Reworked the relationship between SubSkill and Locale keys

This commit is contained in:
nossr50 2019-01-04 07:58:39 -08:00
parent 6dc75760d0
commit 01a7aa4d12
60 changed files with 2118 additions and 2322 deletions

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@ -8,26 +8,41 @@ Key:
- Removal - Removal
Version 2.1.0 Version 2.1.0
+ Added JSON support to Woodcutting command + Added JSON integration to all Skill Commands
+ Added config setting to enable or disable classic mcMMO skill scaling + Added config setting to enable or disable classic mcMMO skill scaling
+ (Config) Added rank settings for the new Woodcutting skill + (Config) Added rank settings for the new Woodcutting skill
+ (Config) Added configurable parameters for the new Tree Feller + (Config) Added configurable parameters for the new Tree Feller
+ (Config) Added classic toggle for Tree Feller + (Config) Added classic toggle for Tree Feller
+ (Chat) Added ability for admins to spy on party chat (off unless toggled on) + (Chat) Added ability for admins to spy on party chat (off unless toggled on)
+ (Commands) Added toggle command /mcchatspy + (Commands) Added toggle command /mcchatspy
+ (API) Added many missing SubSkills to SubSkill class
+ (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others + (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
+ (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon + (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
+ (Locale) Added locale strings for new Woodcutting abilities + (Locale) Added locale strings for new Woodcutting abilities
+ (Locale) Added locale strings for mcchatspy command + (Locale) Added locale strings for mcchatspy command
+ (Locale) Added locale strings for JSON integration + (Locale) Added locale strings for JSON integration
+ (Locale) Added locale strings for Taming's Pummel SubSkill
+ (Locale) Added locale strings for Unarmed's Block Cracker SubSkill
- (Locale) Removed localizations with the following codes for being almost empty: id, HR_hr, et_EE, lv, lt, no, pl_PL, pt_PT, tr_TR
- (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier) - (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier)
- (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier) - (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier)
! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber ! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
! (Skills) Archery's Skill Shot now uses a rank system ! (Skills) Archery's Skill Shot now uses a rank system
! (Skills) Axe's Axe Mastery now uses a rank system ! (Skills) Axe's Axe Mastery now uses a rank system
! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect
! (Config) Swords.Counter in advanced.yml is now Swords.CounterAttack
! (Config) Archery.Retrieve in advanced.yml is now Archery.ArrowRetrieval
! (Config) Axes.CriticalHit in advanced.yml is now Axes.CriticalStrikes
! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations ! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations
! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations ! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations
! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node ! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
! (Permissions) Fast Food Service permission node renamed to mcmmo.ability.taming.fastfoodservice
! (Permissions) Counter Attack permission node renamed to mcmmo.ability.swords.counterattack
! (Permissions) Arrow Deflect permission node renamed to mcmmo.ability.unarmed.arrowdeflect
! (Permissions) Iron Arm Style permission node renamed to mcmmo.ability.unarmed.ironarmstyle
! (Locale) Removed redundant information from some skill names and descriptions en_US (other locales will need to be updated)
! (Locale) SubSkill locale keys are now located at {ParentSkill}.SubSkill.SubSkillName
! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings ! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
! (API) mcMMO is now built against Spigot-API instead of Bukkit ! (API) mcMMO is now built against Spigot-API instead of Bukkit
! (API) SkillType is now PrimarySkill ! (API) SkillType is now PrimarySkill

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@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.List; import java.util.List;
import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.util.SkillTextComponentFactory;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -99,6 +100,9 @@ public class AcrobaticsCommand extends SkillCommand {
@Override @Override
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.ACROBATICS);
return textComponents; return textComponents;
} }
} }

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@ -5,6 +5,7 @@ import java.util.List;
import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.util.SkillTextComponentFactory;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -105,6 +106,9 @@ public class AlchemyCommand extends SkillCommand {
@Override @Override
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.ALCHEMY);
return textComponents; return textComponents;
} }
} }

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@ -5,6 +5,7 @@ import java.util.List;
import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.util.SkillTextComponentFactory;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -42,9 +43,9 @@ public class ArcheryCommand extends SkillCommand {
dazeChanceLucky = dazeStrings[1]; dazeChanceLucky = dazeStrings[1];
} }
// ARCHERY_RETRIEVE // ARCHERY_ARROW_RETRIEVAL
if (canRetrieve) { if (canRetrieve) {
String[] retrieveStrings = calculateAbilityDisplayValues(skillValue, SubSkill.ARCHERY_RETRIEVE, isLucky); String[] retrieveStrings = calculateAbilityDisplayValues(skillValue, SubSkill.ARCHERY_ARROW_RETRIEVAL, isLucky);
retrieveChance = retrieveStrings[0]; retrieveChance = retrieveStrings[0];
retrieveChanceLucky = retrieveStrings[1]; retrieveChanceLucky = retrieveStrings[1];
} }
@ -54,7 +55,7 @@ public class ArcheryCommand extends SkillCommand {
protected void permissionsCheck(Player player) { protected void permissionsCheck(Player player) {
canSkillShot = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_SKILL_SHOT); canSkillShot = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_SKILL_SHOT);
canDaze = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_DAZE); canDaze = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_DAZE);
canRetrieve = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_RETRIEVE); canRetrieve = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_ARROW_RETRIEVAL);
} }
@Override @Override
@ -98,6 +99,9 @@ public class ArcheryCommand extends SkillCommand {
@Override @Override
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.ARCHERY);
return textComponents; return textComponents;
} }
} }

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@ -3,10 +3,9 @@ package com.gmail.nossr50.commands.skills;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.util.skills.RankUtils; import com.gmail.nossr50.util.SkillTextComponentFactory;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -48,7 +47,7 @@ public class AxesCommand extends SkillCommand {
// CRITICAL HIT // CRITICAL HIT
if (canCritical) { if (canCritical) {
String[] criticalHitStrings = calculateAbilityDisplayValues(skillValue, SubSkill.AXES_CRITICAL_HIT, isLucky); String[] criticalHitStrings = calculateAbilityDisplayValues(skillValue, SubSkill.AXES_CRITICAL_STRIKES, isLucky);
critChance = criticalHitStrings[0]; critChance = criticalHitStrings[0];
critChanceLucky = criticalHitStrings[1]; critChanceLucky = criticalHitStrings[1];
} }
@ -62,7 +61,7 @@ public class AxesCommand extends SkillCommand {
@Override @Override
protected void permissionsCheck(Player player) { protected void permissionsCheck(Player player) {
canSkullSplitter = Permissions.skullSplitter(player); canSkullSplitter = Permissions.skullSplitter(player);
canCritical = Permissions.isSubSkillEnabled(player, SubSkill.AXES_CRITICAL_HIT); canCritical = Permissions.isSubSkillEnabled(player, SubSkill.AXES_CRITICAL_STRIKES);
canAxeMastery = Permissions.isSubSkillEnabled(player, SubSkill.AXES_AXE_MASTERY); canAxeMastery = Permissions.isSubSkillEnabled(player, SubSkill.AXES_AXE_MASTERY);
canImpact = Permissions.isSubSkillEnabled(player, SubSkill.AXES_ARMOR_IMPACT); canImpact = Permissions.isSubSkillEnabled(player, SubSkill.AXES_ARMOR_IMPACT);
canGreaterImpact = Permissions.isSubSkillEnabled(player, SubSkill.AXES_GREATER_IMPACT); canGreaterImpact = Permissions.isSubSkillEnabled(player, SubSkill.AXES_GREATER_IMPACT);
@ -125,6 +124,9 @@ public class AxesCommand extends SkillCommand {
@Override @Override
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.AXES);
return textComponents; return textComponents;
} }
} }

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@ -3,6 +3,7 @@ package com.gmail.nossr50.commands.skills;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import com.gmail.nossr50.util.SkillTextComponentFactory;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -67,6 +68,9 @@ public class ExcavationCommand extends SkillCommand {
@Override @Override
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.EXCAVATION);
return textComponents; return textComponents;
} }
} }

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@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.List; import java.util.List;
import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.util.SkillTextComponentFactory;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.EntityType; import org.bukkit.entity.EntityType;
@ -207,6 +208,9 @@ public class FishingCommand extends SkillCommand {
@Override @Override
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.FISHING);
return textComponents; return textComponents;
} }
} }

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@ -5,6 +5,7 @@ import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.herbalism.Herbalism; import com.gmail.nossr50.skills.herbalism.Herbalism;
import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.SkillTextComponentFactory;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -167,6 +168,9 @@ public class HerbalismCommand extends SkillCommand {
@Override @Override
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.HERBALISM);
return textComponents; return textComponents;
} }
} }

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@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.List; import java.util.List;
import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.util.SkillTextComponentFactory;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -155,6 +156,9 @@ public class MiningCommand extends SkillCommand {
@Override @Override
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.MINING);
return textComponents; return textComponents;
} }
} }

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@ -11,6 +11,7 @@ import com.gmail.nossr50.skills.repair.Repair;
import com.gmail.nossr50.skills.repair.RepairManager; import com.gmail.nossr50.skills.repair.RepairManager;
import com.gmail.nossr50.skills.repair.repairables.Repairable; import com.gmail.nossr50.skills.repair.repairables.Repairable;
import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.SkillTextComponentFactory;
import com.gmail.nossr50.util.player.UserManager; import com.gmail.nossr50.util.player.UserManager;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Material; import org.bukkit.Material;
@ -160,6 +161,9 @@ public class RepairCommand extends SkillCommand {
@Override @Override
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.REPAIR);
return textComponents; return textComponents;
} }
} }

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@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.List; import java.util.List;
import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.util.SkillTextComponentFactory;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -81,6 +82,9 @@ public class SalvageCommand extends SkillCommand {
@Override @Override
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.SALVAGE);
return textComponents; return textComponents;
} }
} }

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@ -71,29 +71,24 @@ public abstract class SkillCommand implements TabExecutor {
ScoreboardManager.enablePlayerSkillScoreboard(player, skill); ScoreboardManager.enablePlayerSkillScoreboard(player, skill);
} }
if(skill == PrimarySkill.WOODCUTTING) sendSkillCommandHeader(player, mcMMOPlayer, (int) skillValue);
//Make JSON text components
List<TextComponent> subskillTextComponents = getTextComponents(player);
//Subskills Header
player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Effects.SubSkills")));
//Send JSON text components
for(TextComponent tc : subskillTextComponents)
{ {
sendSkillCommandHeader(player, mcMMOPlayer, (int) skillValue); player.spigot().sendMessage(new TextComponent[]{tc, new TextComponent(": TESTING")});
//Make JSON text components
List<TextComponent> subskillTextComponents = getTextComponents(player);
//Subskills Header
player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Effects.SubSkills")));
//Send JSON text components
for(TextComponent tc : subskillTextComponents)
{
player.spigot().sendMessage(new TextComponent[]{tc, new TextComponent(": TESTING")});
}
//Stats
getStatMessages(player, isLucky, hasEndurance, skillValue);
} else {
displayOldSkillCommand(player, mcMMOPlayer, isLucky, hasEndurance, skillValue);
} }
//Stats
getStatMessages(player, isLucky, hasEndurance, skillValue);
return true; return true;
default: default:

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@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.List; import java.util.List;
import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.util.SkillTextComponentFactory;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -122,6 +123,9 @@ public class SmeltingCommand extends SkillCommand {
@Override @Override
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.SWORDS);
return textComponents; return textComponents;
} }
} }

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@ -5,6 +5,7 @@ import java.util.List;
import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.util.SkillTextComponentFactory;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -48,9 +49,9 @@ public class SwordsCommand extends SkillCommand {
bleedChanceLucky = bleedStrings[1]; bleedChanceLucky = bleedStrings[1];
} }
// SWORDS_COUNTER // SWORDS_COUNTER_ATTACK
if (canCounter) { if (canCounter) {
String[] counterStrings = calculateAbilityDisplayValues(skillValue, SubSkill.SWORDS_COUNTER, isLucky); String[] counterStrings = calculateAbilityDisplayValues(skillValue, SubSkill.SWORDS_COUNTER_ATTACK, isLucky);
counterChance = counterStrings[0]; counterChance = counterStrings[0];
counterChanceLucky = counterStrings[1]; counterChanceLucky = counterStrings[1];
} }
@ -59,7 +60,7 @@ public class SwordsCommand extends SkillCommand {
@Override @Override
protected void permissionsCheck(Player player) { protected void permissionsCheck(Player player) {
canBleed = Permissions.isSubSkillEnabled(player, SubSkill.SWORDS_BLEED); canBleed = Permissions.isSubSkillEnabled(player, SubSkill.SWORDS_BLEED);
canCounter = Permissions.isSubSkillEnabled(player, SubSkill.SWORDS_COUNTER); canCounter = Permissions.isSubSkillEnabled(player, SubSkill.SWORDS_COUNTER_ATTACK);
canSerratedStrike = Permissions.serratedStrikes(player); canSerratedStrike = Permissions.serratedStrikes(player);
} }
@ -107,6 +108,9 @@ public class SwordsCommand extends SkillCommand {
@Override @Override
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.SWORDS);
return textComponents; return textComponents;
} }
} }

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@ -5,6 +5,7 @@ import java.util.List;
import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.util.SkillTextComponentFactory;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.EntityType; import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -47,7 +48,7 @@ public class TamingCommand extends SkillCommand {
canBeastLore = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_BEAST_LORE); canBeastLore = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_BEAST_LORE);
canCallWild = Permissions.callOfTheWild(player, EntityType.HORSE) || Permissions.callOfTheWild(player, EntityType.WOLF) || Permissions.callOfTheWild(player, EntityType.OCELOT); canCallWild = Permissions.callOfTheWild(player, EntityType.HORSE) || Permissions.callOfTheWild(player, EntityType.WOLF) || Permissions.callOfTheWild(player, EntityType.OCELOT);
canEnvironmentallyAware = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_ENVIRONMENTALLY_AWARE); canEnvironmentallyAware = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_ENVIRONMENTALLY_AWARE);
canFastFood = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_FAST_FOOD); canFastFood = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_FAST_FOOD_SERVICE);
canGore = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_GORE); canGore = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_GORE);
canSharpenedClaws = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_SHARPENED_CLAWS); canSharpenedClaws = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_SHARPENED_CLAWS);
canShockProof = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_SHOCK_PROOF); canShockProof = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_SHOCK_PROOF);
@ -173,6 +174,9 @@ public class TamingCommand extends SkillCommand {
@Override @Override
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.TAMING);
return textComponents; return textComponents;
} }
} }

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@ -5,6 +5,7 @@ import java.util.List;
import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.util.SkillTextComponentFactory;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -49,9 +50,9 @@ public class UnarmedCommand extends SkillCommand {
disarmChanceLucky = disarmStrings[1]; disarmChanceLucky = disarmStrings[1];
} }
// UNARMED_DEFLECT // UNARMED_ARROW_DEFLECT
if (canDeflect) { if (canDeflect) {
String[] deflectStrings = calculateAbilityDisplayValues(skillValue, SubSkill.UNARMED_DEFLECT, isLucky); String[] deflectStrings = calculateAbilityDisplayValues(skillValue, SubSkill.UNARMED_ARROW_DEFLECT, isLucky);
deflectChance = deflectStrings[0]; deflectChance = deflectStrings[0];
deflectChanceLucky = deflectStrings[1]; deflectChanceLucky = deflectStrings[1];
} }
@ -72,8 +73,8 @@ public class UnarmedCommand extends SkillCommand {
@Override @Override
protected void permissionsCheck(Player player) { protected void permissionsCheck(Player player) {
canBerserk = Permissions.berserk(player); canBerserk = Permissions.berserk(player);
canIronArm = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_IRON_ARM); canIronArm = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_IRON_ARM_STYLE);
canDeflect = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_DEFLECT); canDeflect = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_ARROW_DEFLECT);
canDisarm = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_DISARM); canDisarm = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_DISARM);
canIronGrip = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_IRON_GRIP); canIronGrip = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_IRON_GRIP);
// TODO: Apparently we forgot about block cracker? // TODO: Apparently we forgot about block cracker?
@ -137,6 +138,9 @@ public class UnarmedCommand extends SkillCommand {
@Override @Override
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.UNARMED);
return textComponents; return textComponents;
} }
} }

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@ -129,30 +129,10 @@ public class WoodcuttingCommand extends SkillCommand {
protected List<TextComponent> getTextComponents(Player player) { protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>(); List<TextComponent> textComponents = new ArrayList<>();
if (canTreeFell) { SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.WOODCUTTING);
textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_TREE_FELLER, 0, 1));
}
if (canLeafBlow) {
textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_LEAF_BLOWER, 2, 3));
}
if (canDoubleDrop) {
textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_HARVEST_LUMBER, 4, 5));
}
if (canSplinter) {
textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_SPLINTER, 6, 7));
}
if(canBarkSurgeon) {
textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_BARK_SURGEON, 8, 9));
}
if(canNaturesBounty) {
textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_NATURES_BOUNTY, 10, 11));
}
return textComponents; return textComponents;
} }
} }

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@ -124,27 +124,27 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
} }
if (getMaxChance(SubSkill.ARCHERY_DAZE) < 1) { if (getMaxChance(SubSkill.ARCHERY_DAZE) < 1) {
reason.add("Skills.Acrobatics.Daze.ChanceMax should be at least 1!"); reason.add("Skills.Archery.Daze.ChanceMax should be at least 1!");
} }
if (getMaxBonusLevel(SubSkill.ARCHERY_DAZE) < 1) { if (getMaxBonusLevel(SubSkill.ARCHERY_DAZE) < 1) {
reason.add("Skills.Acrobatics.Daze.MaxBonusLevel should be at least 1!"); reason.add("Skills.Archery.Daze.MaxBonusLevel should be at least 1!");
} }
if (getDazeBonusDamage() < 0) { if (getDazeBonusDamage() < 0) {
reason.add("Skills.Acrobatics.Daze.BonusDamage should be at least 0!"); reason.add("Skills.Archery.Daze.BonusDamage should be at least 0!");
} }
if (getMaxChance(SubSkill.ARCHERY_RETRIEVE) < 1) { if (getMaxChance(SubSkill.ARCHERY_ARROW_RETRIEVAL) < 1) {
reason.add("Skills.Acrobatics.Retrieve.ChanceMax should be at least 1!"); reason.add("Skills.Archery.Retrieve.ChanceMax should be at least 1!");
} }
if (getMaxBonusLevel(SubSkill.ARCHERY_RETRIEVE) < 1) { if (getMaxBonusLevel(SubSkill.ARCHERY_ARROW_RETRIEVAL) < 1) {
reason.add("Skills.Acrobatics.Retrieve.MaxBonusLevel should be at least 1!"); reason.add("Skills.Archery.Retrieve.MaxBonusLevel should be at least 1!");
} }
if (getForceMultiplier() < 0) { if (getForceMultiplier() < 0) {
reason.add("Skills.Acrobatics.ForceMultiplier should be at least 0!"); reason.add("Skills.Archery.ForceMultiplier should be at least 0!");
} }
/* AXES */ /* AXES */
@ -153,20 +153,20 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
reason.add("Skills.Axes.AxeMastery.RankDamageMultiplier should be at least 0!"); reason.add("Skills.Axes.AxeMastery.RankDamageMultiplier should be at least 0!");
} }
if (getMaxChance(SubSkill.AXES_CRITICAL_HIT) < 1) { if (getMaxChance(SubSkill.AXES_CRITICAL_STRIKES) < 1) {
reason.add("Skills.Axes.CriticalHit.ChanceMax should be at least 1!"); reason.add("Skills.Axes.CriticalHit.ChanceMax should be at least 1!");
} }
if (getMaxBonusLevel(SubSkill.AXES_CRITICAL_HIT) < 1) { if (getMaxBonusLevel(SubSkill.AXES_CRITICAL_STRIKES) < 1) {
reason.add("Skills.Axes.CriticalHit.MaxBonusLevel should be at least 1!"); reason.add("Skills.Axes.CriticalHit.MaxBonusLevel should be at least 1!");
} }
if (getCriticalHitPVPModifier() < 1) { if (getCriticalStrikesPVPModifier() < 1) {
reason.add("Skills.Axes.CriticalHit.PVP_Modifier should be at least 1!"); reason.add("Skills.Axes.CriticalStrikes.PVP_Modifier should be at least 1!");
} }
if (getCriticalHitPVEModifier() < 1) { if (getCriticalStrikesPVPModifier() < 1) {
reason.add("Skills.Axes.CriticalHit.PVE_Modifier should be at least 1!"); reason.add("Skills.Axes.CriticalStrikes.PVE_Modifier should be at least 1!");
} }
if (getGreaterImpactChance() < 1) { if (getGreaterImpactChance() < 1) {
@ -520,16 +520,16 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
reason.add("Skills.Swords.Bleed.BaseTicks should be at least 1!"); reason.add("Skills.Swords.Bleed.BaseTicks should be at least 1!");
} }
if (getMaxChance(SubSkill.SWORDS_COUNTER) < 1) { if (getMaxChance(SubSkill.SWORDS_COUNTER_ATTACK) < 1) {
reason.add("Skills.Swords.Counter.ChanceMax should be at least 1!"); reason.add("Skills.Swords.CounterAttack.ChanceMax should be at least 1!");
} }
if (getMaxBonusLevel(SubSkill.SWORDS_COUNTER) < 1) { if (getMaxBonusLevel(SubSkill.SWORDS_COUNTER_ATTACK) < 1) {
reason.add("Skills.Swords.Counter.MaxBonusLevel should be at least 1!"); reason.add("Skills.Swords.CounterAttack.MaxBonusLevel should be at least 1!");
} }
if (getCounterModifier() < 1) { if (getCounterModifier() < 1) {
reason.add("Skills.Swords.Counter.DamageModifier should be at least 1!"); reason.add("Skills.Swords.CounterAttack.DamageModifier should be at least 1!");
} }
if (getSerratedStrikesModifier() < 1) { if (getSerratedStrikesModifier() < 1) {
@ -611,12 +611,12 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
reason.add("Skills.Unarmed.Disarm.MaxBonusLevel should be at least 1!"); reason.add("Skills.Unarmed.Disarm.MaxBonusLevel should be at least 1!");
} }
if (getMaxChance(SubSkill.UNARMED_DEFLECT) < 1) { if (getMaxChance(SubSkill.UNARMED_ARROW_DEFLECT) < 1) {
reason.add("Skills.Unarmed.Deflect.ChanceMax should be at least 1!"); reason.add("Skills.Unarmed.ArrowDeflect.ChanceMax should be at least 1!");
} }
if (getMaxBonusLevel(SubSkill.UNARMED_DEFLECT) < 1) { if (getMaxBonusLevel(SubSkill.UNARMED_ARROW_DEFLECT) < 1) {
reason.add("Skills.Unarmed.Deflect.MaxBonusLevel should be at least 1!"); reason.add("Skills.Unarmed.ArrowDeflect.MaxBonusLevel should be at least 1!");
} }
if (getMaxChance(SubSkill.UNARMED_IRON_GRIP) < 1) { if (getMaxChance(SubSkill.UNARMED_IRON_GRIP) < 1) {
@ -628,19 +628,19 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
} }
if (getIronArmMinBonus() < 0) { if (getIronArmMinBonus() < 0) {
reason.add("Skills.Unarmed.IronArm.BonusMin should be at least 0!"); reason.add("Skills.Unarmed.IronArmStyle.BonusMin should be at least 0!");
} }
if (getIronArmMaxBonus() < 0) { if (getIronArmMaxBonus() < 0) {
reason.add("Skills.Unarmed.IronArm.BonusMax should be at least 0!"); reason.add("Skills.Unarmed.IronArmStyle.BonusMax should be at least 0!");
} }
if (getIronArmMaxBonus() < getIronArmMinBonus()) { if (getIronArmMaxBonus() < getIronArmMinBonus()) {
reason.add("Skills.Unarmed.IronArm.BonusMax should be greater than or equal to Skills.Unarmed.IronArm.BonusMin!"); reason.add("Skills.Unarmed.IronArmStyle.BonusMax should be greater than or equal to Skills.Unarmed.IronArm.BonusMin!");
} }
if (getIronArmIncreaseLevel() < 1) { if (getIronArmIncreaseLevel() < 1) {
reason.add("Skills.Unarmed.IronArm.IncreaseLevel should be at least 1!"); reason.add("Skills.Unarmed.IronArmStyle.IncreaseLevel should be at least 1!");
} }
/* WOODCUTTING */ /* WOODCUTTING */
@ -750,8 +750,8 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
/* AXES */ /* AXES */
public double getAxeMasteryRankDamageMultiplier() { return config.getDouble("Skills.Axes.AxeMastery.RankDamageMultiplier", 1.0D); } public double getAxeMasteryRankDamageMultiplier() { return config.getDouble("Skills.Axes.AxeMastery.RankDamageMultiplier", 1.0D); }
public double getCriticalHitPVPModifier() { return config.getDouble("Skills.Axes.CriticalHit.PVP_Modifier", 1.5D); } public double getCriticalStrikesPVPModifier() { return config.getDouble("Skills.Axes.CriticalStrikes.PVP_Modifier", 1.5D); }
public double getCriticalHitPVEModifier() { return config.getDouble("Skills.Axes.CriticalHit.PVE_Modifier", 2.0D); } public double getCriticalStrikesPVEModifier() { return config.getDouble("Skills.Axes.CriticalStrikes.PVE_Modifier", 2.0D); }
public double getGreaterImpactChance() { return config.getDouble("Skills.Axes.GreaterImpact.Chance", 25.0D); } public double getGreaterImpactChance() { return config.getDouble("Skills.Axes.GreaterImpact.Chance", 25.0D); }
public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact.KnockbackModifier", 1.5D); } public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact.KnockbackModifier", 1.5D); }
@ -836,8 +836,8 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
public int getBleedMaxTicks() { return config.getInt("Skills.Swords.Bleed.MaxTicks", 3); } public int getBleedMaxTicks() { return config.getInt("Skills.Swords.Bleed.MaxTicks", 3); }
public int getBleedBaseTicks() { return config.getInt("Skills.Swords.Bleed.BaseTicks", 2); } public int getBleedBaseTicks() { return config.getInt("Skills.Swords.Bleed.BaseTicks", 2); }
public boolean getCounterRequiresBlock() { return config.getBoolean("Skills.Swords.Counter.RequiresBlock"); } public boolean getCounterRequiresBlock() { return config.getBoolean("Skills.Swords.CounterAttack.RequiresBlock"); }
public double getCounterModifier() { return config.getDouble("Skills.Swords.Counter.DamageModifier", 2.0D); } public double getCounterModifier() { return config.getDouble("Skills.Swords.CounterAttack.DamageModifier", 2.0D); }
public double getSerratedStrikesModifier() { return config.getDouble("Skills.Swords.SerratedStrikes.DamageModifier", 4.0D); } public double getSerratedStrikesModifier() { return config.getDouble("Skills.Swords.SerratedStrikes.DamageModifier", 4.0D); }
public int getSerratedStrikesTicks() { return config.getInt("Skills.Swords.SerratedStrikes.BleedTicks", 5); } public int getSerratedStrikesTicks() { return config.getInt("Skills.Swords.SerratedStrikes.BleedTicks", 5); }
@ -866,9 +866,9 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
public double getMaxHorseJumpStrength() { return config.getDouble("Skills.Taming.CallOfTheWild.MaxHorseJumpStrength", 2.0D); } public double getMaxHorseJumpStrength() { return config.getDouble("Skills.Taming.CallOfTheWild.MaxHorseJumpStrength", 2.0D); }
/* UNARMED */ /* UNARMED */
public double getIronArmMinBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMin", 3.0D); } public double getIronArmMinBonus() { return config.getDouble("Skills.Unarmed.IronArmStyle.BonusMin", 3.0D); }
public double getIronArmMaxBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMax", 8.0D); } public double getIronArmMaxBonus() { return config.getDouble("Skills.Unarmed.IronArmStyle.BonusMax", 8.0D); }
public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArm.IncreaseLevel", 50); } public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArmStyle.IncreaseLevel", 50); }
public boolean getDisarmProtected() { return config.getBoolean("Skills.Unarmed.Disarm.AntiTheft", false); } public boolean getDisarmProtected() { return config.getBoolean("Skills.Unarmed.Disarm.AntiTheft", false); }
/* WOODCUTTING */ /* WOODCUTTING */

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@ -38,18 +38,18 @@ import com.google.common.collect.ImmutableList;
public enum PrimarySkill { public enum PrimarySkill {
ACROBATICS(AcrobaticsManager.class, Color.WHITE, ImmutableList.of(SubSkill.ACROBATICS_DODGE, SubSkill.ACROBATICS_GRACEFUL_ROLL, SubSkill.ACROBATICS_ROLL)), ACROBATICS(AcrobaticsManager.class, Color.WHITE, ImmutableList.of(SubSkill.ACROBATICS_DODGE, SubSkill.ACROBATICS_GRACEFUL_ROLL, SubSkill.ACROBATICS_ROLL)),
ALCHEMY(AlchemyManager.class, Color.FUCHSIA, ImmutableList.of(SubSkill.ALCHEMY_CATALYSIS, SubSkill.ALCHEMY_CONCOCTIONS)), ALCHEMY(AlchemyManager.class, Color.FUCHSIA, ImmutableList.of(SubSkill.ALCHEMY_CATALYSIS, SubSkill.ALCHEMY_CONCOCTIONS)),
ARCHERY(ArcheryManager.class, Color.MAROON, ImmutableList.of(SubSkill.ARCHERY_DAZE, SubSkill.ARCHERY_RETRIEVE, SubSkill.ARCHERY_SKILL_SHOT)), ARCHERY(ArcheryManager.class, Color.MAROON, ImmutableList.of(SubSkill.ARCHERY_DAZE, SubSkill.ARCHERY_ARROW_RETRIEVAL, SubSkill.ARCHERY_SKILL_SHOT)),
AXES(AxesManager.class, Color.AQUA, SuperAbility.SKULL_SPLITTER, ToolType.AXE, ImmutableList.of(SubSkill.AXES_ARMOR_IMPACT, SubSkill.AXES_AXE_MASTERY, SubSkill.AXES_CRITICAL_HIT, SubSkill.AXES_GREATER_IMPACT)), AXES(AxesManager.class, Color.AQUA, SuperAbility.SKULL_SPLITTER, ToolType.AXE, ImmutableList.of(SubSkill.AXES_SKULL_SPLITTER, SubSkill.AXES_ARMOR_IMPACT, SubSkill.AXES_AXE_MASTERY, SubSkill.AXES_CRITICAL_STRIKES, SubSkill.AXES_GREATER_IMPACT)),
EXCAVATION(ExcavationManager.class, Color.fromRGB(139, 69, 19), SuperAbility.GIGA_DRILL_BREAKER, ToolType.SHOVEL, ImmutableList.of(SubSkill.EXCAVATION_TREASURE_HUNTER)), EXCAVATION(ExcavationManager.class, Color.fromRGB(139, 69, 19), SuperAbility.GIGA_DRILL_BREAKER, ToolType.SHOVEL, ImmutableList.of(SubSkill.EXCAVATION_GIGA_DRILL_BREAKER, SubSkill.EXCAVATION_TREASURE_HUNTER)),
FISHING(FishingManager.class, Color.NAVY, ImmutableList.of(SubSkill.FISHING_FISHERMANS_DIET, SubSkill.FISHING_TREASURE_HUNTER, SubSkill.FISHING_ICE_FISHING, SubSkill.FISHING_MAGIC_HUNTER, SubSkill.FISHING_MASTER_ANGLER, SubSkill.FISHING_SHAKE)), FISHING(FishingManager.class, Color.NAVY, ImmutableList.of(SubSkill.FISHING_FISHERMANS_DIET, SubSkill.FISHING_TREASURE_HUNTER, SubSkill.FISHING_ICE_FISHING, SubSkill.FISHING_MAGIC_HUNTER, SubSkill.FISHING_MASTER_ANGLER, SubSkill.FISHING_SHAKE)),
HERBALISM(HerbalismManager.class, Color.GREEN, SuperAbility.GREEN_TERRA, ToolType.HOE, ImmutableList.of(SubSkill.HERBALISM_FARMERS_DIET, SubSkill.HERBALISM_GREEN_THUMB, SubSkill.HERBALISM_DOUBLE_DROPS, SubSkill.HERBALISM_HYLIAN_LUCK, SubSkill.HERBALISM_SHROOM_THUMB)), HERBALISM(HerbalismManager.class, Color.GREEN, SuperAbility.GREEN_TERRA, ToolType.HOE, ImmutableList.of(SubSkill.HERBALISM_FARMERS_DIET, SubSkill.HERBALISM_GREEN_THUMB, SubSkill.HERBALISM_DOUBLE_DROPS, SubSkill.HERBALISM_HYLIAN_LUCK, SubSkill.HERBALISM_SHROOM_THUMB)),
MINING(MiningManager.class, Color.GRAY, SuperAbility.SUPER_BREAKER, ToolType.PICKAXE, ImmutableList.of(SubSkill.MINING_DOUBLE_DROPS)), MINING(MiningManager.class, Color.GRAY, SuperAbility.SUPER_BREAKER, ToolType.PICKAXE, ImmutableList.of(SubSkill.MINING_SUPER_BREAKER, SubSkill.MINING_DEMOLITIONS_EXPERTISE, SubSkill.MINING_BIGGER_BOMBS, SubSkill.MINING_BLAST_MINING, SubSkill.MINING_DOUBLE_DROPS)),
REPAIR(RepairManager.class, Color.SILVER, ImmutableList.of(SubSkill.REPAIR_ARCANE_FORGING, SubSkill.REPAIR_REPAIR_MASTERY, SubSkill.REPAIR_SUPER_REPAIR)), REPAIR(RepairManager.class, Color.SILVER, ImmutableList.of(SubSkill.REPAIR_ARCANE_FORGING, SubSkill.REPAIR_REPAIR_MASTERY, SubSkill.REPAIR_SUPER_REPAIR)),
SALVAGE(SalvageManager.class, Color.ORANGE, ImmutableList.of(SubSkill.SALVAGE_ADVANCED_SALVAGE, SubSkill.SALVAGE_ARCANE_SALVAGE)), SALVAGE(SalvageManager.class, Color.ORANGE, ImmutableList.of(SubSkill.SALVAGE_ADVANCED_SALVAGE, SubSkill.SALVAGE_ARCANE_SALVAGE)),
SMELTING(SmeltingManager.class, Color.YELLOW, ImmutableList.of(SubSkill.SMELTING_FLUX_MINING, SubSkill.SMELTING_FUEL_EFFICIENCY, SubSkill.SMELTING_SECOND_SMELT)), SMELTING(SmeltingManager.class, Color.YELLOW, ImmutableList.of(SubSkill.SMELTING_FLUX_MINING, SubSkill.SMELTING_FUEL_EFFICIENCY, SubSkill.SMELTING_SECOND_SMELT)),
SWORDS(SwordsManager.class, Color.fromRGB(178, 34, 34), SuperAbility.SERRATED_STRIKES, ToolType.SWORD, ImmutableList.of(SubSkill.SWORDS_BLEED, SubSkill.SWORDS_COUNTER)), SWORDS(SwordsManager.class, Color.fromRGB(178, 34, 34), SuperAbility.SERRATED_STRIKES, ToolType.SWORD, ImmutableList.of(SubSkill.SWORDS_SERRATED_STRIKES, SubSkill.SWORDS_BLEED, SubSkill.SWORDS_COUNTER_ATTACK)),
TAMING(TamingManager.class, Color.PURPLE, ImmutableList.of(SubSkill.TAMING_BEAST_LORE, SubSkill.TAMING_CALL_OF_THE_WILD, SubSkill.TAMING_ENVIRONMENTALLY_AWARE, SubSkill.TAMING_FAST_FOOD, SubSkill.TAMING_GORE, SubSkill.TAMING_HOLY_HOUND, SubSkill.TAMING_SHARPENED_CLAWS, SubSkill.TAMING_SHOCK_PROOF, SubSkill.TAMING_THICK_FUR, SubSkill.TAMING_PUMMEL)), TAMING(TamingManager.class, Color.PURPLE, ImmutableList.of(SubSkill.TAMING_BEAST_LORE, SubSkill.TAMING_CALL_OF_THE_WILD, SubSkill.TAMING_ENVIRONMENTALLY_AWARE, SubSkill.TAMING_FAST_FOOD_SERVICE, SubSkill.TAMING_GORE, SubSkill.TAMING_HOLY_HOUND, SubSkill.TAMING_SHARPENED_CLAWS, SubSkill.TAMING_SHOCK_PROOF, SubSkill.TAMING_THICK_FUR, SubSkill.TAMING_PUMMEL)),
UNARMED(UnarmedManager.class, Color.BLACK, SuperAbility.BERSERK, ToolType.FISTS, ImmutableList.of(SubSkill.UNARMED_BLOCK_CRACKER, SubSkill.UNARMED_DEFLECT, SubSkill.UNARMED_DISARM, SubSkill.UNARMED_IRON_ARM, SubSkill.UNARMED_IRON_GRIP)), UNARMED(UnarmedManager.class, Color.BLACK, SuperAbility.BERSERK, ToolType.FISTS, ImmutableList.of(SubSkill.UNARMED_BERSERK, SubSkill.UNARMED_BLOCK_CRACKER, SubSkill.UNARMED_ARROW_DEFLECT, SubSkill.UNARMED_DISARM, SubSkill.UNARMED_IRON_ARM_STYLE, SubSkill.UNARMED_IRON_GRIP)),
WOODCUTTING(WoodcuttingManager.class, Color.OLIVE, SuperAbility.TREE_FELLER, ToolType.AXE, ImmutableList.of(SubSkill.WOODCUTTING_LEAF_BLOWER, SubSkill.WOODCUTTING_BARK_SURGEON, SubSkill.WOODCUTTING_SPLINTER, SubSkill.WOODCUTTING_NATURES_BOUNTY, SubSkill.WOODCUTTING_TREE_FELLER, SubSkill.WOODCUTTING_HARVEST_LUMBER)); WOODCUTTING(WoodcuttingManager.class, Color.OLIVE, SuperAbility.TREE_FELLER, ToolType.AXE, ImmutableList.of(SubSkill.WOODCUTTING_LEAF_BLOWER, SubSkill.WOODCUTTING_BARK_SURGEON, SubSkill.WOODCUTTING_SPLINTER, SubSkill.WOODCUTTING_NATURES_BOUNTY, SubSkill.WOODCUTTING_TREE_FELLER, SubSkill.WOODCUTTING_HARVEST_LUMBER));
private Class<? extends SkillManager> managerClass; private Class<? extends SkillManager> managerClass;

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@ -5,6 +5,7 @@ import com.gmail.nossr50.util.StringUtils;
import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.ACTIVE; import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.ACTIVE;
import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.SUPERABILITY; import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.SUPERABILITY;
import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.RNG; import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.RNG;
import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.PVP;
public enum SubSkill { public enum SubSkill {
@ -20,19 +21,20 @@ public enum SubSkill {
ALCHEMY_CONCOCTIONS(8), ALCHEMY_CONCOCTIONS(8),
/* ARCHERY */ /* ARCHERY */
ARCHERY_DAZE, ARCHERY_DAZE(0, PVP),
ARCHERY_RETRIEVE, ARCHERY_ARROW_RETRIEVAL,
ARCHERY_SKILL_SHOT(20), ARCHERY_SKILL_SHOT(20),
/* Axes */ /* Axes */
AXES_ARMOR_IMPACT, AXES_ARMOR_IMPACT,
AXES_AXE_MASTERY(4), AXES_AXE_MASTERY(4),
AXES_CRITICAL_HIT, AXES_CRITICAL_STRIKES,
AXES_GREATER_IMPACT, AXES_GREATER_IMPACT,
AXES_SKULL_SPLITTER(0, ACTIVE | SUPERABILITY), AXES_SKULL_SPLITTER(0, ACTIVE | SUPERABILITY),
/* Excavation */ /* Excavation */
EXCAVATION_TREASURE_HUNTER, EXCAVATION_TREASURE_HUNTER,
EXCAVATION_GIGA_DRILL_BREAKER(0, SUPERABILITY | ACTIVE),
/* Fishing */ /* Fishing */
FISHING_FISHERMANS_DIET, FISHING_FISHERMANS_DIET,
@ -51,6 +53,10 @@ public enum SubSkill {
/* Mining */ /* Mining */
MINING_DOUBLE_DROPS, MINING_DOUBLE_DROPS,
MINING_SUPER_BREAKER(0, SUPERABILITY | ACTIVE),
MINING_BLAST_MINING,
MINING_BIGGER_BOMBS,
MINING_DEMOLITIONS_EXPERTISE,
/* Repair */ /* Repair */
REPAIR_ARCANE_FORGING, REPAIR_ARCANE_FORGING,
@ -68,13 +74,14 @@ public enum SubSkill {
/* Swords */ /* Swords */
SWORDS_BLEED, SWORDS_BLEED,
SWORDS_COUNTER, SWORDS_COUNTER_ATTACK,
SWORDS_SERRATED_STRIKES,
/* Taming */ /* Taming */
TAMING_BEAST_LORE, TAMING_BEAST_LORE,
TAMING_CALL_OF_THE_WILD, TAMING_CALL_OF_THE_WILD,
TAMING_ENVIRONMENTALLY_AWARE, TAMING_ENVIRONMENTALLY_AWARE,
TAMING_FAST_FOOD, TAMING_FAST_FOOD_SERVICE,
TAMING_GORE, TAMING_GORE,
TAMING_HOLY_HOUND, TAMING_HOLY_HOUND,
TAMING_SHARPENED_CLAWS, TAMING_SHARPENED_CLAWS,
@ -84,10 +91,11 @@ public enum SubSkill {
/* Unarmed */ /* Unarmed */
UNARMED_BLOCK_CRACKER, UNARMED_BLOCK_CRACKER,
UNARMED_DEFLECT, UNARMED_ARROW_DEFLECT,
UNARMED_DISARM, UNARMED_DISARM,
UNARMED_IRON_ARM, UNARMED_IRON_ARM_STYLE,
UNARMED_IRON_GRIP, UNARMED_IRON_GRIP,
UNARMED_BERSERK(0, ACTIVE | SUPERABILITY),
/* Woodcutting */ /* Woodcutting */
WOODCUTTING_TREE_FELLER(5, ACTIVE | SUPERABILITY), WOODCUTTING_TREE_FELLER(5, ACTIVE | SUPERABILITY),
@ -228,8 +236,18 @@ public enum SubSkill {
return subStringIndex; return subStringIndex;
} }
public String getLocalKeyRoot() public String getLocaleKeyRoot()
{ {
return StringUtils.getCapitalized(getParentSkill().toString()) + ".Effect."; return StringUtils.getCapitalized(getParentSkill().toString())+".SubSkill."+getConfigName(toString());
}
public String getLocaleName()
{
return LocaleLoader.getString(getLocaleKeyRoot()+".Name");
}
public String getLocaleDescription()
{
return LocaleLoader.getString(getLocaleKeyRoot()+".Description");
} }
} }

View File

@ -8,4 +8,5 @@ public class SubSkillFlags {
public static final byte ACTIVE = 0x01; //Active subskills are ones that aren't passive public static final byte ACTIVE = 0x01; //Active subskills are ones that aren't passive
public static final byte SUPERABILITY = 0x02; //If the subskill is a super ability public static final byte SUPERABILITY = 0x02; //If the subskill is a super ability
public static final byte RNG = 0x04; //If the subskill makes use of RNG public static final byte RNG = 0x04; //If the subskill makes use of RNG
public static final byte PVP = 0x08; //If the subskill is PVP specific
} }

View File

@ -1,7 +1,6 @@
package com.gmail.nossr50.skills.archery; package com.gmail.nossr50.skills.archery;
import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.util.skills.RankUtils;
import com.gmail.nossr50.util.skills.SubSkillActivationType; import com.gmail.nossr50.util.skills.SubSkillActivationType;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
@ -34,7 +33,7 @@ public class ArcheryManager extends SkillManager {
} }
public boolean canRetrieveArrows() { public boolean canRetrieveArrows() {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.ARCHERY_RETRIEVE); return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.ARCHERY_ARROW_RETRIEVAL);
} }
/** /**
@ -60,7 +59,7 @@ public class ArcheryManager extends SkillManager {
* @param target The {@link LivingEntity} damaged by the arrow * @param target The {@link LivingEntity} damaged by the arrow
*/ */
public void retrieveArrows(LivingEntity target) { public void retrieveArrows(LivingEntity target) {
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.ARCHERY_RETRIEVE, getPlayer(), this.skill, getSkillLevel(), activationChance)) { if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.ARCHERY_ARROW_RETRIEVAL, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
Archery.incrementTrackerValue(target); Archery.incrementTrackerValue(target);
} }
} }

View File

@ -13,8 +13,8 @@ import com.gmail.nossr50.util.ItemUtils;
public class Axes { public class Axes {
public static double axeMasteryRankDamageMultiplier = AdvancedConfig.getInstance().getAxeMasteryRankDamageMultiplier(); public static double axeMasteryRankDamageMultiplier = AdvancedConfig.getInstance().getAxeMasteryRankDamageMultiplier();
public static double criticalHitPVPModifier = AdvancedConfig.getInstance().getCriticalHitPVPModifier(); public static double criticalHitPVPModifier = AdvancedConfig.getInstance().getCriticalStrikesPVPModifier();
public static double criticalHitPVEModifier = AdvancedConfig.getInstance().getCriticalHitPVEModifier(); public static double criticalHitPVEModifier = AdvancedConfig.getInstance().getCriticalStrikesPVEModifier();
public static int impactIncreaseLevel = AdvancedConfig.getInstance().getArmorImpactIncreaseLevel(); public static int impactIncreaseLevel = AdvancedConfig.getInstance().getArmorImpactIncreaseLevel();
public static double impactChance = AdvancedConfig.getInstance().getImpactChance(); public static double impactChance = AdvancedConfig.getInstance().getImpactChance();

View File

@ -29,7 +29,7 @@ public class AxesManager extends SkillManager {
} }
public boolean canCriticalHit(LivingEntity target) { public boolean canCriticalHit(LivingEntity target) {
return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.AXES_CRITICAL_HIT); return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.AXES_CRITICAL_STRIKES);
} }
public boolean canImpact(LivingEntity target) { public boolean canImpact(LivingEntity target) {
@ -66,7 +66,7 @@ public class AxesManager extends SkillManager {
* @param damage The amount of damage initially dealt by the event * @param damage The amount of damage initially dealt by the event
*/ */
public double criticalHit(LivingEntity target, double damage) { public double criticalHit(LivingEntity target, double damage) {
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.AXES_CRITICAL_HIT, getPlayer(), this.skill, getSkillLevel(), activationChance)) { if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.AXES_CRITICAL_STRIKES, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
return 0; return 0;
} }

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@ -36,7 +36,7 @@ public class SwordsManager extends SkillManager {
} }
public boolean canUseCounterAttack(Entity target) { public boolean canUseCounterAttack(Entity target) {
return target instanceof LivingEntity && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.SWORDS_COUNTER); return target instanceof LivingEntity && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.SWORDS_COUNTER_ATTACK);
} }
public boolean canUseSerratedStrike() { public boolean canUseSerratedStrike() {
@ -83,7 +83,7 @@ public class SwordsManager extends SkillManager {
return; return;
} }
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.SWORDS_COUNTER, getPlayer(), this.skill, getSkillLevel(), activationChance)) { if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.SWORDS_COUNTER_ATTACK, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer()); CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer());
getPlayer().sendMessage(LocaleLoader.getString("Swords.Combat.Countered")); getPlayer().sendMessage(LocaleLoader.getString("Swords.Combat.Countered"));

View File

@ -53,7 +53,7 @@ public class TamingManager extends SkillManager {
} }
public boolean canUseFastFoodService() { public boolean canUseFastFoodService() {
return getSkillLevel() >= Taming.fastFoodServiceUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.TAMING_FAST_FOOD); return getSkillLevel() >= Taming.fastFoodServiceUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.TAMING_FAST_FOOD_SERVICE);
} }
public boolean canUseSharpenedClaws() { public boolean canUseSharpenedClaws() {
@ -85,7 +85,7 @@ public class TamingManager extends SkillManager {
*/ */
public void fastFoodService(Wolf wolf, double damage) { public void fastFoodService(Wolf wolf, double damage) {
//static chance (3rd param) //static chance (3rd param)
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_STATIC_CHANCE, SubSkill.TAMING_FAST_FOOD, getPlayer(), this.skill, getSkillLevel(), activationChance)) { if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_STATIC_CHANCE, SubSkill.TAMING_FAST_FOOD_SERVICE, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
return; return;
} }
@ -203,7 +203,7 @@ public class TamingManager extends SkillManager {
Player defender = (Player) target; Player defender = (Player) target;
if (UserManager.getPlayer(defender).useChatNotifications()) { if (UserManager.getPlayer(defender).useChatNotifications()) {
defender.sendMessage("Wolf pummeled at you"); defender.sendMessage(LocaleLoader.getString("Taming.SubSkill.Pummel.TargetMessage"));
} }
} }
} }

View File

@ -34,7 +34,7 @@ public class UnarmedManager extends SkillManager {
} }
public boolean canUseIronArm() { public boolean canUseIronArm() {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_IRON_ARM); return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_IRON_ARM_STYLE);
} }
public boolean canUseBerserk() { public boolean canUseBerserk() {
@ -48,7 +48,7 @@ public class UnarmedManager extends SkillManager {
public boolean canDeflect() { public boolean canDeflect() {
Player player = getPlayer(); Player player = getPlayer();
return ItemUtils.isUnarmed(player.getInventory().getItemInMainHand()) && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_DEFLECT); return ItemUtils.isUnarmed(player.getInventory().getItemInMainHand()) && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_ARROW_DEFLECT);
} }
public boolean canUseBlockCracker() { public boolean canUseBlockCracker() {
@ -102,7 +102,7 @@ public class UnarmedManager extends SkillManager {
* Check for arrow deflection. * Check for arrow deflection.
*/ */
public boolean deflectCheck() { public boolean deflectCheck() {
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.UNARMED_DEFLECT, getPlayer(), this.skill, getSkillLevel(), activationChance)) { if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.UNARMED_ARROW_DEFLECT, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
getPlayer().sendMessage(LocaleLoader.getString("Combat.ArrowDeflect")); getPlayer().sendMessage(LocaleLoader.getString("Combat.ArrowDeflect"));
return true; return true;
} }
@ -125,7 +125,7 @@ public class UnarmedManager extends SkillManager {
* Handle the effects of the Iron Arm ability * Handle the effects of the Iron Arm ability
*/ */
public double ironArm() { public double ironArm() {
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.ALWAYS_FIRES, SubSkill.UNARMED_IRON_ARM, getPlayer(), null, 0, 0)) { if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.ALWAYS_FIRES, SubSkill.UNARMED_IRON_ARM_STYLE, getPlayer(), null, 0, 0)) {
return 0; return 0;
} }

View File

@ -2,6 +2,7 @@ package com.gmail.nossr50.util;
import com.gmail.nossr50.config.AdvancedConfig; import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.player.PlayerProfile; import com.gmail.nossr50.datatypes.player.PlayerProfile;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.datatypes.skills.SubSkillFlags; import com.gmail.nossr50.datatypes.skills.SubSkillFlags;
import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.locale.LocaleLoader;
@ -15,6 +16,7 @@ import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.HashMap; import java.util.HashMap;
import java.util.List;
public class SkillTextComponentFactory { public class SkillTextComponentFactory {
public static HashMap<SubSkill, TextComponent> subSkillTextComponents; public static HashMap<SubSkill, TextComponent> subSkillTextComponents;
@ -25,7 +27,7 @@ public class SkillTextComponentFactory {
//This is a nested map because each JSON component for a different rank is going to be a bit different. //This is a nested map because each JSON component for a different rank is going to be a bit different.
public static HashMap<Integer, HashMap<SubSkill, BaseComponent[]>> hoverComponentOuterMap; public static HashMap<Integer, HashMap<SubSkill, BaseComponent[]>> hoverComponentOuterMap;
public static TextComponent getSubSkillTextComponent(Player player, SubSkill subSkill, int localeKeyName, int localeKeyDescription) public static TextComponent getSubSkillTextComponent(Player player, SubSkill subSkill)
{ {
//Init our maps //Init our maps
if (subSkillTextComponents == null) if (subSkillTextComponents == null)
@ -39,7 +41,7 @@ public class SkillTextComponentFactory {
PlayerProfile playerProfile = UserManager.getPlayer(player).getProfile(); PlayerProfile playerProfile = UserManager.getPlayer(player).getProfile();
//Get skill name & description from our locale file //Get skill name & description from our locale file
String skillName = LocaleLoader.getString(subSkill.getLocalKeyRoot()+localeKeyName); String skillName = subSkill.getLocaleName();
if(subSkillTextComponents.get(subSkill) == null) if(subSkillTextComponents.get(subSkill) == null)
{ {
@ -48,7 +50,7 @@ public class SkillTextComponentFactory {
textComponent.setColor(ChatColor.DARK_AQUA); textComponent.setColor(ChatColor.DARK_AQUA);
//Hover Event //Hover Event
textComponent.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, getBaseComponent(player, subSkill, localeKeyName, localeKeyDescription))); textComponent.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, getBaseComponent(player, subSkill)));
//Insertion //Insertion
textComponent.setInsertion(skillName); textComponent.setInsertion(skillName);
@ -60,7 +62,7 @@ public class SkillTextComponentFactory {
} }
} }
private static BaseComponent[] getBaseComponent(Player player, SubSkill subSkill, int localeKeyName, int localeKeyDescription) private static BaseComponent[] getBaseComponent(Player player, SubSkill subSkill)
{ {
//If the player hasn't unlocked this skill yet we use a different JSON template //If the player hasn't unlocked this skill yet we use a different JSON template
if(subSkill.getNumRanks() > 0 && RankUtils.getRank(player, subSkill) == 0) if(subSkill.getNumRanks() > 0 && RankUtils.getRank(player, subSkill) == 0)
@ -69,7 +71,7 @@ public class SkillTextComponentFactory {
if(lockedComponentMap.get(subSkill) != null) if(lockedComponentMap.get(subSkill) != null)
return lockedComponentMap.get(subSkill); return lockedComponentMap.get(subSkill);
BaseComponent[] newComponents = getSubSkillHoverEventJSON(subSkill, player, localeKeyName, localeKeyDescription); BaseComponent[] newComponents = getSubSkillHoverEventJSON(subSkill, player);
lockedComponentMap.put(subSkill, newComponents); lockedComponentMap.put(subSkill, newComponents);
return lockedComponentMap.get(subSkill); return lockedComponentMap.get(subSkill);
} }
@ -84,7 +86,7 @@ public class SkillTextComponentFactory {
HashMap<SubSkill, BaseComponent[]> innerMap = hoverComponentOuterMap.get(curRank); HashMap<SubSkill, BaseComponent[]> innerMap = hoverComponentOuterMap.get(curRank);
if(innerMap.get(subSkill) == null) if(innerMap.get(subSkill) == null)
innerMap.put(subSkill, getSubSkillHoverEventJSON(subSkill, player, localeKeyName, localeKeyDescription)); innerMap.put(subSkill, getSubSkillHoverEventJSON(subSkill, player));
return innerMap.get(subSkill); return innerMap.get(subSkill);
} }
@ -100,10 +102,10 @@ public class SkillTextComponentFactory {
return (flag1 & subSkill.getFlags()) == flag1; return (flag1 & subSkill.getFlags()) == flag1;
} }
private static BaseComponent[] getSubSkillHoverEventJSON(SubSkill subSkill, Player player, int localeKeyName, int localeKeyDescription) private static BaseComponent[] getSubSkillHoverEventJSON(SubSkill subSkill, Player player)
{ {
String skillName = LocaleLoader.getString(subSkill.getLocalKeyRoot()+localeKeyName); String skillName = subSkill.getLocaleName();
String skillDescription = LocaleLoader.getString(subSkill.getLocalKeyRoot()+localeKeyDescription); String skillDescription = subSkill.getLocaleDescription();
/* /*
* Hover Event BaseComponent color table * Hover Event BaseComponent color table
@ -180,6 +182,19 @@ public class SkillTextComponentFactory {
componentBuilder.append("\n"); componentBuilder.append("\n");
} }
public static void getSubSkillTextComponents(Player player, List<TextComponent> textComponents, PrimarySkill parentSkill) {
for(SubSkill subSkill : SubSkill.values())
{
if(subSkill.getParentSkill() == parentSkill)
{
if(Permissions.isSubSkillEnabled(player, subSkill))
{
textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, subSkill));
}
}
}
}
} }

View File

@ -271,7 +271,7 @@ public class SkillUtils {
return AdvancedConfig.getInstance().getImpactChance(); return AdvancedConfig.getInstance().getImpactChance();
case AXES_GREATER_IMPACT: case AXES_GREATER_IMPACT:
return AdvancedConfig.getInstance().getGreaterImpactChance(); return AdvancedConfig.getInstance().getGreaterImpactChance();
case TAMING_FAST_FOOD: case TAMING_FAST_FOOD_SERVICE:
return AdvancedConfig.getInstance().getFastFoodChance(); return AdvancedConfig.getInstance().getFastFoodChance();
default: default:
return 100.0D; return 100.0D;

View File

@ -111,7 +111,7 @@ Skills:
MaxBonusLevel: 100 MaxBonusLevel: 100
BonusDamage: 4.0 BonusDamage: 4.0
Retrieve: ArrowRetrieval:
# ChanceMax: Maximum chance of retrieving arrows when on <MaxBonusLevel> or higher # ChanceMax: Maximum chance of retrieving arrows when on <MaxBonusLevel> or higher
# MaxBonusLevel: Maximum bonus level for Arrow retrieval, at this level the chance of retrieving arrows from mobs is <ChanceMax> # MaxBonusLevel: Maximum bonus level for Arrow retrieval, at this level the chance of retrieving arrows from mobs is <ChanceMax>
ChanceMax: 100.0 ChanceMax: 100.0
@ -132,7 +132,7 @@ Skills:
Rank_2: 10 Rank_2: 10
Rank_3: 15 Rank_3: 15
Rank_4: 20 Rank_4: 20
CriticalHit: CriticalStrikes:
# ChanceMax: Maximum chance of causing a critical hit when on <MaxBonusLevel> or higher # ChanceMax: Maximum chance of causing a critical hit when on <MaxBonusLevel> or higher
# MaxBonusLevel: Level where <ChanceMax> of causing critical hits is reached # MaxBonusLevel: Level where <ChanceMax> of causing critical hits is reached
ChanceMax: 37.50 ChanceMax: 37.50
@ -478,7 +478,7 @@ Skills:
MaxTicks: 3 MaxTicks: 3
BaseTicks: 2 BaseTicks: 2
Counter: CounterAttack:
# RequiresBlock: Determines if blocking is required to trigger counter attack # RequiresBlock: Determines if blocking is required to trigger counter attack
RequiresBlock: true RequiresBlock: true
@ -563,7 +563,7 @@ Skills:
MaxBonusLevel: 100 MaxBonusLevel: 100
AntiTheft: false AntiTheft: false
Deflect: ArrowDeflect:
# ChanceMax: Maximum chance of deflecting arrows # ChanceMax: Maximum chance of deflecting arrows
# MaxBonusLevel: Level when the maximum chance to deflect is reached # MaxBonusLevel: Level when the maximum chance to deflect is reached
ChanceMax: 50.0 ChanceMax: 50.0
@ -575,7 +575,7 @@ Skills:
ChanceMax: 100.0 ChanceMax: 100.0
MaxBonusLevel: 100 MaxBonusLevel: 100
IronArm: IronArmStyle:
# BonusMin: Minimum bonus damage for unarmed # BonusMin: Minimum bonus damage for unarmed
# BonusMax: Maximum bonus damage for unarmed # BonusMax: Maximum bonus damage for unarmed
# IncreaseLevel: Bonus damage increases every increase level # IncreaseLevel: Bonus damage increases every increase level

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@ -1,12 +1,12 @@
Acrobatics.Ability.Proc=[[GREEN]]**Elegantni pristani** Acrobatics.Ability.Proc=[[GREEN]]**Elegantni pristani**
Acrobatics.Combat.Proc=[[GREEN]]**Uskocil jsi** Acrobatics.Combat.Proc=[[GREEN]]**Uskocil jsi**
Acrobatics.DodgeChance=[[RED]]\u0160ance na \u00faskok: [[YELLOW]]{0} Acrobatics.DodgeChance=[[RED]]\u0160ance na \u00faskok: [[YELLOW]]{0}
Acrobatics.Effect.0=Valeni Acrobatics.SubSkill.Roll.Name=Valeni
Acrobatics.Effect.1=Redukuje nebo ru\u0161\u00ed zran\u011bn\u00ed zp\u016fsoben\u00e9 p\u00e1dem Acrobatics.SubSkill.Roll.Description=Redukuje nebo ru\u0161\u00ed zran\u011bn\u00ed zp\u016fsoben\u00e9 p\u00e1dem
Acrobatics.Effect.2=\u0160\u0165astn\u00fd kotoul Acrobatics.SubSkill.GracefulRoll.Name=\u0160\u0165astn\u00fd kotoul
Acrobatics.Effect.3=Dvojt\u00e1 effectivita ne\u017e norm\u00e1ln\u00ed Acrobatics.SubSkill.GracefulRoll.Description=Dvojt\u00e1 effectivita ne\u017e norm\u00e1ln\u00ed
Acrobatics.Effect.4=\u00dahyb Acrobatics.SubSkill.Dodge.Name=\u00dahyb
Acrobatics.Effect.5=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed o polovinu Acrobatics.SubSkill.Dodge.Description=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed o polovinu
Acrobatics.Listener=Akrobacie: Acrobatics.Listener=Akrobacie:
Acrobatics.Roll.Chance=[[RED]]\u0160ance na kotoul: [[YELLOW]]{0} Acrobatics.Roll.Chance=[[RED]]\u0160ance na kotoul: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]\u0160ance na \u0160\u0165astn\u00fd kotoul: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]\u0160ance na \u0160\u0165astn\u00fd kotoul: [[YELLOW]]{0}
@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]Dovednost akrobacie byla navysena o {0}. Celkem ({1
Archery.Combat.DazeChance=[[RED]]\u0160ance na om\u00e1men\u00ed: [[YELLOW]]{0} Archery.Combat.DazeChance=[[RED]]\u0160ance na om\u00e1men\u00ed: [[YELLOW]]{0}
Archery.Combat.RetrieveChance=[[RED]]\u0160ance z\u00edsk\u00e1n\u00ed \u0161\u00edp\u016f zp\u011bt: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]\u0160ance z\u00edsk\u00e1n\u00ed \u0161\u00edp\u016f zp\u011bt: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus=[[RED]]Bonusov\u00e9 zran\u011bn\u00ed p\u0159esn\u00e9 trefy: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Bonusov\u00e9 zran\u011bn\u00ed p\u0159esn\u00e9 trefy: [[YELLOW]]{0}
Archery.Effect.0=P\u0159esn\u00e1 trefa Archery.SubSkill.SkillShot.Name=P\u0159esn\u00e1 trefa
Archery.Effect.1=Zv\u00fd\u0161en\u00e9 po\u0161kozen\u00ed lukem Archery.SubSkill.SkillShot.Description=Zv\u00fd\u0161en\u00e9 po\u0161kozen\u00ed lukem
Archery.Effect.2=Om\u00e1men\u00ed (Hr\u00e1\u010di) Archery.SubSkill.Daze.Name=Om\u00e1men\u00ed (Hr\u00e1\u010di)
Archery.Effect.3=Dezorientuje protivn\u00edky a zp\u016fsob\u00ed {0} po\u0161kozen\u00ed. Archery.SubSkill.Daze.Description=Dezorientuje protivn\u00edky a zp\u016fsob\u00ed {0} po\u0161kozen\u00ed.
Archery.Effect.4=Sb\u011br \u0161\u00edp\u016f Archery.SubSkill.ArrowRetrieval.Name=Sb\u011br \u0161\u00edp\u016f
Archery.Effect.5=\u0160ance na navr\u00e1cen\u00ed \u0161\u00edp\u016f z mrtvol. Archery.SubSkill.ArrowRetrieval.Description=\u0160ance na navr\u00e1cen\u00ed \u0161\u00edp\u016f z mrtvol.
Archery.Listener=Lukostrelba Archery.Listener=Lukostrelba
Archery.SkillName=LUKOSTRELBA Archery.SkillName=LUKOSTRELBA
Archery.Skillup=[[YELLOW]]Dovednost lukostrelba byla navysena o {0}. Celkem ({1}) Archery.Skillup=[[YELLOW]]Dovednost lukostrelba byla navysena o {0}. Celkem ({1})
@ -39,16 +39,16 @@ Axes.Combat.CriticalHit=[[RED]]KRITICK\u00dd Z\u00c1SAH!
Axes.Combat.GI.Proc=[[GREEN]]**\u00daDER VELKOU SILOU** Axes.Combat.GI.Proc=[[GREEN]]**\u00daDER VELKOU SILOU**
Axes.Combat.GI.Struck=[[RED]]**ZASAZENI S VYSSIM UCINKEM** Axes.Combat.GI.Struck=[[RED]]**ZASAZENI S VYSSIM UCINKEM**
Axes.Combat.SS.Length=[[RED]]Delka trvani Drtice lebek: [[YELLOW]]{0}s Axes.Combat.SS.Length=[[RED]]Delka trvani Drtice lebek: [[YELLOW]]{0}s
Axes.Effect.0=[[GREEN]]**Drtic lebek byl AKTIVOVAN** Axes.SubSkill.SkullSplitter.Name=[[GREEN]]**Drtic lebek byl AKTIVOVAN**
Axes.Effect.1=Ud\u011bl AoE zran\u011bn\u00ed Axes.SubSkill.SkullSplitter.Description=Ud\u011bl AoE zran\u011bn\u00ed
Axes.Effect.2=Kriticky zasah Axes.SubSkill.CriticalStrikes.Name=Kriticky zasah
Axes.Effect.3=Dvojite zraneni Axes.SubSkill.CriticalStrikes.Description=Dvojite zraneni
Axes.Effect.4=Mistr sekyr Axes.SubSkill.AxeMastery.Name=Mistr sekyr
Axes.Effect.5=Pridava bonusove zraneni Axes.SubSkill.AxeMastery.Description=Pridava bonusove zraneni
Axes.Effect.6=\u00da\u010dinek Axes.SubSkill.ArmorImpact.Name=\u00da\u010dinek
Axes.Effect.7=Zas\u00e1hnout s dostate\u010dnou silou pro rozdrcen\u00ed brn\u011bn\u00ed Axes.SubSkill.ArmorImpact.Description=Zas\u00e1hnout s dostate\u010dnou silou pro rozdrcen\u00ed brn\u011bn\u00ed
Axes.Effect.8=Vyssi ucinek Axes.SubSkill.GreaterImpact.Name=Vyssi ucinek
Axes.Effect.9=Zpusobi bonusove zraneni neozbrojenym nepratelum. Axes.SubSkill.GreaterImpact.Description=Zpusobi bonusove zraneni neozbrojenym nepratelum.
Axes.Listener=Sekery: Axes.Listener=Sekery:
Axes.SkillName=SEKERY Axes.SkillName=SEKERY
Axes.Skills.SS.Off=[[RED]]**Drtic lebek byl deaktivovan** Axes.Skills.SS.Off=[[RED]]**Drtic lebek byl deaktivovan**
@ -59,10 +59,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Drtice lebek!
Axes.Skillup=[[YELLOW]]Dovednost v sekerach byla navysena o {0}. Celkem ({1}) Axes.Skillup=[[YELLOW]]Dovednost v sekerach byla navysena o {0}. Celkem ({1})
Excavation.Ability.Lower=[[GRAY]]**Sklonil jsi svoji lopatu** Excavation.Ability.Lower=[[GRAY]]**Sklonil jsi svoji lopatu**
Excavation.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU LOPATU** Excavation.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU LOPATU**
Excavation.Effect.0=Giga Vrtacka (SCHOPNOST) Excavation.SubSkill.GigaDrillBreaker.Name=Giga Vrtacka (SCHOPNOST)
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Hleda\u010d poklad\u016f Excavation.SubSkill.TreasureHunter.Name=Hleda\u010d poklad\u016f
Excavation.Effect.3=Schopnost kopat poklady Excavation.SubSkill.TreasureHunter.Description=Schopnost kopat poklady
Excavation.Effect.Length=[[RED]]Delka trvani Giga Drill Breaker: [[YELLOW]]{0}s Excavation.Effect.Length=[[RED]]Delka trvani Giga Drill Breaker: [[YELLOW]]{0}s
Excavation.Listener=Kopani: Excavation.Listener=Kopani:
Excavation.SkillName=KOPANI Excavation.SkillName=KOPANI
@ -81,18 +81,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\u0160ance na magick\u00e9ho lovce: [[YELLOW
Fishing.Ability.Shake=[[RED]]\u0160ance na ot\u0159es: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]\u0160ance na ot\u0159es: [[YELLOW]]{0}
Fishing.Ability.IceFishing=[[RED]]Ledov\u00e9 ryba\u0159en\u00ed: B\u011b\u017ete ryba\u0159it do ledu Fishing.Ability.IceFishing=[[RED]]Ledov\u00e9 ryba\u0159en\u00ed: B\u011b\u017ete ryba\u0159it do ledu
Fishing.Ability.FD=[[RED]]Ryb\u00e1\u0159\u016fv apetit: [[YELLOW]]Rank {0} Fishing.Ability.FD=[[RED]]Ryb\u00e1\u0159\u016fv apetit: [[YELLOW]]Rank {0}
Fishing.Effect.0=Lovec pokladu (pasivni) Fishing.SubSkill.TreasureHunter.Name=Lovec pokladu (pasivni)
Fishing.Effect.1=Fish up misc. objects Fishing.SubSkill.TreasureHunter.Description=Fish up misc. objects
Fishing.Effect.2=Magicky Lovec Fishing.SubSkill.MagicHunter.Name=Magicky Lovec
Fishing.Effect.3=Na\u0161el si o\u010darovanou v\u011bc Fishing.SubSkill.MagicHunter.Description=Na\u0161el si o\u010darovanou v\u011bc
Fishing.Effect.4=Shake (vs. Entities) Fishing.SubSkill.Shake.Name=Shake (vs. Entities)
Fishing.Effect.5=Vyklepni p\u0159edm\u011bty z p\u0159\u00ed\u0161er s prutem Fishing.SubSkill.Shake.Description=Vyklepni p\u0159edm\u011bty z p\u0159\u00ed\u0161er s prutem
Fishing.Effect.6=Ryb\u00e1\u0159\u016fv apetit Fishing.SubSkill.FishermansDiet.Name=Ryb\u00e1\u0159\u016fv apetit
Fishing.Effect.7=Zlep\u0161uje dopl\u0148ov\u00e1n\u00ed hladu z naryba\u0159en\u00fdch j\u00eddel Fishing.SubSkill.FishermansDiet.Description=Zlep\u0161uje dopl\u0148ov\u00e1n\u00ed hladu z naryba\u0159en\u00fdch j\u00eddel
Fishing.Effect.8=Mistr Ryb\u00e1\u0159 Fishing.SubSkill.MasterAngler.Name=Mistr Ryb\u00e1\u0159
Fishing.Effect.9=Zvy\u0161uje \u0161anci zah\u00e1knut\u00ed ryby p\u0159i ryba\u0159en\u00ed Fishing.SubSkill.MasterAngler.Description=Zvy\u0161uje \u0161anci zah\u00e1knut\u00ed ryby p\u0159i ryba\u0159en\u00ed
Fishing.Effect.10=Ryba\u0159en\u00ed v ledu Fishing.SubSkill.IceFishing.Name=Ryba\u0159en\u00ed v ledu
Fishing.Effect.11=Umo\u017e\u0148uje v\u00e1m ryba\u0159it v ledov\u00fdch prost\u0159ed\u00edch Fishing.SubSkill.IceFishing.Description=Umo\u017e\u0148uje v\u00e1m ryba\u0159it v ledov\u00fdch prost\u0159ed\u00edch
Fishing.Chance.Raining=[[BLUE]] De\u0161\u0165ov\u00fd bonus Fishing.Chance.Raining=[[BLUE]] De\u0161\u0165ov\u00fd bonus
Fishing.Listener=Rybareni: Fishing.Listener=Rybareni:
Fishing.Ability.TH.MagicFound=[[GRAY]]C\u00edt\u00edte dotek magie s t\u00edmto \u00falovkem... Fishing.Ability.TH.MagicFound=[[GRAY]]C\u00edt\u00edte dotek magie s t\u00edmto \u00falovkem...
@ -111,19 +111,19 @@ Herbalism.Ability.Lower=[[GRAY]]**SKLONIL JSI SVOJI MOTYKU**
Herbalism.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU MOTYKU** Herbalism.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU MOTYKU**
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u0160ance na dovednost Houba\u0159: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u0160ance na dovednost Houba\u0159: [[YELLOW]]{0}
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**HOUBA\u0158 SELHAL** Herbalism.Ability.ShroomThumb.Fail=[[RED]]**HOUBA\u0158 SELHAL**
Herbalism.Effect.0=Green Terra (SCHOPNOST) Herbalism.SubSkill.GreenTerra.Name=Green Terra (SCHOPNOST)
Herbalism.Effect.1=\u0160\u00ed\u0159en\u00ed planety, 3x v\u00edce drop\u016f Herbalism.SubSkill.GreenTerra.Description=\u0160\u00ed\u0159en\u00ed planety, 3x v\u00edce drop\u016f
Herbalism.Effect.2=Zahradnik (Wheat) Herbalism.SubSkill.GreenThumb.Name=Zahradnik (Wheat)
Herbalism.Effect.3=Automaticky sazi plodiny pri sklizeni Herbalism.SubSkill.GreenThumb.Description=Automaticky sazi plodiny pri sklizeni
Herbalism.Effect.5=Zar\u016fst cihly mechem, nebo nebo nechat vyr\u016fst tr\u00e1vu Herbalism.SubSkill.GreenThumb.Description.2=Zar\u016fst cihly mechem, nebo nebo nechat vyr\u016fst tr\u00e1vu
Herbalism.Effect.6=Farm\u00e1\u0159\u016fv apetit Herbalism.SubSkill.FarmersDiet.Name=Farm\u00e1\u0159\u016fv apetit
Herbalism.Effect.7=Zvysuje obnovu hladu ze sklizenych jidel Herbalism.SubSkill.FarmersDiet.Description=Zvysuje obnovu hladu ze sklizenych jidel
Herbalism.Effect.8=Dvojnasobny zisk (vsechny byliny) Herbalism.SubSkill.DoubleDrops.Name=Dvojnasobny zisk (vsechny byliny)
Herbalism.Effect.9=Zdvojnasobi normalni zisk Herbalism.SubSkill.DoubleDrops.Description=Zdvojnasobi normalni zisk
Herbalism.Effect.10=Hyliansk\u00e9 \u0161t\u011bst\u00ed Herbalism.SubSkill.HylianLuck.Name=Hyliansk\u00e9 \u0161t\u011bst\u00ed
Herbalism.Effect.11=D\u00e1v\u00e1 malou \u0161anci naj\u00edt vz\u00e1cn\u00e9 p\u0159edm\u011bty Herbalism.SubSkill.HylianLuck.Description=D\u00e1v\u00e1 malou \u0161anci naj\u00edt vz\u00e1cn\u00e9 p\u0159edm\u011bty
Herbalism.Effect.12=Houba\u0159 Herbalism.SubSkill.ShroomThumb.Name=Houba\u0159
Herbalism.Effect.13=Roz\u0161i\u0159te podhoub\u00ed do tr\u00e1vy a hl\u00edny Herbalism.SubSkill.ShroomThumb.Description=Roz\u0161i\u0159te podhoub\u00ed do tr\u00e1vy a hl\u00edny
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule t\u011b doprov\u00e1z\u00ed! Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule t\u011b doprov\u00e1z\u00ed!
Herbalism.Listener=Bylinarstvi: Herbalism.Listener=Bylinarstvi:
Herbalism.SkillName=Bylinkarstvi Herbalism.SkillName=Bylinkarstvi
@ -138,16 +138,16 @@ Mining.Ability.Locked.1=Zamknuto doku\u010f {0}+ DOVEDNOST (V\u011aT\u0160\u00cd
Mining.Ability.Locked.2=ZAM\u010cENO DOKU\u010e{0}+ DOVEDNOST (DEMOLI\u010cN\u00cd ODBORNOST) Mining.Ability.Locked.2=ZAM\u010cENO DOKU\u010e{0}+ DOVEDNOST (DEMOLI\u010cN\u00cd ODBORNOST)
Mining.Ability.Lower=[[GRAY]]**SLOZIL SI SVUJ KRUMPAC** Mining.Ability.Lower=[[GRAY]]**SLOZIL SI SVUJ KRUMPAC**
Mining.Ability.Ready=[[GREEN]]**KRUMPAC PRIPRAVEN** Mining.Ability.Ready=[[GREEN]]**KRUMPAC PRIPRAVEN**
Mining.Effect.0=Super Breaker (SCHOPNOST) Mining.SubSkill.SuperBreaker.Name=Super Breaker (SCHOPNOST)
Mining.Effect.1=Rychlost+, sance na trojnasobny zisk Mining.SubSkill.SuperBreaker.Description=Rychlost+, sance na trojnasobny zisk
Mining.Effect.2=Dvojn\u00e1sobn\u00fd zisk Mining.SubSkill.DoubleDrops.Name=Dvojn\u00e1sobn\u00fd zisk
Mining.Effect.3=Zdvojnasobi normalni zisk Mining.SubSkill.DoubleDrops.Description=Zdvojnasobi normalni zisk
Mining.Effect.4=Tezeni vybuchem Mining.SubSkill.BlastMining.Name=Tezeni vybuchem
Mining.Effect.5=Bonusy za tezeni s TNT Mining.SubSkill.BlastMining.Description=Bonusy za tezeni s TNT
Mining.Effect.6=V\u011bt\u0161\u00ed bomby Mining.SubSkill.BiggerBombs.Name=V\u011bt\u0161\u00ed bomby
Mining.Effect.7=Navysuje vzdalenost exploze TNT Mining.SubSkill.BiggerBombs.Description=Navysuje vzdalenost exploze TNT
Mining.Effect.8=Odborn\u00e1 demolice Mining.SubSkill.DemolitionsExpertise.Name=Odborn\u00e1 demolice
Mining.Effect.9=Snizuje zraneni zpusobene vybuchem TNT Mining.SubSkill.DemolitionsExpertise.Description=Snizuje zraneni zpusobene vybuchem TNT
Mining.Effect.Decrease=[[RED]]Sn\u00ed\u017een\u00ed \u0161kod Demoli\u010dn\u00edho experta: [[YELLOW]]{0} Mining.Effect.Decrease=[[RED]]Sn\u00ed\u017een\u00ed \u0161kod Demoli\u010dn\u00edho experta: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]\u0161ance na dvojn\u00e1sobn\u00fd zisk: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]\u0161ance na dvojn\u00e1sobn\u00fd zisk: [[YELLOW]]{0}
Mining.Listener=Dolovani: Mining.Listener=Dolovani:
@ -164,24 +164,24 @@ Mining.Blast.Radius.Increase=[[RED]]Navyseni radiusu vybuchu: [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]V\u00fdbu\u0161n\u00e9 t\u011b\u017een\u00ed [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Rank=[[RED]]V\u00fdbu\u0161n\u00e9 t\u011b\u017een\u00ed [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pou\u017eil [[RED]]V\u00fdbu\u0161n\u00e9 T\u011b\u017een\u00ed! Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pou\u017eil [[RED]]V\u00fdbu\u0161n\u00e9 T\u011b\u017een\u00ed!
Mining.Blast.Refresh=[[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena! Mining.Blast.Refresh=[[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena!
Repair.Effect.0=Opravovani Repair.SubSkill.Repair.Name=Opravovani
Repair.Effect.1=Oprava zbroje a n\u00e1stroj\u016f Repair.SubSkill.Repair.Description=Oprava zbroje a n\u00e1stroj\u016f
Repair.Effect.10=Oprava zlata ({0}+ SKILL) Repair.SubSkill.GoldRepair.Name=Oprava zlata ({0}+ SKILL)
Repair.Effect.11=Oprava zlat\u00fdch n\u00e1stroj\u016f a brn\u011bn\u00ed Repair.SubSkill.GoldRepair.Description=Oprava zlat\u00fdch n\u00e1stroj\u016f a brn\u011bn\u00ed
Repair.Effect.12=Oprava \u017eeleza ({0}+ SKILL) Repair.SubSkill.IronRepair.Name=Oprava \u017eeleza ({0}+ SKILL)
Repair.Effect.13=Oprava \u017eelezn\u00fdch nastroju a brneni Repair.SubSkill.IronRepair.Description=Oprava \u017eelezn\u00fdch nastroju a brneni
Repair.Effect.14=Oprava kamene ({0}+ SKILL) Repair.SubSkill.StoneRepair.Name=Oprava kamene ({0}+ SKILL)
Repair.Effect.15=Oprava kamenn\u00fdch n\u00e1stroj\u016f Repair.SubSkill.StoneRepair.Description=Oprava kamenn\u00fdch n\u00e1stroj\u016f
Repair.Effect.2=Mistrovstvi v opravovani Repair.SubSkill.RepairMastery.Name=Mistrovstvi v opravovani
Repair.Effect.3=Zvysena efektivita opravy Repair.SubSkill.RepairMastery.Description=Zvysena efektivita opravy
Repair.Effect.4=Superopravovani Repair.SubSkill.SuperRepair.Name=Superopravovani
Repair.Effect.5=Dvojita efektivita Repair.SubSkill.SuperRepair.Description=Dvojita efektivita
Repair.Effect.6=Oprava diamantovych predmetu ({0}+ SKILL) Repair.SubSkill.DiamondRepair.Name=Oprava diamantovych predmetu ({0}+ SKILL)
Repair.Effect.7=Oprava diamantovych nastroju a brneni Repair.SubSkill.DiamondRepair.Description=Oprava diamantovych nastroju a brneni
Repair.Effect.8=Tajemne kovani Repair.SubSkill.ArcaneForging.Name=Tajemne kovani
Repair.Effect.9=Oprava enchantovanych predmetu Repair.SubSkill.ArcaneForging.Description=Oprava enchantovanych predmetu
Repair.Effect.16=Sb\u00edrat({0}+ Dovednost) Repair.SubSkill.Salvage.Name=Sb\u00edrat({0}+ Dovednost)
Repair.Effect.17=Sb\u00edrat N\u00e1stroje a Zbroj Repair.SubSkill.Salvage.Description=Sb\u00edrat N\u00e1stroje a Zbroj
Repair.Error=[[DARK_RED]]V mcMMO do\u0161lo k chyb\u011b p\u0159i oprav\u011b tohoto itemu! Repair.Error=[[DARK_RED]]V mcMMO do\u0161lo k chyb\u011b p\u0159i oprav\u011b tohoto itemu!
Repair.Listener.Anvil=[[DARK_RED]]Polo\u017eil si kovadlinu, na kovadlin\u011b m\u016f\u017ee\u0161 opravovat n\u00e1stroje a zbroj. Repair.Listener.Anvil=[[DARK_RED]]Polo\u017eil si kovadlinu, na kovadlin\u011b m\u016f\u017ee\u0161 opravovat n\u00e1stroje a zbroj.
Repair.Listener.Anvil2=[[DARK_RED]]Polozil jsi Salvage kovadlinu, pouzij ji na zachranu armoru. Repair.Listener.Anvil2=[[DARK_RED]]Polozil jsi Salvage kovadlinu, pouzij ji na zachranu armoru.
@ -222,14 +222,14 @@ Swords.Combat.Counter.Chance=[[RED]]\u0160ance na proti\u00fatok: [[YELLOW]]{0}
Swords.Combat.Counter.Hit=[[DARK_RED]]Zasa\u017een proti\u00fatokem! Swords.Combat.Counter.Hit=[[DARK_RED]]Zasa\u017een proti\u00fatokem!
Swords.Combat.Countered=[[GREEN]]**PROTIUTOK** Swords.Combat.Countered=[[GREEN]]**PROTIUTOK**
Swords.Combat.SS.Struck=[[DARK_RED]]Zasazen Hrozivym utokem! Swords.Combat.SS.Struck=[[DARK_RED]]Zasazen Hrozivym utokem!
Swords.Effect.0=Protiutok Swords.SubSkill.CounterAttack.Name=Protiutok
Swords.Effect.1=Sance k reflektovani obdrzeneho poskozeni pri braneni {0} Swords.SubSkill.CounterAttack.Description=Sance k reflektovani obdrzeneho poskozeni pri braneni {0}
Swords.Effect.2=Hrozivy utok (SCHOPNOST) Swords.SubSkill.SerratedStrikes.Name=Hrozivy utok (SCHOPNOST)
Swords.Effect.3={0} Po\u0161kozen\u00ed \u00fatok do okol\u00ed, Krv\u00e1cen\u00ed+ \u00fatok do okol\u00ed Swords.SubSkill.SerratedStrikes.Description={0} Po\u0161kozen\u00ed \u00fatok do okol\u00ed, Krv\u00e1cen\u00ed+ \u00fatok do okol\u00ed
Swords.Effect.4=Hrozivy utok krvaceni+ Swords.Effect.4=Hrozivy utok krvaceni+
Swords.Effect.5={0} Tikav\u00e9 Krv\u00e1cen\u00ed Swords.Effect.5={0} Tikav\u00e9 Krv\u00e1cen\u00ed
Swords.Effect.6=Krv\u00e1cen\u00ed Swords.SubSkill.Bleed.Name=Krv\u00e1cen\u00ed
Swords.Effect.7=Aplikuj krv\u00e1cejic\u00ed DoTku Swords.SubSkill.Bleed.Description=Aplikuj krv\u00e1cejic\u00ed DoTku
Swords.Listener=Mece: Swords.Listener=Mece:
Swords.SkillName=MECE Swords.SkillName=MECE
Swords.Skills.SS.Off=[[RED]]**Hroziv\u00fd \u00fatok byl deaktivov\u00e1n** Swords.Skills.SS.Off=[[RED]]**Hroziv\u00fd \u00fatok byl deaktivov\u00e1n**
@ -258,26 +258,26 @@ Taming.Ability.Locked.3=ZAM\u010cENO DOKUD {0}+ DOVEDNOST (NABROU\u0160EN\u00c9
Taming.Ability.Locked.4=ZAM\u010cENO DOKU\u010e{0}+ DOVEDNOST (RYCHL\u00c9 OB\u010cERSTVEN\u00cd) Taming.Ability.Locked.4=ZAM\u010cENO DOKU\u010e{0}+ DOVEDNOST (RYCHL\u00c9 OB\u010cERSTVEN\u00cd)
Taming.Ability.Locked.5=UZAM\u010cENO DOKU\u010e {0}+ DOVEDNOST (Svat\u00fd Chrt) Taming.Ability.Locked.5=UZAM\u010cENO DOKU\u010e {0}+ DOVEDNOST (Svat\u00fd Chrt)
Taming.Combat.Chance.Gore=[[RED]]\u0160ance na nabodnut\u00ed: [[YELLOW]]{0} Taming.Combat.Chance.Gore=[[RED]]\u0160ance na nabodnut\u00ed: [[YELLOW]]{0}
Taming.Effect.0=Tradice \u0161elem Taming.SubSkill.BeastLore.Name=Tradice \u0161elem
Taming.Effect.1=Na\u0159\u00edznut\u00ed kost\u00ed kontroluje vlky & oceloty Taming.SubSkill.BeastLore.Description=Na\u0159\u00edznut\u00ed kost\u00ed kontroluje vlky & oceloty
Taming.Effect.10=Otresuvzdorny Taming.SubSkill.ShockProof.Name=Otresuvzdorny
Taming.Effect.11=Po\u0161kozen\u00ed Exploz\u00ed Sn\u00ed\u017eeno Taming.SubSkill.ShockProof.Description=Po\u0161kozen\u00ed Exploz\u00ed Sn\u00ed\u017eeno
Taming.Effect.12=Vol\u00e1n\u00ed divociny Taming.SubSkill.CallOfTheWild.Name=Vol\u00e1n\u00ed divociny
Taming.Effect.13=Privolej zvirata na svou stranu Taming.SubSkill.CallOfTheWild.Description=Privolej zvirata na svou stranu
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} rybami v ruce Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} rybami v ruce
Taming.Effect.15=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} kostmi v ruce Taming.Effect.15=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} kostmi v ruce
Taming.Effect.16=Rychl\u00e9 Ob\u010derstven\u00ed Taming.SubSkill.FastFoodService.Name=Rychl\u00e9 Ob\u010derstven\u00ed
Taming.Effect.17=\u0160ance na vyl\u00e9\u010den\u00ed vlka p\u0159i \u00fatoku Taming.SubSkill.FastFoodService.Description=\u0160ance na vyl\u00e9\u010den\u00ed vlka p\u0159i \u00fatoku
Taming.Effect.18=Svat\u00fd Chrt Taming.SubSkill.HolyHound.Name=Svat\u00fd Chrt
Taming.Effect.19=Uzdraven Magi\u00ed & Lektvarem Taming.SubSkill.HolyHound.Description=Uzdraven Magi\u00ed & Lektvarem
Taming.Effect.2=Krveprolit\u00ed Taming.SubSkill.Gore.Name=Krveprolit\u00ed
Taming.Effect.3=Kritick\u00fd \u00fader, kter\u00fd aplikuje krv\u00e1cen\u00ed Taming.SubSkill.Gore.Description=Kritick\u00fd \u00fader, kter\u00fd aplikuje krv\u00e1cen\u00ed
Taming.Effect.4=Nabrousene drapy Taming.SubSkill.SharpenedClaws.Name=Nabrousene drapy
Taming.Effect.5=Bonus k zran\u011bn\u00ed Taming.SubSkill.SharpenedClaws.Description=Bonus k zran\u011bn\u00ed
Taming.Effect.6=Ekologicky informovane Taming.SubSkill.EnvironmentallyAware.Name=Ekologicky informovane
Taming.Effect.7=Kaktusov\u00e1/L\u00e1vov\u00e1 f\u00f3bie, Imunita proti zran\u011bn\u00ed p\u00e1dem Taming.SubSkill.EnvironmentallyAware.Description=Kaktusov\u00e1/L\u00e1vov\u00e1 f\u00f3bie, Imunita proti zran\u011bn\u00ed p\u00e1dem
Taming.Effect.8=Husta srst Taming.SubSkill.ThickFur.Name=Husta srst
Taming.Effect.9=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed,Odolnost proti ohni Taming.SubSkill.ThickFur.Description=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed,Odolnost proti ohni
Taming.Listener.Wolf=[[DARK_GRAY]]Vlk vlk pribehl zpatky k tobe... Taming.Listener.Wolf=[[DARK_GRAY]]Vlk vlk pribehl zpatky k tobe...
Taming.Listener=Ochocovani: Taming.Listener=Ochocovani:
Taming.SkillName=OCHOCOVANI Taming.SkillName=OCHOCOVANI
@ -296,16 +296,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]] Tv\u016fj soupe\u0159 m\u00e1 \u017eel
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tv\u016fj \u017eelezny stisk zabr\u00e1nil tomu abys byl odzbrojen! Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tv\u016fj \u017eelezny stisk zabr\u00e1nil tomu abys byl odzbrojen!
Unarmed.Ability.Lower=[[GRAY]]**SKL\u00c1N\u00cd\u0160 SV\u00c9 P\u011aSTI** Unarmed.Ability.Lower=[[GRAY]]**SKL\u00c1N\u00cd\u0160 SV\u00c9 P\u011aSTI**
Unarmed.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOJE PESTI** Unarmed.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOJE PESTI**
Unarmed.Effect.0=B\u011bsn\u011bn\u00ed (SCHOPNOST) Unarmed.SubSkill.Berserk.Name=B\u011bsn\u011bn\u00ed (SCHOPNOST)
Unarmed.Effect.1=+50% DMG, Nici slabsi materiali Unarmed.SubSkill.Berserk.Description=+50% DMG, Nici slabsi materiali
Unarmed.Effect.2=Odzbrojit (Hr\u00e1ce) Unarmed.SubSkill.Disarm.Name=Odzbrojit (Hr\u00e1ce)
Unarmed.Effect.3=Vyraz\u00ed nep\u0159\u00e1tel\u016fm p\u0159edm\u011bt kter\u00fd dr\u017e\u00ed v ruce Unarmed.SubSkill.Disarm.Description=Vyraz\u00ed nep\u0159\u00e1tel\u016fm p\u0159edm\u011bt kter\u00fd dr\u017e\u00ed v ruce
Unarmed.Effect.4=Styl \u017eelezn\u00e9 pa\u017ee Unarmed.SubSkill.IronArmStyle.Name=Styl \u017eelezn\u00e9 pa\u017ee
Unarmed.Effect.5=Na \u010das ti zatvrd\u00ed ruku Unarmed.SubSkill.IronArmStyle.Description=Na \u010das ti zatvrd\u00ed ruku
Unarmed.Effect.6=Vych\u00fdlen\u00ed \u0161\u00edpu Unarmed.SubSkill.ArrowDeflect.Name=Vych\u00fdlen\u00ed \u0161\u00edpu
Unarmed.Effect.7=Odrazeni sipu Unarmed.SubSkill.ArrowDeflect.Description=Odrazeni sipu
Unarmed.Effect.8=\u017delezn\u00fd stisk Unarmed.SubSkill.IronGrip.Name=\u017delezn\u00fd stisk
Unarmed.Effect.9=Zabra\u0148uje va\u0161emu odzbrojen\u00ed Unarmed.SubSkill.IronGrip.Description=Zabra\u0148uje va\u0161emu odzbrojen\u00ed
Unarmed.Listener=Neozbrojeny: Unarmed.Listener=Neozbrojeny:
Unarmed.SkillName=NEOZBROJENY Unarmed.SkillName=NEOZBROJENY
Unarmed.Skills.Berserk.Off=[[RED]]**Besneni bylo deaktivovano** Unarmed.Skills.Berserk.Off=[[RED]]**Besneni bylo deaktivovano**
@ -319,12 +319,12 @@ Woodcutting.Ability.1=Odfoukne listi
Woodcutting.Ability.Chance.DDrop=[[RED]]\u0160ance na dvojn\u00e1sobn\u00fd zisk: [[YELLOW]]{0} Woodcutting.Ability.Chance.DDrop=[[RED]]\u0160ance na dvojn\u00e1sobn\u00fd zisk: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]D\u00e9lka Tree felleru: [[YELLOW]]{0}s Woodcutting.Ability.Length=[[RED]]D\u00e9lka Tree felleru: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=ZAM\u010cENO DOKUD {0}+ DOVEDNOST (FOUKA\u010c LIST\u00cd) Woodcutting.Ability.Locked.0=ZAM\u010cENO DOKUD {0}+ DOVEDNOST (FOUKA\u010c LIST\u00cd)
Woodcutting.Effect.0=Ni\u010ditel strom\u016f (ABILITA) Woodcutting.SubSkill.TreeFeller.Name=Ni\u010ditel strom\u016f (ABILITA)
Woodcutting.Effect.1=Odp\u00e1l\u00ed strom Woodcutting.SubSkill.TreeFeller.Description=Odp\u00e1l\u00ed strom
Woodcutting.Effect.2=Vyfoukavac Woodcutting.SubSkill.LeafBlower.Name=Vyfoukavac
Woodcutting.Effect.3=Odfoukne listi Woodcutting.SubSkill.LeafBlower.Description=Odfoukne listi
Woodcutting.Effect.4=Dvojnasobne zisky Woodcutting.SubSkill.HarvestLumber.Name=Dvojnasobne zisky
Woodcutting.Effect.5=Zdvojnasobi normalni zisk Woodcutting.SubSkill.HarvestLumber.Description=Zdvojnasobi normalni zisk
Woodcutting.Listener=D\u0159evorubectv\u00ed: Woodcutting.Listener=D\u0159evorubectv\u00ed:
Woodcutting.SkillName=DREVORUBECTVI Woodcutting.SkillName=DREVORUBECTVI
Woodcutting.Skills.TreeFeller.Off=[[RED]]Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0} t Woodcutting.Skills.TreeFeller.Off=[[RED]]Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0} t

