mcMMO/src/main/java/com/gmail/nossr50/util/Combat.java

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package com.gmail.nossr50.util;
import org.bukkit.Material;
import org.bukkit.entity.AnimalTamer;
import org.bukkit.entity.Animals;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.IronGolem;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Wolf;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.AbilityType;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.datatypes.ToolType;
import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.party.Party;
import com.gmail.nossr50.runnables.GainXp;
import com.gmail.nossr50.runnables.BleedTimer;
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import com.gmail.nossr50.skills.combat.Archery;
import com.gmail.nossr50.skills.combat.Axes;
import com.gmail.nossr50.skills.combat.Swords;
import com.gmail.nossr50.skills.combat.Taming;
import com.gmail.nossr50.skills.combat.Unarmed;
import com.gmail.nossr50.skills.misc.Acrobatics;
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public class Combat {
private static Config configInstance = Config.getInstance();
private static Permissions permInstance = Permissions.getInstance();
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/**
* Apply combat modifiers and process and XP gain.
*
* @param event The event to run the combat checks on.
* @param plugin mcMMO plugin instance
*/
public static void combatChecks(EntityDamageByEntityEvent event, mcMMO plugin) {
if (event.getDamage() == 0 || event.getEntity().isDead()) {
return;
}
Entity damager = event.getDamager();
LivingEntity target = (LivingEntity) event.getEntity();
EntityType damagerType = damager.getType();
EntityType targetType = target.getType();
switch (damagerType) {
case PLAYER:
Player attacker = (Player) event.getDamager();
ItemStack itemInHand = attacker.getItemInHand();
PlayerProfile PPa = Users.getProfile(attacker);
combatAbilityChecks(attacker);
if (ItemChecks.isSword(itemInHand) && permInstance.swords(attacker)) {
if (!configInstance.getSwordsPVP()) {
if (targetType.equals(EntityType.PLAYER) || (targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
return;
}
}
if (!configInstance.getSwordsPVE()) {
if (!targetType.equals(EntityType.PLAYER) || !(targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
return;
}
}
if (permInstance.swordsBleed(attacker)) {
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Swords.bleedCheck(attacker, target, plugin);
}
if (PPa.getAbilityMode(AbilityType.SERRATED_STRIKES) && permInstance.serratedStrikes(attacker)) {
applyAbilityAoE(attacker, target, event.getDamage() / 4, plugin, SkillType.SWORDS);
BleedTimer.add(target, 5);
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}
startGainXp(attacker, PPa, target, SkillType.SWORDS, plugin);
}
else if (ItemChecks.isAxe(itemInHand) && permInstance.axes(attacker)) {
if (!configInstance.getAxesPVP()) {
if (targetType.equals(EntityType.PLAYER) || (targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
return;
}
}
if (!configInstance.getAxesPVE()) {
if (!targetType.equals(EntityType.PLAYER) || !(targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
return;
}
}
if (permInstance.axeBonus(attacker)) {
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Axes.axesBonus(attacker, event);
}
if (permInstance.criticalHit(attacker)) {
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Axes.axeCriticalCheck(attacker, event);
}
if (permInstance.impact(attacker)) {
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Axes.impact(attacker, target, event);
}
if (PPa.getAbilityMode(AbilityType.SKULL_SPLIITER) && permInstance.skullSplitter(attacker)) {
applyAbilityAoE(attacker, target, event.getDamage() / 2, plugin, SkillType.AXES);
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}
startGainXp(attacker, PPa, target, SkillType.AXES, plugin);
}
else if (itemInHand.getType().equals(Material.AIR) && permInstance.unarmed(attacker)) {
if (!configInstance.getUnarmedPVP()) {
if (targetType.equals(EntityType.PLAYER) || (targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
return;
}
}
if (!configInstance.getUnarmedPVE()) {
if (!targetType.equals(EntityType.PLAYER) || !(targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
return;
}
}
if (permInstance.unarmedBonus(attacker)) {
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Unarmed.unarmedBonus(PPa, event);
}
if (PPa.getAbilityMode(AbilityType.BERSERK) && permInstance.berserk(attacker)) {
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event.setDamage((int) (event.getDamage() * 1.5));
}
if (targetType.equals(EntityType.PLAYER) && permInstance.disarm(attacker)) {
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Unarmed.disarmProcCheck(attacker, (Player) target);
}
startGainXp(attacker, PPa, target, SkillType.UNARMED, plugin);
}
else if (itemInHand.getType().equals(Material.BONE) && permInstance.beastLore(attacker)) {
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Taming.beastLore(event, target, attacker);
}
break;
case WOLF:
Wolf wolf = (Wolf) damager;
if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
Player master = (Player) wolf.getOwner();
PlayerProfile PPo = Users.getProfile(master);
if (!configInstance.getTamingPVP()) {
if (targetType.equals(EntityType.PLAYER) || (targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
return;
}
}
if (!configInstance.getTamingPVE()) {
if (!targetType.equals(EntityType.PLAYER) || !(targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
return;
}
}
if (permInstance.taming(master)) {
if (permInstance.fastFoodService(master)) {
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Taming.fastFoodService(PPo, wolf, event);
