2012-04-25 22:14:44 +02:00
Acrobatics.Ability.Proc = [[GREEN]]**Graceful Landing**
Acrobatics.Combat.Proc = [[GREEN]]**Ausgewichen**
2012-04-30 05:05:57 +02:00
Acrobatics.DodgeChance = [[RED]]Dodge Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Acrobatics.Effect.0 = Roll
Acrobatics.Effect.1 = Reduces or Negates fall damage
Acrobatics.Effect.2 = Graceful Roll
Acrobatics.Effect.3 = Twice as effective as a normal Roll
Acrobatics.Effect.4 = Dodge
Acrobatics.Effect.5 = Reduce attack damage by half
Acrobatics.Listener = Akrobatik:
2012-04-30 05:05:57 +02:00
Acrobatics.Roll.Chance = [[RED]]Roll Chance: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance = [[RED]]Graceful Roll Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Acrobatics.Roll.Text = **Rolled**
Acrobatics.SkillName = AKROBATIK
Acrobatics.Skillup = [[YELLOW]]Acrobatik Fertigkeit ist um {0} gestiegen. Gesamt ({1})
2012-04-30 05:05:57 +02:00
Archery.Combat.DazeChance = [[RED]]Chance to Daze: [[YELLOW]]{0}
Archery.Combat.RetrieveChance = [[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
Archery.Combat.SkillshotBonus = [[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Archery.Effect.0 = Skill Shot
Archery.Effect.1 = Erh\u00f6ht Schaden von B\u00f6gen
Archery.Effect.2 = Daze (Players)
Archery.Effect.3 = Disorients foes and deals 4 DMG
Archery.Effect.4 = Arrow Retrieval
Archery.Effect.5 = Chance to retrieve arrows from corpses
Archery.Listener = Bogenschie\u00dfen
Archery.SkillName = BOGENSCHIE\u00dfEN
Archery.Skillup = [[YELLOW]]Bogenschiessen Fertigkeit ist um {0} gestiegen. Gesamt ({1})
Axes.Ability.Bonus.0 = Axt Beherrschung
Axes.Ability.Bonus.1 = Bonus {0} damage
Axes.Ability.Bonus.2 = Wucht
Axes.Ability.Bonus.3 = Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4 = Greater Impact
Axes.Ability.Bonus.5 = Deal {0} Bonus DMG to unarmored foes
Axes.Ability.Lower = [[GRAY]]**YOU LOWER YOUR AXE**
Axes.Ability.Ready = [[GREEN]]**YOU READY YOUR AXE**
Axes.Combat.Cleave.Proc = [[DARK_RED]]Struck by CLEAVE!
Axes.Combat.CritStruck = [[DARK_RED]]Du hast einen KRITISCHEN Treffer eingesteckt!
Axes.Combat.CritChance = [[RED]]Chance to critically strike: [[YELLOW]]{0}%
2012-05-30 17:11:07 +02:00
Axes.Combat.CriticalHit = [[RED]]Kritischer Treffer!
2012-04-25 22:14:44 +02:00
Axes.Combat.GI.Proc = [[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck = [[RED]]**Getroffen mit grosser Wucht**
Axes.Combat.SS.Length = [[RED]]Sch\u00e4delspalter Dauer: [[YELLOW]]{0}s
Axes.Effect.0 = Sch\u00e4delspalter (F\u00e4higkeit)
Axes.Effect.1 = Deal AoE Damage
Axes.Effect.2 = Kritische Treffer
Axes.Effect.3 = Doppelter Schaden
2012-04-26 04:45:02 +02:00
Axes.Effect.4 = Axt Beherrschung
2012-04-25 22:14:44 +02:00
Axes.Effect.5 = F\u00fcgt zus\u00e4tzlichen Schaden hinzu
Axes.Effect.6 = Wucht
Axes.Effect.7 = Strike with enough force to shatter armor
Axes.Effect.8 = Greater Impact
Axes.Effect.9 = F\u00fcgt ungepanzerten Zielen zus\u00e4tzlichen Schaden zu
Axes.Listener = \u00c4xte:
Axes.SkillName = \u00c4XTE
Axes.Skills.SS.Off = [[RED]]**Skull Splitter has worn off**
Axes.Skills.SS.On = [[GREEN]]**Sch\u00e4delspalter AKTIVIERT**
Axes.Skills.SS.Refresh = [[GREEN]]Deine [[YELLOW]]Sch\u00e4delspalter [[GREEN]]-F\u00e4higkeit ist bereit!