View File

@ -1,12 +1,12 @@
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Acrobatics.Combat.Proc=[[GREEN]] **osgoi\'r** Acrobatics.Combat.Proc=[[GREEN]] **osgoi\'r**
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
Acrobatics.Effect.0=Roll Acrobatics.SubSkill.Roll.Name=Roll
Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.SubSkill.Roll.Description=Reduces or Negates fall damage
Acrobatics.Effect.2=Graceful Roll Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll
Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.SubSkill.GracefulRoll.Description=Twice as effective as a normal Roll
Acrobatics.Effect.4=Dodge Acrobatics.SubSkill.Dodge.Name=Dodge
Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.SubSkill.Dodge.Description=Reduce attack damage by half
Acrobatics.Listener=Acrobateg Acrobatics.Listener=Acrobateg
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
@ -16,11 +16,11 @@ Acrobatics.Skillup=[[YELLOW]] Acrobateg sgil cynyddu {0}. Cyfanswm ({1})
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
Archery.Effect.0=Skill Shot Archery.SubSkill.SkillShot.Name=Skill Shot
Archery.Effect.1=Increases damage done with bows Archery.SubSkill.SkillShot.Description=Increases damage done with bows
Archery.Effect.2=Daze (Players) Archery.SubSkill.Daze.Name=Daze (Players)
Archery.Effect.4=Arrow Retrieval Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses
Archery.Listener=Archery: Archery.Listener=Archery:
Archery.SkillName=ARCHERY Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]] sgiliau Saethyddiaeth cynyddu {0}. Cyfanswm ({1}) Archery.Skillup=[[YELLOW]] sgiliau Saethyddiaeth cynyddu {0}. Cyfanswm ({1})
@ -38,16 +38,16 @@ Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]] ** ** BRIFO GAN EFFAITH FWYAF Axes.Combat.GI.Struck=[[RED]] ** ** BRIFO GAN EFFAITH FWYAF
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0=Skull Splitter Axes.SubSkill.SkullSplitter.Name=Skull Splitter
Axes.Effect.1=Deal AoE Damage Axes.SubSkill.SkullSplitter.Description=Deal AoE Damage
Axes.Effect.2=Critical Strikes Axes.SubSkill.CriticalStrikes.Name=Critical Strikes
Axes.Effect.3=Double Damage Axes.SubSkill.CriticalStrikes.Description=Double Damage
Axes.Effect.4=Axe Mastery Axes.SubSkill.AxeMastery.Name=Axe Mastery
Axes.Effect.5=Adds bonus DMG Axes.SubSkill.AxeMastery.Description=Adds bonus DMG
Axes.Effect.6=Impact Axes.SubSkill.ArmorImpact.Name=Impact
Axes.Effect.7=Strike with enough force to shatter armor Axes.SubSkill.ArmorImpact.Description=Strike with enough force to shatter armor
Axes.Effect.8=Greater Impact Axes.SubSkill.GreaterImpact.Name=Greater Impact
Axes.Effect.9=Deal bonus damage to unarmored foes Axes.SubSkill.GreaterImpact.Description=Deal bonus damage to unarmored foes
Axes.Listener=Axes: Axes.Listener=Axes:
Axes.SkillName=AXES Axes.SkillName=AXES
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
@ -58,10 +58,10 @@ Axes.Skills.SS.Other.On=[[GREEN]] {0} [[DARK_GREEN]] wedi defnyddio [[RED]] Llor
Axes.Skillup=[[YELLOW]] sgiliau Echelau cynyddu {0}. Cyfanswm ({1}) Axes.Skillup=[[YELLOW]] sgiliau Echelau cynyddu {0}. Cyfanswm ({1})
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0=Giga Drill Breaker Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Treasure Hunter Excavation.SubSkill.TreasureHunter.Name=Treasure Hunter
Excavation.Effect.3=Ability to dig for treasure Excavation.SubSkill.TreasureHunter.Description=Ability to dig for treasure
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener=Cloddio: Excavation.Listener=Cloddio:
Excavation.SkillName=CLODDIO Excavation.SkillName=CLODDIO
@ -77,14 +77,14 @@ Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}
Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0}
Fishing.Effect.0=Treasure Hunter (Passive) Fishing.SubSkill.TreasureHunter.Name=Treasure Hunter (Passive)
Fishing.Effect.1=Fish up misc. objects Fishing.SubSkill.TreasureHunter.Description=Fish up misc. objects
Fishing.Effect.2=Magic Hunter Fishing.SubSkill.MagicHunter.Name=Magic Hunter
Fishing.Effect.3=Find Enchanted Items Fishing.SubSkill.MagicHunter.Description=Find Enchanted Items
Fishing.Effect.4=Shake (vs. Entities) Fishing.SubSkill.Shake.Name=Shake (vs. Entities)
Fishing.Effect.5=Shake items off of mobs w/ fishing pole Fishing.SubSkill.Shake.Description=Shake items off of mobs w/ fishing pole
Fishing.Effect.6=Fisherman\'s Diet Fishing.SubSkill.FishermansDiet.Name=Fisherman\'s Diet
Fishing.Effect.7=Improves hunger restored from fished foods Fishing.SubSkill.FishermansDiet.Description=Improves hunger restored from fished foods
Fishing.Chance.Raining=[[BLUE]] Rain Bonus Fishing.Chance.Raining=[[BLUE]] Rain Bonus
Fishing.Listener=Fishing: Fishing.Listener=Fishing:
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
@ -99,15 +99,15 @@ Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in s
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
Herbalism.Effect.0=Green Terra Herbalism.SubSkill.GreenTerra.Name=Green Terra
Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.SubSkill.GreenTerra.Description=Spread the Terra, 3x Drops
Herbalism.Effect.2=Green Thumb (Wheat) Herbalism.SubSkill.GreenThumb.Name=Green Thumb (Wheat)
Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.SubSkill.GreenThumb.Description=Auto-Plants crops when harvesting
Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.SubSkill.GreenThumb.Description.2=Make bricks mossy, or make grass grow
Herbalism.Effect.6=Farmer\'s Diet Herbalism.SubSkill.FarmersDiet.Name=Farmer\'s Diet
Herbalism.Effect.7=Improves hunger restored from farmed foods Herbalism.SubSkill.FarmersDiet.Description=Improves hunger restored from farmed foods
Herbalism.Effect.8=Double Drops (All Herbs) Herbalism.SubSkill.DoubleDrops.Name=Double Drops (All Herbs)
Herbalism.Effect.9=Double the normal loot Herbalism.SubSkill.DoubleDrops.Description=Double the normal loot
Herbalism.Listener=Meddygaeth lysieuol: Herbalism.Listener=Meddygaeth lysieuol:
Herbalism.SkillName=HERBALISM Herbalism.SkillName=HERBALISM
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
@ -121,16 +121,16 @@ Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready=[[GREEN]] ** CHI\'N BAROD EICH PICKAXE ** Mining.Ability.Ready=[[GREEN]] ** CHI\'N BAROD EICH PICKAXE **
Mining.Effect.0=Super Breaker Mining.SubSkill.SuperBreaker.Name=Super Breaker
Mining.Effect.1=Speed+, Triple Drop Chance Mining.SubSkill.SuperBreaker.Description=Speed+, Triple Drop Chance
Mining.Effect.2=Double Drops Mining.SubSkill.DoubleDrops.Name=Double Drops
Mining.Effect.3=Double the normal loot Mining.SubSkill.DoubleDrops.Description=Double the normal loot
Mining.Effect.4=Blast Mining Mining.SubSkill.BlastMining.Name=Blast Mining
Mining.Effect.5=Bonuses to mining with TNT Mining.SubSkill.BlastMining.Description=Bonuses to mining with TNT
Mining.Effect.6=Bigger Bombs Mining.SubSkill.BiggerBombs.Name=Bigger Bombs
Mining.Effect.7=Increases TNT explosion radius Mining.SubSkill.BiggerBombs.Description=Increases TNT explosion radius
Mining.Effect.8=Demolitions Expertise Mining.SubSkill.DemolitionsExpertise.Name=Demolitions Expertise
Mining.Effect.9=Decreases damage from TNT explosions Mining.SubSkill.DemolitionsExpertise.Description=Decreases damage from TNT explosions
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
Mining.Listener=Mwyngloddio: Mining.Listener=Mwyngloddio:
@ -146,24 +146,24 @@ Mining.Blast.Radius.Increase=[[RED]] Chwyth Cynnydd Radiws [[YELLOW]] {0}
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]] Eich [[YELLOW]] Mwyngloddio Chwyth [[GREEN]] gallu ei hadnewyddu! Mining.Blast.Refresh=[[GREEN]] Eich [[YELLOW]] Mwyngloddio Chwyth [[GREEN]] gallu ei hadnewyddu!
Repair.Effect.0=Repair Repair.SubSkill.Repair.Name=Repair
Repair.Effect.1=Repair Tools & Armor Repair.SubSkill.Repair.Description=Repair Tools & Armor
Repair.Effect.10=Gold Repair ({0}+ SKILL) Repair.SubSkill.GoldRepair.Name=Gold Repair ({0}+ SKILL)
Repair.Effect.11=Repair Gold Tools & Armor Repair.SubSkill.GoldRepair.Description=Repair Gold Tools & Armor
Repair.Effect.12=Iron Repair ({0}+ SKILL) Repair.SubSkill.IronRepair.Name=Iron Repair ({0}+ SKILL)
Repair.Effect.13=Repair Iron Tools & Armor Repair.SubSkill.IronRepair.Description=Repair Iron Tools & Armor
Repair.Effect.14=Stone Repair ({0}+ SKILL) Repair.SubSkill.StoneRepair.Name=Stone Repair ({0}+ SKILL)
Repair.Effect.15=Repair Stone Tools Repair.SubSkill.StoneRepair.Description=Repair Stone Tools
Repair.Effect.2=Repair Mastery Repair.SubSkill.RepairMastery.Name=Repair Mastery
Repair.Effect.3=Increased repair amount Repair.SubSkill.RepairMastery.Description=Increased repair amount
Repair.Effect.4=Super Repair Repair.SubSkill.SuperRepair.Name=Super Repair
Repair.Effect.5=Double effectiveness Repair.SubSkill.SuperRepair.Description=Double effectiveness
Repair.Effect.6=Diamond Repair ({0}+ SKILL) Repair.SubSkill.DiamondRepair.Name=Diamond Repair ({0}+ SKILL)
Repair.Effect.7=Repair Diamond Tools & Armor Repair.SubSkill.DiamondRepair.Description=Repair Diamond Tools & Armor
Repair.Effect.8=Arcane Forging Repair.SubSkill.ArcaneForging.Name=Arcane Forging
Repair.Effect.9=Atgyweiriwch eitemau sydd hud Repair.SubSkill.ArcaneForging.Description=Atgyweiriwch eitemau sydd hud
Repair.Effect.16=Salvage ({0}+ SKILL) Repair.SubSkill.Salvage.Name=Salvage ({0}+ SKILL)
Repair.Effect.17=Salvage Tools & Armor Repair.SubSkill.Salvage.Description=Salvage Tools & Armor
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item! Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.
@ -202,11 +202,11 @@ Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]] ** GWRTH-YMOSOD ** Swords.Combat.Countered=[[GREEN]] ** GWRTH-YMOSOD **
Swords.Combat.SS.Struck=[[DARK_RED]] Taro gan Streiciau danheddog! Swords.Combat.SS.Struck=[[DARK_RED]] Taro gan Streiciau danheddog!
Swords.Effect.0=Counter Attack Swords.SubSkill.CounterAttack.Name=Counter Attack
Swords.Effect.2=Serrated Strikes Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes
Swords.Effect.4=Serrated Strikes Bleed+ Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.6=Bleed Swords.SubSkill.Bleed.Name=Bleed
Swords.Effect.7=Apply a bleed DoT Swords.SubSkill.Bleed.Description=Apply a bleed DoT
Swords.Listener=Swords: Swords.Listener=Swords:
Swords.SkillName=SWORDS Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
@ -229,24 +229,24 @@ Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
Taming.Effect.0=Beast Lore Taming.SubSkill.BeastLore.Name=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.SubSkill.BeastLore.Description=Bone-whacking inspects wolves & ocelots
Taming.Effect.10=Shock Proof Taming.SubSkill.ShockProof.Name=Shock Proof
Taming.Effect.11=Explosive Damage Reduction Taming.SubSkill.ShockProof.Description=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild Taming.SubSkill.CallOfTheWild.Name=Call of the Wild
Taming.Effect.13=Summon an animal to your side Taming.SubSkill.CallOfTheWild.Description=Summon an animal to your side
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Fast Food Service Taming.SubSkill.FastFoodService.Name=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack Taming.SubSkill.FastFoodService.Description=Chance for wolves to heal on attack
Taming.Effect.2=Gore Taming.SubSkill.Gore.Name=Gore
Taming.Effect.3=Critical Strike that applies Bleed Taming.SubSkill.Gore.Description=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws Taming.SubSkill.SharpenedClaws.Name=Sharpened Claws
Taming.Effect.5=Damage Bonus Taming.SubSkill.SharpenedClaws.Description=Damage Bonus
Taming.Effect.6=Environmentally Aware Taming.SubSkill.EnvironmentallyAware.Name=Environmentally Aware
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune Taming.SubSkill.EnvironmentallyAware.Description=Cactus/Lava Phobia, Fall DMG Immune
Taming.Effect.8=Thick Fur Taming.SubSkill.ThickFur.Name=Thick Fur
Taming.Effect.9=DMG Reduction, Fire Resistance Taming.SubSkill.ThickFur.Description=DMG Reduction, Fire Resistance
Taming.Listener.Wolf=[[DARK_GRAY]] Eich sgrialu i blaidd yn \u00f4l i chi ... Taming.Listener.Wolf=[[DARK_GRAY]] Eich sgrialu i blaidd yn \u00f4l i chi ...
Taming.Listener=Taming: Taming.Listener=Taming:
Taming.SkillName=TAMING Taming.SkillName=TAMING
@ -263,14 +263,14 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed! Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=Berserk Unarmed.SubSkill.Berserk.Name=Berserk
Unarmed.Effect.1=+50% DMG, Breaks weak materials Unarmed.SubSkill.Berserk.Description=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Disarm (Players) Unarmed.SubSkill.Disarm.Name=Disarm (Players)
Unarmed.Effect.3=Drops the foes item held in hand Unarmed.SubSkill.Disarm.Description=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time Unarmed.SubSkill.IronArmStyle.Description=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect
Unarmed.Effect.7=Deflect arrows Unarmed.SubSkill.ArrowDeflect.Description=Deflect arrows
Unarmed.Listener=Dim Arfau: Unarmed.Listener=Dim Arfau:
Unarmed.SkillName=UNARMED Unarmed.SkillName=UNARMED
Unarmed.Skills.Berserk.Off=[[RED]] ** arno\\\'i hun wedi gwisgo i ffwrdd ** Unarmed.Skills.Berserk.Off=[[RED]] ** arno\\\'i hun wedi gwisgo i ffwrdd **
@ -284,12 +284,12 @@ Woodcutting.Ability.1=Chwythu i ffwrdd yn gadael
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
Woodcutting.Effect.0=Tree Feller Woodcutting.SubSkill.TreeFeller.Name=Tree Feller
Woodcutting.Effect.1=Make trees explode Woodcutting.SubSkill.TreeFeller.Description=Make trees explode
Woodcutting.Effect.2=Leaf Blower Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves Woodcutting.SubSkill.LeafBlower.Description=Blow Away Leaves
Woodcutting.Effect.4=Double Drops Woodcutting.SubSkill.HarvestLumber.Name=Double Drops
Woodcutting.Effect.5=Double the normal loot Woodcutting.SubSkill.HarvestLumber.Description=Double the normal loot
Woodcutting.Listener=Woodcutting: Woodcutting.Listener=Woodcutting:
Woodcutting.SkillName=Torri coed Woodcutting.SkillName=Torri coed
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**

View File

@ -1,12 +1,12 @@
Acrobatics.Ability.Proc=[[GREEN]]**Yndefuld Landing** Acrobatics.Ability.Proc=[[GREEN]]**Yndefuld Landing**
Acrobatics.Combat.Proc=[[GREEN]]**Undviget** Acrobatics.Combat.Proc=[[GREEN]]**Undviget**
Acrobatics.DodgeChance=[[RED]]Afv\u00e6rgnings Chance: [[YELLOW]]{0} Acrobatics.DodgeChance=[[RED]]Afv\u00e6rgnings Chance: [[YELLOW]]{0}
Acrobatics.Effect.0=Rul Acrobatics.SubSkill.Roll.Name=Rul
Acrobatics.Effect.1=Reducerer eller omvender Fald skade Acrobatics.SubSkill.Roll.Description=Reducerer eller omvender Fald skade
Acrobatics.Effect.2=Yndefuldt Rul Acrobatics.SubSkill.GracefulRoll.Name=Yndefuldt Rul
Acrobatics.Effect.3=Dobbelt s\u00e5 effektiv som en normal rulning Acrobatics.SubSkill.GracefulRoll.Description=Dobbelt s\u00e5 effektiv som en normal rulning
Acrobatics.Effect.4=Afv\u00e6rg Acrobatics.SubSkill.Dodge.Name=Afv\u00e6rg
Acrobatics.Effect.5=Reducer angrebs skade med halvdelen Acrobatics.SubSkill.Dodge.Description=Reducer angrebs skade med halvdelen
Acrobatics.Listener=Akrobatik: Acrobatics.Listener=Akrobatik:
Acrobatics.Roll.Chance=[[RED]]Rulle Chance: [[YELLOW]]{0} Acrobatics.Roll.Chance=[[RED]]Rulle Chance: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]Yndefuldt Rul Chance: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Yndefuldt Rul Chance: [[YELLOW]]{0}
@ -16,11 +16,11 @@ Acrobatics.Skillup=[[YELLOW]]Akrobatik evne for\u00f8get med {0}. Total ({1})
Archery.Combat.DazeChance=[[RED]]Chance for at blive forvirret: [[YELLOW]]{0} Archery.Combat.DazeChance=[[RED]]Chance for at blive forvirret: [[YELLOW]]{0}
Archery.Combat.RetrieveChance=[[RED]]Chance for at Genbruge Pile: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Chance for at Genbruge Pile: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus=[[RED]]Skyde Evne Bonus Skade: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Skyde Evne Bonus Skade: [[YELLOW]]{0}
Archery.Effect.0=Evne Skud Archery.SubSkill.SkillShot.Name=Evne Skud
Archery.Effect.1=For\u00f8ger skade for\u00e5rsaget med buer Archery.SubSkill.SkillShot.Description=For\u00f8ger skade for\u00e5rsaget med buer
Archery.Effect.2=Lam (Spillere) Archery.SubSkill.Daze.Name=Lam (Spillere)
Archery.Effect.4=Genbrug Pile Archery.SubSkill.ArrowRetrieval.Name=Genbrug Pile
Archery.Effect.5=Chance for at tage pile ud af lig Archery.SubSkill.ArrowRetrieval.Description=Chance for at tage pile ud af lig
Archery.Listener=Bueskydning: Archery.Listener=Bueskydning:
Archery.SkillName=BUESKYDNING Archery.SkillName=BUESKYDNING
Archery.Skillup=[[YELLOW]]Bueskydnings evne for\u00f8get med {0}. Total ({1}) Archery.Skillup=[[YELLOW]]Bueskydnings evne for\u00f8get med {0}. Total ({1})
@ -38,16 +38,16 @@ Axes.Combat.CriticalHit=[[RED]]KRITISK SLAG!
Axes.Combat.GI.Proc=[[GREEN]]**RAMT AF STOR KRAFT** Axes.Combat.GI.Proc=[[GREEN]]**RAMT AF STOR KRAFT**
Axes.Combat.GI.Struck=[[RED]]**RAMT AF ST\u00d8RRE SLAG** Axes.Combat.GI.Struck=[[RED]]**RAMT AF ST\u00d8RRE SLAG**
Axes.Combat.SS.Length=[[RED]]Kranie Splitter L\u00e6ngde: [[YELLOW]]{0}s Axes.Combat.SS.Length=[[RED]]Kranie Splitter L\u00e6ngde: [[YELLOW]]{0}s
Axes.Effect.0=Kranie Splitter (Evne) Axes.SubSkill.SkullSplitter.Name=Kranie Splitter (Evne)
Axes.Effect.1=For\u00e5rsag Omr\u00e5de Skade Axes.SubSkill.SkullSplitter.Description=For\u00e5rsag Omr\u00e5de Skade
Axes.Effect.2=Kritiske Slag Axes.SubSkill.CriticalStrikes.Name=Kritiske Slag
Axes.Effect.3=Fordoblet Skade Axes.SubSkill.CriticalStrikes.Description=Fordoblet Skade
Axes.Effect.4=\u00d8kse Mestring Axes.SubSkill.AxeMastery.Name=\u00d8kse Mestring
Axes.Effect.5=Tilf\u00f8jer bonus skade Axes.SubSkill.AxeMastery.Description=Tilf\u00f8jer bonus skade
Axes.Effect.6=Rustnings Effekt Axes.SubSkill.ArmorImpact.Name=Rustnings Effekt
Axes.Effect.7=Ram med nok kraft for at smadre rustningen Axes.SubSkill.ArmorImpact.Description=Ram med nok kraft for at smadre rustningen
Axes.Effect.8=St\u00f8rre Slag Axes.SubSkill.GreaterImpact.Name=St\u00f8rre Slag
Axes.Effect.9=Giv bonus skade til ubev\u00e6bnede fjender Axes.SubSkill.GreaterImpact.Description=Giv bonus skade til ubev\u00e6bnede fjender
Axes.Listener=\u00d8kser: Axes.Listener=\u00d8kser:
Axes.SkillName=\u00d8KSER Axes.SkillName=\u00d8KSER
Axes.Skills.SS.Off=[[RED]]**Berserker er aftaget** Axes.Skills.SS.Off=[[RED]]**Berserker er aftaget**
@ -58,10 +58,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Kranie Split
Axes.Skillup=[[YELLOW]]\u00d8kse evner forbedret med {0}. Ialt ({1}) Axes.Skillup=[[YELLOW]]\u00d8kse evner forbedret med {0}. Ialt ({1})
Excavation.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN SKOVL** Excavation.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN SKOVL**
Excavation.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN SKOVL KLAR** Excavation.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN SKOVL KLAR**
Excavation.Effect.0=Giga Borer (EVNE) Excavation.SubSkill.GigaDrillBreaker.Name=Giga Borer (EVNE)
Excavation.Effect.1=3x Tabs ratio for blokke, 3x EXP, +Fart Excavation.SubSkill.GigaDrillBreaker.Description=3x Tabs ratio for blokke, 3x EXP, +Fart
Excavation.Effect.2=Skatte J\u00e6ger Excavation.SubSkill.TreasureHunter.Name=Skatte J\u00e6ger
Excavation.Effect.3=Evne til at grave efter skatte Excavation.SubSkill.TreasureHunter.Description=Evne til at grave efter skatte
Excavation.Effect.Length=[[RED]]Giga Borer L\u00e6ngde: [[YELLOW]]{0}s Excavation.Effect.Length=[[RED]]Giga Borer L\u00e6ngde: [[YELLOW]]{0}s
Excavation.Listener=Udgravning: Excavation.Listener=Udgravning:
Excavation.SkillName=UDVINDING Excavation.SkillName=UDVINDING
@ -77,14 +77,14 @@ Fishing.Ability.Rank=[[RED]]Skatte J\u00e6ger Rank: [[YELLOW]]{0}/5
Fishing.Ability.TH.MagicRate=[[RED]]Magi J\u00e6ger Chance: [[YELLOW]]{0} Fishing.Ability.TH.MagicRate=[[RED]]Magi J\u00e6ger Chance: [[YELLOW]]{0}
Fishing.Ability.Shake=[[RED]]Ryste Chance: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Ryste Chance: [[YELLOW]]{0}
Fishing.Ability.FD=[[RED]]Fiskers Diet: [[YELLOW]]Rank {0} Fishing.Ability.FD=[[RED]]Fiskers Diet: [[YELLOW]]Rank {0}
Fishing.Effect.0=Skatte J\u00e6ger (Passiv) Fishing.SubSkill.TreasureHunter.Name=Skatte J\u00e6ger (Passiv)
Fishing.Effect.1=Fisk diverse objekter op. Fishing.SubSkill.TreasureHunter.Description=Fisk diverse objekter op.
Fishing.Effect.2=Magi J\u00e6ger Fishing.SubSkill.MagicHunter.Name=Magi J\u00e6ger
Fishing.Effect.3=Find Fortryllede Ting. Fishing.SubSkill.MagicHunter.Description=Find Fortryllede Ting.
Fishing.Effect.4=Ryst (Mod V\u00e6sner) Fishing.SubSkill.Shake.Name=Ryst (Mod V\u00e6sner)
Fishing.Effect.5=Ryst ting ud af monstre med en fiskestang Fishing.SubSkill.Shake.Description=Ryst ting ud af monstre med en fiskestang
Fishing.Effect.6=Fiskers Diet Fishing.SubSkill.FishermansDiet.Name=Fiskers Diet
Fishing.Effect.7=Forbedrer Sult genoprettet af Fisked mad Fishing.SubSkill.FishermansDiet.Description=Forbedrer Sult genoprettet af Fisked mad
Fishing.Chance.Raining=[[BLUE]] Regn Bonus Fishing.Chance.Raining=[[BLUE]] Regn Bonus
Fishing.Listener=Fiskeri: Fishing.Listener=Fiskeri:
Fishing.Ability.TH.MagicFound=[[GRAY]]Du f\u00f8ler et strejf a magi med denne fangst... Fishing.Ability.TH.MagicFound=[[GRAY]]Du f\u00f8ler et strejf a magi med denne fangst...
@ -99,15 +99,15 @@ Herbalism.Ability.GTh.Stage=[[RED]]Gr\u00f8nne Fingre Stadie: [[YELLOW]] Planter
Herbalism.Ability.GTh=[[GREEN]]**GR\u00d8NNE FINGRE** Herbalism.Ability.GTh=[[GREEN]]**GR\u00d8NNE FINGRE**
Herbalism.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIt LUGEJERN** Herbalism.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIt LUGEJERN**
Herbalism.Ability.Ready=[[GREEN]]**DU G\u00d8R DIT LUGEJERN KLAR** Herbalism.Ability.Ready=[[GREEN]]**DU G\u00d8R DIT LUGEJERN KLAR**
Herbalism.Effect.0=Gr\u00f8n Terra (EVNE) Herbalism.SubSkill.GreenTerra.Name=Gr\u00f8n Terra (EVNE)
Herbalism.Effect.1=Spred Terra, 3x Tab Herbalism.SubSkill.GreenTerra.Description=Spred Terra, 3x Tab
Herbalism.Effect.2=Gr\u00f8nne Fingre (Hvede) Herbalism.SubSkill.GreenThumb.Name=Gr\u00f8nne Fingre (Hvede)
Herbalism.Effect.3=Auto-Planter afgr\u00f8der mens du h\u00f8ster Herbalism.SubSkill.GreenThumb.Description=Auto-Planter afgr\u00f8der mens du h\u00f8ster
Herbalism.Effect.5=Lav Mursten Mossede, eller f\u00e5 gr\u00e6s til at gro Herbalism.SubSkill.GreenThumb.Description.2=Lav Mursten Mossede, eller f\u00e5 gr\u00e6s til at gro
Herbalism.Effect.6=Farmer\'s Diet Herbalism.SubSkill.FarmersDiet.Name=Farmer\'s Diet
Herbalism.Effect.7=Forbedrer Sult genoprettet af farmed mad Herbalism.SubSkill.FarmersDiet.Description=Forbedrer Sult genoprettet af farmed mad
Herbalism.Effect.8=Dobble tab (alle planter) Herbalism.SubSkill.DoubleDrops.Name=Dobble tab (alle planter)
Herbalism.Effect.9=G\u00f8r din normale udbytte dobblet s\u00e5 stort Herbalism.SubSkill.DoubleDrops.Description=G\u00f8r din normale udbytte dobblet s\u00e5 stort
Herbalism.Listener=Urtekundskab Herbalism.Listener=Urtekundskab
Herbalism.SkillName=NATURMEDICIN Herbalism.SkillName=NATURMEDICIN
Herbalism.Skills.GTe.On=[[GREEN]]**GR\u00d8N TERRA AKTIVERET** Herbalism.Skills.GTe.On=[[GREEN]]**GR\u00d8N TERRA AKTIVERET**
@ -121,16 +121,16 @@ Mining.Ability.Locked.1=L\u00c5ST INDTIL {0}+ EVNE (ST\u00d8RRE BOMBER)
Mining.Ability.Locked.2=L\u00c5ST INDTIL {0}+ EVNE (NEDRIVNINGS EXPERTISE) Mining.Ability.Locked.2=L\u00c5ST INDTIL {0}+ EVNE (NEDRIVNINGS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN HAKKE** Mining.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN HAKKE**
Mining.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN HAKKE KLAR** Mining.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN HAKKE KLAR**
Mining.Effect.0=Super \u00d8del\u00e6gger (EVNE) Mining.SubSkill.SuperBreaker.Name=Super \u00d8del\u00e6gger (EVNE)
Mining.Effect.1=Fart+, 3x Tabs chance Mining.SubSkill.SuperBreaker.Description=Fart+, 3x Tabs chance
Mining.Effect.2=Dobble Tab Mining.SubSkill.DoubleDrops.Name=Dobble Tab
Mining.Effect.3=Fordobble det normale udbytte Mining.SubSkill.DoubleDrops.Description=Fordobble det normale udbytte
Mining.Effect.4=Blast Mining Mining.SubSkill.BlastMining.Name=Blast Mining
Mining.Effect.5=Bonuser for at mine med TNT Mining.SubSkill.BlastMining.Description=Bonuser for at mine med TNT
Mining.Effect.6=St\u00f8rre Bomber Mining.SubSkill.BiggerBombs.Name=St\u00f8rre Bomber
Mining.Effect.7=Forbedrer TNT explosions radius Mining.SubSkill.BiggerBombs.Description=Forbedrer TNT explosions radius
Mining.Effect.8=Nedrivnings Expertise Mining.SubSkill.DemolitionsExpertise.Name=Nedrivnings Expertise
Mining.Effect.9=Formindsker skade fra TNT explotioner Mining.SubSkill.DemolitionsExpertise.Description=Formindsker skade fra TNT explotioner
Mining.Effect.Decrease=[[RED]]Nedrivingings Expert Skade neds\u00e6ttelse: [[YELLOW]]{0} Mining.Effect.Decrease=[[RED]]Nedrivingings Expert Skade neds\u00e6ttelse: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]2x Tabs Chance: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]2x Tabs Chance: [[YELLOW]]{0}
Mining.Listener=Minedrift: Mining.Listener=Minedrift:
@ -146,24 +146,24 @@ Mining.Blast.Radius.Increase=[[RED]]Eksplosions Radius For\u00f8gelse: [[YELLOW]
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] her brugt [[RED]]Blast Mining! Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] her brugt [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Spring Mining [[GREEN]]evne er genindl\u00e6st! Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Spring Mining [[GREEN]]evne er genindl\u00e6st!
Repair.Effect.0=Reparer Repair.SubSkill.Repair.Name=Reparer
Repair.Effect.1=Reparer V\u00e6rkt\u00f8jer & Rustning Repair.SubSkill.Repair.Description=Reparer V\u00e6rkt\u00f8jer & Rustning
Repair.Effect.10=Guld Reparer ({0}+ EVNE) Repair.SubSkill.GoldRepair.Name=Guld Reparer ({0}+ EVNE)
Repair.Effect.11=Reparer Guld V\u00e6rkt\u00f8jer & Rustning Repair.SubSkill.GoldRepair.Description=Reparer Guld V\u00e6rkt\u00f8jer & Rustning
Repair.Effect.12=Jern Reparer ({0}+ EVNE) Repair.SubSkill.IronRepair.Name=Jern Reparer ({0}+ EVNE)
Repair.Effect.13=Reparer Jern V\u00e6rkt\u00f8jer & Rustning Repair.SubSkill.IronRepair.Description=Reparer Jern V\u00e6rkt\u00f8jer & Rustning
Repair.Effect.14=Sten Reparer ({0}+ EVNE) Repair.SubSkill.StoneRepair.Name=Sten Reparer ({0}+ EVNE)
Repair.Effect.15=Reparer Sten V\u00e6rkt\u00f8jer Repair.SubSkill.StoneRepair.Description=Reparer Sten V\u00e6rkt\u00f8jer
Repair.Effect.2=Reperations Beherskelse Repair.SubSkill.RepairMastery.Name=Reperations Beherskelse
Repair.Effect.3=For\u00f8get reperations m\u00e6ngde Repair.SubSkill.RepairMastery.Description=For\u00f8get reperations m\u00e6ngde
Repair.Effect.4=Super Reparering Repair.SubSkill.SuperRepair.Name=Super Reparering
Repair.Effect.5=Dobble effektivitet Repair.SubSkill.SuperRepair.Description=Dobble effektivitet
Repair.Effect.6=Diamant reperation ({0}+ SKILL) Repair.SubSkill.DiamondRepair.Name=Diamant reperation ({0}+ SKILL)
Repair.Effect.7=Reparer Diamant V\u00e6rkt\u00f8jer & udstyr Repair.SubSkill.DiamondRepair.Description=Reparer Diamant V\u00e6rkt\u00f8jer & udstyr
Repair.Effect.8=Mystisk Smedning Repair.SubSkill.ArcaneForging.Name=Mystisk Smedning
Repair.Effect.9=Reparer magiske genstande Repair.SubSkill.ArcaneForging.Description=Reparer magiske genstande
Repair.Effect.16=Genbrug ({0}+ EVNE) Repair.SubSkill.Salvage.Name=Genbrug ({0}+ EVNE)
Repair.Effect.17=Genbrugelige V\u00e6rkt\u00f8jer og Rustninger Repair.SubSkill.Salvage.Description=Genbrugelige V\u00e6rkt\u00f8jer og Rustninger
Repair.Error=[[DARK_RED]]mcMMO m\u00f8dte en fejl mens den fors\u00f8gte at reparere dette objekt! Repair.Error=[[DARK_RED]]mcMMO m\u00f8dte en fejl mens den fors\u00f8gte at reparere dette objekt!
Repair.Listener.Anvil=[[DARK_RED]]Du har placeret en armbolt, armbolte kan reparere v\u00e6rkt\u00f8j og rustning. Repair.Listener.Anvil=[[DARK_RED]]Du har placeret en armbolt, armbolte kan reparere v\u00e6rkt\u00f8j og rustning.
Repair.Listener.Anvil2=[[DARK_RED]]Du har placeret en Genbrugs Ambolt, Brug den til at Genbruge V\u00e6rkt\u00f8jer og Rustning (F\u00e5 materialer tilbage) Repair.Listener.Anvil2=[[DARK_RED]]Du har placeret en Genbrugs Ambolt, Brug den til at Genbruge V\u00e6rkt\u00f8jer og Rustning (F\u00e5 materialer tilbage)
@ -202,11 +202,11 @@ Swords.Combat.Counter.Chance=[[RED]]Modangrebs Chance: [[YELLOW]]{0}
Swords.Combat.Counter.Hit=[[DARK_RED]]Angrib med et modangreb! Swords.Combat.Counter.Hit=[[DARK_RED]]Angrib med et modangreb!
Swords.Combat.Countered=[[GREEN]]**MODANGREBET** Swords.Combat.Countered=[[GREEN]]**MODANGREBET**
Swords.Combat.SS.Struck=[[DARK_RED]]Ramt af F\u00e6gtekunstens S\u00e5r! Swords.Combat.SS.Struck=[[DARK_RED]]Ramt af F\u00e6gtekunstens S\u00e5r!
Swords.Effect.0=Modangreb Swords.SubSkill.CounterAttack.Name=Modangreb
Swords.Effect.2=F\u00e6gteKunst (Evne) Swords.SubSkill.SerratedStrikes.Name=F\u00e6gteKunst (Evne)
Swords.Effect.4=F\u00e6gteKunst Bl\u00f8dning+ Swords.Effect.4=F\u00e6gteKunst Bl\u00f8dning+
Swords.Effect.6=Bl\u00f8de Swords.SubSkill.Bleed.Name=Bl\u00f8de
Swords.Effect.7=S\u00e6t en Bl\u00f8dning med skade over tid (DoT=Skade over tid) Swords.SubSkill.Bleed.Description=S\u00e6t en Bl\u00f8dning med skade over tid (DoT=Skade over tid)
Swords.Listener=Sv\u00e6rd: Swords.Listener=Sv\u00e6rd:
Swords.SkillName=SV\u00c6RD Swords.SkillName=SV\u00c6RD
Swords.Skills.SS.Off=[[RED]]**Fokuseret F\u00e6gtekunst er aftaget** Swords.Skills.SS.Off=[[RED]]**Fokuseret F\u00e6gtekunst er aftaget**
@ -228,24 +228,24 @@ Taming.Ability.Locked.2=L\u00c5ST INDTIL {0}+ EVNE (SHOCK SIKKER)
Taming.Ability.Locked.3=L\u00c5ST INDTIL {0}+ EVNE (SK\u00c6RPEDE KL\u00d8ER) Taming.Ability.Locked.3=L\u00c5ST INDTIL {0}+ EVNE (SK\u00c6RPEDE KL\u00d8ER)
Taming.Ability.Locked.4=L\u00c5ST INDTIL {0}+ EVNE (FAST FOOD SERVICE) Taming.Ability.Locked.4=L\u00c5ST INDTIL {0}+ EVNE (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=Spidnings Chance: [[YELLOW]]{0} Taming.Combat.Chance.Gore=Spidnings Chance: [[YELLOW]]{0}
Taming.Effect.0=[[GREEN]]**TIGGENDE MONSTER** Taming.SubSkill.BeastLore.Name=[[GREEN]]**TIGGENDE MONSTER**
Taming.Effect.1=Sl\u00e5 p\u00e5 Ulve & Ocelotter med en Knogle for at incpicere dem. Taming.SubSkill.BeastLore.Description=Sl\u00e5 p\u00e5 Ulve & Ocelotter med en Knogle for at incpicere dem.
Taming.Effect.10=Shock Sikker Taming.SubSkill.ShockProof.Name=Shock Sikker
Taming.Effect.11=Explosiv Skades Reduktion Taming.SubSkill.ShockProof.Description=Explosiv Skades Reduktion
Taming.Effect.12=Kaldet fra Naturen. Taming.SubSkill.CallOfTheWild.Name=Kaldet fra Naturen.
Taming.Effect.13=Lav et dyr ved din side Taming.SubSkill.CallOfTheWild.Description=Lav et dyr ved din side
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch og venstre-click med {0} en Fisk i h\u00e5nden Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Crouch og venstre-click med {0} en Fisk i h\u00e5nden
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch og venstre-click med {0} Knogler i din h\u00e5nd. Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch og venstre-click med {0} Knogler i din h\u00e5nd.
Taming.Effect.16=Fast Food Service Taming.SubSkill.FastFoodService.Name=Fast Food Service
Taming.Effect.17=Chance for Ulve liver op n\u00e5r de angriber Taming.SubSkill.FastFoodService.Description=Chance for Ulve liver op n\u00e5r de angriber
Taming.Effect.2=M\u00e5l Punkt. Taming.SubSkill.Gore.Name=M\u00e5l Punkt.
Taming.Effect.3=Kritisk slag some f\u00e5r dig til at Bl\u00f8de Taming.SubSkill.Gore.Description=Kritisk slag some f\u00e5r dig til at Bl\u00f8de
Taming.Effect.4=Sk\u00e6rpet Kl\u00f8er Taming.SubSkill.SharpenedClaws.Name=Sk\u00e6rpet Kl\u00f8er
Taming.Effect.5=Skade Bonus Taming.SubSkill.SharpenedClaws.Description=Skade Bonus
Taming.Effect.6=Omgivelses bevidst Taming.SubSkill.EnvironmentallyAware.Name=Omgivelses bevidst
Taming.Effect.7=Kaktus/Lava Phobi, Immun mod Fald Skade Taming.SubSkill.EnvironmentallyAware.Description=Kaktus/Lava Phobi, Immun mod Fald Skade
Taming.Effect.8=Tyk Pels Taming.SubSkill.ThickFur.Name=Tyk Pels
Taming.Effect.9=Skades Reduktion, Ild Modstand Taming.SubSkill.ThickFur.Description=Skades Reduktion, Ild Modstand
Taming.Listener.Wolf=[[DARK_GRAY]]Din ulv smutter tilbage til dig... Taming.Listener.Wolf=[[DARK_GRAY]]Din ulv smutter tilbage til dig...
Taming.Listener=T\u00e6mning: Taming.Listener=T\u00e6mning:
Taming.SkillName=T\u00c6MMER Taming.SkillName=T\u00c6MMER
@ -262,14 +262,14 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Din modstander har et Jerngreb!
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Dit Jerngreb lod dig modst\u00e5 afv\u00e6bning! Unarmed.Ability.IronGrip.Defender=[[GREEN]]Dit Jerngreb lod dig modst\u00e5 afv\u00e6bning!
Unarmed.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DINE N\u00c6VER** Unarmed.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DINE N\u00c6VER**
Unarmed.Ability.Ready=[[GREEN]]**DU KLARG\u00d8R DIN N\u00c6VE** Unarmed.Ability.Ready=[[GREEN]]**DU KLARG\u00d8R DIN N\u00c6VE**
Unarmed.Effect.0=Berserker (EVNE) Unarmed.SubSkill.Berserk.Name=Berserker (EVNE)
Unarmed.Effect.1=+50% skade, \u00f8del\u00e6gger svage materialer Unarmed.SubSkill.Berserk.Description=+50% skade, \u00f8del\u00e6gger svage materialer
Unarmed.Effect.2=Afv\u00e6bn (Spiller) Unarmed.SubSkill.Disarm.Name=Afv\u00e6bn (Spiller)
Unarmed.Effect.3=F\u00e5 objektet i din fjendes h\u00e5nd til at ryge ned p\u00e5 jorden. Unarmed.SubSkill.Disarm.Description=F\u00e5 objektet i din fjendes h\u00e5nd til at ryge ned p\u00e5 jorden.
Unarmed.Effect.4=Jern Arm Stil Unarmed.SubSkill.IronArmStyle.Name=Jern Arm Stil
Unarmed.Effect.5=Forst\u00e6rker din arm over tiden Unarmed.SubSkill.IronArmStyle.Description=Forst\u00e6rker din arm over tiden
Unarmed.Effect.6=Pile Undvigning Unarmed.SubSkill.ArrowDeflect.Name=Pile Undvigning
Unarmed.Effect.7=Undvig Pile Unarmed.SubSkill.ArrowDeflect.Description=Undvig Pile
Unarmed.Listener=Ubev\u00e6bnet: Unarmed.Listener=Ubev\u00e6bnet:
Unarmed.SkillName=UBEV\u00c6BNET Unarmed.SkillName=UBEV\u00c6BNET
Unarmed.Skills.Berserk.Off=[[RED]]**Berserker er nu aftaget** Unarmed.Skills.Berserk.Off=[[RED]]**Berserker er nu aftaget**
@ -283,12 +283,12 @@ Woodcutting.Ability.1=Bl\u00e6s blade v\u00e6k
Woodcutting.Ability.Chance.DDrop=[[RED]]2x Tabs Chance: [[YELLOW]]{0} Woodcutting.Ability.Chance.DDrop=[[RED]]2x Tabs Chance: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]Tr\u00e6 Hugger L\u00e6ngde: [[YELLOW]]{0}s Woodcutting.Ability.Length=[[RED]]Tr\u00e6 Hugger L\u00e6ngde: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=L\u00c5ST INDTIL {0}+ EVNE (BLAD BL\u00c6SER) Woodcutting.Ability.Locked.0=L\u00c5ST INDTIL {0}+ EVNE (BLAD BL\u00c6SER)
Woodcutting.Effect.0=Tr\u00e6 Hugger (EVNE) Woodcutting.SubSkill.TreeFeller.Name=Tr\u00e6 Hugger (EVNE)
Woodcutting.Effect.1=F\u00e5r tr\u00e6er til at explodere Woodcutting.SubSkill.TreeFeller.Description=F\u00e5r tr\u00e6er til at explodere
Woodcutting.Effect.2=Blad Bl\u00e6ser Woodcutting.SubSkill.LeafBlower.Name=Blad Bl\u00e6ser
Woodcutting.Effect.3=Spr\u00e6ng blade v\u00e6k Woodcutting.SubSkill.LeafBlower.Description=Spr\u00e6ng blade v\u00e6k
Woodcutting.Effect.4=Dobbel tab Woodcutting.SubSkill.HarvestLumber.Name=Dobbel tab
Woodcutting.Effect.5=Dobbel det normale udbytte Woodcutting.SubSkill.HarvestLumber.Description=Dobbel det normale udbytte
Woodcutting.Listener=Tr\u00e6f\u00e6ldning: Woodcutting.Listener=Tr\u00e6f\u00e6ldning:
Woodcutting.SkillName=TR\u00c6F\u00c6LDNING Woodcutting.SkillName=TR\u00c6F\u00c6LDNING
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tr\u00e6 Hugger er nu aftaget** Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tr\u00e6 Hugger er nu aftaget**

View File

@ -23,7 +23,7 @@
#-Salvage aus Repair herausgenommen #-Salvage aus Repair herausgenommen
#-Added missing Swords.Effect skills #-Added missing Swords.Effect skills
#-Added horses and holy hound to taming #-Added horses and holy hound to taming
#-Added Unarmed.Effect.9 #-Added Unarmed.SubSkill.IronGrip.Description
#-Added Smelting #-Added Smelting
#Commands.addlevels #Commands.addlevels
#Everything except parties translated to German #Everything except parties translated to German
@ -35,12 +35,12 @@
Acrobatics.Ability.Proc=[[GREEN]]**Grazi\u00f6s Abgerollt** Acrobatics.Ability.Proc=[[GREEN]]**Grazi\u00f6s Abgerollt**
Acrobatics.Combat.Proc=[[GREEN]]**Ausgewichen** Acrobatics.Combat.Proc=[[GREEN]]**Ausgewichen**
Acrobatics.DodgeChance=[[RED]]Ausweich-Chance: [[YELLOW]]{0} Acrobatics.DodgeChance=[[RED]]Ausweich-Chance: [[YELLOW]]{0}
Acrobatics.Effect.0=Rolle Acrobatics.SubSkill.Roll.Name=Rolle
Acrobatics.Effect.1=Reduziert oder negiert Fall-Schaden Acrobatics.SubSkill.Roll.Description=Reduziert oder negiert Fall-Schaden
Acrobatics.Effect.2=Grazi\u00f6se Rolle Acrobatics.SubSkill.GracefulRoll.Name=Grazi\u00f6se Rolle
Acrobatics.Effect.3=Doppelte Effektivit\u00e4t der Rolle Acrobatics.SubSkill.GracefulRoll.Description=Doppelte Effektivit\u00e4t der Rolle
Acrobatics.Effect.4=Ausweichen Acrobatics.SubSkill.Dodge.Name=Ausweichen
Acrobatics.Effect.5=Halbiert Angriffschaden Acrobatics.SubSkill.Dodge.Description=Halbiert Angriffschaden
Acrobatics.Listener=Akrobatik: Acrobatics.Listener=Akrobatik:
Acrobatics.Roll.Chance=[[RED]]Rolle-Chance: [[YELLOW]]{0} Acrobatics.Roll.Chance=[[RED]]Rolle-Chance: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]Grazi\u00f6se Rolle-Chance: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Grazi\u00f6se Rolle-Chance: [[YELLOW]]{0}
@ -49,10 +49,10 @@ Acrobatics.SkillName=AKROBATIK
Acrobatics.Skillup=[[YELLOW]]Akrobatik Skill um {0} gestiegen. Gesamt ({1}) Acrobatics.Skillup=[[YELLOW]]Akrobatik Skill um {0} gestiegen. Gesamt ({1})
#ALCHEMY #ALCHEMY
Alchemy.Effect.0=Katalyse Alchemy.SubSkill.Catalysis.Name=Katalyse
Alchemy.Effect.1=Erh\u00F6ht die Braugeschwindigkeit Alchemy.SubSkill.Catalysis.Description=Erh\u00F6ht die Braugeschwindigkeit
Alchemy.Effect.2=Braukunst Alchemy.SubSkill.Concoctions.Name=Braukunst
Alchemy.Effect.3=Braue Tr\u00E4nke mit mehr Zutaten Alchemy.SubSkill.Concoctions.Description=Braue Tr\u00E4nke mit mehr Zutaten
Alchemy.Listener=Alchemie: Alchemy.Listener=Alchemie:
Alchemy.Ability.Locked.0=GESPERRT bis Skill {0}+ (KATALYSE) Alchemy.Ability.Locked.0=GESPERRT bis Skill {0}+ (KATALYSE)
Alchemy.Catalysis.Speed=[[RED]]Braugeschwindigkeit: [[YELLOW]]{0} Alchemy.Catalysis.Speed=[[RED]]Braugeschwindigkeit: [[YELLOW]]{0}
@ -65,12 +65,12 @@ Alchemy.Skillup=[[YELLOW]]Alchemie Skill um {0} gestiegen. Gesamt ({1})
Archery.Combat.DazeChance=[[RED]]Chance auf Bet\u00e4ubung: [[YELLOW]]{0} Archery.Combat.DazeChance=[[RED]]Chance auf Bet\u00e4ubung: [[YELLOW]]{0}
Archery.Combat.RetrieveChance=[[RED]]Chance auf Pfeil-R\u00fcckgewinnung: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Chance auf Pfeil-R\u00fcckgewinnung: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus=[[RED]]Kunstschuss Zusatzschaden: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Kunstschuss Zusatzschaden: [[YELLOW]]{0}
Archery.Effect.0=Kunstschuss Archery.SubSkill.SkillShot.Name=Kunstschuss
Archery.Effect.1=Erh\u00f6ht Schaden vom Bogen Archery.SubSkill.SkillShot.Description=Erh\u00f6ht Schaden vom Bogen
Archery.Effect.2=Bet\u00e4ubung (Spieler) Archery.SubSkill.Daze.Name=Bet\u00e4ubung (Spieler)
Archery.Effect.3=Verwirrt Feinde und f\u00FCgt {0} Schaden zu Archery.SubSkill.Daze.Description=Verwirrt Feinde und f\u00FCgt {0} Schaden zu
Archery.Effect.4=Pfeil-R\u00fcckgewinnung Archery.SubSkill.ArrowRetrieval.Name=Pfeil-R\u00fcckgewinnung
Archery.Effect.5=Chance auf Pfeil-R\u00fcckgewinnung von Leichen Archery.SubSkill.ArrowRetrieval.Description=Chance auf Pfeil-R\u00fcckgewinnung von Leichen
Archery.Listener=Bogen: Archery.Listener=Bogen:
Archery.SkillName=BOGEN Archery.SkillName=BOGEN
Archery.Skillup=[[YELLOW]]Bogenschie\u00DFen Fertigkeit ist um {0} gestiegen. Gesamt ({1}) Archery.Skillup=[[YELLOW]]Bogenschie\u00DFen Fertigkeit ist um {0} gestiegen. Gesamt ({1})
@ -91,16 +91,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**AUSGESCHALTET durch GEWALT SCHLAG**
Axes.Combat.GI.Struck=[[RED]]**Von WUCHT-SCHLAG getroffen** Axes.Combat.GI.Struck=[[RED]]**Von WUCHT-SCHLAG getroffen**
Axes.Combat.SS.Struck=[[DARK_RED]]vom Sch\u00E4delspalter getroffen! Axes.Combat.SS.Struck=[[DARK_RED]]vom Sch\u00E4delspalter getroffen!
Axes.Combat.SS.Length=[[RED]]Sch\u00e4del-Spalter Dauer: [[YELLOW]]{0}s Axes.Combat.SS.Length=[[RED]]Sch\u00e4del-Spalter Dauer: [[YELLOW]]{0}s
Axes.Effect.0=Sch\u00e4del-Spalter (F\u00e4higkeit) Axes.SubSkill.SkullSplitter.Name=Sch\u00e4del-Spalter (F\u00e4higkeit)
Axes.Effect.1=Verursacht Umgebungsschaden Axes.SubSkill.SkullSplitter.Description=Verursacht Umgebungsschaden
Axes.Effect.2=Kritische Treffer Axes.SubSkill.CriticalStrikes.Name=Kritische Treffer
Axes.Effect.3=Doppelter Schaden Axes.SubSkill.CriticalStrikes.Description=Doppelter Schaden
Axes.Effect.4=Axt-Beherrschung Axes.SubSkill.AxeMastery.Name=Axt-Beherrschung
Axes.Effect.5=Verursacht Bonus-Schaden Axes.SubSkill.AxeMastery.Description=Verursacht Bonus-Schaden
Axes.Effect.6=Wucht Axes.SubSkill.ArmorImpact.Name=Wucht
Axes.Effect.7=Treffe mit gen\u00fcgend Gewalt zum R\u00fcstung zerschmettern Axes.SubSkill.ArmorImpact.Description=Treffe mit gen\u00fcgend Gewalt zum R\u00fcstung zerschmettern
Axes.Effect.8=Wucht-Schlag Axes.SubSkill.GreaterImpact.Name=Wucht-Schlag
Axes.Effect.9=Zusatz-Schaden gegen ungepanzerte Feinde Axes.SubSkill.GreaterImpact.Description=Zusatz-Schaden gegen ungepanzerte Feinde
Axes.Listener=Axt: Axes.Listener=Axt:
Axes.SkillName=AXT Axes.SkillName=AXT
Axes.Skills.SS.Off=[[RED]]**Sch\u00e4del-Spalter abgenutzt** Axes.Skills.SS.Off=[[RED]]**Sch\u00e4del-Spalter abgenutzt**
@ -113,10 +113,10 @@ Axes.Skillup=[[YELLOW]]Axt Skill um {0} gestiegen. Gesamt ({1})
#EXCAVATION #EXCAVATION
Excavation.Ability.Lower=[[GRAY]]**Du senkst deine SCHAUFEL** Excavation.Ability.Lower=[[GRAY]]**Du senkst deine SCHAUFEL**
Excavation.Ability.Ready=[[GREEN]]**Deine SCHAUFEL ist bereit** Excavation.Ability.Ready=[[GREEN]]**Deine SCHAUFEL ist bereit**
Excavation.Effect.0=Giga Bohrhammer (F\u00e4higkeit) Excavation.SubSkill.GigaDrillBreaker.Name=Giga Bohrhammer (F\u00e4higkeit)
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Geschwindigkeit Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Geschwindigkeit
Excavation.Effect.2=Schatz-J\u00e4ger Excavation.SubSkill.TreasureHunter.Name=Schatz-J\u00e4ger
Excavation.Effect.3=F\u00e4higkeit nach Sch\u00e4tzen zu graben Excavation.SubSkill.TreasureHunter.Description=F\u00e4higkeit nach Sch\u00e4tzen zu graben
Excavation.Effect.Length=[[RED]]Giga Bohrhammer Dauer: [[YELLOW]]{0}s Excavation.Effect.Length=[[RED]]Giga Bohrhammer Dauer: [[YELLOW]]{0}s
Excavation.Listener=Graben: Excavation.Listener=Graben:
Excavation.SkillName=GRABEN Excavation.SkillName=GRABEN
@ -139,18 +139,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Zauber-J\u00e4ger Chance: [[YELLOW]]{0}
Fishing.Ability.Shake=[[RED]]Rei\u00DFen-Chance: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Rei\u00DFen-Chance: [[YELLOW]]{0}
Fishing.Ability.IceFishing=[[RED]]Eisangeln: Angeln im Eis Fishing.Ability.IceFishing=[[RED]]Eisangeln: Angeln im Eis
Fishing.Ability.FD=[[RED]]Fischer-Mahlzeit Rang: [[YELLOW]]{0} Fishing.Ability.FD=[[RED]]Fischer-Mahlzeit Rang: [[YELLOW]]{0}
Fishing.Effect.0=Schatz-J\u00e4ger (Passiv) Fishing.SubSkill.TreasureHunter.Name=Schatz-J\u00e4ger (Passiv)
Fishing.Effect.1=Angle verschiedene Objekte Fishing.SubSkill.TreasureHunter.Description=Angle verschiedene Objekte
Fishing.Effect.2=Zauber-J\u00e4ger Fishing.SubSkill.MagicHunter.Name=Zauber-J\u00e4ger
Fishing.Effect.3=Finde verzauberte Gegenst\u00e4nde Fishing.SubSkill.MagicHunter.Description=Finde verzauberte Gegenst\u00e4nde
Fishing.Effect.4=Rei\u00DFen Fishing.SubSkill.Shake.Name=Rei\u00DFen
Fishing.Effect.5=Rei\u00DFe per Angel Gegenst\u00e4nde aus den Mobs Fishing.SubSkill.Shake.Description=Rei\u00DFe per Angel Gegenst\u00e4nde aus den Mobs
Fishing.Effect.6=Fischer-Mahlzeit Fishing.SubSkill.FishermansDiet.Name=Fischer-Mahlzeit
Fishing.Effect.7=Verbessert Effizienz von geangelter Nahrung Fishing.SubSkill.FishermansDiet.Description=Verbessert Effizienz von geangelter Nahrung
Fishing.Effect.8=Profiangel Fishing.SubSkill.MasterAngler.Name=Profiangel
Fishing.Effect.9=Erh\u00F6ht die Chance des Anbei\u00DFens Fishing.SubSkill.MasterAngler.Description=Erh\u00F6ht die Chance des Anbei\u00DFens
Fishing.Effect.10=Eisangeln Fishing.SubSkill.IceFishing.Name=Eisangeln
Fishing.Effect.11=Erm\u00F6glicht dir in Eisbiomen angeln zu gehen Fishing.SubSkill.IceFishing.Description=Erm\u00F6glicht dir in Eisbiomen angeln zu gehen
Fishing.Chance.Raining=[[BLUE]] Regen Bonus Fishing.Chance.Raining=[[BLUE]] Regen Bonus
Fishing.Listener=Angeln: Fishing.Listener=Angeln:
Fishing.Ability.TH.MagicFound=[[AQUA]]Dich ber\u00fchrt ein leichter Zauber bei diesem Fang... Fishing.Ability.TH.MagicFound=[[AQUA]]Dich ber\u00fchrt ein leichter Zauber bei diesem Fang...
@ -173,19 +173,19 @@ Herbalism.Ability.Lower=[[GRAY]]**Du senkst deine HARKE**
Herbalism.Ability.Ready=[[GREEN]]**Deine HARKE ist bereit** Herbalism.Ability.Ready=[[GREEN]]**Deine HARKE ist bereit**
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Gr\u00FCne Zehe Chance: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Chance=[[RED]]Gr\u00FCne Zehe Chance: [[YELLOW]]{0}
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**GR\u00DCNE ZEHE GESCHEITERT** Herbalism.Ability.ShroomThumb.Fail=[[RED]]**GR\u00DCNE ZEHE GESCHEITERT**
Herbalism.Effect.0=Gr\u00fcnes Land (F\u00e4higkeit) Herbalism.SubSkill.GreenTerra.Name=Gr\u00fcnes Land (F\u00e4higkeit)
Herbalism.Effect.1=Erte das Land ab, 3x Drops Herbalism.SubSkill.GreenTerra.Description=Erte das Land ab, 3x Drops
Herbalism.Effect.2=Gr\u00fcner Daumen (Weizen) Herbalism.SubSkill.GreenThumb.Name=Gr\u00fcner Daumen (Weizen)
Herbalism.Effect.3=Auto-Saat, s\u00e4ht Weizen wenn abgeerntet Herbalism.SubSkill.GreenThumb.Description=Auto-Saat, s\u00e4ht Weizen wenn abgeerntet
Herbalism.Effect.5=Bemoost Steinziegel , l\u00e4sst Gras wachsen Herbalism.SubSkill.GreenThumb.Description.2=Bemoost Steinziegel , l\u00e4sst Gras wachsen
Herbalism.Effect.6=Bauernfr\u00fchst\u00fcck Herbalism.SubSkill.FarmersDiet.Name=Bauernfr\u00fchst\u00fcck
Herbalism.Effect.7=Erh\u00f6ht Effektivit\u00e4t von geernteter Nahrung Herbalism.SubSkill.FarmersDiet.Description=Erh\u00f6ht Effektivit\u00e4t von geernteter Nahrung
Herbalism.Effect.8=Doppel Drops (Alle Pflanzen) Herbalism.SubSkill.DoubleDrops.Name=Doppel Drops (Alle Pflanzen)
Herbalism.Effect.9=Verdoppelt die normale Ausbeute (Loot) Herbalism.SubSkill.DoubleDrops.Description=Verdoppelt die normale Ausbeute (Loot)
Herbalism.Effect.10=Hylian Gl\u00fcck Herbalism.SubSkill.HylianLuck.Name=Hylian Gl\u00fcck
Herbalism.Effect.11=Gibt eine kleine M\u00f6glichkeit, seltene Gegenst\u00e4nde zu finden Herbalism.SubSkill.HylianLuck.Description=Gibt eine kleine M\u00f6glichkeit, seltene Gegenst\u00e4nde zu finden
Herbalism.Effect.12=Pilz Zehe Herbalism.SubSkill.ShroomThumb.Name=Pilz Zehe
Herbalism.Effect.13=Verbreite Myzel auf Gras und Erde Herbalism.SubSkill.ShroomThumb.Description=Verbreite Myzel auf Gras und Erde
Herbalism.HylianLuck=[[GREEN]]Heute ist das Gl\u00fcck von Hyrule mit dir! Herbalism.HylianLuck=[[GREEN]]Heute ist das Gl\u00fcck von Hyrule mit dir!
Herbalism.Listener=Pflanzenkunde: Herbalism.Listener=Pflanzenkunde:
Herbalism.SkillName=PFLANZENKUNDE Herbalism.SkillName=PFLANZENKUNDE
@ -203,16 +203,16 @@ Mining.Ability.Locked.1=GESPERRT bis Skill {0}+ (Sprengmeister)
Mining.Ability.Locked.2=GESPERRT bis Skill {0}+ (Explosions-Experte) Mining.Ability.Locked.2=GESPERRT bis Skill {0}+ (Explosions-Experte)
Mining.Ability.Lower=[[GRAY]]**Du senkst deine SPITZHACKE** Mining.Ability.Lower=[[GRAY]]**Du senkst deine SPITZHACKE**
Mining.Ability.Ready=[[GREEN]]**Deine SPITZHACKE ist bereit** Mining.Ability.Ready=[[GREEN]]**Deine SPITZHACKE ist bereit**
Mining.Effect.0=Super-Brecher (F\u00e4higkeit) Mining.SubSkill.SuperBreaker.Name=Super-Brecher (F\u00e4higkeit)
Mining.Effect.1=Abbaugeschwindigkeit+, Dreifach-Drop Chance Mining.SubSkill.SuperBreaker.Description=Abbaugeschwindigkeit+, Dreifach-Drop Chance
Mining.Effect.2=Doppel Drops Mining.SubSkill.DoubleDrops.Name=Doppel Drops
Mining.Effect.3=Verdoppelt die normale Ausbeute Mining.SubSkill.DoubleDrops.Description=Verdoppelt die normale Ausbeute
Mining.Effect.4=Z\u00fcndstoff Mining.SubSkill.BlastMining.Name=Z\u00fcndstoff
Mining.Effect.5=Bonus beim Abbaue mit TNT Mining.SubSkill.BlastMining.Description=Bonus beim Abbaue mit TNT
Mining.Effect.6=Sprengmeister Mining.SubSkill.BiggerBombs.Name=Sprengmeister
Mining.Effect.7=Erh\u00f6ht den Explosions-Radius Mining.SubSkill.BiggerBombs.Description=Erh\u00f6ht den Explosions-Radius
Mining.Effect.8=Explosions-Experte Mining.SubSkill.DemolitionsExpertise.Name=Explosions-Experte
Mining.Effect.9=Reduziert die Verletzung durch TNT Explosionen Mining.SubSkill.DemolitionsExpertise.Description=Reduziert die Verletzung durch TNT Explosionen
Mining.Effect.Decrease=[[RED]]Explosions-Experte Schadensreduzierung: [[YELLOW]]{0} Mining.Effect.Decrease=[[RED]]Explosions-Experte Schadensreduzierung: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]Doppel Drop Chance: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Doppel Drop Chance: [[YELLOW]]{0}
Mining.Listener=Bergbau: Mining.Listener=Bergbau:
@ -233,22 +233,22 @@ Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] benutzte [[RED]]Z\u00fcndstoff!
Mining.Blast.Refresh=[[GREEN]]Dein [[YELLOW]]Z\u00fcndstoff [[GREEN]]ist wieder bereit! Mining.Blast.Refresh=[[GREEN]]Dein [[YELLOW]]Z\u00fcndstoff [[GREEN]]ist wieder bereit!
#REPAIR #REPAIR
Repair.Effect.0=Reparatur Repair.SubSkill.Repair.Name=Reparatur
Repair.Effect.1=Repariere Werkzeuge & R\u00fcstung Repair.SubSkill.Repair.Description=Repariere Werkzeuge & R\u00fcstung
Repair.Effect.10=Gold Reparatur ({0}+ SKILL) Repair.SubSkill.GoldRepair.Name=Gold Reparatur ({0}+ SKILL)
Repair.Effect.11=Repariere Gold-Werkzeuge & R\u00fcstung Repair.SubSkill.GoldRepair.Description=Repariere Gold-Werkzeuge & R\u00fcstung
Repair.Effect.12=Eisen Reparatur ({0}+ SKILL) Repair.SubSkill.IronRepair.Name=Eisen Reparatur ({0}+ SKILL)
Repair.Effect.13=Repariere Eisen-Werkzeuge & R\u00fcstung Repair.SubSkill.IronRepair.Description=Repariere Eisen-Werkzeuge & R\u00fcstung
Repair.Effect.14=Stein Reparatur ({0}+ SKILL) Repair.SubSkill.StoneRepair.Name=Stein Reparatur ({0}+ SKILL)
Repair.Effect.15=Repariere Stein-Werkzeuge Repair.SubSkill.StoneRepair.Description=Repariere Stein-Werkzeuge
Repair.Effect.2=Reparatur Meister Repair.SubSkill.RepairMastery.Name=Reparatur Meister
Repair.Effect.3=Erh\u00f6ht den Reparatur-Wert Repair.SubSkill.RepairMastery.Description=Erh\u00f6ht den Reparatur-Wert
Repair.Effect.4=Super-Reparatur Repair.SubSkill.SuperRepair.Name=Super-Reparatur
Repair.Effect.5=Doppelte Effektivit\u00e4t Repair.SubSkill.SuperRepair.Description=Doppelte Effektivit\u00e4t
Repair.Effect.6=Diamant Reparatur ({0}+ SKILL) Repair.SubSkill.DiamondRepair.Name=Diamant Reparatur ({0}+ SKILL)
Repair.Effect.7=Repariere Diamant-Werkzeuge & R\u00fcstung Repair.SubSkill.DiamondRepair.Description=Repariere Diamant-Werkzeuge & R\u00fcstung
Repair.Effect.8=Arkanes Schmieden Repair.SubSkill.ArcaneForging.Name=Arkanes Schmieden
Repair.Effect.9=Repariere magische Gegenst\u00e4nde Repair.SubSkill.ArcaneForging.Description=Repariere magische Gegenst\u00e4nde
Repair.Error=[[DARK_RED]]mcMMO ist beim Versuch dieses Item zu reparieren auf einen Fehler gesto\u00DFen! Repair.Error=[[DARK_RED]]mcMMO ist beim Versuch dieses Item zu reparieren auf einen Fehler gesto\u00DFen!
Repair.Listener.Anvil=[[DARK_RED]]Du hast einen Amboss platziert, Ambosse k\u00f6nnen Waffen und R\u00fcstung reparieren. Repair.Listener.Anvil=[[DARK_RED]]Du hast einen Amboss platziert, Ambosse k\u00f6nnen Waffen und R\u00fcstung reparieren.
Repair.Listener=Reparatur: Repair.Listener=Reparatur:
@ -277,10 +277,10 @@ Repair.Arcane.Rank=[[RED]]Arkanes Schmieden Rang: [[YELLOW]]{0}/{1}
#SALVAGE #SALVAGE
Salvage.Pretty.Name=Verwerten Salvage.Pretty.Name=Verwerten
Salvage.Effect.0=Fortgeschrittenes Verwerten Salvage.SubSkill.AdvancedSalvage.Name=Fortgeschrittenes Verwerten
Salvage.Effect.1=Verwerte besch\u00E4digte Items Salvage.SubSkill.AdvancedSalvage.Description=Verwerte besch\u00E4digte Items
Salvage.Effect.2=Arkanes Verwerten Salvage.SubSkill.ArcaneSalvaging.Name=Arkanes Verwerten
Salvage.Effect.3=Extra Verzauberung aus Items Salvage.SubSkill.ArcaneSalvaging.Description=Extra Verzauberung aus Items
Salvage.Ability.Locked.0=GESPERRT bis Skill {0}+ (Fortgeschrittenes Verwerten) Salvage.Ability.Locked.0=GESPERRT bis Skill {0}+ (Fortgeschrittenes Verwerten)
Salvage.Ability.Bonus.0=Fortgeschrittenes Verwerten Salvage.Ability.Bonus.0=Fortgeschrittenes Verwerten
Salvage.Ability.Bonus.1=Max Ertrag {0} Item zerst\u00F6rt Salvage.Ability.Bonus.1=Max Ertrag {0} Item zerst\u00F6rt
@ -311,14 +311,14 @@ Swords.Combat.Counter.Chance=[[RED]]Gegenangriff Chance: [[YELLOW]]{0}
Swords.Combat.Counter.Hit=[[DARK_RED]]Treffer durch Gegenangriff! Swords.Combat.Counter.Hit=[[DARK_RED]]Treffer durch Gegenangriff!
Swords.Combat.Countered=[[GREEN]]**GEGENANGRIFF** Swords.Combat.Countered=[[GREEN]]**GEGENANGRIFF**
Swords.Combat.SS.Struck=[[DARK_RED]]Getroffen von S\u00c4GEZAHNSCHLAG! Swords.Combat.SS.Struck=[[DARK_RED]]Getroffen von S\u00c4GEZAHNSCHLAG!
Swords.Effect.0=Gegenangriff Swords.SubSkill.CounterAttack.Name=Gegenangriff
Swords.Effect.1=Reflektiere {0} des Schadens w\u00E4hrend du blockierst Swords.SubSkill.CounterAttack.Description=Reflektiere {0} des Schadens w\u00E4hrend du blockierst
Swords.Effect.2=S\u00e4gezahnschlag (F\u00e4higkeit) Swords.SubSkill.SerratedStrikes.Name=S\u00e4gezahnschlag (F\u00e4higkeit)
Swords.Effect.3={0} Fl\u00E4chenschaden, Fl\u00E4chenblutung+ Swords.SubSkill.SerratedStrikes.Description={0} Fl\u00E4chenschaden, Fl\u00E4chenblutung+
Swords.Effect.4=S\u00e4gezahnschlag, Blutung+ Swords.Effect.4=S\u00e4gezahnschlag, Blutung+
Swords.Effect.5={0} Ticks Blutung Swords.Effect.5={0} Ticks Blutung
Swords.Effect.6=Blutung Swords.SubSkill.Bleed.Name=Blutung
Swords.Effect.7=Verursacht Blutungsschaden \u00fcber Zeit Swords.SubSkill.Bleed.Description=Verursacht Blutungsschaden \u00fcber Zeit
Swords.Listener=Schwert: Swords.Listener=Schwert:
Swords.SkillName=SCHWERT Swords.SkillName=SCHWERT
Swords.Skills.SS.Off=[[RED]]**S\u00e4gezahnschlag abgenutzt** Swords.Skills.SS.Off=[[RED]]**S\u00e4gezahnschlag abgenutzt**
@ -349,25 +349,25 @@ Taming.Ability.Locked.3=GESPERRT bis Skill {0}+ (Gesch\u00e4rfte Krallen)
Taming.Ability.Locked.4=GESPERRT bis Skill {0}+ (Schnell-Imbiss) Taming.Ability.Locked.4=GESPERRT bis Skill {0}+ (Schnell-Imbiss)
Taming.Ability.Locked.5=GESPERRT bis Skill {0}+ (Heiliger Hund) Taming.Ability.Locked.5=GESPERRT bis Skill {0}+ (Heiliger Hund)
Taming.Combat.Chance.Gore=[[RED]]Aufschlitzen Chance: [[YELLOW]]{0} Taming.Combat.Chance.Gore=[[RED]]Aufschlitzen Chance: [[YELLOW]]{0}
Taming.Effect.0=Bestienkunde Taming.SubSkill.BeastLore.Name=Bestienkunde
Taming.Effect.1=Knochenschlag inspiziert W\u00f6lfe und Ozelots Taming.SubSkill.BeastLore.Description=Knochenschlag inspiziert W\u00f6lfe und Ozelots
Taming.Effect.10=Schock-Sicher Taming.SubSkill.ShockProof.Name=Schock-Sicher
Taming.Effect.11=Reduktion von Explosions-Schaden Taming.SubSkill.ShockProof.Description=Reduktion von Explosions-Schaden
Taming.Effect.12=Ruf der Wildnis Taming.SubSkill.CallOfTheWild.Name=Ruf der Wildnis
Taming.Effect.13=Beschw\u00f6re ein Tier an deine Seite Taming.SubSkill.CallOfTheWild.Description=Beschw\u00f6re ein Tier an deine Seite
Taming.Effect.14=[[GRAY]]RdW: B\u00fccken und Linksklick mit {0} {1} (Ozelot), {2} {3} (Wolf), {4} {5} (Pferd) Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]RdW: B\u00fccken und Linksklick mit {0} {1} (Ozelot), {2} {3} (Wolf), {4} {5} (Pferd)
Taming.Effect.16=Schnell-Imbiss Taming.SubSkill.FastFoodService.Name=Schnell-Imbiss
Taming.Effect.17=Chance auf Heilung bei Attacke (Wolf) Taming.SubSkill.FastFoodService.Description=Chance auf Heilung bei Attacke (Wolf)
Taming.Effect.18=Heiliger Hund Taming.SubSkill.HolyHound.Name=Heiliger Hund
Taming.Effect.19=Heilung durch Magie und Tr\u00E4nke Taming.SubSkill.HolyHound.Description=Heilung durch Magie und Tr\u00E4nke
Taming.Effect.2=Aufschlitzen Taming.SubSkill.Gore.Name=Aufschlitzen
Taming.Effect.3=Kritische Treffer verursachen Blutung Taming.SubSkill.Gore.Description=Kritische Treffer verursachen Blutung
Taming.Effect.4=Gesch\u00e4rfte Krallen Taming.SubSkill.SharpenedClaws.Name=Gesch\u00e4rfte Krallen
Taming.Effect.5=Schadens-Bonus Taming.SubSkill.SharpenedClaws.Description=Schadens-Bonus
Taming.Effect.6=Umweltbewusst Taming.SubSkill.EnvironmentallyAware.Name=Umweltbewusst
Taming.Effect.7=Kaktus/Lava-Furcht, Immun gegen Fall-Schaden Taming.SubSkill.EnvironmentallyAware.Description=Kaktus/Lava-Furcht, Immun gegen Fall-Schaden
Taming.Effect.8=Dicker Pelz Taming.SubSkill.ThickFur.Name=Dicker Pelz
Taming.Effect.9=Verminderter Schaden, Feuer-Resistent Taming.SubSkill.ThickFur.Description=Verminderter Schaden, Feuer-Resistent
Taming.Listener.Wolf=[[DARK_GRAY]]Dein Wolf hastet zu dir zur\u00fcck... Taming.Listener.Wolf=[[DARK_GRAY]]Dein Wolf hastet zu dir zur\u00fcck...
Taming.Listener=Z\u00e4hmen: Taming.Listener=Z\u00e4hmen:
Taming.SkillName=Z\u00c4HMEN Taming.SkillName=Z\u00c4HMEN
@ -391,16 +391,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Dein Gegner hat einen eisernen Griff!
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Dein eiserner Griff hat dich vor Entwaffnung gesch\u00FCtzt! Unarmed.Ability.IronGrip.Defender=[[GREEN]]Dein eiserner Griff hat dich vor Entwaffnung gesch\u00FCtzt!
Unarmed.Ability.Lower=[[GRAY]]**Du senkst deine F\u00c4USTE** Unarmed.Ability.Lower=[[GRAY]]**Du senkst deine F\u00c4USTE**
Unarmed.Ability.Ready=[[GREEN]]**Deine F\u00c4USTE sind bereit** Unarmed.Ability.Ready=[[GREEN]]**Deine F\u00c4USTE sind bereit**
Unarmed.Effect.0=Berserker (F\u00e4higkeit) Unarmed.SubSkill.Berserk.Name=Berserker (F\u00e4higkeit)
Unarmed.Effect.1=+50% Schaden, Zerbricht weiche Materialien Unarmed.SubSkill.Berserk.Description=+50% Schaden, Zerbricht weiche Materialien
Unarmed.Effect.2=Entwaffnen (Spieler) Unarmed.SubSkill.Disarm.Name=Entwaffnen (Spieler)
Unarmed.Effect.3=L\u00E4sst Gegenstand aus der Hand des Feindes fallen Unarmed.SubSkill.Disarm.Description=L\u00E4sst Gegenstand aus der Hand des Feindes fallen
Unarmed.Effect.4=Eiserner Arm Unarmed.SubSkill.IronArmStyle.Name=Eiserner Arm
Unarmed.Effect.5=Erh\u00f6ht kurzfristig deine Schlagkraft Unarmed.SubSkill.IronArmStyle.Description=Erh\u00f6ht kurzfristig deine Schlagkraft
Unarmed.Effect.6=Pfeil-Ablenkung Unarmed.SubSkill.ArrowDeflect.Name=Pfeil-Ablenkung
Unarmed.Effect.7=Lenkt Pfeile ab Unarmed.SubSkill.ArrowDeflect.Description=Lenkt Pfeile ab
Unarmed.Effect.8=Eisen Griff Unarmed.SubSkill.IronGrip.Name=Eisen Griff
Unarmed.Effect.9=Sch\u00FCtzt dich davor, entwaffnet zu werden Unarmed.SubSkill.IronGrip.Description=Sch\u00FCtzt dich davor, entwaffnet zu werden
Unarmed.Listener=Unbewaffnet: Unarmed.Listener=Unbewaffnet:
Unarmed.SkillName=UNBEWAFFNET Unarmed.SkillName=UNBEWAFFNET
Unarmed.Skills.Berserk.Off=[[RED]]**Berserker ausgelaufen** Unarmed.Skills.Berserk.Off=[[RED]]**Berserker ausgelaufen**
@ -416,12 +416,12 @@ Woodcutting.Ability.1=Bl\u00e4st Bl\u00e4tter davon
Woodcutting.Ability.Chance.DDrop=[[RED]]Doppel Drop Chance: [[YELLOW]]{0} Woodcutting.Ability.Chance.DDrop=[[RED]]Doppel Drop Chance: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]Baumf\u00e4ller Dauer: [[YELLOW]]{0}s Woodcutting.Ability.Length=[[RED]]Baumf\u00e4ller Dauer: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=GESPERRT bis Skill {0}+ (Bl\u00e4ttersturm) Woodcutting.Ability.Locked.0=GESPERRT bis Skill {0}+ (Bl\u00e4ttersturm)
Woodcutting.Effect.0=Baumf\u00e4ller (F\u00e4higkeit) Woodcutting.SubSkill.TreeFeller.Name=Baumf\u00e4ller (F\u00e4higkeit)
Woodcutting.Effect.1=L\u00e4sst B\u00e4ume explodieren Woodcutting.SubSkill.TreeFeller.Description=L\u00e4sst B\u00e4ume explodieren
Woodcutting.Effect.2=Bl\u00e4ttersturm Woodcutting.SubSkill.LeafBlower.Name=Bl\u00e4ttersturm
Woodcutting.Effect.3=Bl\u00e4st Bl\u00e4tter davon Woodcutting.SubSkill.LeafBlower.Description=Bl\u00e4st Bl\u00e4tter davon
Woodcutting.Effect.4=Doppel Drops Woodcutting.SubSkill.HarvestLumber.Name=Doppel Drops
Woodcutting.Effect.5=Verdoppelt die Ausbeute Woodcutting.SubSkill.HarvestLumber.Description=Verdoppelt die Ausbeute
Woodcutting.Listener=Holzf\u00e4ller: Woodcutting.Listener=Holzf\u00e4ller:
Woodcutting.SkillName=HOLZF\u00c4LLER Woodcutting.SkillName=HOLZF\u00c4LLER
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Baumf\u00e4ller abgelaufen** Woodcutting.Skills.TreeFeller.Off=[[RED]]**Baumf\u00e4ller abgelaufen**

