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Reworked the relationship between SubSkill and Locale keys
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@ -13,8 +13,8 @@ import com.gmail.nossr50.util.ItemUtils;
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public class Axes {
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public static double axeMasteryRankDamageMultiplier = AdvancedConfig.getInstance().getAxeMasteryRankDamageMultiplier();
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public static double criticalHitPVPModifier = AdvancedConfig.getInstance().getCriticalHitPVPModifier();
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public static double criticalHitPVEModifier = AdvancedConfig.getInstance().getCriticalHitPVEModifier();
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public static double criticalHitPVPModifier = AdvancedConfig.getInstance().getCriticalStrikesPVPModifier();
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public static double criticalHitPVEModifier = AdvancedConfig.getInstance().getCriticalStrikesPVEModifier();
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public static int impactIncreaseLevel = AdvancedConfig.getInstance().getArmorImpactIncreaseLevel();
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public static double impactChance = AdvancedConfig.getInstance().getImpactChance();
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@ -29,7 +29,7 @@ public class AxesManager extends SkillManager {
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}
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public boolean canCriticalHit(LivingEntity target) {
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return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.AXES_CRITICAL_HIT);
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return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.AXES_CRITICAL_STRIKES);
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}
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public boolean canImpact(LivingEntity target) {
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@ -66,7 +66,7 @@ public class AxesManager extends SkillManager {
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* @param damage The amount of damage initially dealt by the event
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*/
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public double criticalHit(LivingEntity target, double damage) {
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if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.AXES_CRITICAL_HIT, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
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if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.AXES_CRITICAL_STRIKES, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
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return 0;
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}
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