||
Taming.Effect.20=[[GRAY]]\u53ec\u559a (\u99ac): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u500b\u860b\u679c\u5728\u624b\u88e1
|
Taming.SubSkill.Gore.Name0=[[GRAY]]\u53ec\u559a (\u99ac): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u500b\u860b\u679c\u5728\u624b\u88e1
|
||||||
Taming.Effect.16=\u5feb\u9910\u670d\u52d9
|
Taming.SubSkill.FastFoodService.Name=\u5feb\u9910\u670d\u52d9
|
||||||
Taming.Effect.17=\u4e00\u5b9a\u6a5f\u7387\u4f7f\u72fc\u5728\u653b\u64ca\u6642\u6062\u5fa9\u8840\u91cf
|
Taming.SubSkill.FastFoodService.Description=\u4e00\u5b9a\u6a5f\u7387\u4f7f\u72fc\u5728\u653b\u64ca\u6642\u6062\u5fa9\u8840\u91cf
|
||||||
Taming.Effect.18=\u795e\u72ac
|
Taming.SubSkill.HolyHound.Name=\u795e\u72ac
|
||||||
Taming.Effect.19=\u6cd5\u8853&\u4e2d\u6bd2\u5c07\u6703\u89f8\u767c\u6cbb\u7642.
|
Taming.SubSkill.HolyHound.Description=\u6cd5\u8853&\u4e2d\u6bd2\u5c07\u6703\u89f8\u767c\u6cbb\u7642.
|
||||||
Taming.Effect.2=\u6d41\u8840
|
Taming.SubSkill.Gore.Name=\u6d41\u8840
|
||||||
Taming.Effect.3=\u6703\u5fc3\u4e00\u64ca\u4f7f\u76ee\u6a19\u6d41\u8840
|
Taming.SubSkill.Gore.Description=\u6703\u5fc3\u4e00\u64ca\u4f7f\u76ee\u6a19\u6d41\u8840
|
||||||
Taming.Effect.4=\u5229\u722a
|
Taming.SubSkill.SharpenedClaws.Name=\u5229\u722a
|
||||||
Taming.Effect.5=\u50b7\u5bb3\u734e\u52f5
|
Taming.SubSkill.SharpenedClaws.Description=\u50b7\u5bb3\u734e\u52f5
|
||||||
Taming.Effect.6=\u5371\u6a5f\u610f\u8b58
|
Taming.SubSkill.EnvironmentallyAware.Name=\u5371\u6a5f\u610f\u8b58
|
||||||
Taming.Effect.7=\u4ed9\u4eba\u638c/\u5ca9\u6f3f \u6050\u61fc\u75c7, \u514d\u75ab\u6389\u5165\u50b7\u5bb3
|
Taming.SubSkill.EnvironmentallyAware.Description=\u4ed9\u4eba\u638c/\u5ca9\u6f3f \u6050\u61fc\u75c7, \u514d\u75ab\u6389\u5165\u50b7\u5bb3
|
||||||
Taming.Effect.8=\u6bdb\u76ae\u5f37\u5316
|
Taming.SubSkill.ThickFur.Name=\u6bdb\u76ae\u5f37\u5316
|
||||||
Taming.Effect.9=\u524a\u6e1b\u706b\u7130\u50b7\u5bb3
|
Taming.SubSkill.ThickFur.Description=\u524a\u6e1b\u706b\u7130\u50b7\u5bb3
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]\u4f60\u7684\u72fc\u8fc5\u901f\u5730\u56de\u5230\u4e86\u4f60\u7684\u8eab\u908a...
|
Taming.Listener.Wolf=[[DARK_GRAY]]\u4f60\u7684\u72fc\u8fc5\u901f\u5730\u56de\u5230\u4e86\u4f60\u7684\u8eab\u908a...
|
||||||
Taming.Listener=\u99b4\u7378:
|
Taming.Listener=\u99b4\u7378:
|
||||||
Taming.SkillName=\u99b4\u7378
|
Taming.SkillName=\u99b4\u7378
|
||||||
@ -304,16 +304,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\u4f60\u7684\u5c0d\u624b\u6709\u9435\u7
|
|||||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u4f60\u7684\u9435\u722a\u4f7f\u4f60\u7684\u6b66\u5668\u514d\u65bc\u88ab\u64ca\u843d!
|
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u4f60\u7684\u9435\u722a\u4f7f\u4f60\u7684\u6b66\u5668\u514d\u65bc\u88ab\u64ca\u843d!