View File

@ -37,12 +37,12 @@ JSON.LevelRequirement=Level Requirement
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Acrobatics.Combat.Proc=[[GREEN]]**Dodged** Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
Acrobatics.Effect.0=Roll Acrobatics.SubSkill.Roll.Name=Roll
Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.SubSkill.Roll.Description=Reduces or Negates fall damage
Acrobatics.Effect.2=Graceful Roll Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll
Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.SubSkill.GracefulRoll.Description=Twice as effective as a normal Roll
Acrobatics.Effect.4=Dodge Acrobatics.SubSkill.Dodge.Name=Dodge
Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.SubSkill.Dodge.Description=Reduce attack damage by half
Acrobatics.Listener=Acrobatics: Acrobatics.Listener=Acrobatics:
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
@ -51,10 +51,10 @@ Acrobatics.SkillName=ACROBATICS
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
#ALCHEMY #ALCHEMY
Alchemy.Effect.0=Catalysis Alchemy.SubSkill.Catalysis.Name=Catalysis
Alchemy.Effect.1=Increases potion brewing speed Alchemy.SubSkill.Catalysis.Description=Increases potion brewing speed
Alchemy.Effect.2=Concoctions Alchemy.SubSkill.Concoctions.Name=Concoctions
Alchemy.Effect.3=Brew potions with more ingredients Alchemy.SubSkill.Concoctions.Description=Brew potions with more ingredients
Alchemy.Listener=Alchemy: Alchemy.Listener=Alchemy:
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS) Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0} Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}
@ -67,12 +67,12 @@ Alchemy.Skillup=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
Archery.Effect.0=Skill Shot Archery.SubSkill.SkillShot.Name=Skill Shot
Archery.Effect.1=Increases damage done with bows Archery.SubSkill.SkillShot.Description=Increases damage done with bows
Archery.Effect.2=Daze (Players) Archery.SubSkill.Daze.Name=Daze
Archery.Effect.3=Disorients foes and deals {0} DMG Archery.SubSkill.Daze.Description=Disorients foes and deals {0} DMG
Archery.Effect.4=Arrow Retrieval Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses
Archery.Listener=Archery: Archery.Listener=Archery:
Archery.SkillName=ARCHERY Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
@ -93,16 +93,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER! Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER!
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0=Skull Splitter Axes.SubSkill.SkullSplitter.Name=Skull Splitter
Axes.Effect.1=Deal AoE Damage Axes.SubSkill.SkullSplitter.Description=Deal AoE Damage
Axes.Effect.2=Critical Strikes Axes.SubSkill.CriticalStrikes.Name=Critical Strikes
Axes.Effect.3=Double Damage Axes.SubSkill.CriticalStrikes.Description=Double Damage
Axes.Effect.4=Axe Mastery Axes.SubSkill.AxeMastery.Name=Axe Mastery
Axes.Effect.5=Adds bonus DMG Axes.SubSkill.AxeMastery.Description=Adds bonus DMG
Axes.Effect.6=Armor Impact Axes.SubSkill.ArmorImpact.Name=Armor Impact
Axes.Effect.7=Strike with enough force to shatter armor Axes.SubSkill.ArmorImpact.Description=Strike with enough force to shatter armor
Axes.Effect.8=Greater Impact Axes.SubSkill.GreaterImpact.Name=Greater Impact
Axes.Effect.9=Deal bonus damage to unarmored foes Axes.SubSkill.GreaterImpact.Description=Deal bonus damage to unarmored foes
Axes.Listener=Axes: Axes.Listener=Axes:
Axes.SkillName=AXES Axes.SkillName=AXES
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
@ -115,10 +115,10 @@ Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
#EXCAVATION #EXCAVATION
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0=Giga Drill Breaker Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Treasure Hunter Excavation.SubSkill.TreasureHunter.Name=Treasure Hunter
Excavation.Effect.3=Ability to dig for treasure Excavation.SubSkill.TreasureHunter.Description=Ability to dig for treasure
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener=Excavation: Excavation.Listener=Excavation:
Excavation.SkillName=EXCAVATION Excavation.SkillName=EXCAVATION
@ -141,18 +141,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}
Fishing.Effect.0=Treasure Hunter (Passive) Fishing.SubSkill.TreasureHunter.Name=Treasure Hunter
Fishing.Effect.1=Fish up misc. objects Fishing.SubSkill.TreasureHunter.Description=Fish up misc. objects
Fishing.Effect.2=Magic Hunter Fishing.SubSkill.MagicHunter.Name=Magic Hunter
Fishing.Effect.3=Find Enchanted Items Fishing.SubSkill.MagicHunter.Description=Find Enchanted Items
Fishing.Effect.4=Shake (vs. Entities) Fishing.SubSkill.Shake.Name=Shake
Fishing.Effect.5=Shake items off of mobs w/ fishing pole Fishing.SubSkill.Shake.Description=Shake items off of mobs w/ fishing pole
Fishing.Effect.6=Fisherman's Diet Fishing.SubSkill.FishermansDiet.Name=Fisherman's Diet
Fishing.Effect.7=Improves hunger restored from fished foods Fishing.SubSkill.FishermansDiet.Description=Improves hunger restored from fished foods
Fishing.Effect.8=Master Angler Fishing.SubSkill.MasterAngler.Name=Master Angler
Fishing.Effect.9=Improves chance of getting a bite while fishing Fishing.SubSkill.MasterAngler.Description=Improves chance of getting a bite while fishing
Fishing.Effect.10=Ice Fishing Fishing.SubSkill.IceFishing.Name=Ice Fishing
Fishing.Effect.11=Allows you to fish in icy biomes Fishing.SubSkill.IceFishing.Description=Allows you to fish in icy biomes
Fishing.Chance.Raining=[[BLUE]] Rain Bonus Fishing.Chance.Raining=[[BLUE]] Rain Bonus
Fishing.Listener=Fishing: Fishing.Listener=Fishing:
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
@ -175,20 +175,20 @@ Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL** Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**
Herbalism.Effect.0=Green Terra Herbalism.SubSkill.GreenTerra.Name=Green Terra
Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.SubSkill.GreenTerra.Description=Spread the Terra, 3x Drops
Herbalism.Effect.2=Green Thumb (Wheat) Herbalism.SubSkill.GreenThumb.Name=Green Thumb
Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.SubSkill.GreenThumb.Description=Auto-Plants crops when harvesting
Herbalism.Effect.4=Green Thumb (Blocks) Herbalism.Effect.4=Green Thumb (Blocks)
Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.SubSkill.GreenThumb.Description.2=Make bricks mossy, or make grass grow
Herbalism.Effect.6=Farmer's Diet Herbalism.SubSkill.FarmersDiet.Name=Farmer's Diet
Herbalism.Effect.7=Improves hunger restored from farmed foods Herbalism.SubSkill.FarmersDiet.Description=Improves hunger restored from farmed foods
Herbalism.Effect.8=Double Drops (All Herbs) Herbalism.SubSkill.DoubleDrops.Name=Double Drops
Herbalism.Effect.9=Double the normal loot Herbalism.SubSkill.DoubleDrops.Description=Double the normal loot
Herbalism.Effect.10=Hylian Luck Herbalism.SubSkill.HylianLuck.Name=Hylian Luck
Herbalism.Effect.11=Gives a small chance of finding rare items Herbalism.SubSkill.HylianLuck.Description=Gives a small chance of finding rare items
Herbalism.Effect.12=Shroom Thumb Herbalism.SubSkill.ShroomThumb.Name=Shroom Thumb
Herbalism.Effect.13=Spread mycelium to dirt & grass Herbalism.SubSkill.ShroomThumb.Description=Spread mycelium to dirt & grass
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today! Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!
Herbalism.Listener=Herbalism: Herbalism.Listener=Herbalism:
Herbalism.SkillName=HERBALISM Herbalism.SkillName=HERBALISM
@ -206,16 +206,16 @@ Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE** Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
Mining.Effect.0=Super Breaker Mining.SubSkill.SuperBreaker.Name=Super Breaker
Mining.Effect.1=Speed+, Triple Drop Chance Mining.SubSkill.SuperBreaker.Description=Speed+, Triple Drop Chance
Mining.Effect.2=Double Drops Mining.SubSkill.DoubleDrops.Name=Double Drops
Mining.Effect.3=Double the normal loot Mining.SubSkill.DoubleDrops.Description=Double the normal loot
Mining.Effect.4=Blast Mining Mining.SubSkill.BlastMining.Name=Blast Mining
Mining.Effect.5=Bonuses to mining with TNT Mining.SubSkill.BlastMining.Description=Bonuses to mining with TNT
Mining.Effect.6=Bigger Bombs Mining.SubSkill.BiggerBombs.Name=Bigger Bombs
Mining.Effect.7=Increases TNT explosion radius Mining.SubSkill.BiggerBombs.Description=Increases TNT explosion radius
Mining.Effect.8=Demolitions Expertise Mining.SubSkill.DemolitionsExpertise.Name=Demolitions Expertise
Mining.Effect.9=Decreases damage from TNT explosions Mining.SubSkill.DemolitionsExpertise.Description=Decreases damage from TNT explosions
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
Mining.Listener=Mining: Mining.Listener=Mining:
@ -236,22 +236,22 @@ Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
#REPAIR #REPAIR
Repair.Effect.0=Repair Repair.SubSkill.Repair.Name=Repair
Repair.Effect.1=Repair Tools & Armor Repair.SubSkill.Repair.Description=Repair Tools & Armor
Repair.Effect.10=Gold Repair ({0}+ SKILL) Repair.SubSkill.GoldRepair.Name=Gold Repair ({0}+ SKILL)
Repair.Effect.11=Repair Gold Tools & Armor Repair.SubSkill.GoldRepair.Description=Repair Gold Tools & Armor
Repair.Effect.12=Iron Repair ({0}+ SKILL) Repair.SubSkill.IronRepair.Name=Iron Repair ({0}+ SKILL)
Repair.Effect.13=Repair Iron Tools & Armor Repair.SubSkill.IronRepair.Description=Repair Iron Tools & Armor
Repair.Effect.14=Stone Repair ({0}+ SKILL) Repair.SubSkill.StoneRepair.Name=Stone Repair ({0}+ SKILL)
Repair.Effect.15=Repair Stone Tools Repair.SubSkill.StoneRepair.Description=Repair Stone Tools
Repair.Effect.2=Repair Mastery Repair.SubSkill.RepairMastery.Name=Repair Mastery
Repair.Effect.3=Increased repair amount Repair.SubSkill.RepairMastery.Description=Increased repair amount
Repair.Effect.4=Super Repair Repair.SubSkill.SuperRepair.Name=Super Repair
Repair.Effect.5=Double effectiveness Repair.SubSkill.SuperRepair.Description=Double effectiveness
Repair.Effect.6=Diamond Repair ({0}+ SKILL) Repair.SubSkill.DiamondRepair.Name=Diamond Repair ({0}+ SKILL)
Repair.Effect.7=Repair Diamond Tools & Armor Repair.SubSkill.DiamondRepair.Description=Repair Diamond Tools & Armor
Repair.Effect.8=Arcane Forging Repair.SubSkill.ArcaneForging.Name=Arcane Forging
Repair.Effect.9=Repair magic items Repair.SubSkill.ArcaneForging.Description=Repair magic items
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item! Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
Repair.Listener=Repair: Repair.Listener=Repair:
@ -280,10 +280,10 @@ Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}
#SALVAGE #SALVAGE
Salvage.Pretty.Name=Salvage Salvage.Pretty.Name=Salvage
Salvage.Effect.0=Advanced Salvage Salvage.SubSkill.AdvancedSalvage.Name=Advanced Salvage
Salvage.Effect.1=Salvage damaged items Salvage.SubSkill.AdvancedSalvage.Description=Salvage damaged items
Salvage.Effect.2=Arcane Salvaging Salvage.SubSkill.ArcaneSalvaging.Name=Arcane Salvaging
Salvage.Effect.3=Extract enchantments from items Salvage.SubSkill.ArcaneSalvaging.Description=Extract enchantments from items
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE) Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)
Salvage.Ability.Bonus.0=Advanced Salvage Salvage.Ability.Bonus.0=Advanced Salvage
Salvage.Ability.Bonus.1=Max yield {0} item destroyed Salvage.Ability.Bonus.1=Max yield {0} item destroyed
@ -317,14 +317,14 @@ Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0=Counter Attack Swords.SubSkill.CounterAttack.Name=Counter Attack
Swords.Effect.1=Reflect {0} of damage taken while blocking Swords.SubSkill.CounterAttack.Description=Reflect {0} of damage taken while blocking
Swords.Effect.2=Serrated Strikes Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes
Swords.Effect.3={0} DMG AoE, Bleed+ AoE Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+ Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5={0} Tick Bleed Swords.Effect.5={0} Tick Bleed
Swords.Effect.6=Bleed Swords.SubSkill.Bleed.Name=Bleed
Swords.Effect.7=Apply a bleed DoT Swords.SubSkill.Bleed.Description=Apply a bleed DoT
Swords.Listener=Swords: Swords.Listener=Swords:
Swords.SkillName=SWORDS Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
@ -355,25 +355,28 @@ Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND) Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
Taming.Effect.0=Beast Lore Taming.SubSkill.BeastLore.Name=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.SubSkill.BeastLore.Description=Bone-whacking inspects wolves & ocelots
Taming.Effect.10=Shock Proof Taming.SubSkill.ShockProof.Name=Shock Proof
Taming.Effect.11=Explosive Damage Reduction Taming.SubSkill.ShockProof.Description=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild Taming.SubSkill.CallOfTheWild.Name=Call of the Wild
Taming.Effect.13=Summon an animal to your side Taming.SubSkill.CallOfTheWild.Description=Summon an animal to your side
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse) Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Crouch and left-click with\n {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)
Taming.Effect.16=Fast Food Service Taming.SubSkill.FastFoodService.Name=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack Taming.SubSkill.FastFoodService.Description=Chance for wolves to heal on attack
Taming.Effect.18=Holy Hound Taming.SubSkill.HolyHound.Name=Holy Hound
Taming.Effect.19=Healed by Magic & Poison Taming.SubSkill.HolyHound.Description=Healed by Magic & Poison
Taming.Effect.2=Gore Taming.SubSkill.Gore.Name=Gore
Taming.Effect.3=Critical Strike that applies Bleed Taming.SubSkill.Gore.Description=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws Taming.SubSkill.SharpenedClaws.Name=Sharpened Claws
Taming.Effect.5=Damage Bonus Taming.SubSkill.SharpenedClaws.Description=Damage Bonus
Taming.Effect.6=Environmentally Aware Taming.SubSkill.EnvironmentallyAware.Name=Environmentally Aware
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune Taming.SubSkill.EnvironmentallyAware.Description=Cactus/Lava Phobia, Fall DMG Immune
Taming.Effect.8=Thick Fur Taming.SubSkill.ThickFur.Name=Thick Fur
Taming.Effect.9=DMG Reduction, Fire Resistance Taming.SubSkill.ThickFur.Description=DMG Reduction, Fire Resistance
Taming.SubSkill.Pummel.Name=Pummel
Taming.SubSkill.Pummel.Description=Your Wolves have a chance of knocking back foes
Taming.SubSkill.Pummel.TargetMessage=You've been knocked back by a wolf!
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
Taming.Listener=Taming: Taming.Listener=Taming:
Taming.SkillName=TAMING Taming.SkillName=TAMING
@ -397,16 +400,18 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed! Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=Berserk Unarmed.SubSkill.Berserk.Name=Berserk
Unarmed.Effect.1=+50% DMG, Breaks weak materials Unarmed.SubSkill.Berserk.Description=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Disarm (Players) Unarmed.SubSkill.Disarm.Name=Disarm
Unarmed.Effect.3=Drops the foes item held in hand Unarmed.SubSkill.Disarm.Description=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time Unarmed.SubSkill.IronArmStyle.Description=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect
Unarmed.Effect.7=Deflect arrows Unarmed.SubSkill.ArrowDeflect.Description=Deflect arrows
Unarmed.Effect.8=Iron Grip Unarmed.SubSkill.IronGrip.Name=Iron Grip
Unarmed.Effect.9=Prevents you from being disarmed Unarmed.SubSkill.IronGrip.Description=Prevents you from being disarmed
Unarmed.SubSkill.BlockCracker.Name=Block Cracker
Unarmed.SubSkill.BlockCracker.Description=Break rock with your fists
Unarmed.Listener=Unarmed: Unarmed.Listener=Unarmed:
Unarmed.SkillName=UNARMED Unarmed.SkillName=UNARMED
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off** Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
@ -422,18 +427,18 @@ Woodcutting.Ability.1=Blow away leaves
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
Woodcutting.Effect.0=Tree Feller Woodcutting.SubSkill.TreeFeller.Name=Tree Feller
Woodcutting.Effect.1=Make trees explode Woodcutting.SubSkill.TreeFeller.Description=Make trees explode
Woodcutting.Effect.2=Leaf Blower Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves Woodcutting.SubSkill.LeafBlower.Description=Blow Away Leaves
Woodcutting.Effect.4=Harvest Lumber Woodcutting.SubSkill.HarvestLumber.Name=Harvest Lumber
Woodcutting.Effect.5=Skillfully extract more Lumber Woodcutting.SubSkill.HarvestLumber.Description=Skillfully extract more Lumber
Woodcutting.Effect.6=Splinter Woodcutting.SubSkill.Splinter.Name=Splinter
Woodcutting.Effect.7=Cut down trees more efficiently. Woodcutting.SubSkill.Splinter.Description=Cut down trees more efficiently.
Woodcutting.Effect.8=Bark Surgeon Woodcutting.SubSkill.BarkSurgeon.Name=Bark Surgeon
Woodcutting.Effect.9=Extract useful materials when stripping trees. Woodcutting.SubSkill.BarkSurgeon.Description=Extract useful materials when stripping trees.
Woodcutting.Effect.10=Nature's Bounty Woodcutting.SubSkill.NaturesBounty.Name=Nature's Bounty
Woodcutting.Effect.11=Gather experience from nature. Woodcutting.SubSkill.NaturesBounty.Description=Gather experience from nature.
Woodcutting.Listener=Woodcutting: Woodcutting.Listener=Woodcutting:
Woodcutting.SkillName=WOODCUTTING Woodcutting.SkillName=WOODCUTTING
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
@ -744,7 +749,7 @@ Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.
Guides.Usage=[[RED]] Usage is /{0} ? [page] Guides.Usage=[[RED]] Usage is /{0} ? [page]
##Acrobatics ##Acrobatics
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you. Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving Gracefuly in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
@ -878,7 +883,7 @@ Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!
#SKILLS #SKILLS
Skills.Child=[[GOLD]](CHILD SKILL) Skills.Child=[[GOLD]](CHILD SKILL)
Skills.Disarmed=[[DARK_RED]]You have been disarmed! Skills.Disarmed=[[DARK_RED]]You have been disarmed!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.Header=[[RED]]-----[] [[GREEN]]{0}[[RED]] []-----
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0} Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}
Skills.Parents = PARENTS Skills.Parents = PARENTS
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])

View File

@ -1,12 +1,12 @@
Acrobatics.Ability.Proc=[[GREEN]]**Aterrizaje Agraciado** Acrobatics.Ability.Proc=[[GREEN]]**Aterrizaje Agraciado**
Acrobatics.Combat.Proc=[[GREEN]]**Esquivado** Acrobatics.Combat.Proc=[[GREEN]]**Esquivado**
Acrobatics.DodgeChance=[[RED]]Probabilidad de Esquivar: [[YELLOW]]{0}% Acrobatics.DodgeChance=[[RED]]Probabilidad de Esquivar: [[YELLOW]]{0}%
Acrobatics.Effect.0=Rodada Acrobatics.SubSkill.Roll.Name=Rodada
Acrobatics.Effect.1=Reduce o Elimina el da\u00f1o de caida Acrobatics.SubSkill.Roll.Description=Reduce o Elimina el da\u00f1o de caida
Acrobatics.Effect.2=Rodada Majestuosa Acrobatics.SubSkill.GracefulRoll.Name=Rodada Majestuosa
Acrobatics.Effect.3=El doble de efectivo que una rodada normal Acrobatics.SubSkill.GracefulRoll.Description=El doble de efectivo que una rodada normal
Acrobatics.Effect.4=Esquivar Acrobatics.SubSkill.Dodge.Name=Esquivar
Acrobatics.Effect.5=Reduce el da\u00f1o de ataque a la mitad Acrobatics.SubSkill.Dodge.Description=Reduce el da\u00f1o de ataque a la mitad
Acrobatics.Listener=Acrobacias: Acrobatics.Listener=Acrobacias:
Acrobatics.Roll.Chance=[[RED]]Probabilidad de Rodar: [[YELLOW]]{0}% Acrobatics.Roll.Chance=[[RED]]Probabilidad de Rodar: [[YELLOW]]{0}%
Acrobatics.Roll.GraceChance=[[RED]]Probabilidad de Rodada Majestuosa: [[YELLOW]]{0}% Acrobatics.Roll.GraceChance=[[RED]]Probabilidad de Rodada Majestuosa: [[YELLOW]]{0}%
@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]Habilidad de Acrobacias incrementada en {0}. Total
Archery.Combat.DazeChance=[[RED]]Probabilidad de Aturdimiento: [[YELLOW]]{0}% Archery.Combat.DazeChance=[[RED]]Probabilidad de Aturdimiento: [[YELLOW]]{0}%
Archery.Combat.RetrieveChance=[[RED]]Probabilidad de Recuperar Flechas: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Probabilidad de Recuperar Flechas: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus=[[RED]]Da\u00f1o bonus por Habilidad de Tiro: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Da\u00f1o bonus por Habilidad de Tiro: [[YELLOW]]{0}
Archery.Effect.0=Habilidad de Tiro Archery.SubSkill.SkillShot.Name=Habilidad de Tiro
Archery.Effect.1=Incrementar da\u00f1o hecho con arcos Archery.SubSkill.SkillShot.Description=Incrementar da\u00f1o hecho con arcos
Archery.Effect.2=Aturdir (Jugadores) Archery.SubSkill.Daze.Name=Aturdir (Jugadores)
Archery.Effect.3=Desorienta a los enemigos y inflige {0} DMG Archery.SubSkill.Daze.Description=Desorienta a los enemigos y inflige {0} DMG
Archery.Effect.4=Recuperaci\u00f3n de Flecha Archery.SubSkill.ArrowRetrieval.Name=Recuperaci\u00f3n de Flecha
Archery.Effect.5=Probabilidad de recuperar flechas de los cadaveres Archery.SubSkill.ArrowRetrieval.Description=Probabilidad de recuperar flechas de los cadaveres
Archery.Listener=Arquer\u00eda: Archery.Listener=Arquer\u00eda:
Archery.SkillName=ARQUER\u00cdA Archery.SkillName=ARQUER\u00cdA
Archery.Skillup=[[YELLOW]]Habilidad de Arquer\u00eda incrementada en {0}. Total ({1}) Archery.Skillup=[[YELLOW]]Habilidad de Arquer\u00eda incrementada en {0}. Total ({1})
@ -40,16 +40,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**GOLPEADO CON GRAN FUERZA**
Axes.Combat.GI.Struck=[[RED]]**GOLPEADO POR IMPACTO MAYOR** Axes.Combat.GI.Struck=[[RED]]**GOLPEADO POR IMPACTO MAYOR**
Axes.Combat.SS.Struck=[[DARK_RED]]Golpeado mediante DIVISOR DE CRANEOS! Axes.Combat.SS.Struck=[[DARK_RED]]Golpeado mediante DIVISOR DE CRANEOS!
Axes.Combat.SS.Length=[[RED]]Duraci\u00f3n de Parte Cr\u00e1neos: [[YELLOW]]{0}seg Axes.Combat.SS.Length=[[RED]]Duraci\u00f3n de Parte Cr\u00e1neos: [[YELLOW]]{0}seg
Axes.Effect.0=Parte Cr\u00e1neos (HABILIDAD) Axes.SubSkill.SkullSplitter.Name=Parte Cr\u00e1neos (HABILIDAD)
Axes.Effect.1=Distribuir Da\u00f1o en el \u00c1rea de Cobertura Axes.SubSkill.SkullSplitter.Description=Distribuir Da\u00f1o en el \u00c1rea de Cobertura
Axes.Effect.2=Golpes Cr\u00edticos Axes.SubSkill.CriticalStrikes.Name=Golpes Cr\u00edticos
Axes.Effect.3=Da\u00f1o Doble Axes.SubSkill.CriticalStrikes.Description=Da\u00f1o Doble
Axes.Effect.4=Dominio del Hacha Axes.SubSkill.AxeMastery.Name=Dominio del Hacha
Axes.Effect.5=Agrega da\u00f1o bonus Axes.SubSkill.AxeMastery.Description=Agrega da\u00f1o bonus
Axes.Effect.6=Impacto Axes.SubSkill.ArmorImpact.Name=Impacto
Axes.Effect.7=Golpear con fuerza como para destruir armaduras Axes.SubSkill.ArmorImpact.Description=Golpear con fuerza como para destruir armaduras
Axes.Effect.8=Gran Impacto Axes.SubSkill.GreaterImpact.Name=Gran Impacto
Axes.Effect.9=Hacer da\u00f1o bonus a los enemigos sin armadura Axes.SubSkill.GreaterImpact.Description=Hacer da\u00f1o bonus a los enemigos sin armadura
Axes.Listener=Hachas: Axes.Listener=Hachas:
Axes.SkillName=HACHAS Axes.SkillName=HACHAS
Axes.Skills.SS.Off=[[RED]]**Parte Cr\u00e1neos ha expirado** Axes.Skills.SS.Off=[[RED]]**Parte Cr\u00e1neos ha expirado**
@ -60,10 +60,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Parte C
Axes.Skillup=[[YELLOW]]Habilidad de Hacha incrementada en {0}. Total ({1}) Axes.Skillup=[[YELLOW]]Habilidad de Hacha incrementada en {0}. Total ({1})
Excavation.Ability.Lower=[[GRAY]]**BAJAS TU PALA** Excavation.Ability.Lower=[[GRAY]]**BAJAS TU PALA**
Excavation.Ability.Ready=[[GREEN]]**PREPARAS TU PALA** Excavation.Ability.Ready=[[GREEN]]**PREPARAS TU PALA**
Excavation.Effect.0=Ultra Taladro Destructor (HABILIDAD) Excavation.SubSkill.GigaDrillBreaker.Name=Ultra Taladro Destructor (HABILIDAD)
Excavation.Effect.1=Triple Drop, Tripe EXP, M\u00e1s Velocidad Excavation.SubSkill.GigaDrillBreaker.Description=Triple Drop, Tripe EXP, M\u00e1s Velocidad
Excavation.Effect.2=Cazador de Tesoros Excavation.SubSkill.TreasureHunter.Name=Cazador de Tesoros
Excavation.Effect.3=Habilidad para cavar por tesoros Excavation.SubSkill.TreasureHunter.Description=Habilidad para cavar por tesoros
Excavation.Effect.Length=[[RED]]Duraci\u00f3n de Ultra Taladro Destructor: [[YELLOW]]{0}seg Excavation.Effect.Length=[[RED]]Duraci\u00f3n de Ultra Taladro Destructor: [[YELLOW]]{0}seg
Excavation.Listener=Excavaci\u00f3n: Excavation.Listener=Excavaci\u00f3n:
Excavation.SkillName=EXCAVACI\u00d3N Excavation.SkillName=EXCAVACI\u00d3N
@ -82,18 +82,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Probabilidad de Cazador M\u00e1gico: [[YELLO
Fishing.Ability.Shake=[[RED]]Probabilidad de esquivar: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Probabilidad de esquivar: [[YELLOW]]{0}
Fishing.Ability.IceFishing=[[RED]]Pesca de hielo: ve a pescar en el hielo Fishing.Ability.IceFishing=[[RED]]Pesca de hielo: ve a pescar en el hielo
Fishing.Ability.FD=[[RED]]Dieta del pescador: [[YELLOW]]Rank {0} Fishing.Ability.FD=[[RED]]Dieta del pescador: [[YELLOW]]Rank {0}
Fishing.Effect.0=Cazador de Tesoros (Pasivo) Fishing.SubSkill.TreasureHunter.Name=Cazador de Tesoros (Pasivo)
Fishing.Effect.1=Pescar objetos miscel\u00e1neos Fishing.SubSkill.TreasureHunter.Description=Pescar objetos miscel\u00e1neos
Fishing.Effect.2=Cazador M\u00e1gico Fishing.SubSkill.MagicHunter.Name=Cazador M\u00e1gico
Fishing.Effect.3=Encuentra Objetos Encantados Fishing.SubSkill.MagicHunter.Description=Encuentra Objetos Encantados
Fishing.Effect.4=Sacudir (contra Entidades) Fishing.SubSkill.Shake.Name=Sacudir (contra Entidades)
Fishing.Effect.5=Sacudir los items fuera de los monstruos con la ca\u00f1a de pescar Fishing.SubSkill.Shake.Description=Sacudir los items fuera de los monstruos con la ca\u00f1a de pescar
Fishing.Effect.6=Dieta del pescador Fishing.SubSkill.FishermansDiet.Name=Dieta del pescador
Fishing.Effect.7=Mejora el hambre restaurada a partir de alimentos pescados Fishing.SubSkill.FishermansDiet.Description=Mejora el hambre restaurada a partir de alimentos pescados
Fishing.Effect.8=Maestro pescador Fishing.SubSkill.MasterAngler.Name=Maestro pescador
Fishing.Effect.9=Aumenta la probabilidad de ser mordido mientras se pesca Fishing.SubSkill.MasterAngler.Description=Aumenta la probabilidad de ser mordido mientras se pesca
Fishing.Effect.10=Pesca de hielo Fishing.SubSkill.IceFishing.Name=Pesca de hielo
Fishing.Effect.11=Te permite pescar en biomas de hielo Fishing.SubSkill.IceFishing.Description=Te permite pescar en biomas de hielo
Fishing.Chance.Raining=[[BLUE]] Lluvia de Bonus Fishing.Chance.Raining=[[BLUE]] Lluvia de Bonus
Fishing.Listener=Pescador: Fishing.Listener=Pescador:
Fishing.Ability.TH.MagicFound=[[GRAY]]Sientes un toque de magia con esta pesca... Fishing.Ability.TH.MagicFound=[[GRAY]]Sientes un toque de magia con esta pesca...
@ -112,20 +112,20 @@ Herbalism.Ability.Lower=[[GRAY]]**BAJAS TU AZADA**
Herbalism.Ability.Ready=[[GREEN]]**PREPARASTE TU AZADA** Herbalism.Ability.Ready=[[GREEN]]**PREPARASTE TU AZADA**
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Probabilidad de Pulgar Hongo: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Chance=[[RED]]Probabilidad de Pulgar Hongo: [[YELLOW]]{0}
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**PULGAR HONGO FALLIDO** Herbalism.Ability.ShroomThumb.Fail=[[RED]]**PULGAR HONGO FALLIDO**
Herbalism.Effect.0=Tierra Verde (HABILIDAD) Herbalism.SubSkill.GreenTerra.Name=Tierra Verde (HABILIDAD)
Herbalism.Effect.1=Arar la Tierra, Triple Drops Herbalism.SubSkill.GreenTerra.Description=Arar la Tierra, Triple Drops
Herbalism.Effect.2=Pulgar Verde (Trigo) Herbalism.SubSkill.GreenThumb.Name=Pulgar Verde (Trigo)
Herbalism.Effect.3=Autoplantar semillas cuando estas cosechando Herbalism.SubSkill.GreenThumb.Description=Autoplantar semillas cuando estas cosechando
Herbalism.Effect.4=Pulgar verde (Bloques) Herbalism.Effect.4=Pulgar verde (Bloques)
Herbalism.Effect.5=Haces ladrillos mohosos o hacer crecer el pasto Herbalism.SubSkill.GreenThumb.Description.2=Haces ladrillos mohosos o hacer crecer el pasto
Herbalism.Effect.6=Dieta del Granjero Herbalism.SubSkill.FarmersDiet.Name=Dieta del Granjero
Herbalism.Effect.7=Aumenta el hambre restaurada por la comida cultivada Herbalism.SubSkill.FarmersDiet.Description=Aumenta el hambre restaurada por la comida cultivada
Herbalism.Effect.8=Doble Drops (Todas las Hierbas) Herbalism.SubSkill.DoubleDrops.Name=Doble Drops (Todas las Hierbas)
Herbalism.Effect.9=El doble del bot\u00edn normal Herbalism.SubSkill.DoubleDrops.Description=El doble del bot\u00edn normal
Herbalism.Effect.10=Suerte de Hylian Herbalism.SubSkill.HylianLuck.Name=Suerte de Hylian
Herbalism.Effect.11=Da una peque\u00f1a posibilidad de encontrar objetos raros Herbalism.SubSkill.HylianLuck.Description=Da una peque\u00f1a posibilidad de encontrar objetos raros
Herbalism.Effect.12=Pulgar Hongo Herbalism.SubSkill.ShroomThumb.Name=Pulgar Hongo
Herbalism.Effect.13=Esparcir micelio a tierra e hierva. Herbalism.SubSkill.ShroomThumb.Description=Esparcir micelio a tierra e hierva.
Herbalism.HylianLuck=[[GREEN]]La suerte de Hyrule esta contigo hoy! Herbalism.HylianLuck=[[GREEN]]La suerte de Hyrule esta contigo hoy!
Herbalism.Listener=Herbalismo: Herbalism.Listener=Herbalismo:
Herbalism.SkillName=HERBALISMO Herbalism.SkillName=HERBALISMO
@ -140,16 +140,16 @@ Mining.Ability.Locked.1=Bloqueado hasta {0} + HABILIDAD (MAYORES BOMBAS)
Mining.Ability.Locked.2=Bloqueado hasta {0} + HABILIDAD (EXPERTO EN DEMOLICIONES) Mining.Ability.Locked.2=Bloqueado hasta {0} + HABILIDAD (EXPERTO EN DEMOLICIONES)
Mining.Ability.Lower=[[GRAY]]**BAJASTE TU PICO** Mining.Ability.Lower=[[GRAY]]**BAJASTE TU PICO**
Mining.Ability.Ready=[[GREEN]]**PREPARAS TU PICO** Mining.Ability.Ready=[[GREEN]]**PREPARAS TU PICO**
Mining.Effect.0=S\u00faper Destructor (HABILIDAD) Mining.SubSkill.SuperBreaker.Name=S\u00faper Destructor (HABILIDAD)
Mining.Effect.1=Aumento de Velocidad, Probabilidad de Triple Drop Mining.SubSkill.SuperBreaker.Description=Aumento de Velocidad, Probabilidad de Triple Drop
Mining.Effect.2=Doble Drops Mining.SubSkill.DoubleDrops.Name=Doble Drops
Mining.Effect.3=El doble del bot\u00edn normal Mining.SubSkill.DoubleDrops.Description=El doble del bot\u00edn normal
Mining.Effect.4=Miner\u00eda Explosiva Mining.SubSkill.BlastMining.Name=Miner\u00eda Explosiva
Mining.Effect.5=Bonuses a la miner\u00eda con TNT Mining.SubSkill.BlastMining.Description=Bonuses a la miner\u00eda con TNT
Mining.Effect.6=Mayores Bombas Mining.SubSkill.BiggerBombs.Name=Mayores Bombas
Mining.Effect.7=Incrementa el radio de la explosi\u00f3n de TNT Mining.SubSkill.BiggerBombs.Description=Incrementa el radio de la explosi\u00f3n de TNT
Mining.Effect.8=Experto en Demoliciones Mining.SubSkill.DemolitionsExpertise.Name=Experto en Demoliciones
Mining.Effect.9=Reduce el da\u00f1o de las explosiones de TNT Mining.SubSkill.DemolitionsExpertise.Description=Reduce el da\u00f1o de las explosiones de TNT
Mining.Effect.Decrease=[[RED]]Da\u00f1o de Experto en Demolici\u00f3n Decrementado: [[YELLOW]]{0} Mining.Effect.Decrease=[[RED]]Da\u00f1o de Experto en Demolici\u00f3n Decrementado: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}
Mining.Listener=Miner\u00eda: Mining.Listener=Miner\u00eda:
@ -166,24 +166,24 @@ Mining.Blast.Radius.Increase=[[RED]]Incrementado Radio de Explosi\u00f3n: [[YELL
Mining.Blast.Rank=[[RED]]Miner\u00eda Explosiva: [[YELLOW]] Rango {0}/8 [[GRAY]]({1}) Mining.Blast.Rank=[[RED]]Miner\u00eda Explosiva: [[YELLOW]] Rango {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva! Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva!
Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada! Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada!
Repair.Effect.0=Reparaci\u00f3n Repair.SubSkill.Repair.Name=Reparaci\u00f3n
Repair.Effect.1=Reparar Herramientas y Armaduras Repair.SubSkill.Repair.Description=Reparar Herramientas y Armaduras
Repair.Effect.10=Reparar Oro (HABILIDAD {0}+) Repair.SubSkill.GoldRepair.Name=Reparar Oro (HABILIDAD {0}+)
Repair.Effect.11=Reparar Herramientas y Armaduras de Oro Repair.SubSkill.GoldRepair.Description=Reparar Herramientas y Armaduras de Oro
Repair.Effect.12=Reparar Metal (HABILIDAD {0}+) Repair.SubSkill.IronRepair.Name=Reparar Metal (HABILIDAD {0}+)
Repair.Effect.13=Reparar Herramientas y Armaduras de Metal Repair.SubSkill.IronRepair.Description=Reparar Herramientas y Armaduras de Metal
Repair.Effect.14=Reparar Piedra (HABILIDAD {0}+) Repair.SubSkill.StoneRepair.Name=Reparar Piedra (HABILIDAD {0}+)
Repair.Effect.15=Reparar Herramientas de Piedra Repair.SubSkill.StoneRepair.Description=Reparar Herramientas de Piedra
Repair.Effect.2=Maestr\u00eda de la Reparaci\u00f3n Repair.SubSkill.RepairMastery.Name=Maestr\u00eda de la Reparaci\u00f3n
Repair.Effect.3=Cantidad de reparaci\u00f3n Incrementada Repair.SubSkill.RepairMastery.Description=Cantidad de reparaci\u00f3n Incrementada
Repair.Effect.4=S\u00faper Reparaci\u00f3n Repair.SubSkill.SuperRepair.Name=S\u00faper Reparaci\u00f3n
Repair.Effect.5=Doble Efectividad Repair.SubSkill.SuperRepair.Description=Doble Efectividad
Repair.Effect.6=Reparaci\u00f3n de Diamante ({0}+ SKILL) Repair.SubSkill.DiamondRepair.Name=Reparaci\u00f3n de Diamante ({0}+ SKILL)
Repair.Effect.7=Reparar Herramientas y Armaduras de Diamante Repair.SubSkill.DiamondRepair.Description=Reparar Herramientas y Armaduras de Diamante
Repair.Effect.8=Forjado Arcano Repair.SubSkill.ArcaneForging.Name=Forjado Arcano
Repair.Effect.9=Reparar objetos m\u00e1gicos Repair.SubSkill.ArcaneForging.Description=Reparar objetos m\u00e1gicos
Repair.Effect.16=Rescatado ({0}+ HABILIDAD) Repair.SubSkill.Salvage.Name=Rescatado ({0}+ HABILIDAD)
Repair.Effect.17=[[DARK_RED]]Haz colocado un yunque, utiliza esto para reparar herramientas y armaduras. Repair.SubSkill.Salvage.Description=[[DARK_RED]]Haz colocado un yunque, utiliza esto para reparar herramientas y armaduras.
Repair.Error=[[DARK_RED]]mcMMO encontro un error al intentar reparar este objeto! Repair.Error=[[DARK_RED]]mcMMO encontro un error al intentar reparar este objeto!
Repair.Listener.Anvil=[[DARK_RED]]Has colocado un yunque y estos pueden usarse para reparar herramientas y armaduras. Repair.Listener.Anvil=[[DARK_RED]]Has colocado un yunque y estos pueden usarse para reparar herramientas y armaduras.
Repair.Listener.Anvil2=[[DARK_RED]]Tu colocaste un yunque de reparaci\u00f3n, utiliza esto para arreglar herramientas y armaduras. Repair.Listener.Anvil2=[[DARK_RED]]Tu colocaste un yunque de reparaci\u00f3n, utiliza esto para arreglar herramientas y armaduras.
@ -224,14 +224,14 @@ Swords.Combat.Counter.Chance=[[RED]]Probabilidad de Contra Ataque: [[YELLOW]]{0}
Swords.Combat.Counter.Hit=[[DARK_RED]]\u00a1Alcanzado por un contra ataque! Swords.Combat.Counter.Hit=[[DARK_RED]]\u00a1Alcanzado por un contra ataque!
Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO** Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO**
Swords.Combat.SS.Struck=[[DARK_RED]]\u00a1Golpeado por ATAQUE DENTADO! Swords.Combat.SS.Struck=[[DARK_RED]]\u00a1Golpeado por ATAQUE DENTADO!
Swords.Effect.0=Contra Ataque Swords.SubSkill.CounterAttack.Name=Contra Ataque
Swords.Effect.1=Refleja {0} del da\u00f1o tomando mientras se bloquea Swords.SubSkill.CounterAttack.Description=Refleja {0} del da\u00f1o tomando mientras se bloquea
Swords.Effect.2=Ataque Dentado (HABILIDAD) Swords.SubSkill.SerratedStrikes.Name=Ataque Dentado (HABILIDAD)
Swords.Effect.3={0} DMG AoE, Sangrado + AoE Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Sangrado + AoE
Swords.Effect.4=Ataque Dentado Sangriento+ Swords.Effect.4=Ataque Dentado Sangriento+
Swords.Effect.5={0} marca de sangrado Swords.Effect.5={0} marca de sangrado
Swords.Effect.6=Sangrado Swords.SubSkill.Bleed.Name=Sangrado
Swords.Effect.7=Aplicar sangrado que da\u00f1a con el tiempo Swords.SubSkill.Bleed.Description=Aplicar sangrado que da\u00f1a con el tiempo
Swords.Listener=Espadas: Swords.Listener=Espadas:
Swords.SkillName=ESPADAS Swords.SkillName=ESPADAS
Swords.Skills.SS.Off=[[RED]]**Ataque Dentado ha expirado** Swords.Skills.SS.Off=[[RED]]**Ataque Dentado ha expirado**
@ -260,27 +260,27 @@ Taming.Ability.Locked.3=Bloqueado hasta {0} + HABILIDAD (GARRAS AFILADAS)
Taming.Ability.Locked.4=Bloqueado hasta {0} + HABILIDAD (SERVICIO DE COMIDA RAPIDA) Taming.Ability.Locked.4=Bloqueado hasta {0} + HABILIDAD (SERVICIO DE COMIDA RAPIDA)
Taming.Ability.Locked.5=Bloqueado hasta {0}+ HABILIDAD (SABUESO DIVINO) Taming.Ability.Locked.5=Bloqueado hasta {0}+ HABILIDAD (SABUESO DIVINO)
Taming.Combat.Chance.Gore=[[RED]]Probabilidad de Gore: [[YELLOW]]{0} Taming.Combat.Chance.Gore=[[RED]]Probabilidad de Gore: [[YELLOW]]{0}
Taming.Effect.0=Conocimiento de la Bestia Taming.SubSkill.BeastLore.Name=Conocimiento de la Bestia
Taming.Effect.1=Golpear con un hueso para inspeccionar los lobos y ocelotes Taming.SubSkill.BeastLore.Description=Golpear con un hueso para inspeccionar los lobos y ocelotes
Taming.Effect.10=A Prueba de Golpes Taming.SubSkill.ShockProof.Name=A Prueba de Golpes
Taming.Effect.11=Reducci\u00f3n de Da\u00f1o por Explosiones Taming.SubSkill.ShockProof.Description=Reducci\u00f3n de Da\u00f1o por Explosiones
Taming.Effect.12=Llamado a la Naturaleza Taming.SubSkill.CallOfTheWild.Name=Llamado a la Naturaleza
Taming.Effect.13=Convocar a un animal a tu lado Taming.SubSkill.CallOfTheWild.Description=Convocar a un animal a tu lado
Taming.Effect.14=[[GRAY]]TIP (Ocelote): Agacharse y hacer click izquierdo con {0} pescados en la mano Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]TIP (Ocelote): Agacharse y hacer click izquierdo con {0} pescados en la mano
Taming.Effect.15=[[GRAY]]TIP (Lobo): Agacharse y hacer click izquierdo con {0} huesos en la mano Taming.Effect.15=[[GRAY]]TIP (Lobo): Agacharse y hacer click izquierdo con {0} huesos en la mano
Taming.Effect.20=[[GRAY]] COTW (caballo): Agachate y haz clic con {0} manzanas en la mano Taming.SubSkill.Gore.Name0=[[GRAY]] COTW (caballo): Agachate y haz clic con {0} manzanas en la mano
Taming.Effect.16=Servicio de Comida R\u00e1pida Taming.SubSkill.FastFoodService.Name=Servicio de Comida R\u00e1pida
Taming.Effect.17=Probabilidad de que los lobos se curen en ataque Taming.SubSkill.FastFoodService.Description=Probabilidad de que los lobos se curen en ataque
Taming.Effect.18=Sabueso divino Taming.SubSkill.HolyHound.Name=Sabueso divino
Taming.Effect.19=Curado por magia y veneno Taming.SubSkill.HolyHound.Description=Curado por magia y veneno
Taming.Effect.2=Mordisco Taming.SubSkill.Gore.Name=Mordisco
Taming.Effect.3=Golpe Cr\u00edtico que aplica Sangrado Taming.SubSkill.Gore.Description=Golpe Cr\u00edtico que aplica Sangrado
Taming.Effect.4=Garras Afiladas Taming.SubSkill.SharpenedClaws.Name=Garras Afiladas
Taming.Effect.5=Da\u00f1o Bonus Taming.SubSkill.SharpenedClaws.Description=Da\u00f1o Bonus
Taming.Effect.6=Consciente del Entorno Taming.SubSkill.EnvironmentallyAware.Name=Consciente del Entorno
Taming.Effect.7=Fobia al Cactus y a la Lava, Inmune al Da\u00f1o por Ca\u00eddas Taming.SubSkill.EnvironmentallyAware.Description=Fobia al Cactus y a la Lava, Inmune al Da\u00f1o por Ca\u00eddas
Taming.Effect.8=Piel Gruesa Taming.SubSkill.ThickFur.Name=Piel Gruesa
Taming.Effect.9=Da\u00f1o Reducido, Resistencia al Fuego Taming.SubSkill.ThickFur.Description=Da\u00f1o Reducido, Resistencia al Fuego
Taming.Listener.Wolf=[[DARK_GRAY]]T\u00fa lobo se escabulle hacia t\u00ed... Taming.Listener.Wolf=[[DARK_GRAY]]T\u00fa lobo se escabulle hacia t\u00ed...
Taming.Listener=Domador: Taming.Listener=Domador:
Taming.SkillName=DOMADOR Taming.SkillName=DOMADOR
@ -300,16 +300,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]] Tu oponente tiene agarre de hierro!
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tu agarre de hierro te salvo de ser desarmado! Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tu agarre de hierro te salvo de ser desarmado!
Unarmed.Ability.Lower=[[GRAY]]**BAJAS TUS PU\u00d1OS** Unarmed.Ability.Lower=[[GRAY]]**BAJAS TUS PU\u00d1OS**
Unarmed.Ability.Ready=[[GREEN]]**LEVANTASTE LA GUARDIA** Unarmed.Ability.Ready=[[GREEN]]**LEVANTASTE LA GUARDIA**
Unarmed.Effect.0=Enloquecido (HABILIDAD) Unarmed.SubSkill.Berserk.Name=Enloquecido (HABILIDAD)
Unarmed.Effect.1=+50% de Da\u00f1o, Rompe materiales d\u00e9biles Unarmed.SubSkill.Berserk.Description=+50% de Da\u00f1o, Rompe materiales d\u00e9biles
Unarmed.Effect.2=Desarmar (Jugadores) Unarmed.SubSkill.Disarm.Name=Desarmar (Jugadores)
Unarmed.Effect.3=Hace soltar el item que un enemigo lleva en la mano Unarmed.SubSkill.Disarm.Description=Hace soltar el item que un enemigo lleva en la mano
Unarmed.Effect.4=Estilo del Pu\u00f1o de Hierro Unarmed.SubSkill.IronArmStyle.Name=Estilo del Pu\u00f1o de Hierro
Unarmed.Effect.5=Endurece su brazo con el tiempo Unarmed.SubSkill.IronArmStyle.Description=Endurece su brazo con el tiempo
Unarmed.Effect.6=Flecha Desviada Unarmed.SubSkill.ArrowDeflect.Name=Flecha Desviada
Unarmed.Effect.7=Desviar flechas Unarmed.SubSkill.ArrowDeflect.Description=Desviar flechas
Unarmed.Effect.8=Agarre de hierro Unarmed.SubSkill.IronGrip.Name=Agarre de hierro
Unarmed.Effect.9=Te previene de ser desarmado Unarmed.SubSkill.IronGrip.Description=Te previene de ser desarmado
Unarmed.Listener=Desarmado: Unarmed.Listener=Desarmado:
Unarmed.SkillName=DESARMADO Unarmed.SkillName=DESARMADO
Unarmed.Skills.Berserk.Off=[[RED]]**Enloquecido ha expirado** Unarmed.Skills.Berserk.Off=[[RED]]**Enloquecido ha expirado**
@ -323,12 +323,12 @@ Woodcutting.Ability.1=Remover hojas
Woodcutting.Ability.Chance.DDrop=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0} Woodcutting.Ability.Chance.DDrop=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]Duraci\u00f3n de Ca\u00edda de \u00c1rbol: [[YELLOW]]{0}seg Woodcutting.Ability.Length=[[RED]]Duraci\u00f3n de Ca\u00edda de \u00c1rbol: [[YELLOW]]{0}seg
Woodcutting.Ability.Locked.0=Bloqueado hasta {0} + HABILIDAD (soplador de hojas) Woodcutting.Ability.Locked.0=Bloqueado hasta {0} + HABILIDAD (soplador de hojas)
Woodcutting.Effect.0=Ca\u00edda de \u00c1rbol (HABILIDAD) Woodcutting.SubSkill.TreeFeller.Name=Ca\u00edda de \u00c1rbol (HABILIDAD)
Woodcutting.Effect.1=Hace que el \u00e1rbol explote Woodcutting.SubSkill.TreeFeller.Description=Hace que el \u00e1rbol explote
Woodcutting.Effect.2=Soplador de Hojas Woodcutting.SubSkill.LeafBlower.Name=Soplador de Hojas
Woodcutting.Effect.3=Remover Hojas Woodcutting.SubSkill.LeafBlower.Description=Remover Hojas
Woodcutting.Effect.4=Doble Drops Woodcutting.SubSkill.HarvestLumber.Name=Doble Drops
Woodcutting.Effect.5=El doble del bot\u00edn normal Woodcutting.SubSkill.HarvestLumber.Description=El doble del bot\u00edn normal
Woodcutting.Listener=Le\u00f1ador: Woodcutting.Listener=Le\u00f1ador:
Woodcutting.SkillName=LE\u00d1ADOR Woodcutting.SkillName=LE\u00d1ADOR
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Caida de \u00c1rbol ha expirado** Woodcutting.Skills.TreeFeller.Off=[[RED]]**Caida de \u00c1rbol ha expirado**

View File

@ -1,30 +0,0 @@
Acrobatics.Listener=Akrobaatika:
Acrobatics.SkillName=AKROBAATIKA
Acrobatics.Skillup=[[YELLOW]]Akrobaatika oskus kasvanud {0} v\u00f5rra. Kokku ({1})
Archery.Skillup=[[YELLOW]]Vibunduse oskus kasvanud {0} v\u00f5rra. Kokku ({1})
Mining.Ability.Lower=[[GRAY]]**TE LANGETASITE OMA KIRKA**
Mining.Ability.Ready=[[GREEN]]**TE PANITE OMA KIRKA VALMIS**
Mining.Listener=Kaevandamine:
Mining.Skillup=[[YELLOW]]Kaevandamise oskus kasvanud {0} v\u00f5rra. Kokku ({1})
Repair.Skills.AdeptDiamond=[[DARK_RED]]Te ei ole piisavalt kogenenud Teemanti parandamiseks.
Repair.Skills.AdeptGold=[[DARK_RED]]Te ei ole piisavalt kogenenud Kulla parandamiseks.
Repair.Skills.AdeptStone=[[DARK_RED]]Te ei ole piisavalt kogenenud Kivi parandamiseks.
Repair.Skillup=[[YELLOW]]Parandamise oskus kasvanud {0} v\u00f5rra. Kokku ({1})
Swords.Ability.Lower=[[GRAY]]**TE LANGETASITE OMA M\u00d5\u00d5GA**
Swords.Ability.Ready=[[GREEN]]**TE SEADSITE OMA M\u00d5\u00d5GA VALMIS**
Swords.Combat.Bleeding.Stopped=[[GRAY]]Veritsemine on [[GREEN]]peatunud[[GRAY]]!
Taming.Skillup=[[YELLOW]]Taltsutamise oskus kasvanud {0} v\u00f5rra. Kokku ({1})
Woodcutting.SkillName=PUURAIDUMINE
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Commands.Disabled=[[RED]]See k\u00e4sk on keelatud.
Commands.DoesNotExist=[[RED]]M\u00e4ngijat ei eksisteeri andmebaasis!
Commands.Party.Kick=[[RED]]Teid visati peolt {0} v\u00e4lja!
Commands.Party.Leave=[[RED]]Te lahkusite sellelt peolt
Party.Teleport.Dead=[[RED]]Te ei saa teleporteerida surnud m\u00e4ngijani.
Party.Unlocked=[[GRAY]]Pidu on lahti lukustatud
Commands.XPGain.Excavation=Kaevamine ja varanduste leidmine
Commands.XPGain.Mining=Kivi ja maavarade kaevandamine
Commands.XPGain.Swords=Kollide r\u00fcndamine
Effects.Effects=EFFEKTID
Stats.Header.Combat=[[GOLD]]-=V\u00d5ITLUSOSKUSED=-
Stats.Own.Stats=[[GREEN]][mcMMO] Statsika

View File

@ -3,9 +3,9 @@ Acrobatics.Combat.Proc=[[GREEN]]**V\u00e4ist\u00f6liike**
Acrobatics.Listener=Akrobatia: Acrobatics.Listener=Akrobatia:
Acrobatics.SkillName=AKROBATIA Acrobatics.SkillName=AKROBATIA
Acrobatics.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1}) Acrobatics.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
Archery.Effect.0=Taitolaukaus Archery.SubSkill.SkillShot.Name=Taitolaukaus
Archery.Effect.1=Parantaa jousien aiheuttamaa vahinkoa Archery.SubSkill.SkillShot.Description=Parantaa jousien aiheuttamaa vahinkoa
Archery.Effect.5=Mahdollisuus saada nuolia takaisin ruumiilta Archery.SubSkill.ArrowRetrieval.Description=Mahdollisuus saada nuolia takaisin ruumiilta
Archery.Skillup=[[YELLOW]]Jousiammuntataito kehittyi {0} tasoa. Kokonaistaso: ({1}) Archery.Skillup=[[YELLOW]]Jousiammuntataito kehittyi {0} tasoa. Kokonaistaso: ({1})
Axes.Ability.Lower=[[GRAY]]**LASKET KIRVEESI ALAS** Axes.Ability.Lower=[[GRAY]]**LASKET KIRVEESI ALAS**
Axes.Ability.Ready=[[GREEN]]**KOHOTAT KIRVEESI** Axes.Ability.Ready=[[GREEN]]**KOHOTAT KIRVEESI**
@ -14,13 +14,13 @@ Axes.Combat.CriticalHit=[[RED]]KRIITTINEN OSUMA!
Axes.Combat.GI.Proc=[[GREEN]]**OSUI SUURELLA VOIMALLA** Axes.Combat.GI.Proc=[[GREEN]]**OSUI SUURELLA VOIMALLA**
Axes.Combat.GI.Struck=[[RED]]**OSUNUT SUUREMMALLA VOIMALLA** Axes.Combat.GI.Struck=[[RED]]**OSUNUT SUUREMMALLA VOIMALLA**
Axes.Combat.SS.Length=[[RED]]Kallon Halkaisun Pituus: [[YELLOW]]{0}s Axes.Combat.SS.Length=[[RED]]Kallon Halkaisun Pituus: [[YELLOW]]{0}s
Axes.Effect.0=Kallonhalkaisija (Kyky) Axes.SubSkill.SkullSplitter.Name=Kallonhalkaisija (Kyky)
Axes.Effect.2=Kriittiset Iskut Axes.SubSkill.CriticalStrikes.Name=Kriittiset Iskut
Axes.Effect.3=Kaksinkertainen Vahinko Axes.SubSkill.CriticalStrikes.Description=Kaksinkertainen Vahinko
Axes.Effect.5=Lis\u00e4\u00e4 vahinkoa Axes.SubSkill.AxeMastery.Description=Lis\u00e4\u00e4 vahinkoa
Axes.Effect.7=Ly\u00f6 panssarin rikkovalla voimalla Axes.SubSkill.ArmorImpact.Description=Ly\u00f6 panssarin rikkovalla voimalla
Axes.Effect.8=Suurempi osumisvoima Axes.SubSkill.GreaterImpact.Name=Suurempi osumisvoima
Axes.Effect.9=Tee enemm\u00e4n vahinkoa panssaroimattomiin vihollisiin Axes.SubSkill.GreaterImpact.Description=Tee enemm\u00e4n vahinkoa panssaroimattomiin vihollisiin
Axes.Listener=Kirveet: Axes.Listener=Kirveet:
Axes.SkillName=KIRVEET Axes.SkillName=KIRVEET
Axes.Skills.SS.On=[[GREEN]]**Kallonhalkaisija AKTIVOITU** Axes.Skills.SS.On=[[GREEN]]**Kallonhalkaisija AKTIVOITU**
@ -29,12 +29,12 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]
Axes.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1}) Axes.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
Excavation.Ability.Lower=[[GRAY]]**LASKET LAPIOSI ALAS** Excavation.Ability.Lower=[[GRAY]]**LASKET LAPIOSI ALAS**
Excavation.Ability.Ready=[[GREEN]]**KOHOTAT LAPIOSI** Excavation.Ability.Ready=[[GREEN]]**KOHOTAT LAPIOSI**
Excavation.Effect.2=Aarteenmets\u00e4st\u00e4j\u00e4 Excavation.SubSkill.TreasureHunter.Name=Aarteenmets\u00e4st\u00e4j\u00e4
Excavation.Listener=Kaivuu: Excavation.Listener=Kaivuu:
Excavation.SkillName=KAIVANTO Excavation.SkillName=KAIVANTO
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**TEHO PORA HAJOITUS AKTIVOITU** Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**TEHO PORA HAJOITUS AKTIVOITU**
Excavation.Skillup=[[YELLOW]]Kaivuu taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1}) Excavation.Skillup=[[YELLOW]]Kaivuu taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
Fishing.Effect.0=Aarteenmets\u00e4st\u00e4j\u00e4 (Passiivinen) Fishing.SubSkill.TreasureHunter.Name=Aarteenmets\u00e4st\u00e4j\u00e4 (Passiivinen)
Fishing.Listener=Kalastus: Fishing.Listener=Kalastus:
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.SkillName=KALASTUS Fishing.SkillName=KALASTUS
@ -57,15 +57,15 @@ Mining.Skillup=[[YELLOW]]Louhimistaito kasvoi {0} tasolla. Kokonaism\u00e4\u00e4
Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Radius.Increase=[[RED]]R\u00e4j\u00e4ytys Et\u00e4isyys Nousi: [[YELLOW]]+{0} Mining.Blast.Radius.Increase=[[RED]]R\u00e4j\u00e4ytys Et\u00e4isyys Nousi: [[YELLOW]]+{0}
Mining.Blast.Refresh=[[GREEN]]Sinun [[YELLOW] R\u00e4j\u00e4ht\u00e4v\u00e4 Kaivuu [[GREEN]]-kyky on uudelleenlatautunut! Mining.Blast.Refresh=[[GREEN]]Sinun [[YELLOW] R\u00e4j\u00e4ht\u00e4v\u00e4 Kaivuu [[GREEN]]-kyky on uudelleenlatautunut!
Repair.Effect.0=Korjaus Repair.SubSkill.Repair.Name=Korjaus
Repair.Effect.2=Korjaus Mestaruus Repair.SubSkill.RepairMastery.Name=Korjaus Mestaruus
Repair.Effect.3=Korotettu korjaus taso Repair.SubSkill.RepairMastery.Description=Korotettu korjaus taso
Repair.Effect.4=Tehostettu Korjaus Repair.SubSkill.SuperRepair.Name=Tehostettu Korjaus
Repair.Effect.5=Kaksinkertainen tehokkuus Repair.SubSkill.SuperRepair.Description=Kaksinkertainen tehokkuus
Repair.Effect.6=Timantti Korjaus ({0}+ TAITO) Repair.SubSkill.DiamondRepair.Name=Timantti Korjaus ({0}+ TAITO)
Repair.Effect.7=Korjaa Timantti ty\u00f6kaluja & haarniskoita Repair.SubSkill.DiamondRepair.Description=Korjaa Timantti ty\u00f6kaluja & haarniskoita
Repair.Effect.8=Mystinen Korjaus Repair.SubSkill.ArcaneForging.Name=Mystinen Korjaus
Repair.Effect.9=Korjaa lumottuja esineit\u00e4 Repair.SubSkill.ArcaneForging.Description=Korjaa lumottuja esineit\u00e4
Repair.Listener.Anvil=[[DARK_RED]]Olet asettanut alasimen paikalleen, voit korjata ty\u00f6kalusi ja haarniskasi sill\u00e4. Repair.Listener.Anvil=[[DARK_RED]]Olet asettanut alasimen paikalleen, voit korjata ty\u00f6kalusi ja haarniskasi sill\u00e4.
Repair.Listener=Korjaus: Repair.Listener=Korjaus:
Repair.SkillName=KORJAA Repair.SkillName=KORJAA
@ -86,7 +86,7 @@ Swords.Combat.Bleeding.Stopped=[[GRAY]]Verenvuodatus on [[GREEN]]loppunut[[GRAY]
Swords.Combat.Bleeding=[[GREEN]]**Vihollinen vuotaa verta** Swords.Combat.Bleeding=[[GREEN]]**Vihollinen vuotaa verta**
Swords.Combat.Countered=[[GREEN]]**VASTAISKU** Swords.Combat.Countered=[[GREEN]]**VASTAISKU**
Swords.Combat.SS.Struck=[[DARK_RED]]Sinua iskettiin SAHALAITA ISKULLA! Swords.Combat.SS.Struck=[[DARK_RED]]Sinua iskettiin SAHALAITA ISKULLA!
Swords.Effect.0=Vastaisku Swords.SubSkill.CounterAttack.Name=Vastaisku
Swords.Effect.4=Sahalaitaiset Iskut Verenvuoto+ Swords.Effect.4=Sahalaitaiset Iskut Verenvuoto+
Swords.Listener=Miekkailu: Swords.Listener=Miekkailu:
Swords.Skills.SS.On=[[GREEN]]**SAHALAITAISET ISKUT AKTIVOITU** Swords.Skills.SS.On=[[GREEN]]**SAHALAITAISET ISKUT AKTIVOITU**
@ -96,13 +96,13 @@ Swords.SS.Length=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s
Taming.Ability.Bonus.1=Sudet v\u00e4ltt\u00e4v\u00e4t vaaraa Taming.Ability.Bonus.1=Sudet v\u00e4ltt\u00e4v\u00e4t vaaraa
Taming.Ability.Bonus.2=Paksu Turkki Taming.Ability.Bonus.2=Paksu Turkki
Taming.Ability.Bonus.6=Teroitetut Kynnet Taming.Ability.Bonus.6=Teroitetut Kynnet
Taming.Effect.10=Shokin Kest\u00e4v\u00e4 Taming.SubSkill.ShockProof.Name=Shokin Kest\u00e4v\u00e4
Taming.Effect.11=R\u00e4j\u00e4hdysvahingon v\u00e4hent\u00e4minen Taming.SubSkill.ShockProof.Description=R\u00e4j\u00e4hdysvahingon v\u00e4hent\u00e4minen
Taming.Effect.12=Er\u00e4maan Kutsu Taming.SubSkill.CallOfTheWild.Name=Er\u00e4maan Kutsu
Taming.Effect.13=Kutsu el\u00e4in puolellesi Taming.SubSkill.CallOfTheWild.Description=Kutsu el\u00e4in puolellesi
Taming.Effect.16=Pikaruokapalvelu Taming.SubSkill.FastFoodService.Name=Pikaruokapalvelu
Taming.Effect.3=Kriittinen Isku joka saa aikaan Verenvuodon. Taming.SubSkill.Gore.Description=Kriittinen Isku joka saa aikaan Verenvuodon.
Taming.Effect.8=Paksu Turkki Taming.SubSkill.ThickFur.Name=Paksu Turkki
Taming.Listener.Wolf=[[DARK_GRAY]]Sutesi kipitt\u00e4\u00e4 takaisin luoksesi... Taming.Listener.Wolf=[[DARK_GRAY]]Sutesi kipitt\u00e4\u00e4 takaisin luoksesi...
Taming.Listener=Kesytt\u00e4minen: Taming.Listener=Kesytt\u00e4minen:
Taming.SkillName=KESYTT\u00c4MINEN Taming.SkillName=KESYTT\u00c4MINEN
@ -121,9 +121,9 @@ Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4ny
Woodcutting.Ability.0=Lehtipuhallin Woodcutting.Ability.0=Lehtipuhallin
Woodcutting.Ability.1=Puhaltaa lehti\u00e4 pois Woodcutting.Ability.1=Puhaltaa lehti\u00e4 pois
Woodcutting.Ability.Length=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s Woodcutting.Ability.Length=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s
Woodcutting.Effect.0=Puunkaataja (KYKY) Woodcutting.SubSkill.TreeFeller.Name=Puunkaataja (KYKY)
Woodcutting.Effect.1=Saa puut r\u00e4j\u00e4ht\u00e4m\u00e4\u00e4n Woodcutting.SubSkill.TreeFeller.Description=Saa puut r\u00e4j\u00e4ht\u00e4m\u00e4\u00e4n
Woodcutting.Effect.2=Lehtien Puhaltaja Woodcutting.SubSkill.LeafBlower.Name=Lehtien Puhaltaja
Woodcutting.Listener=Puunhakkuu: Woodcutting.Listener=Puunhakkuu:
Woodcutting.SkillName=Puunhakkuu Woodcutting.SkillName=Puunhakkuu
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**PUUNKAATAJA AKTIVOITU** Woodcutting.Skills.TreeFeller.On=[[GREEN]]**PUUNKAATAJA AKTIVOITU**

