mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-07-29 18:45:27 +02:00
Reworked the relationship between SubSkill and Locale keys
This commit is contained in:
@@ -37,12 +37,12 @@ JSON.LevelRequirement=Level Requirement
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Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
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Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
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Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
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Acrobatics.Effect.0=Roll
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Acrobatics.Effect.1=Reduces or Negates fall damage
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Acrobatics.Effect.2=Graceful Roll
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Acrobatics.Effect.3=Twice as effective as a normal Roll
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Acrobatics.Effect.4=Dodge
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Acrobatics.Effect.5=Reduce attack damage by half
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Acrobatics.SubSkill.Roll.Name=Roll
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Acrobatics.SubSkill.Roll.Description=Reduces or Negates fall damage
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Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll
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Acrobatics.SubSkill.GracefulRoll.Description=Twice as effective as a normal Roll
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Acrobatics.SubSkill.Dodge.Name=Dodge
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Acrobatics.SubSkill.Dodge.Description=Reduce attack damage by half
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Acrobatics.Listener=Acrobatics:
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Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
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Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
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@@ -51,10 +51,10 @@ Acrobatics.SkillName=ACROBATICS
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Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
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#ALCHEMY
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Alchemy.Effect.0=Catalysis
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Alchemy.Effect.1=Increases potion brewing speed
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Alchemy.Effect.2=Concoctions
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Alchemy.Effect.3=Brew potions with more ingredients
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Alchemy.SubSkill.Catalysis.Name=Catalysis
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Alchemy.SubSkill.Catalysis.Description=Increases potion brewing speed
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Alchemy.SubSkill.Concoctions.Name=Concoctions
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Alchemy.SubSkill.Concoctions.Description=Brew potions with more ingredients
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Alchemy.Listener=Alchemy:
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Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)
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Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}
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@@ -67,12 +67,12 @@ Alchemy.Skillup=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
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Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
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Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
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Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
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Archery.Effect.0=Skill Shot
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Archery.Effect.1=Increases damage done with bows
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Archery.Effect.2=Daze (Players)
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Archery.Effect.3=Disorients foes and deals {0} DMG
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Archery.Effect.4=Arrow Retrieval
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Archery.Effect.5=Chance to retrieve arrows from corpses
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Archery.SubSkill.SkillShot.Name=Skill Shot
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Archery.SubSkill.SkillShot.Description=Increases damage done with bows
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Archery.SubSkill.Daze.Name=Daze
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Archery.SubSkill.Daze.Description=Disorients foes and deals {0} DMG
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Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval
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Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses
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Archery.Listener=Archery:
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Archery.SkillName=ARCHERY
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Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
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@@ -93,16 +93,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
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Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
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Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER!
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Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
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Axes.Effect.0=Skull Splitter
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Axes.Effect.1=Deal AoE Damage
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Axes.Effect.2=Critical Strikes
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Axes.Effect.3=Double Damage
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Axes.Effect.4=Axe Mastery
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Axes.Effect.5=Adds bonus DMG
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Axes.Effect.6=Armor Impact
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Axes.Effect.7=Strike with enough force to shatter armor
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Axes.Effect.8=Greater Impact
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Axes.Effect.9=Deal bonus damage to unarmored foes
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Axes.SubSkill.SkullSplitter.Name=Skull Splitter
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Axes.SubSkill.SkullSplitter.Description=Deal AoE Damage
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Axes.SubSkill.CriticalStrikes.Name=Critical Strikes
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Axes.SubSkill.CriticalStrikes.Description=Double Damage
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Axes.SubSkill.AxeMastery.Name=Axe Mastery
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Axes.SubSkill.AxeMastery.Description=Adds bonus DMG
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Axes.SubSkill.ArmorImpact.Name=Armor Impact
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Axes.SubSkill.ArmorImpact.Description=Strike with enough force to shatter armor
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Axes.SubSkill.GreaterImpact.Name=Greater Impact
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Axes.SubSkill.GreaterImpact.Description=Deal bonus damage to unarmored foes
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Axes.Listener=Axes:
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Axes.SkillName=AXES
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Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
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@@ -115,10 +115,10 @@ Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