Axes.Skills.SS.Other.Off = [[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Sch\u00e4delspalter eingesetzt!
Axes.Skillup = [[YELLOW]]Axt Fertigkeit ist um {0} gestiegen. Gesamt ({1})
Excavation.Ability.Lower = [[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready = [[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0 = Giga Drill Breaker (ABILITY)
Excavation.Effect.1 = 3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2 = Schatzj\u00e4ger
Excavation.Effect.3 = Die F\u00e4higkeit, nach Sch\u00e4tzen zu Graben
Excavation.Effect.Length = [[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener = Graben:
Excavation.SkillName = AUSGRABUNG
Excavation.Skills.GigaDrillBreaker.Off = [[RED]]**Giga Drill Breaker has worn off**
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Excavation.Skills.GigaDrillBreaker.Other.Off = [[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
2012-05-30 17:11:07 +02:00
Excavation.Skillup = [[YELLOW]]Graben Fertigkeit ist um {0} gestiegen. Gesamt ({1})
2012-04-25 22:14:44 +02:00
Fishing.Ability.Info = [[RED]]Magiej\u00e4ger: [[GRAY]] **Verbessert sich mit Schatzj\u00e4ger Rang**
2012-05-30 17:11:07 +02:00
Fishing.Ability.Locked.0 = Gesperrt bis Level 150+ (SHAKE)
2012-04-25 22:14:44 +02:00
Fishing.Ability.Rank = [[RED]]Schatzj\u00e4ger Rang: [[YELLOW]]{0}/5
Fishing.Ability.Shake = [[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
2012-11-13 01:18:27 +01:00
Fishing.Ability.FD = [[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}
2012-04-25 22:14:44 +02:00
Fishing.Effect.0 = Schatzj\u00e4ger (Passiv)
Fishing.Effect.1 = Fish up misc. objects
Fishing.Effect.2 = Magiej\u00e4ger
Fishing.Effect.3 = Find Enchanted Items
Fishing.Effect.4 = Shake (vs. Entities)
Fishing.Effect.5 = Shake items off of mobs w/ fishing pole
2012-11-13 01:18:27 +01:00
Fishing.Effect.6 = Fisherman's Diet
Fishing.Effect.7 = Improves hunger restored from fished foods
2012-05-18 04:11:16 +02:00
Fishing.Enchant.Chance = [[RED]]Magic Hunter Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Fishing.ItemFound = [[AQUA]]Du hast einen Schatz gefunden!
2012-05-30 17:11:07 +02:00
Fishing.Listener = Angeln:
2012-04-25 22:14:44 +02:00
Fishing.MagicFound = [[AQUA]]Du hast etwas magisches gefunden...