View File

@ -1,22 +1,22 @@
Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux** Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux**
Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9** Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9**
Acrobatics.DodgeChance=[[RED]]Probabilit\u00e9 d\'esquive : [[YELLOW]]{0} Acrobatics.DodgeChance=[[RED]]Probabilit\u00e9 d\'esquive : [[YELLOW]]{0}
Acrobatics.Effect.0=Roulade Acrobatics.SubSkill.Roll.Name=Roulade
Acrobatics.Effect.1=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute Acrobatics.SubSkill.Roll.Description=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute
Acrobatics.Effect.2=Roulade gracieuse Acrobatics.SubSkill.GracefulRoll.Name=Roulade gracieuse
Acrobatics.Effect.3=Deux fois plus efficace qu\'une roulade classique Acrobatics.SubSkill.GracefulRoll.Description=Deux fois plus efficace qu\'une roulade classique
Acrobatics.Effect.4=Esquive Acrobatics.SubSkill.Dodge.Name=Esquive
Acrobatics.Effect.5=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us Acrobatics.SubSkill.Dodge.Description=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us
Acrobatics.Listener=Acrobatie : Acrobatics.Listener=Acrobatie :
Acrobatics.Roll.Chance=[[RED]]Probabilit\u00e9 de roulade : [[YELLOW]]{0} Acrobatics.Roll.Chance=[[RED]]Probabilit\u00e9 de roulade : [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]Probabilit\u00e9 de roulade gracieuse : [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Probabilit\u00e9 de roulade gracieuse : [[YELLOW]]{0}
Acrobatics.Roll.Text=**ROULADE** Acrobatics.Roll.Text=**ROULADE**
Acrobatics.SkillName=ACROBATIE Acrobatics.SkillName=ACROBATIE
Acrobatics.Skillup=[[YELLOW]]Le talent Acrobatie augmente de {0}. Total ({1}) Acrobatics.Skillup=[[YELLOW]]Le talent Acrobatie augmente de {0}. Total ({1})
Alchemy.Effect.0=Catalyse Alchemy.SubSkill.Catalysis.Name=Catalyse
Alchemy.Effect.1=Augmente la vitesse de confection des potions Alchemy.SubSkill.Catalysis.Description=Augmente la vitesse de confection des potions
Alchemy.Effect.2=Concoctions Alchemy.SubSkill.Concoctions.Name=Concoctions
Alchemy.Effect.3=Confection des potions avec plus d\u2019ingr\u00e9dients Alchemy.SubSkill.Concoctions.Description=Confection des potions avec plus d\u2019ingr\u00e9dients
Alchemy.Listener=Alchimie Alchemy.Listener=Alchimie
Alchemy.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux de talent (CATALYSE) Alchemy.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux de talent (CATALYSE)
Alchemy.Catalysis.Speed=[[RED]]Vitesse de confection des poitions : [[YELLOW]]{0} Alchemy.Catalysis.Speed=[[RED]]Vitesse de confection des poitions : [[YELLOW]]{0}
@ -27,12 +27,12 @@ Alchemy.Skillup=Le talent Alchimie augmente de {0}. Total ({1})
Archery.Combat.DazeChance=[[RED]]Probabilit\u00e9 de d\u00e9sorienter : [[YELLOW]]{0} Archery.Combat.DazeChance=[[RED]]Probabilit\u00e9 de d\u00e9sorienter : [[YELLOW]]{0}
Archery.Combat.RetrieveChance=[[RED]]Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches : [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches : [[YELLOW]]{0}
Archery.Combat.SkillshotBonus=[[RED]]Tir pr\u00e9cis, bonus de d\u00e9g\u00e2ts : [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Tir pr\u00e9cis, bonus de d\u00e9g\u00e2ts : [[YELLOW]]{0}
Archery.Effect.0=Tir pr\u00e9cis Archery.SubSkill.SkillShot.Name=Tir pr\u00e9cis
Archery.Effect.1=Augmente les d\u00e9g\u00e2ts inflig\u00e9s Archery.SubSkill.SkillShot.Description=Augmente les d\u00e9g\u00e2ts inflig\u00e9s
Archery.Effect.2=[[RED]]Chance de d\u00e9sorienter : [[YELLOW]]{0}% Archery.SubSkill.Daze.Name=[[RED]]Chance de d\u00e9sorienter : [[YELLOW]]{0}%
Archery.Effect.3=D\u00e9soriente les adversaires en leur faisant {0} dommages Archery.SubSkill.Daze.Description=D\u00e9soriente les adversaires en leur faisant {0} dommages
Archery.Effect.4=R\u00e9cup\u00e9ration de fl\u00e8che Archery.SubSkill.ArrowRetrieval.Name=R\u00e9cup\u00e9ration de fl\u00e8che
Archery.Effect.5=Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches sur les corps Archery.SubSkill.ArrowRetrieval.Description=Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches sur les corps
Archery.Listener=Archerie : Archery.Listener=Archerie :
Archery.SkillName=ARCHERIE Archery.SkillName=ARCHERIE
Archery.Skillup=[[YELLOW]]Le talent Archerie augmente de {0}. Total ({1}) Archery.Skillup=[[YELLOW]]Le talent Archerie augmente de {0}. Total ({1})
@ -51,16 +51,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**FRAPP\u00c9 D\'UNE VIOLENTE INOU\u00cfE**
Axes.Combat.GI.Struck=[[RED]]**TOUCH\u00c9 PAR UN IMPACT PUISSANT** Axes.Combat.GI.Struck=[[RED]]**TOUCH\u00c9 PAR UN IMPACT PUISSANT**
Axes.Combat.SS.Struck=[[DARK_RED]]Bloqu\u00e9 par TRANCHE-CR\u00c2NE ! Axes.Combat.SS.Struck=[[DARK_RED]]Bloqu\u00e9 par TRANCHE-CR\u00c2NE !
Axes.Combat.SS.Length=[[RED]]Dur\u00e9e de Tranche-cr\u00e2ne : [[YELLOW]]{0}s Axes.Combat.SS.Length=[[RED]]Dur\u00e9e de Tranche-cr\u00e2ne : [[YELLOW]]{0}s
Axes.Effect.0=Tranche-cr\u00e2ne (Comp\u00e9tence) Axes.SubSkill.SkullSplitter.Name=Tranche-cr\u00e2ne (Comp\u00e9tence)
Axes.Effect.1=Inflige des d\u00e9g\u00e2ts de zone Axes.SubSkill.SkullSplitter.Description=Inflige des d\u00e9g\u00e2ts de zone
Axes.Effect.2=Coup critique Axes.SubSkill.CriticalStrikes.Name=Coup critique
Axes.Effect.3=D\u00e9g\u00e2ts doubl\u00e9s Axes.SubSkill.CriticalStrikes.Description=D\u00e9g\u00e2ts doubl\u00e9s
Axes.Effect.4=Ma\u00eetrise des haches Axes.SubSkill.AxeMastery.Name=Ma\u00eetrise des haches
Axes.Effect.5=Ajoute des d\u00e9g\u00e2ts Axes.SubSkill.AxeMastery.Description=Ajoute des d\u00e9g\u00e2ts
Axes.Effect.6=Impact Axes.SubSkill.ArmorImpact.Name=Impact
Axes.Effect.7=Frappe avec suffisamment de force pour briser l\'armure Axes.SubSkill.ArmorImpact.Description=Frappe avec suffisamment de force pour briser l\'armure
Axes.Effect.8=Impact puissant Axes.SubSkill.GreaterImpact.Name=Impact puissant
Axes.Effect.9=Inflige des d\u00e9g\u00e2ts bonus aux ennemis sans armure Axes.SubSkill.GreaterImpact.Description=Inflige des d\u00e9g\u00e2ts bonus aux ennemis sans armure
Axes.Listener=Haches : Axes.Listener=Haches :
Axes.SkillName=HACHES Axes.SkillName=HACHES
Axes.Skills.SS.Off=[[RED]]**Tranche-cr\u00e2ne est termin\u00e9** Axes.Skills.SS.Off=[[RED]]**Tranche-cr\u00e2ne est termin\u00e9**
@ -75,10 +75,10 @@ Axes.Ability.Bonus.0=Ma\u00eetrise des haches
Excavation.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PELLE** Excavation.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PELLE**
Excavation.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PELLE** Excavation.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PELLE**
Excavation.Effect.0=Foreur (Comp\u00e9tence) Excavation.SubSkill.GigaDrillBreaker.Name=Foreur (Comp\u00e9tence)
Excavation.Effect.1=Drops x3, XP x3, plus rapide Excavation.SubSkill.GigaDrillBreaker.Description=Drops x3, XP x3, plus rapide
Excavation.Effect.2=Chasseur de tr\u00e9sors Excavation.SubSkill.TreasureHunter.Name=Chasseur de tr\u00e9sors
Excavation.Effect.3=Capacit\u00e9 \u00e0 d\u00e9terrer des tr\u00e9sors Excavation.SubSkill.TreasureHunter.Description=Capacit\u00e9 \u00e0 d\u00e9terrer des tr\u00e9sors
Excavation.Effect.Length=[[RED]]Dur\u00e9e de Foreur : [[YELLOW]]{0}s Excavation.Effect.Length=[[RED]]Dur\u00e9e de Foreur : [[YELLOW]]{0}s
Excavation.Listener=Excavation: Excavation.Listener=Excavation:
Excavation.SkillName=EXCAVATION Excavation.SkillName=EXCAVATION
@ -99,18 +99,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Chasse magique: [[YELLOW]]{0}
Fishing.Ability.Shake=[[RED]]Chance d\'esquive : [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Chance d\'esquive : [[YELLOW]]{0}
Fishing.Ability.IceFishing=[[RED]]P\u00eache sur Glace: Allez p\u00eacher sur de la glace Fishing.Ability.IceFishing=[[RED]]P\u00eache sur Glace: Allez p\u00eacher sur de la glace
Fishing.Ability.FD=[[RED]]R\u00e9gime de p\u00e9cheur: [[YELLOW]]Classement {0} Fishing.Ability.FD=[[RED]]R\u00e9gime de p\u00e9cheur: [[YELLOW]]Classement {0}
Fishing.Effect.0=Chasseur de tr\u00e9sors Fishing.SubSkill.TreasureHunter.Name=Chasseur de tr\u00e9sors
Fishing.Effect.1=Remonte des objets inhabituels Fishing.SubSkill.TreasureHunter.Description=Remonte des objets inhabituels
Fishing.Effect.2=P\u00eache magique Fishing.SubSkill.MagicHunter.Name=P\u00eache magique
Fishing.Effect.3=Remonte des objets magiques Fishing.SubSkill.MagicHunter.Description=Remonte des objets magiques
Fishing.Effect.4=Secousse (sur monstres) Fishing.SubSkill.Shake.Name=Secousse (sur monstres)
Fishing.Effect.5=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache Fishing.SubSkill.Shake.Description=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache
Fishing.Effect.6=R\u00e9gime de fermier Fishing.SubSkill.FishermansDiet.Name=R\u00e9gime de fermier
Fishing.Effect.7=Am\u00e9liore la nutrition des produits de la ferme Fishing.SubSkill.FishermansDiet.Description=Am\u00e9liore la nutrition des produits de la ferme
Fishing.Effect.8=Ma\u00eetre P\u00eacheur Fishing.SubSkill.MasterAngler.Name=Ma\u00eetre P\u00eacheur
Fishing.Effect.9=Augmente les chances que \u00e7a morde lors de la p\u00eache Fishing.SubSkill.MasterAngler.Description=Augmente les chances que \u00e7a morde lors de la p\u00eache
Fishing.Effect.10=P\u00eache sur Glace Fishing.SubSkill.IceFishing.Name=P\u00eache sur Glace
Fishing.Effect.11=Vous permet de p\u00eacher dans les biomes glac\u00e9s Fishing.SubSkill.IceFishing.Description=Vous permet de p\u00eacher dans les biomes glac\u00e9s
Fishing.Chance.Raining=[[BLUE]] Bonus de pluie Fishing.Chance.Raining=[[BLUE]] Bonus de pluie
Fishing.Listener=P\u00eache : Fishing.Listener=P\u00eache :
Fishing.Ability.TH.MagicFound=[[GRAY]]Vous ressentez quelque chose de magique dans cette prise... Fishing.Ability.TH.MagicFound=[[GRAY]]Vous ressentez quelque chose de magique dans cette prise...
@ -131,20 +131,20 @@ Herbalism.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HOUE**
Herbalism.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HOUE** Herbalism.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HOUE**
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Doigts \u00e0 Champignons, Chance: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Chance=[[RED]]Doigts \u00e0 Champignons, Chance: [[YELLOW]]{0}
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**DOIGTS VERTS \u00c9CHOU\u00c9** Herbalism.Ability.ShroomThumb.Fail=[[RED]]**DOIGTS VERTS \u00c9CHOU\u00c9**
Herbalism.Effect.0=Main verte (Comp\u00e9tence) Herbalism.SubSkill.GreenTerra.Name=Main verte (Comp\u00e9tence)
Herbalism.Effect.1=Propage les plantes / triple drops Herbalism.SubSkill.GreenTerra.Description=Propage les plantes / triple drops
Herbalism.Effect.2=Mains Vertes (Bl\u00e9) Herbalism.SubSkill.GreenThumb.Name=Mains Vertes (Bl\u00e9)
Herbalism.Effect.3=Plantation automatique apres recolte du champ Herbalism.SubSkill.GreenThumb.Description=Plantation automatique apres recolte du champ
Herbalism.Effect.4=Mains Vertes (Blocs) Herbalism.Effect.4=Mains Vertes (Blocs)
Herbalism.Effect.5=Faire des briques avec mousse ou faire pousser l\'herbe Herbalism.SubSkill.GreenThumb.Description.2=Faire des briques avec mousse ou faire pousser l\'herbe
Herbalism.Effect.6=R\u00e9gime de fermier Herbalism.SubSkill.FarmersDiet.Name=R\u00e9gime de fermier
Herbalism.Effect.7=Am\u00e9liore la nutrition des produits de la ferme Herbalism.SubSkill.FarmersDiet.Description=Am\u00e9liore la nutrition des produits de la ferme
Herbalism.Effect.8=Double drops Herbalism.SubSkill.DoubleDrops.Name=Double drops
Herbalism.Effect.9=Double la quantit\u00e9 r\u00e9colt\u00e9e Herbalism.SubSkill.DoubleDrops.Description=Double la quantit\u00e9 r\u00e9colt\u00e9e
Herbalism.Effect.10=Chance d\'Hylian Herbalism.SubSkill.HylianLuck.Name=Chance d\'Hylian
Herbalism.Effect.11=Donne une petite chance de trouver de rares objets Herbalism.SubSkill.HylianLuck.Description=Donne une petite chance de trouver de rares objets
Herbalism.Effect.12=Doigts \u00e0 Champignons Herbalism.SubSkill.ShroomThumb.Name=Doigts \u00e0 Champignons
Herbalism.Effect.13=Etend le mycelium sur la terre et l\'herbe Herbalism.SubSkill.ShroomThumb.Description=Etend le mycelium sur la terre et l\'herbe
Herbalism.HylianLuck=[[GREEN]]la chance d\'Hyrule est avec vous aujourd\'hui ! Herbalism.HylianLuck=[[GREEN]]la chance d\'Hyrule est avec vous aujourd\'hui !
Herbalism.Listener=Herboristerie : Herbalism.Listener=Herboristerie :
Herbalism.SkillName=HERBORISTERIE Herbalism.SkillName=HERBORISTERIE
@ -160,16 +160,16 @@ Mining.Ability.Locked.1=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) (Grosses Explos
Mining.Ability.Locked.2=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) (Expert en d\u00e9molition) Mining.Ability.Locked.2=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) (Expert en d\u00e9molition)
Mining.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PIOCHE** Mining.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PIOCHE**
Mining.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PIOCHE** Mining.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PIOCHE**
Mining.Effect.0=Broyeur (Comp\u00e9tence) Mining.SubSkill.SuperBreaker.Name=Broyeur (Comp\u00e9tence)
Mining.Effect.1=Plus rapide, chance de triple drops Mining.SubSkill.SuperBreaker.Description=Plus rapide, chance de triple drops
Mining.Effect.2=Double drops Mining.SubSkill.DoubleDrops.Name=Double drops
Mining.Effect.3=Double la quantit\u00e9 r\u00e9colt\u00e9e Mining.SubSkill.DoubleDrops.Description=Double la quantit\u00e9 r\u00e9colt\u00e9e
Mining.Effect.4=Minage explosif Mining.SubSkill.BlastMining.Name=Minage explosif
Mining.Effect.5=Bonus au minage \u00e0 l\'explosif Mining.SubSkill.BlastMining.Description=Bonus au minage \u00e0 l\'explosif
Mining.Effect.6=Grosses explosions Mining.SubSkill.BiggerBombs.Name=Grosses explosions
Mining.Effect.7=Augmente le rayon d\'explosion de la TNT Mining.SubSkill.BiggerBombs.Description=Augmente le rayon d\'explosion de la TNT
Mining.Effect.8=Expert en d\u00e9molition Mining.SubSkill.DemolitionsExpertise.Name=Expert en d\u00e9molition
Mining.Effect.9=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT Mining.SubSkill.DemolitionsExpertise.Description=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT
Mining.Effect.Decrease=[[RED]]Baisse de l\'expertise en d\u00e9molition: [[YELLOW]]{0} Mining.Effect.Decrease=[[RED]]Baisse de l\'expertise en d\u00e9molition: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]Double Drop: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Double Drop: [[YELLOW]]{0}
Mining.Listener=Minage : Mining.Listener=Minage :
@ -186,22 +186,22 @@ Mining.Blast.Radius.Increase=[[RED]]Rayon d\'explosion : [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]Minage explosif : [[YELLOW]]Rang {0}/8 [[GRAY]]({1}) Mining.Blast.Rank=[[RED]]Minage explosif : [[YELLOW]]Rang {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif ! Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif !
Mining.Blast.Refresh=[[GREEN]]Votre capacit\u00e9 [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate ! Mining.Blast.Refresh=[[GREEN]]Votre capacit\u00e9 [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate !
Repair.Effect.0=R\u00e9paration Repair.SubSkill.Repair.Name=R\u00e9paration
Repair.Effect.1=R\u00e9parer Outils & Armures Repair.SubSkill.Repair.Description=R\u00e9parer Outils & Armures
Repair.Effect.10=R\u00e9paration d\'Or ({0}+ SKILL) Repair.SubSkill.GoldRepair.Name=R\u00e9paration d\'Or ({0}+ SKILL)
Repair.Effect.11=R\u00e9parer Outils & Armures en Or Repair.SubSkill.GoldRepair.Description=R\u00e9parer Outils & Armures en Or
Repair.Effect.12=R\u00e9paration en Fer ({0}+ SKILL) Repair.SubSkill.IronRepair.Name=R\u00e9paration en Fer ({0}+ SKILL)
Repair.Effect.13=R\u00e9paration Outils & Armures en Fer Repair.SubSkill.IronRepair.Description=R\u00e9paration Outils & Armures en Fer
Repair.Effect.14=R\u00e9paration en Pierre ({0}+ SKILL) Repair.SubSkill.StoneRepair.Name=R\u00e9paration en Pierre ({0}+ SKILL)
Repair.Effect.15=R\u00e9parer Outils en Pierre Repair.SubSkill.StoneRepair.Description=R\u00e9parer Outils en Pierre
Repair.Effect.2=Ma\u00eetrise de la forge Repair.SubSkill.RepairMastery.Name=Ma\u00eetrise de la forge
Repair.Effect.3=Am\u00e9liore la r\u00e9paration Repair.SubSkill.RepairMastery.Description=Am\u00e9liore la r\u00e9paration
Repair.Effect.4=Superbe r\u00e9paration Repair.SubSkill.SuperRepair.Name=Superbe r\u00e9paration
Repair.Effect.5=Double l\'efficacit\u00e9 Repair.SubSkill.SuperRepair.Description=Double l\'efficacit\u00e9
Repair.Effect.6=R\u00e9paration du diamant (talent {0}+) Repair.SubSkill.DiamondRepair.Name=R\u00e9paration du diamant (talent {0}+)
Repair.Effect.7=R\u00e9pare les outils et armures en diamant Repair.SubSkill.DiamondRepair.Description=R\u00e9pare les outils et armures en diamant
Repair.Effect.8=Forge arcanique Repair.SubSkill.ArcaneForging.Name=Forge arcanique
Repair.Effect.9=R\u00e9pare les objets magiques Repair.SubSkill.ArcaneForging.Description=R\u00e9pare les objets magiques
Repair.Error=[[DARK_RED]]McMMO a rencontr\u00e9 une erreur en essayant de r\u00e9parer cet objet ! Repair.Error=[[DARK_RED]]McMMO a rencontr\u00e9 une erreur en essayant de r\u00e9parer cet objet !
Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement. Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement.
Repair.Listener.Anvil2=[[DARK_RED]]Tu as plac\u00e9 une enclume sauvage, utilises la pour r\u00e9parer les outils et armures sauvages. Repair.Listener.Anvil2=[[DARK_RED]]Tu as plac\u00e9 une enclume sauvage, utilises la pour r\u00e9parer les outils et armures sauvages.
@ -227,10 +227,10 @@ Repair.Arcane.Lost=[[RED]]Vous n\'\u00e9tiez pas suffisamment comp\u00e9tent pou
Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies arcaniques de cet objet. Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies arcaniques de cet objet.
Repair.Arcane.Rank=[[RED]]Forge arcanique : [[YELLOW]]Rang {0}/4 Repair.Arcane.Rank=[[RED]]Forge arcanique : [[YELLOW]]Rang {0}/4
Salvage.Pretty.Name=Recyclage Salvage.Pretty.Name=Recyclage
Salvage.Effect.0=Recyclage Avanc\u00e9 Salvage.SubSkill.AdvancedSalvage.Name=Recyclage Avanc\u00e9
Salvage.Effect.1=Recyclage des objets endommag\u00e9s Salvage.SubSkill.AdvancedSalvage.Description=Recyclage des objets endommag\u00e9s
Salvage.Effect.2=Recyclage Arcanique Salvage.SubSkill.ArcaneSalvaging.Name=Recyclage Arcanique
Salvage.Effect.3=Extrait les enchantements des objets Salvage.SubSkill.ArcaneSalvaging.Description=Extrait les enchantements des objets
Salvage.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) du talent (Recyclage Avanc\u00e9) Salvage.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) du talent (Recyclage Avanc\u00e9)
Salvage.Ability.Bonus.0=Recyclage Avanc\u00e9 Salvage.Ability.Bonus.0=Recyclage Avanc\u00e9
Salvage.Ability.Bonus.1=Rendement maximal {0} objet(s) d\u00e9truit(s) Salvage.Ability.Bonus.1=Rendement maximal {0} objet(s) d\u00e9truit(s)
@ -259,14 +259,14 @@ Swords.Combat.Counter.Chance=[[RED]]Chance de Contre Attaque: [[YELLOW]]{0}
Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque ! Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque !
Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE** Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE**
Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE ! Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE !
Swords.Effect.0=Contre-attaque Swords.SubSkill.CounterAttack.Name=Contre-attaque
Swords.Effect.1=Renvoie {0} des dommages pris en bloquant Swords.SubSkill.CounterAttack.Description=Renvoie {0} des dommages pris en bloquant
Swords.Effect.2=Attaque D\u00e9chirante (Capacit\u00e9) Swords.SubSkill.SerratedStrikes.Name=Attaque D\u00e9chirante (Capacit\u00e9)
Swords.Effect.3={0} DMG AoE, Saignement+ AoE Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Saignement+ AoE
Swords.Effect.4=Saignement d\'Attaque d\u00e9chirante Swords.Effect.4=Saignement d\'Attaque d\u00e9chirante
Swords.Effect.5={0} Intervale entre les saignements Swords.Effect.5={0} Intervale entre les saignements
Swords.Effect.6=Saignement Swords.SubSkill.Bleed.Name=Saignement
Swords.Effect.7=Applique un saignement Swords.SubSkill.Bleed.Description=Applique un saignement
Swords.Listener=\u00c9p\u00e9es : Swords.Listener=\u00c9p\u00e9es :
Swords.SkillName=\u00c9P\u00c9ES Swords.SkillName=\u00c9P\u00c9ES
Swords.Skills.SS.Off=[[RED]]**Votre comp\u00e9tence Attaque d\u00e9chirante est termin\u00e9e** Swords.Skills.SS.Off=[[RED]]**Votre comp\u00e9tence Attaque d\u00e9chirante est termin\u00e9e**
@ -297,27 +297,27 @@ Taming.Ability.Locked.5=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux du talent (Super
Taming.Ability.Lower=[[GRAY]]**VOS LOUPS SE METTENT EN RETRAIT** Taming.Ability.Lower=[[GRAY]]**VOS LOUPS SE METTENT EN RETRAIT**
Taming.Ability.Ready=[[GRAY]]**VOUS PREPAREZ VOS LOUPS** Taming.Ability.Ready=[[GRAY]]**VOUS PREPAREZ VOS LOUPS**
Taming.Combat.Chance.Gore=[[RED]]Chance Gore: [[YELLOW]]{0} Taming.Combat.Chance.Gore=[[RED]]Chance Gore: [[YELLOW]]{0}
Taming.Effect.0=Connaissances des b\u00eates Taming.SubSkill.BeastLore.Name=Connaissances des b\u00eates
Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.SubSkill.BeastLore.Description=Bone-whacking inspects wolves & ocelots
Taming.Effect.10=R\u00e9sistance aux chocs Taming.SubSkill.ShockProof.Name=R\u00e9sistance aux chocs
Taming.Effect.11=R\u00e9duction des d\u00e9g\u00e2ts explosifs Taming.SubSkill.ShockProof.Description=R\u00e9duction des d\u00e9g\u00e2ts explosifs
Taming.Effect.12=Appel de la nature Taming.SubSkill.CallOfTheWild.Name=Appel de la nature
Taming.Effect.13=Appelle un animal \u00e0 vos c\u00f4t\u00e9s Taming.SubSkill.CallOfTheWild.Description=Appelle un animal \u00e0 vos c\u00f4t\u00e9s
Taming.Effect.14=[[GRAY]]COTW: Accroupissez vous et faites un clic-gauche avec\n{0} {1} (Ocelot), {2} {3} (Loup), {4} {5} (Cheval) Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Accroupissez vous et faites un clic-gauche avec\n{0} {1} (Ocelot), {2} {3} (Loup), {4} {5} (Cheval)
Taming.Effect.16=Fast food Taming.SubSkill.FastFoodService.Name=Fast food
Taming.Effect.17=Probabilit\u00e9 de voler la vie en attaquant Taming.SubSkill.FastFoodService.Description=Probabilit\u00e9 de voler la vie en attaquant
Taming.Effect.18=Super chien de chasse Taming.SubSkill.HolyHound.Name=Super chien de chasse
Taming.Effect.19=Soign\u00e9 par la Magie et le Poison Taming.SubSkill.HolyHound.Description=Soign\u00e9 par la Magie et le Poison
Taming.Effect.2=Morsure Taming.SubSkill.Gore.Name=Morsure
Taming.Effect.3=Coup critique faisant saigner Taming.SubSkill.Gore.Description=Coup critique faisant saigner
Taming.Effect.4=Griffes ac\u00e9r\u00e9es Taming.SubSkill.SharpenedClaws.Name=Griffes ac\u00e9r\u00e9es
Taming.Effect.5=Bonus aux d\u00e9g\u00e2ts Taming.SubSkill.SharpenedClaws.Description=Bonus aux d\u00e9g\u00e2ts
Taming.Effect.6=Attentif \u00e0 l\'environnement Taming.SubSkill.EnvironmentallyAware.Name=Attentif \u00e0 l\'environnement
Taming.Effect.7=Phobie des cactus et de la lave, immunis\u00e9 aux chutes Taming.SubSkill.EnvironmentallyAware.Description=Phobie des cactus et de la lave, immunis\u00e9 aux chutes
Taming.Effect.8=Fourrure \u00e9paisse Taming.SubSkill.ThickFur.Name=Fourrure \u00e9paisse
Taming.Effect.9=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu Taming.SubSkill.ThickFur.Description=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu
Taming.Effect.20=Charge (Abilit\u00e9) Taming.SubSkill.Gore.Name0=Charge (Abilit\u00e9)
Taming.Effect.21=Ennemi cible, Rapidit\u00e9 de Loup++ Taming.SubSkill.Gore.Name1=Ennemi cible, Rapidit\u00e9 de Loup++
Taming.Listener.Wolf=[[DARK_GRAY]]Votre loup se pr\u00e9cipite \u00e0 vos c\u00f4t\u00e9s... Taming.Listener.Wolf=[[DARK_GRAY]]Votre loup se pr\u00e9cipite \u00e0 vos c\u00f4t\u00e9s...
Taming.Listener=Apprivoisement : Taming.Listener=Apprivoisement :
Taming.SkillName=APPRIVOISEMENT Taming.SkillName=APPRIVOISEMENT
@ -346,16 +346,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Votre adversaire a une poigne de fer !
Unarmed.Ability.IronGrip.Defender=Votre poigne de fer vous a emp\u00each\u00e9 d\'\u00eatre d\u00e9sarm\u00e9 ! Unarmed.Ability.IronGrip.Defender=Votre poigne de fer vous a emp\u00each\u00e9 d\'\u00eatre d\u00e9sarm\u00e9 !
Unarmed.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOS POINGS** Unarmed.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOS POINGS**
Unarmed.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOS POINGS** Unarmed.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOS POINGS**
Unarmed.Effect.0=Berserk (Comp\u00e9tence) Unarmed.SubSkill.Berserk.Name=Berserk (Comp\u00e9tence)
Unarmed.Effect.1=+50% de d\u00e9g\u00e2ts, casse les mat\u00e9riaux souples Unarmed.SubSkill.Berserk.Description=+50% de d\u00e9g\u00e2ts, casse les mat\u00e9riaux souples
Unarmed.Effect.2=D\u00e9sarmement (sur joueurs) Unarmed.SubSkill.Disarm.Name=D\u00e9sarmement (sur joueurs)
Unarmed.Effect.3=Fait tomber l\'arme des ennemis Unarmed.SubSkill.Disarm.Description=Fait tomber l\'arme des ennemis
Unarmed.Effect.4=Poings de fer Unarmed.SubSkill.IronArmStyle.Name=Poings de fer
Unarmed.Effect.5=Durcit vos poings au fil du temps Unarmed.SubSkill.IronArmStyle.Description=Durcit vos poings au fil du temps
Unarmed.Effect.6=D\u00e9viation de fl\u00e8che Unarmed.SubSkill.ArrowDeflect.Name=D\u00e9viation de fl\u00e8che
Unarmed.Effect.7=D\u00e9vie les fl\u00e8ches Unarmed.SubSkill.ArrowDeflect.Description=D\u00e9vie les fl\u00e8ches
Unarmed.Effect.8=Poigne de Fer Unarmed.SubSkill.IronGrip.Name=Poigne de Fer
Unarmed.Effect.9=Vous emp\u00eache d\'\u00eatre d\u00e9sarm\u00e9 Unarmed.SubSkill.IronGrip.Description=Vous emp\u00eache d\'\u00eatre d\u00e9sarm\u00e9
Unarmed.Listener=Poings : Unarmed.Listener=Poings :
Unarmed.SkillName=POINGS Unarmed.SkillName=POINGS
Unarmed.Skills.Berserk.Off=[[RED]]**Votre capacit\u00e9 Furie est termin\u00e9e** Unarmed.Skills.Berserk.Off=[[RED]]**Votre capacit\u00e9 Furie est termin\u00e9e**
@ -369,12 +369,12 @@ Woodcutting.Ability.1=Souffle les feuilles
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop: [[YELLOW]]{0} Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]Dur\u00e9e d\'Abbateur : [[YELLOW]]{0}s Woodcutting.Ability.Length=[[RED]]Dur\u00e9e d\'Abbateur : [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux du talent (EXPLOSEUR DE FEUILLES) Woodcutting.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux du talent (EXPLOSEUR DE FEUILLES)
Woodcutting.Effect.0=Abatteur (Comp\u00e9tence) Woodcutting.SubSkill.TreeFeller.Name=Abatteur (Comp\u00e9tence)
Woodcutting.Effect.1=Fait exploser les arbres Woodcutting.SubSkill.TreeFeller.Description=Fait exploser les arbres
Woodcutting.Effect.2=Soufflage Woodcutting.SubSkill.LeafBlower.Name=Soufflage
Woodcutting.Effect.3=Souffle les feuilles Woodcutting.SubSkill.LeafBlower.Description=Souffle les feuilles
Woodcutting.Effect.4=Double drops Woodcutting.SubSkill.HarvestLumber.Name=Double drops
Woodcutting.Effect.5=Double la quantit\u00e9 r\u00e9colt\u00e9e Woodcutting.SubSkill.HarvestLumber.Description=Double la quantit\u00e9 r\u00e9colt\u00e9e
Woodcutting.Listener=B\u00fbcheronnage : Woodcutting.Listener=B\u00fbcheronnage :
Woodcutting.SkillName=B\u00dbCHERONNAGE Woodcutting.SkillName=B\u00dbCHERONNAGE
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Votre comp\u00e9tence Abatteur est termin\u00e9e** Woodcutting.Skills.TreeFeller.Off=[[RED]]**Votre comp\u00e9tence Abatteur est termin\u00e9e**

View File

@ -1,21 +0,0 @@
Acrobatics.Combat.Proc=[[GREEN]]**ODBIJEN**
Acrobatics.SkillName=AKROBATIKA
Axes.Effect.3=Dupla Steta
Axes.SkillName=SIKIRE
Herbalism.Listener=Herbalism:
Mining.Ability.Ready=[[GREEN]]**TI SI PRIPREMIO SVOJ KRAMP**
Mining.Skillup=[[YELLOW]]Mining Skil Povecan Na {0}. Totalno ({1})
Repair.Effect.0=Popravka
Repair.Effect.4=Super Poravka
Repair.SkillName=POPRAVI
Repair.Arcane.Fail=[[RED]]Arcane Snage Su Napustile Item.
Swords.Combat.Bleeding.Stopped=[[GRAY]]Krvarenje je [[GREEN]]prestalo[[GRAY]]!
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.TouchedFuzzy=[[DARK_RED]]Dodirnuo Fuzzy.Osjetio Fuzzy.
Commands.Party.Kick=[[RED]]Ti Si Bio Izbacen Iz Partyja{0}!
Party.Unlocked=[[GRAY]]Party je otkljucan
Commands.XPGain.Mining=Kopanje Kamena & Rude
Commands.XPGain.Taming=Pripitomljavanje Zivotinja, Ili Bitka w/ sa tvojim vukovima
Commands.XPGain=[[DARK_GRAY]]XP DOBIVENO: [[WHITE]]{0}
Effects.Effects=EFFEKTI
Stats.Header.Combat=[[GOLD]]-=BORBENO ISKUSTVO=-

View File

@ -10,8 +10,8 @@ Axes.Ability.Bonus.0=Mesteri balta
Axes.Ability.Lower=[[GRAY]]**LETETTED A BALT\u00c1DAT** Axes.Ability.Lower=[[GRAY]]**LETETTED A BALT\u00c1DAT**
Axes.Ability.Ready=[[GREEN]]**ELK\u00c9SZ\u00cdTETTED BALT\u00c1DAT** Axes.Ability.Ready=[[GREEN]]**ELK\u00c9SZ\u00cdTETTED BALT\u00c1DAT**
Axes.Combat.GI.Struck=[[RED]]**HATALMAS EREJ\u0170 \u00dcT\u00c9S** Axes.Combat.GI.Struck=[[RED]]**HATALMAS EREJ\u0170 \u00dcT\u00c9S**
Axes.Effect.3=Dupla sebz\u00e9s Axes.SubSkill.CriticalStrikes.Description=Dupla sebz\u00e9s
Axes.Effect.4=Mesteri balta Axes.SubSkill.AxeMastery.Name=Mesteri balta
Axes.Listener=Balt\u00e1k: Axes.Listener=Balt\u00e1k:
Axes.SkillName=BALT\u00c1K Axes.SkillName=BALT\u00c1K
Axes.Skills.SS.On=[[GREEN]]**Koponya T\u00f6r\u0151 AKTIV\u00c1LVA** Axes.Skills.SS.On=[[GREEN]]**Koponya T\u00f6r\u0151 AKTIV\u00c1LVA**
@ -23,7 +23,7 @@ Excavation.SkillName=\u00c1S\u00c1S
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]A TE [[YELLOW]]Giga B\u00e1ny\u00e1sz B\u00e1ny\u00e1sz Cs\u00e1k\u00e1ny [[GREEN]]k\u00e9pesseged friss\u00fclt! Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]A TE [[YELLOW]]Giga B\u00e1ny\u00e1sz B\u00e1ny\u00e1sz Cs\u00e1k\u00e1ny [[GREEN]]k\u00e9pesseged friss\u00fclt!
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00e1latban [[RED]]Giga B\u00e1ny\u00e1sz Cs\u00e1k\u00e1ny! Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00e1latban [[RED]]Giga B\u00e1ny\u00e1sz Cs\u00e1k\u00e1ny!
Excavation.Skillup=[[YELLOW]]\u00c1s\u00e1s fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1}) Excavation.Skillup=[[YELLOW]]\u00c1s\u00e1s fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
Fishing.Effect.10=J\u00e9g Horg\u00e1szat Fishing.SubSkill.IceFishing.Name=J\u00e9g Horg\u00e1szat
Fishing.Listener=Horg\u00e1szat: Fishing.Listener=Horg\u00e1szat:
Fishing.SkillName=HORG\u00c1SZAT Fishing.SkillName=HORG\u00c1SZAT
Herbalism.Ability.Lower=[[GRAY]]**LETETTED A KAP\u00c1DAT** Herbalism.Ability.Lower=[[GRAY]]**LETETTED A KAP\u00c1DAT**
@ -39,15 +39,15 @@ Mining.SkillName=B\u00c1NY\u00c1SZ\u00c1S
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]A [[YELLOW]] Szuper Z\u00faz\u00f3 [[GREEN]]k\u00e9pess\u00e9ged \u00fajra haszn\u00e1lhat\u00f3! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]A [[YELLOW]] Szuper Z\u00faz\u00f3 [[GREEN]]k\u00e9pess\u00e9ged \u00fajra haszn\u00e1lhat\u00f3!
Mining.Skillup=[[YELLOW]]B\u00e1ny\u00e1szat fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1}) Mining.Skillup=[[YELLOW]]B\u00e1ny\u00e1szat fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
Mining.Blast.Refresh=[[GREEN]]A [[YELLOW]]Robban\u00f3 B\u00e1ny\u00e1szat [[GREEN]]k\u00e9pess\u00e9ged \u00fajra el\u00e9rhet\u0151! Mining.Blast.Refresh=[[GREEN]]A [[YELLOW]]Robban\u00f3 B\u00e1ny\u00e1szat [[GREEN]]k\u00e9pess\u00e9ged \u00fajra el\u00e9rhet\u0151!
Repair.Effect.0=Jav\u00edt\u00e1s Repair.SubSkill.Repair.Name=Jav\u00edt\u00e1s
Repair.Effect.1=Eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa Repair.SubSkill.Repair.Description=Eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
Repair.Effect.11= Arany eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa Repair.SubSkill.GoldRepair.Description= Arany eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
Repair.Effect.13= Vas eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa Repair.SubSkill.IronRepair.Description= Vas eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
Repair.Effect.15=K\u0151 eszk\u00f6z\u00f6k jav\u00edt\u00e1sa Repair.SubSkill.StoneRepair.Description=K\u0151 eszk\u00f6z\u00f6k jav\u00edt\u00e1sa
Repair.Effect.2=Jav\u00edt\u00f3 mester Repair.SubSkill.RepairMastery.Name=Jav\u00edt\u00f3 mester
Repair.Effect.4=Szuper jav\u00edt\u00e1s Repair.SubSkill.SuperRepair.Name=Szuper jav\u00edt\u00e1s
Repair.Effect.7= Gy\u00e9m\u00e1nt eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa Repair.SubSkill.DiamondRepair.Description= Gy\u00e9m\u00e1nt eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
Repair.Effect.9=M\u00e1gikus t\u00e1rgyak megjav\u00edt\u00e1sa Repair.SubSkill.ArcaneForging.Description=M\u00e1gikus t\u00e1rgyak megjav\u00edt\u00e1sa
Repair.Listener=Jav\u00edt\u00e1s: Repair.Listener=Jav\u00edt\u00e1s:
Repair.SkillName=JAV\u00cdT\u00c1S Repair.SkillName=JAV\u00cdT\u00c1S
Repair.Skills.AdeptDiamond=[[DARK_RED]]Nem vagy el\u00e9g k\u00e9pzett ahhoz, hogy gy\u00e9m\u00e1nt t\u00e1rgyakat jav\u00edts. Repair.Skills.AdeptDiamond=[[DARK_RED]]Nem vagy el\u00e9g k\u00e9pzett ahhoz, hogy gy\u00e9m\u00e1nt t\u00e1rgyakat jav\u00edts.
@ -67,8 +67,8 @@ Swords.Listener=Kardok:
Swords.SkillName=KARDOK Swords.SkillName=KARDOK
Swords.Skills.SS.On=[[GREEN]]**F\u0170R\u00c9SZES CSAP\u00c1S AKTIV\u00c1LVA** Swords.Skills.SS.On=[[GREEN]]**F\u0170R\u00c9SZES CSAP\u00c1S AKTIV\u00c1LVA**
Swords.Skillup=[[YELLOW]]Harc fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1}) Swords.Skillup=[[YELLOW]]Harc fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
Taming.Effect.11=Robban\u00e1si Sebz\u00e9s Ellen\u00e1ll\u00e1s Taming.SubSkill.ShockProof.Description=Robban\u00e1si Sebz\u00e9s Ellen\u00e1ll\u00e1s
Taming.Effect.16=Gyors Kaja Szolg\u00e1ltat\u00e1s Taming.SubSkill.FastFoodService.Name=Gyors Kaja Szolg\u00e1ltat\u00e1s
Taming.Listener.Wolf=[[DARK_GRAY]]A farkasod visszat\u00e9rt hozz\u00e1d... Taming.Listener.Wolf=[[DARK_GRAY]]A farkasod visszat\u00e9rt hozz\u00e1d...
Taming.Listener=Szelid\u00edt\u00e9s: Taming.Listener=Szelid\u00edt\u00e9s:
Taming.SkillName=SZELID\u00cdT\u00c9S Taming.SkillName=SZELID\u00cdT\u00c9S

View File

@ -2,12 +2,12 @@
Acrobatics.Ability.Proc=[[GREEN]]**Atterraggio Aggraziato** Acrobatics.Ability.Proc=[[GREEN]]**Atterraggio Aggraziato**
Acrobatics.Combat.Proc=[[GREEN]]**Schivato** Acrobatics.Combat.Proc=[[GREEN]]**Schivato**
Acrobatics.DodgeChance=[[RED]]Possibilit\u00E0 di Schivata: [[YELLOW]]{0} Acrobatics.DodgeChance=[[RED]]Possibilit\u00E0 di Schivata: [[YELLOW]]{0}
Acrobatics.Effect.0=Capriola Acrobatics.SubSkill.Roll.Name=Capriola
Acrobatics.Effect.1=Riduce o annulla il danno da caduta Acrobatics.SubSkill.Roll.Description=Riduce o annulla il danno da caduta
Acrobatics.Effect.2=Capriola Aggraziata Acrobatics.SubSkill.GracefulRoll.Name=Capriola Aggraziata
Acrobatics.Effect.3=Il doppio pi\u00F9 efficiente di una normale Capriola Acrobatics.SubSkill.GracefulRoll.Description=Il doppio pi\u00F9 efficiente di una normale Capriola
Acrobatics.Effect.4=Schivata Acrobatics.SubSkill.Dodge.Name=Schivata
Acrobatics.Effect.5=Riduce il danno degli attacchi della met\u00E0 Acrobatics.SubSkill.Dodge.Description=Riduce il danno degli attacchi della met\u00E0
Acrobatics.Listener=Acrobatica: Acrobatics.Listener=Acrobatica:
Acrobatics.Roll.Chance=[[RED]]Possibilit\u00E0 di Capriola: [[YELLOW]]{0} Acrobatics.Roll.Chance=[[RED]]Possibilit\u00E0 di Capriola: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]Possibilit\u00E0 di Capriola Aggraziata: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Possibilit\u00E0 di Capriola Aggraziata: [[YELLOW]]{0}
@ -16,10 +16,10 @@ Acrobatics.SkillName=ACROBATICA
Acrobatics.Skillup=[[YELLOW]]L'abilit\u00E0 Acrobatica \u00E8 aumentata di {0}. Totale ({1}) Acrobatics.Skillup=[[YELLOW]]L'abilit\u00E0 Acrobatica \u00E8 aumentata di {0}. Totale ({1})
#ALCHEMY #ALCHEMY
Alchemy.Effect.0=Catalisi Alchemy.SubSkill.Catalysis.Name=Catalisi
Alchemy.Effect.1=Aumenta la velocit\u00E0 di produzione delle pozioni Alchemy.SubSkill.Catalysis.Description=Aumenta la velocit\u00E0 di produzione delle pozioni
Alchemy.Effect.2=Intrugli Alchemy.SubSkill.Concoctions.Name=Intrugli
Alchemy.Effect.3=Crea pozioni con pi\u00F9 ingredienti Alchemy.SubSkill.Concoctions.Description=Crea pozioni con pi\u00F9 ingredienti
Alchemy.Listener=Alchimia: Alchemy.Listener=Alchimia:
Alchemy.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (CATALISI) Alchemy.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (CATALISI)
Alchemy.Catalysis.Speed=[[RED]]Velocit\u00E0 di Preparazione: [[YELLOW]]{0} Alchemy.Catalysis.Speed=[[RED]]Velocit\u00E0 di Preparazione: [[YELLOW]]{0}
@ -32,12 +32,12 @@ Alchemy.Skillup=[[YELLOW]]L'abilit\u00E0 Alchimia \u00E8 aumentata di {0}. Total
Archery.Combat.DazeChance=[[RED]]Possibilit\u00E0 di Stordire: [[YELLOW]]{0} Archery.Combat.DazeChance=[[RED]]Possibilit\u00E0 di Stordire: [[YELLOW]]{0}
Archery.Combat.RetrieveChance=[[RED]]Possibilit\u00E0 di Recuperare Frecce: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Possibilit\u00E0 di Recuperare Frecce: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus=[[RED]]Bonus al Danno di Tiro da Maestro: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Bonus al Danno di Tiro da Maestro: [[YELLOW]]{0}
Archery.Effect.0=Tiro da Maestro Archery.SubSkill.SkillShot.Name=Tiro da Maestro
Archery.Effect.1=Aumenta il danno fatto con gli archi Archery.SubSkill.SkillShot.Description=Aumenta il danno fatto con gli archi
Archery.Effect.2=Stordire (Giocatori) Archery.SubSkill.Daze.Name=Stordire (Giocatori)
Archery.Effect.3=Disorienta i nemici e infligge {0} Danni Archery.SubSkill.Daze.Description=Disorienta i nemici e infligge {0} Danni
Archery.Effect.4=Recupero Frecce Archery.SubSkill.ArrowRetrieval.Name=Recupero Frecce
Archery.Effect.5=Probabilit\u00E0 di recuperare frecce dai cadaveri Archery.SubSkill.ArrowRetrieval.Description=Probabilit\u00E0 di recuperare frecce dai cadaveri
Archery.Listener=Tiro con l'Arco: Archery.Listener=Tiro con l'Arco:
Archery.SkillName=Arco Archery.SkillName=Arco
Archery.Skillup=[[YELLOW]]L'abilit\u00E0 Tiro con l'Arco \u00E8 aumentata di {0}. Totale ({1}) Archery.Skillup=[[YELLOW]]L'abilit\u00E0 Tiro con l'Arco \u00E8 aumentata di {0}. Totale ({1})
@ -58,16 +58,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**COLPITO CON GRANDE FORZA**
Axes.Combat.GI.Struck=[[RED]]**COLPITO DA IMPATTO MAGGIORE** Axes.Combat.GI.Struck=[[RED]]**COLPITO DA IMPATTO MAGGIORE**
Axes.Combat.SS.Struck=[[DARK_RED]]Colpito da SPACCA CRANI! Axes.Combat.SS.Struck=[[DARK_RED]]Colpito da SPACCA CRANI!
Axes.Combat.SS.Length=[[RED]]Durata di Spacca Crani: [[YELLOW]]{0}s Axes.Combat.SS.Length=[[RED]]Durata di Spacca Crani: [[YELLOW]]{0}s
Axes.Effect.0=Spacca Crani (Capacit\u00E0) Axes.SubSkill.SkullSplitter.Name=Spacca Crani (Capacit\u00E0)
Axes.Effect.1=Infligge Danno ad Area Axes.SubSkill.SkullSplitter.Description=Infligge Danno ad Area
Axes.Effect.2=Colpi Critici Axes.SubSkill.CriticalStrikes.Name=Colpi Critici
Axes.Effect.3=Doppio Danno Axes.SubSkill.CriticalStrikes.Description=Doppio Danno
Axes.Effect.4=Maestria con l'Ascia Axes.SubSkill.AxeMastery.Name=Maestria con l'Ascia
Axes.Effect.5=Aggiunge Danni bonus Axes.SubSkill.AxeMastery.Description=Aggiunge Danni bonus
Axes.Effect.6=Sfonda Armature Axes.SubSkill.ArmorImpact.Name=Sfonda Armature
Axes.Effect.7=Colpisci con forza sufficiente da fracassare le armature Axes.SubSkill.ArmorImpact.Description=Colpisci con forza sufficiente da fracassare le armature
Axes.Effect.8=Impatto Maggiore Axes.SubSkill.GreaterImpact.Name=Impatto Maggiore
Axes.Effect.9=Infligge danno bonus ai nemici senza armatura Axes.SubSkill.GreaterImpact.Description=Infligge danno bonus ai nemici senza armatura
Axes.Listener=Asce: Axes.Listener=Asce:
Axes.SkillName=ASCE Axes.SkillName=ASCE
Axes.Skills.SS.Off=[[RED]]**Spacca Crani si \u00E8 esaurito** Axes.Skills.SS.Off=[[RED]]**Spacca Crani si \u00E8 esaurito**
@ -80,10 +80,10 @@ Axes.Skillup=[[YELLOW]]L'abilit\u00E0 Asce \u00E8 aumentata di {0}. Totale ({1})
#EXCAVATION #EXCAVATION
Excavation.Ability.Lower=[[GRAY]]**ABBASSI LA PALA** Excavation.Ability.Lower=[[GRAY]]**ABBASSI LA PALA**
Excavation.Ability.Ready=[[GREEN]]**PREPARI LA PALA** Excavation.Ability.Ready=[[GREEN]]**PREPARI LA PALA**
Excavation.Effect.0=Giga-Trivella Demolitrice (CAPACIT\u00C0) Excavation.SubSkill.GigaDrillBreaker.Name=Giga-Trivella Demolitrice (CAPACIT\u00C0)
Excavation.Effect.1=Drop x3, XP x3, +Velocit\u00E0 Excavation.SubSkill.GigaDrillBreaker.Description=Drop x3, XP x3, +Velocit\u00E0
Excavation.Effect.2=Cacciatore di Tesori Excavation.SubSkill.TreasureHunter.Name=Cacciatore di Tesori
Excavation.Effect.3=Capacit\u00E0 di disseppellire tesori Excavation.SubSkill.TreasureHunter.Description=Capacit\u00E0 di disseppellire tesori
Excavation.Effect.Length=[[RED]]Durata di Giga-Trivella Demolitrice: [[YELLOW]]{0}s Excavation.Effect.Length=[[RED]]Durata di Giga-Trivella Demolitrice: [[YELLOW]]{0}s
Excavation.Listener=Escavazione: Excavation.Listener=Escavazione:
Excavation.SkillName=ESCAVAZIONE Excavation.SkillName=ESCAVAZIONE
@ -106,18 +106,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Possibilit\u00E0 di Cacciatore di Magia: [[Y
Fishing.Ability.Shake=[[RED]]Probabilit\u00E0 di Scuotere: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Probabilit\u00E0 di Scuotere: [[YELLOW]]{0}
Fishing.Ability.IceFishing=[[RED]]Pesca sul Ghiaccio: Vai a pescare sul ghiaccio Fishing.Ability.IceFishing=[[RED]]Pesca sul Ghiaccio: Vai a pescare sul ghiaccio
Fishing.Ability.FD=[[RED]]Dieta del Pescatore: [[YELLOW]]Grado {0} Fishing.Ability.FD=[[RED]]Dieta del Pescatore: [[YELLOW]]Grado {0}
Fishing.Effect.0=Cacciatore di Tesori (Passivo) Fishing.SubSkill.TreasureHunter.Name=Cacciatore di Tesori (Passivo)
Fishing.Effect.1=Ripesca oggetti vari Fishing.SubSkill.TreasureHunter.Description=Ripesca oggetti vari
Fishing.Effect.2=Cacciatore di Magia Fishing.SubSkill.MagicHunter.Name=Cacciatore di Magia
Fishing.Effect.3=Trova Oggetti Incantati Fishing.SubSkill.MagicHunter.Description=Trova Oggetti Incantati
Fishing.Effect.4=Scuotere (contro Entit\u00E0) Fishing.SubSkill.Shake.Name=Scuotere (contro Entit\u00E0)
Fishing.Effect.5=Scrolla oggetti di dosso ai mob con una canna da pesca Fishing.SubSkill.Shake.Description=Scrolla oggetti di dosso ai mob con una canna da pesca
Fishing.Effect.6=Dieta del Pescatore Fishing.SubSkill.FishermansDiet.Name=Dieta del Pescatore
Fishing.Effect.7=Aumenta la fame recuperata tramite cibi pescati Fishing.SubSkill.FishermansDiet.Description=Aumenta la fame recuperata tramite cibi pescati
Fishing.Effect.8=Pescatore Provetto Fishing.SubSkill.MasterAngler.Name=Pescatore Provetto
Fishing.Effect.9=Migliora le possibilit\u00E0 di ricevere un morso mentre si pesca Fishing.SubSkill.MasterAngler.Description=Migliora le possibilit\u00E0 di ricevere un morso mentre si pesca
Fishing.Effect.10=Pesca sul Ghiaccio Fishing.SubSkill.IceFishing.Name=Pesca sul Ghiaccio
Fishing.Effect.11=Ti permette di pescare nei biomi ghiacciati Fishing.SubSkill.IceFishing.Description=Ti permette di pescare nei biomi ghiacciati
Fishing.Chance.Raining=[[BLUE]] Bonus Pioggia Fishing.Chance.Raining=[[BLUE]] Bonus Pioggia
Fishing.Listener=Pesca: Fishing.Listener=Pesca:
Fishing.Ability.TH.MagicFound=[[GRAY]]Senti un tocco di magia in questa cattura... Fishing.Ability.TH.MagicFound=[[GRAY]]Senti un tocco di magia in questa cattura...
@ -140,20 +140,20 @@ Herbalism.Ability.Lower=[[GRAY]]**ABBASSI LA ZAPPA**
Herbalism.Ability.Ready=[[GREEN]]**PREPARI LA ZAPPA** Herbalism.Ability.Ready=[[GREEN]]**PREPARI LA ZAPPA**
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Possibilit\u00E0 di Pollice Fungo: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Chance=[[RED]]Possibilit\u00E0 di Pollice Fungo: [[YELLOW]]{0}
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**POLLICE FUNGO FALLITO** Herbalism.Ability.ShroomThumb.Fail=[[RED]]**POLLICE FUNGO FALLITO**
Herbalism.Effect.0=Terra Verde (CAPACIT\u00C0) Herbalism.SubSkill.GreenTerra.Name=Terra Verde (CAPACIT\u00C0)
Herbalism.Effect.1=Diffonde il Verde, Drop x3 Herbalism.SubSkill.GreenTerra.Description=Diffonde il Verde, Drop x3
Herbalism.Effect.2=Pollice Verde (Grano) Herbalism.SubSkill.GreenThumb.Name=Pollice Verde (Grano)
Herbalism.Effect.3=Auto-Pianta il grano quando viene raccolto Herbalism.SubSkill.GreenThumb.Description=Auto-Pianta il grano quando viene raccolto
Herbalism.Effect.4=Pollice Verde (Blocchi) Herbalism.Effect.4=Pollice Verde (Blocchi)
Herbalism.Effect.5=Rende i mattoni muscosi, o fa crescere l'erba Herbalism.SubSkill.GreenThumb.Description.2=Rende i mattoni muscosi, o fa crescere l'erba
Herbalism.Effect.6=Dieta del Contadino Herbalism.SubSkill.FarmersDiet.Name=Dieta del Contadino
Herbalism.Effect.7=Aumenta la fame recuperata tramite cibi coltivati Herbalism.SubSkill.FarmersDiet.Description=Aumenta la fame recuperata tramite cibi coltivati
Herbalism.Effect.8=Doppi Drop (Ogni Pianta) Herbalism.SubSkill.DoubleDrops.Name=Doppi Drop (Ogni Pianta)
Herbalism.Effect.9=Raddoppia il normale drop Herbalism.SubSkill.DoubleDrops.Description=Raddoppia il normale drop
Herbalism.Effect.10=Fortuna Hylian Herbalism.SubSkill.HylianLuck.Name=Fortuna Hylian
Herbalism.Effect.11=D\u00E0 una modesta possibilit\u00E0 di trovare oggetti rari Herbalism.SubSkill.HylianLuck.Description=D\u00E0 una modesta possibilit\u00E0 di trovare oggetti rari
Herbalism.Effect.12=Pollice Fungo Herbalism.SubSkill.ShroomThumb.Name=Pollice Fungo
Herbalism.Effect.13=Diffonde il micelio su terra & erba Herbalism.SubSkill.ShroomThumb.Description=Diffonde il micelio su terra & erba
Herbalism.HylianLuck=[[GREEN]]Oggi la fortuna di Hyrule \u00E8 con te! Herbalism.HylianLuck=[[GREEN]]Oggi la fortuna di Hyrule \u00E8 con te!
Herbalism.Listener=Erboristeria: Herbalism.Listener=Erboristeria:
Herbalism.SkillName=ERBORISTERIA Herbalism.SkillName=ERBORISTERIA
@ -171,16 +171,16 @@ Mining.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00C0 {0} (BOMBE PI\u00D9 GRANDI
Mining.Ability.Locked.2=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (PERIZIA NELLE DEMOLIZIONI) Mining.Ability.Locked.2=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (PERIZIA NELLE DEMOLIZIONI)
Mining.Ability.Lower=[[GRAY]]**ABBASSI IL PICCONE** Mining.Ability.Lower=[[GRAY]]**ABBASSI IL PICCONE**
Mining.Ability.Ready=[[GREEN]]**PREPARI IL PICCONE** Mining.Ability.Ready=[[GREEN]]**PREPARI IL PICCONE**
Mining.Effect.0=Super Demolitore (CAPACIT\u00C0) Mining.SubSkill.SuperBreaker.Name=Super Demolitore (CAPACIT\u00C0)
Mining.Effect.1=+ Velocit\u00E0, Possibilit\u00E0 di Triplo Drop Mining.SubSkill.SuperBreaker.Description=+ Velocit\u00E0, Possibilit\u00E0 di Triplo Drop
Mining.Effect.2=Doppi Drop Mining.SubSkill.DoubleDrops.Name=Doppi Drop
Mining.Effect.3=Raddoppia il normale drop Mining.SubSkill.DoubleDrops.Description=Raddoppia il normale drop
Mining.Effect.4=Estrazione Esplosiva Mining.SubSkill.BlastMining.Name=Estrazione Esplosiva
Mining.Effect.5=Bonus a estrarre minerali col TNT Mining.SubSkill.BlastMining.Description=Bonus a estrarre minerali col TNT
Mining.Effect.6=Bombe Pi\u00F9 Grandi Mining.SubSkill.BiggerBombs.Name=Bombe Pi\u00F9 Grandi
Mining.Effect.7=Incrementa il raggio di esplosione del TNT Mining.SubSkill.BiggerBombs.Description=Incrementa il raggio di esplosione del TNT
Mining.Effect.8=Perizia nelle Demolizioni Mining.SubSkill.DemolitionsExpertise.Name=Perizia nelle Demolizioni
Mining.Effect.9=Riduce il danno da esplosioni di TNT Mining.SubSkill.DemolitionsExpertise.Description=Riduce il danno da esplosioni di TNT
Mining.Effect.Decrease=[[RED]]Riduzione del Danno da Esperto di Demolizioni: [[YELLOW]]{0} Mining.Effect.Decrease=[[RED]]Riduzione del Danno da Esperto di Demolizioni: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]Possibilit\u00E0 di Doppio Drop: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Possibilit\u00E0 di Doppio Drop: [[YELLOW]]{0}
Mining.Listener=Estrazione: Mining.Listener=Estrazione:
@ -201,22 +201,22 @@ Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Estrazione Espl
Mining.Blast.Refresh=[[GREEN]]La tua capacit\u00E0 [[YELLOW]]Estrazione Esplosiva [[GREEN]]si \u00E8 rigenerata! Mining.Blast.Refresh=[[GREEN]]La tua capacit\u00E0 [[YELLOW]]Estrazione Esplosiva [[GREEN]]si \u00E8 rigenerata!
#REPAIR #REPAIR
Repair.Effect.0=Riparazione Repair.SubSkill.Repair.Name=Riparazione
Repair.Effect.1=Ripara Attrezzi & Armature Repair.SubSkill.Repair.Description=Ripara Attrezzi & Armature
Repair.Effect.10=Riparazione Oro (ABILIT\u00C0 {0}+) Repair.SubSkill.GoldRepair.Name=Riparazione Oro (ABILIT\u00C0 {0}+)
Repair.Effect.11=Ripara Attrezzi & Armature d'Oro Repair.SubSkill.GoldRepair.Description=Ripara Attrezzi & Armature d'Oro
Repair.Effect.12=Riparazione Ferro (ABILIT\u00C0 {0}+) Repair.SubSkill.IronRepair.Name=Riparazione Ferro (ABILIT\u00C0 {0}+)
Repair.Effect.13=Ripara Attrezzi & Armature di Ferro Repair.SubSkill.IronRepair.Description=Ripara Attrezzi & Armature di Ferro
Repair.Effect.14=Riparazione Pietra (ABILIT\u00C0 {0}+) Repair.SubSkill.StoneRepair.Name=Riparazione Pietra (ABILIT\u00C0 {0}+)
Repair.Effect.15=Ripara Attrezzi di Pietra Repair.SubSkill.StoneRepair.Description=Ripara Attrezzi di Pietra
Repair.Effect.2=Maestria nella Riparazione Repair.SubSkill.RepairMastery.Name=Maestria nella Riparazione
Repair.Effect.3=Riparazione incrementata Repair.SubSkill.RepairMastery.Description=Riparazione incrementata
Repair.Effect.4=Super Riparazione Repair.SubSkill.SuperRepair.Name=Super Riparazione
Repair.Effect.5=Doppia efficacia Repair.SubSkill.SuperRepair.Description=Doppia efficacia
Repair.Effect.6=Ripara Diamante (ABILIT\u00C0 {0}+) Repair.SubSkill.DiamondRepair.Name=Ripara Diamante (ABILIT\u00C0 {0}+)
Repair.Effect.7=Ripara Attrezzi & Armature di Diamante Repair.SubSkill.DiamondRepair.Description=Ripara Attrezzi & Armature di Diamante
Repair.Effect.8=Forgiatura Arcana Repair.SubSkill.ArcaneForging.Name=Forgiatura Arcana
Repair.Effect.9=Ripara oggetti magici Repair.SubSkill.ArcaneForging.Description=Ripara oggetti magici
Repair.Error=[[DARK_RED]]mcMMO si \u00E8 imbattuto in un errore mentre tentava di riparare questo oggetto! Repair.Error=[[DARK_RED]]mcMMO si \u00E8 imbattuto in un errore mentre tentava di riparare questo oggetto!
Repair.Listener.Anvil=[[DARK_RED]]Hai piazzato un'incudine; le incudini possono riparare attrezzi e armature. Repair.Listener.Anvil=[[DARK_RED]]Hai piazzato un'incudine; le incudini possono riparare attrezzi e armature.
Repair.Listener=Riparazione: Repair.Listener=Riparazione:
@ -245,10 +245,10 @@ Repair.Arcane.Rank=[[RED]]Forgiatura Arcana: [[YELLOW]]Grado {0}/4
#SALVAGE #SALVAGE
Salvage.Pretty.Name=Rottamazione Salvage.Pretty.Name=Rottamazione
Salvage.Effect.0=Rottamazione Avanzata Salvage.SubSkill.AdvancedSalvage.Name=Rottamazione Avanzata
Salvage.Effect.1=Rottama oggetti danneggiati Salvage.SubSkill.AdvancedSalvage.Description=Rottama oggetti danneggiati
Salvage.Effect.2=Rottamazione Arcana Salvage.SubSkill.ArcaneSalvaging.Name=Rottamazione Arcana
Salvage.Effect.3=Estrai incantesimi dagli oggetti Salvage.SubSkill.ArcaneSalvaging.Description=Estrai incantesimi dagli oggetti
Salvage.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ROTTAMAZIONE AVANZATA) Salvage.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ROTTAMAZIONE AVANZATA)
Salvage.Ability.Bonus.0=Rottamazione Avanzata Salvage.Ability.Bonus.0=Rottamazione Avanzata
Salvage.Ability.Bonus.1=Massima resa {0} oggetti distrutti Salvage.Ability.Bonus.1=Massima resa {0} oggetti distrutti
@ -279,14 +279,14 @@ Swords.Combat.Counter.Chance=[[RED]]Possibilit\u00E0 di Contrattacco: [[YELLOW]]
Swords.Combat.Counter.Hit=[[DARK_RED]]Colpisci con un contrattacco! Swords.Combat.Counter.Hit=[[DARK_RED]]Colpisci con un contrattacco!
Swords.Combat.Countered=[[GREEN]]**CONTRATTACCATO** Swords.Combat.Countered=[[GREEN]]**CONTRATTACCATO**
Swords.Combat.SS.Struck=[[DARK_RED]]Colpito da COLPI SEGHETTATI! Swords.Combat.SS.Struck=[[DARK_RED]]Colpito da COLPI SEGHETTATI!
Swords.Effect.0=Contrattacco Swords.SubSkill.CounterAttack.Name=Contrattacco
Swords.Effect.1=Riflette il {0} del danno sub\u00ECto mentre si blocca Swords.SubSkill.CounterAttack.Description=Riflette il {0} del danno sub\u00ECto mentre si blocca
Swords.Effect.2=Colpi Seghettati (CAPACIT\u00C0) Swords.SubSkill.SerratedStrikes.Name=Colpi Seghettati (CAPACIT\u00C0)
Swords.Effect.3={0} Danni EaA, Emorragia+ EaA Swords.SubSkill.SerratedStrikes.Description={0} Danni EaA, Emorragia+ EaA
Swords.Effect.4=Colpi Seghettati Emorragia+ Swords.Effect.4=Colpi Seghettati Emorragia+
Swords.Effect.5={0} Tick di Emorragia Swords.Effect.5={0} Tick di Emorragia
Swords.Effect.6=Emorragia Swords.SubSkill.Bleed.Name=Emorragia
Swords.Effect.7=Infligge danno ciclico da sanguinamento Swords.SubSkill.Bleed.Description=Infligge danno ciclico da sanguinamento
Swords.Listener=Spade: Swords.Listener=Spade:
Swords.SkillName=SPADE Swords.SkillName=SPADE
Swords.Skills.SS.Off=[[RED]]**Colpi Seghettati si \u00E8 esaurito** Swords.Skills.SS.Off=[[RED]]**Colpi Seghettati si \u00E8 esaurito**
@ -317,25 +317,25 @@ Taming.Ability.Locked.3=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ARTIGLI AFFILATI)
Taming.Ability.Locked.4=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SERVIZIO FAST FOOD) Taming.Ability.Locked.4=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SERVIZIO FAST FOOD)
Taming.Ability.Locked.5=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SEGUGIO DEL CIELO) Taming.Ability.Locked.5=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SEGUGIO DEL CIELO)
Taming.Combat.Chance.Gore=[[RED]]Possibilit\u00E0 di Sbranare: [[YELLOW]]{0} Taming.Combat.Chance.Gore=[[RED]]Possibilit\u00E0 di Sbranare: [[YELLOW]]{0}
Taming.Effect.0=Conoscenza delle Bestie Taming.SubSkill.BeastLore.Name=Conoscenza delle Bestie
Taming.Effect.1=Esamina lupi e ocelot picchiandoli con un osso Taming.SubSkill.BeastLore.Description=Esamina lupi e ocelot picchiandoli con un osso
Taming.Effect.10=A Prova d'Urto Taming.SubSkill.ShockProof.Name=A Prova d'Urto
Taming.Effect.11=Riduzione del Danno da Esplosione. Taming.SubSkill.ShockProof.Description=Riduzione del Danno da Esplosione.
Taming.Effect.12=Richiamo della Natura Taming.SubSkill.CallOfTheWild.Name=Richiamo della Natura
Taming.Effect.13=Evoca un animale al tuo fianco Taming.SubSkill.CallOfTheWild.Description=Evoca un animale al tuo fianco
Taming.Effect.14=[[GRAY]]COTW: Accovacciati e fai click destro con\n {0} {1} (Ocelot), {2} {3} (Lupo), {4} {5} (Cavallo) Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Accovacciati e fai click destro con\n {0} {1} (Ocelot), {2} {3} (Lupo), {4} {5} (Cavallo)
Taming.Effect.16=Servizio Fast Food Taming.SubSkill.FastFoodService.Name=Servizio Fast Food
Taming.Effect.17=Probabilit\u00E0 per i lupi di guarire quando attaccano Taming.SubSkill.FastFoodService.Description=Probabilit\u00E0 per i lupi di guarire quando attaccano
Taming.Effect.18=Segugio del Cielo Taming.SubSkill.HolyHound.Name=Segugio del Cielo
Taming.Effect.19=Guarito da Magia & Veleno Taming.SubSkill.HolyHound.Description=Guarito da Magia & Veleno
Taming.Effect.2=Sbranare Taming.SubSkill.Gore.Name=Sbranare
Taming.Effect.3=Colpo Critico che applica Emorragia Taming.SubSkill.Gore.Description=Colpo Critico che applica Emorragia
Taming.Effect.4=Artigli Affilati Taming.SubSkill.SharpenedClaws.Name=Artigli Affilati
Taming.Effect.5=Danno Bonus Taming.SubSkill.SharpenedClaws.Description=Danno Bonus
Taming.Effect.6=Sicurezza Ambientale Taming.SubSkill.EnvironmentallyAware.Name=Sicurezza Ambientale
Taming.Effect.7=Evita Cactus/Lava, Immune alle Cadute Taming.SubSkill.EnvironmentallyAware.Description=Evita Cactus/Lava, Immune alle Cadute
Taming.Effect.8=Pelliccia Folta Taming.SubSkill.ThickFur.Name=Pelliccia Folta
Taming.Effect.9=Riduzione del Danno, Resistenza al Fuoco Taming.SubSkill.ThickFur.Description=Riduzione del Danno, Resistenza al Fuoco
Taming.Listener.Wolf=[[DARK_GRAY]]Il tuo lupo si precipita da te... Taming.Listener.Wolf=[[DARK_GRAY]]Il tuo lupo si precipita da te...
Taming.Listener=Addomesticamento: Taming.Listener=Addomesticamento:
Taming.SkillName=ADDOMESTICAMENTO Taming.SkillName=ADDOMESTICAMENTO
@ -359,16 +359,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Il tuo avversario ha una presa di ferro
Unarmed.Ability.IronGrip.Defender=[[GREEN]]La tua presa di ferro ha evitato che venissi disarmato! Unarmed.Ability.IronGrip.Defender=[[GREEN]]La tua presa di ferro ha evitato che venissi disarmato!
Unarmed.Ability.Lower=[[GRAY]]**ABBASSI I PUGNI** Unarmed.Ability.Lower=[[GRAY]]**ABBASSI I PUGNI**
Unarmed.Ability.Ready=[[GREEN]]**PREPARI I PUGNI** Unarmed.Ability.Ready=[[GREEN]]**PREPARI I PUGNI**
Unarmed.Effect.0=Furore (CAPACIT\u00C0) Unarmed.SubSkill.Berserk.Name=Furore (CAPACIT\u00C0)
Unarmed.Effect.1=+50% Danni, Rompe materiali fragili Unarmed.SubSkill.Berserk.Description=+50% Danni, Rompe materiali fragili
Unarmed.Effect.2=Disarmare (Giocatori) Unarmed.SubSkill.Disarm.Name=Disarmare (Giocatori)
Unarmed.Effect.3=Fa cadere l'oggetto tenuto in mano dal nemico Unarmed.SubSkill.Disarm.Description=Fa cadere l'oggetto tenuto in mano dal nemico
Unarmed.Effect.4=Stile del Braccio di Ferro Unarmed.SubSkill.IronArmStyle.Name=Stile del Braccio di Ferro
Unarmed.Effect.5=Ti indurisce il braccio col passare del tempo Unarmed.SubSkill.IronArmStyle.Description=Ti indurisce il braccio col passare del tempo
Unarmed.Effect.6=Deviazione Frecce Unarmed.SubSkill.ArrowDeflect.Name=Deviazione Frecce
Unarmed.Effect.7=Deviare frecce Unarmed.SubSkill.ArrowDeflect.Description=Deviare frecce
Unarmed.Effect.8=Presa di Ferro Unarmed.SubSkill.IronGrip.Name=Presa di Ferro
Unarmed.Effect.9=Ti impedisce di venire disarmato Unarmed.SubSkill.IronGrip.Description=Ti impedisce di venire disarmato
Unarmed.Listener=Lotta: Unarmed.Listener=Lotta:
Unarmed.SkillName=LOTTA Unarmed.SkillName=LOTTA
Unarmed.Skills.Berserk.Off=[[RED]]**Furore si \u00E8 esaurito** Unarmed.Skills.Berserk.Off=[[RED]]**Furore si \u00E8 esaurito**
@ -384,12 +384,12 @@ Woodcutting.Ability.1=Soffia via le foglie
Woodcutting.Ability.Chance.DDrop=[[RED]]Possibilit\u00E0 di Doppio Drop: [[YELLOW]]{0} Woodcutting.Ability.Chance.DDrop=[[RED]]Possibilit\u00E0 di Doppio Drop: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]Durata di Abbatti Alberi: [[YELLOW]]{0}s Woodcutting.Ability.Length=[[RED]]Durata di Abbatti Alberi: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SOFFIA FOGLIE) Woodcutting.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SOFFIA FOGLIE)
Woodcutting.Effect.0=Abbattitore d'Alberi (CAPACIT\u00C0) Woodcutting.SubSkill.TreeFeller.Name=Abbattitore d'Alberi (CAPACIT\u00C0)
Woodcutting.Effect.1=Fa esplodere gli alberi Woodcutting.SubSkill.TreeFeller.Description=Fa esplodere gli alberi
Woodcutting.Effect.2=Soffia Foglie Woodcutting.SubSkill.LeafBlower.Name=Soffia Foglie
Woodcutting.Effect.3=Soffia via le foglie Woodcutting.SubSkill.LeafBlower.Description=Soffia via le foglie
Woodcutting.Effect.4=Doppi Drop Woodcutting.SubSkill.HarvestLumber.Name=Doppi Drop
Woodcutting.Effect.5=Raddoppia il normale drop Woodcutting.SubSkill.HarvestLumber.Description=Raddoppia il normale drop
Woodcutting.Listener=Taglialegna: Woodcutting.Listener=Taglialegna:
Woodcutting.SkillName=TAGLIALEGNA Woodcutting.SkillName=TAGLIALEGNA
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Abbattitore d'Alberi si \u00E8 esaurito** Woodcutting.Skills.TreeFeller.Off=[[RED]]**Abbattitore d'Alberi si \u00E8 esaurito**

View File

@ -5,7 +5,7 @@ Acrobatics.Skillup=[[YELLOW]]\u30de\u30a4\u30cb\u30f3\u30b0\u304c{0}\u4e0a\u6607
Archery.Listener=\u5f13\u77e2: Archery.Listener=\u5f13\u77e2:
Archery.Skillup=[[YELLOW]]\u5f13\u30b9\u30ad\u30eb(Archery)\u304c{0}\u4e0a\u304c\u3063\u305f\uff01 \u30ec\u30d9\u30eb[{1}] Archery.Skillup=[[YELLOW]]\u5f13\u30b9\u30ad\u30eb(Archery)\u304c{0}\u4e0a\u304c\u3063\u305f\uff01 \u30ec\u30d9\u30eb[{1}]
Axes.Combat.SS.Length=[[RED]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30a4\u30ab\u30fc\u306e\u767a\u52d5\u6642\u9593: [[YELLOW]]{0}\u79d2 Axes.Combat.SS.Length=[[RED]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30a4\u30ab\u30fc\u306e\u767a\u52d5\u6642\u9593: [[YELLOW]]{0}\u79d2
Axes.Effect.3=\u30c0\u30d6\u30eb\u30c0\u30e1\u30fc\u30b8 Axes.SubSkill.CriticalStrikes.Description=\u30c0\u30d6\u30eb\u30c0\u30e1\u30fc\u30b8
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u306f [[RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc[[DARK_GREEN]]\u3092\u4f7f\u7528\u3057\u305f\uff01 Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u306f [[RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc[[DARK_GREEN]]\u3092\u4f7f\u7528\u3057\u305f\uff01
Axes.Skillup=[[YELLOW]]\u65a7\u30b9\u30ad\u30eb\u306f{0}\u306e\u5897\u52a0\u3068\u306a\u308a\u307e\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09 Axes.Skillup=[[YELLOW]]\u65a7\u30b9\u30ad\u30eb\u306f{0}\u306e\u5897\u52a0\u3068\u306a\u308a\u307e\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09
Excavation.Ability.Lower=[[GRAY]]**\u30b7\u30e3\u30d9\u30eb\u3092\u4e0b\u3052\u305f** Excavation.Ability.Lower=[[GRAY]]**\u30b7\u30e3\u30d9\u30eb\u3092\u4e0b\u3052\u305f**
@ -13,7 +13,7 @@ Excavation.Ability.Ready=[[GREEN]]**\u30b7\u30e3\u30d9\u30eb\u3092\u69cb\u3048\u
Excavation.Listener=\u767a\u6398 Excavation.Listener=\u767a\u6398
Excavation.SkillName=\u767a\u6398 Excavation.SkillName=\u767a\u6398
Excavation.Skillup=[[YELLOW]]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb{0}\u306f\u5897\u3048\u305f\u3002\u5408\u8a08\uff08{1}\uff09 Excavation.Skillup=[[YELLOW]]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb{0}\u306f\u5897\u3048\u305f\u3002\u5408\u8a08\uff08{1}\uff09
Fishing.Effect.10=\u30a2\u30a4\u30b9\u30d5\u30a3\u30c3\u30b7\u30f3\u30b0 Fishing.SubSkill.IceFishing.Name=\u30a2\u30a4\u30b9\u30d5\u30a3\u30c3\u30b7\u30f3\u30b0
Herbalism.Listener=\u85ac\u8349\u5b66\uff1a Herbalism.Listener=\u85ac\u8349\u5b66\uff1a
Herbalism.Skills.GTe.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30b0\u30ea\u30fc\u30f3\u30c6\u30e9[[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u4f7f\u3048\u308b\u3088\u3046\u306b\u306a\u308a\u307e\u3057\u305f\uff01 Herbalism.Skills.GTe.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30b0\u30ea\u30fc\u30f3\u30c6\u30e9[[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u4f7f\u3048\u308b\u3088\u3046\u306b\u306a\u308a\u307e\u3057\u305f\uff01
Herbalism.Skills.GTe.Other.Off=[[RED]]\u304d\u3053\u308a[[GREEN]]\u30b9\u30ad\u30eb\u306f\u3042\u3068[[YELLOW]]{0}\u79d2\u9593[[GREEN]]\u4f7f\u3048\u307e\u305b\u3093\u3002 Herbalism.Skills.GTe.Other.Off=[[RED]]\u304d\u3053\u308a[[GREEN]]\u30b9\u30ad\u30eb\u306f\u3042\u3068[[YELLOW]]{0}\u79d2\u9593[[GREEN]]\u4f7f\u3048\u307e\u305b\u3093\u3002
@ -25,10 +25,10 @@ Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u
Mining.Skillup=[[YELLOW]]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb\u304c{0}\u4e0a\u6607\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09 Mining.Skillup=[[YELLOW]]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb\u304c{0}\u4e0a\u6607\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09
Mining.Blast.Radius.Increase=[[RED]]\u7206\u767a\u306e\u534a\u5f84\u304c\u5897\u3048\u305f[[YELLOW]]+{0} Mining.Blast.Radius.Increase=[[RED]]\u7206\u767a\u306e\u534a\u5f84\u304c\u5897\u3048\u305f[[YELLOW]]+{0}
Mining.Blast.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0[[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u306f\u30ea\u30d5\u30ec\u30c3\u30b7\u30e5\u3055\u308c\u307e\u3057\u305f\uff01 Mining.Blast.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0[[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u306f\u30ea\u30d5\u30ec\u30c3\u30b7\u30e5\u3055\u308c\u307e\u3057\u305f\uff01
Repair.Effect.0=\u4fee\u7e55 Repair.SubSkill.Repair.Name=\u4fee\u7e55
Repair.Effect.4=\u30b9\u30fc\u30d1\u30fc\u30ea\u30da\u30a2 Repair.SubSkill.SuperRepair.Name=\u30b9\u30fc\u30d1\u30fc\u30ea\u30da\u30a2
Repair.Effect.7=\u30c0\u30a4\u30e4\u30e2\u30f3\u30c9\u306e\u30c4\u30fc\u30eb & \u9632\u5177\u3092\u4fee\u7e55 Repair.SubSkill.DiamondRepair.Description=\u30c0\u30a4\u30e4\u30e2\u30f3\u30c9\u306e\u30c4\u30fc\u30eb & \u9632\u5177\u3092\u4fee\u7e55
Repair.Effect.9=\u9b54\u6cd5\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u4fee\u5fa9 Repair.SubSkill.ArcaneForging.Description=\u9b54\u6cd5\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u4fee\u5fa9
Repair.Listener=\u4fee\u7e55: Repair.Listener=\u4fee\u7e55:
Repair.SkillName=\u4fee\u7e55 Repair.SkillName=\u4fee\u7e55
Repair.Skills.AdeptDiamond=[[DARK_RED]]\u30c0\u30a4\u30e4\u30e2\u30f3\u30c9\u30c4\u30fc\u30eb\u3092\u4fee\u5fa9\u3059\u308b\u70ba\u306e\u5341\u5206\u306a\u30b9\u30ad\u30eb\u304c\u3042\u308a\u307e\u305b\u3093\uff01 Repair.Skills.AdeptDiamond=[[DARK_RED]]\u30c0\u30a4\u30e4\u30e2\u30f3\u30c9\u30c4\u30fc\u30eb\u3092\u4fee\u5fa9\u3059\u308b\u70ba\u306e\u5341\u5206\u306a\u30b9\u30ad\u30eb\u304c\u3042\u308a\u307e\u305b\u3093\uff01
@ -43,7 +43,7 @@ Swords.Combat.Bleeding.Stopped=[[GRAY]]\u51fa\u8840\u306f [[GREEN]]\u6b62\u307e\
Swords.Combat.Bleeding=[[GREEN]]**\u6575\u304c\u51fa\u8840** Swords.Combat.Bleeding=[[GREEN]]**\u6575\u304c\u51fa\u8840**
Swords.Combat.Countered=[[GREEN]]**\u30ab\u30a6\u30f3\u30bf\u30fc\u30a2\u30bf\u30c3\u30af\uff01** Swords.Combat.Countered=[[GREEN]]**\u30ab\u30a6\u30f3\u30bf\u30fc\u30a2\u30bf\u30c3\u30af\uff01**
Swords.Combat.SS.Struck=[[GREEN]]**\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad** Swords.Combat.SS.Struck=[[GREEN]]**\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**
Swords.Effect.2=[[\u7dd1]] **\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad** Swords.SubSkill.SerratedStrikes.Name=[[\u7dd1]] **\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**
Swords.Listener=Swords(\u5263\u30b9\u30ad\u30eb): Swords.Listener=Swords(\u5263\u30b9\u30ad\u30eb):
Swords.SkillName=SWORDS(\u5263\u30b9\u30ad\u30eb) Swords.SkillName=SWORDS(\u5263\u30b9\u30ad\u30eb)
Swords.Skills.SS.On=[[GREEN]]**\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad** Swords.Skills.SS.On=[[GREEN]]**\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**