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#EXCAVATION
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Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
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Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
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Excavation.Effect.0=Giga Drill Breaker
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Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
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Excavation.Effect.2=Treasure Hunter
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Excavation.Effect.3=Ability to dig for treasure
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Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker
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Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
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Excavation.SubSkill.TreasureHunter.Name=Treasure Hunter
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Excavation.SubSkill.TreasureHunter.Description=Ability to dig for treasure
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Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
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Excavation.Listener=Excavation:
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Excavation.SkillName=EXCAVATION
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@@ -141,18 +141,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
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Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}
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Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice
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Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}
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Fishing.Effect.0=Treasure Hunter (Passive)
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Fishing.Effect.1=Fish up misc. objects
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Fishing.Effect.2=Magic Hunter
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Fishing.Effect.3=Find Enchanted Items
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Fishing.Effect.4=Shake (vs. Entities)
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Fishing.Effect.5=Shake items off of mobs w/ fishing pole
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Fishing.Effect.6=Fisherman's Diet
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Fishing.Effect.7=Improves hunger restored from fished foods
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Fishing.Effect.8=Master Angler
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Fishing.Effect.9=Improves chance of getting a bite while fishing
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Fishing.Effect.10=Ice Fishing
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Fishing.Effect.11=Allows you to fish in icy biomes
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Fishing.SubSkill.TreasureHunter.Name=Treasure Hunter
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Fishing.SubSkill.TreasureHunter.Description=Fish up misc. objects
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Fishing.SubSkill.MagicHunter.Name=Magic Hunter
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Fishing.SubSkill.MagicHunter.Description=Find Enchanted Items
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Fishing.SubSkill.Shake.Name=Shake
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Fishing.SubSkill.Shake.Description=Shake items off of mobs w/ fishing pole
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Fishing.SubSkill.FishermansDiet.Name=Fisherman's Diet
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Fishing.SubSkill.FishermansDiet.Description=Improves hunger restored from fished foods
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Fishing.SubSkill.MasterAngler.Name=Master Angler
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Fishing.SubSkill.MasterAngler.Description=Improves chance of getting a bite while fishing
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Fishing.SubSkill.IceFishing.Name=Ice Fishing
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Fishing.SubSkill.IceFishing.Description=Allows you to fish in icy biomes
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Fishing.Chance.Raining=[[BLUE]] Rain Bonus
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Fishing.Listener=Fishing:
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Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
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@@ -175,20 +175,20 @@ Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
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Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
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Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}
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Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**
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Herbalism.Effect.0=Green Terra
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Herbalism.Effect.1=Spread the Terra, 3x Drops
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Herbalism.Effect.2=Green Thumb (Wheat)
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Herbalism.Effect.3=Auto-Plants crops when harvesting
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Herbalism.SubSkill.GreenTerra.Name=Green Terra
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Herbalism.SubSkill.GreenTerra.Description=Spread the Terra, 3x Drops
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Herbalism.SubSkill.GreenThumb.Name=Green Thumb
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Herbalism.SubSkill.GreenThumb.Description=Auto-Plants crops when harvesting
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Herbalism.Effect.4=Green Thumb (Blocks)
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Herbalism.Effect.5=Make bricks mossy, or make grass grow
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Herbalism.Effect.6=Farmer's Diet
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Herbalism.Effect.7=Improves hunger restored from farmed foods
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Herbalism.Effect.8=Double Drops (All Herbs)
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Herbalism.Effect.9=Double the normal loot
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Herbalism.Effect.10=Hylian Luck
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Herbalism.Effect.11=Gives a small chance of finding rare items
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Herbalism.Effect.12=Shroom Thumb
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Herbalism.Effect.13=Spread mycelium to dirt & grass
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Herbalism.SubSkill.GreenThumb.Description.2=Make bricks mossy, or make grass grow
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Herbalism.SubSkill.FarmersDiet.Name=Farmer's Diet
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Herbalism.SubSkill.FarmersDiet.Description=Improves hunger restored from farmed foods
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Herbalism.SubSkill.DoubleDrops.Name=Double Drops
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Herbalism.SubSkill.DoubleDrops.Description=Double the normal loot
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Herbalism.SubSkill.HylianLuck.Name=Hylian Luck
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Herbalism.SubSkill.HylianLuck.Description=Gives a small chance of finding rare items
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Herbalism.SubSkill.ShroomThumb.Name=Shroom Thumb
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Herbalism.SubSkill.ShroomThumb.Description=Spread mycelium to dirt & grass
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Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!