Fishing.SkillName = FISHING
Fishing.Skillup = [[YELLOW]]Fishing skill increased by {0}. Total ({1})
2012-05-18 04:11:16 +02:00
Herbalism.Ability.DoubleDropChance = [[RED]]Double Drop Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Herbalism.Ability.FD = [[RED]]Farmers Diet: [[YELLOW]]Rank {0}
Herbalism.Ability.GTe.Length = [[RED]]Green Terra Length: [[YELLOW]]{0}s
2012-05-18 04:11:16 +02:00
Herbalism.Ability.GTh.Chance = [[RED]]Green Thumb Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Herbalism.Ability.GTh.Fail = [[RED]]**GREEN THUMB FAIL**
Herbalism.Ability.GTh.Stage = [[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
2012-05-30 17:11:07 +02:00
Herbalism.Ability.GTh = [[GREEN]]**Gr\u00fcner Daumen**
2012-04-25 22:14:44 +02:00
Herbalism.Ability.Lower = [[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready = [[GREEN]]**YOU READY YOUR HOE**
2012-04-26 04:45:02 +02:00
Herbalism.Effect.0 = Green Terra (ABILITY)
Herbalism.Effect.1 = Spread the Terra, 3x Drops
Herbalism.Effect.2 = Green Thumb (Wheat)
Herbalism.Effect.3 = Auto-Plants wheat when harvesting
2012-05-18 04:11:16 +02:00
Herbalism.Effect.4 = Green Thumb (Cobble/Stone Brick/Dirt)
Herbalism.Effect.5 = Make bricks mossy, or make grass grow
2012-04-26 04:45:02 +02:00
Herbalism.Effect.6 = Farmer\'s Diet
Herbalism.Effect.7 = Improves hunger restored from farmed foods
Herbalism.Effect.8 = Double Drops (All Herbs)
Herbalism.Effect.9 = Verdoppelt die normale Ausbeute
2012-04-25 22:14:44 +02:00
Herbalism.Listener = Kr\u00e4uterkunde:
Herbalism.SkillName = KR\u00c4UTERKUNDE
Herbalism.Skills.GTe.Off = [[RED]]**Green Terra has worn off**
Herbalism.Skills.GTe.On = [[GREEN]]**GREEN TERRA ACTIVATED**
Herbalism.Skills.GTe.Refresh = [[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
2012-05-30 17:11:07 +02:00
Herbalism.Skills.GTe.Other.Off = [[RED]]Gr\u00fcner Daumen[[GREEN]] f\u00fcr [[YELLOW]]{0}[[GREEN]]ausgelaufen!
2012-04-25 22:14:44 +02:00
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Herbalism.Skillup = [[YELLOW]]Kr\u00e4uterkunde Fertigkeit ist um {0} gestiegen. Gesamt ({1})
2012-05-30 17:11:07 +02:00
Mining.Ability.Length = [[RED]]Super Brecher Dauer: [[YELLOW]]{0}s
2012-04-25 22:14:44 +02:00
Mining.Ability.Locked.0 = LOCKED UNTIL 125+ SKILL (BLAST MINING)
Mining.Ability.Locked.1 = LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2 = LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower = [[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready = [[GREEN]]**DU Z\u00dcCKST DEINE SPITZHACKE**
2012-04-26 04:45:02 +02:00
Mining.Effect.0 = Super Breaker (ABILITY)
Mining.Effect.1 = Speed+, Triple Drop Chance
Mining.Effect.2 = Doppelte Ausbeute
Mining.Effect.3 = Verdoppelt die normale Ausbeute
Mining.Effect.4 = Blast Mining
Mining.Effect.5 = Bonuses to mining with TNT
Mining.Effect.6 = Bigger Bombs
2012-05-30 17:11:07 +02:00
Mining.Effect.7 = Erh\u00f6hte TNT Explosionsreichweite
2012-04-26 04:45:02 +02:00
Mining.Effect.8 = Demolitions Expertise
Mining.Effect.9 = Decreases damage from TNT explosions
2012-05-18 04:11:16 +02:00
Mining.Effect.Decrease = [[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
Mining.Effect.DropChance = [[RED]]Double Drop Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Mining.Listener = Bergbau:
Mining.SkillName = BERGBAU
Mining.Skills.SuperBreaker.Off = [[RED]]**Super Breaker has worn off**
Mining.Skills.SuperBreaker.On = [[GREEN]]**SUPER BREAKER ACTIVATED**
Mining.Skills.SuperBreaker.Other.Off = [[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
2012-05-30 17:11:07 +02:00
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]Dein [[YELLOW]]Super Brecher [[GREEN]]ist wieder bereit!
2012-04-25 22:14:44 +02:00
Mining.Skillup = [[YELLOW]]Bergbau Fertigkeit ist um {0} gestiegen. Gesamt ({1})
Mining.Blast.Boom = [[GRAY]]**BOOM**
Mining.Blast.Effect.0 = +35% ore yield
Mining.Blast.Effect.1 = +40% ore yield
Mining.Blast.Effect.2 = +45% ore yield, no debris
Mining.Blast.Effect.3 = +50% ore yield, no debris
Mining.Blast.Effect.4 = +55% ore yield, no debris, double drops
Mining.Blast.Effect.5 = +60% ore yield, no debris, double drops
Mining.Blast.Effect.6 = +65% ore yield, no debris, triple drops
Mining.Blast.Effect.7 = +70% ore yield, no debris, triple drops
Mining.Blast.Radius.Increase = [[RED]]Blast Radius Increase: [[YELLOW]]+{0}
Mining.Blast.Rank = [[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh = [[GREEN]]Deine [[YELLOW]]explosiv Bergbau [[GREEN]]F\u00e4higkeit ist erneuert!
2012-04-26 03:55:08 +02:00
Repair.Effect.0 = Reparieren
2012-05-18 04:11:16 +02:00
Repair.Effect.1 = Repair Tools & Armor
Repair.Effect.10 = Gold Repair ({0}+ SKILL)
Repair.Effect.11 = Repair Gold Tools & Armor
Repair.Effect.12 = Iron Repair ({0}+ SKILL)
Repair.Effect.13 = Repair Iron Tools & Armor
Repair.Effect.14 = Stone Repair ({0}+ SKILL)
Repair.Effect.15 = Repair Stone Tools
2012-04-26 03:55:08 +02:00
Repair.Effect.2 = Reparatur Beherrschung
Repair.Effect.3 = Increased repair amount
Repair.Effect.4 = Super Reparatur
Repair.Effect.5 = Doppelte Effektivit\u00e4t
Repair.Effect.6 = Diamant Reparatur ({0}+ SKILL)
Repair.Effect.7 = Repariere Diamant Werkzeug & R\u00fcstungen
Repair.Effect.8 = Arkane Schmiedekunst
Repair.Effect.9 = Repariere magische Gegenst\u00e4nde
2012-04-25 22:14:44 +02:00
Repair.Listener.Anvil = [[DARK_RED]]Du hast einen Amboss plaziert, Ambosse k\u00f6nnen Waffen und R\u00fcstung reparieren.
Repair.Listener = Reparieren:
Repair.SkillName = Reparatur
Repair.Skills.AdeptDiamond = [[DARK_RED]]Deine Fertigkeit ist nicht hoch genug, um Diamant zu reparieren.
Repair.Skills.AdeptGold = [[DARK_RED]]Deine Fertigkeit ist nicht hoch genug um Gold zu reparieren.
Repair.Skills.AdeptIron = [[DARK_RED]]You\'re not skilled enough to repair Iron.
Repair.Skills.AdeptStone = [[DARK_RED]]Deine Fertigkeit ist nicht hoch genug, um Steine zu reparieren.
2012-05-22 11:09:31 +02:00
Repair.Skills.Adept = [[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}
2012-04-25 22:14:44 +02:00
Repair.Skills.FeltEasy = [[GRAY]]That felt easy.
Repair.Skills.FullDurability = [[GRAY]]That is at full durability.
2012-05-18 04:11:16 +02:00
Repair.Skills.Mastery = [[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
2012-04-25 22:14:44 +02:00
Repair.Skills.StackedItems = [[DARK_RED]]Du kannst keine gestapelten Gegenst\u00e4nde reparieren.
2012-05-18 04:11:16 +02:00
Repair.Skills.Super.Chance = [[RED]]Super Repair Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Repair.Skillup = [[YELLOW]]Reparatur Fertigkeit ist um {0} gestiegen. Gesamt ({1})
2012-05-18 04:11:16 +02:00
Repair.Arcane.Chance.Downgrade = [[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
Repair.Arcane.Chance.Success = [[GRAY]]AF Success Rate: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Repair.Arcane.Downgrade = [[RED]]Arcane power has decreased for this item.
Repair.Arcane.Fail = [[RED]]Die geheimnisvolle Kraft hat den Gegenstand dauerhaft verlassen.
Repair.Arcane.Lost = [[RED]]You were not skilled enough to keep any enchantments.
Repair.Arcane.Perfect = [[GREEN]]You have sustained the arcane energies in this item.
Repair.Arcane.Rank = [[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
Swords.Ability.Lower = [[GRAY]]**YOU LOWER YOUR SWORD**
2012-05-30 17:11:07 +02:00
Swords.Ability.Ready = [[GREEN]]**Du hebst dein Schwert**
2012-05-18 04:11:16 +02:00
Swords.Combat.Bleed.Chance = [[RED]]Bleed Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Swords.Combat.Bleed.Length = [[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note = [[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
2012-06-22 04:26:29 +02:00
Swords.Combat.Bleeding.Started = [[DARK_RED]] You\'re bleeding!
2012-04-25 22:14:44 +02:00
Swords.Combat.Bleeding.Stopped = [[GRAY]]Das Bluten hat [[GREEN]]aufgeh\u00f6rt[[GRAY]]!
Swords.Combat.Bleeding = [[GREEN]]**Dein Feind blutet**
2012-05-18 04:11:16 +02:00
Swords.Combat.Counter.Chance = [[RED]]Counter Attack Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Swords.Combat.Counter.Hit = [[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered = [[GREEN]]**Gegenangriff**
Swords.Combat.SS.Struck = [[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0 = Gegenangriff
Swords.Effect.1 = Reflect 50% of damage taken
Swords.Effect.2 = Serrated Strikes (ABILITY)
Swords.Effect.3 = 25% DMG AoE, Bleed+ AoE
Swords.Effect.4 = Serrated Strikes Bleed+
Swords.Effect.5 = 5 Tick Bleed
Swords.Effect.6 = Bleed
Swords.Effect.7 = Apply a bleed DoT
Swords.Listener = Schwerter:
Swords.SkillName = SCHWERTER
Swords.Skills.SS.Off = [[RED]]**Serrated Strikes has worn off**
2012-04-30 05:05:57 +02:00
Swords.Skills.SS.On = [[GREEN]]**GEZAHNTE TREFFER AKTIVIERT**
2012-04-25 22:14:44 +02:00
Swords.Skills.SS.Refresh = [[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Swords.Skills.SS.Other.Off = [[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SS.Length = [[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Taming.Ability.Bonus.0 = Umweltbewusst
Taming.Ability.Bonus.1 = W\u00f6lfe vermeiden Gefahr
Taming.Ability.Bonus.2 = Dickes Fell
Taming.Ability.Bonus.3 = 1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4 = Shock Proof
Taming.Ability.Bonus.5 = Explosives do 1/6 normal damage
Taming.Ability.Bonus.6 = Gesch\u00e4rfte Krallen
Taming.Ability.Bonus.7 = +2 Schaden
Taming.Ability.Bonus.8 = Fast Food Service
Taming.Ability.Bonus.9 = 50% Chance for heal on attack
Taming.Ability.Locked.0 = LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1 = LOCKED UNTIL 250+ SKILL (THICK FUR)
Taming.Ability.Locked.2 = LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3 = LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4 = LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
2012-05-18 04:11:16 +02:00
Taming.Combat.Chance.Gore = [[RED]]Gore Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Taming.Effect.0 = Beast Lore
2012-05-18 04:11:16 +02:00
Taming.Effect.1 = Bone-whacking inspects wolves & ocelots
2012-04-25 22:14:44 +02:00
Taming.Effect.10 = Shock Proof
Taming.Effect.11 = Explosive Damage Reduction
2012-05-30 17:11:07 +02:00
Taming.Effect.12 = Ruf der Wildnis
2012-04-25 22:14:44 +02:00
Taming.Effect.13 = Beschw\u00f6rt ein Tier an deine Seite
Taming.Effect.14 = [[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15 = [[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16 = Fast Food Service
Taming.Effect.17 = Chance for wolves to heal on attack
Taming.Effect.2 = Gore
Taming.Effect.3 = Critical Strike that applies Bleed
Taming.Effect.4 = Gesch\u00e4rfte Krallen
Taming.Effect.5 = Zus\u00e4tzlicher Schaden
Taming.Effect.6 = Umweltbewusst
Taming.Effect.7 = Kaktus/ Lava Phobie, Immun gegen Fallschaden
Taming.Effect.8 = Dickes Fell
Taming.Effect.9 = DMG Reduction, Fire Resistance
Taming.Listener.Wolf = [[DARK_GRAY]]Dein Wolf hastet zur\u00fcck zu dir...
Taming.Listener = Tierz\u00e4hmung:
Taming.SkillName = TIERZ\u00c4HMUNG
Taming.Skillup = [[YELLOW]]Tierz\u00e4hmung Fertigkeit ist um {0} gestiegen. Gesamt ({1})
Taming.Summon.Complete = [[GREEN]]Beschw\u00f6ren abgeschlossen
Taming.Summon.Fail.Ocelot = [[RED]]Du hast zu viele Ozelots in deiner N\u00e4he um weitere zu beschw\u00f6ren.
Taming.Summon.Fail.Wolf = [[RED]]Du hast zu viele W\u00f6lfe in deiner N\u00e4he um weitere zu beschw\u00f6ren.
Unarmed.Ability.Berserk.Length = [[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0 = Iron Arm Style
2012-05-30 17:11:07 +02:00
Unarmed.Ability.Bonus.1 = +{0} Extra Schaden
2012-05-18 04:11:16 +02:00
Unarmed.Ability.Chance.ArrowDeflect = [[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
Unarmed.Ability.Chance.Disarm = [[RED]]Disarm Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Unarmed.Ability.Lower = [[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready = [[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0 = Berserk (ABILITY)
Unarmed.Effect.1 = +50% DMG, Breaks weak materials
Unarmed.Effect.2 = Disarm (Players)
Unarmed.Effect.3 = Drops the foes item held in hand
Unarmed.Effect.4 = Iron Arm Style
Unarmed.Effect.5 = Hardens your arm over time
Unarmed.Effect.6 = Arrow Deflect
Unarmed.Effect.7 = Deflect arrows
Unarmed.Listener = Unbewaffnet:
Unarmed.SkillName = UNBEWAFFNET
Unarmed.Skills.Berserk.Off = [[RED]]**Du bist nicht mehr w\u00fctend**
Unarmed.Skills.Berserk.On = [[GREEN]]**BERSERK ACTIVATED**
Unarmed.Skills.Berserk.Other.Off = [[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
2012-05-30 17:11:07 +02:00
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Berserker[[DARK_GREEN]] benutzt!
2012-04-25 22:14:44 +02:00
Unarmed.Skills.Berserk.Refresh = [[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Unarmed.Skillup = [[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Woodcutting.Ability.0 = Laubbl\u00e4ser
2012-05-30 17:11:07 +02:00
Woodcutting.Ability.1 = Blase Bl\u00e4tter weg
2012-05-18 04:11:16 +02:00
Woodcutting.Ability.Chance.DDrop = [[RED]]Double Drop Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Woodcutting.Ability.Length = [[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0 = Gesperrt bis deine Fertigkeit 100+ erreicht hat (Laubbl\u00e4ser)
Woodcutting.Effect.0 = Baumf\u00e4ller (F\u00e4higkeit)
Woodcutting.Effect.1 = Make trees explode
2012-04-26 04:45:02 +02:00
Woodcutting.Effect.2 = Laubbl\u00e4ser
2012-04-25 22:14:44 +02:00
Woodcutting.Effect.3 = Blow Away Leaves
Woodcutting.Effect.4 = Doppelte Ausbeute
Woodcutting.Effect.5 = Verdoppelt die normale Ausbeute
Woodcutting.Listener = Holzf\u00e4llen:
Woodcutting.SkillName = HOLZF\u00c4LLEN
Woodcutting.Skills.TreeFeller.Off = [[RED]]**Tree Feller has worn off**
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**TREE FELLER ACTIVATED**
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
2012-05-30 17:11:07 +02:00
Woodcutting.Skills.TreeFeller.Other.Off = [[RED]]Baumf\u00e4ller[[GREEN]] von [[YELLOW]]{0}[[GREEN]] ausgelaufen!
2012-04-25 22:14:44 +02:00
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
2012-05-30 17:11:07 +02:00
Woodcutting.Skills.TreeFeller.Splinter = [[RED]]Der Axt ist zersplittert
2012-04-25 22:14:44 +02:00
Woodcutting.Skills.TreeFellerThreshold = [[RED]]Dieser Baum ist zu gro\u00df!
Woodcutting.Skillup = [[YELLOW]]Holzf\u00e4llen Fertigkeit ist um {0} gestiegen. Gesamt ({1})
Ability.Generic.Refresh = [[GREEN]]**ABILITIES REFRESHED!**
Ability.Generic.Template.Lock = [[GRAY]]{0}
Ability.Generic.Template = [[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect = [[AQUA]]**PFEIL ABGELENKT**
Combat.BeastLore = [[YELLOW]]**BESTIENKUNDE**
Combat.BeastLoreHealth = [[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.BeastLoreOwner = [[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]])
Combat.BurningArrowHit = [[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\\!
Combat.Gore = [[YELLOW]]**BISS**
Combat.Ignition = [[RED]]**ENTZUENDEN**
Combat.StruckByGore = [[RED]]**Getroffen von Biss**
Combat.TargetDazed = Target was [[DARK_RED]]benommen
Combat.TouchedFuzzy = [[DARK_RED]]Benommen. fuehlt sich schwindelig.
2012-04-30 05:05:57 +02:00
mcMMO.Description = [[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
2012-04-25 22:14:44 +02:00
Commands.Ability.Off = Ability use toggled [[RED]]off
Commands.Ability.On = Ability use toggled [[GREEN]]on
Commands.AdminChat.Off = Admin Chat [[RED]]deaktiviert
Commands.AdminChat.On = Admin Chat [[GREEN]]aktiviert
Commands.AdminToggle = [[RED]]- Toggle admin chat
Commands.Disabled = [[RED]]This command is disabled.
Commands.DoesNotExist = [[RED]]Player does not exist in the database!
Commands.GodMode.Disabled = [[YELLOW]]mcMMO Godmode Disabled
Commands.GodMode.Enabled = [[YELLOW]]mcMMO Godmode Enabled
Commands.GodMode.Forbidden = [mcMMO] God Mode not permitted on this world (See Permissions)
Commands.Inspect = <player> [[RED]]- View detailed player info
Commands.Invite.Accepted = [[GREEN]]Anfrage angenommen. Du bist der Gruppe beigetreten {0}
Commands.Invite.Success = [[GREEN]]Invite sent successfully.
Commands.Leaderboards = <skill> <page> [[RED]]- Leaderboards
Commands.mcgod = [[RED]]- Toggle GodMode
Commands.mmoedit = [player] <skill> <newvalue> [[RED]] - Modify target
Commands.ModDescription = [[RED]]- Kurzbeschreibung dieser Mod
Commands.NoConsole = This command does not support console usage.
Commands.Other = [[GREEN]]--Sonstige Kommandos--
Commands.Party.Accept = [[RED]]- Gruppenanfrage annehmen
Commands.Party.Chat.Off = Nur Gruppenchat [[RED]]Aus
Commands.Party.Chat.On = Nur Gruppenchat [[GREEN]]An
Commands.Party.Commands = [[GREEN]]--Gruppenkommandos--
2012-05-30 17:11:07 +02:00
Commands.Party.Invite.0 = [[RED]]ALERT: [[GREEN]]Du hast eine Partyeinladung f\u00fcr die Party {0} von {1} erhalten
2012-04-25 22:14:44 +02:00
Commands.Party.Invite.1 = [[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
Commands.Party.Invite = <player> [[RED]]- Send party invite
Commands.Party.Join = Gruppe beigetreten: {0}
2012-04-30 05:05:57 +02:00
Commands.Party.Kick = Du wurdest aus der Party rausgeworfen {0}!
2012-04-25 22:14:44 +02:00
Commands.Party.Leave = [[RED]]Du hast die Gruppe verlassen
2012-05-30 17:11:07 +02:00
Commands.Party.Members = [[GREEN]]Party Mitglieder: {0}
2012-04-25 22:14:44 +02:00
Commands.Party.None = [[RED]]Du bist nicht in einer Gruppe.
Commands.Party.Quit = [[RED]]- Leave your current party
Commands.Party.Teleport = <player> [[RED]]- Teleport to party member
Commands.Party.Toggle = [[RED]]- Toggle Party Chat
Commands.Party = <party-name> [[RED]]- Create/Join designated party
Commands.PowerLevel.Leaderboard = [[YELLOW]]--mcMMO[[BLUE]] Macht [[YELLOW]]Rangliste--
Commands.PowerLevel = [[DARK_RED]]POWER LEVEL: [[GREEN]]{0} slightly below 9000
Commands.Skill.Invalid = [[RED]]That is not a valid skillname!