View File

@ -19,12 +19,12 @@
Acrobatics.Ability.Proc=[[GREEN]]**\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30** Acrobatics.Ability.Proc=[[GREEN]]**\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30**
Acrobatics.Combat.Proc=[[GREEN]]**\uD68C\uD53C** Acrobatics.Combat.Proc=[[GREEN]]**\uD68C\uD53C**
Acrobatics.DodgeChance=[[RED]]\uD68C\uD53C \uD655\uB960: [[YELLOW]]{0} Acrobatics.DodgeChance=[[RED]]\uD68C\uD53C \uD655\uB960: [[YELLOW]]{0}
Acrobatics.Effect.0=\uAD6C\uB974\uAE30 Acrobatics.SubSkill.Roll.Name=\uAD6C\uB974\uAE30
Acrobatics.Effect.1=\uCD94\uB77D \uB370\uBBF8\uC9C0 \uAC10\uC18C \uB610\uB294 \uBB34\uD6A8 Acrobatics.SubSkill.Roll.Description=\uCD94\uB77D \uB370\uBBF8\uC9C0 \uAC10\uC18C \uB610\uB294 \uBB34\uD6A8
Acrobatics.Effect.2=\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30 Acrobatics.SubSkill.GracefulRoll.Name=\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30
Acrobatics.Effect.3=\uAD6C\uB974\uAE30 2\uBC30 \uD6A8\uACFC Acrobatics.SubSkill.GracefulRoll.Description=\uAD6C\uB974\uAE30 2\uBC30 \uD6A8\uACFC
Acrobatics.Effect.4=\uD68C\uD53C Acrobatics.SubSkill.Dodge.Name=\uD68C\uD53C
Acrobatics.Effect.5=\uB099\uD558 \uB370\uBBF8\uC9C0 \uC808\uBC18 \uAC10\uC18C Acrobatics.SubSkill.Dodge.Description=\uB099\uD558 \uB370\uBBF8\uC9C0 \uC808\uBC18 \uAC10\uC18C
Acrobatics.Listener=\uACE1\uC608(ACROBATICS): Acrobatics.Listener=\uACE1\uC608(ACROBATICS):
Acrobatics.Roll.Chance=[[RED]]\uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0} Acrobatics.Roll.Chance=[[RED]]\uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0}
@ -33,10 +33,10 @@ Acrobatics.SkillName=\uACE1\uC608
Acrobatics.Skillup=[[YELLOW]]\uB099\uBC95 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4 Acrobatics.Skillup=[[YELLOW]]\uB099\uBC95 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
#ALCHEMY #ALCHEMY
Alchemy.Effect.0=\uCD09\uB9E4 Alchemy.SubSkill.Catalysis.Name=\uCD09\uB9E4
Alchemy.Effect.1=\uD3EC\uC158 \uC591\uC870 \uC18D\uB3C4 \uC99D\uAC00 Alchemy.SubSkill.Catalysis.Description=\uD3EC\uC158 \uC591\uC870 \uC18D\uB3C4 \uC99D\uAC00
Alchemy.Effect.2=\uD63C\uD569 Alchemy.SubSkill.Concoctions.Name=\uD63C\uD569
Alchemy.Effect.3=\uB354 \uB9CE\uC740 \uC131\uBD84\uC758 \uD3EC\uC158 \uC591\uC870 Alchemy.SubSkill.Concoctions.Description=\uB354 \uB9CE\uC740 \uC131\uBD84\uC758 \uD3EC\uC158 \uC591\uC870
Alchemy.Listener=\uC5F0\uAE08\uC220(ALCHEMY): Alchemy.Listener=\uC5F0\uAE08\uC220(ALCHEMY):
Alchemy.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uCD09\uB9E4) Alchemy.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uCD09\uB9E4)
Alchemy.Catalysis.Speed=[[RED]]\uC591\uC870 \uC18D\uB3C4: [[YELLOW]]{0} Alchemy.Catalysis.Speed=[[RED]]\uC591\uC870 \uC18D\uB3C4: [[YELLOW]]{0}
@ -49,12 +49,12 @@ Alchemy.Skillup=[[YELLOW]]\uC5F0\uAE08\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C
Archery.Combat.DazeChance=[[RED]]\uD604\uD639 \uD655\uB960: [[YELLOW]]{0} Archery.Combat.DazeChance=[[RED]]\uD604\uD639 \uD655\uB960: [[YELLOW]]{0}
Archery.Combat.RetrieveChance=[[RED]]\uD654\uC0B4 \uD68C\uC218 \uD655\uB960: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]\uD654\uC0B4 \uD68C\uC218 \uD655\uB960: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus=[[RED]]\uC3D8\uAE30 \uC19C\uC528 \uCD94\uAC00 \uD53C\uD574 \uD655\uB960: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]\uC3D8\uAE30 \uC19C\uC528 \uCD94\uAC00 \uD53C\uD574 \uD655\uB960: [[YELLOW]]{0}
Archery.Effect.0=\uC3D8\uAE30 \uC19C\uC528 Archery.SubSkill.SkillShot.Name=\uC3D8\uAE30 \uC19C\uC528
Archery.Effect.1=\uD65C \uD53C\uD574 \uC601\uAD6C \uC99D\uAC00 Archery.SubSkill.SkillShot.Description=\uD65C \uD53C\uD574 \uC601\uAD6C \uC99D\uAC00
Archery.Effect.2=\uD604\uD639 (\uD50C\uB808\uC774\uC5B4) Archery.SubSkill.Daze.Name=\uD604\uD639 (\uD50C\uB808\uC774\uC5B4)
Archery.Effect.3=\uC801\uC5D0\uAC8C \uD63C\uB780, {0} \uD53C\uD574 \uCD94\uAC00 Archery.SubSkill.Daze.Description=\uC801\uC5D0\uAC8C \uD63C\uB780, {0} \uD53C\uD574 \uCD94\uAC00
Archery.Effect.4=\uD654\uC0B4 \uD68C\uC218 Archery.SubSkill.ArrowRetrieval.Name=\uD654\uC0B4 \uD68C\uC218
Archery.Effect.5=\uC2DC\uCCB4\uC5D0\uC11C \uD654\uC0B4 \uD68C\uC218 \uD655\uB960 \uC99D\uAC00 Archery.SubSkill.ArrowRetrieval.Description=\uC2DC\uCCB4\uC5D0\uC11C \uD654\uC0B4 \uD68C\uC218 \uD655\uB960 \uC99D\uAC00
Archery.Listener=\uAD81\uC220(ARCHERY): Archery.Listener=\uAD81\uC220(ARCHERY):
Archery.SkillName=\uAD81\uC220 Archery.SkillName=\uAD81\uC220
Archery.Skillup=[[YELLOW]]\uAD81\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4 Archery.Skillup=[[YELLOW]]\uAD81\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
@ -75,16 +75,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**\uCD5C\uACE0\uC758 \uAC15\uD0C0\uB97C \uB54C\uB83
Axes.Combat.GI.Struck=[[RED]]**\uC5C4\uCCAD\uB09C \uCDA9\uACA9\uC744 \uBC1B\uC558\uC2B5\uB2C8\uB2E4** Axes.Combat.GI.Struck=[[RED]]**\uC5C4\uCCAD\uB09C \uCDA9\uACA9\uC744 \uBC1B\uC558\uC2B5\uB2C8\uB2E4**
Axes.Combat.SS.Struck=[[DARK_RED]]\uBF08 \uCABC\uAC1C\uAE30\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4! Axes.Combat.SS.Struck=[[DARK_RED]]\uBF08 \uCABC\uAC1C\uAE30\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
Axes.Combat.SS.Length=[[RED]]\uBF08 \uCABC\uAC1C\uAE30 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08 Axes.Combat.SS.Length=[[RED]]\uBF08 \uCABC\uAC1C\uAE30 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
Axes.Effect.0=\uBF08 \uCABC\uAC1C\uAE30 (\uB2A5\uB825) Axes.SubSkill.SkullSplitter.Name=\uBF08 \uCABC\uAC1C\uAE30 (\uB2A5\uB825)
Axes.Effect.1=\uAD11\uC5ED \uCD94\uAC00 \uD53C\uD574 Axes.SubSkill.SkullSplitter.Description=\uAD11\uC5ED \uCD94\uAC00 \uD53C\uD574
Axes.Effect.2=\uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD2B8\uB77C\uC774\uD06C Axes.SubSkill.CriticalStrikes.Name=\uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD2B8\uB77C\uC774\uD06C
Axes.Effect.3=\uD53C\uD574 2\uBC30 Axes.SubSkill.CriticalStrikes.Description=\uD53C\uD574 2\uBC30
Axes.Effect.4=\uB3C4\uB07C \uB9C8\uC2A4\uD130\uB9AC Axes.SubSkill.AxeMastery.Name=\uB3C4\uB07C \uB9C8\uC2A4\uD130\uB9AC
Axes.Effect.5=\uCD94\uAC00 \uD2B9\uD61C \uD53C\uD574 Axes.SubSkill.AxeMastery.Description=\uCD94\uAC00 \uD2B9\uD61C \uD53C\uD574
Axes.Effect.6=\uAC11\uC637 \uCDA9\uACA9 Axes.SubSkill.ArmorImpact.Name=\uAC11\uC637 \uCDA9\uACA9
Axes.Effect.7=\uAC11\uC637 \uD30C\uAD34 \uACF5\uACA9 Axes.SubSkill.ArmorImpact.Description=\uAC11\uC637 \uD30C\uAD34 \uACF5\uACA9
Axes.Effect.8=\uC5C4\uCCAD\uB09C \uCDA9\uACA9 Axes.SubSkill.GreaterImpact.Name=\uC5C4\uCCAD\uB09C \uCDA9\uACA9
Axes.Effect.9=\uBE44\uBB34\uC7A5 \uCD94\uAC00 \uD53C\uD574 Axes.SubSkill.GreaterImpact.Description=\uBE44\uBB34\uC7A5 \uCD94\uAC00 \uD53C\uD574
Axes.Listener=\uBD80\uC220(AXES): Axes.Listener=\uBD80\uC220(AXES):
Axes.SkillName=\uBD80\uC220 Axes.SkillName=\uBD80\uC220
Axes.Skills.SS.Off=[[RED]]**\uBF08 \uCABC\uAC1C\uAE30 \uBC1C\uB3D9 \uD574\uC81C** Axes.Skills.SS.Off=[[RED]]**\uBF08 \uCABC\uAC1C\uAE30 \uBC1C\uB3D9 \uD574\uC81C**
@ -97,10 +97,10 @@ Axes.Skillup=[[YELLOW]]\uBD80\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D (
#EXCAVATION #EXCAVATION
Excavation.Ability.Lower=[[GRAY]]**\uC0BD \uC900\uBE44 \uD574\uC81C** Excavation.Ability.Lower=[[GRAY]]**\uC0BD \uC900\uBE44 \uD574\uC81C**
Excavation.Ability.Ready=[[GREEN]]**\uC0BD \uC900\uBE44 \uC644\uB8CC** Excavation.Ability.Ready=[[GREEN]]**\uC0BD \uC900\uBE44 \uC644\uB8CC**
Excavation.Effect.0=\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 (\uB2A5\uB825) Excavation.SubSkill.GigaDrillBreaker.Name=\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 (\uB2A5\uB825)
Excavation.Effect.1=\uB4DC\uB86D \uC18D\uB3C4 3\uBC30, \uACBD\uD5D8\uCE58 3\uBC30, \uC18D\uB3C4 \uC99D\uAC00 Excavation.SubSkill.GigaDrillBreaker.Description=\uB4DC\uB86D \uC18D\uB3C4 3\uBC30, \uACBD\uD5D8\uCE58 3\uBC30, \uC18D\uB3C4 \uC99D\uAC00
Excavation.Effect.2=\uBCF4\uBB3C \uC0AC\uB0E5\uAFBC Excavation.SubSkill.TreasureHunter.Name=\uBCF4\uBB3C \uC0AC\uB0E5\uAFBC
Excavation.Effect.3=\uBCF4\uBB3C \uBC1C\uAD74 \uB2A5\uB825 Excavation.SubSkill.TreasureHunter.Description=\uBCF4\uBB3C \uBC1C\uAD74 \uB2A5\uB825
Excavation.Effect.Length=[[RED]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08 Excavation.Effect.Length=[[RED]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
Excavation.Listener=\uBC1C\uAD74(EXCAVATION): Excavation.Listener=\uBC1C\uAD74(EXCAVATION):
Excavation.SkillName=\uBC1C\uAD74 Excavation.SkillName=\uBC1C\uAD74
@ -123,18 +123,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\uB9E4\uC9C1 \uD5CC\uD130 \uD655\uB960: [[YE
Fishing.Ability.Shake=[[RED]]\uD754\uB4E4\uAE30 \uD655\uB960: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]\uD754\uB4E4\uAE30 \uD655\uB960: [[YELLOW]]{0}
Fishing.Ability.IceFishing=[[RED]]\uC5BC\uC74C \uB09A\uC2DC: \uC5BC\uC74C\uC5D0\uC11C \uB09A\uC2DC Fishing.Ability.IceFishing=[[RED]]\uC5BC\uC74C \uB09A\uC2DC: \uC5BC\uC74C\uC5D0\uC11C \uB09A\uC2DC
Fishing.Ability.FD=[[RED]]\uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8 \uB7AD\uD06C: [[YELLOW]]{0}\uB7AD\uD06C Fishing.Ability.FD=[[RED]]\uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8 \uB7AD\uD06C: [[YELLOW]]{0}\uB7AD\uD06C
Fishing.Effect.0=\uD2B8\uB808\uC838 \uD5CC\uD130 (\uD328\uC2DC\uBE0C) Fishing.SubSkill.TreasureHunter.Name=\uD2B8\uB808\uC838 \uD5CC\uD130 (\uD328\uC2DC\uBE0C)
Fishing.Effect.1=\uBB3C\uAC74(\uADF8\uC678) \uB09A\uC2DC Fishing.SubSkill.TreasureHunter.Description=\uBB3C\uAC74(\uADF8\uC678) \uB09A\uC2DC
Fishing.Effect.2=\uB9E4\uC9C1 \uD5CC\uD130 Fishing.SubSkill.MagicHunter.Name=\uB9E4\uC9C1 \uD5CC\uD130
Fishing.Effect.3=\uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uBC1C\uACAC Fishing.SubSkill.MagicHunter.Description=\uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uBC1C\uACAC
Fishing.Effect.4=\uD754\uB4E4\uAE30 (vs. \uB3C5\uB9BD\uCCB4) Fishing.SubSkill.Shake.Name=\uD754\uB4E4\uAE30 (vs. \uB3C5\uB9BD\uCCB4)
Fishing.Effect.5=\uC544\uC774\uD15C\uC744 \uBAB9\uC774\uB098 \uB09A\uC2DC\uC5D0\uC11C \uC5BB\uC74C Fishing.SubSkill.Shake.Description=\uC544\uC774\uD15C\uC744 \uBAB9\uC774\uB098 \uB09A\uC2DC\uC5D0\uC11C \uC5BB\uC74C
Fishing.Effect.6=\uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8 Fishing.SubSkill.FishermansDiet.Name=\uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8
Fishing.Effect.7=\uC5B4\uB958 \uC74C\uC2DD \uD5C8\uAE30 \uD68C\uBCF5 \uC99D\uAC00 Fishing.SubSkill.FishermansDiet.Description=\uC5B4\uB958 \uC74C\uC2DD \uD5C8\uAE30 \uD68C\uBCF5 \uC99D\uAC00
Fishing.Effect.8=\uB09A\uC2DC\uAFBC \uC7A5\uC778 Fishing.SubSkill.MasterAngler.Name=\uB09A\uC2DC\uAFBC \uC7A5\uC778
Fishing.Effect.9=\uB09A\uC2DC\uC911 \uC785\uC9C8 \uD655\uB960 \uC99D\uAC00 Fishing.SubSkill.MasterAngler.Description=\uB09A\uC2DC\uC911 \uC785\uC9C8 \uD655\uB960 \uC99D\uAC00
Fishing.Effect.10=\uC5BC\uC74C \uB09A\uC2DC Fishing.SubSkill.IceFishing.Name=\uC5BC\uC74C \uB09A\uC2DC
Fishing.Effect.11=\uC5BC\uC74C\uC774 \uB36E\uD600\uC788\uB294 \uD658\uACBD\uC5D0\uC11C \uB09A\uC2DC \uAC00\uB2A5 Fishing.SubSkill.IceFishing.Description=\uC5BC\uC74C\uC774 \uB36E\uD600\uC788\uB294 \uD658\uACBD\uC5D0\uC11C \uB09A\uC2DC \uAC00\uB2A5
Fishing.Chance.Raining=[[BLUE]] \uBE44 \uD2B9\uD61C Fishing.Chance.Raining=[[BLUE]] \uBE44 \uD2B9\uD61C
Fishing.Listener=\uB09A\uC2DC(FISHING): Fishing.Listener=\uB09A\uC2DC(FISHING):
Fishing.Ability.TH.MagicFound=[[GRAY]]\uC774 \uC785\uC9C8\uC5D0\uC11C \uB9C8\uBC95\uC774 \uB290\uAEF4\uC9D1\uB2C8\uB2E4... Fishing.Ability.TH.MagicFound=[[GRAY]]\uC774 \uC785\uC9C8\uC5D0\uC11C \uB9C8\uBC95\uC774 \uB290\uAEF4\uC9D1\uB2C8\uB2E4...
@ -157,20 +157,20 @@ Herbalism.Ability.Lower=[[GRAY]]**\uD638\uBBF8 \uC900\uBE44 \uD574\uC81C**
Herbalism.Ability.Ready=[[GREEN]]**\uD638\uBBF8 \uC900\uBE44 \uC644\uB8CC** Herbalism.Ability.Ready=[[GREEN]]**\uD638\uBBF8 \uC900\uBE44 \uC644\uB8CC**
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uD655\uB960: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Chance=[[RED]]\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uD655\uB960: [[YELLOW]]{0}
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uC2E4\uD328** Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uC2E4\uD328**
Herbalism.Effect.0=\uC7AC\uBC30\uC758 \uB300\uC9C0 (\uB2A5\uB825) Herbalism.SubSkill.GreenTerra.Name=\uC7AC\uBC30\uC758 \uB300\uC9C0 (\uB2A5\uB825)
Herbalism.Effect.1=\uB300\uC9C0 \uBFCC\uB9AC\uAE30, \uB4DC\uB86D 3\uBC30 Herbalism.SubSkill.GreenTerra.Description=\uB300\uC9C0 \uBFCC\uB9AC\uAE30, \uB4DC\uB86D 3\uBC30
Herbalism.Effect.2=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBC00) Herbalism.SubSkill.GreenThumb.Name=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBC00)
Herbalism.Effect.3=\uC218\uD655\uC2DC \uC790\uB3D9 \uC528 \uC2EC\uAE30 Herbalism.SubSkill.GreenThumb.Description=\uC218\uD655\uC2DC \uC790\uB3D9 \uC528 \uC2EC\uAE30
Herbalism.Effect.4=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBE14\uB85D\uB4E4) Herbalism.Effect.4=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBE14\uB85D\uB4E4)
Herbalism.Effect.5=\uC774\uB07C\uB080 \uBE14\uB85D \uB9CC\uB4E4\uAE30, \uC794\uB514 \uC790\uB77C\uAC8C\uD558\uAE30 Herbalism.SubSkill.GreenThumb.Description.2=\uC774\uB07C\uB080 \uBE14\uB85D \uB9CC\uB4E4\uAE30, \uC794\uB514 \uC790\uB77C\uAC8C\uD558\uAE30
Herbalism.Effect.6=\uB18D\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8 Herbalism.SubSkill.FarmersDiet.Name=\uB18D\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8
Herbalism.Effect.7=\uB18D\uC791\uBB3C \uBC30\uACE0\uD488 \uD68C\uBCF5 \uD5A5\uC0C1 Herbalism.SubSkill.FarmersDiet.Description=\uB18D\uC791\uBB3C \uBC30\uACE0\uD488 \uD68C\uBCF5 \uD5A5\uC0C1
Herbalism.Effect.8=2\uBC30 \uB4DC\uB86D (\uBAA8\uB4E0 \uC791\uBB3C) Herbalism.SubSkill.DoubleDrops.Name=2\uBC30 \uB4DC\uB86D (\uBAA8\uB4E0 \uC791\uBB3C)
Herbalism.Effect.9=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30 Herbalism.SubSkill.DoubleDrops.Description=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
Herbalism.Effect.10=\uD558\uC77C\uB9AC\uC548\uC758 \uD589\uC6B4 Herbalism.SubSkill.HylianLuck.Name=\uD558\uC77C\uB9AC\uC548\uC758 \uD589\uC6B4
Herbalism.Effect.11=\uC801\uC740 \uD655\uB960\uB85C \uB808\uC5B4\uC544\uC774\uD15C \uC5BB\uC74C Herbalism.SubSkill.HylianLuck.Description=\uC801\uC740 \uD655\uB960\uB85C \uB808\uC5B4\uC544\uC774\uD15C \uC5BB\uC74C
Herbalism.Effect.12=\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 Herbalism.SubSkill.ShroomThumb.Name=\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0
Herbalism.Effect.13=\uD759 & \uC794\uB514\uC5D0 \uADE0\uC0AC\uCCB4 \uC0B4\uD3EC Herbalism.SubSkill.ShroomThumb.Description=\uD759 & \uC794\uB514\uC5D0 \uADE0\uC0AC\uCCB4 \uC0B4\uD3EC
Herbalism.HylianLuck=[[GREEN]]\uD558\uC774\uB784\uC758 \uD589\uC6B4\uC774 \uC624\uB298 \uB108\uC5D0\uAC8C \uB530\uB974\uB294\uAD6C\uB098! Herbalism.HylianLuck=[[GREEN]]\uD558\uC774\uB784\uC758 \uD589\uC6B4\uC774 \uC624\uB298 \uB108\uC5D0\uAC8C \uB530\uB974\uB294\uAD6C\uB098!
Herbalism.Listener=\uC57D\uCD08\uD559(HERBALISM): Herbalism.Listener=\uC57D\uCD08\uD559(HERBALISM):
Herbalism.SkillName=\uC57D\uCD08\uD559 Herbalism.SkillName=\uC57D\uCD08\uD559
@ -188,16 +188,16 @@ Mining.Ability.Locked.1={0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uAC70
Mining.Ability.Locked.2={0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uC804\uBB38 \uD3ED\uD30C) Mining.Ability.Locked.2={0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uC804\uBB38 \uD3ED\uD30C)
Mining.Ability.Lower=[[GRAY]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uD574\uC81C** Mining.Ability.Lower=[[GRAY]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uD574\uC81C**
Mining.Ability.Ready=[[GREEN]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uC644\uB8CC** Mining.Ability.Ready=[[GREEN]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uC644\uB8CC**
Mining.Effect.0=\uD30C\uAD34\uC790 (\uB2A5\uB825) Mining.SubSkill.SuperBreaker.Name=\uD30C\uAD34\uC790 (\uB2A5\uB825)
Mining.Effect.1=\uC18D\uB3C4 \uD5A5\uC0C1, \uB4DC\uB86D \uD655\uB960 3\uBC30 Mining.SubSkill.SuperBreaker.Description=\uC18D\uB3C4 \uD5A5\uC0C1, \uB4DC\uB86D \uD655\uB960 3\uBC30
Mining.Effect.2=\uB4DC\uB86D 2\uBC30 Mining.SubSkill.DoubleDrops.Name=\uB4DC\uB86D 2\uBC30
Mining.Effect.3=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30 Mining.SubSkill.DoubleDrops.Description=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
Mining.Effect.4=\uD3ED\uBC1C \uCC44\uAD74 Mining.SubSkill.BlastMining.Name=\uD3ED\uBC1C \uCC44\uAD74
Mining.Effect.5=TNT\uB85C \uCC44\uAD74\uC2DC \uCD94\uAC00 \uAD11\uBB3C Mining.SubSkill.BlastMining.Description=TNT\uB85C \uCC44\uAD74\uC2DC \uCD94\uAC00 \uAD11\uBB3C
Mining.Effect.6=\uAC70\uB300 \uD3ED\uBC1C Mining.SubSkill.BiggerBombs.Name=\uAC70\uB300 \uD3ED\uBC1C
Mining.Effect.7=TNT \uD3ED\uBC1C\uAC70\uB9AC \uC99D\uAC00 Mining.SubSkill.BiggerBombs.Description=TNT \uD3ED\uBC1C\uAC70\uB9AC \uC99D\uAC00
Mining.Effect.8=\uC804\uBB38 \uD3ED\uD30C Mining.SubSkill.DemolitionsExpertise.Name=\uC804\uBB38 \uD3ED\uD30C
Mining.Effect.9=TNT \uD3ED\uBC1C \uD53C\uD574 \uAC10\uC18C Mining.SubSkill.DemolitionsExpertise.Description=TNT \uD3ED\uBC1C \uD53C\uD574 \uAC10\uC18C
Mining.Effect.Decrease=[[RED]]\uC804\uBB38 \uD3ED\uD30C \uD53C\uD574 \uAC10\uC18C: [[YELLOW]]{0} Mining.Effect.Decrease=[[RED]]\uC804\uBB38 \uD3ED\uD30C \uD53C\uD574 \uAC10\uC18C: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]\uB4DC\uB86D 2\uBC30 \uD655\uB960: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]\uB4DC\uB86D 2\uBC30 \uD655\uB960: [[YELLOW]]{0}
Mining.Listener=\uCC44\uAD11(MINING): Mining.Listener=\uCC44\uAD11(MINING):
@ -218,22 +218,22 @@ Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD3ED\uBC1C
Mining.Blast.Refresh=[[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uD3ED\uBC1C \uCC44\uAD74 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4! Mining.Blast.Refresh=[[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uD3ED\uBC1C \uCC44\uAD74 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
#REPAIR #REPAIR
Repair.Effect.0=\uC218\uB9AC Repair.SubSkill.Repair.Name=\uC218\uB9AC
Repair.Effect.1=\uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC Repair.SubSkill.Repair.Description=\uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
Repair.Effect.10=\uAE08 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1) Repair.SubSkill.GoldRepair.Name=\uAE08 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
Repair.Effect.11=\uAE08 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC Repair.SubSkill.GoldRepair.Description=\uAE08 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
Repair.Effect.12=\uCCA0 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1) Repair.SubSkill.IronRepair.Name=\uCCA0 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
Repair.Effect.13=\uCCA0 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC Repair.SubSkill.IronRepair.Description=\uCCA0 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
Repair.Effect.14=\uB3CC \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1) Repair.SubSkill.StoneRepair.Name=\uB3CC \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
Repair.Effect.15=\uB3CC \uB3C4\uAD6C \uC218\uB9AC Repair.SubSkill.StoneRepair.Description=\uB3CC \uB3C4\uAD6C \uC218\uB9AC
Repair.Effect.2=\uC218\uB9AC \uB9C8\uC2A4\uD130\uB9AC Repair.SubSkill.RepairMastery.Name=\uC218\uB9AC \uB9C8\uC2A4\uD130\uB9AC
Repair.Effect.3=\uC218\uB9AC \uC591 \uC99D\uAC00 Repair.SubSkill.RepairMastery.Description=\uC218\uB9AC \uC591 \uC99D\uAC00
Repair.Effect.4=\uC288\uD37C \uC218\uB9AC Repair.SubSkill.SuperRepair.Name=\uC288\uD37C \uC218\uB9AC
Repair.Effect.5=\uD6A8\uC728 2\uBC30 Repair.SubSkill.SuperRepair.Description=\uD6A8\uC728 2\uBC30
Repair.Effect.6=\uB2E4\uC774\uC544\uBAAC\uB4DC \uC218\uB9AC ({0} \uB808\uBCA8) Repair.SubSkill.DiamondRepair.Name=\uB2E4\uC774\uC544\uBAAC\uB4DC \uC218\uB9AC ({0} \uB808\uBCA8)
Repair.Effect.7=\uB2E4\uC774\uC544\uBAAC\uB4DC \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC Repair.SubSkill.DiamondRepair.Description=\uB2E4\uC774\uC544\uBAAC\uB4DC \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
Repair.Effect.8=\uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uC218\uB9AC Repair.SubSkill.ArcaneForging.Name=\uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uC218\uB9AC
Repair.Effect.9=\uB9C8\uBC95 \uC544\uC774\uD15C \uC218\uB9AC Repair.SubSkill.ArcaneForging.Description=\uB9C8\uBC95 \uC544\uC774\uD15C \uC218\uB9AC
Repair.Error=[[DARK_RED]]mcMMO\uC774 \uC544\uC774\uD15C\uC744 \uC218\uB9AC\uD558\uB824\uACE0 \uC2DC\uB3C4\uD558\uB294 \uB3D9\uC548 \uC624\uB958\uAC00 \uBC1C\uC0DD\uD588\uC2B5\uB2C8\uB2E4! Repair.Error=[[DARK_RED]]mcMMO\uC774 \uC544\uC774\uD15C\uC744 \uC218\uB9AC\uD558\uB824\uACE0 \uC2DC\uB3C4\uD558\uB294 \uB3D9\uC548 \uC624\uB958\uAC00 \uBC1C\uC0DD\uD588\uC2B5\uB2C8\uB2E4!
Repair.Listener.Anvil=[[DARK_RED]]\uB2F9\uC2E0\uC740 \uBAA8\uB8E8\uB97C \uB193\uC558\uC2B5\uB2C8\uB2E4, \uBAA8\uB8E8\uB294 \uB3C4\uAD6C\uB4E4\uACFC \uBC29\uC5B4\uAD6C\uB97C \uC218\uB9AC\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4. Repair.Listener.Anvil=[[DARK_RED]]\uB2F9\uC2E0\uC740 \uBAA8\uB8E8\uB97C \uB193\uC558\uC2B5\uB2C8\uB2E4, \uBAA8\uB8E8\uB294 \uB3C4\uAD6C\uB4E4\uACFC \uBC29\uC5B4\uAD6C\uB97C \uC218\uB9AC\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4.
Repair.Listener=\uC218\uB9AC(REPAIR): Repair.Listener=\uC218\uB9AC(REPAIR):
@ -262,10 +262,10 @@ Repair.Arcane.Rank=[[RED]]\uC778\uCC48\uD2B8 \uC218\uB9AC: [[YELLOW]]{0}/{1}\uB7
#SALVAGE #SALVAGE
Salvage.Pretty.Name=\uD68C\uC218 Salvage.Pretty.Name=\uD68C\uC218
Salvage.Effect.0=\uC804\uBB38\uC801\uC778 \uD68C\uC218 Salvage.SubSkill.AdvancedSalvage.Name=\uC804\uBB38\uC801\uC778 \uD68C\uC218
Salvage.Effect.1=\uC190\uC0C1\uB41C \uC544\uC774\uD15C \uD68C\uC218 Salvage.SubSkill.AdvancedSalvage.Description=\uC190\uC0C1\uB41C \uC544\uC774\uD15C \uD68C\uC218
Salvage.Effect.2=\uC2E0\uBE44\uB85C\uC6B4 \uD68C\uC218 Salvage.SubSkill.ArcaneSalvaging.Name=\uC2E0\uBE44\uB85C\uC6B4 \uD68C\uC218
Salvage.Effect.3=\uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8 \uCD94\uCD9C Salvage.SubSkill.ArcaneSalvaging.Description=\uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8 \uCD94\uCD9C
Salvage.Ability.Locked.0={0} \uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uC804\uBB38\uC801\uC778 \uD68C\uC218) Salvage.Ability.Locked.0={0} \uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uC804\uBB38\uC801\uC778 \uD68C\uC218)
Salvage.Ability.Bonus.0=\uC804\uBB38\uC801\uC778 \uD68C\uC218 Salvage.Ability.Bonus.0=\uC804\uBB38\uC801\uC778 \uD68C\uC218
Salvage.Ability.Bonus.1=\uBD80\uC154\uC9C4 \uC544\uC774\uD15C\uC758 \uCD5C\uB300 \uCD94\uCD9C\uB7C9 {0} Salvage.Ability.Bonus.1=\uBD80\uC154\uC9C4 \uC544\uC774\uD15C\uC758 \uCD5C\uB300 \uCD94\uCD9C\uB7C9 {0}
@ -296,14 +296,14 @@ Swords.Combat.Counter.Chance=[[RED]]\uCE74\uC6B4\uD130 \uC5B4\uD0DD \uD655\uB960
Swords.Combat.Counter.Hit=[[DARK_RED]]\uCE74\uC6B4\uD130 \uC5B4\uD0DD\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4! Swords.Combat.Counter.Hit=[[DARK_RED]]\uCE74\uC6B4\uD130 \uC5B4\uD0DD\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
Swords.Combat.Countered=[[GREEN]]**\uCE74\uC6B4\uD130-\uC5B4\uD0DD** Swords.Combat.Countered=[[GREEN]]**\uCE74\uC6B4\uD130-\uC5B4\uD0DD**
Swords.Combat.SS.Struck=[[DARK_RED]]\uD1B1\uB0A0 \uACF5\uACA9\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4! Swords.Combat.SS.Struck=[[DARK_RED]]\uD1B1\uB0A0 \uACF5\uACA9\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
Swords.Effect.0=\uCE74\uC6B4\uD130 \uC5B4\uD0DD Swords.SubSkill.CounterAttack.Name=\uCE74\uC6B4\uD130 \uC5B4\uD0DD
Swords.Effect.1={0} \uD53C\uD574 \uBC18\uC0AC Swords.SubSkill.CounterAttack.Description={0} \uD53C\uD574 \uBC18\uC0AC
Swords.Effect.2=\uD1B1\uB0A0 \uACF5\uACA9 (\uB2A5\uB825) Swords.SubSkill.SerratedStrikes.Name=\uD1B1\uB0A0 \uACF5\uACA9 (\uB2A5\uB825)
Swords.Effect.3=\uD53C\uD574 {0} \uC99D\uAC00, \uCD9C\uD608 \uC99D\uAC00 Swords.SubSkill.SerratedStrikes.Description=\uD53C\uD574 {0} \uC99D\uAC00, \uCD9C\uD608 \uC99D\uAC00
Swords.Effect.4=\uD1B1\uB0A0 \uACF5\uACA9 \uCD9C\uD608 \uC99D\uAC00 Swords.Effect.4=\uD1B1\uB0A0 \uACF5\uACA9 \uCD9C\uD608 \uC99D\uAC00
Swords.Effect.5={0} \uD2F1 \uCD9C\uD608 Swords.Effect.5={0} \uD2F1 \uCD9C\uD608
Swords.Effect.6=\uCD9C\uD608 Swords.SubSkill.Bleed.Name=\uCD9C\uD608
Swords.Effect.7=\uACFC\uB2E4 \uCD9C\uD608 Swords.SubSkill.Bleed.Description=\uACFC\uB2E4 \uCD9C\uD608
Swords.Listener=\uAC80\uC220(SWORDS): Swords.Listener=\uAC80\uC220(SWORDS):
Swords.SkillName=\uAC80\uC220 Swords.SkillName=\uAC80\uC220
Swords.Skills.SS.Off=[[RED]]**\uD1B1\uB0A0 \uACF5\uACA9 \uBC1C\uB3D9 \uD574\uC81C** Swords.Skills.SS.Off=[[RED]]**\uD1B1\uB0A0 \uACF5\uACA9 \uBC1C\uB3D9 \uD574\uC81C**
@ -334,27 +334,27 @@ Taming.Ability.Locked.3={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uB0A0\
Taming.Ability.Locked.4={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5) Taming.Ability.Locked.4={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5)
Taming.Ability.Locked.5={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C) Taming.Ability.Locked.5={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C)
Taming.Combat.Chance.Gore=[[RED]]\uB3CC\uC9C4 \uD655\uB960: [[YELLOW]]{0} Taming.Combat.Chance.Gore=[[RED]]\uB3CC\uC9C4 \uD655\uB960: [[YELLOW]]{0}
Taming.Effect.0=\uC9D0\uC2B9\uC758 \uD3EC\uD6A8 Taming.SubSkill.BeastLore.Name=\uC9D0\uC2B9\uC758 \uD3EC\uD6A8
Taming.Effect.1=\uBF08\uB85C \uB291\uB300/\uC624\uC140\uB86F \uAC80\uC0AC Taming.SubSkill.BeastLore.Description=\uBF08\uB85C \uB291\uB300/\uC624\uC140\uB86F \uAC80\uC0AC
Taming.Effect.10=\uCDA9\uACA9 \uC99D\uBA85 Taming.SubSkill.ShockProof.Name=\uCDA9\uACA9 \uC99D\uBA85
Taming.Effect.11=\uD3ED\uBC1C \uD53C\uD574 \uC808\uAC10 Taming.SubSkill.ShockProof.Description=\uD3ED\uBC1C \uD53C\uD574 \uC808\uAC10
Taming.Effect.12=\uC9D0\uC2B9\uC758 \uD3EC\uD6A8 Taming.SubSkill.CallOfTheWild.Name=\uC9D0\uC2B9\uC758 \uD3EC\uD6A8
Taming.Effect.13=\uC606\uC5D0 \uB3D9\uBB3C \uC18C\uD658 Taming.SubSkill.CallOfTheWild.Description=\uC606\uC5D0 \uB3D9\uBB3C \uC18C\uD658
Taming.Effect.14=[[GRAY]]COTW (\uC624\uC140\uB86F): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBB3C\uACE0\uAE30\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (\uC624\uC140\uB86F): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBB3C\uACE0\uAE30\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
Taming.Effect.15=[[GRAY]]COTW (\uB291\uB300): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBF08\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD Taming.Effect.15=[[GRAY]]COTW (\uB291\uB300): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBF08\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
Taming.Effect.20=[[GRAY]]COTW (\uB9D0): \uCB48\uADF8\uB9AC\uBA74\uC11C \uC0AC\uACFC\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD Taming.SubSkill.Gore.Name0=[[GRAY]]COTW (\uB9D0): \uCB48\uADF8\uB9AC\uBA74\uC11C \uC0AC\uACFC\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
Taming.Effect.16=\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5 Taming.SubSkill.FastFoodService.Name=\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5
Taming.Effect.17=\uACF5\uACA9\uC2DC \uCE58\uB8CC \uAE30\uD68C Taming.SubSkill.FastFoodService.Description=\uACF5\uACA9\uC2DC \uCE58\uB8CC \uAE30\uD68C
Taming.Effect.18=\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C Taming.SubSkill.HolyHound.Name=\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C
Taming.Effect.19=\uB9C8\uBC95 & \uB3C5 \uD53C\uD574 \uCE58\uB8CC Taming.SubSkill.HolyHound.Description=\uB9C8\uBC95 & \uB3C5 \uD53C\uD574 \uCE58\uB8CC
Taming.Effect.2=\uB3CC\uC9C4 Taming.SubSkill.Gore.Name=\uB3CC\uC9C4
Taming.Effect.3=\uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD06C\uB77C\uC774\uD06C \uCD9C\uD608 \uC801\uC6A9 Taming.SubSkill.Gore.Description=\uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD06C\uB77C\uC774\uD06C \uCD9C\uD608 \uC801\uC6A9
Taming.Effect.4=\uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1 Taming.SubSkill.SharpenedClaws.Name=\uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1
Taming.Effect.5=\uCD94\uAC00 \uD53C\uD574 Taming.SubSkill.SharpenedClaws.Description=\uCD94\uAC00 \uD53C\uD574
Taming.Effect.6=\uD658\uACBD \uC778\uC2DD Taming.SubSkill.EnvironmentallyAware.Name=\uD658\uACBD \uC778\uC2DD
Taming.Effect.7=\uC120\uC778\uC7A5/\uC6A9\uC554 \uACF5\uD3EC\uC99D, \uB099\uC0AC \uD53C\uD574 \uAC10\uC18C Taming.SubSkill.EnvironmentallyAware.Description=\uC120\uC778\uC7A5/\uC6A9\uC554 \uACF5\uD3EC\uC99D, \uB099\uC0AC \uD53C\uD574 \uAC10\uC18C
Taming.Effect.8=\uB450\uAEBC\uC6B4 \uD138 Taming.SubSkill.ThickFur.Name=\uB450\uAEBC\uC6B4 \uD138
Taming.Effect.9=\uD53C\uD574 \uAC10\uC18C, \uB0B4\uD654\uC131(\uBD88\uC800\uD56D\uB825) Taming.SubSkill.ThickFur.Description=\uD53C\uD574 \uAC10\uC18C, \uB0B4\uD654\uC131(\uBD88\uC800\uD56D\uB825)
Taming.Listener.Wolf=[[DARK_GRAY]]\uB291\uB300\uAC00 \uB2F9\uC2E0\uC5D0\uAC8C \uB418\uB3CC\uC544\uAC10... Taming.Listener.Wolf=[[DARK_GRAY]]\uB291\uB300\uAC00 \uB2F9\uC2E0\uC5D0\uAC8C \uB418\uB3CC\uC544\uAC10...
Taming.Listener=\uC870\uB828(TAMING): Taming.Listener=\uC870\uB828(TAMING):
Taming.SkillName=\uC870\uB828 Taming.SkillName=\uC870\uB828
@ -376,16 +376,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\uC0C1\uB300\uB294 \uAC15\uCCA0 \uC8FC\
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\uAC15\uCCA0 \uC8FC\uBA39\uC758 \uBE44\uBB34\uC7A5\uC744 \uC77C\uC2DC\uC801\uC73C\uB85C \uBC29\uC5B4\uD588\uC2B5\uB2C8\uB2E4! Unarmed.Ability.IronGrip.Defender=[[GREEN]]\uAC15\uCCA0 \uC8FC\uBA39\uC758 \uBE44\uBB34\uC7A5\uC744 \uC77C\uC2DC\uC801\uC73C\uB85C \uBC29\uC5B4\uD588\uC2B5\uB2C8\uB2E4!
Unarmed.Ability.Lower=[[GRAY]]**\uC190 \uC900\uBE44 \uD574\uC81C** Unarmed.Ability.Lower=[[GRAY]]**\uC190 \uC900\uBE44 \uD574\uC81C**
Unarmed.Ability.Ready=[[GREEN]]**\uC190 \uC900\uBE44 \uC644\uB8CC** Unarmed.Ability.Ready=[[GREEN]]**\uC190 \uC900\uBE44 \uC644\uB8CC**
Unarmed.Effect.0=\uBC84\uC11C\uCEE4 (\uB2A5\uB825) Unarmed.SubSkill.Berserk.Name=\uBC84\uC11C\uCEE4 (\uB2A5\uB825)
Unarmed.Effect.1=+50% \uD53C\uD574, \uC57D\uD55C \uAD11\uBB3C\uB4E4\uC744 \uBD80\uC228 Unarmed.SubSkill.Berserk.Description=+50% \uD53C\uD574, \uC57D\uD55C \uAD11\uBB3C\uB4E4\uC744 \uBD80\uC228
Unarmed.Effect.2=\uBE44\uBB34\uC7A5 (\uD50C\uB808\uC774\uC5B4) Unarmed.SubSkill.Disarm.Name=\uBE44\uBB34\uC7A5 (\uD50C\uB808\uC774\uC5B4)
Unarmed.Effect.3=\uC801\uC774 \uB4E4\uACE0\uC788\uB294 \uC544\uC774\uD15C \uB4DC\uB86D Unarmed.SubSkill.Disarm.Description=\uC801\uC774 \uB4E4\uACE0\uC788\uB294 \uC544\uC774\uD15C \uB4DC\uB86D
Unarmed.Effect.4=\uAC15\uCCA0 \uD314 \uD615\uD0DC Unarmed.SubSkill.IronArmStyle.Name=\uAC15\uCCA0 \uD314 \uD615\uD0DC
Unarmed.Effect.5=\uACAC\uACE0\uD574\uC9C0\uB294 \uD314 Unarmed.SubSkill.IronArmStyle.Description=\uACAC\uACE0\uD574\uC9C0\uB294 \uD314
Unarmed.Effect.6=\uD654\uC0B4 \uD68C\uD53C Unarmed.SubSkill.ArrowDeflect.Name=\uD654\uC0B4 \uD68C\uD53C
Unarmed.Effect.7=\uD68C\uD53C \uD654\uC0B4 Unarmed.SubSkill.ArrowDeflect.Description=\uD68C\uD53C \uD654\uC0B4
Unarmed.Effect.8=\uC544\uC774\uC5B8 \uADF8\uB9BD Unarmed.SubSkill.IronGrip.Name=\uC544\uC774\uC5B8 \uADF8\uB9BD
Unarmed.Effect.9=\uBE44\uBB34\uC7A5 \uC0C1\uD0DC \uBC29\uC9C0 Unarmed.SubSkill.IronGrip.Description=\uBE44\uBB34\uC7A5 \uC0C1\uD0DC \uBC29\uC9C0
Unarmed.Listener=\uBE44\uBB34\uC7A5(UNARMED): Unarmed.Listener=\uBE44\uBB34\uC7A5(UNARMED):
Unarmed.SkillName=\uBE44\uBB34\uC7A5 Unarmed.SkillName=\uBE44\uBB34\uC7A5
Unarmed.Skills.Berserk.Off=[[RED]]**\uBC84\uC11C\uCEE4 \uBC1C\uB3D9 \uD574\uC81C** Unarmed.Skills.Berserk.Off=[[RED]]**\uBC84\uC11C\uCEE4 \uBC1C\uB3D9 \uD574\uC81C**
@ -401,12 +401,12 @@ Woodcutting.Ability.1=\uB098\uBB47\uC78E \uCCAD\uC18C
Woodcutting.Ability.Chance.DDrop=[[RED]]\uB4DC\uB86D 2\uBC30 \uD655\uB960: [[YELLOW]]{0} Woodcutting.Ability.Chance.DDrop=[[RED]]\uB4DC\uB86D 2\uBC30 \uD655\uB960: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]\uB098\uBB34\uAFBC \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08 Woodcutting.Ability.Length=[[RED]]\uB098\uBB34\uAFBC \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
Woodcutting.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uC774 \uD574\uC81C\uB429\uB2C8\uB2E4 (\uB098\uBB47\uC78E \uBC14\uB78C) Woodcutting.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uC774 \uD574\uC81C\uB429\uB2C8\uB2E4 (\uB098\uBB47\uC78E \uBC14\uB78C)
Woodcutting.Effect.0=\uB098\uBB34\uAFBC (\uB2A5\uB825) Woodcutting.SubSkill.TreeFeller.Name=\uB098\uBB34\uAFBC (\uB2A5\uB825)
Woodcutting.Effect.1=\uB098\uBB34 \uD3ED\uBC1C\uC2DC\uD0A4\uAE30 Woodcutting.SubSkill.TreeFeller.Description=\uB098\uBB34 \uD3ED\uBC1C\uC2DC\uD0A4\uAE30
Woodcutting.Effect.2=\uB098\uBB47\uC78E \uB5A8\uC5B4\uD2B8\uB9AC\uAE30 Woodcutting.SubSkill.LeafBlower.Name=\uB098\uBB47\uC78E \uB5A8\uC5B4\uD2B8\uB9AC\uAE30
Woodcutting.Effect.3=\uB098\uBB47\uC78E \uCCAD\uC18C Woodcutting.SubSkill.LeafBlower.Description=\uB098\uBB47\uC78E \uCCAD\uC18C
Woodcutting.Effect.4=\uB4DC\uB86D 2\uBC30 Woodcutting.SubSkill.HarvestLumber.Name=\uB4DC\uB86D 2\uBC30
Woodcutting.Effect.5=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30 Woodcutting.SubSkill.HarvestLumber.Description=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
Woodcutting.Listener=\uBC8C\uBAA9(WOODCUTTING): Woodcutting.Listener=\uBC8C\uBAA9(WOODCUTTING):
Woodcutting.SkillName=\uBC8C\uBAA9 Woodcutting.SkillName=\uBC8C\uBAA9
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\uB098\uBB34\uAFBC \uBC1C\uB3D9 \uD574\uC81C** Woodcutting.Skills.TreeFeller.Off=[[RED]]**\uB098\uBB34\uAFBC \uBC1C\uB3D9 \uD574\uC81C**

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@ -1,16 +0,0 @@
Acrobatics.Combat.Proc=[[GREEN]]**I\u0161vengta**
Acrobatics.SkillName=AKROBATIKA
Acrobatics.Skillup=[[YELLOW]]Akrobatiko \u012fg\u016bdis pakilo {0}. Bendras ({1})
Excavation.SkillName=KASIN\u0116JIMAS
Herbalism.Listener=\u017dOLININKYST\u0116
Mining.Ability.Ready=[[GREEN]]**TU PARUOSEI SAVO KIRTIKLI**
Mining.Skillup=[[YELLOW]]Kasinejimo igudis pakilo {0}. Bendras ({1})
Mining.Blast.Refresh=[[GREEN]]Tavo [[YELLOW]]Sprogimo kasimo [[GREEN]]sugeb\u0117jimas atsinaujino!
Repair.Arcane.Fail=[[RED]]Papildomi u\u017epurimai, visam laikui paliko \u0161\u012f daigt\u0105.
Swords.Combat.Bleeding.Stopped=[[GRAY]]Kraujavimas [[GREEN]]sustojo[[GRAY]]!
Commands.Party.Kick=[[RED]]Tu buvai i\u0161mestas i\u0161 grup\u0117s {0}!
Party.Unlocked=[[GRAY]]Grupe yra atrakinta
Commands.XPGain.Mining=Kasti Akmen\u012f ir r\u016bd\u0105
Commands.XPGain.Taming=Gyvunu prijaukinimas arba kova su savo vilkais
Commands.XPGain=[[DARK_GRAY]]PATIRTIES GAUTA: [[WHITE]]{0}
Stats.Header.Combat=[[GOLD]]-=KOVOS IGUDZIAI=-

View File

@ -1,56 +0,0 @@
Acrobatics.Combat.Proc=[[GREEN]]**TRIKS**
Acrobatics.SkillName=AKROB\u0100TIKA
Axes.Ability.Bonus.1=Bonus {0} boj\u0101jumi
Axes.Combat.CritChance=[[RED]]Iesp\u0113ja kritiskajam uzbrukumam: [[YELLOW]]{0}%
Axes.Skills.SS.On=[[GREEN]]**Galvaskausu \u0161\u0137\u0113l\u0113js AKTIVIZ\u0112TS**
Axes.Skills.SS.Refresh=[[GREEN]]Tava [[YELLOW]]Galvaskausu \u0160\u0137\u0113l\u0101ja [[GREEN]]sp\u0113ja ir atjaunota!
Axes.Skillup=[[YELLOW]]Cirt\u0113ja prasme palielin\u0101j\u0101s par {0}. Kopum\u0101 ({1})
Excavation.SkillName=EKSKAV\u0100CIJA
Fishing.Listener=Zvejo\u0161ana:
Herbalism.Listener=D\u0101rzniec\u012bba:
Mining.Ability.Ready=[[GREEN]]**TU SAGATAVOJI SAVU CIRTNI**
Mining.Listener=Rak\u0161anas:
Mining.Skillup=[[TELLOW]]Rak\u0161anas prasme palielin\u0101j\u0101s par {0}. Kopum\u0101 ({1})
Repair.Effect.0=Salabot
Repair.Effect.9=Salabot ma\u0123iskos priek\u0161metus
Repair.Listener=Salabot:
Repair.SkillName=SALABOT
Repair.Skills.FeltEasy=[[GRAY]]Tas lik\u0101s viegli.
Repair.Arcane.Fail=[[RED]]Mistisk\u0101 ener\u0123ija pameta lietu
Swords.Combat.Bleeding.Stopped=[[GRAY]]Tu [[GREEN]]beidzi[[GRAY]] asi\u0146ot!
Swords.Combat.SS.Struck=[[DARK_RED]]Skarts no SERRATED STRIKES!
Swords.Effect.0=Pretsitiens
Swords.Skills.SS.Other.Off=[[RED]]Serrated Stikes[[GREEN]]sp\u0113ja beidz\u0101s sp\u0113l\u0113t\u0101jam [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] izmantoja [[RED]]Serrated Strikes
Taming.Ability.Bonus.8=\u0100tro \u0112dienu Pakalpojumi
Taming.Effect.16=\u0100tro \u0112dienu Pakalpojumi
Unarmed.Effect.2=Atbru\u0146ot(Sp\u0113l\u0113t\u0101ju)
Unarmed.Listener=Atbru\u0146ots:
Unarmed.SkillName=NEAPBRU\u0145OTS
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Tavas[[YELLOW]]Koka G\u0101z\u0113ja [[GREEN]]prasmes atjaunotas!
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Tas koks ir par lielu!
Ability.Generic.Template.Lock=[[GRAY]]{0}
Combat.BeastLoreHealth=[[DARK_AQUA]]DZ\u012aV\u012aBA ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.TouchedFuzzy=[[DARK_RED]]Piek\u0101ries pl\u016bdu\u0161am. Apdulli.
Commands.AdminChat.Off=Tikai Adminu \u010dats [[RED]]Izsl\u0113gt
Commands.AdminToggle=[[RED]]- Tikai administratoru \u010dats
Commands.Disabled=[[RED]]\u0160\u012b komanda ir atsl\u0113gta
Commands.Party.Invite.Accepted=[[GREEN]]Iel\u016bgums Apstiprin\u0101ts. Tu pievienojies PARTY\'am {0}
Commands.NoConsole=\u0160\u012b komanda neatbalsta konsules izmanto\u0161anu.
Commands.Party.Invite.0=[[RED]]BR\u012aDIN\u0100JUMS: [[GREEN]]Tu sa\u0146\u0113mi PARTY uzaicin\u0101jumu uz {0} no {1}
Commands.Party.Kick=[[RED]]Tu tiki izmests no PARTY {0}!
Commands.Party.Leave=[[RED]]Tu pameti PARTY
Commands.Stats.Self=TAVI STATI
mcMMO.NoPermission=[[DARK_RED]]Nepietiekama at\u013cauja.
Party.Teleport.Target=[[GREEN]]{0} teleport\u0113j\u0101s pie tevis.
Party.Unlocked=[[GRAY]] Party tika atv\u0113rts
Commands.XPGain.Fishing=Mak\u0161\u0137er\u0113\u0161ana (Ej izdom\u0101!)
Commands.XPGain.Mining=Rokot Akmeni & R\u016bdu
Commands.XPGain.Swords=Uzbr\u016bkot briesmo\u0146iem
Commands.XPGain.Taming=Dz\u012bvnieku pieradin\u0101\u0161ana vai prasme w/ tavi su\u0146i
Commands.XPGain=[[DARK_GRAY]]XP GUVUMS: [[WHITE]]{0}
Effects.Effects=EFEKTI
Item.ChimaeraWing.Pass=**CHIMAERA SP\u0100RNI**
Skills.Disarmed=[[DARK_RED]]Tevi ir atbru\u0146oju\u0161i!
Stats.Header.Combat=[[GOLD]]-=KARA PRASMES=-
Stats.Own.Stats=[[GREEN]][mcMMO] Statistika

View File

@ -1,20 +1,20 @@
Acrobatics.Ability.Proc=[[GREEN]]**VeiligeLanding** Acrobatics.Ability.Proc=[[GREEN]]**VeiligeLanding**
Acrobatics.Combat.Proc=[[GREEN]]**Ontweken** Acrobatics.Combat.Proc=[[GREEN]]**Ontweken**
Acrobatics.DodgeChance=[[RED]]Ontwijk Kans: [[YELLOW]]{0} Acrobatics.DodgeChance=[[RED]]Ontwijk Kans: [[YELLOW]]{0}
Acrobatics.Effect.0=Rollen Acrobatics.SubSkill.Roll.Name=Rollen
Acrobatics.Effect.2=Veilige Roll Acrobatics.SubSkill.GracefulRoll.Name=Veilige Roll
Acrobatics.Effect.4=Ontwijken Acrobatics.SubSkill.Dodge.Name=Ontwijken
Acrobatics.Listener=Acrobatiek Acrobatics.Listener=Acrobatiek
Acrobatics.Roll.Chance=[[RED]]Rol Kans: [[YELLOW]]{0} Acrobatics.Roll.Chance=[[RED]]Rol Kans: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]Elegante Rol Kans: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Elegante Rol Kans: [[YELLOW]]{0}
Acrobatics.Roll.Text=**Gerold** Acrobatics.Roll.Text=**Gerold**
Acrobatics.SkillName=ACROBATIEK Acrobatics.SkillName=ACROBATIEK
Acrobatics.Skillup=[[YELLOW]]Acrobatiek toegenomen met {0}. Totaal ({1}) Acrobatics.Skillup=[[YELLOW]]Acrobatiek toegenomen met {0}. Totaal ({1})
Archery.Effect.0=Ervaringsschot Archery.SubSkill.SkillShot.Name=Ervaringsschot
Archery.Effect.1=Neemt de schade van bogen toe Archery.SubSkill.SkillShot.Description=Neemt de schade van bogen toe
Archery.Effect.2=Verdoven (Spelers) Archery.SubSkill.Daze.Name=Verdoven (Spelers)
Archery.Effect.3=Verward tegenstanders en doet {0} schade Archery.SubSkill.Daze.Description=Verward tegenstanders en doet {0} schade
Archery.Effect.5=Kans om pijlen te krijgen van lijken Archery.SubSkill.ArrowRetrieval.Description=Kans om pijlen te krijgen van lijken
Archery.Listener=Boogschieten: Archery.Listener=Boogschieten:
Archery.SkillName=BOOGSCHIETEN Archery.SkillName=BOOGSCHIETEN
Archery.Skillup=[[YELLOW]] Boogschieten ervaring toegenomen met {0}. Totaal ({1}) Archery.Skillup=[[YELLOW]] Boogschieten ervaring toegenomen met {0}. Totaal ({1})
@ -28,15 +28,15 @@ Axes.Combat.CriticalHit=[[RED]]Kritische Klap
Axes.Combat.GI.Proc=[[GREEN]] ** GESLAGEN MET GROTE KRACHT ** Axes.Combat.GI.Proc=[[GREEN]] ** GESLAGEN MET GROTE KRACHT **
Axes.Combat.GI.Struck=[[RED]]**GETROFFEN MET MEER SCHADE** Axes.Combat.GI.Struck=[[RED]]**GETROFFEN MET MEER SCHADE**
Axes.Combat.SS.Length=[[RED]]Schedel Splijter Lengte: [[YELLOW]]{0}s Axes.Combat.SS.Length=[[RED]]Schedel Splijter Lengte: [[YELLOW]]{0}s
Axes.Effect.0=Schedel Splijter Axes.SubSkill.SkullSplitter.Name=Schedel Splijter
Axes.Effect.1=Veroorzaak AoE Schade Axes.SubSkill.SkullSplitter.Description=Veroorzaak AoE Schade
Axes.Effect.2=Kritieke Slag Axes.SubSkill.CriticalStrikes.Name=Kritieke Slag
Axes.Effect.3=Verdubbelde Schade Axes.SubSkill.CriticalStrikes.Description=Verdubbelde Schade
Axes.Effect.4=Bijl Meesterschap Axes.SubSkill.AxeMastery.Name=Bijl Meesterschap
Axes.Effect.5=Voegt DMG bonus toe Axes.SubSkill.AxeMastery.Description=Voegt DMG bonus toe
Axes.Effect.7=Slag met genoeg kracht om armor te verbrijzelen Axes.SubSkill.ArmorImpact.Description=Slag met genoeg kracht om armor te verbrijzelen
Axes.Effect.8=Grotere impact Axes.SubSkill.GreaterImpact.Name=Grotere impact
Axes.Effect.9=Deal bonus schade aan unarmored vijanden Axes.SubSkill.GreaterImpact.Description=Deal bonus schade aan unarmored vijanden
Axes.Listener=Bijlen Axes.Listener=Bijlen
Axes.SkillName=BIJLEN Axes.SkillName=BIJLEN
Axes.Skills.SS.Off=[[RED]] ** Skull Splitter is uitgewerkt ** Axes.Skills.SS.Off=[[RED]] ** Skull Splitter is uitgewerkt **
@ -47,10 +47,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Schedel Splijter
Axes.Skillup=[[YELLOW]]Bijl ervaring toegenomen met {0}. Totaal ({1}) Axes.Skillup=[[YELLOW]]Bijl ervaring toegenomen met {0}. Totaal ({1})
Excavation.Ability.Lower=[[GRAY]]**JE STOP JE SCHEP WEER WEG** Excavation.Ability.Lower=[[GRAY]]**JE STOP JE SCHEP WEER WEG**
Excavation.Ability.Ready=[[GREEN]]**JE HOUDT JE SCHEP GEREED** Excavation.Ability.Ready=[[GREEN]]**JE HOUDT JE SCHEP GEREED**
Excavation.Effect.0=Giga Drill Breker Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breker
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Schatten Jager Excavation.SubSkill.TreasureHunter.Name=Schatten Jager
Excavation.Effect.3=Mogelijkheid om te graven naar schatten Excavation.SubSkill.TreasureHunter.Description=Mogelijkheid om te graven naar schatten
Excavation.Listener=Uitgraving: Excavation.Listener=Uitgraving:
Excavation.SkillName=Uitgraving Excavation.SkillName=Uitgraving
Excavation.Skills.GigaDrillBreaker.Off=[[RED]] ** Giga Drill Breeker is uitgewerkt ** Excavation.Skills.GigaDrillBreaker.Off=[[RED]] ** Giga Drill Breeker is uitgewerkt **
@ -62,18 +62,18 @@ Excavation.Skillup=[[YELLOW]]Uitgravings ervaring toegenomen met {0}. Totaal ({1
Fishing.Ability.Info=[[RED]]Magische Jager: [[GRAY]] ** verbetert bij Treasure Hunter Rank ** Fishing.Ability.Info=[[RED]]Magische Jager: [[GRAY]] ** verbetert bij Treasure Hunter Rank **
Fishing.Ability.Shake=[[RED]]Schud Kans: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Schud Kans: [[YELLOW]]{0}
Fishing.Ability.IceFishing=[[RED]] Ice Vissen: Ga vissen in ijs Fishing.Ability.IceFishing=[[RED]] Ice Vissen: Ga vissen in ijs
Fishing.Effect.0=Schatten Jager (Passief) Fishing.SubSkill.TreasureHunter.Name=Schatten Jager (Passief)
Fishing.Effect.1=Vis misc. objecten op Fishing.SubSkill.TreasureHunter.Description=Vis misc. objecten op
Fishing.Effect.2=Magische Jager Fishing.SubSkill.MagicHunter.Name=Magische Jager
Fishing.Effect.3=Vind Enchanted Spullen Fishing.SubSkill.MagicHunter.Description=Vind Enchanted Spullen
Fishing.Effect.4=Schudden (vs. Wezens) Fishing.SubSkill.Shake.Name=Schudden (vs. Wezens)
Fishing.Effect.5=Schud items af van mobs w/ hengel Fishing.SubSkill.Shake.Description=Schud items af van mobs w/ hengel
Fishing.Effect.6=Visserman\'s dieet Fishing.SubSkill.FishermansDiet.Name=Visserman\'s dieet
Fishing.Effect.7=Verbetert de honger hersteld vanaf geviste voedingsmiddelen Fishing.SubSkill.FishermansDiet.Description=Verbetert de honger hersteld vanaf geviste voedingsmiddelen
Fishing.Effect.8=Meester Hengelaar Fishing.SubSkill.MasterAngler.Name=Meester Hengelaar
Fishing.Effect.9=Verbetert de kans op het bijten tijdens het vissen Fishing.SubSkill.MasterAngler.Description=Verbetert de kans op het bijten tijdens het vissen
Fishing.Effect.10=Ijs Vissen Fishing.SubSkill.IceFishing.Name=Ijs Vissen
Fishing.Effect.11=Stelt je in staat om te vissen in de ijzige biomen Fishing.SubSkill.IceFishing.Description=Stelt je in staat om te vissen in de ijzige biomen
Fishing.Chance.Raining=[[BLUE]] Regen Bonus Fishing.Chance.Raining=[[BLUE]] Regen Bonus
Fishing.Listener=Vissen: Fishing.Listener=Vissen:
Fishing.Ability.TH.MagicFound=[[GRAY]]Jij voelt een vleugje magie met deze vangst... Fishing.Ability.TH.MagicFound=[[GRAY]]Jij voelt een vleugje magie met deze vangst...
@ -82,14 +82,14 @@ Herbalism.Ability.FD=[[RED]]Boeren Dieet: [[YELLOW]]Rank {0}
Herbalism.Ability.GTh=[[GREEN]]**GROEN DUIMPJE** Herbalism.Ability.GTh=[[GREEN]]**GROEN DUIMPJE**
Herbalism.Ability.Lower=[[GRAY]]**JE STOP JE ZEIS WEER WEG** Herbalism.Ability.Lower=[[GRAY]]**JE STOP JE ZEIS WEER WEG**
Herbalism.Ability.Ready=[[GREEN]]**JE HOUDT JE ZEIS GEREED** Herbalism.Ability.Ready=[[GREEN]]**JE HOUDT JE ZEIS GEREED**
Herbalism.Effect.2=Groene Duim (Graan) Herbalism.SubSkill.GreenThumb.Name=Groene Duim (Graan)
Herbalism.Effect.5=Maak stenen bemost, of laat gras groeien Herbalism.SubSkill.GreenThumb.Description.2=Maak stenen bemost, of laat gras groeien
Herbalism.Effect.6=Boeren dieet Herbalism.SubSkill.FarmersDiet.Name=Boeren dieet
Herbalism.Effect.7=Verbetert de honger herstel van gekweekte voedingsmiddelen Herbalism.SubSkill.FarmersDiet.Description=Verbetert de honger herstel van gekweekte voedingsmiddelen
Herbalism.Effect.8=Dubbele drops (Alle Kruiden) Herbalism.SubSkill.DoubleDrops.Name=Dubbele drops (Alle Kruiden)
Herbalism.Effect.9=Het dubbele van de normale buit Herbalism.SubSkill.DoubleDrops.Description=Het dubbele van de normale buit
Herbalism.Effect.10=Hylian Geluk Herbalism.SubSkill.HylianLuck.Name=Hylian Geluk
Herbalism.Effect.11=Geeft een kleine kans om zeldzame voorwerpen te vinden Herbalism.SubSkill.HylianLuck.Description=Geeft een kleine kans om zeldzame voorwerpen te vinden
Herbalism.Listener=Kruidenkunde: Herbalism.Listener=Kruidenkunde:
Herbalism.SkillName=Kruidenkunde Herbalism.SkillName=Kruidenkunde
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA GEACTIVEERD** Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA GEACTIVEERD**
@ -99,13 +99,13 @@ Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]]heeft[[RED]]Groene Aarde
Mining.Ability.Length=[[RED]]Super BrekerLengte: [[YELLOW]]{0}s Mining.Ability.Length=[[RED]]Super BrekerLengte: [[YELLOW]]{0}s
Mining.Ability.Lower=[[GREEN]]**JE STOP JE PIKHOUWEL WEER WEG * Mining.Ability.Lower=[[GREEN]]**JE STOP JE PIKHOUWEL WEER WEG *
Mining.Ability.Ready=[[GREEN]]**JE HOUDT JE PIKHOUWEEL GEREED** Mining.Ability.Ready=[[GREEN]]**JE HOUDT JE PIKHOUWEEL GEREED**
Mining.Effect.2=Dubbele Drops Mining.SubSkill.DoubleDrops.Name=Dubbele Drops
Mining.Effect.3=Het dubbele van de normale buit Mining.SubSkill.DoubleDrops.Description=Het dubbele van de normale buit
Mining.Effect.4=Explosie Mining Mining.SubSkill.BlastMining.Name=Explosie Mining
Mining.Effect.5=Bonussen voor het minen met TNT Mining.SubSkill.BlastMining.Description=Bonussen voor het minen met TNT
Mining.Effect.6=Grotere bommen Mining.SubSkill.BiggerBombs.Name=Grotere bommen
Mining.Effect.7=Verhoogt TNT explosie radius Mining.SubSkill.BiggerBombs.Description=Verhoogt TNT explosie radius
Mining.Effect.9=Vermindert schade door TNT explosies Mining.SubSkill.DemolitionsExpertise.Description=Vermindert schade door TNT explosies
Mining.Listener=Mijnbouw: Mining.Listener=Mijnbouw:
Mining.SkillName=MIJNBOUW Mining.SkillName=MIJNBOUW
Mining.Skills.SuperBreaker.Off=[[RED]] ** Super Breaker is uitgewerkt ** Mining.Skills.SuperBreaker.Off=[[RED]] ** Super Breaker is uitgewerkt **
@ -117,22 +117,22 @@ Mining.Blast.Radius.Increase=[[RED]] Ontploffings Radius Verhoging: [[YELLOW]] {
Mining.Blast.Rank=[[RED]]Explosie Mining: [[YELLOW]] Rang {0}/8 [[GRAY]]({1}) Mining.Blast.Rank=[[RED]]Explosie Mining: [[YELLOW]] Rang {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]] Blast Mining![DARK_GREEN] gebruikt Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]] Blast Mining![DARK_GREEN] gebruikt
Mining.Blast.Refresh=[[GREEN]]Je [[YELLOW]]explosie mijn [[GREEN]]kracht is hersteld! Mining.Blast.Refresh=[[GREEN]]Je [[YELLOW]]explosie mijn [[GREEN]]kracht is hersteld!
Repair.Effect.0=Repareren Repair.SubSkill.Repair.Name=Repareren
Repair.Effect.1=Repareer Diamanten Gereedschap & Wapenuitrusting Repair.SubSkill.Repair.Description=Repareer Diamanten Gereedschap & Wapenuitrusting
Repair.Effect.10=Goud Repareren ({0}+ SKILL) Repair.SubSkill.GoldRepair.Name=Goud Repareren ({0}+ SKILL)
Repair.Effect.11=Repareer Goude Gereedschap & Wapenuitrusting Repair.SubSkill.GoldRepair.Description=Repareer Goude Gereedschap & Wapenuitrusting
Repair.Effect.12=Ijzer Repareren ({0}+ SKILL) Repair.SubSkill.IronRepair.Name=Ijzer Repareren ({0}+ SKILL)
Repair.Effect.13=Repareer Ijzere Gereedschap & Wapenuitrusting Repair.SubSkill.IronRepair.Description=Repareer Ijzere Gereedschap & Wapenuitrusting
Repair.Effect.14=Stenen Repareren ({0}+ SKILL) Repair.SubSkill.StoneRepair.Name=Stenen Repareren ({0}+ SKILL)
Repair.Effect.15=Repareer Stenen Gereedschap & Wapenuitrusting Repair.SubSkill.StoneRepair.Description=Repareer Stenen Gereedschap & Wapenuitrusting
Repair.Effect.2=Reparatie Meesterschap Repair.SubSkill.RepairMastery.Name=Reparatie Meesterschap
Repair.Effect.3=Toegenomen reparatie aantal Repair.SubSkill.RepairMastery.Description=Toegenomen reparatie aantal
Repair.Effect.4=Super Reparatie Repair.SubSkill.SuperRepair.Name=Super Reparatie
Repair.Effect.5=Verdubbelde effectiefheid Repair.SubSkill.SuperRepair.Description=Verdubbelde effectiefheid
Repair.Effect.6=Diamanten Reparatie ({0}+ SKILL) Repair.SubSkill.DiamondRepair.Name=Diamanten Reparatie ({0}+ SKILL)
Repair.Effect.7=Repareer Diamanten Gereedschap & Wapenuitrusting Repair.SubSkill.DiamondRepair.Description=Repareer Diamanten Gereedschap & Wapenuitrusting
Repair.Effect.8=Arcane Smeden Repair.SubSkill.ArcaneForging.Name=Arcane Smeden
Repair.Effect.9=Magische voorwerpen repareren Repair.SubSkill.ArcaneForging.Description=Magische voorwerpen repareren
Repair.Listener.Anvil=[[DARK.RED]]Je hebt een aambeeld geplaatst, met een aambeeld kun je je gereedschappen en pantser mee repareren Repair.Listener.Anvil=[[DARK.RED]]Je hebt een aambeeld geplaatst, met een aambeeld kun je je gereedschappen en pantser mee repareren
Repair.Listener=Repareer: Repair.Listener=Repareer:
Repair.SkillName=REPAREER Repair.SkillName=REPAREER
@ -157,12 +157,12 @@ Swords.Combat.Bleeding=[[GREEN]]**VIJAND BLOED**
Swords.Combat.Counter.Hit=[[DARK_RED]]Geraakt door een tegenaanval Swords.Combat.Counter.Hit=[[DARK_RED]]Geraakt door een tegenaanval
Swords.Combat.Countered=[[GREEN]]**TEGEN-AANVAL** Swords.Combat.Countered=[[GREEN]]**TEGEN-AANVAL**
Swords.Combat.SS.Struck=[[DARK_RED]]Geraakt door GEKARTELDE SLAG! Swords.Combat.SS.Struck=[[DARK_RED]]Geraakt door GEKARTELDE SLAG!
Swords.Effect.0=Tegenaanval Swords.SubSkill.CounterAttack.Name=Tegenaanval
Swords.Effect.2=Gekartelde Slag (Vermogen) Swords.SubSkill.SerratedStrikes.Name=Gekartelde Slag (Vermogen)
Swords.Effect.3={0} DMG AoE, Bloeden+ AoE Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Bloeden+ AoE
Swords.Effect.4=Gekartelde Slag Bloed+ Swords.Effect.4=Gekartelde Slag Bloed+
Swords.Effect.5={0} Tick Bloeden Swords.Effect.5={0} Tick Bloeden
Swords.Effect.6=Bloeden Swords.SubSkill.Bleed.Name=Bloeden
Swords.Listener=Zwaarden: Swords.Listener=Zwaarden:
Swords.SkillName=ZWAARDEN Swords.SkillName=ZWAARDEN
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes is uitgewerkt** Swords.Skills.SS.Off=[[RED]]**Serrated Strikes is uitgewerkt**
@ -179,19 +179,19 @@ Taming.Ability.Bonus.4=Schok Proef
Taming.Ability.Bonus.6=Geslepen Klauwen Taming.Ability.Bonus.6=Geslepen Klauwen
Taming.Ability.Bonus.7=+{0} Schade Taming.Ability.Bonus.7=+{0} Schade
Taming.Ability.Bonus.8=Snel Eten Service Taming.Ability.Bonus.8=Snel Eten Service
Taming.Effect.10=Schokbestendig Taming.SubSkill.ShockProof.Name=Schokbestendig
Taming.Effect.11=Explosieve Schade Verkleining Taming.SubSkill.ShockProof.Description=Explosieve Schade Verkleining
Taming.Effect.12=Roep van het WIld Taming.SubSkill.CallOfTheWild.Name=Roep van het WIld
Taming.Effect.13=Roep een dier aan je zijde op Taming.SubSkill.CallOfTheWild.Description=Roep een dier aan je zijde op
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Buk en linkermuisknop met {0} Vis in je hand Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Buk en linkermuisknop met {0} Vis in je hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Buk en linkermuisknop met {0} Botten in je hand Taming.Effect.15=[[GRAY]]COTW (Wolf): Buk en linkermuisknop met {0} Botten in je hand
Taming.Effect.16=Fast Food Service Taming.SubSkill.FastFoodService.Name=Fast Food Service
Taming.Effect.17=Kans voor wolven na een aanval te regeneren Taming.SubSkill.FastFoodService.Description=Kans voor wolven na een aanval te regeneren
Taming.Effect.3=Kritische Slag dat Blood toepast Taming.SubSkill.Gore.Description=Kritische Slag dat Blood toepast
Taming.Effect.4=Geslepen Klauwen Taming.SubSkill.SharpenedClaws.Name=Geslepen Klauwen
Taming.Effect.5=Schade Bonus Taming.SubSkill.SharpenedClaws.Description=Schade Bonus
Taming.Effect.6=Omgevings bewust Taming.SubSkill.EnvironmentallyAware.Name=Omgevings bewust
Taming.Effect.8=Dikke Vacht Taming.SubSkill.ThickFur.Name=Dikke Vacht
Taming.Listener.Wolf=[[DARK_GRAY]]Jouw wolf dribbelt terug naar je... Taming.Listener.Wolf=[[DARK_GRAY]]Jouw wolf dribbelt terug naar je...
Taming.Listener=Temmen: Taming.Listener=Temmen:
Taming.SkillName=TEMMEN Taming.SkillName=TEMMEN
@ -202,13 +202,13 @@ Taming.Summon.Fail.Wolf=[[RED]]Je hebt te veel wolven in de buurt om nog meer op
Unarmed.Ability.Berserk.Length=[[RED]]Razernij Lengte: [[YELLOW]]{0}s Unarmed.Ability.Berserk.Length=[[RED]]Razernij Lengte: [[YELLOW]]{0}s
Unarmed.Ability.Lower=[[GRAY]]**JE STOP JE HAND WEER WEG** Unarmed.Ability.Lower=[[GRAY]]**JE STOP JE HAND WEER WEG**
Unarmed.Ability.Ready=[[GREEN]]**JE HOUDT JE HAND GEREED** Unarmed.Ability.Ready=[[GREEN]]**JE HOUDT JE HAND GEREED**
Unarmed.Effect.0=Razernij (KRACHT) Unarmed.SubSkill.Berserk.Name=Razernij (KRACHT)
Unarmed.Effect.2=Ontwapen (spelers) Unarmed.SubSkill.Disarm.Name=Ontwapen (spelers)
Unarmed.Effect.5=Verhardt uw arm in de loop van de tijd Unarmed.SubSkill.IronArmStyle.Description=Verhardt uw arm in de loop van de tijd
Unarmed.Effect.6=Pijlen afweren Unarmed.SubSkill.ArrowDeflect.Name=Pijlen afweren
Unarmed.Effect.7=Pijlen afweren Unarmed.SubSkill.ArrowDeflect.Description=Pijlen afweren
Unarmed.Effect.8=Ijzeren Grip Unarmed.SubSkill.IronGrip.Name=Ijzeren Grip
Unarmed.Effect.9=Voorkomt dat je ontwapend wordt Unarmed.SubSkill.IronGrip.Description=Voorkomt dat je ontwapend wordt
Unarmed.Listener=Ongewapend: Unarmed.Listener=Ongewapend:
Unarmed.SkillName=Ongewapend Unarmed.SkillName=Ongewapend
Unarmed.Skills.Berserk.Off=[[RED]]**Razernij is uitgewerkt** Unarmed.Skills.Berserk.Off=[[RED]]**Razernij is uitgewerkt**
@ -220,12 +220,12 @@ Woodcutting.Ability.0=Bladblazer
Woodcutting.Ability.1=Bladeren wegblazen Woodcutting.Ability.1=Bladeren wegblazen
Woodcutting.Ability.Length=[[RED]] Boom Feller Lengte: [[GEEL]]{0}s Woodcutting.Ability.Length=[[RED]] Boom Feller Lengte: [[GEEL]]{0}s
Woodcutting.Ability.Locked.0=Vergrendeld totdat {0}+ VAARDIGHEID (BLADBLAZER) Woodcutting.Ability.Locked.0=Vergrendeld totdat {0}+ VAARDIGHEID (BLADBLAZER)
Woodcutting.Effect.0=Tree Feller Woodcutting.SubSkill.TreeFeller.Name=Tree Feller
Woodcutting.Effect.1=Laat bomen ontploffen Woodcutting.SubSkill.TreeFeller.Description=Laat bomen ontploffen
Woodcutting.Effect.2=Bladblazer Woodcutting.SubSkill.LeafBlower.Name=Bladblazer
Woodcutting.Effect.3=Blaas alle bladeren weg Woodcutting.SubSkill.LeafBlower.Description=Blaas alle bladeren weg
Woodcutting.Effect.4=Dubbele drops Woodcutting.SubSkill.HarvestLumber.Name=Dubbele drops
Woodcutting.Effect.5=Het dubbele van de normale buit Woodcutting.SubSkill.HarvestLumber.Description=Het dubbele van de normale buit
Woodcutting.Listener=Houthakken: Woodcutting.Listener=Houthakken:
Woodcutting.SkillName=Houthakken Woodcutting.SkillName=Houthakken
Woodcutting.Skills.TreeFeller.Off=[[RED]] ** Boom Feller is uitgewerkt ** Woodcutting.Skills.TreeFeller.Off=[[RED]] ** Boom Feller is uitgewerkt **

View File

@ -1,73 +0,0 @@
Acrobatics.Combat.Proc=[[GREEN]]**Dukket unna**
Acrobatics.SkillName=AKROBATIKK
Acrobatics.Skillup=[[YELLOW]]Akrobatiske ferdigheter har blitt h\u00f8ynet med {0}. Total ({1})
Archery.Skillup=[[YELLOW]]Bueskyting dyktighet \u00f8kt med {0}. Totalt ({1})
Axes.Combat.GI.Struck=[[RED]]** Rammet av st\u00f8rre innvirkning **
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter AKTIVERT**
Axes.Skills.SS.Other.Off=[[RED]]Skalle Knuser[[GREEN]] har g\u00e5tt over [[YELLOW]]{0}
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brukt [[RED]]Skull Splitter!
Excavation.SkillName=UTGRAVING
Herbalism.Listener=Urtologi:
Herbalism.Skills.GTe.Other.Off=[[RED]] Green Terra [[GREEN]] har slitt av for [[yellow]] {0}
Mining.Ability.Ready=[[GREEN]]**DU GJ\u00d8R KLAR PICKAXEN DIN**
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Din [[yellow]] Super Breaker [[GREEN]] evne er oppdatert!
Mining.Skillup=[[YELLOW]]Mining skill har \u00f8kt med {0}. Totalt ({1})
Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Blast Mining [[GREEN]]evne er oppdatert!
Repair.Effect.0=Reparer
Repair.Effect.2=Reparasjoner Mestring
Repair.Effect.3=\u00d8kt reparasjon bel\u00f8p
Repair.Effect.4=Super Reperasjon
Repair.Effect.5=Doble effektiviteten
Repair.Effect.6=Diamant reperasjon ({0}+ SKILL)
Repair.Effect.7=Reparer Diamant Verkt\u00f8y & Rustning
Repair.Effect.9=Reparer magiske gjenstander
Repair.Listener.Anvil=[[DARK_RED]]Du har plassert en ambolt, ambolt kan reparere verkt\u00f8y og rustning.
Repair.Listener=Reparer:
Repair.SkillName=REPARER
Repair.Skills.AdeptDiamond=[[DARK_RED]]Du er ikke dyktig nok til \u00e5 reparere Diamant.
Repair.Skills.AdeptGold=[[DARK_RED]]Du er ikke dyktig nok til \u00e5 reparere Gull.
Repair.Skills.AdeptStone=[[DARK_RED]]Du er ikke dyktig nok til \u00e5 reparere stein.
Repair.Skillup=[[YELLOW]]ReparasjonS dyktighet \u00f8kt med {0}. Totalt ({1})
Repair.Arcane.Chance.Success=[[GRAY]]AF Suksess Rate: [[YELLOW]]{0}%
Repair.Arcane.Fail=[[RED]]Arcane kraften har forlatt objektet permanent
Swords.Combat.Bleeding.Stopped=[[GRAY]]Bl\u00f8dningen har [[GREEN]]stoppet[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**FIENDE BL\u00d8R**
Swords.Combat.Countered=[[GREEN]]** Motangrep **
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES AKTIVERT**
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brukt [[RED]] Taggete Streik!
Taming.Listener.Wolf=[[DARK_GRAY]]Ulven din knurrer tilbake til deg...
Unarmed.Skills.Berserk.Off=[[RED]]** Berserk har blitt slitt av **
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brukt [[RED]]Berserk!
Woodcutting.Ability.0=L\u00f8vbl\u00e5ser
Woodcutting.Ability.1=Bl\u00e5s bort blader
Woodcutting.Effect.2=L\u00f8vbl\u00e5ser
Woodcutting.SkillName=VEDHOGST
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tre Feller[[GREEN]] har slitt av for [[YELLOW]]{0}
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.TouchedFuzzy=[[DARK_RED]]R\u00f8rte Fuzzy. F\u00f8lte seg Dizzy.
Commands.AdminChat.Off=Bare Admin Chat [[RED]]Av
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - endre m\u00e5l
Commands.Party.Accept=[[RED]]- Aksepter party invitasjon
Commands.Party.Invite.0=[[RED]]ALARM: [[GREEN]]Du har mottatt en party invitasjon til {0} fra {1}
Commands.Party.Kick=[[RED]]Du var sparket fra partyet! {0}!
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]]Kraft Niv\u00e5[[YELLOW]]Lederbord--
Commands.PowerLevel=[[DARK_RED]]KRAFT NIV\u00c5: [[GR\u00d8EEN]] {0}
Party.Password.Set=[[GREEN]]Party passord sett til {0}
Party.Unlocked=[[GRAY]]Partyet er l\u00e5st opp
Commands.XPGain.Archery=Angriper Monstre
Commands.XPGain.Axes=Angriper Monstre
Commands.XPGain.Excavation=Graving og finner skatter
Commands.XPGain.Herbalism=Innsamling av urter eller blomster
Commands.XPGain.Mining=Mining av stein og malm
Commands.XPGain.Swords=Angriper Monstre
Commands.XPGain.Taming=Dyr temming, eller sl\u00e5ssing hvisk dine ulver.
Commands.XPGain.Unarmed=Angriper Monstre
Commands.XPGain=[[DARK_GRAY]]XP GEVINST: [[WHITE]]{0}
XPRate.Event=[[GOLD]]mcMMO er for tiden i en XP Rate arrangement! XP rate er {0} x!
Effects.Effects=EFFEKTER
Skills.Disarmed=[[DARK_RED]]Du har blitt avv\u00e6pnet!
Skills.NeedMore=[[DARK_RED]]Du trenger mer
Skills.TooTired=[[RED]]Du er for sliten til \u00e5 bruke denne evnen igjen.
Stats.Header.Combat=[[GOLD]]-=Kampferdigheter=-
Stats.Header.Gathering=[[GOLD]]- = SAMLER FERDIGHETER = -