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**\u4f60\u653e\u9b06\u4e86\u4f60\u7684\u62f3\u982d**
|
Unarmed.Ability.Lower=[[GRAY]]**\u4f60\u653e\u9b06\u4e86\u4f60\u7684\u62f3\u982d**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**\u4f60\u7dca\u63e1\u8457\u4f60\u7684\u62f3\u982d**
|
Unarmed.Ability.Ready=[[GREEN]]**\u4f60\u7dca\u63e1\u8457\u4f60\u7684\u62f3\u982d**
|
||||||
Unarmed.Effect.0=\u72c2\u66b4 (\u4e3b\u52d5\u6280\u80fd)
|
Unarmed.SubSkill.Berserk.Name=\u72c2\u66b4 (\u4e3b\u52d5\u6280\u80fd)
|
||||||
Unarmed.Effect.1=+50%\u50b7\u5bb3 \u80fd\u7834\u58de\u786c\u5ea6\u4f4e\u7684\u65b9\u584a
|
Unarmed.SubSkill.Berserk.Description=+50%\u50b7\u5bb3 \u80fd\u7834\u58de\u786c\u5ea6\u4f4e\u7684\u65b9\u584a
|
||||||
Unarmed.Effect.2=\u64ca\u843d\u6b66\u5668 (\u50c5\u9650\u65bc\u73a9\u5bb6)
|
Unarmed.SubSkill.Disarm.Name=\u64ca\u843d\u6b66\u5668 (\u50c5\u9650\u65bc\u73a9\u5bb6)
|
||||||
Unarmed.Effect.3=\u4f7f\u6575\u4eba\u624b\u4e2d\u6b66\u5668\u6389\u843d
|
Unarmed.SubSkill.Disarm.Description=\u4f7f\u6575\u4eba\u624b\u4e2d\u6b66\u5668\u6389\u843d
|
||||||
Unarmed.Effect.4=\u9435\u81c2\u98a8\u683c
|
Unarmed.SubSkill.IronArmStyle.Name=\u9435\u81c2\u98a8\u683c
|
||||||
Unarmed.Effect.5=\u4f7f\u4f60\u7684\u88dd\u7532\u96a8\u6642\u9593\u589e\u52a0\u800c\u589e\u5f37
|
Unarmed.SubSkill.IronArmStyle.Description=\u4f7f\u4f60\u7684\u88dd\u7532\u96a8\u6642\u9593\u589e\u52a0\u800c\u589e\u5f37
|
||||||
Unarmed.Effect.6=\u64ca\u843d\u5f13\u7bad
|
Unarmed.SubSkill.ArrowDeflect.Name=\u64ca\u843d\u5f13\u7bad
|
||||||
Unarmed.Effect.7=\u8b93\u5f13\u7bad\u504f\u5411
|
Unarmed.SubSkill.ArrowDeflect.Description=\u8b93\u5f13\u7bad\u504f\u5411
|
||||||
Unarmed.Effect.8=\u9435\u722a
|
Unarmed.SubSkill.IronGrip.Name=\u9435\u722a
|
||||||
Unarmed.Effect.9=\u9632\u6b62\u4f60\u7684\u6b66\u5668\u88ab\u64ca\u843d
|
Unarmed.SubSkill.IronGrip.Description=\u9632\u6b62\u4f60\u7684\u6b66\u5668\u88ab\u64ca\u843d
|
||||||
Unarmed.Listener=\u640f\u64ca:
|
Unarmed.Listener=\u640f\u64ca:
|
||||||
Unarmed.SkillName=\u640f\u64ca
|
Unarmed.SkillName=\u640f\u64ca
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**\u72c2\u66b4\u5df2\u7ed3\u675f**
|
Unarmed.Skills.Berserk.Off=[[RED]]**\u72c2\u66b4\u5df2\u7ed3\u675f**
|
||||||
@ -327,12 +327,12 @@ Woodcutting.Ability.1=\u6383\u9664\u8449\u5b50
|
|||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]\u4f10\u6728\u5de5\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]\u4f10\u6728\u5de5\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
||||||
Woodcutting.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u79cb\u98a8\u6383\u843d\u8449)
|
Woodcutting.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u79cb\u98a8\u6383\u843d\u8449)