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Herbalism.Listener=Herbalism:
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Herbalism.SkillName=HERBALISM
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@@ -206,16 +206,16 @@ Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)
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Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
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Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
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Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
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Mining.Effect.0=Super Breaker
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Mining.Effect.1=Speed+, Triple Drop Chance
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Mining.Effect.2=Double Drops
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Mining.Effect.3=Double the normal loot
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Mining.Effect.4=Blast Mining
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Mining.Effect.5=Bonuses to mining with TNT
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Mining.Effect.6=Bigger Bombs
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Mining.Effect.7=Increases TNT explosion radius
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Mining.Effect.8=Demolitions Expertise
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Mining.Effect.9=Decreases damage from TNT explosions
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Mining.SubSkill.SuperBreaker.Name=Super Breaker
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Mining.SubSkill.SuperBreaker.Description=Speed+, Triple Drop Chance
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Mining.SubSkill.DoubleDrops.Name=Double Drops
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Mining.SubSkill.DoubleDrops.Description=Double the normal loot
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Mining.SubSkill.BlastMining.Name=Blast Mining
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Mining.SubSkill.BlastMining.Description=Bonuses to mining with TNT
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Mining.SubSkill.BiggerBombs.Name=Bigger Bombs
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Mining.SubSkill.BiggerBombs.Description=Increases TNT explosion radius
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Mining.SubSkill.DemolitionsExpertise.Name=Demolitions Expertise
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Mining.SubSkill.DemolitionsExpertise.Description=Decreases damage from TNT explosions
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Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
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Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
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Mining.Listener=Mining:
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@@ -236,22 +236,22 @@ Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
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Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
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#REPAIR
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Repair.Effect.0=Repair
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Repair.Effect.1=Repair Tools & Armor
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Repair.Effect.10=Gold Repair ({0}+ SKILL)
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Repair.Effect.11=Repair Gold Tools & Armor
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Repair.Effect.12=Iron Repair ({0}+ SKILL)
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Repair.Effect.13=Repair Iron Tools & Armor
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Repair.Effect.14=Stone Repair ({0}+ SKILL)
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Repair.Effect.15=Repair Stone Tools
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Repair.Effect.2=Repair Mastery
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Repair.Effect.3=Increased repair amount
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Repair.Effect.4=Super Repair
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Repair.Effect.5=Double effectiveness
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Repair.Effect.6=Diamond Repair ({0}+ SKILL)
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Repair.Effect.7=Repair Diamond Tools & Armor
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Repair.Effect.8=Arcane Forging
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Repair.Effect.9=Repair magic items
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Repair.SubSkill.Repair.Name=Repair
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Repair.SubSkill.Repair.Description=Repair Tools & Armor
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Repair.SubSkill.GoldRepair.Name=Gold Repair ({0}+ SKILL)
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Repair.SubSkill.GoldRepair.Description=Repair Gold Tools & Armor
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Repair.SubSkill.IronRepair.Name=Iron Repair ({0}+ SKILL)
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Repair.SubSkill.IronRepair.Description=Repair Iron Tools & Armor
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Repair.SubSkill.StoneRepair.Name=Stone Repair ({0}+ SKILL)
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Repair.SubSkill.StoneRepair.Description=Repair Stone Tools
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Repair.SubSkill.RepairMastery.Name=Repair Mastery
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Repair.SubSkill.RepairMastery.Description=Increased repair amount
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Repair.SubSkill.SuperRepair.Name=Super Repair
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Repair.SubSkill.SuperRepair.Description=Double effectiveness
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Repair.SubSkill.DiamondRepair.Name=Diamond Repair ({0}+ SKILL)
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Repair.SubSkill.DiamondRepair.Description=Repair Diamond Tools & Armor
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Repair.SubSkill.ArcaneForging.Name=Arcane Forging
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Repair.SubSkill.ArcaneForging.Description=Repair magic items
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Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!