View File

@ -1,12 +1,12 @@
Acrobatics.Ability.Proc=[[GREEN]]**Mi\u0119kkie L\u0105dowanie** Acrobatics.Ability.Proc=[[GREEN]]**Mi\u0119kkie L\u0105dowanie**
Acrobatics.Combat.Proc=[[GREEN]]**Unikni\u0119to** Acrobatics.Combat.Proc=[[GREEN]]**Unikni\u0119to**
Acrobatics.DodgeChance=[[RED]]Szansa na Unik: [[YELLOW]]{0} Acrobatics.DodgeChance=[[RED]]Szansa na Unik: [[YELLOW]]{0}
Acrobatics.Effect.0=Przewr\u00f3t Acrobatics.SubSkill.Roll.Name=Przewr\u00f3t
Acrobatics.Effect.1=Redukuje lub te\u017c ca\u0142kowicie usuwa obra\u017cenia od upadku Acrobatics.SubSkill.Roll.Description=Redukuje lub te\u017c ca\u0142kowicie usuwa obra\u017cenia od upadku
Acrobatics.Effect.2=\u0141agodny Przewr\u00f3t Acrobatics.SubSkill.GracefulRoll.Name=\u0141agodny Przewr\u00f3t
Acrobatics.Effect.3=Dwukrotnie bardziej efektywne niz zwykly Przewrot Acrobatics.SubSkill.GracefulRoll.Description=Dwukrotnie bardziej efektywne niz zwykly Przewrot
Acrobatics.Effect.4=Unik Acrobatics.SubSkill.Dodge.Name=Unik
Acrobatics.Effect.5=Redukuje obra\u017cenia o po\u0142owe Acrobatics.SubSkill.Dodge.Description=Redukuje obra\u017cenia o po\u0142owe
Acrobatics.Listener=Akrobatyka: Acrobatics.Listener=Akrobatyka:
Acrobatics.Roll.Chance=[[RED]]Szansa na Przewr\u00f3t: [[YELLOW]]{0} Acrobatics.Roll.Chance=[[RED]]Szansa na Przewr\u00f3t: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]Szansa na \u0141agodny Przewr\u00f3t: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Szansa na \u0141agodny Przewr\u00f3t: [[YELLOW]]{0}
@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]Umiejetnosc akrobatyka wzrosla o {0}. Razem ({1})
Archery.Combat.DazeChance=[[RED]]Szansa na Oszolomienie: [[YELLOW]]{0} Archery.Combat.DazeChance=[[RED]]Szansa na Oszolomienie: [[YELLOW]]{0}
Archery.Combat.RetrieveChance=[[RED]]Szansa na Odzyskanie Strza\u0142: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Szansa na Odzyskanie Strza\u0142: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus=[[RED]]Dodatkowe Obra\u017cenia dla Umiej\u0119tno\u015bci: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Dodatkowe Obra\u017cenia dla Umiej\u0119tno\u015bci: [[YELLOW]]{0}
Archery.Effect.0=Umiej\u0119tno\u015b\u0107 Aktywna Archery.SubSkill.SkillShot.Name=Umiej\u0119tno\u015b\u0107 Aktywna
Archery.Effect.1=Zwi\u0119ksza obra\u017cenia zadane z \u0142uku Archery.SubSkill.SkillShot.Description=Zwi\u0119ksza obra\u017cenia zadane z \u0142uku
Archery.Effect.2=Oszo\u0142omienie Archery.SubSkill.Daze.Name=Oszo\u0142omienie
Archery.Effect.3=Oszalamia, straszy i zadaje {0} obrazen. Archery.SubSkill.Daze.Description=Oszalamia, straszy i zadaje {0} obrazen.
Archery.Effect.4=Odzyskiwanie Strza\u0142 Archery.SubSkill.ArrowRetrieval.Name=Odzyskiwanie Strza\u0142
Archery.Effect.5=Szansa na wyci\u0105gni\u0119cie strza\u0142 z martwego cia\u0142a Archery.SubSkill.ArrowRetrieval.Description=Szansa na wyci\u0105gni\u0119cie strza\u0142 z martwego cia\u0142a
Archery.Listener=Lucznictwo Archery.Listener=Lucznictwo
Archery.SkillName=LUCZNICTWO Archery.SkillName=LUCZNICTWO
Archery.Skillup=[[YELLOW]]Umiejetnosc lucznictwo wzrosla o {0}. Razem ({1}) Archery.Skillup=[[YELLOW]]Umiejetnosc lucznictwo wzrosla o {0}. Razem ({1})
@ -39,16 +39,16 @@ Axes.Combat.CriticalHit=[[RED]]TRAFIENIE KRYTYCZNE!
Axes.Combat.GI.Proc=[[GREEN]]**UDERZONO Z WIELK\u0104 MOC\u0104** Axes.Combat.GI.Proc=[[GREEN]]**UDERZONO Z WIELK\u0104 MOC\u0104**
Axes.Combat.GI.Struck=[[RED]]TRAFIENIE KRYTYCZNE! Axes.Combat.GI.Struck=[[RED]]TRAFIENIE KRYTYCZNE!
Axes.Combat.SS.Length=[[RED]]D\u0142ugo\u015bc \u0141amacza Czaszki: [[YELLOW]]{0}s Axes.Combat.SS.Length=[[RED]]D\u0142ugo\u015bc \u0141amacza Czaszki: [[YELLOW]]{0}s
Axes.Effect.0=\u0141amacz Czaszek Axes.SubSkill.SkullSplitter.Name=\u0141amacz Czaszek
Axes.Effect.1=Zadaje obra\u017cenia obszarowe Axes.SubSkill.SkullSplitter.Description=Zadaje obra\u017cenia obszarowe
Axes.Effect.2=Krytyczne Uderzenia Axes.SubSkill.CriticalStrikes.Name=Krytyczne Uderzenia
Axes.Effect.3=Podwojne obrazania Axes.SubSkill.CriticalStrikes.Description=Podwojne obrazania
Axes.Effect.4=Mistrzostwo pos\u0142ugiwania si\u0119 siekier\u0105 Axes.SubSkill.AxeMastery.Name=Mistrzostwo pos\u0142ugiwania si\u0119 siekier\u0105
Axes.Effect.5=Dodaje bonus do obrazen Axes.SubSkill.AxeMastery.Description=Dodaje bonus do obrazen
Axes.Effect.6=Wstrz\u0105s od Zbroi Axes.SubSkill.ArmorImpact.Name=Wstrz\u0105s od Zbroi
Axes.Effect.7=Uderz z odpowiedni\u0105 si\u0142a aby przebi\u0107 zbroj\u0119 Axes.SubSkill.ArmorImpact.Description=Uderz z odpowiedni\u0105 si\u0142a aby przebi\u0107 zbroj\u0119
Axes.Effect.8=Trafienie Krytyczne Axes.SubSkill.GreaterImpact.Name=Trafienie Krytyczne
Axes.Effect.9=Zadaje dodatkowe obra\u017cenia nieopancerzonym celom Axes.SubSkill.GreaterImpact.Description=Zadaje dodatkowe obra\u017cenia nieopancerzonym celom
Axes.Listener=Siekiery: Axes.Listener=Siekiery:
Axes.SkillName=TOPORY Axes.SkillName=TOPORY
Axes.Skills.SS.Off=[[RED]]**\u0141amacz Czaszek si\u0119 sko\u0144czy\u0142** Axes.Skills.SS.Off=[[RED]]**\u0141amacz Czaszek si\u0119 sko\u0144czy\u0142**
@ -59,10 +59,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]\u0141a
Axes.Skillup=[[YELLOW]]Umiej\u0119tno\u015b\u0107 \u015bcinania wzros\u0142a o {0}. Razem ({1}) Axes.Skillup=[[YELLOW]]Umiej\u0119tno\u015b\u0107 \u015bcinania wzros\u0142a o {0}. Razem ({1})
Excavation.Ability.Lower=[[GRAY]]**CHOWASZ \u0141OPAT\u0118** Excavation.Ability.Lower=[[GRAY]]**CHOWASZ \u0141OPAT\u0118**
Excavation.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJ\u0104 \u0141OPAT\u0118** Excavation.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJ\u0104 \u0141OPAT\u0118**
Excavation.Effect.0=Mia\u017cdz\u0105ce Wiert\u0142o Excavation.SubSkill.GigaDrillBreaker.Name=Mia\u017cdz\u0105ce Wiert\u0142o
Excavation.Effect.1=3x Szansa na znalezienie przedmiotu, 3x mno\u017cnik zdobywania do\u015bwiadczenia, +pr\u0119dko\u015b\u0107 Excavation.SubSkill.GigaDrillBreaker.Description=3x Szansa na znalezienie przedmiotu, 3x mno\u017cnik zdobywania do\u015bwiadczenia, +pr\u0119dko\u015b\u0107
Excavation.Effect.2=Lowca Skarbow Excavation.SubSkill.TreasureHunter.Name=Lowca Skarbow
Excavation.Effect.3=Umiej\u0119tno\u015b\u0107 wykopywania skarb\u00f3w. Excavation.SubSkill.TreasureHunter.Description=Umiej\u0119tno\u015b\u0107 wykopywania skarb\u00f3w.
Excavation.Effect.Length=[[RED]]D\u0142ugo\u015bc Mia\u017cdz\u0105cego Wiert\u0142a: [[YELLOW]]{0}s Excavation.Effect.Length=[[RED]]D\u0142ugo\u015bc Mia\u017cdz\u0105cego Wiert\u0142a: [[YELLOW]]{0}s
Excavation.Listener=Wykopaliska: Excavation.Listener=Wykopaliska:
Excavation.SkillName=KOPANIE Excavation.SkillName=KOPANIE
@ -81,17 +81,17 @@ Fishing.Ability.TH.MagicRate=[[RED]]Szanse na Magicznego \u0141owc\u0119: [[YELL
Fishing.Ability.Shake=[[RED]]Szansa na Wstrz\u0105s: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Szansa na Wstrz\u0105s: [[YELLOW]]{0}
Fishing.Ability.IceFishing=[[RED]]Lodowe lowienie ryb: Idz lowic ryby w lodzie Fishing.Ability.IceFishing=[[RED]]Lodowe lowienie ryb: Idz lowic ryby w lodzie
Fishing.Ability.FD=[[RED]]Dieta Rybaka: [[YELLOW]]Ranga {0} Fishing.Ability.FD=[[RED]]Dieta Rybaka: [[YELLOW]]Ranga {0}
Fishing.Effect.0=Lowca Skarbow (Pasywna) Fishing.SubSkill.TreasureHunter.Name=Lowca Skarbow (Pasywna)
Fishing.Effect.1=\u0141owi\u0107 r\u00f3\u017cne obiekty Fishing.SubSkill.TreasureHunter.Description=\u0141owi\u0107 r\u00f3\u017cne obiekty
Fishing.Effect.2=Magiczny Lowca Fishing.SubSkill.MagicHunter.Name=Magiczny Lowca
Fishing.Effect.3=Znajdowanie Zakletych Przedmiotow Fishing.SubSkill.MagicHunter.Description=Znajdowanie Zakletych Przedmiotow
Fishing.Effect.4=Potrz\u0105\u015bni\u0119cie (przeciwko jednostkom) Fishing.SubSkill.Shake.Name=Potrz\u0105\u015bni\u0119cie (przeciwko jednostkom)
Fishing.Effect.5=Okradaj potwory z przedmiot\u00f3w u\u017cywaj\u0105c w\u0119dki. Fishing.SubSkill.Shake.Description=Okradaj potwory z przedmiot\u00f3w u\u017cywaj\u0105c w\u0119dki.
Fishing.Effect.6=Dieta Rybaka Fishing.SubSkill.FishermansDiet.Name=Dieta Rybaka
Fishing.Effect.7=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w (ryby) Fishing.SubSkill.FishermansDiet.Description=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w (ryby)
Fishing.Effect.9=Zwieksza szanse na zlapanie ryby na haczyk Fishing.SubSkill.MasterAngler.Description=Zwieksza szanse na zlapanie ryby na haczyk
Fishing.Effect.10=Lodowe lowienie ryb Fishing.SubSkill.IceFishing.Name=Lodowe lowienie ryb
Fishing.Effect.11=Pozwala na lowienie ryb w zimowych biomach Fishing.SubSkill.IceFishing.Description=Pozwala na lowienie ryb w zimowych biomach
Fishing.Chance.Raining=[[BLUE]] Bonus od Deszczu Fishing.Chance.Raining=[[BLUE]] Bonus od Deszczu
Fishing.Listener=Rybactwo Fishing.Listener=Rybactwo
Fishing.Ability.TH.MagicFound=[[GRAY]]Wyczuwasz w pobli\u017cu \u017ar\u00f3d\u0142o magii... Fishing.Ability.TH.MagicFound=[[GRAY]]Wyczuwasz w pobli\u017cu \u017ar\u00f3d\u0142o magii...
@ -108,17 +108,17 @@ Herbalism.Ability.GTh=[[GREEN]]**ZIELONY PALEC**
Herbalism.Ability.HylianLuck=[[RED]]Szansa na Szczescie Hylian: [[YELLOW]]{0} Herbalism.Ability.HylianLuck=[[RED]]Szansa na Szczescie Hylian: [[YELLOW]]{0}
Herbalism.Ability.Lower=[[GRAY]]**CHOWASZ SWOJ\u0104 MOTYKE** Herbalism.Ability.Lower=[[GRAY]]**CHOWASZ SWOJ\u0104 MOTYKE**
Herbalism.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ MOTYKE** Herbalism.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ MOTYKE**
Herbalism.Effect.0=Zielone \u017bycie (ZDOLNO\u015a\u0106) Herbalism.SubSkill.GreenTerra.Name=Zielone \u017bycie (ZDOLNO\u015a\u0106)
Herbalism.Effect.1=Rozprzestrzenia \u017cycie na powierzchni, 3x wi\u0119ksza szansa na zdobycie przedmiot\u00f3w Herbalism.SubSkill.GreenTerra.Description=Rozprzestrzenia \u017cycie na powierzchni, 3x wi\u0119ksza szansa na zdobycie przedmiot\u00f3w
Herbalism.Effect.2=Zielony palec (Pszenica) Herbalism.SubSkill.GreenThumb.Name=Zielony palec (Pszenica)
Herbalism.Effect.3=Automatycznie zasadza ro\u015bliny podczas ich zbierania Herbalism.SubSkill.GreenThumb.Description=Automatycznie zasadza ro\u015bliny podczas ich zbierania
Herbalism.Effect.5=Oplata ceg\u0142y zieleni\u0105, lub te\u017c wspomaga rozw\u00f3j trawy. Herbalism.SubSkill.GreenThumb.Description.2=Oplata ceg\u0142y zieleni\u0105, lub te\u017c wspomaga rozw\u00f3j trawy.
Herbalism.Effect.6=Dieta Farmerska Herbalism.SubSkill.FarmersDiet.Name=Dieta Farmerska
Herbalism.Effect.7=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w Herbalism.SubSkill.FarmersDiet.Description=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w
Herbalism.Effect.8=Podw\u00f3jny Drop (Wszystkie Zielska) Herbalism.SubSkill.DoubleDrops.Name=Podw\u00f3jny Drop (Wszystkie Zielska)
Herbalism.Effect.9=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w Herbalism.SubSkill.DoubleDrops.Description=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w
Herbalism.Effect.10=Szczescie Hylian Herbalism.SubSkill.HylianLuck.Name=Szczescie Hylian
Herbalism.Effect.11=Daje niewielka szanse na znalezienie rzadkich przedmiot\u00f3w Herbalism.SubSkill.HylianLuck.Description=Daje niewielka szanse na znalezienie rzadkich przedmiot\u00f3w
Herbalism.HylianLuck=[[GREEN]]Szczescie Hyrule jest dzisiaj z Toba! Herbalism.HylianLuck=[[GREEN]]Szczescie Hyrule jest dzisiaj z Toba!
Herbalism.Listener=Zielarstwo Herbalism.Listener=Zielarstwo
Herbalism.SkillName=ZIELARSTWO Herbalism.SkillName=ZIELARSTWO
@ -133,16 +133,16 @@ Mining.Ability.Locked.1=ZABLOKOWANE DO POZIOMU {0}+ SKILL
Mining.Ability.Locked.2=ZABLOKOWANE DO POZIOMU {0}+ SKILL Mining.Ability.Locked.2=ZABLOKOWANE DO POZIOMU {0}+ SKILL
Mining.Ability.Lower=[[GRAY]]**CHOWASZ SW\u00d3J KILOF** Mining.Ability.Lower=[[GRAY]]**CHOWASZ SW\u00d3J KILOF**
Mining.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJA SIEKIERE** Mining.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJA SIEKIERE**
Mining.Effect.0=Super \u0141amacz (ZDOLNO\u015a\u0106) Mining.SubSkill.SuperBreaker.Name=Super \u0141amacz (ZDOLNO\u015a\u0106)
Mining.Effect.1=Szybko\u015b\u0107+, Szansa potr\u00f3jnego dropa Mining.SubSkill.SuperBreaker.Description=Szybko\u015b\u0107+, Szansa potr\u00f3jnego dropa
Mining.Effect.2=Podwojny Drop Mining.SubSkill.DoubleDrops.Name=Podwojny Drop
Mining.Effect.3=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w Mining.SubSkill.DoubleDrops.Description=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w
Mining.Effect.4=Szybki Kopacz Mining.SubSkill.BlastMining.Name=Szybki Kopacz
Mining.Effect.5=Bonus do wydobycia z TNT Mining.SubSkill.BlastMining.Description=Bonus do wydobycia z TNT
Mining.Effect.6=Wieksze bomby Mining.SubSkill.BiggerBombs.Name=Wieksze bomby
Mining.Effect.7=Zwieksza zasieg wybuchu TNT Mining.SubSkill.BiggerBombs.Description=Zwieksza zasieg wybuchu TNT
Mining.Effect.8=Mistrzostwo w pos\u0142ugiwaniu si\u0119 materia\u0142ami wybuchowymi Mining.SubSkill.DemolitionsExpertise.Name=Mistrzostwo w pos\u0142ugiwaniu si\u0119 materia\u0142ami wybuchowymi
Mining.Effect.9=Zmniejsza obrazenia od explozji TNT Mining.SubSkill.DemolitionsExpertise.Description=Zmniejsza obrazenia od explozji TNT
Mining.Effect.Decrease=[[RED]]Redukcja Obra\u017ce\u0144 od Materia\u0142\u00f3w Wybuchowych: [[YELLOW]]{0} Mining.Effect.Decrease=[[RED]]Redukcja Obra\u017ce\u0144 od Materia\u0142\u00f3w Wybuchowych: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]Szansa na Podw\u00f3jny Drop: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Szansa na Podw\u00f3jny Drop: [[YELLOW]]{0}
Mining.Listener=G\u00f3rnictwo Mining.Listener=G\u00f3rnictwo
@ -158,24 +158,24 @@ Mining.Blast.Radius.Increase=[[RED]]Zasi\u0119g zwi\u0119kszony o: [[YELLOW]]+{0
Mining.Blast.Rank=[[RED]]Szybki Kopacz: [[YELLOW]] Ranga {0}/8 [[GRAY]]({1}) Mining.Blast.Rank=[[RED]]Szybki Kopacz: [[YELLOW]] Ranga {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Szybkiego Kopacza! Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Szybkiego Kopacza!
Mining.Blast.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW]]B\u0142yskawiczny Kopacz [[GREEN]]jest ju\u017c dost\u0119pna! Mining.Blast.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW]]B\u0142yskawiczny Kopacz [[GREEN]]jest ju\u017c dost\u0119pna!
Repair.Effect.0=Naprawa Repair.SubSkill.Repair.Name=Naprawa
Repair.Effect.1=Naprawa Narz\u0119dzi i Pancerza Repair.SubSkill.Repair.Description=Naprawa Narz\u0119dzi i Pancerza
Repair.Effect.10=Naprawa Z\u0142ota ({0}+ SKILL) Repair.SubSkill.GoldRepair.Name=Naprawa Z\u0142ota ({0}+ SKILL)
Repair.Effect.11=Naprawa Z\u0142otych Narz\u0119dzi i Pancerza Repair.SubSkill.GoldRepair.Description=Naprawa Z\u0142otych Narz\u0119dzi i Pancerza
Repair.Effect.12=Naprawa \u017belaza ({0}+ SKILL) Repair.SubSkill.IronRepair.Name=Naprawa \u017belaza ({0}+ SKILL)
Repair.Effect.13=Naprawa \u017belaznych Narz\u0119dzi i Pancerza Repair.SubSkill.IronRepair.Description=Naprawa \u017belaznych Narz\u0119dzi i Pancerza
Repair.Effect.14=Naprawa Kamienia ({0}+ SKILL) Repair.SubSkill.StoneRepair.Name=Naprawa Kamienia ({0}+ SKILL)
Repair.Effect.15=Naprawa Kamiennych Narz\u0119dzi Repair.SubSkill.StoneRepair.Description=Naprawa Kamiennych Narz\u0119dzi
Repair.Effect.2=Mistrzostwo napraw Repair.SubSkill.RepairMastery.Name=Mistrzostwo napraw
Repair.Effect.3=Zwi\u0119kszono ilo\u015b\u0107 napraw Repair.SubSkill.RepairMastery.Description=Zwi\u0119kszono ilo\u015b\u0107 napraw
Repair.Effect.4=Super Naprawa Repair.SubSkill.SuperRepair.Name=Super Naprawa
Repair.Effect.5=Podw\u00f3jnia efektywno\u015b\u0107 Repair.SubSkill.SuperRepair.Description=Podw\u00f3jnia efektywno\u015b\u0107
Repair.Effect.6=Naprawa Diamentu ({0}+ SKILL) Repair.SubSkill.DiamondRepair.Name=Naprawa Diamentu ({0}+ SKILL)
Repair.Effect.7=Naprawa diamentowych narzedzi i pancerza Repair.SubSkill.DiamondRepair.Description=Naprawa diamentowych narzedzi i pancerza
Repair.Effect.8=Kowalstwo Ezoteryczne Repair.SubSkill.ArcaneForging.Name=Kowalstwo Ezoteryczne
Repair.Effect.9=Naprawa rzeczy magicznych Repair.SubSkill.ArcaneForging.Description=Naprawa rzeczy magicznych
Repair.Effect.16=Odzyskiwanie ({0}+ SKILL) Repair.SubSkill.Salvage.Name=Odzyskiwanie ({0}+ SKILL)
Repair.Effect.17=Odzyskiwanie Narz\u0119dzi i Pancerza Repair.SubSkill.Salvage.Description=Odzyskiwanie Narz\u0119dzi i Pancerza
Repair.Error=[[DARK_RED]]mcMMO napotka\u0142 problem pr\u00f3buj\u0105c naprawi\u0107 ten przedmiot! Repair.Error=[[DARK_RED]]mcMMO napotka\u0142 problem pr\u00f3buj\u0105c naprawi\u0107 ten przedmiot!
Repair.Listener.Anvil=[[DARK_RED]]Postawi\u0142e\u015b kowad\u0142o - kowad\u0142a s\u0142u\u017c\u0105 do naprawiania narz\u0119dzi i zbroi. Repair.Listener.Anvil=[[DARK_RED]]Postawi\u0142e\u015b kowad\u0142o - kowad\u0142a s\u0142u\u017c\u0105 do naprawiania narz\u0119dzi i zbroi.
Repair.Listener.Anvil2=[[DARK_RED]]Postawi\u0142e\u015b kowad\u0142o Odzysku, u\u017cyj go aby Odzyska\u0107 narz\u0119dzia oraz zbroj\u0119. Repair.Listener.Anvil2=[[DARK_RED]]Postawi\u0142e\u015b kowad\u0142o Odzysku, u\u017cyj go aby Odzyska\u0107 narz\u0119dzia oraz zbroj\u0119.
@ -216,13 +216,13 @@ Swords.Combat.Counter.Chance=[[RED]]Szansa na Kontratak: [[YELLOW]]{0}
Swords.Combat.Counter.Hit=[[DARK_RED]]Kontratak! Swords.Combat.Counter.Hit=[[DARK_RED]]Kontratak!
Swords.Combat.Countered=[[GREEN]]**KONTR-ATAK** Swords.Combat.Countered=[[GREEN]]**KONTR-ATAK**
Swords.Combat.SS.Struck=[[DARK_RED]]Zosta\u0142e\u015b powalony przez Z\u0104BKOWANY ATAK! Swords.Combat.SS.Struck=[[DARK_RED]]Zosta\u0142e\u015b powalony przez Z\u0104BKOWANY ATAK!
Swords.Effect.0=Kontratak Swords.SubSkill.CounterAttack.Name=Kontratak
Swords.Effect.2=Z\u0105bkowany Atak (ZDOLNO\u015a\u0106) Swords.SubSkill.SerratedStrikes.Name=Z\u0105bkowany Atak (ZDOLNO\u015a\u0106)
Swords.Effect.3={0} obrazen obszarowych, Krawienie+ obszarowo Swords.SubSkill.SerratedStrikes.Description={0} obrazen obszarowych, Krawienie+ obszarowo
Swords.Effect.4=Z\u0105bkowany Atak spowodowa\u0142 krwawienie Swords.Effect.4=Z\u0105bkowany Atak spowodowa\u0142 krwawienie
Swords.Effect.5={0} Czas miedzy krawieniem Swords.Effect.5={0} Czas miedzy krawieniem
Swords.Effect.6=Krwawienie Swords.SubSkill.Bleed.Name=Krwawienie
Swords.Effect.7=Spowodowano krwawienie Swords.SubSkill.Bleed.Description=Spowodowano krwawienie
Swords.Listener=Miecze Swords.Listener=Miecze
Swords.SkillName=MIECZE Swords.SkillName=MIECZE
Swords.Skills.SS.Off=[[RED]]**Z\u0105bkowany Atak si\u0119 sko\u0144czy\u0142** Swords.Skills.SS.Off=[[RED]]**Z\u0105bkowany Atak si\u0119 sko\u0144czy\u0142**
@ -249,24 +249,24 @@ Taming.Ability.Locked.2=ZABLOKOWANE DO POZIOMU {0}+ SKILL
Taming.Ability.Locked.3=ZABLOKOWANE DO POZIOMU {0}+ SKILL Taming.Ability.Locked.3=ZABLOKOWANE DO POZIOMU {0}+ SKILL
Taming.Ability.Locked.4=ZABLOKOWANE DO POZIOMU {0}+ SKILL Taming.Ability.Locked.4=ZABLOKOWANE DO POZIOMU {0}+ SKILL
Taming.Combat.Chance.Gore=[[RED]]Szansa na Brutalno\u015b\u0107: [[YELLOW]]{0} Taming.Combat.Chance.Gore=[[RED]]Szansa na Brutalno\u015b\u0107: [[YELLOW]]{0}
Taming.Effect.0=Wiedza o zwierz\u0119tach Taming.SubSkill.BeastLore.Name=Wiedza o zwierz\u0119tach
Taming.Effect.1=Ko\u015b\u0107 - przyci\u0105ga uwag\u0119 wilk\u00f3w i ocelot\u00f3w Taming.SubSkill.BeastLore.Description=Ko\u015b\u0107 - przyci\u0105ga uwag\u0119 wilk\u00f3w i ocelot\u00f3w
Taming.Effect.10=Odporno\u015b\u0107 na wstrz\u0105sy Taming.SubSkill.ShockProof.Name=Odporno\u015b\u0107 na wstrz\u0105sy
Taming.Effect.11=Redukcja obra\u017ce\u0144 wybuchowych Taming.SubSkill.ShockProof.Description=Redukcja obra\u017ce\u0144 wybuchowych
Taming.Effect.12=Wezwanie Dzikich Taming.SubSkill.CallOfTheWild.Name=Wezwanie Dzikich
Taming.Effect.13=Przywo\u0142uje zwierze po twojej stronie Taming.SubSkill.CallOfTheWild.Description=Przywo\u0142uje zwierze po twojej stronie
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Kucnij i kliknij LPM {0} z ryb\u0105 w r\u0119ce Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Kucnij i kliknij LPM {0} z ryb\u0105 w r\u0119ce
Taming.Effect.15=[[GRAY]]COTW (Wolf): Kucnij i kliknij LPM {0} z ko\u015bci\u0105 w d\u0142oni Taming.Effect.15=[[GRAY]]COTW (Wolf): Kucnij i kliknij LPM {0} z ko\u015bci\u0105 w d\u0142oni
Taming.Effect.16=Serwis FastFood\'u Taming.SubSkill.FastFoodService.Name=Serwis FastFood\'u
Taming.Effect.17=Szansa dla wilk\u00f3w na odnowienie \u017cycia przy ataku Taming.SubSkill.FastFoodService.Description=Szansa dla wilk\u00f3w na odnowienie \u017cycia przy ataku
Taming.Effect.2=Brutalno\u015b\u0107 Taming.SubSkill.Gore.Name=Brutalno\u015b\u0107
Taming.Effect.3=Cios krytyczny kt\u00f3ry wywo\u0142uje krwawienie Taming.SubSkill.Gore.Description=Cios krytyczny kt\u00f3ry wywo\u0142uje krwawienie
Taming.Effect.4=Zaostrzone Pazury Taming.SubSkill.SharpenedClaws.Name=Zaostrzone Pazury
Taming.Effect.5=Dodatkowe Obra\u017cenia Taming.SubSkill.SharpenedClaws.Description=Dodatkowe Obra\u017cenia
Taming.Effect.6=Przyjazne dla \u015brodowiska Taming.SubSkill.EnvironmentallyAware.Name=Przyjazne dla \u015brodowiska
Taming.Effect.7=Strach przed Kaktusami/Law\u0105, Odporno\u015b\u0107 obra\u017cenia ze spadania Taming.SubSkill.EnvironmentallyAware.Description=Strach przed Kaktusami/Law\u0105, Odporno\u015b\u0107 obra\u017cenia ze spadania
Taming.Effect.8=Grube Futro Taming.SubSkill.ThickFur.Name=Grube Futro
Taming.Effect.9=Redukcja Obra\u017ce\u0144, Odporno\u015b\u0107 na ogie\u0144 Taming.SubSkill.ThickFur.Description=Redukcja Obra\u017ce\u0144, Odporno\u015b\u0107 na ogie\u0144
Taming.Listener.Wolf=[[DARK_GRAY]]Tw\u00f3j wilk biegnie do ciebie... Taming.Listener.Wolf=[[DARK_GRAY]]Tw\u00f3j wilk biegnie do ciebie...
Taming.Listener=Oswajanie: Taming.Listener=Oswajanie:
Taming.SkillName=OSWAJANIE Taming.SkillName=OSWAJANIE
@ -284,16 +284,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Tw\u00f3j przeciwnik ma \u017celazny u\
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tw\u00f3j \u017belazny Uchwyt uchroni\u0142 ci\u0119 przed Rozbrojeniem! Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tw\u00f3j \u017belazny Uchwyt uchroni\u0142 ci\u0119 przed Rozbrojeniem!
Unarmed.Ability.Lower=[[GRAY]]**OPUSZCZASZ SWOJE PI\u0118\u015aCI** Unarmed.Ability.Lower=[[GRAY]]**OPUSZCZASZ SWOJE PI\u0118\u015aCI**
Unarmed.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJE PIESCI** Unarmed.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJE PIESCI**
Unarmed.Effect.0=Berserk (Zdolnosc) Unarmed.SubSkill.Berserk.Name=Berserk (Zdolnosc)
Unarmed.Effect.1=+50% DMG, Niszczy slabe materialy Unarmed.SubSkill.Berserk.Description=+50% DMG, Niszczy slabe materialy
Unarmed.Effect.2=Rozbrojenie Unarmed.SubSkill.Disarm.Name=Rozbrojenie
Unarmed.Effect.3=Rozbraja przeciwnika z przedmiotu trzymanego przez niego w r\u0119ku Unarmed.SubSkill.Disarm.Description=Rozbraja przeciwnika z przedmiotu trzymanego przez niego w r\u0119ku
Unarmed.Effect.4=Styl zelaznego ramienia Unarmed.SubSkill.IronArmStyle.Name=Styl zelaznego ramienia
Unarmed.Effect.5=Wzmacnia twoj\u0105 d\u0142o\u0144 w czasie Unarmed.SubSkill.IronArmStyle.Description=Wzmacnia twoj\u0105 d\u0142o\u0144 w czasie
Unarmed.Effect.6=Odbicie strzaly Unarmed.SubSkill.ArrowDeflect.Name=Odbicie strzaly
Unarmed.Effect.7=Odbijanie strzal Unarmed.SubSkill.ArrowDeflect.Description=Odbijanie strzal
Unarmed.Effect.8=Zelazny Chwyt Unarmed.SubSkill.IronGrip.Name=Zelazny Chwyt
Unarmed.Effect.9=Zapobiega przed Twoim rozbrojeniem Unarmed.SubSkill.IronGrip.Description=Zapobiega przed Twoim rozbrojeniem
Unarmed.Listener=NIEUZBROJONY Unarmed.Listener=NIEUZBROJONY
Unarmed.SkillName=NIEUZBROJONY Unarmed.SkillName=NIEUZBROJONY
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk si\u0119 sko\u0144czy\u0142** Unarmed.Skills.Berserk.Off=[[RED]]**Berserk si\u0119 sko\u0144czy\u0142**
@ -307,12 +307,12 @@ Woodcutting.Ability.1=Zdmuchuje li\u015bcie
Woodcutting.Ability.Chance.DDrop=[[RED]]Szansa na Dwukrotny Drop: [[YELLOW]]{0} Woodcutting.Ability.Chance.DDrop=[[RED]]Szansa na Dwukrotny Drop: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]D\u0142ugo\u015bc Powalacza Drzew: [[YELLOW]]{0}s Woodcutting.Ability.Length=[[RED]]D\u0142ugo\u015bc Powalacza Drzew: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=ZABLOKOWANY DO POZIOMU {0}+ SKILL Woodcutting.Ability.Locked.0=ZABLOKOWANY DO POZIOMU {0}+ SKILL
Woodcutting.Effect.0=Powalacz Drzew Woodcutting.SubSkill.TreeFeller.Name=Powalacz Drzew
Woodcutting.Effect.1=Sprawia, i\u017c drzewa eksploduj\u0105 Woodcutting.SubSkill.TreeFeller.Description=Sprawia, i\u017c drzewa eksploduj\u0105
Woodcutting.Effect.2=Dmucharka do li\u015bci Woodcutting.SubSkill.LeafBlower.Name=Dmucharka do li\u015bci
Woodcutting.Effect.3=Zdmuchuje li\u015bcie Woodcutting.SubSkill.LeafBlower.Description=Zdmuchuje li\u015bcie
Woodcutting.Effect.4=Podwojny Drop Woodcutting.SubSkill.HarvestLumber.Name=Podwojny Drop
Woodcutting.Effect.5=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w Woodcutting.SubSkill.HarvestLumber.Description=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w
Woodcutting.Listener=\u015aCINANIE DRZEW Woodcutting.Listener=\u015aCINANIE DRZEW
Woodcutting.SkillName=\u015aCINANIE DRZEW Woodcutting.SkillName=\u015aCINANIE DRZEW
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Powalacz Drzew si\u0119 sko\u0144czy\u0142** Woodcutting.Skills.TreeFeller.Off=[[RED]]**Powalacz Drzew si\u0119 sko\u0144czy\u0142**

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@ -1,2 +0,0 @@
Mining.Skillup=[[YELLOW]]Umiej\u0119tno\u015b\u0107 g\u00f3rnictwa zosta\u0142a zwi\u0119kszona o {0}. Aktualny poziom: ({1})
Repair.Arcane.Fail=[[RED]]Magia permanentnie opu\u015bci\u0142a ten przedmiot

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@ -1,13 +1,13 @@
Acrobatics.Combat.Proc=[[GREEN]]**Esquivou** Acrobatics.Combat.Proc=[[GREEN]]**Esquivou**
Acrobatics.Effect.0=Rolar Acrobatics.SubSkill.Roll.Name=Rolar
Acrobatics.Effect.4=Esquivou Acrobatics.SubSkill.Dodge.Name=Esquivou
Acrobatics.Listener=Acrobacias: Acrobatics.Listener=Acrobacias:
Acrobatics.Roll.Text=**Rolou** Acrobatics.Roll.Text=**Rolou**
Acrobatics.SkillName=Acrobacia Acrobatics.SkillName=Acrobacia
Acrobatics.Skillup=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1}) Acrobatics.Skillup=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1})
Archery.Effect.0=Tiro Habilidoso Archery.SubSkill.SkillShot.Name=Tiro Habilidoso
Archery.Effect.1=Aumenta o dano feito com arcos Archery.SubSkill.SkillShot.Description=Aumenta o dano feito com arcos
Archery.Effect.5=Chance de recuperar flechas dos corpos Archery.SubSkill.ArrowRetrieval.Description=Chance de recuperar flechas dos corpos
Archery.Listener=Arqueiro Archery.Listener=Arqueiro
Archery.SkillName=ARQUEIRO Archery.SkillName=ARQUEIRO
Archery.Skillup=[[YELLOW]]Habilidade Arqueiro aumentada em {0}. Total ({1}) Archery.Skillup=[[YELLOW]]Habilidade Arqueiro aumentada em {0}. Total ({1})
@ -15,8 +15,8 @@ Axes.Ability.Bonus.0=Machado
Axes.Ability.Lower=[[GRAY]]**VOCE ABAIXA SEU MACHADO** Axes.Ability.Lower=[[GRAY]]**VOCE ABAIXA SEU MACHADO**
Axes.Ability.Ready=[[GREEN]]**VOCE PREPARA SEU MACHADO** Axes.Ability.Ready=[[GREEN]]**VOCE PREPARA SEU MACHADO**
Axes.Combat.GI.Struck=[[RED]]**GOLPEADO POR UM GRANDE IMPACTO** Axes.Combat.GI.Struck=[[RED]]**GOLPEADO POR UM GRANDE IMPACTO**
Axes.Effect.3=Dano Duplo Axes.SubSkill.CriticalStrikes.Description=Dano Duplo
Axes.Effect.5=Adiciona dano extra Axes.SubSkill.AxeMastery.Description=Adiciona dano extra
Axes.Listener=Machados: Axes.Listener=Machados:
Axes.SkillName=Machado Axes.SkillName=Machado
Axes.Skills.SS.On=[[GREEN]]**Racha Cranio ATIVADO** Axes.Skills.SS.On=[[GREEN]]**Racha Cranio ATIVADO**
@ -25,7 +25,7 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Racha Cranios!
Axes.Skillup=[[YELLOW]]Habilidade em Machado aumentada em {0}. Total ({1}) Axes.Skillup=[[YELLOW]]Habilidade em Machado aumentada em {0}. Total ({1})
Excavation.Ability.Lower=[[GRAY]]**VOCE ABAIXA SUA PA** Excavation.Ability.Lower=[[GRAY]]**VOCE ABAIXA SUA PA**
Excavation.Ability.Ready=[[GREEN]]**VOCE PREPARA SUA PA** Excavation.Ability.Ready=[[GREEN]]**VOCE PREPARA SUA PA**
Excavation.Effect.3=Habilidade de cavar tesouros Excavation.SubSkill.TreasureHunter.Description=Habilidade de cavar tesouros
Excavation.Listener=Escavacao: Excavation.Listener=Escavacao:
Excavation.SkillName=Escava\u00e7\u00e3o Excavation.SkillName=Escava\u00e7\u00e3o
Excavation.Skillup=[[YELLOW]]Habilidade de Escavacao aumentada em {0}. Total ({1}) Excavation.Skillup=[[YELLOW]]Habilidade de Escavacao aumentada em {0}. Total ({1})
@ -50,11 +50,11 @@ Mining.Skills.SuperBreaker.Refresh=[[GREEN]]A tua [[YELLOW]]habilidade Super Par
Mining.Skillup=[[YELLOW]]Habilidade Minerar aumentada em {0}. Total ({1}) Mining.Skillup=[[YELLOW]]Habilidade Minerar aumentada em {0}. Total ({1})
Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Refresh=[[GREEN]]A tua [[YELLOW]]habilidade de explosao [[GREEN]]esta pronta! Mining.Blast.Refresh=[[GREEN]]A tua [[YELLOW]]habilidade de explosao [[GREEN]]esta pronta!
Repair.Effect.0=Reparar Repair.SubSkill.Repair.Name=Reparar
Repair.Effect.4=Super Reparo Repair.SubSkill.SuperRepair.Name=Super Reparo
Repair.Effect.6=Reparar Diamante ({0}+ SKILL) Repair.SubSkill.DiamondRepair.Name=Reparar Diamante ({0}+ SKILL)
Repair.Effect.7=Reparar ferramentas e armadura de Diamante Repair.SubSkill.DiamondRepair.Description=Reparar ferramentas e armadura de Diamante
Repair.Effect.9=Reparar itens magicos Repair.SubSkill.ArcaneForging.Description=Reparar itens magicos
Repair.Listener=Reparar: Repair.Listener=Reparar:
Repair.SkillName=REPARAR Repair.SkillName=REPARAR
Repair.Skills.AdeptDiamond=[[DARK_RED]]Voce nao tem nivel suficiente pra reparar Diamante. Repair.Skills.AdeptDiamond=[[DARK_RED]]Voce nao tem nivel suficiente pra reparar Diamante.
@ -70,8 +70,8 @@ Swords.Ability.Ready=[[GREEN]]**VOCE PREPARA SUA ESPADA**
Swords.Combat.Bleeding.Stopped=[[GRAY]]O sangramento[[GREEN]]parou[[GRAY]]! Swords.Combat.Bleeding.Stopped=[[GRAY]]O sangramento[[GREEN]]parou[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**INIMIGO A SANGRAR** Swords.Combat.Bleeding=[[GREEN]]**INIMIGO A SANGRAR**
Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO** Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO**
Swords.Effect.0=Contra-ataque Swords.SubSkill.CounterAttack.Name=Contra-ataque
Swords.Effect.6=Sangrou Swords.SubSkill.Bleed.Name=Sangrou
Swords.Listener=Espadas: Swords.Listener=Espadas:
Swords.SkillName=Espada Swords.SkillName=Espada
Swords.Skills.SS.On=[[GREEN]]**ATAQUE DE SERRA ACTIVADO** Swords.Skills.SS.On=[[GREEN]]**ATAQUE DE SERRA ACTIVADO**
@ -80,12 +80,12 @@ Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]] quebra rapida!
Swords.Skillup=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1}) Swords.Skillup=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1})
Taming.Ability.Bonus.1=Lobos evitam o perigo Taming.Ability.Bonus.1=Lobos evitam o perigo
Taming.Ability.Bonus.6=Garras Afiadas Taming.Ability.Bonus.6=Garras Afiadas
Taming.Effect.11=Reducao de dano explosivo Taming.SubSkill.ShockProof.Description=Reducao de dano explosivo
Taming.Effect.12=Chamado da Selva Taming.SubSkill.CallOfTheWild.Name=Chamado da Selva
Taming.Effect.13=Invoca um animal ao seu lado Taming.SubSkill.CallOfTheWild.Description=Invoca um animal ao seu lado
Taming.Effect.17=Chance dos lobos se curarem ao atacarem Taming.SubSkill.FastFoodService.Description=Chance dos lobos se curarem ao atacarem
Taming.Effect.4=Garras Afiadas Taming.SubSkill.SharpenedClaws.Name=Garras Afiadas
Taming.Effect.5=Dano Bonus Taming.SubSkill.SharpenedClaws.Description=Dano Bonus
Taming.Listener.Wolf=[[DARK_GRAY]]O seu lobo correu de volta ate voce... Taming.Listener.Wolf=[[DARK_GRAY]]O seu lobo correu de volta ate voce...
Taming.Listener=Domar Taming.Listener=Domar
Taming.SkillName=DOMAR Taming.SkillName=DOMAR
@ -97,8 +97,8 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Quebra rapida[[GREEN]] acabou para [[YEL
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Berserk! Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Berserk!
Woodcutting.Ability.0=Soprador de Folhas Woodcutting.Ability.0=Soprador de Folhas
Woodcutting.Ability.1=Soprar Folhas Woodcutting.Ability.1=Soprar Folhas
Woodcutting.Effect.1=Faz arvores explodirem. Woodcutting.SubSkill.TreeFeller.Description=Faz arvores explodirem.
Woodcutting.Effect.4=Drops duplos Woodcutting.SubSkill.HarvestLumber.Name=Drops duplos
Woodcutting.Listener=Lenhador Woodcutting.Listener=Lenhador
Woodcutting.SkillName=Lenhador Woodcutting.SkillName=Lenhador
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Corta Arvores[[GREEN]] acabou para o [[YELLOW]]{0} Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Corta Arvores[[GREEN]] acabou para o [[YELLOW]]{0}

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@ -1,20 +0,0 @@
Acrobatics.Combat.Proc=[[GREEN]]**Esquivou**
Acrobatics.SkillName=ACROBACIA
Acrobatics.Skillup=[[YELLOW]]Habilidade de acrobacia aumentada em {0}. Total ({1})
Excavation.SkillName=EXCAVA\u00c7AO
Herbalism.Listener=Herbalismo:
Mining.Ability.Ready=[[GREEN]]**PREPARAS A TUA PICARETA**
Mining.Skillup=[[YELLOW]]Habilidade de minera\u00e7\u00e3o aumentada em {0}. Total ({1})
Repair.Arcane.Fail=[[RED]]O objecto perdeu permanentemente os poderes Arcanos.
Swords.Combat.Bleeding.Stopped=[[GRAY]]A hemorragia [[GREEN]]parou[[GRAY]]!
Swords.Skills.SS.On=[[GREEN]]**ATAQUES SERRILHADOS ACTIVADO**
Woodcutting.SkillName=LENHADOR
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Commands.Invite.Accepted=[[GREEN]]Convite aceite. Tu entraste numa festa {0}
Commands.Party.Kick=[[RED]]Foste expulso da festa {0}!
Party.Unlocked=[[GRAY]]A festa est\u00e1 desbloqueada
Commands.XPGain.Herbalism=Colhendo Ervas
Commands.XPGain.Mining=Minerar Pedra & Min\u00e9rio
Commands.XPGain.Taming=Domesticar Animal, ou combater com os teus lobos
Commands.XPGain=[[DARK_GRAY]]GANHO DE EXPERI\u00eaNCIA: [[WHITE]]{0}
Stats.Header.Combat=[[GOLD]]-=PROEZAS DE COMBATE=-

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@ -1,12 +1,12 @@
Acrobatics.Ability.Proc=[[GREEN]]**\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u041f\u0440\u0438\u0437\u0435\u043c\u043b\u0435\u043d\u0438\u0435 ** Acrobatics.Ability.Proc=[[GREEN]]**\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u041f\u0440\u0438\u0437\u0435\u043c\u043b\u0435\u043d\u0438\u0435 **
Acrobatics.Combat.Proc=[[GREEN]]**\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435** Acrobatics.Combat.Proc=[[GREEN]]**\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435**
Acrobatics.DodgeChance=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u043b\u043e\u043d\u0438\u0442\u044c\u0441\u044f: [[YELLOW]]{0} % Acrobatics.DodgeChance=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u043b\u043e\u043d\u0438\u0442\u044c\u0441\u044f: [[YELLOW]]{0} %
Acrobatics.Effect.0=\u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 Acrobatics.SubSkill.Roll.Name=\u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435
Acrobatics.Effect.1=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0438\u043b\u0438 \u0438\u0433\u043d\u043e\u0440\u0438\u0440\u0443\u0435\u0442 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043e\u0442 \u043f\u0430\u0434\u0435\u043d\u0438\u044f Acrobatics.SubSkill.Roll.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0438\u043b\u0438 \u0438\u0433\u043d\u043e\u0440\u0438\u0440\u0443\u0435\u0442 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043e\u0442 \u043f\u0430\u0434\u0435\u043d\u0438\u044f
Acrobatics.Effect.2=\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 Acrobatics.SubSkill.GracefulRoll.Name=\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435
Acrobatics.Effect.3=\u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u0435\u0435 \u043e\u0431\u044b\u0447\u043d\u043e\u0433\u043e \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430. Acrobatics.SubSkill.GracefulRoll.Description=\u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u0435\u0435 \u043e\u0431\u044b\u0447\u043d\u043e\u0433\u043e \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430.
Acrobatics.Effect.4=\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435 Acrobatics.SubSkill.Dodge.Name=\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435
Acrobatics.Effect.5=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0423\u0440\u043e\u043d \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430 Acrobatics.SubSkill.Dodge.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0423\u0440\u043e\u043d \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430
Acrobatics.Listener=\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430: Acrobatics.Listener=\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430:
Acrobatics.Roll.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} % Acrobatics.Roll.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} %
Acrobatics.Roll.GraceChance=[[RED]]\u0428\u0430\u043d\u0441 \u0418\u0437\u044f\u0449\u043d\u043e\u0433\u043e \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} % Acrobatics.Roll.GraceChance=[[RED]]\u0428\u0430\u043d\u0441 \u0418\u0437\u044f\u0449\u043d\u043e\u0433\u043e \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} %
@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u
Archery.Combat.DazeChance=[[RED]]\u0428\u0430\u043d\u0441 \u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c: [[YELLOW]]{0} % Archery.Combat.DazeChance=[[RED]]\u0428\u0430\u043d\u0441 \u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c: [[YELLOW]]{0} %
Archery.Combat.RetrieveChance=[[RED]]\u0428\u0430\u043d\u0441 \u0418\u0437\u0432\u043b\u0435\u0447\u044c \u0421\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}% Archery.Combat.RetrieveChance=[[RED]]\u0428\u0430\u043d\u0441 \u0418\u0437\u0432\u043b\u0435\u0447\u044c \u0421\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}%
Archery.Combat.SkillshotBonus=[[RED]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u043f\u0440\u0438 \u0423\u043c\u0435\u043b\u043e\u043c \u0412\u044b\u0441\u0442\u0440\u0435\u043b\u0435: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u043f\u0440\u0438 \u0423\u043c\u0435\u043b\u043e\u043c \u0412\u044b\u0441\u0442\u0440\u0435\u043b\u0435: [[YELLOW]]{0}
Archery.Effect.0=\u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b Archery.SubSkill.SkillShot.Name=\u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b
Archery.Effect.1=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043d\u0430\u043d\u043e\u0441\u0438\u043c\u044b\u0439 \u043b\u0443\u043a\u043e\u043c Archery.SubSkill.SkillShot.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043d\u0430\u043d\u043e\u0441\u0438\u043c\u044b\u0439 \u043b\u0443\u043a\u043e\u043c
Archery.Effect.2=\u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432) Archery.SubSkill.Daze.Name=\u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432)
Archery.Effect.3=\u0414\u0435\u0437\u043e\u0440\u0435\u043d\u0442\u0438\u0440\u0443\u0435\u0442 \u0432\u0440\u0430\u0433\u043e\u0432 \u0438 \u043d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0443\u0440\u043e\u043d\u0430 Archery.SubSkill.Daze.Description=\u0414\u0435\u0437\u043e\u0440\u0435\u043d\u0442\u0438\u0440\u0443\u0435\u0442 \u0432\u0440\u0430\u0433\u043e\u0432 \u0438 \u043d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0443\u0440\u043e\u043d\u0430
Archery.Effect.4=\u0412\u043e\u0437\u0432\u0440\u0430\u0449\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b Archery.SubSkill.ArrowRetrieval.Name=\u0412\u043e\u0437\u0432\u0440\u0430\u0449\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b
Archery.Effect.5=\u0428\u0430\u043d\u0441 \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0441\u0442\u0440\u0435\u043b\u044b \u0438\u0437 \u0442\u0440\u0443\u043f\u043e\u0432 Archery.SubSkill.ArrowRetrieval.Description=\u0428\u0430\u043d\u0441 \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0441\u0442\u0440\u0435\u043b\u044b \u0438\u0437 \u0442\u0440\u0443\u043f\u043e\u0432
Archery.Listener=\u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u043b\u0443\u043a\u0430: Archery.Listener=\u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u043b\u0443\u043a\u0430:
Archery.SkillName=\u0421\u0422\u0420\u0415\u041b\u042c\u0411\u0410 \u0418\u0417 \u041b\u0423\u041a\u0410 Archery.SkillName=\u0421\u0422\u0420\u0415\u041b\u042c\u0411\u0410 \u0418\u0417 \u041b\u0423\u041a\u0410
Archery.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u043b\u0443\u043a\u0430\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) Archery.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u043b\u0443\u043a\u0430\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
@ -40,16 +40,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**\u0423\u0414\u0410\u0420 \u0421 \u041e\u0413\u042
Axes.Combat.GI.Struck=[[RED]]**\u041f\u041e\u0420\u0410\u0416\u0415\u041d \u0412\u0415\u041b\u0418\u041a\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c** Axes.Combat.GI.Struck=[[RED]]**\u041f\u041e\u0420\u0410\u0416\u0415\u041d \u0412\u0415\u041b\u0418\u041a\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c**
Axes.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0410\u0421\u041a\u0410\u041b\u042b\u0412\u0410\u0422\u0415\u041b\u0415\u041c \u0427\u0415\u0420\u0415\u041f\u041e\u0412! Axes.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0410\u0421\u041a\u0410\u041b\u042b\u0412\u0410\u0422\u0415\u041b\u0415\u041c \u0427\u0415\u0420\u0415\u041f\u041e\u0412!
Axes.Combat.SS.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\": [[YELLOW]]{0}\u0441. Axes.Combat.SS.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\": [[YELLOW]]{0}\u0441.
Axes.Effect.0=\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432 (\u0423\u043c\u0435\u043d\u0438\u0435) Axes.SubSkill.SkullSplitter.Name=\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432 (\u0423\u043c\u0435\u043d\u0438\u0435)
Axes.Effect.1=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440 Axes.SubSkill.SkullSplitter.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440
Axes.Effect.2=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 Axes.SubSkill.CriticalStrikes.Name=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440
Axes.Effect.3=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0423\u0440\u043e\u043d Axes.SubSkill.CriticalStrikes.Description=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0423\u0440\u043e\u043d
Axes.Effect.4=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430 Axes.SubSkill.AxeMastery.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430
Axes.Effect.5=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d Axes.SubSkill.AxeMastery.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d
Axes.Effect.6=\u0411\u0440\u043e\u043d\u0435\u0431\u043e\u0439\u043d\u044b\u0439 \u0423\u0434\u0430\u0440 Axes.SubSkill.ArmorImpact.Name=\u0411\u0440\u043e\u043d\u0435\u0431\u043e\u0439\u043d\u044b\u0439 \u0423\u0434\u0430\u0440
Axes.Effect.7=\u0423\u0434\u0430\u0440 \u0441 \u0442\u0430\u043a\u043e\u0439 \u0441\u0438\u043b\u043e\u0439, \u0447\u0442\u043e \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u0442 \u0431\u0440\u043e\u043d\u044e Axes.SubSkill.ArmorImpact.Description=\u0423\u0434\u0430\u0440 \u0441 \u0442\u0430\u043a\u043e\u0439 \u0441\u0438\u043b\u043e\u0439, \u0447\u0442\u043e \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u0442 \u0431\u0440\u043e\u043d\u044e
Axes.Effect.8=\u0412\u0435\u043b\u0438\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 Axes.SubSkill.GreaterImpact.Name=\u0412\u0435\u043b\u0438\u043a\u0438\u0439 \u0423\u0434\u0430\u0440
Axes.Effect.9=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u0431\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u043c \u0432\u0440\u0430\u0433\u0430\u043c Axes.SubSkill.GreaterImpact.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u0431\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u043c \u0432\u0440\u0430\u0433\u0430\u043c
Axes.Listener=\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u0422\u043e\u043f\u043e\u0440\u043e\u043c: Axes.Listener=\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u0422\u043e\u043f\u043e\u0440\u043e\u043c:
Axes.SkillName=\u0412\u041b\u0410\u0414\u0415\u041d\u0418\u0415 \u0422\u041e\u041f\u041e\u0420\u041e\u041c Axes.SkillName=\u0412\u041b\u0410\u0414\u0415\u041d\u0418\u0415 \u0422\u041e\u041f\u041e\u0420\u041e\u041c
Axes.Skills.SS.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** Axes.Skills.SS.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
@ -60,10 +60,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043
Axes.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u0422\u043e\u043f\u043e\u0440\u043e\u043c\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) Axes.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u0422\u043e\u043f\u043e\u0440\u043e\u043c\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
Excavation.Ability.Lower=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** Excavation.Ability.Lower=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418**
Excavation.Ability.Ready=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** Excavation.Ability.Ready=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418**
Excavation.Effect.0=\u041c\u0435\u0433\u0430 \u0411\u0443\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415) Excavation.SubSkill.GigaDrillBreaker.Name=\u041c\u0435\u0433\u0430 \u0411\u0443\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415)
Excavation.Effect.1=\u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u041e\u043f\u044b\u0442, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a Excavation.SubSkill.GigaDrillBreaker.Description=\u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u041e\u043f\u044b\u0442, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a
Excavation.Effect.2=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438 Excavation.SubSkill.TreasureHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438
Excavation.Effect.3=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043a\u0430\u0442\u044c \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 Excavation.SubSkill.TreasureHunter.Description=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043a\u0430\u0442\u044c \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430
Excavation.Effect.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\": [[YELLOW]]{0}\u0441. Excavation.Effect.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\": [[YELLOW]]{0}\u0441.
Excavation.Listener=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438: Excavation.Listener=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438:
Excavation.SkillName=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0430 Excavation.SkillName=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0430
@ -84,18 +84,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\u0428\u0430\u043d\u0441 \u041e\u0445\u043e\
Fishing.Ability.Shake=[[RED]]\u0428\u0430\u043d\u0441 \u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0438: [[YELLOW]]{0}% Fishing.Ability.Shake=[[RED]]\u0428\u0430\u043d\u0441 \u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0438: [[YELLOW]]{0}%
Fishing.Ability.IceFishing=[[RED]]\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430: \u0418\u0434\u0438\u0442\u0435 \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u043d\u0430 \u043b\u0435\u0434 Fishing.Ability.IceFishing=[[RED]]\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430: \u0418\u0434\u0438\u0442\u0435 \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u043d\u0430 \u043b\u0435\u0434
Fishing.Ability.FD=[[RED]]\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0} Fishing.Ability.FD=[[RED]]\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0}
Fishing.Effect.0=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438 (\u041f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435) Fishing.SubSkill.TreasureHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438 (\u041f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435)
Fishing.Effect.1=\u041b\u043e\u0432\u043b\u044f \u0440\u0430\u0437\u043d\u044b\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 Fishing.SubSkill.TreasureHunter.Description=\u041b\u043e\u0432\u043b\u044f \u0440\u0430\u0437\u043d\u044b\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432
Fishing.Effect.2=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0417\u0430 \u041c\u0430\u0433\u0438\u0435\u0439 Fishing.SubSkill.MagicHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0417\u0430 \u041c\u0430\u0433\u0438\u0435\u0439
Fishing.Effect.3=\u041d\u0430\u0445\u043e\u0434\u043a\u0430 \u0417\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u044b\u0445 \u041f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 Fishing.SubSkill.MagicHunter.Description=\u041d\u0430\u0445\u043e\u0434\u043a\u0430 \u0417\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u044b\u0445 \u041f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432
Fishing.Effect.4=\u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0430 (\u0421\u0443\u0449\u0435\u0441\u0442\u0432) Fishing.SubSkill.Shake.Name=\u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0430 (\u0421\u0443\u0449\u0435\u0441\u0442\u0432)
Fishing.Effect.5=\u0412\u044b\u0442\u0440\u044f\u0445\u0438\u0432\u0430\u0439\u0442\u0435 \u0432\u0435\u0449\u0438 \u0438\u0437 \u043c\u043e\u0431\u043e\u0432 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0443\u0434\u043e\u0447\u043a\u0438 Fishing.SubSkill.Shake.Description=\u0412\u044b\u0442\u0440\u044f\u0445\u0438\u0432\u0430\u0439\u0442\u0435 \u0432\u0435\u0449\u0438 \u0438\u0437 \u043c\u043e\u0431\u043e\u0432 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0443\u0434\u043e\u0447\u043a\u0438
Fishing.Effect.6=\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430 Fishing.SubSkill.FishermansDiet.Name=\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430
Fishing.Effect.7=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0440\u044b\u0431\u0430\u0446\u043a\u043e\u0439 \u0435\u0434\u044b Fishing.SubSkill.FishermansDiet.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0440\u044b\u0431\u0430\u0446\u043a\u043e\u0439 \u0435\u0434\u044b
Fishing.Effect.8=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u044b\u0431\u043e\u043b\u043e\u0432 Fishing.SubSkill.MasterAngler.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u044b\u0431\u043e\u043b\u043e\u0432
Fishing.Effect.9=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043f\u043e\u043a\u043b\u0435\u0432\u043a\u0438 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0440\u044b\u0431\u0430\u043b\u043a\u0438 Fishing.SubSkill.MasterAngler.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043f\u043e\u043a\u043b\u0435\u0432\u043a\u0438 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0440\u044b\u0431\u0430\u043b\u043a\u0438
Fishing.Effect.10=\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430 Fishing.SubSkill.IceFishing.Name=\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430
Fishing.Effect.11=\u041f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u0432 \u0441\u043d\u0435\u0436\u043d\u044b\u0445 \u0431\u0438\u043e\u043c\u0430\u0445 Fishing.SubSkill.IceFishing.Description=\u041f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u0432 \u0441\u043d\u0435\u0436\u043d\u044b\u0445 \u0431\u0438\u043e\u043c\u0430\u0445
Fishing.Chance.Raining=[[BLUE]] \u0411\u043e\u043d\u0443\u0441 \u0414\u043e\u0436\u0434\u044f Fishing.Chance.Raining=[[BLUE]] \u0411\u043e\u043d\u0443\u0441 \u0414\u043e\u0436\u0434\u044f
Fishing.Listener=\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e: Fishing.Listener=\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e:
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
@ -116,20 +116,20 @@ Herbalism.Ability.Lower=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0412 \
Herbalism.Ability.Ready=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** Herbalism.Ability.Ready=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418**
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u0413\u0440\u0438\u0431\u043d\u043e\u0433\u043e \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u044f: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u0413\u0440\u0438\u0431\u043d\u043e\u0433\u043e \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u044f: [[YELLOW]]{0}
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u0413\u0420\u0418\u0411\u041d\u041e\u0415 \u041f\u0420\u0418\u041a\u041e\u0421\u041d\u041e\u0412\u0415\u041d\u0418\u0415** Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u0413\u0420\u0418\u0411\u041d\u041e\u0415 \u041f\u0420\u0418\u041a\u041e\u0421\u041d\u041e\u0412\u0415\u041d\u0418\u0415**
Herbalism.Effect.0=\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 (\u0423\u041c\u0415\u041d\u0418\u0415) Herbalism.SubSkill.GreenTerra.Name=\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 (\u0423\u041c\u0415\u041d\u0418\u0415)
Herbalism.Effect.1=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u0417\u0435\u043c\u043b\u0438, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f Herbalism.SubSkill.GreenTerra.Description=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u0417\u0435\u043c\u043b\u0438, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f
Herbalism.Effect.2=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u041f\u0448\u0435\u043d\u0438\u0446\u0430) Herbalism.SubSkill.GreenThumb.Name=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u041f\u0448\u0435\u043d\u0438\u0446\u0430)
Herbalism.Effect.3=\u0410\u0432\u0442\u043e-\u041f\u043e\u0441\u0430\u0434\u043a\u0430 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u0439 \u043f\u0440\u0438 \u0443\u0431\u043e\u0440\u043a\u0435 \u0443\u0440\u043e\u0436\u0430\u044f Herbalism.SubSkill.GreenThumb.Description=\u0410\u0432\u0442\u043e-\u041f\u043e\u0441\u0430\u0434\u043a\u0430 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u0439 \u043f\u0440\u0438 \u0443\u0431\u043e\u0440\u043a\u0435 \u0443\u0440\u043e\u0436\u0430\u044f
Herbalism.Effect.4=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u0411\u043b\u043e\u043a\u0438) Herbalism.Effect.4=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u0411\u043b\u043e\u043a\u0438)
Herbalism.Effect.5=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0437\u0430\u043c\u0448\u043b\u044f\u0442\u044c \u043a\u0430\u043c\u0435\u043d\u044c \u0438\u043b\u0438 \u0440\u0430\u0441\u0442\u0438\u0442\u044c \u0442\u0440\u0430\u0432\u0443 Herbalism.SubSkill.GreenThumb.Description.2=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0437\u0430\u043c\u0448\u043b\u044f\u0442\u044c \u043a\u0430\u043c\u0435\u043d\u044c \u0438\u043b\u0438 \u0440\u0430\u0441\u0442\u0438\u0442\u044c \u0442\u0440\u0430\u0432\u0443
Herbalism.Effect.6=\u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430 Herbalism.SubSkill.FarmersDiet.Name=\u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430
Herbalism.Effect.7=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0444\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u043e\u0439 \u0435\u0434\u044b Herbalism.SubSkill.FarmersDiet.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0444\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u043e\u0439 \u0435\u0434\u044b
Herbalism.Effect.8=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f (\u0412\u0441\u0435\u0445 \u0420\u0430\u0441\u0442\u0435\u043d\u0438\u0439) Herbalism.SubSkill.DoubleDrops.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f (\u0412\u0441\u0435\u0445 \u0420\u0430\u0441\u0442\u0435\u043d\u0438\u0439)
Herbalism.Effect.9=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434 Herbalism.SubSkill.DoubleDrops.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434
Herbalism.Effect.10=\u0425\u0430\u0439\u043b\u0438\u0430\u043d\u0441\u043a\u0430\u044f \u0423\u0434\u0430\u0447\u0430 Herbalism.SubSkill.HylianLuck.Name=\u0425\u0430\u0439\u043b\u0438\u0430\u043d\u0441\u043a\u0430\u044f \u0423\u0434\u0430\u0447\u0430
Herbalism.Effect.11=\u0414\u0430\u0435\u0442 \u043d\u0435\u0431\u043e\u043b\u044c\u0448\u043e\u0439 \u0448\u0430\u043d\u0441 \u043d\u0430\u0439\u0442\u0438 \u0440\u0435\u0434\u043a\u0438\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b Herbalism.SubSkill.HylianLuck.Description=\u0414\u0430\u0435\u0442 \u043d\u0435\u0431\u043e\u043b\u044c\u0448\u043e\u0439 \u0448\u0430\u043d\u0441 \u043d\u0430\u0439\u0442\u0438 \u0440\u0435\u0434\u043a\u0438\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b
Herbalism.Effect.12=\u0413\u0440\u0438\u0431\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 Herbalism.SubSkill.ShroomThumb.Name=\u0413\u0440\u0438\u0431\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435
Herbalism.Effect.13=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u043c\u0438\u0446\u0435\u043b\u0438\u044f \u043d\u0430 \u0433\u0440\u044f\u0437\u044c \u0438 \u0442\u0440\u0430\u0432\u0443 Herbalism.SubSkill.ShroomThumb.Description=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u043c\u0438\u0446\u0435\u043b\u0438\u044f \u043d\u0430 \u0433\u0440\u044f\u0437\u044c \u0438 \u0442\u0440\u0430\u0432\u0443
Herbalism.HylianLuck=[[GREEN]]\u0423\u0434\u0430\u0447\u0430 \u0425\u0430\u0439\u0440\u0443\u043b\u0430 \u0441\u0435\u0433\u043e\u0434\u043d\u044f \u0441 \u0442\u043e\u0431\u043e\u0439! Herbalism.HylianLuck=[[GREEN]]\u0423\u0434\u0430\u0447\u0430 \u0425\u0430\u0439\u0440\u0443\u043b\u0430 \u0441\u0435\u0433\u043e\u0434\u043d\u044f \u0441 \u0442\u043e\u0431\u043e\u0439!
Herbalism.Listener=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e: Herbalism.Listener=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e:
Herbalism.SkillName=\u0422\u0420\u0410\u0412\u041d\u0418\u0427\u0415\u0421\u0422\u0412\u041e Herbalism.SkillName=\u0422\u0420\u0410\u0412\u041d\u0418\u0427\u0415\u0421\u0422\u0412\u041e
@ -144,16 +144,16 @@ Mining.Ability.Locked.1=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u
Mining.Ability.Locked.2=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u042d\u041a\u0421\u041f\u0415\u0420\u0422 \u0412\u0417\u0420\u042b\u0412\u041e\u0412) Mining.Ability.Locked.2=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u042d\u041a\u0421\u041f\u0415\u0420\u0422 \u0412\u0417\u0420\u042b\u0412\u041e\u0412)
Mining.Ability.Lower=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** Mining.Ability.Lower=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418**
Mining.Ability.Ready=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u041f\u041e\u0414\u0413\u041e\u0422\u041e\u0412\u041b\u0415\u041d\u0410** Mining.Ability.Ready=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u041f\u041e\u0414\u0413\u041e\u0422\u041e\u0412\u041b\u0415\u041d\u0410**
Mining.Effect.0=\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430 (\u0423\u041c\u0415\u041d\u0418\u0415) Mining.SubSkill.SuperBreaker.Name=\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430 (\u0423\u041c\u0415\u041d\u0418\u0415)
Mining.Effect.1=\u0428\u0430\u043d\u0441 \u0422\u0440\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c Mining.SubSkill.SuperBreaker.Description=\u0428\u0430\u043d\u0441 \u0422\u0440\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c
Mining.Effect.2=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f Mining.SubSkill.DoubleDrops.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f
Mining.Effect.3=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434 Mining.SubSkill.DoubleDrops.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434
Mining.Effect.4=\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430 Mining.SubSkill.BlastMining.Name=\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430
Mining.Effect.5=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0434\u043e\u0431\u044b\u0447\u0443 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 Mining.SubSkill.BlastMining.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0434\u043e\u0431\u044b\u0447\u0443 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430
Mining.Effect.6=\u0411\u043e\u043b\u044c\u0448\u0438\u0435 \u0411\u043e\u043c\u0431\u044b Mining.SubSkill.BiggerBombs.Name=\u0411\u043e\u043b\u044c\u0448\u0438\u0435 \u0411\u043e\u043c\u0431\u044b
Mining.Effect.7=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0434\u0438\u0443\u0441 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 Mining.SubSkill.BiggerBombs.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0434\u0438\u0443\u0441 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430
Mining.Effect.8=\u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432 Mining.SubSkill.DemolitionsExpertise.Name=\u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432
Mining.Effect.9=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 Mining.SubSkill.DemolitionsExpertise.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430
Mining.Effect.Decrease=[[RED]]\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439 \u0434\u043b\u044f \u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432 \u043d\u0430: [[YELLOW]]{0} Mining.Effect.Decrease=[[RED]]\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439 \u0434\u043b\u044f \u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432 \u043d\u0430: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} % Mining.Effect.DropChance=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} %
Mining.Listener=\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e: Mining.Listener=\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e:
@ -170,24 +170,24 @@ Mining.Blast.Radius.Increase=[[RED]]\u0420\u0430\u0434\u0438\u0443\u0441 \u0412\
Mining.Blast.Rank=[[RED]]\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430: [[YELLOW]] \u0420\u0430\u043d\u0433 {0}/8 [[GRAY]]({1}) Mining.Blast.Rank=[[RED]]\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430: [[YELLOW]] \u0420\u0430\u043d\u0433 {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430\"! Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430\"!
Mining.Blast.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! Mining.Blast.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e!
Repair.Effect.0=\u0420\u0435\u043c\u043e\u043d\u0442 Repair.SubSkill.Repair.Name=\u0420\u0435\u043c\u043e\u043d\u0442
Repair.Effect.1=\u0420\u0435\u043c\u043e\u043d\u0442 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 Repair.SubSkill.Repair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
Repair.Effect.10=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) Repair.SubSkill.GoldRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
Repair.Effect.11=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 Repair.SubSkill.GoldRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
Repair.Effect.12=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) Repair.SubSkill.IronRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
Repair.Effect.13=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 Repair.SubSkill.IronRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
Repair.Effect.14=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) Repair.SubSkill.StoneRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
Repair.Effect.15=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 Repair.SubSkill.StoneRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432
Repair.Effect.2=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430 Repair.SubSkill.RepairMastery.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430
Repair.Effect.3=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430 Repair.SubSkill.RepairMastery.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430
Repair.Effect.4=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442 Repair.SubSkill.SuperRepair.Name=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442
Repair.Effect.5=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c Repair.SubSkill.SuperRepair.Description=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c
Repair.Effect.6=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) Repair.SubSkill.DiamondRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
Repair.Effect.7=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 Repair.SubSkill.DiamondRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
Repair.Effect.8=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430 Repair.SubSkill.ArcaneForging.Name=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430
Repair.Effect.9=\u0420\u0435\u043c\u043e\u043d\u0442 \u0432\u043e\u043b\u0448\u0435\u0431\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 Repair.SubSkill.ArcaneForging.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0432\u043e\u043b\u0448\u0435\u0431\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439
Repair.Effect.16=\u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0412\u0435\u0449\u0435\u0439 ({0}+ SKILL) Repair.SubSkill.Salvage.Name=\u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0412\u0435\u0449\u0435\u0439 ({0}+ SKILL)
Repair.Effect.17=\u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 Repair.SubSkill.Salvage.Description=\u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
Repair.Error=[[DARK_RED]]mcMMO \u043e\u0431\u043d\u0430\u0440\u0443\u0436\u0438\u043b \u043e\u0448\u0438\u0431\u043a\u0443 \u043f\u044b\u0442\u0430\u044f\u0441\u044c \u043f\u043e\u0447\u0438\u043d\u0438\u0442\u044c \u044d\u0442\u043e\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442! Repair.Error=[[DARK_RED]]mcMMO \u043e\u0431\u043d\u0430\u0440\u0443\u0436\u0438\u043b \u043e\u0448\u0438\u0431\u043a\u0443 \u043f\u044b\u0442\u0430\u044f\u0441\u044c \u043f\u043e\u0447\u0438\u043d\u0438\u0442\u044c \u044d\u0442\u043e\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442!
Repair.Listener.Anvil=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u043d\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0439 \u043c\u043e\u0436\u0435\u0442\u0435 \u0447\u0438\u043d\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e. Repair.Listener.Anvil=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u043d\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0439 \u043c\u043e\u0436\u0435\u0442\u0435 \u0447\u0438\u043d\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e.
Repair.Listener.Anvil2=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u0420\u0430\u0437\u0431\u043e\u0440\u043e\u0447\u043d\u0443\u044e \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 \u0435\u0435 \u0434\u043b\u044f \u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0438 \u043e\u0440\u0443\u0436\u0438\u044f \u0438 \u0431\u0440\u043e\u043d\u0438. Repair.Listener.Anvil2=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u0420\u0430\u0437\u0431\u043e\u0440\u043e\u0447\u043d\u0443\u044e \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 \u0435\u0435 \u0434\u043b\u044f \u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0438 \u043e\u0440\u0443\u0436\u0438\u044f \u0438 \u0431\u0440\u043e\u043d\u0438.
@ -228,14 +228,14 @@ Swords.Combat.Counter.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u041a\u043e\u043d\
Swords.Combat.Counter.Hit=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u043a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u043e\u0439! Swords.Combat.Counter.Hit=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u043a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u043e\u0439!
Swords.Combat.Countered=[[GREEN]]**\u041a\u041e\u041d\u0422\u0420\u0410\u0422\u0410\u041a\u0410** Swords.Combat.Countered=[[GREEN]]**\u041a\u041e\u041d\u0422\u0420\u0410\u0422\u0410\u041a\u0410**
Swords.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0415\u0416\u0423\u0429\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c! Swords.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0415\u0416\u0423\u0429\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c!
Swords.Effect.0=\u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0430 Swords.SubSkill.CounterAttack.Name=\u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0430
Swords.Effect.1=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 {0} \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u043d\u0430 \u043f\u0440\u0438 \u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0438 Swords.SubSkill.CounterAttack.Description=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 {0} \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u043d\u0430 \u043f\u0440\u0438 \u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0438
Swords.Effect.2=\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415) Swords.SubSkill.SerratedStrikes.Name=\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415)
Swords.Effect.3={0} \u0423\u0440\u043e\u043d\u0430 \u043e\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440\u0430, \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 Swords.SubSkill.SerratedStrikes.Description={0} \u0423\u0440\u043e\u043d\u0430 \u043e\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440\u0430, \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435
Swords.Effect.4=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 \u043f\u0440\u0438 \u0420\u0435\u0436\u0443\u0449\u0435\u043c \u0423\u0434\u0430\u0440\u0435 Swords.Effect.4=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 \u043f\u0440\u0438 \u0420\u0435\u0436\u0443\u0449\u0435\u043c \u0423\u0434\u0430\u0440\u0435
Swords.Effect.5={0} \u0422\u0438\u043a\u043e\u0432 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 Swords.Effect.5={0} \u0422\u0438\u043a\u043e\u0432 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435
Swords.Effect.6=\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 Swords.SubSkill.Bleed.Name=\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435
Swords.Effect.7=\u0417\u0430\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u0432\u0440\u0430\u0433\u0430 \u043a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0438\u0442\u044c Swords.SubSkill.Bleed.Description=\u0417\u0430\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u0432\u0440\u0430\u0433\u0430 \u043a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0438\u0442\u044c
Swords.Listener=\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u043c\u0435\u0447\u0430\u043c\u0438: Swords.Listener=\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u043c\u0435\u0447\u0430\u043c\u0438:
Swords.SkillName=\u0412\u041b\u0410\u0414\u0415\u041d\u0418\u0415 \u041c\u0415\u0427\u0415\u041c Swords.SkillName=\u0412\u041b\u0410\u0414\u0415\u041d\u0418\u0415 \u041c\u0415\u0427\u0415\u041c
Swords.Skills.SS.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** Swords.Skills.SS.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
@ -264,27 +264,27 @@ Taming.Ability.Locked.3=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u
Taming.Ability.Locked.4=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0411\u042b\u0421\u0422\u0420\u041e\u0415 \u041f\u0418\u0422\u0410\u041d\u0418\u0415) Taming.Ability.Locked.4=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0411\u042b\u0421\u0422\u0420\u041e\u0415 \u041f\u0418\u0422\u0410\u041d\u0418\u0415)
Taming.Ability.Locked.5=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0412\u042f\u0422\u041e\u0419 \u041f\u0415\u0421) Taming.Ability.Locked.5=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0412\u042f\u0422\u041e\u0419 \u041f\u0415\u0421)
Taming.Combat.Chance.Gore=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u0443\u0441\u0430: [[YELLOW]]{0} Taming.Combat.Chance.Gore=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u0443\u0441\u0430: [[YELLOW]]{0}
Taming.Effect.0=\u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439 Taming.SubSkill.BeastLore.Name=\u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439
Taming.Effect.1=\u0423\u0434\u0430\u0440 \u043a\u043e\u0441\u0442\u044c\u044e \u0434\u043b\u044f \u043f\u0440\u043e\u0432\u0435\u0440\u043a\u0438 \u0432\u043e\u043b\u043a\u043e\u0432 \u0438 \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432 Taming.SubSkill.BeastLore.Description=\u0423\u0434\u0430\u0440 \u043a\u043e\u0441\u0442\u044c\u044e \u0434\u043b\u044f \u043f\u0440\u043e\u0432\u0435\u0440\u043a\u0438 \u0432\u043e\u043b\u043a\u043e\u0432 \u0438 \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432
Taming.Effect.10=\u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0417\u0430\u0449\u0438\u0442\u0430 Taming.SubSkill.ShockProof.Name=\u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0417\u0430\u0449\u0438\u0442\u0430
Taming.Effect.11=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0443\u0440\u043e\u043d\u0430 \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u043e\u0432 Taming.SubSkill.ShockProof.Description=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0443\u0440\u043e\u043d\u0430 \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u043e\u0432
Taming.Effect.12=\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432 Taming.SubSkill.CallOfTheWild.Name=\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432
Taming.Effect.13=\u041f\u0440\u0438\u0437\u044b\u0432 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u043d\u0430 \u0441\u0432\u043e\u044e \u0441\u0442\u043e\u0440\u043e\u043d\u0443 Taming.SubSkill.CallOfTheWild.Description=\u041f\u0440\u0438\u0437\u044b\u0432 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u043d\u0430 \u0441\u0432\u043e\u044e \u0441\u0442\u043e\u0440\u043e\u043d\u0443
Taming.Effect.14=[[GRAY]]COTW (\u041e\u0446\u0435\u043b\u043e\u0442): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u0420\u044b\u0431\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435 Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (\u041e\u0446\u0435\u043b\u043e\u0442): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u0420\u044b\u0431\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435
Taming.Effect.15=[[GRAY]]COTW (\u0412\u043e\u043b\u043a): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u041a\u043e\u0441\u0442\u044c\u044e \u0432 \u0440\u0443\u043a\u0435 Taming.Effect.15=[[GRAY]]COTW (\u0412\u043e\u043b\u043a): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u041a\u043e\u0441\u0442\u044c\u044e \u0432 \u0440\u0443\u043a\u0435
Taming.Effect.20=[[GRAY]]COTW (\u041b\u043e\u0448\u0430\u0434\u044c): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041b\u041a\u041c \u0441 {0} \u044f\u0431\u043b\u043e\u043a\u0430\u043c\u0438 \u0432 \u0440\u0443\u043a\u0435. Taming.SubSkill.Gore.Name0=[[GRAY]]COTW (\u041b\u043e\u0448\u0430\u0434\u044c): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041b\u041a\u041c \u0441 {0} \u044f\u0431\u043b\u043e\u043a\u0430\u043c\u0438 \u0432 \u0440\u0443\u043a\u0435.
Taming.Effect.16=\u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u041f\u0438\u0442\u0430\u043d\u0438\u0435 Taming.SubSkill.FastFoodService.Name=\u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u041f\u0438\u0442\u0430\u043d\u0438\u0435
Taming.Effect.17=\u0423 \u0432\u043e\u043b\u043a\u043e\u0432 \u0435\u0441\u0442\u044c \u0448\u0430\u043d\u0441 \u0432\u044b\u043b\u0435\u0447\u0438\u0442\u044c\u0441\u044f \u043f\u0440\u0438 \u0430\u0442\u0430\u043a\u0435 Taming.SubSkill.FastFoodService.Description=\u0423 \u0432\u043e\u043b\u043a\u043e\u0432 \u0435\u0441\u0442\u044c \u0448\u0430\u043d\u0441 \u0432\u044b\u043b\u0435\u0447\u0438\u0442\u044c\u0441\u044f \u043f\u0440\u0438 \u0430\u0442\u0430\u043a\u0435
Taming.Effect.18=\u0421\u0432\u044f\u0442\u043e\u0439 \u041f\u0435\u0441 Taming.SubSkill.HolyHound.Name=\u0421\u0432\u044f\u0442\u043e\u0439 \u041f\u0435\u0441
Taming.Effect.19=\u0418\u0437\u043b\u0435\u0447\u0435\u043d \u0412\u043e\u043b\u0448\u0435\u0431\u0441\u0442\u0432\u043e\u043c \u0438 \u042f\u0434\u043e\u043c Taming.SubSkill.HolyHound.Description=\u0418\u0437\u043b\u0435\u0447\u0435\u043d \u0412\u043e\u043b\u0448\u0435\u0431\u0441\u0442\u0432\u043e\u043c \u0438 \u042f\u0434\u043e\u043c
Taming.Effect.2=\u0423\u043a\u0443\u0441 Taming.SubSkill.Gore.Name=\u0423\u043a\u0443\u0441
Taming.Effect.3=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438 \u0423\u0434\u0430\u0440, \u0438\u0437-\u0437\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0433\u043e \u043d\u0430\u0447\u0438\u043d\u0430\u0435\u0442\u0441\u044f \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 Taming.SubSkill.Gore.Description=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438 \u0423\u0434\u0430\u0440, \u0438\u0437-\u0437\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0433\u043e \u043d\u0430\u0447\u0438\u043d\u0430\u0435\u0442\u0441\u044f \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435
Taming.Effect.4=\u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438 Taming.SubSkill.SharpenedClaws.Name=\u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438
Taming.Effect.5=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d Taming.SubSkill.SharpenedClaws.Description=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d
Taming.Effect.6=\u0417\u043d\u0430\u043d\u0438\u0435 \u041e\u043a\u0440\u0443\u0436\u0430\u044e\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044b Taming.SubSkill.EnvironmentallyAware.Name=\u0417\u043d\u0430\u043d\u0438\u0435 \u041e\u043a\u0440\u0443\u0436\u0430\u044e\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044b
Taming.Effect.7=\u0411\u043e\u044f\u0437\u043d\u044c \u041a\u0430\u043a\u0442\u0443\u0441\u043e\u0432 \u0438 \u041b\u0430\u0432\u044b, \u0418\u043c\u0443\u043d\u0438\u0442\u0435\u0442 \u043a \u0423\u0440\u043e\u043d\u0443 \u043e\u0442 \u041f\u0430\u0434\u0435\u043d\u0438\u044f Taming.SubSkill.EnvironmentallyAware.Description=\u0411\u043e\u044f\u0437\u043d\u044c \u041a\u0430\u043a\u0442\u0443\u0441\u043e\u0432 \u0438 \u041b\u0430\u0432\u044b, \u0418\u043c\u0443\u043d\u0438\u0442\u0435\u0442 \u043a \u0423\u0440\u043e\u043d\u0443 \u043e\u0442 \u041f\u0430\u0434\u0435\u043d\u0438\u044f
Taming.Effect.8=\u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445 Taming.SubSkill.ThickFur.Name=\u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445
Taming.Effect.9=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0423\u0440\u043e\u043d\u0430, \u041e\u0433\u043d\u0435\u0441\u0442\u043e\u0439\u043a\u043e\u0441\u0442\u044c Taming.SubSkill.ThickFur.Description=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0423\u0440\u043e\u043d\u0430, \u041e\u0433\u043d\u0435\u0441\u0442\u043e\u0439\u043a\u043e\u0441\u0442\u044c
Taming.Listener.Wolf=[[DARK_GRAY]]\u0412\u0430\u0448 \u0432\u043e\u043b\u043a \u0445\u043e\u0447\u0435\u0442 \u0432\u0435\u0440\u043d\u0443\u0442\u0441\u044f \u043a \u0412\u0430\u043c... Taming.Listener.Wolf=[[DARK_GRAY]]\u0412\u0430\u0448 \u0432\u043e\u043b\u043a \u0445\u043e\u0447\u0435\u0442 \u0432\u0435\u0440\u043d\u0443\u0442\u0441\u044f \u043a \u0412\u0430\u043c...
Taming.Listener=\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435: Taming.Listener=\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435:
Taming.SkillName=\u0423\u041a\u0420\u041e\u0429\u0415\u041d\u0418\u0415 Taming.SkillName=\u0423\u041a\u0420\u041e\u0429\u0415\u041d\u0418\u0415
@ -304,16 +304,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\u0423 \u0432\u0430\u0448\u0435\u0433\u
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u0412\u0430\u0448\u0430 \u0436\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0445\u0432\u0430\u0442\u043a\u0430 \u043f\u0440\u0435\u0434\u043e\u0442\u0432\u0440\u0430\u0442\u0438\u043b\u0430 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435! Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u0412\u0430\u0448\u0430 \u0436\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0445\u0432\u0430\u0442\u043a\u0430 \u043f\u0440\u0435\u0434\u043e\u0442\u0432\u0440\u0430\u0442\u0438\u043b\u0430 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435!
Unarmed.Ability.Lower=[[GREEN]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** Unarmed.Ability.Lower=[[GREEN]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418**
Unarmed.Ability.Ready=[[GREEN]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** Unarmed.Ability.Ready=[[GREEN]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418**
Unarmed.Effect.0=\u0411\u0435\u0440\u0441\u0435\u0440\u043a (\u0423\u041c\u0415\u041d\u0418\u0415) Unarmed.SubSkill.Berserk.Name=\u0411\u0435\u0440\u0441\u0435\u0440\u043a (\u0423\u041c\u0415\u041d\u0418\u0415)
Unarmed.Effect.1=+50% \u043a \u0423\u0440\u043e\u043d\u0443, \u0420\u0430\u0437\u0440\u0443\u0448\u0435\u043d\u0438\u0435 \u043c\u044f\u0433\u043a\u0438\u0445 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u043e\u0432 Unarmed.SubSkill.Berserk.Description=+50% \u043a \u0423\u0440\u043e\u043d\u0443, \u0420\u0430\u0437\u0440\u0443\u0448\u0435\u043d\u0438\u0435 \u043c\u044f\u0433\u043a\u0438\u0445 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u043e\u0432
Unarmed.Effect.2=\u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432) Unarmed.SubSkill.Disarm.Name=\u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432)
Unarmed.Effect.3=\u0412\u044b\u0431\u0438\u0432\u0430\u0435\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0438\u0437 \u0440\u0443\u043a \u0432\u0440\u0430\u0433\u0430 Unarmed.SubSkill.Disarm.Description=\u0412\u044b\u0431\u0438\u0432\u0430\u0435\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0438\u0437 \u0440\u0443\u043a \u0432\u0440\u0430\u0433\u0430
Unarmed.Effect.4=\u0421\u0442\u0438\u043b\u044c \"\u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a\" Unarmed.SubSkill.IronArmStyle.Name=\u0421\u0442\u0438\u043b\u044c \"\u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a\"
Unarmed.Effect.5=\u0421\u043e \u0432\u0440\u0435\u043c\u0435\u043d\u0435\u043c \u0443\u043a\u0440\u0435\u043f\u043b\u044f\u0435\u0442 \u0412\u0430\u0448\u0438 \u0440\u0443\u043a\u0438 Unarmed.SubSkill.IronArmStyle.Description=\u0421\u043e \u0432\u0440\u0435\u043c\u0435\u043d\u0435\u043c \u0443\u043a\u0440\u0435\u043f\u043b\u044f\u0435\u0442 \u0412\u0430\u0448\u0438 \u0440\u0443\u043a\u0438
Unarmed.Effect.6=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b Unarmed.SubSkill.ArrowDeflect.Name=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b
Unarmed.Effect.7=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0441\u0442\u0440\u0435\u043b Unarmed.SubSkill.ArrowDeflect.Description=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0441\u0442\u0440\u0435\u043b
Unarmed.Effect.8=\u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0425\u0432\u0430\u0442\u043a\u0430 Unarmed.SubSkill.IronGrip.Name=\u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0425\u0432\u0430\u0442\u043a\u0430
Unarmed.Effect.9=\u041f\u0440\u0435\u043f\u044f\u0442\u0441\u0442\u0432\u0443\u0435\u0442 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u044e \u0432\u0430\u0441 \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u043e\u043c Unarmed.SubSkill.IronGrip.Description=\u041f\u0440\u0435\u043f\u044f\u0442\u0441\u0442\u0432\u0443\u0435\u0442 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u044e \u0432\u0430\u0441 \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u043e\u043c
Unarmed.Listener=\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439: Unarmed.Listener=\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439:
Unarmed.SkillName=\u0411\u0415\u0417\u041e\u0420\u0423\u0416\u041d\u042b\u0419 Unarmed.SkillName=\u0411\u0415\u0417\u041e\u0420\u0423\u0416\u041d\u042b\u0419
Unarmed.Skills.Berserk.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** Unarmed.Skills.Berserk.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
@ -327,12 +327,12 @@ Woodcutting.Ability.1=\u0421\u0434\u0443\u0432\u0430\u0439\u0442\u0435 \u043b\u0
Woodcutting.Ability.Chance.DDrop=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} Woodcutting.Ability.Chance.DDrop=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\": [[YELLOW]]{0}\u0441. Woodcutting.Ability.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\": [[YELLOW]]{0}\u0441.
Woodcutting.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0414\u0423\u0412\u0410\u0422\u0415\u041b\u042c \u041b\u0418\u0421\u0422\u042c\u0415\u0412) Woodcutting.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0414\u0423\u0412\u0410\u0422\u0415\u041b\u042c \u041b\u0418\u0421\u0422\u042c\u0415\u0412)
Woodcutting.Effect.0=\u041b\u0435\u0441\u043e\u0440\u0443\u0431 (\u0423\u041c\u0415\u041d\u0418\u0415) Woodcutting.SubSkill.TreeFeller.Name=\u041b\u0435\u0441\u043e\u0440\u0443\u0431 (\u0423\u041c\u0415\u041d\u0418\u0415)
Woodcutting.Effect.1=\u0412\u0437\u0440\u044b\u0432\u0430\u0435\u0442 \u0434\u0435\u0440\u0435\u0432\u044c\u044f Woodcutting.SubSkill.TreeFeller.Description=\u0412\u0437\u0440\u044b\u0432\u0430\u0435\u0442 \u0434\u0435\u0440\u0435\u0432\u044c\u044f
Woodcutting.Effect.2=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432 Woodcutting.SubSkill.LeafBlower.Name=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432
Woodcutting.Effect.3=\u0421\u0434\u0443\u0432\u0430\u0442\u044c \u043b\u0438\u0441\u0442\u044c\u044f Woodcutting.SubSkill.LeafBlower.Description=\u0421\u0434\u0443\u0432\u0430\u0442\u044c \u043b\u0438\u0441\u0442\u044c\u044f
Woodcutting.Effect.4=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f Woodcutting.SubSkill.HarvestLumber.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f
Woodcutting.Effect.5=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u0432\u044b\u043f\u0430\u0434\u0430\u044e\u0449\u0438\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432. Woodcutting.SubSkill.HarvestLumber.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u0432\u044b\u043f\u0430\u0434\u0430\u044e\u0449\u0438\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432.
Woodcutting.Listener=\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e: Woodcutting.Listener=\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e:
Woodcutting.SkillName=\u041b\u0415\u0421\u041e\u0420\u0423\u0411\u0421\u0422\u0412\u041e Woodcutting.SkillName=\u041b\u0415\u0421\u041e\u0420\u0423\u0411\u0421\u0422\u0412\u041e
Woodcutting.Skills.TreeFeller.Off=[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** Woodcutting.Skills.TreeFeller.Off=[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**