}
if (permInstance.sharpenedClaws(master)) {
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Taming.sharpenedClaws(PPo, event);
}
if (permInstance.gore(master)) {
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Taming.gore(PPo, event, master, plugin);
}
startGainXp(master, PPo, target, SkillType.TAMING, plugin);
}
}
break;
case ARROW:
if (!configInstance.getArcheryPVP() && ((Arrow) damager).getShooter().getType().equals(EntityType.PLAYER)) {
if (targetType.equals(EntityType.PLAYER) || (targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
return;
}
}
if (!configInstance.getArcheryPVE() && !((Arrow) damager).getShooter().getType().equals(EntityType.PLAYER)) {
if (!targetType.equals(EntityType.PLAYER) || !(targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
return;
}
}
archeryCheck(event, plugin);
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break;
}
if (targetType.equals(EntityType.PLAYER)) {
if (configInstance.getSwordsPVP() && damagerType.equals(EntityType.PLAYER)) {
Swords.counterAttackChecks(event);
}
if (configInstance.getSwordsPVE() && !damagerType.equals(EntityType.PLAYER)) {
Swords.counterAttackChecks(event);
}
if (configInstance.getAcrobaticsPVP() && damagerType.equals(EntityType.PLAYER)) {
Acrobatics.dodgeChecks(event);
}
if (configInstance.getAcrobaticsPVE() && !damagerType.equals(EntityType.PLAYER)) {
Acrobatics.dodgeChecks(event);
}
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}
}
/**
* Process combat abilities based on weapon preparation modes.
*
* @param attacker The player attacking
*/
public static void combatAbilityChecks(Player attacker) {
PlayerProfile PPa = Users.getProfile(attacker);
if (PPa.getToolPreparationMode(ToolType.AXE)) {
Skills.abilityCheck(attacker, SkillType.AXES);
}
else if (PPa.getToolPreparationMode(ToolType.SWORD)) {
Skills.abilityCheck(attacker, SkillType.SWORDS);
}
else if (PPa.getToolPreparationMode(ToolType.FISTS)) {
Skills.abilityCheck(attacker, SkillType.UNARMED);
}
}
/**
* Process archery abilities.
*
* @param event The event to run the archery checks on.
* @param pluginx mcMMO plugin instance
*/
public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx) {
Arrow arrow = (Arrow) event.getDamager();
LivingEntity shooter = arrow.getShooter();
LivingEntity target = (LivingEntity) event.getEntity();
if (target instanceof Player) {
Player defender = (Player) target;
if (defender.getItemInHand().getType().equals(Material.AIR)) {
if (configInstance.getUnarmedPVP()) {
Unarmed.deflectCheck(defender, event);
}
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}
}
if (shooter instanceof Player) {
Player attacker = (Player) shooter;
PlayerProfile PPa = Users.getProfile(attacker);
int damage = event.getDamage();
if (permInstance.archery(attacker) && damage > 0) {
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if (permInstance.archeryBonus(attacker)) {
/*Archery needs a damage bonus to be viable in PVP*/
int skillLvl = Users.getProfile(attacker).getSkillLevel(SkillType.ARCHERY);
double dmgBonusPercent = ((skillLvl / 50) * 0.1D);
/* Cap maximum bonus at 200% */
if (dmgBonusPercent > 2) {
dmgBonusPercent = 2;
}
/* Every 50 skill levels Archery gains 10% damage bonus, set that here */
//TODO: Work in progress for balancing out Archery, will work on it more later...
int archeryBonus = (int)(event.getDamage() * dmgBonusPercent);
event.setDamage(event.getDamage() + archeryBonus);
}
if (permInstance.trackArrows(attacker)) {
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Archery.trackArrows(pluginx, target, PPa);
}
startGainXp(attacker, PPa, target, SkillType.ARCHERY, pluginx);
if (target instanceof Player) {
Player defender = (Player) target;
PlayerProfile PPd = Users.getProfile(defender);
if (PPa.inParty() && PPd.inParty() && Party.getInstance().inSameParty(defender, attacker)) {
event.setCancelled(true);
return;
}
if (permInstance.daze(attacker)) {
Archery.dazeCheck(defender, attacker);
}
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}
}
}
}
/**
* Attempt to damage target for value dmg with reason CUSTOM
*
* @param target LivingEntity which to attempt to damage
* @param dmg Amount of damage to attempt to do
*/
public static void dealDamage(LivingEntity target, int dmg) {
dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
}
/**
* Attempt to damage target for value dmg with reason cause
*
* @param target LivingEntity which to attempt to damage
* @param dmg Amount of damage to attempt to do
* @param cause DamageCause to pass to damage event
*/
private static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
if (configInstance.getEventCallbackEnabled()) {
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EntityDamageEvent ede = (EntityDamageEvent) new FakeEntityDamageEvent(target, cause, dmg);
mcMMO.p.getServer().getPluginManager().callEvent(ede);
if (ede.isCancelled()) {
return;
}
target.damage(ede.getDamage());
}
else {
target.damage(dmg);
}
}
/**
* Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
*
* @param target LivingEntity which to attempt to damage
* @param dmg Amount of damage to attempt to do
* @param attacker Player to pass to event as damager
*/
private static void dealDamage(LivingEntity target, int dmg, Player attacker) {
if (configInstance.getEventCallbackEnabled()) {
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EntityDamageEvent ede = (EntityDamageByEntityEvent) new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
mcMMO.p.getServer().getPluginManager().callEvent(ede);
if (ede.isCancelled()) {
return;
}
target.damage(ede.getDamage());
}
else {
target.damage(dmg);
}
}
/**
* Apply Area-of-Effect ability actions.