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Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
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Repair.Listener=Repair:
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@@ -280,10 +280,10 @@ Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}
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#SALVAGE
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Salvage.Pretty.Name=Salvage
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Salvage.Effect.0=Advanced Salvage
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Salvage.Effect.1=Salvage damaged items
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Salvage.Effect.2=Arcane Salvaging
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Salvage.Effect.3=Extract enchantments from items
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Salvage.SubSkill.AdvancedSalvage.Name=Advanced Salvage
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Salvage.SubSkill.AdvancedSalvage.Description=Salvage damaged items
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Salvage.SubSkill.ArcaneSalvaging.Name=Arcane Salvaging
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Salvage.SubSkill.ArcaneSalvaging.Description=Extract enchantments from items
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Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)
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Salvage.Ability.Bonus.0=Advanced Salvage
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Salvage.Ability.Bonus.1=Max yield {0} item destroyed
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@@ -317,14 +317,14 @@ Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
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Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
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Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
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Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
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Swords.Effect.0=Counter Attack
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Swords.Effect.1=Reflect {0} of damage taken while blocking
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Swords.Effect.2=Serrated Strikes
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Swords.Effect.3={0} DMG AoE, Bleed+ AoE
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Swords.SubSkill.CounterAttack.Name=Counter Attack
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Swords.SubSkill.CounterAttack.Description=Reflect {0} of damage taken while blocking
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Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes
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Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Bleed+ AoE
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Swords.Effect.4=Serrated Strikes Bleed+
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Swords.Effect.5={0} Tick Bleed
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Swords.Effect.6=Bleed
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Swords.Effect.7=Apply a bleed DoT
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Swords.SubSkill.Bleed.Name=Bleed
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Swords.SubSkill.Bleed.Description=Apply a bleed DoT
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Swords.Listener=Swords:
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Swords.SkillName=SWORDS
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Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
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@@ -355,25 +355,28 @@ Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)
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Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
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Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)
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Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
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Taming.Effect.0=Beast Lore
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Taming.Effect.1=Bone-whacking inspects wolves & ocelots
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Taming.Effect.10=Shock Proof
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Taming.Effect.11=Explosive Damage Reduction
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Taming.Effect.12=Call of the Wild
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Taming.Effect.13=Summon an animal to your side
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Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)
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Taming.Effect.16=Fast Food Service
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Taming.Effect.17=Chance for wolves to heal on attack
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Taming.Effect.18=Holy Hound
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Taming.Effect.19=Healed by Magic & Poison
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Taming.Effect.2=Gore
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Taming.Effect.3=Critical Strike that applies Bleed
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Taming.Effect.4=Sharpened Claws
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Taming.Effect.5=Damage Bonus
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Taming.Effect.6=Environmentally Aware
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Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
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Taming.Effect.8=Thick Fur
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Taming.Effect.9=DMG Reduction, Fire Resistance
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Taming.SubSkill.BeastLore.Name=Beast Lore
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Taming.SubSkill.BeastLore.Description=Bone-whacking inspects wolves & ocelots
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Taming.SubSkill.ShockProof.Name=Shock Proof
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Taming.SubSkill.ShockProof.Description=Explosive Damage Reduction
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Taming.SubSkill.CallOfTheWild.Name=Call of the Wild
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Taming.SubSkill.CallOfTheWild.Description=Summon an animal to your side
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Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Crouch and left-click with\n {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)
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Taming.SubSkill.FastFoodService.Name=Fast Food Service
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Taming.SubSkill.FastFoodService.Description=Chance for wolves to heal on attack
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Taming.SubSkill.HolyHound.Name=Holy Hound
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Taming.SubSkill.HolyHound.Description=Healed by Magic & Poison
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Taming.SubSkill.Gore.Name=Gore
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Taming.SubSkill.Gore.Description=Critical Strike that applies Bleed
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Taming.SubSkill.SharpenedClaws.Name=Sharpened Claws
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Taming.SubSkill.SharpenedClaws.Description=Damage Bonus
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Taming.SubSkill.EnvironmentallyAware.Name=Environmentally Aware
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Taming.SubSkill.EnvironmentallyAware.Description=Cactus/Lava Phobia, Fall DMG Immune
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Taming.SubSkill.ThickFur.Name=Thick Fur
|
||||
Taming.SubSkill.ThickFur.Description=DMG Reduction, Fire Resistance
|
||||
Taming.SubSkill.Pummel.Name=Pummel
|
||||
Taming.SubSkill.Pummel.Description=Your Wolves have a chance of knocking back foes
|
||||
Taming.SubSkill.Pummel.TargetMessage=You've been knocked back by a wolf!
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
|
||||
Taming.Listener=Taming:
|
||||
Taming.SkillName=TAMING
|
||||
@@ -397,16 +400,18 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!
|
||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!
|
||||
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
|
||||
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
|
||||
Unarmed.Effect.0=Berserk
|
||||
Unarmed.Effect.1=+50% DMG, Breaks weak materials
|
||||
Unarmed.Effect.2=Disarm (Players)
|
||||
Unarmed.Effect.3=Drops the foes item held in hand
|
||||
Unarmed.Effect.4=Iron Arm Style
|
||||
Unarmed.Effect.5=Hardens your arm over time
|
||||
Unarmed.Effect.6=Arrow Deflect
|
||||
Unarmed.Effect.7=Deflect arrows
|
||||
Unarmed.Effect.8=Iron Grip
|
||||
Unarmed.Effect.9=Prevents you from being disarmed
|
||||
Unarmed.SubSkill.Berserk.Name=Berserk
|
||||
Unarmed.SubSkill.Berserk.Description=+50% DMG, Breaks weak materials
|
||||
Unarmed.SubSkill.Disarm.Name=Disarm
|
||||
Unarmed.SubSkill.Disarm.Description=Drops the foes item held in hand
|
||||
Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style
|
||||
Unarmed.SubSkill.IronArmStyle.Description=Hardens your arm over time
|
||||
Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect
|
||||
Unarmed.SubSkill.ArrowDeflect.Description=Deflect arrows
|
||||
Unarmed.SubSkill.IronGrip.Name=Iron Grip
|
||||
Unarmed.SubSkill.IronGrip.Description=Prevents you from being disarmed
|
||||
Unarmed.SubSkill.BlockCracker.Name=Block Cracker
|
||||
Unarmed.SubSkill.BlockCracker.Description=Break rock with your fists
|
||||
Unarmed.Listener=Unarmed:
|
||||
Unarmed.SkillName=UNARMED
|
||||
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
|
||||
@@ -422,18 +427,18 @@ Woodcutting.Ability.1=Blow away leaves
|
||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
|
||||
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
|
||||
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
|
||||
Woodcutting.Effect.0=Tree Feller
|
||||
Woodcutting.Effect.1=Make trees explode
|
||||
Woodcutting.Effect.2=Leaf Blower
|
||||
Woodcutting.Effect.3=Blow Away Leaves
|
||||
Woodcutting.Effect.4=Harvest Lumber
|
||||
Woodcutting.Effect.5=Skillfully extract more Lumber
|
||||
Woodcutting.Effect.6=Splinter
|
||||
Woodcutting.Effect.7=Cut down trees more efficiently.
|
||||
Woodcutting.Effect.8=Bark Surgeon
|
||||
Woodcutting.Effect.9=Extract useful materials when stripping trees.
|
||||
Woodcutting.Effect.10=Nature's Bounty
|
||||
Woodcutting.Effect.11=Gather experience from nature.
|
||||
Woodcutting.SubSkill.TreeFeller.Name=Tree Feller
|
||||
Woodcutting.SubSkill.TreeFeller.Description=Make trees explode
|
||||
Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower
|
||||
Woodcutting.SubSkill.LeafBlower.Description=Blow Away Leaves
|
||||
Woodcutting.SubSkill.HarvestLumber.Name=Harvest Lumber
|
||||
Woodcutting.SubSkill.HarvestLumber.Description=Skillfully extract more Lumber
|
||||
Woodcutting.SubSkill.Splinter.Name=Splinter
|
||||
Woodcutting.SubSkill.Splinter.Description=Cut down trees more efficiently.
|
||||
Woodcutting.SubSkill.BarkSurgeon.Name=Bark Surgeon
|
||||
Woodcutting.SubSkill.BarkSurgeon.Description=Extract useful materials when stripping trees.
|
||||
Woodcutting.SubSkill.NaturesBounty.Name=Nature's Bounty
|
||||
Woodcutting.SubSkill.NaturesBounty.Description=Gather experience from nature.
|
||||
Woodcutting.Listener=Woodcutting:
|
||||
Woodcutting.SkillName=WOODCUTTING
|
||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
|
||||
@@ -744,7 +749,7 @@ Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.
|
||||
Guides.Usage=[[RED]] Usage is /{0} ? [page]
|
||||
|
||||
##Acrobatics
|
||||
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.
|
||||
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving Gracefuly in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.
|
||||
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level
|
||||
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
|
||||
|
||||
@@ -878,7 +883,7 @@ Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!
|
||||
#SKILLS
|
||||
Skills.Child=[[GOLD]](CHILD SKILL)
|
||||
Skills.Disarmed=[[DARK_RED]]You have been disarmed!
|
||||
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.Header=[[RED]]-----[] [[GREEN]]{0}[[RED]] []-----
|
||||
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}
|
||||
Skills.Parents = PARENTS
|
||||
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
|
Reference in New Issue
Block a user