View File

@ -2,10 +2,10 @@ Acrobatics.Combat.Proc=[[GREEN]]**Duckade**
Acrobatics.Listener=Akrobatik: Acrobatics.Listener=Akrobatik:
Acrobatics.SkillName=AKROBATIK Acrobatics.SkillName=AKROBATIK
Acrobatics.Skillup=[[YELLOW]]Akrobatikf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1}) Acrobatics.Skillup=[[YELLOW]]Akrobatikf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
Archery.Effect.0=D\u00f6dsskott Archery.SubSkill.SkillShot.Name=D\u00f6dsskott
Archery.Effect.1=\u00d6kad skada med b\u00e5gar Archery.SubSkill.SkillShot.Description=\u00d6kad skada med b\u00e5gar
Archery.Effect.2=F\u00f6rvirra (Players) Archery.SubSkill.Daze.Name=F\u00f6rvirra (Players)
Archery.Effect.5=Chans f\u00f6r att \u00e5terta pilar fr\u00e5n kroppar Archery.SubSkill.ArrowRetrieval.Description=Chans f\u00f6r att \u00e5terta pilar fr\u00e5n kroppar
Archery.Listener=B\u00e5gskytte: Archery.Listener=B\u00e5gskytte:
Archery.Skillup=[[YELLOW]]Pilskyttef\u00e4rdigheten \u00f6kade med {0}. Totalt ({1}) Archery.Skillup=[[YELLOW]]Pilskyttef\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
Axes.Ability.Bonus.0=Yxm\u00e4stare Axes.Ability.Bonus.0=Yxm\u00e4stare
@ -13,8 +13,8 @@ Axes.Ability.Lower=[[GRAY]]**DU S\u00c4NKER FIN YXA**
Axes.Combat.CritStruck=[[DARK_RED]]Du var KRITISKT skadad Axes.Combat.CritStruck=[[DARK_RED]]Du var KRITISKT skadad
Axes.Combat.GI.Struck=[[RED]]**SLAGEN AV ST\u00d6RRE EFFEKT** Axes.Combat.GI.Struck=[[RED]]**SLAGEN AV ST\u00d6RRE EFFEKT**
Axes.Combat.SS.Length=[[RED]]Skallsplittrare l\u00e4ngd [[YELLOW]]{0}s Axes.Combat.SS.Length=[[RED]]Skallsplittrare l\u00e4ngd [[YELLOW]]{0}s
Axes.Effect.3=Dubbel Skada Axes.SubSkill.CriticalStrikes.Description=Dubbel Skada
Axes.Effect.5=L\u00e4gger till bonus skada Axes.SubSkill.AxeMastery.Description=L\u00e4gger till bonus skada
Axes.SkillName=YXOR Axes.SkillName=YXOR
Axes.Skills.SS.On=[[GREEN]]**Skallsplittrare AKTIVERAD** Axes.Skills.SS.On=[[GREEN]]**Skallsplittrare AKTIVERAD**
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]Skallsplittrar [[GREEN]]f\u00f6rm\u00e5gan \u00e4r vederkvickad! Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]Skallsplittrar [[GREEN]]f\u00f6rm\u00e5gan \u00e4r vederkvickad!
@ -43,15 +43,15 @@ Mining.Blast.Radius.Increase=[[RED]]\u00d6KNING AV SPR\u00c4NGNINGSRADIEN: [[YEL
Mining.Blast.Rank=[[RED]]Explosions Gruvdrift: [[YELLOW]] Grad {0}/8 [[GRAY]]({1}) Mining.Blast.Rank=[[RED]]Explosions Gruvdrift: [[YELLOW]] Grad {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]Explosions Gruvdrift Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]Explosions Gruvdrift
Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00f6rm\u00e5ga har vederkvickas! Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00f6rm\u00e5ga har vederkvickas!
Repair.Effect.0=Reparera Repair.SubSkill.Repair.Name=Reparera
Repair.Effect.2=Reparationsm\u00e4stare Repair.SubSkill.RepairMastery.Name=Reparationsm\u00e4stare
Repair.Effect.3=\u00d6kad reparationsm\u00e4ngd Repair.SubSkill.RepairMastery.Description=\u00d6kad reparationsm\u00e4ngd
Repair.Effect.4=Super reparation Repair.SubSkill.SuperRepair.Name=Super reparation
Repair.Effect.5=Dubbel effektivitet Repair.SubSkill.SuperRepair.Description=Dubbel effektivitet
Repair.Effect.6=Diamant Reparation ({0}+ SKILL) Repair.SubSkill.DiamondRepair.Name=Diamant Reparation ({0}+ SKILL)
Repair.Effect.7=Reparera Diamant-verktyg och rustning Repair.SubSkill.DiamondRepair.Description=Reparera Diamant-verktyg och rustning
Repair.Effect.8=Magisk smide Repair.SubSkill.ArcaneForging.Name=Magisk smide
Repair.Effect.9=Reparera magiska objekt Repair.SubSkill.ArcaneForging.Description=Reparera magiska objekt
Repair.Listener=Reparera Repair.Listener=Reparera
Repair.SkillName=Reparera Repair.SkillName=Reparera
Repair.Skills.AdeptDiamond=[[DARK_RED]]Du \u00e4r inte skicklig nog f\u00f6r att reparera Diamant. Repair.Skills.AdeptDiamond=[[DARK_RED]]Du \u00e4r inte skicklig nog f\u00f6r att reparera Diamant.
@ -69,7 +69,7 @@ Swords.Combat.Bleeding=[[GREEN]]**FIENDEN BL\u00d6DER**
Swords.Combat.Counter.Hit=[[DARK_RED]]Tr\u00e4ff med en motattack Swords.Combat.Counter.Hit=[[DARK_RED]]Tr\u00e4ff med en motattack
Swords.Combat.Countered=[[GREEN]]**MOTATTACK** Swords.Combat.Countered=[[GREEN]]**MOTATTACK**
Swords.Combat.SS.Struck=[[DARK_RED]]Tr\u00e4ffad av S\u00c5GTANDAT SLAG: Swords.Combat.SS.Struck=[[DARK_RED]]Tr\u00e4ffad av S\u00c5GTANDAT SLAG:
Swords.Effect.2=Bl\u00f6dande slag Swords.SubSkill.SerratedStrikes.Name=Bl\u00f6dande slag
Swords.Effect.4=S\u00e5gtandat slag bl\u00f6dning+ Swords.Effect.4=S\u00e5gtandat slag bl\u00f6dning+
Swords.Listener=Sv\u00e4rd: Swords.Listener=Sv\u00e4rd:
Swords.SkillName=SV\u00c4RD Swords.SkillName=SV\u00c4RD
@ -78,14 +78,14 @@ Swords.Skills.SS.Refresh=[[GREEN]]Dina [[YELLOW]]Bl\u00f6dande slag [[GREEN]]har
Swords.Skills.SS.Other.Off=[[RED]]S\u00e5gtandat slag[[GREEN]] hat avklingat h\u00e4r f\u00f6r [[YELLOW]]{0} Swords.Skills.SS.Other.Off=[[RED]]S\u00e5gtandat slag[[GREEN]] hat avklingat h\u00e4r f\u00f6r [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]S\u00e5gtandat slag! Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]S\u00e5gtandat slag!
Taming.Ability.Bonus.2=Tjock P\u00e4ls Taming.Ability.Bonus.2=Tjock P\u00e4ls
Taming.Effect.10=Shocks\u00e4ker Taming.SubSkill.ShockProof.Name=Shocks\u00e4ker
Taming.Effect.11=Explotionsskademinskning Taming.SubSkill.ShockProof.Description=Explotionsskademinskning
Taming.Effect.12=Det vildas rop Taming.SubSkill.CallOfTheWild.Name=Det vildas rop
Taming.Effect.13=Frammana ett djur till din sida Taming.SubSkill.CallOfTheWild.Description=Frammana ett djur till din sida
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Huka och v\u00e4nster-klicka med {0} Fisk i handen Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Huka och v\u00e4nster-klicka med {0} Fisk i handen
Taming.Effect.15=[[GRAY]]COTW (Wolf): Huka och v\u00e4sterklicka med {0} ett ben i handen Taming.Effect.15=[[GRAY]]COTW (Wolf): Huka och v\u00e4sterklicka med {0} ett ben i handen
Taming.Effect.16=Snabbmattj\u00e4nst. Taming.SubSkill.FastFoodService.Name=Snabbmattj\u00e4nst.
Taming.Effect.17=Chans f\u00f6r vargar att l\u00e4ka vid attak Taming.SubSkill.FastFoodService.Description=Chans f\u00f6r vargar att l\u00e4ka vid attak
Taming.Listener.Wolf=[[DARK_GRAY]]din varg rusar tillbaka till dig... Taming.Listener.Wolf=[[DARK_GRAY]]din varg rusar tillbaka till dig...
Taming.Listener=T\u00e4mja: Taming.Listener=T\u00e4mja:
Taming.Skillup=[[YELLOW]]T\u00e4mjningsf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1}) Taming.Skillup=[[YELLOW]]T\u00e4mjningsf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})

View File

@ -1,12 +1,12 @@
Acrobatics.Ability.Proc=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 Graceful Landing** Acrobatics.Ability.Proc=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 Graceful Landing**
Acrobatics.Combat.Proc=[[GREEN]]**Dodged** Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
Acrobatics.DodgeChance=[[RED]]Dodge \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Acrobatics.DodgeChance=[[RED]]Dodge \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
Acrobatics.Effect.0=Roll Acrobatics.SubSkill.Roll.Name=Roll
Acrobatics.Effect.1=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e15\u0e01\u0e08\u0e32\u0e01\u0e17\u0e35\u0e48\u0e2a\u0e39\u0e07 Acrobatics.SubSkill.Roll.Description=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e15\u0e01\u0e08\u0e32\u0e01\u0e17\u0e35\u0e48\u0e2a\u0e39\u0e07
Acrobatics.Effect.2=Graceful Roll Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll
Acrobatics.Effect.3=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e\u0e2a\u0e2d\u0e07\u0e40\u0e17\u0e48\u0e32 Acrobatics.SubSkill.GracefulRoll.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e\u0e2a\u0e2d\u0e07\u0e40\u0e17\u0e48\u0e32
Acrobatics.Effect.4=Dodge Acrobatics.SubSkill.Dodge.Name=Dodge
Acrobatics.Effect.5=\u0e25\u0e14\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e04\u0e23\u0e36\u0e48\u0e07\u0e2b\u0e19\u0e36\u0e48\u0e07 Acrobatics.SubSkill.Dodge.Description=\u0e25\u0e14\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e04\u0e23\u0e36\u0e48\u0e07\u0e2b\u0e19\u0e36\u0e48\u0e07
Acrobatics.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Acrobatics: Acrobatics.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Acrobatics:
Acrobatics.Roll.Chance=[[RED]]Roll \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Acrobatics.Roll.Chance=[[RED]]Roll \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Acrobatics \u0e40\u0
Archery.Combat.DazeChance=[[RED]]Daze \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Archery.Combat.DazeChance=[[RED]]Daze \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
Archery.Combat.RetrieveChance=[[RED]]Retrieve Arrows \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Retrieve Arrows \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus=[[RED]]\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22\u0e18\u0e19\u0e39: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22\u0e18\u0e19\u0e39: [[YELLOW]]{0}
Archery.Effect.0=Skill Shot Archery.SubSkill.SkillShot.Name=Skill Shot
Archery.Effect.1=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22\u0e18\u0e19\u0e39\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 Archery.SubSkill.SkillShot.Description=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22\u0e18\u0e19\u0e39\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19
Archery.Effect.2=(Players) \u0e16\u0e39\u0e01\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e21\u0e36\u0e19\u0e07\u0e07 Archery.SubSkill.Daze.Name=(Players) \u0e16\u0e39\u0e01\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e21\u0e36\u0e19\u0e07\u0e07
Archery.Effect.3=Disorients \u0e28\u0e31\u0e15\u0e23\u0e39\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 {0} Archery.SubSkill.Daze.Description=Disorients \u0e28\u0e31\u0e15\u0e23\u0e39\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 {0}
Archery.Effect.4=Arrow Retrieval Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval
Archery.Effect.5=\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e18\u0e19\u0e39\u0e04\u0e37\u0e19\u0e2b\u0e25\u0e31\u0e07\u0e01\u0e32\u0e23\u0e2a\u0e31\u0e07\u0e2b\u0e32\u0e23 Archery.SubSkill.ArrowRetrieval.Description=\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e18\u0e19\u0e39\u0e04\u0e37\u0e19\u0e2b\u0e25\u0e31\u0e07\u0e01\u0e32\u0e23\u0e2a\u0e31\u0e07\u0e2b\u0e32\u0e23
Archery.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Archery: Archery.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Archery:
Archery.SkillName=ARCHERY Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Archery \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19{0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1}) Archery.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Archery \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19{0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
@ -39,16 +39,16 @@ Axes.Combat.CriticalHit=[[RED]]\u0e42\u0e08\u0e21\u0e15\u0e35 CRITICAL!
Axes.Combat.GI.Proc=[[GREEN]]**\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22 GREAT FORCE** Axes.Combat.GI.Proc=[[GREEN]]**\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22 GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**\u0e42\u0e08\u0e21\u0e15\u0e35\u0e14\u0e49\u0e27\u0e22 GREATER IMPACT** Axes.Combat.GI.Struck=[[RED]]**\u0e42\u0e08\u0e21\u0e15\u0e35\u0e14\u0e49\u0e27\u0e22 GREATER IMPACT**
Axes.Combat.SS.Length=[[RED]]Skull Splitter \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35 Axes.Combat.SS.Length=[[RED]]Skull Splitter \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
Axes.Effect.0=Skull Splitter Axes.SubSkill.SkullSplitter.Name=Skull Splitter
Axes.Effect.1=\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e27\u0e07\u0e01\u0e27\u0e49\u0e32\u0e07 Axes.SubSkill.SkullSplitter.Description=\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e27\u0e07\u0e01\u0e27\u0e49\u0e32\u0e07
Axes.Effect.2=Critical Strikes Axes.SubSkill.CriticalStrikes.Name=Critical Strikes
Axes.Effect.3=\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 Axes.SubSkill.CriticalStrikes.Description=\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19
Axes.Effect.4=\u0e17\u0e31\u0e01\u0e29\u0e30 Axe Mastery Axes.SubSkill.AxeMastery.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Axe Mastery
Axes.Effect.5=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e1a\u0e19\u0e31\u0e2a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 Axes.SubSkill.AxeMastery.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e1a\u0e19\u0e31\u0e2a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22
Axes.Effect.6=Armor Impact Axes.SubSkill.ArmorImpact.Name=Armor Impact
Axes.Effect.7=\u0e42\u0e08\u0e21\u0e15\u0e35\u0e40\u0e02\u0e49\u0e32\u0e40\u0e2a\u0e37\u0e49\u0e2d\u0e40\u0e01\u0e23\u0e32\u0e30\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e40\u0e01\u0e23\u0e32\u0e30\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e21\u0e32\u0e01 Axes.SubSkill.ArmorImpact.Description=\u0e42\u0e08\u0e21\u0e15\u0e35\u0e40\u0e02\u0e49\u0e32\u0e40\u0e2a\u0e37\u0e49\u0e2d\u0e40\u0e01\u0e23\u0e32\u0e30\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e40\u0e01\u0e23\u0e32\u0e30\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e21\u0e32\u0e01
Axes.Effect.8=Greater Impact Axes.SubSkill.GreaterImpact.Name=Greater Impact
Axes.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e43\u0e2b\u0e49\u0e01\u0e31\u0e1a\u0e17\u0e31\u0e01\u0e29\u0e30 Unarmored Axes.SubSkill.GreaterImpact.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e43\u0e2b\u0e49\u0e01\u0e31\u0e1a\u0e17\u0e31\u0e01\u0e29\u0e30 Unarmored
Axes.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Axes: Axes.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Axes:
Axes.SkillName=AXES Axes.SkillName=AXES
Axes.Skills.SS.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Skull Splitter \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e** Axes.Skills.SS.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Skull Splitter \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
@ -59,10 +59,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0
Axes.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Axes \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1}) Axes.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Axes \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
Excavation.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Shovel** Excavation.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Shovel**
Excavation.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Shovel** Excavation.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Shovel**
Excavation.Effect.0=Giga Drill Breaker Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker
Excavation.Effect.1=\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e14\u0e23\u0e2d\u0e1b 3x , EXP 3x, +\u0e04\u0e27\u0e32\u0e21\u0e40\u0e23\u0e47\u0e27 Excavation.SubSkill.GigaDrillBreaker.Description=\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e14\u0e23\u0e2d\u0e1b 3x , EXP 3x, +\u0e04\u0e27\u0e32\u0e21\u0e40\u0e23\u0e47\u0e27
Excavation.Effect.2=Treasure Hunter Excavation.SubSkill.TreasureHunter.Name=Treasure Hunter
Excavation.Effect.3=\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e19\u0e01\u0e32\u0e23\u0e02\u0e38\u0e14\u0e2b\u0e32\u0e2a\u0e21\u0e1a\u0e31\u0e15\u0e34 Excavation.SubSkill.TreasureHunter.Description=\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e19\u0e01\u0e32\u0e23\u0e02\u0e38\u0e14\u0e2b\u0e32\u0e2a\u0e21\u0e1a\u0e31\u0e15\u0e34
Excavation.Effect.Length=[[RED]]Giga Drill Breaker \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35 Excavation.Effect.Length=[[RED]]Giga Drill Breaker \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
Excavation.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Excavation: Excavation.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Excavation:
Excavation.SkillName=EXCAVATION Excavation.SkillName=EXCAVATION
@ -81,18 +81,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter \u0e42\u0e2d\u0e01\u0e32\u0e2a:
Fishing.Ability.Shake=[[RED]]Shake \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Shake \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07\u0e44\u0e14\u0e49 Fishing.Ability.IceFishing=[[RED]]Ice Fishing: \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07\u0e44\u0e14\u0e49
Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0} Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0}
Fishing.Effect.0=Treasure Hunter (Passive) Fishing.SubSkill.TreasureHunter.Name=Treasure Hunter (Passive)
Fishing.Effect.1=\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e27\u0e31\u0e15\u0e16\u0e38\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32 Fishing.SubSkill.TreasureHunter.Description=\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e27\u0e31\u0e15\u0e16\u0e38\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
Fishing.Effect.2=Magic Hunter Fishing.SubSkill.MagicHunter.Name=Magic Hunter
Fishing.Effect.3=\u0e04\u0e49\u0e19\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07 enchanted Fishing.SubSkill.MagicHunter.Description=\u0e04\u0e49\u0e19\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07 enchanted
Fishing.Effect.4=Shake (vs. Entities) Fishing.SubSkill.Shake.Name=Shake (vs. Entities)
Fishing.Effect.5=\u0e40\u0e02\u0e22\u0e48\u0e32\u0e40\u0e2d\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e08\u0e32\u0e01 monster w/ \u0e14\u0e49\u0e27\u0e22\u0e04\u0e31\u0e19\u0e40\u0e1a\u0e47\u0e14 Fishing.SubSkill.Shake.Description=\u0e40\u0e02\u0e22\u0e48\u0e32\u0e40\u0e2d\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e08\u0e32\u0e01 monster w/ \u0e14\u0e49\u0e27\u0e22\u0e04\u0e31\u0e19\u0e40\u0e1a\u0e47\u0e14
Fishing.Effect.6=Fisherman\'s Diet Fishing.SubSkill.FishermansDiet.Name=Fisherman\'s Diet
Fishing.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e1b\u0e25\u0e32 Fishing.SubSkill.FishermansDiet.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e1b\u0e25\u0e32
Fishing.Effect.8=Master Angler Fishing.SubSkill.MasterAngler.Name=Master Angler
Fishing.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e1b\u0e25\u0e32\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32 Fishing.SubSkill.MasterAngler.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e1b\u0e25\u0e32\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
Fishing.Effect.10=Ice Fishing Fishing.SubSkill.IceFishing.Name=Ice Fishing
Fishing.Effect.11=\u0e2d\u0e19\u0e38\u0e0d\u0e32\u0e15\u0e34\u0e43\u0e2b\u0e49\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07 Fishing.SubSkill.IceFishing.Description=\u0e2d\u0e19\u0e38\u0e0d\u0e32\u0e15\u0e34\u0e43\u0e2b\u0e49\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07
Fishing.Chance.Raining=[[BLUE]] Rain Bonus Fishing.Chance.Raining=[[BLUE]] Rain Bonus
Fishing.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Fishing: Fishing.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Fishing:
Fishing.Ability.TH.MagicFound=[[GRAY]]\u0e04\u0e38\u0e13\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e44\u0e14\u0e49\u0e16\u0e36\u0e07\u0e2a\u0e31\u0e21\u0e1c\u0e31\u0e2a\u0e02\u0e2d\u0e07\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e23\u0e4c\u0e14\u0e49\u0e27\u0e22\u0e01\u0e32\u0e23\u0e08\u0e31\u0e1a\u0e2a\u0e34\u0e48\u0e07\u0e19\u0e35\u0e49 ... Fishing.Ability.TH.MagicFound=[[GRAY]]\u0e04\u0e38\u0e13\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e44\u0e14\u0e49\u0e16\u0e36\u0e07\u0e2a\u0e31\u0e21\u0e1c\u0e31\u0e2a\u0e02\u0e2d\u0e07\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e23\u0e4c\u0e14\u0e49\u0e27\u0e22\u0e01\u0e32\u0e23\u0e08\u0e31\u0e1a\u0e2a\u0e34\u0e48\u0e07\u0e19\u0e35\u0e49 ...
@ -111,19 +111,19 @@ Herbalism.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e
Herbalism.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Hoe** Herbalism.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Hoe**
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB \u0e25\u0e49\u0e21\u0e40\u0e2b\u0e25\u0e27** Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB \u0e25\u0e49\u0e21\u0e40\u0e2b\u0e25\u0e27**
Herbalism.Effect.0=Green Terra Herbalism.SubSkill.GreenTerra.Name=Green Terra
Herbalism.Effect.1=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e01\u0e32\u0e23\u0e14\u0e23\u0e2d\u0e1b x3 Herbalism.SubSkill.GreenTerra.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e01\u0e32\u0e23\u0e14\u0e23\u0e2d\u0e1b x3
Herbalism.Effect.2=Green Thumb (\u0e02\u0e49\u0e32\u0e27\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19) Herbalism.SubSkill.GreenThumb.Name=Green Thumb (\u0e02\u0e49\u0e32\u0e27\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19)
Herbalism.Effect.3=\u0e1e\u0e37\u0e0a\u0e42\u0e15\u0e2d\u0e31\u0e15\u0e42\u0e19\u0e21\u0e31\u0e15\u0e34\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e01\u0e47\u0e1a\u0e40\u0e01\u0e35\u0e48\u0e22\u0e27 Herbalism.SubSkill.GreenThumb.Description=\u0e1e\u0e37\u0e0a\u0e42\u0e15\u0e2d\u0e31\u0e15\u0e42\u0e19\u0e21\u0e31\u0e15\u0e34\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e01\u0e47\u0e1a\u0e40\u0e01\u0e35\u0e48\u0e22\u0e27
Herbalism.Effect.5=\u0e17\u0e33\u0e2d\u0e34\u0e10\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e23\u0e37\u0e2d\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e2b\u0e0d\u0e49\u0e32\u0e40\u0e15\u0e34\u0e1a\u0e42\u0e15 Herbalism.SubSkill.GreenThumb.Description.2=\u0e17\u0e33\u0e2d\u0e34\u0e10\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e23\u0e37\u0e2d\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e2b\u0e0d\u0e49\u0e32\u0e40\u0e15\u0e34\u0e1a\u0e42\u0e15
Herbalism.Effect.6=Farmer\'s Diet Herbalism.SubSkill.FarmersDiet.Name=Farmer\'s Diet
Herbalism.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e2d\u0e32\u0e2b\u0e32\u0e23 Herbalism.SubSkill.FarmersDiet.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e2d\u0e32\u0e2b\u0e32\u0e23
Herbalism.Effect.8=Drops x2 (\u0e2a\u0e21\u0e38\u0e19\u0e44\u0e1e\u0e23\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14) Herbalism.SubSkill.DoubleDrops.Name=Drops x2 (\u0e2a\u0e21\u0e38\u0e19\u0e44\u0e1e\u0e23\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14)
Herbalism.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops Herbalism.SubSkill.DoubleDrops.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
Herbalism.Effect.10=Hylian Luck Herbalism.SubSkill.HylianLuck.Name=Hylian Luck
Herbalism.Effect.11=\u0e43\u0e2b\u0e49\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e40\u0e25\u0e47\u0e01\u0e19\u0e49\u0e2d\u0e22\u0e43\u0e19\u0e01\u0e32\u0e23\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e17\u0e35\u0e48\u0e2b\u0e32\u0e22\u0e32\u0e01 Herbalism.SubSkill.HylianLuck.Description=\u0e43\u0e2b\u0e49\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e40\u0e25\u0e47\u0e01\u0e19\u0e49\u0e2d\u0e22\u0e43\u0e19\u0e01\u0e32\u0e23\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e17\u0e35\u0e48\u0e2b\u0e32\u0e22\u0e32\u0e01
Herbalism.Effect.12=Shroom Thumb Herbalism.SubSkill.ShroomThumb.Name=Shroom Thumb
Herbalism.Effect.13=\u0e01\u0e23\u0e30\u0e08\u0e32\u0e22\u0e40\u0e2a\u0e49\u0e19\u0e43\u0e22\u0e14\u0e34\u0e19\u0e41\u0e25\u0e30\u0e2b\u0e0d\u0e49\u0e32 Herbalism.SubSkill.ShroomThumb.Description=\u0e01\u0e23\u0e30\u0e08\u0e32\u0e22\u0e40\u0e2a\u0e49\u0e19\u0e43\u0e22\u0e14\u0e34\u0e19\u0e41\u0e25\u0e30\u0e2b\u0e0d\u0e49\u0e32
Herbalism.HylianLuck=[[GREEN]]\u0e04\u0e38\u0e13\u0e21\u0e35\u0e42\u0e0a\u0e04\u0e43\u0e19\u0e27\u0e31\u0e19\u0e19\u0e35\u0e49! Herbalism.HylianLuck=[[GREEN]]\u0e04\u0e38\u0e13\u0e21\u0e35\u0e42\u0e0a\u0e04\u0e43\u0e19\u0e27\u0e31\u0e19\u0e19\u0e35\u0e49!
Herbalism.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Herbalism: Herbalism.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Herbalism:
Herbalism.SkillName=HERBALISM Herbalism.SkillName=HERBALISM
@ -138,16 +138,16 @@ Mining.Ability.Locked.1=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u
Mining.Ability.Locked.2=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (DEMOLITIONS EXPERTISE) Mining.Ability.Locked.2=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Pickaxe** Mining.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Pickaxe**
Mining.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Pickaxe** Mining.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Pickaxe**
Mining.Effect.0=Super Breaker Mining.SubSkill.SuperBreaker.Name=Super Breaker
Mining.Effect.1=+\u0e04\u0e27\u0e32\u0e21\u0e40\u0e23\u0e47\u0e27, \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e14\u0e23\u0e2d\u0e1b x3 Mining.SubSkill.SuperBreaker.Description=+\u0e04\u0e27\u0e32\u0e21\u0e40\u0e23\u0e47\u0e27, \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e14\u0e23\u0e2d\u0e1b x3
Mining.Effect.2=Drops x2 Mining.SubSkill.DoubleDrops.Name=Drops x2
Mining.Effect.3=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops Mining.SubSkill.DoubleDrops.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
Mining.Effect.4=Blast Mining Mining.SubSkill.BlastMining.Name=Blast Mining
Mining.Effect.5=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e41\u0e23\u0e48\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49 TNT Mining.SubSkill.BlastMining.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e41\u0e23\u0e48\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49 TNT
Mining.Effect.6=Bigger Bombs Mining.SubSkill.BiggerBombs.Name=Bigger Bombs
Mining.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e23\u0e31\u0e28\u0e21\u0e35\u0e02\u0e2d\u0e07 TNT Mining.SubSkill.BiggerBombs.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e23\u0e31\u0e28\u0e21\u0e35\u0e02\u0e2d\u0e07 TNT
Mining.Effect.8=Demolitions Expertise Mining.SubSkill.DemolitionsExpertise.Name=Demolitions Expertise
Mining.Effect.9=\u0e25\u0e14\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01 TNT Mining.SubSkill.DemolitionsExpertise.Description=\u0e25\u0e14\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01 TNT
Mining.Effect.Decrease=[[RED]]Demolitions \u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22: [[YELLOW]]{0} Mining.Effect.Decrease=[[RED]]Demolitions \u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
Mining.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Mining: Mining.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Mining:
@ -164,24 +164,24 @@ Mining.Blast.Radius.Increase=[[RED]]\u0e23\u0e31\u0e28\u0e21\u0e35\u0e02\u0e2d\u
Mining.Blast.Rank=[[RED]]\u0e17\u0e31\u0e01\u0e29\u0e30 Blast Mining: [[YELLOW]] \u0e23\u0e30\u0e14\u0e31\u0e1a {0}/8 [[GRAY]]({1}) Mining.Blast.Rank=[[RED]]\u0e17\u0e31\u0e01\u0e29\u0e30 Blast Mining: [[YELLOW]] \u0e23\u0e30\u0e14\u0e31\u0e1a {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Blast Mining! Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e17\u0e31\u0e01\u0e29\u0e30 [[YELLOW]]Blast Mining [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27! Mining.Blast.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e17\u0e31\u0e01\u0e29\u0e30 [[YELLOW]]Blast Mining [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27!
Repair.Effect.0=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 Repair.SubSkill.Repair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21
Repair.Effect.1=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 Repair.SubSkill.Repair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
Repair.Effect.10=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+) Repair.SubSkill.GoldRepair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+)
Repair.Effect.11=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 Repair.SubSkill.GoldRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
Repair.Effect.12=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+) Repair.SubSkill.IronRepair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+)
Repair.Effect.13=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 Repair.SubSkill.IronRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
Repair.Effect.14=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+) Repair.SubSkill.StoneRepair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+)
Repair.Effect.15=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19 Repair.SubSkill.StoneRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19
Repair.Effect.2=\u0e17\u0e31\u0e01\u0e29\u0e30 Repair Mastery Repair.SubSkill.RepairMastery.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Repair Mastery
Repair.Effect.3=\u0e08\u0e33\u0e19\u0e27\u0e19\u0e40\u0e07\u0e34\u0e19\u0e17\u0e35\u0e48\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19\u0e43\u0e19\u0e01\u0e32\u0e23\u0e0b\u0e48\u0e2d\u0e21 Repair.SubSkill.RepairMastery.Description=\u0e08\u0e33\u0e19\u0e27\u0e19\u0e40\u0e07\u0e34\u0e19\u0e17\u0e35\u0e48\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19\u0e43\u0e19\u0e01\u0e32\u0e23\u0e0b\u0e48\u0e2d\u0e21
Repair.Effect.4=Super Repair Repair.SubSkill.SuperRepair.Name=Super Repair
Repair.Effect.5=\u0e1c\u0e25\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49 Double Repair.SubSkill.SuperRepair.Description=\u0e1c\u0e25\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49 Double
Repair.Effect.6=\u0e17\u0e31\u0e01\u0e29\u0e30 Diamond Repair ({0}+ SKILL) Repair.SubSkill.DiamondRepair.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Diamond Repair ({0}+ SKILL)
Repair.Effect.7=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e1e\u0e0a\u0e23\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 Repair.SubSkill.DiamondRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e1e\u0e0a\u0e23\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
Repair.Effect.8=Arcane Forging Repair.SubSkill.ArcaneForging.Name=Arcane Forging
Repair.Effect.9=\u0e0b\u0e48\u0e2d\u0e21\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e01\u0e32\u0e23\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e\u0e02\u0e36\u0e49\u0e19 Repair.SubSkill.ArcaneForging.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e01\u0e32\u0e23\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e\u0e02\u0e36\u0e49\u0e19
Repair.Effect.16=\u0e17\u0e31\u0e01\u0e29\u0e30 Salvage (\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e17\u0e31\u0e01\u0e29\u0e30 {0}+) Repair.SubSkill.Salvage.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Salvage (\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e17\u0e31\u0e01\u0e29\u0e30 {0}+)
Repair.Effect.17=\u0e01\u0e39\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 Repair.SubSkill.Salvage.Description=\u0e01\u0e39\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
Repair.Error=[[DARK_RED]]mcMMO \u0e1e\u0e1a\u0e02\u0e49\u0e2d\u0e1c\u0e34\u0e14\u0e1e\u0e25\u0e32\u0e14\u0e1e\u0e22\u0e32\u0e22\u0e32\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2a\u0e34\u0e19\u0e04\u0e49\u0e32\u0e23\u0e32\u0e22\u0e01\u0e32\u0e23\u0e19\u0e35\u0e49! Repair.Error=[[DARK_RED]]mcMMO \u0e1e\u0e1a\u0e02\u0e49\u0e2d\u0e1c\u0e34\u0e14\u0e1e\u0e25\u0e32\u0e14\u0e1e\u0e22\u0e32\u0e22\u0e32\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2a\u0e34\u0e19\u0e04\u0e49\u0e32\u0e23\u0e32\u0e22\u0e01\u0e32\u0e23\u0e19\u0e35\u0e49!
Repair.Listener.Anvil=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e27\u0e32\u0e07 Anvil \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e40\u0e04\u0e23\u0e37\u0e48\u0e2d\u0e07\u0e21\u0e37\u0e2d\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30. Repair.Listener.Anvil=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e27\u0e32\u0e07 Anvil \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e40\u0e04\u0e23\u0e37\u0e48\u0e2d\u0e07\u0e21\u0e37\u0e2d\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30.
Repair.Listener.Anvil2=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e27\u0e32\u0e07\u0e17\u0e31\u0e48\u0e07\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e01\u0e39\u0e49\u0e40\u0e04\u0e23\u0e37\u0e48\u0e2d\u0e07\u0e21\u0e37\u0e2d\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30. Repair.Listener.Anvil2=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e27\u0e32\u0e07\u0e17\u0e31\u0e48\u0e07\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e01\u0e39\u0e49\u0e40\u0e04\u0e23\u0e37\u0e48\u0e2d\u0e07\u0e21\u0e37\u0e2d\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30.
@ -222,13 +222,13 @@ Swords.Combat.Counter.Chance=[[RED]]Counter Attack \u0e42\u0e2d\u0e01\u0e32\u0e2
Swords.Combat.Counter.Hit=[[DARK_RED]]\u0e42\u0e08\u0e21\u0e15\u0e35\u0e14\u0e49\u0e27\u0e22 counter-attack! Swords.Combat.Counter.Hit=[[DARK_RED]]\u0e42\u0e08\u0e21\u0e15\u0e35\u0e14\u0e49\u0e27\u0e22 counter-attack!
Swords.Combat.Countered=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 COUNTER-ATTACKED** Swords.Combat.Countered=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 COUNTER-ATTACKED**
Swords.Combat.SS.Struck=[[DARK_RED]]\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e21\u0e36\u0e19\u0e07\u0e07 \u0e40\u0e1e\u0e23\u0e32\u0e30 \u0e17\u0e31\u0e01\u0e29\u0e30 SERRATED STRIKES! Swords.Combat.SS.Struck=[[DARK_RED]]\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e21\u0e36\u0e19\u0e07\u0e07 \u0e40\u0e1e\u0e23\u0e32\u0e30 \u0e17\u0e31\u0e01\u0e29\u0e30 SERRATED STRIKES!
Swords.Effect.0=Counter Attack Swords.SubSkill.CounterAttack.Name=Counter Attack
Swords.Effect.2=Serrated Strikes Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes
Swords.Effect.3={0} \u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e01\u0e23\u0e30\u0e08\u0e32\u0e22, \u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25+ \u0e01\u0e23\u0e30\u0e08\u0e32\u0e22 Swords.SubSkill.SerratedStrikes.Description={0} \u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e01\u0e23\u0e30\u0e08\u0e32\u0e22, \u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25+ \u0e01\u0e23\u0e30\u0e08\u0e32\u0e22
Swords.Effect.4=Serrated Strikes Bleed+ Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5={0} Tick \u0e15\u0e48\u0e2d\u0e01\u0e32\u0e23\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25 Swords.Effect.5={0} Tick \u0e15\u0e48\u0e2d\u0e01\u0e32\u0e23\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25
Swords.Effect.6=Bleed Swords.SubSkill.Bleed.Name=Bleed
Swords.Effect.7=\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25\u0e2d\u0e2d\u0e01 Swords.SubSkill.Bleed.Description=\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25\u0e2d\u0e2d\u0e01
Swords.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Swords: Swords.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Swords:
Swords.SkillName=SWORDS Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Serrated Strikes \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e** Swords.Skills.SS.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Serrated Strikes \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
@ -257,26 +257,26 @@ Taming.Ability.Locked.3=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u
Taming.Ability.Locked.4=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (FAST FOOD SERVICE) Taming.Ability.Locked.4=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (FAST FOOD SERVICE)
Taming.Ability.Locked.5=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (HOLY HOUND) Taming.Ability.Locked.5=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (HOLY HOUND)
Taming.Combat.Chance.Gore=[[RED]]Gore \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Taming.Combat.Chance.Gore=[[RED]]Gore \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
Taming.Effect.0=Beast Lore Taming.SubSkill.BeastLore.Name=Beast Lore
Taming.Effect.1=\u0e01\u0e23\u0e30\u0e14\u0e39\u0e01\u0e43\u0e0a\u0e49\u0e15\u0e23\u0e27\u0e08\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e41\u0e25\u0e30 ocelots Taming.SubSkill.BeastLore.Description=\u0e01\u0e23\u0e30\u0e14\u0e39\u0e01\u0e43\u0e0a\u0e49\u0e15\u0e23\u0e27\u0e08\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e41\u0e25\u0e30 ocelots
Taming.Effect.10=Shock Proof Taming.SubSkill.ShockProof.Name=Shock Proof
Taming.Effect.11=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14\u0e25\u0e14\u0e25\u0e07 Taming.SubSkill.ShockProof.Description=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14\u0e25\u0e14\u0e25\u0e07
Taming.Effect.12=Call of the Wild Taming.SubSkill.CallOfTheWild.Name=Call of the Wild
Taming.Effect.13=\u0e40\u0e23\u0e35\u0e22\u0e01\u0e2a\u0e31\u0e15\u0e27\u0e4c\u0e21\u0e32\u0e14\u0e49\u0e32\u0e19\u0e02\u0e49\u0e32\u0e07\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13 Taming.SubSkill.CallOfTheWild.Description=\u0e40\u0e23\u0e35\u0e22\u0e01\u0e2a\u0e31\u0e15\u0e27\u0e4c\u0e21\u0e32\u0e14\u0e49\u0e32\u0e19\u0e02\u0e49\u0e32\u0e07\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
Taming.Effect.14=[[GRAY]]COTW (Ocelot): \u0e21\u0e2d\u0e1a\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e21\u0e37\u0e2d {0} \u0e0a\u0e34\u0e49\u0e19\u0e42\u0e14\u0e22\u0e01\u0e32\u0e23\u0e04\u0e25\u0e34\u0e01\u0e0b\u0e49\u0e32\u0e22 Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): \u0e21\u0e2d\u0e1a\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e21\u0e37\u0e2d {0} \u0e0a\u0e34\u0e49\u0e19\u0e42\u0e14\u0e22\u0e01\u0e32\u0e23\u0e04\u0e25\u0e34\u0e01\u0e0b\u0e49\u0e32\u0e22
Taming.Effect.15=[[GRAY]]COTW (Wolf): \u0e21\u0e2d\u0e1a\u0e01\u0e23\u0e30\u0e14\u0e39\u0e01\u0e43\u0e19\u0e21\u0e37\u0e2d {0} \u0e0a\u0e34\u0e49\u0e19\u0e42\u0e14\u0e22\u0e04\u0e25\u0e34\u0e01\u0e0b\u0e49\u0e32\u0e22 Taming.Effect.15=[[GRAY]]COTW (Wolf): \u0e21\u0e2d\u0e1a\u0e01\u0e23\u0e30\u0e14\u0e39\u0e01\u0e43\u0e19\u0e21\u0e37\u0e2d {0} \u0e0a\u0e34\u0e49\u0e19\u0e42\u0e14\u0e22\u0e04\u0e25\u0e34\u0e01\u0e0b\u0e49\u0e32\u0e22
Taming.Effect.16=Fast Food Service Taming.SubSkill.FastFoodService.Name=Fast Food Service
Taming.Effect.17=\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e17\u0e35\u0e48\u0e08\u0e30\u0e23\u0e31\u0e01\u0e29\u0e32\u0e15\u0e31\u0e27\u0e40\u0e2d\u0e07\u0e43\u0e19\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35 Taming.SubSkill.FastFoodService.Description=\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e17\u0e35\u0e48\u0e08\u0e30\u0e23\u0e31\u0e01\u0e29\u0e32\u0e15\u0e31\u0e27\u0e40\u0e2d\u0e07\u0e43\u0e19\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35
Taming.Effect.18=Holy Hound Taming.SubSkill.HolyHound.Name=Holy Hound
Taming.Effect.19=\u0e23\u0e31\u0e01\u0e29\u0e32\u0e1e\u0e34\u0e29\u0e41\u0e25\u0e30\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e4c Taming.SubSkill.HolyHound.Description=\u0e23\u0e31\u0e01\u0e29\u0e32\u0e1e\u0e34\u0e29\u0e41\u0e25\u0e30\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e4c
Taming.Effect.2=Gore Taming.SubSkill.Gore.Name=Gore
Taming.Effect.3=\u0e42\u0e08\u0e21\u0e15\u0e35\u0e17\u0e33 Critical \u0e41\u0e25\u0e30\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25 Taming.SubSkill.Gore.Description=\u0e42\u0e08\u0e21\u0e15\u0e35\u0e17\u0e33 Critical \u0e41\u0e25\u0e30\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25
Taming.Effect.4=Sharpened Claws Taming.SubSkill.SharpenedClaws.Name=Sharpened Claws
Taming.Effect.5=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 Taming.SubSkill.SharpenedClaws.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22
Taming.Effect.6=Environmentally Aware Taming.SubSkill.EnvironmentallyAware.Name=Environmentally Aware
Taming.Effect.7=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e01\u0e23\u0e30\u0e1a\u0e2d\u0e07\u0e40\u0e1e\u0e0a\u0e23 \u0e25\u0e32\u0e27\u0e32 \u0e01\u0e32\u0e23\u0e15\u0e01\u0e08\u0e32\u0e01\u0e17\u0e35\u0e48\u0e2a\u0e39\u0e07 Taming.SubSkill.EnvironmentallyAware.Description=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e01\u0e23\u0e30\u0e1a\u0e2d\u0e07\u0e40\u0e1e\u0e0a\u0e23 \u0e25\u0e32\u0e27\u0e32 \u0e01\u0e32\u0e23\u0e15\u0e01\u0e08\u0e32\u0e01\u0e17\u0e35\u0e48\u0e2a\u0e39\u0e07
Taming.Effect.8=Thick Fur Taming.SubSkill.ThickFur.Name=Thick Fur
Taming.Effect.9=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e44\u0e1f Taming.SubSkill.ThickFur.Description=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e44\u0e1f
Taming.Listener.Wolf=[[DARK_GRAY]]\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e01\u0e25\u0e31\u0e1a\u0e21\u0e32\u0e2b\u0e32\u0e04\u0e38\u0e13... Taming.Listener.Wolf=[[DARK_GRAY]]\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e01\u0e25\u0e31\u0e1a\u0e21\u0e32\u0e2b\u0e32\u0e04\u0e38\u0e13...
Taming.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Taming: Taming.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Taming:
Taming.SkillName=TAMING Taming.SkillName=TAMING
@ -295,16 +295,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\u0e1d\u0e48\u0e32\u0e22\u0e15\u0e23\u0
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Iron grip \u0e17\u0e33\u0e43\u0e2b\u0e49\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22! Unarmed.Ability.IronGrip.Defender=[[GREEN]]Iron grip \u0e17\u0e33\u0e43\u0e2b\u0e49\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22!
Unarmed.Ability.Lower=[[GRAY]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 \u0e21\u0e37\u0e2d** Unarmed.Ability.Lower=[[GRAY]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 \u0e21\u0e37\u0e2d**
Unarmed.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 \u0e21\u0e37\u0e2d** Unarmed.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 \u0e21\u0e37\u0e2d**
Unarmed.Effect.0=Berserk Unarmed.SubSkill.Berserk.Name=Berserk
Unarmed.Effect.1=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e01\u0e32\u0e23\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 +50%, \u0e17\u0e33\u0e25\u0e32\u0e22\u0e27\u0e31\u0e15\u0e16\u0e38\u0e17\u0e35\u0e48\u0e2d\u0e48\u0e2d\u0e19 Unarmed.SubSkill.Berserk.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e01\u0e32\u0e23\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 +50%, \u0e17\u0e33\u0e25\u0e32\u0e22\u0e27\u0e31\u0e15\u0e16\u0e38\u0e17\u0e35\u0e48\u0e2d\u0e48\u0e2d\u0e19
Unarmed.Effect.2=Disarm (Players) Unarmed.SubSkill.Disarm.Name=Disarm (Players)
Unarmed.Effect.3=\u0e02\u0e42\u0e21\u0e22\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e43\u0e19\u0e21\u0e37\u0e2d\u0e02\u0e2d\u0e07\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19 Unarmed.SubSkill.Disarm.Description=\u0e02\u0e42\u0e21\u0e22\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e43\u0e19\u0e21\u0e37\u0e2d\u0e02\u0e2d\u0e07\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19
Unarmed.Effect.4=Iron Arm Style Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style
Unarmed.Effect.5=\u0e41\u0e02\u0e47\u0e07\u0e15\u0e31\u0e27\u0e41\u0e02\u0e19\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e27\u0e25\u0e32\u0e1c\u0e48\u0e32\u0e19\u0e44\u0e1b Unarmed.SubSkill.IronArmStyle.Description=\u0e41\u0e02\u0e47\u0e07\u0e15\u0e31\u0e27\u0e41\u0e02\u0e19\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e27\u0e25\u0e32\u0e1c\u0e48\u0e32\u0e19\u0e44\u0e1b
Unarmed.Effect.6=Arrow Deflect Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect
Unarmed.Effect.7=Deflect arrows Unarmed.SubSkill.ArrowDeflect.Description=Deflect arrows
Unarmed.Effect.8=Iron Grip Unarmed.SubSkill.IronGrip.Name=Iron Grip
Unarmed.Effect.9=\u0e1b\u0e49\u0e2d\u0e07\u0e01\u0e31\u0e19\u0e44\u0e21\u0e48\u0e43\u0e2b\u0e49\u0e04\u0e38\u0e13\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e16\u0e39\u0e01\u0e1b\u0e25\u0e14 Unarmed.SubSkill.IronGrip.Description=\u0e1b\u0e49\u0e2d\u0e07\u0e01\u0e31\u0e19\u0e44\u0e21\u0e48\u0e43\u0e2b\u0e49\u0e04\u0e38\u0e13\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e16\u0e39\u0e01\u0e1b\u0e25\u0e14
Unarmed.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Unarmed: Unarmed.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Unarmed:
Unarmed.SkillName=UNARMED Unarmed.SkillName=UNARMED
Unarmed.Skills.Berserk.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Berserk \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e** Unarmed.Skills.Berserk.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Berserk \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
@ -318,12 +318,12 @@ Woodcutting.Ability.1=\u0e17\u0e33\u0e25\u0e32\u0e22\u0e43\u0e1a\u0e44\u0e21\u0e
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]Tree Feller \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35 Woodcutting.Ability.Length=[[RED]]Tree Feller \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
Woodcutting.Ability.Locked.0=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (LEAF BLOWER) Woodcutting.Ability.Locked.0=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (LEAF BLOWER)
Woodcutting.Effect.0=Tree Feller Woodcutting.SubSkill.TreeFeller.Name=Tree Feller
Woodcutting.Effect.1=\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e15\u0e49\u0e19\u0e44\u0e21\u0e49\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14 Woodcutting.SubSkill.TreeFeller.Description=\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e15\u0e49\u0e19\u0e44\u0e21\u0e49\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14
Woodcutting.Effect.2=Leaf Blower Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower
Woodcutting.Effect.3=\u0e17\u0e33\u0e25\u0e32\u0e22\u0e43\u0e1a\u0e44\u0e21\u0e49\u0e2d\u0e2d\u0e01 Woodcutting.SubSkill.LeafBlower.Description=\u0e17\u0e33\u0e25\u0e32\u0e22\u0e43\u0e1a\u0e44\u0e21\u0e49\u0e2d\u0e2d\u0e01
Woodcutting.Effect.4=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e01\u0e32\u0e23 Drops Woodcutting.SubSkill.HarvestLumber.Name=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
Woodcutting.Effect.5=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops Woodcutting.SubSkill.HarvestLumber.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
Woodcutting.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Woodcutting: Woodcutting.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Woodcutting:
Woodcutting.SkillName=WOODCUTTING Woodcutting.SkillName=WOODCUTTING
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Tree Feller \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e** Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Tree Feller \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**

View File

@ -1,68 +0,0 @@
Acrobatics.Combat.Proc=[[GREEN]]**KACTI**
Acrobatics.SkillName=AKROBATIK
Acrobatics.Skillup=[[YELLOW]]Akrobatik yeteneklerin {0} seviye oldu . En fazla ({1})
Archery.Listener=Ok\u00e7uluk:
Archery.SkillName=OK\u00c7ULUK
Archery.Skillup=[[YELLOW]]Okculuk yetenegin {0} seviye oldu . En fazla ({1})
Axes.Ability.Ready=[[GREEN]]**BALTANI HAZIRLIYORSUN**
Axes.Combat.GI.Struck=[RED]]**IYI BIR DARBE VURDU**
Axes.Effect.2=Kritik Vuruslar
Axes.SkillName=BALTALAR
Excavation.Ability.Lower=[[GRAY]]**K\u00dcREGINI INDIRIYORSUN**
Excavation.SkillName=KAZMA
Fishing.SkillName=BALIK TUTMA
Herbalism.Ability.Lower=[[GRAY]]**\u00c7APANI INDIRIYORSUN**
Herbalism.Ability.Ready=[[GREEN]]**\u00c7APANI HAZIRLIYORSUN**
Herbalism.Listener=Herbalism:
Herbalism.Skillup=[[YELLOW]]Herbalizm yeteneklerin {0} seviye oldu. Toplam ({1})
Mining.Ability.Length=[[RED]]Aninda Kirma \u00d6zelligi Uzunlugu: [[YELLOW]]{0}saniye
Mining.Ability.Lower=[GRAY]]**KAZMANI INDIRIYORSUN**
Mining.Ability.Ready=[[GREEN]]**KAZMAN HAZIR**
Mining.SkillName=MADENCILIK
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Senin [[YELLOW]]Aninda Kirma [[GREEN]\u00f6zelligin yenilendi!
Mining.Skillup=[[YELLOW]]Madencilik yetene\u011fin {0} seviye oldu . En fazla ({1})
Mining.Blast.Boom=[[GRAY]]**BOM**
Mining.Blast.Refresh=[[YELLOW]]Y\u0131k\u0131c\u0131 Kazma [[GREEN]]yetenegin yenilendi!
Repair.Effect.4=Super Tamir
Repair.Effect.7=Elmas Zirh & Esyalari Tamir Et
Repair.Listener=Tamir et :
Repair.SkillName=TAMIR
Repair.Skills.AdeptStone=[[DARK_RED]]Tas aleti tamir etmek i\u00e7in yeterli seviyede degilsin.
Repair.Skills.StackedItems=[[DARK_RED]]Stakli esyalari tamir edemezsin.
Repair.Arcane.Fail=[[RED]]Esyanizdaki sira disi g\u00fcc\u00fcn etkisi gecti.
Swords.Ability.Ready=[[GREEN]]**KILICINI HAZIRLIYORSUN**
Swords.Combat.Bleeding.Stopped=[[GRAY]]Kanama[[GREEN]]durdu[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**DUSMAN KANAMAYA BASLADI**
Swords.Skills.SS.On=[[GREEN]]**KESKIN SALDIRI AKTIF**
Taming.Listener=Evcillestirme:
Taming.SkillName=EVCILLESTIRME
Unarmed.Ability.Lower=YUMRUKLARINI INDIRIYORSUN
Unarmed.Listener=Silahsiz:
Unarmed.SkillName=SILAHSIZ
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] adli oyuncu [[RED]]c\u0131lg\u0131na dondu!
Woodcutting.Ability.0=Yaprak Ufleyici
Woodcutting.SkillName=ODUNCULUK
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Aga\u00e7 \u00e7ok uzun!
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.BeastLoreOwner=[[DARK_AQUA]]Sahip ([[RED]]{0}[[DARK_AQUA]])
Combat.TouchedFuzzy=[[DARK_RED]]Bas\u0131n donuyor!
Commands.AdminChat.Off=Admin Chat [[RED]]Kapal\u0131
Commands.Party.Kick=[[RED]]Partiden at\u0131ld\u0131n {0}!
Commands.Party.None=[[RED]]Grupta degilsin.
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] G\u00fc\u00e7 Seviyesi [[YELLOW]]En y\u00fcksekler
Commands.PowerLevel=[[DARK_RED]G\u00fc\u00e7 Seviyesi: [[GREEN]]{0}
Commands.Stats.Self=ISTATISTIKLERINIZ
Commands.Stats=[[RED]]- mcMMO istatistiklerini g\u00f6r
Party.Teleport.Target=[[GREEN]]{0} sana isinlandi.
Party.Unlocked=[[GRAY]]Parti herkeze acik.
Commands.XPGain.Excavation=Kazmak ve hazineler bulmak
Commands.XPGain.Herbalism=Hasat
Commands.XPGain.Mining=Tas veya cevher kaz!
Commands.XPGain.Repair=Tamir ediliyor
Commands.XPGain.Taming=Hayvan evcillestir veya kopeginle beraber savas!
Commands.XPGain=[[DARK_GRAY]]KAZANILAN XP: [[WHITE]]{0}
Commands.xprate.started.0=[[GOLD]] mcMMO I\u00c7IN XP EVENTI BASLADI!
XPRate.Event=[[GOLD]]mcMMO eventlerdende xp kazandirir. XP gelme olasiligi {0}x!
Effects.Effects=EFEKTLER
Skills.Disarmed=[[DARK_RED]]Silahsiz kaldin.
Stats.Header.Combat=[[GOLD]]-=SAVAS YETENEKLERI=-

