mcMMO/src/main/java/com/gmail/nossr50/skills/acrobatics/AcrobaticsManager.java

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package com.gmail.nossr50.skills.acrobatics;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.util.Users;
public class AcrobaticsManager {
private Player player;
private PlayerProfile profile;
private int skillLevel;
private AcrobaticsPermissionsHandler permHandler;
public AcrobaticsManager (Player player) {
this.player = player;
this.profile = Users.getProfile(player);
this.skillLevel = profile.getSkillLevel(SkillType.ACROBATICS);
this.permHandler = new AcrobaticsPermissionsHandler(player);
}
/**
* Check for fall damage reduction.
*
* @param event The event to check
*/
public void rollCheck(EntityDamageEvent event) {
if (!permHandler.hasRollPermissions()) {
return;
}
RollEventHandler eventHandler = new RollEventHandler(this, event);
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if (Acrobatics.getRandom().nextInt(1000) <= eventHandler.skillModifier && !eventHandler.isFatal(eventHandler.modifiedDamage)) {
eventHandler.modifyEventDamage();
eventHandler.sendAbilityMessage();
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eventHandler.processXPGain(eventHandler.damage * Acrobatics.ROLL_XP_MODIFIER);
}
else if (!eventHandler.isFatal(event.getDamage())){
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eventHandler.processXPGain(eventHandler.damage * Acrobatics.FALL_XP_MODIFIER);
}
}
/**
* Check for dodge damage reduction.
*
* @param event The event to check
*/
public void dodgeCheck(EntityDamageByEntityEvent event) {
if (!permHandler.canDodge()) {
return;
}
DodgeEventHandler eventHandler = new DodgeEventHandler(this, event);
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if (Acrobatics.getRandom().nextInt(4000) <= eventHandler.skillModifier && !eventHandler.isFatal(eventHandler.modifiedDamage)) {
eventHandler.modifyEventDamage();
eventHandler.sendAbilityMessage();
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if (System.currentTimeMillis() >= profile.getRespawnATS() + 5) {
eventHandler.processXPGain(eventHandler.damage * Acrobatics.DODGE_XP_MODIFIER);
}
}
}
protected Player getPlayer() {
return player;
}
protected PlayerProfile getProfile() {
return profile;
}
protected int getSkillLevel() {
return skillLevel;
}
protected AcrobaticsPermissionsHandler getPermissionsHandler() {
return permHandler;
}
}