|
||||||
Woodcutting.Effect.0=\u4f10\u6728\u5de5(\u6280\u80fd)
|
Woodcutting.SubSkill.TreeFeller.Name=\u4f10\u6728\u5de5(\u6280\u80fd)
|
||||||
Woodcutting.Effect.1=\u7206\u767c\u780d\u6a39
|
Woodcutting.SubSkill.TreeFeller.Description=\u7206\u767c\u780d\u6a39
|
||||||
Woodcutting.Effect.2=\u79cb\u98a8\u6383\u843d\u8449
|
Woodcutting.SubSkill.LeafBlower.Name=\u79cb\u98a8\u6383\u843d\u8449
|
||||||
Woodcutting.Effect.3=\u6383\u9664\u8449\u5b50
|
Woodcutting.SubSkill.LeafBlower.Description=\u6383\u9664\u8449\u5b50
|
||||||
Woodcutting.Effect.4=\u96d9\u500d\u6389\u843d
|
Woodcutting.SubSkill.HarvestLumber.Name=\u96d9\u500d\u6389\u843d
|
||||||
Woodcutting.Effect.5=\u96d9\u500d\u6389\u843d\u7269\u54c1
|
Woodcutting.SubSkill.HarvestLumber.Description=\u96d9\u500d\u6389\u843d\u7269\u54c1
|
||||||
Woodcutting.Listener=\u4f10\u6728:
|
Woodcutting.Listener=\u4f10\u6728:
|
||||||
Woodcutting.SkillName=\u4f10\u6728
|
Woodcutting.SkillName=\u4f10\u6728
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u4f10\u6728\u5de5\u5df2\u7ed3\u675f**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u4f10\u6728\u5de5\u5df2\u7ed3\u675f**
|
||||||
|
@ -568,11 +568,11 @@ permissions:
|
|||||||
description: Allows access to all Swords abilities
|
description: Allows access to all Swords abilities
|
||||||
children:
|
children:
|
||||||
mcmmo.ability.swords.bleed: true
|
mcmmo.ability.swords.bleed: true
|
||||||
mcmmo.ability.swords.counter: true
|
mcmmo.ability.swords.counterattack: true
|
||||||
mcmmo.ability.swords.serratedstrikes: true
|
mcmmo.ability.swords.serratedstrikes: true
|
||||||
mcmmo.ability.swords.bleed:
|
mcmmo.ability.swords.bleed:
|
||||||
description: Allows access to the Bleed ability
|
description: Allows access to the Bleed ability
|
||||||
mcmmo.ability.swords.counter:
|
mcmmo.ability.swords.counterattack:
|
||||||
description: Allows access to the Counter Attack ability
|
description: Allows access to the Counter Attack ability
|
||||||
mcmmo.ability.swords.serratedstrikes:
|
mcmmo.ability.swords.serratedstrikes:
|
||||||
description: Allows access to the Serrated Strikes ability
|
description: Allows access to the Serrated Strikes ability
|
||||||
@ -587,7 +587,7 @@ permissions:
|
|||||||
mcmmo.ability.taming.beastlore: true
|
mcmmo.ability.taming.beastlore: true
|
||||||
mcmmo.ability.taming.callofthewild.all: true
|
mcmmo.ability.taming.callofthewild.all: true
|
||||||
mcmmo.ability.taming.environmentallyaware: true
|
mcmmo.ability.taming.environmentallyaware: true
|
||||||
mcmmo.ability.taming.fastfood: true
|
mcmmo.ability.taming.fastfoodservice: true
|
||||||
mcmmo.ability.taming.gore: true
|
mcmmo.ability.taming.gore: true
|
||||||
mcmmo.ability.taming.holyhound: true
|
mcmmo.ability.taming.holyhound: true
|
||||||
mcmmo.ability.taming.sharpenedclaws: true
|
mcmmo.ability.taming.sharpenedclaws: true
|
||||||
@ -623,7 +623,7 @@ permissions:
|
|||||||
description: Allows players to summon Wolves with Call of the Wild
|
description: Allows players to summon Wolves with Call of the Wild
|
||||||
mcmmo.ability.taming.environmentallyaware:
|
mcmmo.ability.taming.environmentallyaware:
|
||||||
description: Allows access to the Environmentally Aware ability
|
description: Allows access to the Environmentally Aware ability
|
||||||
mcmmo.ability.taming.fastfood:
|
mcmmo.ability.taming.fastfoodservice:
|
||||||
description: Allows access to the Fast Food Service ability
|
description: Allows access to the Fast Food Service ability
|
||||||
mcmmo.ability.taming.gore:
|
mcmmo.ability.taming.gore:
|
||||||
description: Allows access to the Gore ability
|
description: Allows access to the Gore ability
|
||||||
@ -647,18 +647,18 @@ permissions:
|
|||||||
children:
|
children:
|
||||||
mcmmo.ability.unarmed.berserk: true
|
mcmmo.ability.unarmed.berserk: true
|
||||||
mcmmo.ability.unarmed.blockcracker: true
|
mcmmo.ability.unarmed.blockcracker: true
|
||||||
mcmmo.ability.unarmed.ironarm: true
|
mcmmo.ability.unarmed.ironarmstyle: true
|
||||||
mcmmo.ability.unarmed.deflect: true
|
mcmmo.ability.unarmed.arrowdeflect: true
|
||||||
mcmmo.ability.unarmed.disarm: true
|
mcmmo.ability.unarmed.disarm: true
|
||||||
mcmmo.ability.unarmed.irongrip: true
|
mcmmo.ability.unarmed.irongrip: true
|
||||||
mcmmo.ability.unarmed.berserk:
|
mcmmo.ability.unarmed.berserk:
|
||||||
description: Allows access to the Berserker ability
|
description: Allows access to the Berserker ability
|
||||||
mcmmo.ability.unarmed.blockcracker:
|
mcmmo.ability.unarmed.blockcracker:
|
||||||
description: Allows access to the Block Cracker ability
|
description: Allows access to the Block Cracker ability
|
||||||
mcmmo.ability.unarmed.ironarm:
|
mcmmo.ability.unarmed.ironarmstyle:
|
||||||
description: Allows bonus damage from the Iron Arm ability
|
description: Allows bonus damage from the Iron Arm ability
|
||||||
mcmmo.ability.unarmed.deflect:
|
mcmmo.ability.unarmed.arrowdeflect:
|
||||||
description: Allows access to the Deflect ability
|
description: Allows access to the Arrow Deflect ability
|
||||||
mcmmo.ability.unarmed.disarm:
|
mcmmo.ability.unarmed.disarm:
|
||||||
description: Allows access to the Disarm ability
|
description: Allows access to the Disarm ability
|
||||||
mcmmo.ability.unarmed.irongrip:
|
mcmmo.ability.unarmed.irongrip:
|
||||||
|
Loading…
Reference in New Issue
Block a user