View File

@ -1,22 +1,22 @@
Acrobatics.Ability.Proc=[[GREEN]]**\u534e\u5c14\u5179\u822c\u7684\u964d\u843d** Acrobatics.Ability.Proc=[[GREEN]]**\u534e\u5c14\u5179\u822c\u7684\u964d\u843d**
Acrobatics.Combat.Proc=[[GREEN]]**\u95ea\u907f** Acrobatics.Combat.Proc=[[GREEN]]**\u95ea\u907f**
Acrobatics.DodgeChance=[[RED]]\u95ea\u907f\u51e0\u7387: [[YELLOW]]{0} Acrobatics.DodgeChance=[[RED]]\u95ea\u907f\u51e0\u7387: [[YELLOW]]{0}
Acrobatics.Effect.0=\u7ffb\u6eda Acrobatics.SubSkill.Roll.Name=\u7ffb\u6eda
Acrobatics.Effect.1=\u51cf\u5c11\u6216\u8005\u53d6\u6d88\u6389\u843d\u4f24\u5bb3 Acrobatics.SubSkill.Roll.Description=\u51cf\u5c11\u6216\u8005\u53d6\u6d88\u6389\u843d\u4f24\u5bb3
Acrobatics.Effect.2=\u4f18\u96c5\u7684\u7ffb\u6eda Acrobatics.SubSkill.GracefulRoll.Name=\u4f18\u96c5\u7684\u7ffb\u6eda
Acrobatics.Effect.3=\u4e24\u500d\u7684\u7ffb\u6eda\u6548\u679c Acrobatics.SubSkill.GracefulRoll.Description=\u4e24\u500d\u7684\u7ffb\u6eda\u6548\u679c
Acrobatics.Effect.4=\u95ea\u907f Acrobatics.SubSkill.Dodge.Name=\u95ea\u907f
Acrobatics.Effect.5=\u51cf\u5c11\u4e00\u534a\u7684\u4f24\u5bb3 Acrobatics.SubSkill.Dodge.Description=\u51cf\u5c11\u4e00\u534a\u7684\u4f24\u5bb3
Acrobatics.Listener=\u6742\u6280(Acrobatics): Acrobatics.Listener=\u6742\u6280(Acrobatics):
Acrobatics.Roll.Chance=[[RED]]\u7ffb\u6eda\u51e0\u7387: [[YELLOW]]{0} Acrobatics.Roll.Chance=[[RED]]\u7ffb\u6eda\u51e0\u7387: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]\u4f18\u96c5\u7684\u7ffb\u6eda\u51e0\u7387: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]\u4f18\u96c5\u7684\u7ffb\u6eda\u51e0\u7387: [[YELLOW]]{0}
Acrobatics.Roll.Text=**\u7ffb\u6eda** Acrobatics.Roll.Text=**\u7ffb\u6eda**
Acrobatics.SkillName=\u6742\u6280 Acrobatics.SkillName=\u6742\u6280
Acrobatics.Skillup=[[YELLOW]]\u6742\u6280\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1}) Acrobatics.Skillup=[[YELLOW]]\u6742\u6280\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1})
Alchemy.Effect.0=\u50ac\u5316 Alchemy.SubSkill.Catalysis.Name=\u50ac\u5316
Alchemy.Effect.1=\u63d0\u5347\u836f\u6c34\u917f\u9020\u901f\u5ea6 Alchemy.SubSkill.Catalysis.Description=\u63d0\u5347\u836f\u6c34\u917f\u9020\u901f\u5ea6
Alchemy.Effect.2=\u6df7\u5408 Alchemy.SubSkill.Concoctions.Name=\u6df7\u5408
Alchemy.Effect.3=\u917f\u9020\u5e26\u6709\u591a\u91cd\u539f\u6599\u7684\u836f\u6c34 Alchemy.SubSkill.Concoctions.Description=\u917f\u9020\u5e26\u6709\u591a\u91cd\u539f\u6599\u7684\u836f\u6c34
Alchemy.Listener=\u70bc\u91d1(Alchemy): Alchemy.Listener=\u70bc\u91d1(Alchemy):
Alchemy.Ability.Locked.0=\u9501\u5b9a\u72b6\u6001,\u76f4\u5230 {0}+ \u6280\u80fd\uff08\u50ac\u5316\uff09 Alchemy.Ability.Locked.0=\u9501\u5b9a\u72b6\u6001,\u76f4\u5230 {0}+ \u6280\u80fd\uff08\u50ac\u5316\uff09
Alchemy.Catalysis.Speed=[[RED]]\u917f\u9020\u901f\u5ea6: [[YELLOW]]{0} Alchemy.Catalysis.Speed=[[RED]]\u917f\u9020\u901f\u5ea6: [[YELLOW]]{0}
@ -27,12 +27,12 @@ Alchemy.Skillup=[[YELLOW]]\u70bc\u91d1\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b
Archery.Combat.DazeChance=[[RED]]\u51fb\u6655\u51e0\u7387: [[YELLOW]]{0} Archery.Combat.DazeChance=[[RED]]\u51fb\u6655\u51e0\u7387: [[YELLOW]]{0}
Archery.Combat.RetrieveChance=[[RED]]\u56de\u6536\u7bad\u77e2\u7684\u51e0\u7387: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]\u56de\u6536\u7bad\u77e2\u7684\u51e0\u7387: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus=[[RED]]\u6280\u5de7\u5c04\u51fb\u5956\u52b1\u4f24\u5bb3: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]\u6280\u5de7\u5c04\u51fb\u5956\u52b1\u4f24\u5bb3: [[YELLOW]]{0}
Archery.Effect.0=\u6280\u5de7\u5c04\u51fb Archery.SubSkill.SkillShot.Name=\u6280\u5de7\u5c04\u51fb
Archery.Effect.1=\u589e\u52a0\u5f13\u7bad\u4f24\u5bb3 Archery.SubSkill.SkillShot.Description=\u589e\u52a0\u5f13\u7bad\u4f24\u5bb3
Archery.Effect.2=\u51fb\u6655 (\u9650\u73a9\u5bb6\u4e4b\u95f4) Archery.SubSkill.Daze.Name=\u51fb\u6655 (\u9650\u73a9\u5bb6\u4e4b\u95f4)
Archery.Effect.3=\u8ff7\u60d1\u654c\u4eba\u5e76\u9020\u6210 {0} \u4f24\u5bb3 Archery.SubSkill.Daze.Description=\u8ff7\u60d1\u654c\u4eba\u5e76\u9020\u6210 {0} \u4f24\u5bb3
Archery.Effect.4=\u56de\u6536\u5f13\u7bad Archery.SubSkill.ArrowRetrieval.Name=\u56de\u6536\u5f13\u7bad
Archery.Effect.5=\u6709\u51e0\u7387\u4ece\u5c38\u4f53\u4e0a\u56de\u6536\u7bad\u77e2 Archery.SubSkill.ArrowRetrieval.Description=\u6709\u51e0\u7387\u4ece\u5c38\u4f53\u4e0a\u56de\u6536\u7bad\u77e2
Archery.Listener=\u7bad\u672f(Archery): Archery.Listener=\u7bad\u672f(Archery):
Archery.SkillName=\u7bad\u672f Archery.SkillName=\u7bad\u672f
Archery.Skillup=[[YELLOW]]\u7bad\u672f\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1}) Archery.Skillup=[[YELLOW]]\u7bad\u672f\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1})
@ -51,16 +51,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**\u5de8\u529b\u6253\u51fb**
Axes.Combat.GI.Struck=[[RED]]**\u88ab\u5f3a\u70c8\u51b2\u51fb\u51fb\u4e2d** Axes.Combat.GI.Struck=[[RED]]**\u88ab\u5f3a\u70c8\u51b2\u51fb\u51fb\u4e2d**
Axes.Combat.SS.Struck=[[DARK_RED]]\u88ab\u65a9\u9996\u8005\u6280\u80fd\u653b\u51fb! Axes.Combat.SS.Struck=[[DARK_RED]]\u88ab\u65a9\u9996\u8005\u6280\u80fd\u653b\u51fb!
Axes.Combat.SS.Length=[[RED]]\u65a9\u9996\u8005\u6280\u80fd\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s Axes.Combat.SS.Length=[[RED]]\u65a9\u9996\u8005\u6280\u80fd\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s
Axes.Effect.0=\u65a9\u9996\u8005 (\u4e3b\u52a8\u6280\u80fd) Axes.SubSkill.SkullSplitter.Name=\u65a9\u9996\u8005 (\u4e3b\u52a8\u6280\u80fd)
Axes.Effect.1=\u9020\u6210\u8303\u56f4\u4f24\u5bb3 Axes.SubSkill.SkullSplitter.Description=\u9020\u6210\u8303\u56f4\u4f24\u5bb3
Axes.Effect.2=\u81f4\u547d\u4e00\u51fb Axes.SubSkill.CriticalStrikes.Name=\u81f4\u547d\u4e00\u51fb
Axes.Effect.3=\u53cc\u500d\u4f24\u5bb3 Axes.SubSkill.CriticalStrikes.Description=\u53cc\u500d\u4f24\u5bb3
Axes.Effect.4=\u65a7\u5934\u7cbe\u901a Axes.SubSkill.AxeMastery.Name=\u65a7\u5934\u7cbe\u901a
Axes.Effect.5=\u589e\u52a0\u989d\u5916\u4f24\u5bb3 Axes.SubSkill.AxeMastery.Description=\u589e\u52a0\u989d\u5916\u4f24\u5bb3
Axes.Effect.6=\u51b2\u51fb Axes.SubSkill.ArmorImpact.Name=\u51b2\u51fb
Axes.Effect.7=\u7528\u8db3\u591f\u7684\u529b\u91cf\u51fb\u788e\u62a4\u7532 Axes.SubSkill.ArmorImpact.Description=\u7528\u8db3\u591f\u7684\u529b\u91cf\u51fb\u788e\u62a4\u7532
Axes.Effect.8=\u5f3a\u70c8\u51b2\u51fb Axes.SubSkill.GreaterImpact.Name=\u5f3a\u70c8\u51b2\u51fb
Axes.Effect.9=\u5bf9\u65e0\u62a4\u7532\u654c\u4eba\u9020\u6210\u989d\u5916\u4f24\u5bb3 Axes.SubSkill.GreaterImpact.Description=\u5bf9\u65e0\u62a4\u7532\u654c\u4eba\u9020\u6210\u989d\u5916\u4f24\u5bb3
Axes.Listener=\u65a7\u6280(Axes): Axes.Listener=\u65a7\u6280(Axes):
Axes.SkillName=\u65a7\u6280 Axes.SkillName=\u65a7\u6280
Axes.Skills.SS.Off=[[RED]]**\u65a9\u9996\u8005\u6280\u80fd\u5df2\u7ed3\u675f** Axes.Skills.SS.Off=[[RED]]**\u65a9\u9996\u8005\u6280\u80fd\u5df2\u7ed3\u675f**
@ -71,10 +71,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u4f7f\u7528\u4e86 [[RED]]\u65
Axes.Skillup=[[YELLOW]]\u65a7\u5934\u6280\u80fd\u589e\u52a0\u4e86 {0}. \u603b\u5171 ({1}) Axes.Skillup=[[YELLOW]]\u65a7\u5934\u6280\u80fd\u589e\u52a0\u4e86 {0}. \u603b\u5171 ({1})
Excavation.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u94f2\u5b50** Excavation.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u94f2\u5b50**
Excavation.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7d27\u4e86\u4f60\u7684\u94f2\u5b50** Excavation.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7d27\u4e86\u4f60\u7684\u94f2\u5b50**
Excavation.Effect.0=\u66b4\u8d70\u94bb\u5934 (\u4e3b\u52a8\u6280\u80fd) Excavation.SubSkill.GigaDrillBreaker.Name=\u66b4\u8d70\u94bb\u5934 (\u4e3b\u52a8\u6280\u80fd)
Excavation.Effect.1=3x \u6389\u843d\u7387, 3x \u7ecf\u9a8c\u503c, +\u901f\u5ea6 Excavation.SubSkill.GigaDrillBreaker.Description=3x \u6389\u843d\u7387, 3x \u7ecf\u9a8c\u503c, +\u901f\u5ea6
Excavation.Effect.2=\u5b9d\u7269\u730e\u4eba Excavation.SubSkill.TreasureHunter.Name=\u5b9d\u7269\u730e\u4eba
Excavation.Effect.3=\u6316\u51fa\u5b9d\u85cf\u7684\u80fd\u529b Excavation.SubSkill.TreasureHunter.Description=\u6316\u51fa\u5b9d\u85cf\u7684\u80fd\u529b
Excavation.Effect.Length=[[RED]]\u66b4\u8d70\u94bb\u5934\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s Excavation.Effect.Length=[[RED]]\u66b4\u8d70\u94bb\u5934\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s
Excavation.Listener=\u6316\u6398(Excavation): Excavation.Listener=\u6316\u6398(Excavation):
Excavation.SkillName=\u6316\u6398 Excavation.SkillName=\u6316\u6398
@ -95,18 +95,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\u9b54\u6cd5\u730e\u4eba\u51e0\u7387: [[YELL
Fishing.Ability.Shake=[[RED]]\u9c7c\u94a9\u7a83\u53d6\u51e0\u7387: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]\u9c7c\u94a9\u7a83\u53d6\u51e0\u7387: [[YELLOW]]{0}
Fishing.Ability.IceFishing=[[RED]]\u51b0\u9493: \u5728\u51b0\u4e0a\u9493\u9c7c Fishing.Ability.IceFishing=[[RED]]\u51b0\u9493: \u5728\u51b0\u4e0a\u9493\u9c7c
Fishing.Ability.FD=[[RED]]\u6e14\u6c11\u7684\u98df\u8c31: [[YELLOW]]\u6392\u540d {0} Fishing.Ability.FD=[[RED]]\u6e14\u6c11\u7684\u98df\u8c31: [[YELLOW]]\u6392\u540d {0}
Fishing.Effect.0=\u5b9d\u7269\u730e\u4eba (\u88ab\u52a8\u6280\u80fd) Fishing.SubSkill.TreasureHunter.Name=\u5b9d\u7269\u730e\u4eba (\u88ab\u52a8\u6280\u80fd)
Fishing.Effect.1=\u9493\u5230\u6742\u7269 Fishing.SubSkill.TreasureHunter.Description=\u9493\u5230\u6742\u7269
Fishing.Effect.2=\u9b54\u6cd5\u730e\u4eba Fishing.SubSkill.MagicHunter.Name=\u9b54\u6cd5\u730e\u4eba
Fishing.Effect.3=\u627e\u5230\u9644\u9b54\u7269\u54c1 Fishing.SubSkill.MagicHunter.Description=\u627e\u5230\u9644\u9b54\u7269\u54c1
Fishing.Effect.4=\u6643\u52a8\u602a\u7269 (\u5bf9\u602a\u7269\u4f7f\u7528) Fishing.SubSkill.Shake.Name=\u6643\u52a8\u602a\u7269 (\u5bf9\u602a\u7269\u4f7f\u7528)
Fishing.Effect.5=\u7528\u9c7c\u7aff\u628a\u602a\u7269\u8eab\u4e0a\u7684\u4e1c\u897f\u6447\u4e0b\u6765 Fishing.SubSkill.Shake.Description=\u7528\u9c7c\u7aff\u628a\u602a\u7269\u8eab\u4e0a\u7684\u4e1c\u897f\u6447\u4e0b\u6765
Fishing.Effect.6=\u6e14\u592b\u98df\u8c31 Fishing.SubSkill.FishermansDiet.Name=\u6e14\u592b\u98df\u8c31
Fishing.Effect.7=\u63d0\u9ad8\u9c7c\u7c7b\u98df\u7269\u6062\u590d\u7684\u9971\u98df\u5ea6 Fishing.SubSkill.FishermansDiet.Description=\u63d0\u9ad8\u9c7c\u7c7b\u98df\u7269\u6062\u590d\u7684\u9971\u98df\u5ea6
Fishing.Effect.8=\u9493\u9c7c\u5927\u5e08 Fishing.SubSkill.MasterAngler.Name=\u9493\u9c7c\u5927\u5e08
Fishing.Effect.9=\u63d0\u9ad8\u9493\u9c7c\u54ac\u94a9\u51e0\u7387 Fishing.SubSkill.MasterAngler.Description=\u63d0\u9ad8\u9493\u9c7c\u54ac\u94a9\u51e0\u7387
Fishing.Effect.10=\u51b0\u9493 Fishing.SubSkill.IceFishing.Name=\u51b0\u9493
Fishing.Effect.11=\u5141\u8bb8\u4f60\u5728\u51b0\u51b7\u7684\u73af\u5883\u4e0b\u9493\u9c7c Fishing.SubSkill.IceFishing.Description=\u5141\u8bb8\u4f60\u5728\u51b0\u51b7\u7684\u73af\u5883\u4e0b\u9493\u9c7c
Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u5956\u52b1 Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u5956\u52b1
Fishing.Listener=\u9493\u9c7c(Fishing): Fishing.Listener=\u9493\u9c7c(Fishing):
Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u5230\u4e00\u80a1\u9b54\u529b\u7684\u6ce2\u52a8... Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u5230\u4e00\u80a1\u9b54\u529b\u7684\u6ce2\u52a8...
@ -127,20 +127,20 @@ Herbalism.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u9504\u59
Herbalism.Ability.Ready=[[GREEN]]**\u4f60\u6311\u8d77\u4e86\u4f60\u7684\u9504\u5934** Herbalism.Ability.Ready=[[GREEN]]**\u4f60\u6311\u8d77\u4e86\u4f60\u7684\u9504\u5934**
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u83cc\u4e1d\u5316\u51e0\u7387: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u83cc\u4e1d\u5316\u51e0\u7387: [[YELLOW]]{0}
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u83cc\u4e1d\u5316\u5931\u8d25** Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u83cc\u4e1d\u5316\u5931\u8d25**
Herbalism.Effect.0=\u571f\u795e\u5e87\u4f51 (\u4e3b\u52a8\u6280\u80fd) Herbalism.SubSkill.GreenTerra.Name=\u571f\u795e\u5e87\u4f51 (\u4e3b\u52a8\u6280\u80fd)
Herbalism.Effect.1=\u64ad\u6492\u5973\u795e\u7684\u6069\u60e0, \u83b7\u5f973\u500d\u6389\u7387 Herbalism.SubSkill.GreenTerra.Description=\u64ad\u6492\u5973\u795e\u7684\u6069\u60e0, \u83b7\u5f973\u500d\u6389\u7387
Herbalism.Effect.2=\u7eff\u5316 (\u5c0f\u9ea6) Herbalism.SubSkill.GreenThumb.Name=\u7eff\u5316 (\u5c0f\u9ea6)
Herbalism.Effect.3=\u6536\u83b7\u7684\u65f6\u5019\u81ea\u52a8\u79cd\u690d\u5c0f\u9ea6 Herbalism.SubSkill.GreenThumb.Description=\u6536\u83b7\u7684\u65f6\u5019\u81ea\u52a8\u79cd\u690d\u5c0f\u9ea6
Herbalism.Effect.4=\u7eff\u5316 (\u65b9\u5757) Herbalism.Effect.4=\u7eff\u5316 (\u65b9\u5757)
Herbalism.Effect.5=\u788e\u77f3/\u77f3\u5757 -> \u7528\u79cd\u5b50\u4f7f\u5b83\u4eec\u53d8\u6210\u9752\u82d4\u77f3,\u6216\u8005\u8ba9\u8349\u751f\u957f Herbalism.SubSkill.GreenThumb.Description.2=\u788e\u77f3/\u77f3\u5757 -> \u7528\u79cd\u5b50\u4f7f\u5b83\u4eec\u53d8\u6210\u9752\u82d4\u77f3,\u6216\u8005\u8ba9\u8349\u751f\u957f
Herbalism.Effect.6=\u519c\u592b\u98df\u8c31 Herbalism.SubSkill.FarmersDiet.Name=\u519c\u592b\u98df\u8c31
Herbalism.Effect.7=\u98df\u7528\u519c\u4ea7\u54c1\u65f6\u989d\u5916\u56de\u590d\u9965\u997f\u5ea6 Herbalism.SubSkill.FarmersDiet.Description=\u98df\u7528\u519c\u4ea7\u54c1\u65f6\u989d\u5916\u56de\u590d\u9965\u997f\u5ea6
Herbalism.Effect.8=\u53cc\u500d\u6389\u843d (\u6240\u6709\u7684\u690d\u7269) Herbalism.SubSkill.DoubleDrops.Name=\u53cc\u500d\u6389\u843d (\u6240\u6709\u7684\u690d\u7269)
Herbalism.Effect.9=\u53cc\u500d\u7269\u54c1 Herbalism.SubSkill.DoubleDrops.Description=\u53cc\u500d\u7269\u54c1
Herbalism.Effect.10=\u6d77\u62c9\u5c14\u7684\u795d\u798f Herbalism.SubSkill.HylianLuck.Name=\u6d77\u62c9\u5c14\u7684\u795d\u798f
Herbalism.Effect.11=\u7ed9\u4e88\u5c0f\u51e0\u7387\u627e\u5230\u7a00\u6709\u7269\u54c1\u7684\u80fd\u529b Herbalism.SubSkill.HylianLuck.Description=\u7ed9\u4e88\u5c0f\u51e0\u7387\u627e\u5230\u7a00\u6709\u7269\u54c1\u7684\u80fd\u529b
Herbalism.Effect.12=\u83cc\u4e1d\u5316 Herbalism.SubSkill.ShroomThumb.Name=\u83cc\u4e1d\u5316
Herbalism.Effect.13=\u5411\u6ce5\u571f&\u8349\u5730\u6563\u64ad\u83cc\u4e1d Herbalism.SubSkill.ShroomThumb.Description=\u5411\u6ce5\u571f&\u8349\u5730\u6563\u64ad\u83cc\u4e1d
Herbalism.HylianLuck=[[GREEN]]\u613f\u6d77\u62c9\u5c14\u7684\u795d\u798f\u4e0e\u4f60\u540c\u5728! Herbalism.HylianLuck=[[GREEN]]\u613f\u6d77\u62c9\u5c14\u7684\u795d\u798f\u4e0e\u4f60\u540c\u5728!
Herbalism.Listener=\u8349\u836f\u5b66(Herbalism): Herbalism.Listener=\u8349\u836f\u5b66(Herbalism):
Herbalism.SkillName=\u8349\u836f\u5b66 Herbalism.SkillName=\u8349\u836f\u5b66
@ -156,16 +156,16 @@ Mining.Ability.Locked.1=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u5927\u53f7
Mining.Ability.Locked.2=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u7206\u7834\u4e13\u5bb6) Mining.Ability.Locked.2=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u7206\u7834\u4e13\u5bb6)
Mining.Ability.Lower=[[GRAY]]**\u4f60\u6536\u8d77\u4e86\u4f60\u7684\u9550\u5b50** Mining.Ability.Lower=[[GRAY]]**\u4f60\u6536\u8d77\u4e86\u4f60\u7684\u9550\u5b50**
Mining.Ability.Ready=[[GREEN]]**\u4f60\u62ff\u8d77\u4e86\u4f60\u7684\u77ff\u9504** Mining.Ability.Ready=[[GREEN]]**\u4f60\u62ff\u8d77\u4e86\u4f60\u7684\u77ff\u9504**
Mining.Effect.0=\u8d85\u7ea7\u788e\u77f3\u673a (\u4e3b\u52a8\u6280\u80fd) Mining.SubSkill.SuperBreaker.Name=\u8d85\u7ea7\u788e\u77f3\u673a (\u4e3b\u52a8\u6280\u80fd)
Mining.Effect.1=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387 Mining.SubSkill.SuperBreaker.Description=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387
Mining.Effect.2=\u53cc\u500d\u6389\u843d Mining.SubSkill.DoubleDrops.Name=\u53cc\u500d\u6389\u843d
Mining.Effect.3=\u53cc\u500d\u7269\u54c1 Mining.SubSkill.DoubleDrops.Description=\u53cc\u500d\u7269\u54c1
Mining.Effect.4=\u7206\u7834\u5f00\u91c7 Mining.SubSkill.BlastMining.Name=\u7206\u7834\u5f00\u91c7
Mining.Effect.5=\u4f7f\u7528TNT\u70b8\u77ff\u65f6\u4f1a\u83b7\u5f97\u989d\u5916\u5956\u52b1 Mining.SubSkill.BlastMining.Description=\u4f7f\u7528TNT\u70b8\u77ff\u65f6\u4f1a\u83b7\u5f97\u989d\u5916\u5956\u52b1
Mining.Effect.6=\u5927\u53f7\u70b8\u5f39 Mining.SubSkill.BiggerBombs.Name=\u5927\u53f7\u70b8\u5f39
Mining.Effect.7=\u589e\u52a0TNT\u7206\u70b8\u8303\u56f4 Mining.SubSkill.BiggerBombs.Description=\u589e\u52a0TNT\u7206\u70b8\u8303\u56f4
Mining.Effect.8=\u7206\u7834\u4e13\u5bb6 Mining.SubSkill.DemolitionsExpertise.Name=\u7206\u7834\u4e13\u5bb6
Mining.Effect.9=\u51cf\u5c11\u6765\u81eaTNT\u7684\u4f24\u5bb3 Mining.SubSkill.DemolitionsExpertise.Description=\u51cf\u5c11\u6765\u81eaTNT\u7684\u4f24\u5bb3
Mining.Effect.Decrease=[[RED]]\u7206\u7834\u4e13\u5bb6\u4f24\u5bb3\u51cf\u5c11: [[YELLOW]]{0} Mining.Effect.Decrease=[[RED]]\u7206\u7834\u4e13\u5bb6\u4f24\u5bb3\u51cf\u5c11: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0}
Mining.Listener=\u6316\u77ff(Mining): Mining.Listener=\u6316\u77ff(Mining):
@ -182,22 +182,22 @@ Mining.Blast.Radius.Increase=[[RED]]\u7206\u70b8\u534a\u5f84\u63d0\u5347: [[YELL
Mining.Blast.Rank=[[RED]]\u7206\u7834\u5f00\u91c7: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1}) Mining.Blast.Rank=[[RED]]\u7206\u7834\u5f00\u91c7: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u7206\u7834\u5f00\u91c7! Mining.Blast.Other.On=Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u7206\u7834\u5f00\u91c7!
Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u7206\u7834\u5f00\u91c7 [[GREEN]]\u6280\u80fd\u51b7\u5374\u5b8c\u6bd5! Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u7206\u7834\u5f00\u91c7 [[GREEN]]\u6280\u80fd\u51b7\u5374\u5b8c\u6bd5!
Repair.Effect.0=\u4fee\u7406 Repair.SubSkill.Repair.Name=\u4fee\u7406
Repair.Effect.1=\u4fee\u7406\u5de5\u5177\u548c\u88c5\u5907 Repair.SubSkill.Repair.Description=\u4fee\u7406\u5de5\u5177\u548c\u88c5\u5907
Repair.Effect.10=\u4fee\u7406\u9ec4\u91d1 ({0}+ SKILL) Repair.SubSkill.GoldRepair.Name=\u4fee\u7406\u9ec4\u91d1 ({0}+ SKILL)
Repair.Effect.11=\u4fee\u7406\u9ec4\u91d1\u5de5\u5177\u548c\u88c5\u5907 Repair.SubSkill.GoldRepair.Description=\u4fee\u7406\u9ec4\u91d1\u5de5\u5177\u548c\u88c5\u5907
Repair.Effect.12=\u4fee\u7406\u94c1\u8d28\u7269\u54c1 ({0}+ SKILL) Repair.SubSkill.IronRepair.Name=\u4fee\u7406\u94c1\u8d28\u7269\u54c1 ({0}+ SKILL)
Repair.Effect.13=\u4fee\u7406\u94c1\u8d28\u5de5\u5177\u548c\u62a4\u7532 Repair.SubSkill.IronRepair.Description=\u4fee\u7406\u94c1\u8d28\u5de5\u5177\u548c\u62a4\u7532
Repair.Effect.14=\u4fee\u7406\u77f3\u5934\u7269\u54c1 ({0}+ SKILL) Repair.SubSkill.StoneRepair.Name=\u4fee\u7406\u77f3\u5934\u7269\u54c1 ({0}+ SKILL)
Repair.Effect.15=\u4fee\u7406\u77f3\u5934\u5de5\u5177 Repair.SubSkill.StoneRepair.Description=\u4fee\u7406\u77f3\u5934\u5de5\u5177
Repair.Effect.2=\u4fee\u7406\u7cbe\u901a Repair.SubSkill.RepairMastery.Name=\u4fee\u7406\u7cbe\u901a
Repair.Effect.3=\u5df2\u589e\u52a0\u4fee\u7406\u6570\u91cf Repair.SubSkill.RepairMastery.Description=\u5df2\u589e\u52a0\u4fee\u7406\u6570\u91cf
Repair.Effect.4=\u8d85\u7ea7\u4fee\u7406 Repair.SubSkill.SuperRepair.Name=\u8d85\u7ea7\u4fee\u7406
Repair.Effect.5=\u53cc\u500d\u6548\u679c Repair.SubSkill.SuperRepair.Description=\u53cc\u500d\u6548\u679c
Repair.Effect.6=\u94bb\u77f3\u4fee\u7406 ({0}+ SKILL) Repair.SubSkill.DiamondRepair.Name=\u94bb\u77f3\u4fee\u7406 ({0}+ SKILL)
Repair.Effect.7=\u4fee\u7406\u94bb\u77f3\u5de5\u5177\u548c\u88c5\u5907 Repair.SubSkill.DiamondRepair.Description=\u4fee\u7406\u94bb\u77f3\u5de5\u5177\u548c\u88c5\u5907
Repair.Effect.8=\u79d8\u6cd5\u953b\u9020 Repair.SubSkill.ArcaneForging.Name=\u79d8\u6cd5\u953b\u9020
Repair.Effect.9=\u4fee\u7406\u9644\u9b54\u7269\u54c1 Repair.SubSkill.ArcaneForging.Description=\u4fee\u7406\u9644\u9b54\u7269\u54c1
Repair.Error=[[DARK_RED]]mcMMO \u5728\u5c1d\u8bd5\u4fee\u7406\u6b64\u7269\u54c1\u65f6\u53d1\u751f\u4e86\u9519\u8bef! Repair.Error=[[DARK_RED]]mcMMO \u5728\u5c1d\u8bd5\u4fee\u7406\u6b64\u7269\u54c1\u65f6\u53d1\u751f\u4e86\u9519\u8bef!
Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u653e\u7f6e\u7684\u94c1\u65b9\u5757\u53ef\u4ee5\u7528\u6765\u4fee\u7406\u5de5\u5177\u548c\u9632\u5177. Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u653e\u7f6e\u7684\u94c1\u65b9\u5757\u53ef\u4ee5\u7528\u6765\u4fee\u7406\u5de5\u5177\u548c\u9632\u5177.
Repair.Listener=\u4fee\u7406\uff1a Repair.Listener=\u4fee\u7406\uff1a
@ -222,10 +222,10 @@ Repair.Arcane.Lost=[[RED]]\u4f60\u7684\u6280\u80fd\u7b49\u7ea7\u4e0d\u8db3\u4ee5
Repair.Arcane.Perfect=[[GREEN]]\u4f60\u6210\u529f\u5730\u4fdd\u7559\u4e86\u8fd9\u4ef6\u7269\u54c1\u7684\u9644\u9b54. Repair.Arcane.Perfect=[[GREEN]]\u4f60\u6210\u529f\u5730\u4fdd\u7559\u4e86\u8fd9\u4ef6\u7269\u54c1\u7684\u9644\u9b54.
Repair.Arcane.Rank=[[RED]]\u79d8\u6cd5\u953b\u9020: [[YELLOW]]\u7b49\u7ea7 {0}/4 Repair.Arcane.Rank=[[RED]]\u79d8\u6cd5\u953b\u9020: [[YELLOW]]\u7b49\u7ea7 {0}/4
Salvage.Pretty.Name=\u5206\u89e3 Salvage.Pretty.Name=\u5206\u89e3
Salvage.Effect.0=\u8fdb\u9636\u5206\u89e3 Salvage.SubSkill.AdvancedSalvage.Name=\u8fdb\u9636\u5206\u89e3
Salvage.Effect.1=\u5206\u89e3\u635f\u574f\u7684\u7269\u54c1 Salvage.SubSkill.AdvancedSalvage.Description=\u5206\u89e3\u635f\u574f\u7684\u7269\u54c1
Salvage.Effect.2=\u795e\u79d8\u5206\u89e3 Salvage.SubSkill.ArcaneSalvaging.Name=\u795e\u79d8\u5206\u89e3
Salvage.Effect.3=\u4ece\u7269\u54c1\u4e2d\u62c6\u89e3\u51fa\u9644\u9b54 Salvage.SubSkill.ArcaneSalvaging.Description=\u4ece\u7269\u54c1\u4e2d\u62c6\u89e3\u51fa\u9644\u9b54
Salvage.Ability.Locked.0=\u80fd\u529b\u9501\u5b9a\u76f4\u81f3 {0}+ \u6280\u80fd\u7b49\u7ea7 (\u8fdb\u9636\u5206\u89e3) Salvage.Ability.Locked.0=\u80fd\u529b\u9501\u5b9a\u76f4\u81f3 {0}+ \u6280\u80fd\u7b49\u7ea7 (\u8fdb\u9636\u5206\u89e3)
Salvage.Ability.Bonus.0=\u8fdb\u9636\u5206\u89e3 Salvage.Ability.Bonus.0=\u8fdb\u9636\u5206\u89e3
Salvage.Ability.Bonus.1=\u6700\u5927\u9650\u5ea6\u56de\u6536 {0} \u635f\u574f\u7684\u7269\u54c1 Salvage.Ability.Bonus.1=\u6700\u5927\u9650\u5ea6\u56de\u6536 {0} \u635f\u574f\u7684\u7269\u54c1
@ -255,14 +255,14 @@ Swords.Combat.Counter.Chance=[[RED]]\u53cd\u51fb\u51e0\u7387: [[YELLOW]]{0}
Swords.Combat.Counter.Hit=[[DARK_RED]]\u4f60\u53cd\u51fb\u4e86\u5bf9\u624b! Swords.Combat.Counter.Hit=[[DARK_RED]]\u4f60\u53cd\u51fb\u4e86\u5bf9\u624b!
Swords.Combat.Countered=[[GREEN]]**\u53cd\u51fb\u4e86\u654c\u4eba** Swords.Combat.Countered=[[GREEN]]**\u53cd\u51fb\u4e86\u654c\u4eba**
Swords.Combat.SS.Struck=[[DARK_RED]]\u53d1\u52a8\u5229\u5203\u7a81\u523a! Swords.Combat.SS.Struck=[[DARK_RED]]\u53d1\u52a8\u5229\u5203\u7a81\u523a!
Swords.Effect.0=\u53cd\u51fb Swords.SubSkill.CounterAttack.Name=\u53cd\u51fb
Swords.Effect.1=\u683c\u6863\u65f6\u53cd\u5f39{0}\u4f24\u5bb3\u503c Swords.SubSkill.CounterAttack.Description=\u683c\u6863\u65f6\u53cd\u5f39{0}\u4f24\u5bb3\u503c
Swords.Effect.2=\u5229\u5203\u7a81\u523a (\u4e3b\u52a8\u6280\u80fd) Swords.SubSkill.SerratedStrikes.Name=\u5229\u5203\u7a81\u523a (\u4e3b\u52a8\u6280\u80fd)
Swords.Effect.3={0} \u653b\u51fb\u8303\u56f4, \u653e\u8840\u8303\u56f4 Swords.SubSkill.SerratedStrikes.Description={0} \u653b\u51fb\u8303\u56f4, \u653e\u8840\u8303\u56f4
Swords.Effect.4=\u5229\u5203\u7a81\u523a \u6d41\u8840\u4f24\u5bb3\u589e\u52a0 Swords.Effect.4=\u5229\u5203\u7a81\u523a \u6d41\u8840\u4f24\u5bb3\u589e\u52a0
Swords.Effect.5={0} \u6b21 \u6d41\u8840 Swords.Effect.5={0} \u6b21 \u6d41\u8840
Swords.Effect.6=\u653e\u8840 Swords.SubSkill.Bleed.Name=\u653e\u8840
Swords.Effect.7=\u4ea7\u751f\u653e\u8840\u4f24\u5bb3 Swords.SubSkill.Bleed.Description=\u4ea7\u751f\u653e\u8840\u4f24\u5bb3
Swords.Listener=\u5251\u672f(Swords): Swords.Listener=\u5251\u672f(Swords):
Swords.SkillName=\u5251\u672f Swords.SkillName=\u5251\u672f
Swords.Skills.SS.Off=[[RED]]**\u5229\u5203\u7a81\u523a\u5df2\u7ecf\u7ed3\u675f\u4e86** Swords.Skills.SS.Off=[[RED]]**\u5229\u5203\u7a81\u523a\u5df2\u7ecf\u7ed3\u675f\u4e86**
@ -291,27 +291,27 @@ Taming.Ability.Locked.3=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u5229\u722a
Taming.Ability.Locked.4={0}+ \u7ea7\u540e\u89e3\u9501 (FAST FOOD SERVICE) Taming.Ability.Locked.4={0}+ \u7ea7\u540e\u89e3\u9501 (FAST FOOD SERVICE)
Taming.Ability.Locked.5={0}+ \u7ea7\u540e\u89e3\u9501 (\u72ac\u795e\u7684\u5e87\u62a4) Taming.Ability.Locked.5={0}+ \u7ea7\u540e\u89e3\u9501 (\u72ac\u795e\u7684\u5e87\u62a4)
Taming.Combat.Chance.Gore=[[RED]]\u55dc\u8840\u51e0\u7387: [[YELLOW]]{0} Taming.Combat.Chance.Gore=[[RED]]\u55dc\u8840\u51e0\u7387: [[YELLOW]]{0}
Taming.Effect.0=\u9a6f\u517d\u77e5\u8bc6 Taming.SubSkill.BeastLore.Name=\u9a6f\u517d\u77e5\u8bc6
Taming.Effect.1=\u7528\u9aa8\u5934\u53f3\u952e\u5355\u51fb\u72fc\u6216\u8005\u8c79\u732b\u4ee5\u68c0\u67e5\u5b83\u4eec\u7684\u72b6\u51b5 Taming.SubSkill.BeastLore.Description=\u7528\u9aa8\u5934\u53f3\u952e\u5355\u51fb\u72fc\u6216\u8005\u8c79\u732b\u4ee5\u68c0\u67e5\u5b83\u4eec\u7684\u72b6\u51b5
Taming.Effect.10=\u51b2\u51fb\u62b5\u6297 Taming.SubSkill.ShockProof.Name=\u51b2\u51fb\u62b5\u6297
Taming.Effect.11=\u7206\u70b8\u4f24\u5bb3\u51cf\u5c11 Taming.SubSkill.ShockProof.Description=\u7206\u70b8\u4f24\u5bb3\u51cf\u5c11
Taming.Effect.12=\u91ce\u6027\u547c\u5524 Taming.SubSkill.CallOfTheWild.Name=\u91ce\u6027\u547c\u5524
Taming.Effect.13=\u4e3a\u4f60\u53ec\u5524\u4e00\u53ea\u5ba0\u7269 Taming.SubSkill.CallOfTheWild.Description=\u4e3a\u4f60\u53ec\u5524\u4e00\u53ea\u5ba0\u7269
Taming.Effect.14=[[GRAY]]\u53ec\u5524 (\u8c79\u732b): \u624b\u91cc\u62ff\u7740 {0} \u6761\u9c7c,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524. Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]\u53ec\u5524 (\u8c79\u732b): \u624b\u91cc\u62ff\u7740 {0} \u6761\u9c7c,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524.
Taming.Effect.15=[[GRAY]]\u53ec\u5524 (\u72fc): \u624b\u91cc\u62ff\u7740 {0} \u6839\u9aa8\u5934,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524. Taming.Effect.15=[[GRAY]]\u53ec\u5524 (\u72fc): \u624b\u91cc\u62ff\u7740 {0} \u6839\u9aa8\u5934,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524.
Taming.Effect.20=[[GRAY]]\u53ec\u5524 (\u9a6c): \u624b\u91cc\u62ff\u7740 {0} \u4e2a\u82f9\u679c,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524. Taming.SubSkill.Gore.Name0=[[GRAY]]\u53ec\u5524 (\u9a6c): \u624b\u91cc\u62ff\u7740 {0} \u4e2a\u82f9\u679c,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524.
Taming.Effect.16=\u5feb\u9910\u670d\u52a1 Taming.SubSkill.FastFoodService.Name=\u5feb\u9910\u670d\u52a1
Taming.Effect.17=\u4e00\u5b9a\u51e0\u7387\u4f7f\u72fc\u5728\u653b\u51fb\u65f6\u56de\u590d\u81ea\u8eab\u8840\u91cf Taming.SubSkill.FastFoodService.Description=\u4e00\u5b9a\u51e0\u7387\u4f7f\u72fc\u5728\u653b\u51fb\u65f6\u56de\u590d\u81ea\u8eab\u8840\u91cf
Taming.Effect.18=\u72ac\u795e\u7684\u5e87\u62a4 Taming.SubSkill.HolyHound.Name=\u72ac\u795e\u7684\u5e87\u62a4
Taming.Effect.19=\u5df2\u88ab\u9b54\u6cd5 & \u4e2d\u6bd2\u6548\u679c\u6cbb\u6108 Taming.SubSkill.HolyHound.Description=\u5df2\u88ab\u9b54\u6cd5 & \u4e2d\u6bd2\u6548\u679c\u6cbb\u6108
Taming.Effect.2=\u55dc\u8840 Taming.SubSkill.Gore.Name=\u55dc\u8840
Taming.Effect.3=\u81f4\u547d\u653b\u51fb\u4f1a\u7ed9\u76ee\u6807\u653e\u8840 Taming.SubSkill.Gore.Description=\u81f4\u547d\u653b\u51fb\u4f1a\u7ed9\u76ee\u6807\u653e\u8840
Taming.Effect.4=\u5229\u722a Taming.SubSkill.SharpenedClaws.Name=\u5229\u722a
Taming.Effect.5=\u4f24\u5bb3\u5956\u52b1 Taming.SubSkill.SharpenedClaws.Description=\u4f24\u5bb3\u5956\u52b1
Taming.Effect.6=\u73af\u5883\u611f\u77e5 Taming.SubSkill.EnvironmentallyAware.Name=\u73af\u5883\u611f\u77e5
Taming.Effect.7=\u4ed9\u4eba\u638c/\u5ca9\u6d46 \u6050\u60e7\u75c7, \u514d\u75ab\u6389\u843d\u4f24\u5bb3 Taming.SubSkill.EnvironmentallyAware.Description=\u4ed9\u4eba\u638c/\u5ca9\u6d46 \u6050\u60e7\u75c7, \u514d\u75ab\u6389\u843d\u4f24\u5bb3
Taming.Effect.8=\u539a\u5b9e\u7684\u76ae\u6bdb Taming.SubSkill.ThickFur.Name=\u539a\u5b9e\u7684\u76ae\u6bdb
Taming.Effect.9=\u524a\u51cf\u53d7\u5230\u7684\u4f24\u5bb3, \u706b\u7130\u62b5\u6297 Taming.SubSkill.ThickFur.Description=\u524a\u51cf\u53d7\u5230\u7684\u4f24\u5bb3, \u706b\u7130\u62b5\u6297
Taming.Listener.Wolf=[[DARK_GRAY]]\u4f60\u7684\u72fc\u98de\u901f\u5730\u8dd1\u56de\u4e86\u4f60\u8eab\u8fb9... Taming.Listener.Wolf=[[DARK_GRAY]]\u4f60\u7684\u72fc\u98de\u901f\u5730\u8dd1\u56de\u4e86\u4f60\u8eab\u8fb9...
Taming.Listener=\u9a6f\u517d(Taming): Taming.Listener=\u9a6f\u517d(Taming):
Taming.SkillName=\u9a6f\u517d Taming.SkillName=\u9a6f\u517d
@ -331,16 +331,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\u4f60\u7684\u5bf9\u624b\u6709\u8d85\u5
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u4f60\u7684\u8d85\u5f3a\u63e1\u529b\u62b5\u6321\u4f4f\u4e86\u5bf9\u65b9\u7684\u7f34\u68b0\u653b\u51fb! Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u4f60\u7684\u8d85\u5f3a\u63e1\u529b\u62b5\u6321\u4f4f\u4e86\u5bf9\u65b9\u7684\u7f34\u68b0\u653b\u51fb!
Unarmed.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u62f3\u5934** Unarmed.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u62f3\u5934**
Unarmed.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7d27\u4e86\u4f60\u7684\u62f3\u5934** Unarmed.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7d27\u4e86\u4f60\u7684\u62f3\u5934**
Unarmed.Effect.0=\u72c2\u66b4 (\u4e3b\u52a8\u6280\u80fd) Unarmed.SubSkill.Berserk.Name=\u72c2\u66b4 (\u4e3b\u52a8\u6280\u80fd)
Unarmed.Effect.1=+50% \u4f24\u5bb3, \u80fd\u7834\u574f\u786c\u5ea6\u4f4e\u7684\u65b9\u5757 Unarmed.SubSkill.Berserk.Description=+50% \u4f24\u5bb3, \u80fd\u7834\u574f\u786c\u5ea6\u4f4e\u7684\u65b9\u5757
Unarmed.Effect.2=\u7f34\u68b0 (\u4ec5\u9650\u73a9\u5bb6) Unarmed.SubSkill.Disarm.Name=\u7f34\u68b0 (\u4ec5\u9650\u73a9\u5bb6)
Unarmed.Effect.3=\u4f7f\u654c\u4eba\u624b\u4e2d\u6b66\u5668\u6389\u843d Unarmed.SubSkill.Disarm.Description=\u4f7f\u654c\u4eba\u624b\u4e2d\u6b66\u5668\u6389\u843d
Unarmed.Effect.4=\u94c1\u8155\u6a21\u5f0f Unarmed.SubSkill.IronArmStyle.Name=\u94c1\u8155\u6a21\u5f0f
Unarmed.Effect.5=\u4f7f\u4f60\u7684\u62a4\u7532\u968f\u65f6\u95f4\u589e\u52a0\u800c\u589e\u5f3a Unarmed.SubSkill.IronArmStyle.Description=\u4f7f\u4f60\u7684\u62a4\u7532\u968f\u65f6\u95f4\u589e\u52a0\u800c\u589e\u5f3a
Unarmed.Effect.6=\u7bad\u77e2\u504f\u5411 Unarmed.SubSkill.ArrowDeflect.Name=\u7bad\u77e2\u504f\u5411
Unarmed.Effect.7=\u8ba9\u7bad\u77e2\u504f\u5411 Unarmed.SubSkill.ArrowDeflect.Description=\u8ba9\u7bad\u77e2\u504f\u5411
Unarmed.Effect.8=\u8d85\u5f3a\u63e1\u529b Unarmed.SubSkill.IronGrip.Name=\u8d85\u5f3a\u63e1\u529b
Unarmed.Effect.9=\u9632\u6b62\u4f60\u88ab\u7f34\u68b0 Unarmed.SubSkill.IronGrip.Description=\u9632\u6b62\u4f60\u88ab\u7f34\u68b0
Unarmed.Listener=\u683c\u6597(Unarmed): Unarmed.Listener=\u683c\u6597(Unarmed):
Unarmed.SkillName=\u683c\u6597 Unarmed.SkillName=\u683c\u6597
Unarmed.Skills.Berserk.Off=[[RED]]**\u72c2\u66b4\u6280\u80fd\u5df2\u7ed3\u675f** Unarmed.Skills.Berserk.Off=[[RED]]**\u72c2\u66b4\u6280\u80fd\u5df2\u7ed3\u675f**
@ -354,12 +354,12 @@ Woodcutting.Ability.1=\u626b\u9664\u6811\u53f6
Woodcutting.Ability.Chance.DDrop=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0} Woodcutting.Ability.Chance.DDrop=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]\u6811\u6728\u780d\u4f10\u8005\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}\u79d2 Woodcutting.Ability.Length=[[RED]]\u6811\u6728\u780d\u4f10\u8005\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}\u79d2
Woodcutting.Ability.Locked.0=\u9501\u5b9a\u72b6\u6001,\u76f4\u5230 {0}+ \u6280\u80fd (\u5439\u53f6\u673a) Woodcutting.Ability.Locked.0=\u9501\u5b9a\u72b6\u6001,\u76f4\u5230 {0}+ \u6280\u80fd (\u5439\u53f6\u673a)
Woodcutting.Effect.0=\u7cbe\u9510\u4f10\u6728\u5de5(\u6280\u80fd) Woodcutting.SubSkill.TreeFeller.Name=\u7cbe\u9510\u4f10\u6728\u5de5(\u6280\u80fd)
Woodcutting.Effect.1=\u7206\u53d1\u5f0f\u7684\u780d\u6811 Woodcutting.SubSkill.TreeFeller.Description=\u7206\u53d1\u5f0f\u7684\u780d\u6811
Woodcutting.Effect.2=\u4e71\u780d\u65e0\u53cc Woodcutting.SubSkill.LeafBlower.Name=\u4e71\u780d\u65e0\u53cc
Woodcutting.Effect.3=\u626b\u9664\u6811\u53f6 Woodcutting.SubSkill.LeafBlower.Description=\u626b\u9664\u6811\u53f6
Woodcutting.Effect.4=\u53cc\u500d\u6389\u843d Woodcutting.SubSkill.HarvestLumber.Name=\u53cc\u500d\u6389\u843d
Woodcutting.Effect.5=\u53cc\u500d\u6389\u843d\u7269\u54c1 Woodcutting.SubSkill.HarvestLumber.Description=\u53cc\u500d\u6389\u843d\u7269\u54c1
Woodcutting.Listener=\u4f10\u6728(Woodcutting): Woodcutting.Listener=\u4f10\u6728(Woodcutting):
Woodcutting.SkillName=\u4f10\u6728 Woodcutting.SkillName=\u4f10\u6728
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u4f10\u6728\u6280\u80fd\u5df2\u7ed3\u675f** Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u4f10\u6728\u6280\u80fd\u5df2\u7ed3\u675f**

View File

@ -1,12 +1,12 @@
Acrobatics.Ability.Proc=[[GREEN]]**\u5b8c\u7f8e\u8457\u9678** Acrobatics.Ability.Proc=[[GREEN]]**\u5b8c\u7f8e\u8457\u9678**
Acrobatics.Combat.Proc=[[GREEN]]**\u8ff4\u907f** Acrobatics.Combat.Proc=[[GREEN]]**\u8ff4\u907f**
Acrobatics.DodgeChance=[[RED]]\u8ff4\u907f\u6a5f\u7387: [[YELLOW]]{0} Acrobatics.DodgeChance=[[RED]]\u8ff4\u907f\u6a5f\u7387: [[YELLOW]]{0}
Acrobatics.Effect.0=\u7ffb\u6efe Acrobatics.SubSkill.Roll.Name=\u7ffb\u6efe
Acrobatics.Effect.1=\u6e1b\u5c11\u6216\u53d6\u6d88\u6389\u843d\u50b7\u5bb3 Acrobatics.SubSkill.Roll.Description=\u6e1b\u5c11\u6216\u53d6\u6d88\u6389\u843d\u50b7\u5bb3
Acrobatics.Effect.2=\u6f02\u4eae\u7ffb\u6efe Acrobatics.SubSkill.GracefulRoll.Name=\u6f02\u4eae\u7ffb\u6efe
Acrobatics.Effect.3=\u5169\u500d\u7684\u7ffb\u6efe\u6548\u679c Acrobatics.SubSkill.GracefulRoll.Description=\u5169\u500d\u7684\u7ffb\u6efe\u6548\u679c
Acrobatics.Effect.4=\u8ff4\u907f Acrobatics.SubSkill.Dodge.Name=\u8ff4\u907f
Acrobatics.Effect.5=\u6e1b\u5c11\u4e00\u534a\u7684\u50b7\u5bb3 Acrobatics.SubSkill.Dodge.Description=\u6e1b\u5c11\u4e00\u534a\u7684\u50b7\u5bb3
Acrobatics.Listener=\u96dc\u6280: Acrobatics.Listener=\u96dc\u6280:
Acrobatics.Roll.Chance=[[RED]]\u7ffb\u6efe\u6a5f\u7387: [[YELLOW]]{0} Acrobatics.Roll.Chance=[[RED]]\u7ffb\u6efe\u6a5f\u7387: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]\u6f02\u4eae\u7ffb\u6efe\u6a5f\u7387: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]\u6f02\u4eae\u7ffb\u6efe\u6a5f\u7387: [[YELLOW]]{0}
@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]\u96dc\u6280\u7b49\u7d1a\u4e0a\u5347\u4e86{0}\u7b49
Archery.Combat.DazeChance=[[RED]]\u6688\u7729\u6a5f\u7387: [[YELLOW]]{0} Archery.Combat.DazeChance=[[RED]]\u6688\u7729\u6a5f\u7387: [[YELLOW]]{0}
Archery.Combat.RetrieveChance=[[RED]]\u56de\u6536\u7bad\u77e2\u7684\u6a5f\u7387: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]\u56de\u6536\u7bad\u77e2\u7684\u6a5f\u7387: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus=[[RED]]\u6280\u8853\u5c04\u64ca\u734e\u52f5\u50b7\u5bb3: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]\u6280\u8853\u5c04\u64ca\u734e\u52f5\u50b7\u5bb3: [[YELLOW]]{0}
Archery.Effect.0=\u6280\u8853\u5c04\u64ca Archery.SubSkill.SkillShot.Name=\u6280\u8853\u5c04\u64ca
Archery.Effect.1=\u589e\u52a0\u5f13\u7bad\u50b7\u5bb3 Archery.SubSkill.SkillShot.Description=\u589e\u52a0\u5f13\u7bad\u50b7\u5bb3
Archery.Effect.2=\u6688\u7729(\u9650\u5b9a\u73a9\u5bb6) Archery.SubSkill.Daze.Name=\u6688\u7729(\u9650\u5b9a\u73a9\u5bb6)
Archery.Effect.3=\u8ff7\u60d1\u6575\u4eba\u4e26\u9020\u6210 {0}\u9ede\u50b7\u5bb3 Archery.SubSkill.Daze.Description=\u8ff7\u60d1\u6575\u4eba\u4e26\u9020\u6210 {0}\u9ede\u50b7\u5bb3
Archery.Effect.4=\u56de\u6536\u5f13\u7bad Archery.SubSkill.ArrowRetrieval.Name=\u56de\u6536\u5f13\u7bad
Archery.Effect.5=\u6709\u6a5f\u7387\u5f9e\u5c4d\u9ad4\u4e0a\u53d6\u5f97\u7bad\u77e2 Archery.SubSkill.ArrowRetrieval.Description=\u6709\u6a5f\u7387\u5f9e\u5c4d\u9ad4\u4e0a\u53d6\u5f97\u7bad\u77e2
Archery.Listener=\u7bad\u8853: Archery.Listener=\u7bad\u8853:
Archery.SkillName=\u7bad\u8853 Archery.SkillName=\u7bad\u8853
Archery.Skillup=[[YELLOW]]\u7bad\u8853\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7ea7 ({1})! Archery.Skillup=[[YELLOW]]\u7bad\u8853\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7ea7 ({1})!
@ -40,16 +40,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**\u66b4\u529b\u6253\u64ca**
Axes.Combat.GI.Struck=[[RED]]**\u88ab\u5f37\u529b\u653b\u64ca\u64ca\u4e2d** Axes.Combat.GI.Struck=[[RED]]**\u88ab\u5f37\u529b\u653b\u64ca\u64ca\u4e2d**
Axes.Combat.SS.Struck=[[DARK_RED]]\u88ab\u5288\u9871\u65ac\u64ca\u4e2d! Axes.Combat.SS.Struck=[[DARK_RED]]\u88ab\u5288\u9871\u65ac\u64ca\u4e2d!
Axes.Combat.SS.Length=[[RED]]\u5288\u9871\u65ac\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s Axes.Combat.SS.Length=[[RED]]\u5288\u9871\u65ac\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
Axes.Effect.0=\u5288\u9871\u65ac (\u4e3b\u52d5\u6280\u80fd) Axes.SubSkill.SkullSplitter.Name=\u5288\u9871\u65ac (\u4e3b\u52d5\u6280\u80fd)
Axes.Effect.1=\u9020\u6210\u7bc4\u570d\u50b7\u5bb3 Axes.SubSkill.SkullSplitter.Description=\u9020\u6210\u7bc4\u570d\u50b7\u5bb3
Axes.Effect.2=\u6703\u5fc3\u4e00\u64ca Axes.SubSkill.CriticalStrikes.Name=\u6703\u5fc3\u4e00\u64ca
Axes.Effect.3=\u96d9\u500d\u50b7\u5bb3 Axes.SubSkill.CriticalStrikes.Description=\u96d9\u500d\u50b7\u5bb3
Axes.Effect.4=\u65a7\u982d\u7cbe\u901a Axes.SubSkill.AxeMastery.Name=\u65a7\u982d\u7cbe\u901a
Axes.Effect.5=\u589e\u52a0\u984d\u5916\u50b7\u5bb3 Axes.SubSkill.AxeMastery.Description=\u589e\u52a0\u984d\u5916\u50b7\u5bb3
Axes.Effect.6=\u9632\u5177\u7834\u58de\u8005 Axes.SubSkill.ArmorImpact.Name=\u9632\u5177\u7834\u58de\u8005
Axes.Effect.7=\u7528\u8db3\u5920\u7684\u529b\u91cf\u4f86\u7a81\u7834\u88dd\u7532 Axes.SubSkill.ArmorImpact.Description=\u7528\u8db3\u5920\u7684\u529b\u91cf\u4f86\u7a81\u7834\u88dd\u7532
Axes.Effect.8=\u5f37\u529b\u653b\u64ca Axes.SubSkill.GreaterImpact.Name=\u5f37\u529b\u653b\u64ca
Axes.Effect.9=\u5c0d\u7121\u88dd\u7532\u6575\u4eba\u9020\u6210\u66f4\u591a\u50b7\u5bb3 Axes.SubSkill.GreaterImpact.Description=\u5c0d\u7121\u88dd\u7532\u6575\u4eba\u9020\u6210\u66f4\u591a\u50b7\u5bb3
Axes.Listener=\u65a7\u6280: Axes.Listener=\u65a7\u6280:
Axes.SkillName=\u65a7\u6280 Axes.SkillName=\u65a7\u6280
Axes.Skills.SS.Off=[[RED]]**\u5288\u9871\u65ac\u5df2\u7d50\u675f** Axes.Skills.SS.Off=[[RED]]**\u5288\u9871\u65ac\u5df2\u7d50\u675f**
@ -60,10 +60,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u4f7f\u7528\u4e86 [[RED]]\u52
Axes.Skillup=[[YELLOW]]\u65a7\u6280\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})! Axes.Skillup=[[YELLOW]]\u65a7\u6280\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
Excavation.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u93df\u5b50** Excavation.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u93df\u5b50**
Excavation.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u4e86\u4f60\u7684\u93df\u5b50** Excavation.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u4e86\u4f60\u7684\u93df\u5b50**
Excavation.Effect.0=\u66b4\u8d70\u947d\u982d (\u4e3b\u52d5\u6280\u80fd) Excavation.SubSkill.GigaDrillBreaker.Name=\u66b4\u8d70\u947d\u982d (\u4e3b\u52d5\u6280\u80fd)
Excavation.Effect.1=3x \u6389\u843d\u7387, 3x \u7d93\u9a57\u503c, +\u901f\u5ea6 Excavation.SubSkill.GigaDrillBreaker.Description=3x \u6389\u843d\u7387, 3x \u7d93\u9a57\u503c, +\u901f\u5ea6
Excavation.Effect.2=\u5bf6\u7269\u7375\u4eba Excavation.SubSkill.TreasureHunter.Name=\u5bf6\u7269\u7375\u4eba
Excavation.Effect.3=\u6316\u51fa\u5bf6\u85cf\u7684\u80fd\u529b Excavation.SubSkill.TreasureHunter.Description=\u6316\u51fa\u5bf6\u85cf\u7684\u80fd\u529b
Excavation.Effect.Length=[[RED]]\u66b4\u8d70\u947d\u982d\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s Excavation.Effect.Length=[[RED]]\u66b4\u8d70\u947d\u982d\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
Excavation.Listener=\u6316\u6398: Excavation.Listener=\u6316\u6398:
Excavation.SkillName=\u6316\u6398 Excavation.SkillName=\u6316\u6398
@ -84,18 +84,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\u9b54\u6cd5\u7375\u4eba\u6a5f\u7387: [[YELL
Fishing.Ability.Shake=[[RED]]\u6416\u6643\u6a5f\u7387: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]\u6416\u6643\u6a5f\u7387: [[YELLOW]]{0}
Fishing.Ability.IceFishing=[[RED]]\u51b0\u91e3: \u5728\u51b0\u4e0a\u91e3\u9b5a Fishing.Ability.IceFishing=[[RED]]\u51b0\u91e3: \u5728\u51b0\u4e0a\u91e3\u9b5a
Fishing.Ability.FD=[[RED]]\u6f01\u4eba\u4fbf\u7576: [[YELLOW]]\u7b49\u7d1a {0} Fishing.Ability.FD=[[RED]]\u6f01\u4eba\u4fbf\u7576: [[YELLOW]]\u7b49\u7d1a {0}
Fishing.Effect.0=\u5bf6\u7269\u7375\u4eba (\u88ab\u52d5\u6280\u80fd) Fishing.SubSkill.TreasureHunter.Name=\u5bf6\u7269\u7375\u4eba (\u88ab\u52d5\u6280\u80fd)
Fishing.Effect.1=\u6389\u5230\u96dc\u7269 Fishing.SubSkill.TreasureHunter.Description=\u6389\u5230\u96dc\u7269
Fishing.Effect.2=\u9b54\u6cd5\u7375\u4eba Fishing.SubSkill.MagicHunter.Name=\u9b54\u6cd5\u7375\u4eba
Fishing.Effect.3=\u627e\u5230\u9644\u9b54\u7269\u54c1 Fishing.SubSkill.MagicHunter.Description=\u627e\u5230\u9644\u9b54\u7269\u54c1
Fishing.Effect.4=\u6416\u6643 (\u5c0d\u602a\u7269\u4f7f\u7528) Fishing.SubSkill.Shake.Name=\u6416\u6643 (\u5c0d\u602a\u7269\u4f7f\u7528)
Fishing.Effect.5=\u7528\u91e3\u7aff\u628a\u602a\u7269\u7684\u7269\u54c1\u53d6\u4e0b\u4f86 Fishing.SubSkill.Shake.Description=\u7528\u91e3\u7aff\u628a\u602a\u7269\u7684\u7269\u54c1\u53d6\u4e0b\u4f86
Fishing.Effect.6=\u6f01\u4eba\u4fbf\u7576 Fishing.SubSkill.FishermansDiet.Name=\u6f01\u4eba\u4fbf\u7576
Fishing.Effect.7=\u98df\u7528\u9b5a\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6 Fishing.SubSkill.FishermansDiet.Description=\u98df\u7528\u9b5a\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6
Fishing.Effect.8=\u5782\u91e3\u5927\u5e2b Fishing.SubSkill.MasterAngler.Name=\u5782\u91e3\u5927\u5e2b
Fishing.Effect.9=\u589e\u52a0\u5728\u91e3\u9b5a\u6642\u4e0a\u9264\u7684\u6a5f\u7387 Fishing.SubSkill.MasterAngler.Description=\u589e\u52a0\u5728\u91e3\u9b5a\u6642\u4e0a\u9264\u7684\u6a5f\u7387
Fishing.Effect.10=\u51b0\u91e3 Fishing.SubSkill.IceFishing.Name=\u51b0\u91e3
Fishing.Effect.11=\u5141\u8a31\u4f60\u5728\u51b0\u5929\u96ea\u5730\u88e1\u91e3\u9b5a Fishing.SubSkill.IceFishing.Description=\u5141\u8a31\u4f60\u5728\u51b0\u5929\u96ea\u5730\u88e1\u91e3\u9b5a
Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u734e\u52f5 Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u734e\u52f5
Fishing.Listener=\u91e3\u9b5a: Fishing.Listener=\u91e3\u9b5a:
Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u53d7\u5230\u9b54\u529b\u7684\u6ce2\u52d5... Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u53d7\u5230\u9b54\u529b\u7684\u6ce2\u52d5...
@ -116,20 +116,20 @@ Herbalism.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u92e4\u98
Herbalism.Ability.Ready=[[GREEN]]**\u4f60\u8209\u9ad8\u4e86\u4f60\u7684\u92e4\u982d** Herbalism.Ability.Ready=[[GREEN]]**\u4f60\u8209\u9ad8\u4e86\u4f60\u7684\u92e4\u982d**
Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u8611\u83c7\u624b\u89f8\u767c\u6a5f\u7387: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u8611\u83c7\u624b\u89f8\u767c\u6a5f\u7387: [[YELLOW]]{0}
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u78e8\u83c7\u624b\u4f7f\u7528\u5931\u6557** Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u78e8\u83c7\u624b\u4f7f\u7528\u5931\u6557**
Herbalism.Effect.0=\u7da0\u5316 (\u4e3b\u52d5\u6280\u80fd) Herbalism.SubSkill.GreenTerra.Name=\u7da0\u5316 (\u4e3b\u52d5\u6280\u80fd)
Herbalism.Effect.1=\u6563\u64ad\u4e0a\u5e1d\u7684\u6069\u60e0,3\u500d\u6389\u843d\u7269 Herbalism.SubSkill.GreenTerra.Description=\u6563\u64ad\u4e0a\u5e1d\u7684\u6069\u60e0,3\u500d\u6389\u843d\u7269
Herbalism.Effect.2=\u7da0\u624b\u6307 (\u5c0f\u9ea5) Herbalism.SubSkill.GreenThumb.Name=\u7da0\u624b\u6307 (\u5c0f\u9ea5)
Herbalism.Effect.3=\u6536\u6210\u6642\u81ea\u52d5\u7a2e\u690d\u5c0f\u9ea5 Herbalism.SubSkill.GreenThumb.Description=\u6536\u6210\u6642\u81ea\u52d5\u7a2e\u690d\u5c0f\u9ea5
Herbalism.Effect.4=\u7da0\u624b\u6307 (\u5927\u91cf) Herbalism.Effect.4=\u7da0\u624b\u6307 (\u5927\u91cf)
Herbalism.Effect.5=\u4f7f\u7528\u7a2e\u5b50\u8b93\u9d5d\u5375\u77f3\u8b8a\u9752\u82d4\u77f3,\u6216\u8b93\u6ce5\u571f\u8b8a\u8349\u5730 Herbalism.SubSkill.GreenThumb.Description.2=\u4f7f\u7528\u7a2e\u5b50\u8b93\u9d5d\u5375\u77f3\u8b8a\u9752\u82d4\u77f3,\u6216\u8b93\u6ce5\u571f\u8b8a\u8349\u5730
Herbalism.Effect.6=\u8fb2\u592b\u79c1\u623f\u83dc Herbalism.SubSkill.FarmersDiet.Name=\u8fb2\u592b\u79c1\u623f\u83dc
Herbalism.Effect.7=\u98df\u7528\u8fb2\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6 Herbalism.SubSkill.FarmersDiet.Description=\u98df\u7528\u8fb2\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6
Herbalism.Effect.8=\u96d9\u500d\u6389\u843d (\u6240\u6709\u7684\u690d\u7269) Herbalism.SubSkill.DoubleDrops.Name=\u96d9\u500d\u6389\u843d (\u6240\u6709\u7684\u690d\u7269)
Herbalism.Effect.9=\u96d9\u500d\u6389\u843d\u7269\u54c1 Herbalism.SubSkill.DoubleDrops.Description=\u96d9\u500d\u6389\u843d\u7269\u54c1
Herbalism.Effect.10=\u6d77\u502b\u7684\u795d\u798f Herbalism.SubSkill.HylianLuck.Name=\u6d77\u502b\u7684\u795d\u798f
Herbalism.Effect.11=\u4f7f\u4f60\u64c1\u6709\u5fae\u5c0f\u6a5f\u7387\u767c\u73fe\u7a00\u6709\u7269\u54c1 Herbalism.SubSkill.HylianLuck.Description=\u4f7f\u4f60\u64c1\u6709\u5fae\u5c0f\u6a5f\u7387\u767c\u73fe\u7a00\u6709\u7269\u54c1
Herbalism.Effect.12=\u8611\u83c7\u624b Herbalism.SubSkill.ShroomThumb.Name=\u8611\u83c7\u624b
Herbalism.Effect.13=\u6563\u64ad\u83cc\u7d72\u9ad4\u81f3\u571f\u548c\u8349 Herbalism.SubSkill.ShroomThumb.Description=\u6563\u64ad\u83cc\u7d72\u9ad4\u81f3\u571f\u548c\u8349
Herbalism.HylianLuck=[[GREEN]]\u8c50\u6536\u5973\u795e\u4eca\u65e5\u8207\u4f60\u540c\u5728! Herbalism.HylianLuck=[[GREEN]]\u8c50\u6536\u5973\u795e\u4eca\u65e5\u8207\u4f60\u540c\u5728!
Herbalism.Listener=\u8349\u85e5\u5b78: Herbalism.Listener=\u8349\u85e5\u5b78:
Herbalism.SkillName=\u8349\u85e5\u5b78 Herbalism.SkillName=\u8349\u85e5\u5b78
@ -144,16 +144,16 @@ Mining.Ability.Locked.1=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5de8\u5927
Mining.Ability.Locked.2=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u7206\u7834\u5c08\u5bb6) Mining.Ability.Locked.2=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u7206\u7834\u5c08\u5bb6)
Mining.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u93ac\u5b50** Mining.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u93ac\u5b50**
Mining.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u8457\u4f60\u7684\u93ac\u5b50** Mining.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u8457\u4f60\u7684\u93ac\u5b50**
Mining.Effect.0=\u8d85\u7d1a\u788e\u77f3\u6a5f (\u4e3b\u52d5\u6280\u80fd) Mining.SubSkill.SuperBreaker.Name=\u8d85\u7d1a\u788e\u77f3\u6a5f (\u4e3b\u52d5\u6280\u80fd)
Mining.Effect.1=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387 Mining.SubSkill.SuperBreaker.Description=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387
Mining.Effect.2=\u96d9\u500d\u6389\u843d Mining.SubSkill.DoubleDrops.Name=\u96d9\u500d\u6389\u843d
Mining.Effect.3=\u96d9\u500d\u6389\u843d\u7269\u54c1 Mining.SubSkill.DoubleDrops.Description=\u96d9\u500d\u6389\u843d\u7269\u54c1
Mining.Effect.4=\u6316\u7926\u7206\u767c Mining.SubSkill.BlastMining.Name=\u6316\u7926\u7206\u767c
Mining.Effect.5=\u4f7f\u7528TNT\u6316\u7926\u6703\u7372\u5f97\u984d\u5916\u734e\u52f5 Mining.SubSkill.BlastMining.Description=\u4f7f\u7528TNT\u6316\u7926\u6703\u7372\u5f97\u984d\u5916\u734e\u52f5
Mining.Effect.6=\u5de8\u5927\u7206\u7834 Mining.SubSkill.BiggerBombs.Name=\u5de8\u5927\u7206\u7834
Mining.Effect.7=\u589e\u52a0TNT\u7206\u70b8\u7bc4\u570d Mining.SubSkill.BiggerBombs.Description=\u589e\u52a0TNT\u7206\u70b8\u7bc4\u570d
Mining.Effect.8=\u7206\u7834\u5c08\u5bb6 Mining.SubSkill.DemolitionsExpertise.Name=\u7206\u7834\u5c08\u5bb6
Mining.Effect.9=\u6e1b\u5c11\u4f86\u81eaTNT\u7684\u50b7\u5bb3 Mining.SubSkill.DemolitionsExpertise.Description=\u6e1b\u5c11\u4f86\u81eaTNT\u7684\u50b7\u5bb3
Mining.Effect.Decrease=[[RED]]\u7206\u7834\u5c08\u5bb6\u50b7\u5bb3\u6e1b\u5c11: [[YELLOW]]{0} Mining.Effect.Decrease=[[RED]]\u7206\u7834\u5c08\u5bb6\u50b7\u5bb3\u6e1b\u5c11: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
Mining.Listener=\u6316\u7926: Mining.Listener=\u6316\u7926:
@ -170,24 +170,24 @@ Mining.Blast.Radius.Increase=[[RED]]\u7206\u70b8\u534a\u5f91\u63d0\u5347: [[YELL
Mining.Blast.Rank=[[RED]]\u6316\u7926\u7206\u767c: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1}) Mining.Blast.Rank=[[RED]]\u6316\u7926\u7206\u767c: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u6316\u7926\u7206\u767c! Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u6316\u7926\u7206\u767c!
Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u6316\u7926\u7206\u767c [[GREEN]]\u51b7\u537b\u6642\u9593\u5df2\u7d50\u675f! Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u6316\u7926\u7206\u767c [[GREEN]]\u51b7\u537b\u6642\u9593\u5df2\u7d50\u675f!
Repair.Effect.0=\u4fee\u7406 Repair.SubSkill.Repair.Name=\u4fee\u7406
Repair.Effect.1=\u4fee\u7406\u5de5\u5177\u548c\u88dd\u5099 Repair.SubSkill.Repair.Description=\u4fee\u7406\u5de5\u5177\u548c\u88dd\u5099
Repair.Effect.10=\u4fee\u7406\u9ec3\u91d1 ({0}+ SKILL) Repair.SubSkill.GoldRepair.Name=\u4fee\u7406\u9ec3\u91d1 ({0}+ SKILL)
Repair.Effect.11=\u4fee\u7406\u91d1\u88fd\u5de5\u5177\u548c\u88dd\u5099 Repair.SubSkill.GoldRepair.Description=\u4fee\u7406\u91d1\u88fd\u5de5\u5177\u548c\u88dd\u5099
Repair.Effect.12=\u4fee\u7406\u9435 ({0}+ SKILL) Repair.SubSkill.IronRepair.Name=\u4fee\u7406\u9435 ({0}+ SKILL)
Repair.Effect.13=\u4fee\u7406\u9435\u88fd\u5de5\u5177\u548c\u88dd\u5099 Repair.SubSkill.IronRepair.Description=\u4fee\u7406\u9435\u88fd\u5de5\u5177\u548c\u88dd\u5099
Repair.Effect.14=\u4fee\u7406\u77f3\u982d ({0}+ SKILL) Repair.SubSkill.StoneRepair.Name=\u4fee\u7406\u77f3\u982d ({0}+ SKILL)
Repair.Effect.15=\u4fee\u7406\u77f3\u88fd\u5de5\u5177 Repair.SubSkill.StoneRepair.Description=\u4fee\u7406\u77f3\u88fd\u5de5\u5177
Repair.Effect.2=\u4fee\u7406\u7cbe\u901a Repair.SubSkill.RepairMastery.Name=\u4fee\u7406\u7cbe\u901a
Repair.Effect.3=\u5df2\u589e\u52a0\u4fee\u7406\u6578\u91cf Repair.SubSkill.RepairMastery.Description=\u5df2\u589e\u52a0\u4fee\u7406\u6578\u91cf
Repair.Effect.4=\u8d85\u7d1a\u4fee\u7406 Repair.SubSkill.SuperRepair.Name=\u8d85\u7d1a\u4fee\u7406
Repair.Effect.5=\u96d9\u500d\u6548\u679c Repair.SubSkill.SuperRepair.Description=\u96d9\u500d\u6548\u679c
Repair.Effect.6=\u947d\u77f3\u4fee\u7406 ({0}+ SKILL) Repair.SubSkill.DiamondRepair.Name=\u947d\u77f3\u4fee\u7406 ({0}+ SKILL)
Repair.Effect.7=\u4fee\u7406\u947d\u77f3\u5de5\u5177\u548c\u88dd\u5099 Repair.SubSkill.DiamondRepair.Description=\u4fee\u7406\u947d\u77f3\u5de5\u5177\u548c\u88dd\u5099
Repair.Effect.8=\u79d8\u6cd5\u935b\u9020 Repair.SubSkill.ArcaneForging.Name=\u79d8\u6cd5\u935b\u9020
Repair.Effect.9=\u4fee\u7406\u9644\u9b54\u7269\u54c1 Repair.SubSkill.ArcaneForging.Description=\u4fee\u7406\u9644\u9b54\u7269\u54c1
Repair.Effect.16=\u56de\u6536 ({0}+ SKILL) Repair.SubSkill.Salvage.Name=\u56de\u6536 ({0}+ SKILL)
Repair.Effect.17=\u56de\u6536\u5de5\u5177\u548c\u88dd\u7532 Repair.SubSkill.Salvage.Description=\u56de\u6536\u5de5\u5177\u548c\u88dd\u7532
Repair.Error=[[DARK_RED]]mcMMO \u5728\u4fee\u6b63\u6642\u767c\u751f\u4e86\u932f\u8aa4! Repair.Error=[[DARK_RED]]mcMMO \u5728\u4fee\u6b63\u6642\u767c\u751f\u4e86\u932f\u8aa4!
Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u5df2\u7d93\u653e\u7f6e\u4e86\u4e00\u500b\u9435\u7827,\u4f60\u53ef\u4ee5\u5728\u9435\u7827\u4e0a\u4fee\u7406\u5de5\u5177\u548c\u88dd\u7532 Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u5df2\u7d93\u653e\u7f6e\u4e86\u4e00\u500b\u9435\u7827,\u4f60\u53ef\u4ee5\u5728\u9435\u7827\u4e0a\u4fee\u7406\u5de5\u5177\u548c\u88dd\u7532
Repair.Listener.Anvil2=[[DARK_RED]]\u4f60\u653e\u7f6e\u4e86\u4e00\u500b\u56de\u6536\u53f0,\u4f7f\u7528\u5b83\u4f86\u56de\u6536\u5de5\u5177\u548c\u88dd\u7532 Repair.Listener.Anvil2=[[DARK_RED]]\u4f60\u653e\u7f6e\u4e86\u4e00\u500b\u56de\u6536\u53f0,\u4f7f\u7528\u5b83\u4f86\u56de\u6536\u5de5\u5177\u548c\u88dd\u7532
@ -228,14 +228,14 @@ Swords.Combat.Counter.Chance=[[RED]]\u53cd\u64ca\u6a5f\u7387: [[YELLOW]]{0}
Swords.Combat.Counter.Hit=[[DARK_RED]]\u4f60\u53cd\u64ca\u4e86\u5c0d\u624b! Swords.Combat.Counter.Hit=[[DARK_RED]]\u4f60\u53cd\u64ca\u4e86\u5c0d\u624b!
Swords.Combat.Countered=[[GREEN]]**\u53cd\u5c04\u4e86\u6575\u4eba\u7684\u653b\u64ca** Swords.Combat.Countered=[[GREEN]]**\u53cd\u5c04\u4e86\u6575\u4eba\u7684\u653b\u64ca**
Swords.Combat.SS.Struck=[[DARK_RED]]\u88ab\u5272\u88c2\u65ac\u653b\u64ca\uff01 Swords.Combat.SS.Struck=[[DARK_RED]]\u88ab\u5272\u88c2\u65ac\u653b\u64ca\uff01
Swords.Effect.0=\u53cd\u64ca Swords.SubSkill.CounterAttack.Name=\u53cd\u64ca
Swords.Effect.1=\u683c\u6a94\u6642\u53cd\u5f48{0}\u50b7\u5bb3\u503c Swords.SubSkill.CounterAttack.Description=\u683c\u6a94\u6642\u53cd\u5f48{0}\u50b7\u5bb3\u503c
Swords.Effect.2=\u5272\u88c2\u65ac (\u4e3b\u52d5\u6280\u80fd) Swords.SubSkill.SerratedStrikes.Name=\u5272\u88c2\u65ac (\u4e3b\u52d5\u6280\u80fd)
Swords.Effect.3={0} \u50b7\u5bb3\u7bc4\u570d, \u653e\u8840\u7bc4\u570d Swords.SubSkill.SerratedStrikes.Description={0} \u50b7\u5bb3\u7bc4\u570d, \u653e\u8840\u7bc4\u570d
Swords.Effect.4=\u5272\u88c2\u65ac\u6d41\u8840\u50b7\u5bb3\u589e\u52a0 Swords.Effect.4=\u5272\u88c2\u65ac\u6d41\u8840\u50b7\u5bb3\u589e\u52a0
Swords.Effect.5={0} \u6d41\u8840\u9031\u671f Swords.Effect.5={0} \u6d41\u8840\u9031\u671f
Swords.Effect.6=\u653e\u8840 Swords.SubSkill.Bleed.Name=\u653e\u8840
Swords.Effect.7=\u7522\u751f\u653e\u8840\u7684\u6301\u7e8c\u50b7\u5bb3 Swords.SubSkill.Bleed.Description=\u7522\u751f\u653e\u8840\u7684\u6301\u7e8c\u50b7\u5bb3
Swords.Listener=\u528d\u8853: Swords.Listener=\u528d\u8853:
Swords.SkillName=\u528d\u8853 Swords.SkillName=\u528d\u8853
Swords.Skills.SS.Off=[[DARK_RED]]\u5272\u88c2\u65ac\u7d50\u675f\u4e86\uff01 Swords.Skills.SS.Off=[[DARK_RED]]\u5272\u88c2\u65ac\u7d50\u675f\u4e86\uff01
@ -264,27 +264,27 @@ Taming.Ability.Locked.3=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5229\u722a
Taming.Ability.Locked.4=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5feb\u9910\u670d\u52d9) Taming.Ability.Locked.4=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5feb\u9910\u670d\u52d9)
Taming.Ability.Locked.5=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u795e\u72ac) Taming.Ability.Locked.5=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u795e\u72ac)
Taming.Combat.Chance.Gore=[[RED]]\u6d41\u8840\u6a5f\u7387: [[YELLOW]]{0} Taming.Combat.Chance.Gore=[[RED]]\u6d41\u8840\u6a5f\u7387: [[YELLOW]]{0}
Taming.Effect.0=\u99b4\u7378\u4e4b\u80fd Taming.SubSkill.BeastLore.Name=\u99b4\u7378\u4e4b\u80fd
Taming.Effect.1=\u62ff\u8457\u9aa8\u982d\u4e26\u4f7f\u7528\u6ed1\u9f20\u53f3\u9375\u4f86\u78ba\u8a8d\u72fc\u8207\u5c71\u8c93\u7684\u72c0\u6cc1 Taming.SubSkill.BeastLore.Description=\u62ff\u8457\u9aa8\u982d\u4e26\u4f7f\u7528\u6ed1\u9f20\u53f3\u9375\u4f86\u78ba\u8a8d\u72fc\u8207\u5c71\u8c93\u7684\u72c0\u6cc1
Taming.Effect.10=\u885d\u64ca\u683c\u64cb Taming.SubSkill.ShockProof.Name=\u885d\u64ca\u683c\u64cb
Taming.Effect.11=\u7206\u70b8\u50b7\u5bb3\u6e1b\u514d Taming.SubSkill.ShockProof.Description=\u7206\u70b8\u50b7\u5bb3\u6e1b\u514d
Taming.Effect.12=\u91ce\u6027\u547c\u558a Taming.SubSkill.CallOfTheWild.Name=\u91ce\u6027\u547c\u558a
Taming.Effect.13=\u70ba\u4f60\u81ea\u5df1\u53ec\u559a\u4e00\u96bb\u52d5\u7269 Taming.SubSkill.CallOfTheWild.Description=\u70ba\u4f60\u81ea\u5df1\u53ec\u559a\u4e00\u96bb\u52d5\u7269
Taming.Effect.14=[[GRAY]]\u53ec\u559a (\u5c71\u8c93): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u689d\u9b5a\u5728\u624b\u88e1 Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]\u53ec\u559a (\u5c71\u8c93): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u689d\u9b5a\u5728\u624b\u88e1
Taming.Effect.15=[[GRAY]]\u53ec\u559a (\u72fc): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u6839\u9aa8\u982d\u5728\u624b\u88e1 Taming.Effect.15=[[GRAY]]\u53ec\u559a (\u72fc): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u6839\u9aa8\u982d\u5728\u624b\u88e1
Taming.Effect.20=[[GRAY]]\u53ec\u559a (\u99ac): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u500b\u860b\u679c\u5728\u624b\u88e1 Taming.SubSkill.Gore.Name0=[[GRAY]]\u53ec\u559a (\u99ac): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u500b\u860b\u679c\u5728\u624b\u88e1
Taming.Effect.16=\u5feb\u9910\u670d\u52d9 Taming.SubSkill.FastFoodService.Name=\u5feb\u9910\u670d\u52d9
Taming.Effect.17=\u4e00\u5b9a\u6a5f\u7387\u4f7f\u72fc\u5728\u653b\u64ca\u6642\u6062\u5fa9\u8840\u91cf Taming.SubSkill.FastFoodService.Description=\u4e00\u5b9a\u6a5f\u7387\u4f7f\u72fc\u5728\u653b\u64ca\u6642\u6062\u5fa9\u8840\u91cf
Taming.Effect.18=\u795e\u72ac Taming.SubSkill.HolyHound.Name=\u795e\u72ac
Taming.Effect.19=\u6cd5\u8853&\u4e2d\u6bd2\u5c07\u6703\u89f8\u767c\u6cbb\u7642. Taming.SubSkill.HolyHound.Description=\u6cd5\u8853&\u4e2d\u6bd2\u5c07\u6703\u89f8\u767c\u6cbb\u7642.
Taming.Effect.2=\u6d41\u8840 Taming.SubSkill.Gore.Name=\u6d41\u8840
Taming.Effect.3=\u6703\u5fc3\u4e00\u64ca\u4f7f\u76ee\u6a19\u6d41\u8840 Taming.SubSkill.Gore.Description=\u6703\u5fc3\u4e00\u64ca\u4f7f\u76ee\u6a19\u6d41\u8840
Taming.Effect.4=\u5229\u722a Taming.SubSkill.SharpenedClaws.Name=\u5229\u722a
Taming.Effect.5=\u50b7\u5bb3\u734e\u52f5 Taming.SubSkill.SharpenedClaws.Description=\u50b7\u5bb3\u734e\u52f5
Taming.Effect.6=\u5371\u6a5f\u610f\u8b58 Taming.SubSkill.EnvironmentallyAware.Name=\u5371\u6a5f\u610f\u8b58
Taming.Effect.7=\u4ed9\u4eba\u638c/\u5ca9\u6f3f \u6050\u61fc\u75c7, \u514d\u75ab\u6389\u5165\u50b7\u5bb3 Taming.SubSkill.EnvironmentallyAware.Description=\u4ed9\u4eba\u638c/\u5ca9\u6f3f \u6050\u61fc\u75c7, \u514d\u75ab\u6389\u5165\u50b7\u5bb3
Taming.Effect.8=\u6bdb\u76ae\u5f37\u5316 Taming.SubSkill.ThickFur.Name=\u6bdb\u76ae\u5f37\u5316
Taming.Effect.9=\u524a\u6e1b\u706b\u7130\u50b7\u5bb3 Taming.SubSkill.ThickFur.Description=\u524a\u6e1b\u706b\u7130\u50b7\u5bb3
Taming.Listener.Wolf=[[DARK_GRAY]]\u4f60\u7684\u72fc\u8fc5\u901f\u5730\u56de\u5230\u4e86\u4f60\u7684\u8eab\u908a... Taming.Listener.Wolf=[[DARK_GRAY]]\u4f60\u7684\u72fc\u8fc5\u901f\u5730\u56de\u5230\u4e86\u4f60\u7684\u8eab\u908a...
Taming.Listener=\u99b4\u7378: Taming.Listener=\u99b4\u7378:
Taming.SkillName=\u99b4\u7378 Taming.SkillName=\u99b4\u7378
@ -304,16 +304,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\u4f60\u7684\u5c0d\u624b\u6709\u9435\u7
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u4f60\u7684\u9435\u722a\u4f7f\u4f60\u7684\u6b66\u5668\u514d\u65bc\u88ab\u64ca\u843d! Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u4f60\u7684\u9435\u722a\u4f7f\u4f60\u7684\u6b66\u5668\u514d\u65bc\u88ab\u64ca\u843d!
Unarmed.Ability.Lower=[[GRAY]]**\u4f60\u653e\u9b06\u4e86\u4f60\u7684\u62f3\u982d** Unarmed.Ability.Lower=[[GRAY]]**\u4f60\u653e\u9b06\u4e86\u4f60\u7684\u62f3\u982d**
Unarmed.Ability.Ready=[[GREEN]]**\u4f60\u7dca\u63e1\u8457\u4f60\u7684\u62f3\u982d** Unarmed.Ability.Ready=[[GREEN]]**\u4f60\u7dca\u63e1\u8457\u4f60\u7684\u62f3\u982d**
Unarmed.Effect.0=\u72c2\u66b4 (\u4e3b\u52d5\u6280\u80fd) Unarmed.SubSkill.Berserk.Name=\u72c2\u66b4 (\u4e3b\u52d5\u6280\u80fd)
Unarmed.Effect.1=+50%\u50b7\u5bb3 \u80fd\u7834\u58de\u786c\u5ea6\u4f4e\u7684\u65b9\u584a Unarmed.SubSkill.Berserk.Description=+50%\u50b7\u5bb3 \u80fd\u7834\u58de\u786c\u5ea6\u4f4e\u7684\u65b9\u584a
Unarmed.Effect.2=\u64ca\u843d\u6b66\u5668 (\u50c5\u9650\u65bc\u73a9\u5bb6) Unarmed.SubSkill.Disarm.Name=\u64ca\u843d\u6b66\u5668 (\u50c5\u9650\u65bc\u73a9\u5bb6)
Unarmed.Effect.3=\u4f7f\u6575\u4eba\u624b\u4e2d\u6b66\u5668\u6389\u843d Unarmed.SubSkill.Disarm.Description=\u4f7f\u6575\u4eba\u624b\u4e2d\u6b66\u5668\u6389\u843d
Unarmed.Effect.4=\u9435\u81c2\u98a8\u683c Unarmed.SubSkill.IronArmStyle.Name=\u9435\u81c2\u98a8\u683c
Unarmed.Effect.5=\u4f7f\u4f60\u7684\u88dd\u7532\u96a8\u6642\u9593\u589e\u52a0\u800c\u589e\u5f37 Unarmed.SubSkill.IronArmStyle.Description=\u4f7f\u4f60\u7684\u88dd\u7532\u96a8\u6642\u9593\u589e\u52a0\u800c\u589e\u5f37
Unarmed.Effect.6=\u64ca\u843d\u5f13\u7bad Unarmed.SubSkill.ArrowDeflect.Name=\u64ca\u843d\u5f13\u7bad
Unarmed.Effect.7=\u8b93\u5f13\u7bad\u504f\u5411 Unarmed.SubSkill.ArrowDeflect.Description=\u8b93\u5f13\u7bad\u504f\u5411
Unarmed.Effect.8=\u9435\u722a Unarmed.SubSkill.IronGrip.Name=\u9435\u722a
Unarmed.Effect.9=\u9632\u6b62\u4f60\u7684\u6b66\u5668\u88ab\u64ca\u843d Unarmed.SubSkill.IronGrip.Description=\u9632\u6b62\u4f60\u7684\u6b66\u5668\u88ab\u64ca\u843d
Unarmed.Listener=\u640f\u64ca: Unarmed.Listener=\u640f\u64ca:
Unarmed.SkillName=\u640f\u64ca Unarmed.SkillName=\u640f\u64ca
Unarmed.Skills.Berserk.Off=[[RED]]**\u72c2\u66b4\u5df2\u7ed3\u675f** Unarmed.Skills.Berserk.Off=[[RED]]**\u72c2\u66b4\u5df2\u7ed3\u675f**
@ -327,12 +327,12 @@ Woodcutting.Ability.1=\u6383\u9664\u8449\u5b50
Woodcutting.Ability.Chance.DDrop=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0} Woodcutting.Ability.Chance.DDrop=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]\u4f10\u6728\u5de5\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s Woodcutting.Ability.Length=[[RED]]\u4f10\u6728\u5de5\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u79cb\u98a8\u6383\u843d\u8449) Woodcutting.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u79cb\u98a8\u6383\u843d\u8449)
Woodcutting.Effect.0=\u4f10\u6728\u5de5(\u6280\u80fd) Woodcutting.SubSkill.TreeFeller.Name=\u4f10\u6728\u5de5(\u6280\u80fd)
Woodcutting.Effect.1=\u7206\u767c\u780d\u6a39 Woodcutting.SubSkill.TreeFeller.Description=\u7206\u767c\u780d\u6a39
Woodcutting.Effect.2=\u79cb\u98a8\u6383\u843d\u8449 Woodcutting.SubSkill.LeafBlower.Name=\u79cb\u98a8\u6383\u843d\u8449
Woodcutting.Effect.3=\u6383\u9664\u8449\u5b50 Woodcutting.SubSkill.LeafBlower.Description=\u6383\u9664\u8449\u5b50
Woodcutting.Effect.4=\u96d9\u500d\u6389\u843d Woodcutting.SubSkill.HarvestLumber.Name=\u96d9\u500d\u6389\u843d
Woodcutting.Effect.5=\u96d9\u500d\u6389\u843d\u7269\u54c1 Woodcutting.SubSkill.HarvestLumber.Description=\u96d9\u500d\u6389\u843d\u7269\u54c1
Woodcutting.Listener=\u4f10\u6728: Woodcutting.Listener=\u4f10\u6728:
Woodcutting.SkillName=\u4f10\u6728 Woodcutting.SkillName=\u4f10\u6728
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u4f10\u6728\u5de5\u5df2\u7ed3\u675f** Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u4f10\u6728\u5de5\u5df2\u7ed3\u675f**

View File

@ -568,11 +568,11 @@ permissions:
description: Allows access to all Swords abilities description: Allows access to all Swords abilities
children: children:
mcmmo.ability.swords.bleed: true mcmmo.ability.swords.bleed: true
mcmmo.ability.swords.counter: true mcmmo.ability.swords.counterattack: true
mcmmo.ability.swords.serratedstrikes: true mcmmo.ability.swords.serratedstrikes: true
mcmmo.ability.swords.bleed: mcmmo.ability.swords.bleed:
description: Allows access to the Bleed ability description: Allows access to the Bleed ability
mcmmo.ability.swords.counter: mcmmo.ability.swords.counterattack:
description: Allows access to the Counter Attack ability description: Allows access to the Counter Attack ability
mcmmo.ability.swords.serratedstrikes: mcmmo.ability.swords.serratedstrikes:
description: Allows access to the Serrated Strikes ability description: Allows access to the Serrated Strikes ability
@ -587,7 +587,7 @@ permissions:
mcmmo.ability.taming.beastlore: true mcmmo.ability.taming.beastlore: true
mcmmo.ability.taming.callofthewild.all: true mcmmo.ability.taming.callofthewild.all: true
mcmmo.ability.taming.environmentallyaware: true mcmmo.ability.taming.environmentallyaware: true
mcmmo.ability.taming.fastfood: true mcmmo.ability.taming.fastfoodservice: true
mcmmo.ability.taming.gore: true mcmmo.ability.taming.gore: true
mcmmo.ability.taming.holyhound: true mcmmo.ability.taming.holyhound: true
mcmmo.ability.taming.sharpenedclaws: true mcmmo.ability.taming.sharpenedclaws: true
@ -623,7 +623,7 @@ permissions:
description: Allows players to summon Wolves with Call of the Wild description: Allows players to summon Wolves with Call of the Wild
mcmmo.ability.taming.environmentallyaware: mcmmo.ability.taming.environmentallyaware:
description: Allows access to the Environmentally Aware ability description: Allows access to the Environmentally Aware ability
mcmmo.ability.taming.fastfood: mcmmo.ability.taming.fastfoodservice:
description: Allows access to the Fast Food Service ability description: Allows access to the Fast Food Service ability
mcmmo.ability.taming.gore: mcmmo.ability.taming.gore:
description: Allows access to the Gore ability description: Allows access to the Gore ability
@ -647,18 +647,18 @@ permissions:
children: children:
mcmmo.ability.unarmed.berserk: true mcmmo.ability.unarmed.berserk: true
mcmmo.ability.unarmed.blockcracker: true mcmmo.ability.unarmed.blockcracker: true
mcmmo.ability.unarmed.ironarm: true mcmmo.ability.unarmed.ironarmstyle: true
mcmmo.ability.unarmed.deflect: true mcmmo.ability.unarmed.arrowdeflect: true
mcmmo.ability.unarmed.disarm: true mcmmo.ability.unarmed.disarm: true
mcmmo.ability.unarmed.irongrip: true mcmmo.ability.unarmed.irongrip: true
mcmmo.ability.unarmed.berserk: mcmmo.ability.unarmed.berserk:
description: Allows access to the Berserker ability description: Allows access to the Berserker ability
mcmmo.ability.unarmed.blockcracker: mcmmo.ability.unarmed.blockcracker:
description: Allows access to the Block Cracker ability description: Allows access to the Block Cracker ability
mcmmo.ability.unarmed.ironarm: mcmmo.ability.unarmed.ironarmstyle:
description: Allows bonus damage from the Iron Arm ability description: Allows bonus damage from the Iron Arm ability
mcmmo.ability.unarmed.deflect: mcmmo.ability.unarmed.arrowdeflect:
description: Allows access to the Deflect ability description: Allows access to the Arrow Deflect ability
mcmmo.ability.unarmed.disarm: mcmmo.ability.unarmed.disarm:
description: Allows access to the Disarm ability description: Allows access to the Disarm ability
mcmmo.ability.unarmed.irongrip: mcmmo.ability.unarmed.irongrip: