Reworked the relationship between SubSkill and Locale keys

This commit is contained in:
nossr50
2019-01-04 07:58:39 -08:00
parent 6dc75760d0
commit 01a7aa4d12
60 changed files with 2118 additions and 2322 deletions

View File

@@ -37,12 +37,12 @@ JSON.LevelRequirement=Level Requirement
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
Acrobatics.Effect.0=Roll
Acrobatics.Effect.1=Reduces or Negates fall damage
Acrobatics.Effect.2=Graceful Roll
Acrobatics.Effect.3=Twice as effective as a normal Roll
Acrobatics.Effect.4=Dodge
Acrobatics.Effect.5=Reduce attack damage by half
Acrobatics.SubSkill.Roll.Name=Roll
Acrobatics.SubSkill.Roll.Description=Reduces or Negates fall damage
Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll
Acrobatics.SubSkill.GracefulRoll.Description=Twice as effective as a normal Roll
Acrobatics.SubSkill.Dodge.Name=Dodge
Acrobatics.SubSkill.Dodge.Description=Reduce attack damage by half
Acrobatics.Listener=Acrobatics:
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
@@ -51,10 +51,10 @@ Acrobatics.SkillName=ACROBATICS
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
#ALCHEMY
Alchemy.Effect.0=Catalysis
Alchemy.Effect.1=Increases potion brewing speed
Alchemy.Effect.2=Concoctions
Alchemy.Effect.3=Brew potions with more ingredients
Alchemy.SubSkill.Catalysis.Name=Catalysis
Alchemy.SubSkill.Catalysis.Description=Increases potion brewing speed
Alchemy.SubSkill.Concoctions.Name=Concoctions
Alchemy.SubSkill.Concoctions.Description=Brew potions with more ingredients
Alchemy.Listener=Alchemy:
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}
@@ -67,12 +67,12 @@ Alchemy.Skillup=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
Archery.Effect.0=Skill Shot
Archery.Effect.1=Increases damage done with bows
Archery.Effect.2=Daze (Players)
Archery.Effect.3=Disorients foes and deals {0} DMG
Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.SubSkill.SkillShot.Name=Skill Shot
Archery.SubSkill.SkillShot.Description=Increases damage done with bows
Archery.SubSkill.Daze.Name=Daze
Archery.SubSkill.Daze.Description=Disorients foes and deals {0} DMG
Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval
Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses
Archery.Listener=Archery:
Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
@@ -93,16 +93,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER!
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0=Skull Splitter
Axes.Effect.1=Deal AoE Damage
Axes.Effect.2=Critical Strikes
Axes.Effect.3=Double Damage
Axes.Effect.4=Axe Mastery
Axes.Effect.5=Adds bonus DMG
Axes.Effect.6=Armor Impact
Axes.Effect.7=Strike with enough force to shatter armor
Axes.Effect.8=Greater Impact
Axes.Effect.9=Deal bonus damage to unarmored foes
Axes.SubSkill.SkullSplitter.Name=Skull Splitter
Axes.SubSkill.SkullSplitter.Description=Deal AoE Damage
Axes.SubSkill.CriticalStrikes.Name=Critical Strikes
Axes.SubSkill.CriticalStrikes.Description=Double Damage
Axes.SubSkill.AxeMastery.Name=Axe Mastery
Axes.SubSkill.AxeMastery.Description=Adds bonus DMG
Axes.SubSkill.ArmorImpact.Name=Armor Impact
Axes.SubSkill.ArmorImpact.Description=Strike with enough force to shatter armor
Axes.SubSkill.GreaterImpact.Name=Greater Impact
Axes.SubSkill.GreaterImpact.Description=Deal bonus damage to unarmored foes
Axes.Listener=Axes:
Axes.SkillName=AXES
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
@@ -115,10 +115,10 @@ Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
#EXCAVATION
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0=Giga Drill Breaker
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Treasure Hunter
Excavation.Effect.3=Ability to dig for treasure
Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker
Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
Excavation.SubSkill.TreasureHunter.Name=Treasure Hunter
Excavation.SubSkill.TreasureHunter.Description=Ability to dig for treasure
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener=Excavation:
Excavation.SkillName=EXCAVATION
@@ -141,18 +141,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}
Fishing.Effect.0=Treasure Hunter (Passive)
Fishing.Effect.1=Fish up misc. objects
Fishing.Effect.2=Magic Hunter
Fishing.Effect.3=Find Enchanted Items
Fishing.Effect.4=Shake (vs. Entities)
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
Fishing.Effect.6=Fisherman's Diet
Fishing.Effect.7=Improves hunger restored from fished foods
Fishing.Effect.8=Master Angler
Fishing.Effect.9=Improves chance of getting a bite while fishing
Fishing.Effect.10=Ice Fishing
Fishing.Effect.11=Allows you to fish in icy biomes
Fishing.SubSkill.TreasureHunter.Name=Treasure Hunter
Fishing.SubSkill.TreasureHunter.Description=Fish up misc. objects
Fishing.SubSkill.MagicHunter.Name=Magic Hunter
Fishing.SubSkill.MagicHunter.Description=Find Enchanted Items
Fishing.SubSkill.Shake.Name=Shake
Fishing.SubSkill.Shake.Description=Shake items off of mobs w/ fishing pole
Fishing.SubSkill.FishermansDiet.Name=Fisherman's Diet
Fishing.SubSkill.FishermansDiet.Description=Improves hunger restored from fished foods
Fishing.SubSkill.MasterAngler.Name=Master Angler
Fishing.SubSkill.MasterAngler.Description=Improves chance of getting a bite while fishing
Fishing.SubSkill.IceFishing.Name=Ice Fishing
Fishing.SubSkill.IceFishing.Description=Allows you to fish in icy biomes
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
Fishing.Listener=Fishing:
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
@@ -175,20 +175,20 @@ Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**
Herbalism.Effect.0=Green Terra
Herbalism.Effect.1=Spread the Terra, 3x Drops
Herbalism.Effect.2=Green Thumb (Wheat)
Herbalism.Effect.3=Auto-Plants crops when harvesting
Herbalism.SubSkill.GreenTerra.Name=Green Terra
Herbalism.SubSkill.GreenTerra.Description=Spread the Terra, 3x Drops
Herbalism.SubSkill.GreenThumb.Name=Green Thumb
Herbalism.SubSkill.GreenThumb.Description=Auto-Plants crops when harvesting
Herbalism.Effect.4=Green Thumb (Blocks)
Herbalism.Effect.5=Make bricks mossy, or make grass grow
Herbalism.Effect.6=Farmer's Diet
Herbalism.Effect.7=Improves hunger restored from farmed foods
Herbalism.Effect.8=Double Drops (All Herbs)
Herbalism.Effect.9=Double the normal loot
Herbalism.Effect.10=Hylian Luck
Herbalism.Effect.11=Gives a small chance of finding rare items
Herbalism.Effect.12=Shroom Thumb
Herbalism.Effect.13=Spread mycelium to dirt & grass
Herbalism.SubSkill.GreenThumb.Description.2=Make bricks mossy, or make grass grow
Herbalism.SubSkill.FarmersDiet.Name=Farmer's Diet
Herbalism.SubSkill.FarmersDiet.Description=Improves hunger restored from farmed foods
Herbalism.SubSkill.DoubleDrops.Name=Double Drops
Herbalism.SubSkill.DoubleDrops.Description=Double the normal loot
Herbalism.SubSkill.HylianLuck.Name=Hylian Luck
Herbalism.SubSkill.HylianLuck.Description=Gives a small chance of finding rare items
Herbalism.SubSkill.ShroomThumb.Name=Shroom Thumb
Herbalism.SubSkill.ShroomThumb.Description=Spread mycelium to dirt & grass
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!
Herbalism.Listener=Herbalism:
Herbalism.SkillName=HERBALISM
@@ -206,16 +206,16 @@ Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
Mining.Effect.0=Super Breaker
Mining.Effect.1=Speed+, Triple Drop Chance
Mining.Effect.2=Double Drops
Mining.Effect.3=Double the normal loot
Mining.Effect.4=Blast Mining
Mining.Effect.5=Bonuses to mining with TNT
Mining.Effect.6=Bigger Bombs
Mining.Effect.7=Increases TNT explosion radius
Mining.Effect.8=Demolitions Expertise
Mining.Effect.9=Decreases damage from TNT explosions
Mining.SubSkill.SuperBreaker.Name=Super Breaker
Mining.SubSkill.SuperBreaker.Description=Speed+, Triple Drop Chance
Mining.SubSkill.DoubleDrops.Name=Double Drops
Mining.SubSkill.DoubleDrops.Description=Double the normal loot
Mining.SubSkill.BlastMining.Name=Blast Mining
Mining.SubSkill.BlastMining.Description=Bonuses to mining with TNT
Mining.SubSkill.BiggerBombs.Name=Bigger Bombs
Mining.SubSkill.BiggerBombs.Description=Increases TNT explosion radius
Mining.SubSkill.DemolitionsExpertise.Name=Demolitions Expertise
Mining.SubSkill.DemolitionsExpertise.Description=Decreases damage from TNT explosions
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
Mining.Listener=Mining:
@@ -236,22 +236,22 @@ Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
#REPAIR
Repair.Effect.0=Repair
Repair.Effect.1=Repair Tools & Armor
Repair.Effect.10=Gold Repair ({0}+ SKILL)
Repair.Effect.11=Repair Gold Tools & Armor
Repair.Effect.12=Iron Repair ({0}+ SKILL)
Repair.Effect.13=Repair Iron Tools & Armor
Repair.Effect.14=Stone Repair ({0}+ SKILL)
Repair.Effect.15=Repair Stone Tools
Repair.Effect.2=Repair Mastery
Repair.Effect.3=Increased repair amount
Repair.Effect.4=Super Repair
Repair.Effect.5=Double effectiveness
Repair.Effect.6=Diamond Repair ({0}+ SKILL)
Repair.Effect.7=Repair Diamond Tools & Armor
Repair.Effect.8=Arcane Forging
Repair.Effect.9=Repair magic items
Repair.SubSkill.Repair.Name=Repair
Repair.SubSkill.Repair.Description=Repair Tools & Armor
Repair.SubSkill.GoldRepair.Name=Gold Repair ({0}+ SKILL)
Repair.SubSkill.GoldRepair.Description=Repair Gold Tools & Armor
Repair.SubSkill.IronRepair.Name=Iron Repair ({0}+ SKILL)
Repair.SubSkill.IronRepair.Description=Repair Iron Tools & Armor
Repair.SubSkill.StoneRepair.Name=Stone Repair ({0}+ SKILL)
Repair.SubSkill.StoneRepair.Description=Repair Stone Tools
Repair.SubSkill.RepairMastery.Name=Repair Mastery
Repair.SubSkill.RepairMastery.Description=Increased repair amount
Repair.SubSkill.SuperRepair.Name=Super Repair
Repair.SubSkill.SuperRepair.Description=Double effectiveness
Repair.SubSkill.DiamondRepair.Name=Diamond Repair ({0}+ SKILL)
Repair.SubSkill.DiamondRepair.Description=Repair Diamond Tools & Armor
Repair.SubSkill.ArcaneForging.Name=Arcane Forging
Repair.SubSkill.ArcaneForging.Description=Repair magic items
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
Repair.Listener=Repair:
@@ -280,10 +280,10 @@ Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}
#SALVAGE
Salvage.Pretty.Name=Salvage
Salvage.Effect.0=Advanced Salvage
Salvage.Effect.1=Salvage damaged items
Salvage.Effect.2=Arcane Salvaging
Salvage.Effect.3=Extract enchantments from items
Salvage.SubSkill.AdvancedSalvage.Name=Advanced Salvage
Salvage.SubSkill.AdvancedSalvage.Description=Salvage damaged items
Salvage.SubSkill.ArcaneSalvaging.Name=Arcane Salvaging
Salvage.SubSkill.ArcaneSalvaging.Description=Extract enchantments from items
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)
Salvage.Ability.Bonus.0=Advanced Salvage
Salvage.Ability.Bonus.1=Max yield {0} item destroyed
@@ -317,14 +317,14 @@ Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0=Counter Attack
Swords.Effect.1=Reflect {0} of damage taken while blocking
Swords.Effect.2=Serrated Strikes
Swords.Effect.3={0} DMG AoE, Bleed+ AoE
Swords.SubSkill.CounterAttack.Name=Counter Attack
Swords.SubSkill.CounterAttack.Description=Reflect {0} of damage taken while blocking
Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes
Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5={0} Tick Bleed
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.SubSkill.Bleed.Name=Bleed
Swords.SubSkill.Bleed.Description=Apply a bleed DoT
Swords.Listener=Swords:
Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
@@ -355,25 +355,28 @@ Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
Taming.Effect.0=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves & ocelots
Taming.Effect.10=Shock Proof
Taming.Effect.11=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild
Taming.Effect.13=Summon an animal to your side
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)
Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.18=Holy Hound
Taming.Effect.19=Healed by Magic & Poison
Taming.Effect.2=Gore
Taming.Effect.3=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws
Taming.Effect.5=Damage Bonus
Taming.Effect.6=Environmentally Aware
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
Taming.Effect.8=Thick Fur
Taming.Effect.9=DMG Reduction, Fire Resistance
Taming.SubSkill.BeastLore.Name=Beast Lore
Taming.SubSkill.BeastLore.Description=Bone-whacking inspects wolves & ocelots
Taming.SubSkill.ShockProof.Name=Shock Proof
Taming.SubSkill.ShockProof.Description=Explosive Damage Reduction
Taming.SubSkill.CallOfTheWild.Name=Call of the Wild
Taming.SubSkill.CallOfTheWild.Description=Summon an animal to your side
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Crouch and left-click with\n {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)
Taming.SubSkill.FastFoodService.Name=Fast Food Service
Taming.SubSkill.FastFoodService.Description=Chance for wolves to heal on attack
Taming.SubSkill.HolyHound.Name=Holy Hound
Taming.SubSkill.HolyHound.Description=Healed by Magic & Poison
Taming.SubSkill.Gore.Name=Gore
Taming.SubSkill.Gore.Description=Critical Strike that applies Bleed
Taming.SubSkill.SharpenedClaws.Name=Sharpened Claws
Taming.SubSkill.SharpenedClaws.Description=Damage Bonus
Taming.SubSkill.EnvironmentallyAware.Name=Environmentally Aware
Taming.SubSkill.EnvironmentallyAware.Description=Cactus/Lava Phobia, Fall DMG Immune
Taming.SubSkill.ThickFur.Name=Thick Fur
Taming.SubSkill.ThickFur.Description=DMG Reduction, Fire Resistance
Taming.SubSkill.Pummel.Name=Pummel
Taming.SubSkill.Pummel.Description=Your Wolves have a chance of knocking back foes
Taming.SubSkill.Pummel.TargetMessage=You've been knocked back by a wolf!
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
Taming.Listener=Taming:
Taming.SkillName=TAMING
@@ -397,16 +400,18 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=Berserk
Unarmed.Effect.1=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Disarm (Players)
Unarmed.Effect.3=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect
Unarmed.Effect.7=Deflect arrows
Unarmed.Effect.8=Iron Grip
Unarmed.Effect.9=Prevents you from being disarmed
Unarmed.SubSkill.Berserk.Name=Berserk
Unarmed.SubSkill.Berserk.Description=+50% DMG, Breaks weak materials
Unarmed.SubSkill.Disarm.Name=Disarm
Unarmed.SubSkill.Disarm.Description=Drops the foes item held in hand
Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style
Unarmed.SubSkill.IronArmStyle.Description=Hardens your arm over time
Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect
Unarmed.SubSkill.ArrowDeflect.Description=Deflect arrows
Unarmed.SubSkill.IronGrip.Name=Iron Grip
Unarmed.SubSkill.IronGrip.Description=Prevents you from being disarmed
Unarmed.SubSkill.BlockCracker.Name=Block Cracker
Unarmed.SubSkill.BlockCracker.Description=Break rock with your fists
Unarmed.Listener=Unarmed:
Unarmed.SkillName=UNARMED
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
@@ -422,18 +427,18 @@ Woodcutting.Ability.1=Blow away leaves
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
Woodcutting.Effect.0=Tree Feller
Woodcutting.Effect.1=Make trees explode
Woodcutting.Effect.2=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves
Woodcutting.Effect.4=Harvest Lumber
Woodcutting.Effect.5=Skillfully extract more Lumber
Woodcutting.Effect.6=Splinter
Woodcutting.Effect.7=Cut down trees more efficiently.
Woodcutting.Effect.8=Bark Surgeon
Woodcutting.Effect.9=Extract useful materials when stripping trees.
Woodcutting.Effect.10=Nature's Bounty
Woodcutting.Effect.11=Gather experience from nature.
Woodcutting.SubSkill.TreeFeller.Name=Tree Feller
Woodcutting.SubSkill.TreeFeller.Description=Make trees explode
Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower
Woodcutting.SubSkill.LeafBlower.Description=Blow Away Leaves
Woodcutting.SubSkill.HarvestLumber.Name=Harvest Lumber
Woodcutting.SubSkill.HarvestLumber.Description=Skillfully extract more Lumber
Woodcutting.SubSkill.Splinter.Name=Splinter
Woodcutting.SubSkill.Splinter.Description=Cut down trees more efficiently.
Woodcutting.SubSkill.BarkSurgeon.Name=Bark Surgeon
Woodcutting.SubSkill.BarkSurgeon.Description=Extract useful materials when stripping trees.
Woodcutting.SubSkill.NaturesBounty.Name=Nature's Bounty
Woodcutting.SubSkill.NaturesBounty.Description=Gather experience from nature.
Woodcutting.Listener=Woodcutting:
Woodcutting.SkillName=WOODCUTTING
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
@@ -744,7 +749,7 @@ Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.
Guides.Usage=[[RED]] Usage is /{0} ? [page]
##Acrobatics
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving Gracefuly in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
@@ -878,7 +883,7 @@ Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!
#SKILLS
Skills.Child=[[GOLD]](CHILD SKILL)
Skills.Disarmed=[[DARK_RED]]You have been disarmed!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.Header=[[RED]]-----[] [[GREEN]]{0}[[RED]] []-----
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}
Skills.Parents = PARENTS
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])