*
* @param attacker The attacking player
* @param target The defending entity
* @param damage The initial damage amount
* @param plugin mcMMO plugin instance
* @param type The type of skill being used
*/
private static void applyAbilityAoE(Player attacker, LivingEntity target, int damage, mcMMO plugin, SkillType type) {
int numberOfTargets = Misc.getTier(attacker.getItemInHand()); //The higher the weapon tier, the more targets you hit
int damageAmount = damage;
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if (damageAmount < 1) {
damageAmount = 1;
}
for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
if (!(entity instanceof LivingEntity)) {
continue;
}
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if (numberOfTargets <= 0) {
break;
}
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switch (entity.getType()) {
case WOLF:
AnimalTamer tamer = ((Wolf) entity).getOwner();
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if (tamer instanceof Player) {
if (tamer.equals(attacker) || Party.getInstance().inSameParty(attacker, (Player) tamer)) {
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continue;
}
}
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break;
case PLAYER:
Player defender = (Player) entity;
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if (!target.getWorld().getPVP()) {
continue;
}
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if (defender.getName().equals(attacker.getName())) {
continue;
}
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if (Party.getInstance().inSameParty(attacker, defender)) {
continue;
}
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PlayerProfile playerProfile = Users.getProfile((Player) entity);
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if (playerProfile.getGodMode()) {
continue;
}
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break;
default:
break;
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}
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switch (type) {
case SWORDS:
if (entity instanceof Player) {
((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
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}
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BleedTimer.add((LivingEntity) entity, 5);
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break;
case AXES:
if (entity instanceof Player) {
((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.Cleave.Struck"));
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}
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break;
default:
break;
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}
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dealDamage((LivingEntity) entity, damageAmount, attacker);
numberOfTargets--;
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}
}
/**
* Start the task that gives combat XP.
*
* @param attacker The attacking player
* @param PP The player's PlayerProfile
* @param target The defending entity
* @param skillType The skill being used
* @param plugin mcMMO plugin instance
*/
public static void startGainXp(Player attacker, PlayerProfile PP, LivingEntity target, SkillType skillType, mcMMO pluginx) {
double baseXP = 0;
if (target instanceof Player) {
if (!configInstance.getExperienceGainsPlayerVersusPlayerEnabled()) {
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return;
}
Player defender = (Player) target;
PlayerProfile PPd = Users.getProfile(defender);
if (System.currentTimeMillis() >= (PPd.getRespawnATS() * 1000) + 5000 && ((PPd.getLastLogin() + 5) * 1000) < System.currentTimeMillis() && defender.getHealth() >= 1) {
baseXP = 20 * configInstance.getPlayerVersusPlayerXP();
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}
}
else if (!target.hasMetadata("mcmmoFromMobSpawner")) {
if (target instanceof Animals && !target.hasMetadata("mcmmoSummoned")) {
baseXP = configInstance.getAnimalsXP();
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}
else {
EntityType type = target.getType();
switch (type) {
case BLAZE:
baseXP = configInstance.getBlazeXP();
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break;
case CAVE_SPIDER:
baseXP = configInstance.getCaveSpiderXP();
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break;
case CREEPER:
baseXP = configInstance.getCreeperXP();
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break;
case ENDER_DRAGON:
baseXP = configInstance.getEnderDragonXP();
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break;
case ENDERMAN:
baseXP = configInstance.getEndermanXP();
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break;
case GHAST:
baseXP = configInstance.getGhastXP();
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break;
case MAGMA_CUBE:
baseXP = configInstance.getMagmaCubeXP();
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break;
case IRON_GOLEM:
if (!((IronGolem) target).isPlayerCreated())
baseXP = configInstance.getIronGolemXP();
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break;
case PIG_ZOMBIE:
baseXP = configInstance.getPigZombieXP();
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break;
case SILVERFISH:
baseXP = configInstance.getSilverfishXP();
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break;
case SKELETON:
baseXP = configInstance.getSkeletonXP();
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break;
case SLIME:
baseXP = configInstance.getSlimeXP();
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break;
case SPIDER:
baseXP = configInstance.getSpiderXP();
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break;
case ZOMBIE:
baseXP = configInstance.getZombieXP();
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break;
default:
break;
}
}
baseXP *= 10;
}
if (baseXP != 0) {
mcMMO.p.getServer().getScheduler().scheduleSyncDelayedTask(pluginx, new GainXp(attacker, PP, skillType, baseXP, target), 0);
}
}
}