2012-06-11 22:11:23 +02:00
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package com.gmail.nossr50.skills.acrobatics;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent;
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2012-11-08 03:41:18 +01:00
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import com.gmail.nossr50.config.Config;
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2012-06-11 22:11:23 +02:00
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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2012-06-13 18:31:20 +02:00
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import com.gmail.nossr50.util.Permissions;
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2012-06-11 22:11:23 +02:00
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import com.gmail.nossr50.util.Users;
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public class AcrobaticsManager {
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private Player player;
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private PlayerProfile profile;
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private int skillLevel;
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public AcrobaticsManager (Player player) {
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this.player = player;
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this.profile = Users.getProfile(player);
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this.skillLevel = profile.getSkillLevel(SkillType.ACROBATICS);
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}
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/**
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* Check for fall damage reduction.
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*
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* @param event The event to check
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*/
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public void rollCheck(EntityDamageEvent event) {
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2012-10-30 19:46:52 +01:00
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if(player == null)
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return;
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2013-01-07 02:52:31 +01:00
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if (!Permissions.roll(player)) {
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2012-06-11 22:11:23 +02:00
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return;
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}
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2012-11-08 03:41:18 +01:00
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if(Config.getInstance().getAcrobaticsAFKDisabled() && player.isInsideVehicle())
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return;
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2012-06-11 22:11:23 +02:00
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RollEventHandler eventHandler = new RollEventHandler(this, event);
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2012-07-02 17:09:55 +02:00
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int randomChance = 1000;
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2013-01-07 02:52:31 +01:00
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if (Permissions.luckyAcrobatics(player)) {
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2012-07-02 17:09:55 +02:00
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randomChance = (int) (randomChance * 0.75);
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}
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if (Acrobatics.getRandom().nextInt(randomChance) <= eventHandler.skillModifier && !eventHandler.isFatal(eventHandler.modifiedDamage)) {
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2012-06-11 22:11:23 +02:00
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eventHandler.modifyEventDamage();
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eventHandler.sendAbilityMessage();
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2012-06-12 02:37:09 +02:00
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eventHandler.processXPGain(eventHandler.damage * Acrobatics.ROLL_XP_MODIFIER);
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2012-06-11 22:11:23 +02:00
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}
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2012-06-12 14:10:18 +02:00
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else if (!eventHandler.isFatal(event.getDamage())) {
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2012-06-12 02:37:09 +02:00
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eventHandler.processXPGain(eventHandler.damage * Acrobatics.FALL_XP_MODIFIER);
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2012-06-11 22:11:23 +02:00
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}
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}
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/**
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* Check for dodge damage reduction.
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*
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* @param event The event to check
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*/
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2012-06-12 16:23:34 +02:00
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public void dodgeCheck(EntityDamageEvent event) {
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2012-10-30 19:46:52 +01:00
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if(player == null)
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return;
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2013-01-07 02:52:31 +01:00
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if (!Permissions.dodge(player)) {
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2012-06-11 22:11:23 +02:00
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return;
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}
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DodgeEventHandler eventHandler = new DodgeEventHandler(this, event);
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2012-07-02 17:09:55 +02:00
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int randomChance = 4000;
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2013-01-07 02:52:31 +01:00
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if (Permissions.luckyAcrobatics(player)) {
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2012-07-02 17:09:55 +02:00
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randomChance = (int) (randomChance * 0.75);
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}
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if (Acrobatics.getRandom().nextInt(randomChance) <= eventHandler.skillModifier && !eventHandler.isFatal(eventHandler.modifiedDamage)) {
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2012-06-11 22:11:23 +02:00
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eventHandler.modifyEventDamage();
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eventHandler.sendAbilityMessage();
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2012-06-12 14:10:18 +02:00
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eventHandler.processXPGain(eventHandler.damage * Acrobatics.DODGE_XP_MODIFIER);
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2012-06-11 22:11:23 +02:00
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}
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}
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protected Player getPlayer() {
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return player;
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}
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protected PlayerProfile getProfile() {
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return profile;
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}
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protected int getSkillLevel() {
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return skillLevel;
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}
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}
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