Commands.Skill.Leaderboard = [[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
Commands.SkillInfo = /<skill> [[RED]]- View detailed information about a skill
Commands.Stats.Self = YOUR STATS
Commands.Stats = [[RED]]- View your mcMMO stats
Commands.ToggleAbility = [[RED]]- Toggle ability activation with right click
mcMMO.MOTD = [[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
mcMMO.NoInvites = [[RED]]You have no invites at this time
mcMMO.NoPermission = [[DARK_RED]]Unzureichende Rechte.
mcMMO.NoSkillNote = [[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
2012-05-14 04:00:49 +02:00
mcMMO.Website = [[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website
2012-04-25 22:14:44 +02:00
Commands.Party.InParty = [[GREEN]]Party: {0}
Party.Forbidden = [mcMMO] Parties not permitted on this world (See Permissions)
Party.Help.0 = [[RED]]Proper usage is /party <party-name> to join or /party q to quit
Party.Help.1 = [[RED]]To join a passworded party, use /party <party-name> <password>
Party.Help.2 = [[RED]]Consult /party ? for more information
Party.Help.3 = [[RED]]Use /party <party-name> to join or /party q to quit
Party.Help.4 = [[RED]]To lock or unlock your party, use /party <lock/unlock>
Party.Help.5 = [[RED]]To password protect your party, use /party password <password>
2012-04-30 05:05:57 +02:00
Party.Help.6 = [[RED]]Um einen Spieler aus deiner Party rauszuwerfen, verwende /party kick <player>
2012-04-25 22:14:44 +02:00
Party.Help.7 = [[RED]]To transfer ownership of your party, use /party owner <player>
Party.InformedOnJoin = {0} [[YELLOW]] ist deiner Gruppe beigetreten
Party.InformedOnQuit = {0} [[YELLOW]] hat deine Gruppe verlassen
Party.InvalidName = [[DARK_RED]]That is not a valid party name.
Party.IsLocked = [[RED]]This party is already locked!
Party.IsntLocked = [[RED]]This party is not locked!
Party.Locked = [[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einladen.
Party.NotInYourParty = [[DARK_RED]]{0} ist nicht in deiner Gruppe
Party.NotOwner = [[DARK_RED]]Du bist nicht der Gruppenbesitzer
Party.PasswordSet = [[GREEN]]Gruppenpasswort zu {0} gesetzt
Party.Player.Invalid = [[RED]]That is not a valid player.
2012-05-30 17:11:07 +02:00
Party.Teleport.Dead = [[RED]]Du kannst dich nicht zu einem toten Spieler hinteleportieren.
2012-04-25 22:14:44 +02:00
Party.Teleport.Hurt = [[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
Party.Teleport.Player = [[GREEN]]You have teleported to {0}.
2012-05-30 17:11:07 +02:00
Party.Teleport.Target = [[GREEN]]{0} hat sich zu dir hin teleportiert
2012-04-25 22:14:44 +02:00
Party.Unlocked = [[AQUA]]Gruppe entsperrt
2012-05-30 17:11:07 +02:00
Commands.XPGain.Acrobatics = Fallen
2012-04-26 04:45:02 +02:00
Commands.XPGain.Archery = Monster angreifen
Commands.XPGain.Axes = Monster angreifen
2012-04-25 22:14:44 +02:00
Commands.XPGain.Excavation = Graben und Sch\u00e4tze finden
Commands.XPGain.Fishing = Fishing (Go figure!)
Commands.XPGain.Herbalism = Kr\u00e4uter sammeln
Commands.XPGain.Mining = Stein und Erz abbauen
Commands.XPGain.Repair = Repairing
Commands.XPGain.Swords = Monster angreifen
Commands.XPGain.Taming = Tierz\u00e4hmung oder Kampf mit W\u00f6lfen
2012-04-26 04:45:02 +02:00
Commands.XPGain.Unarmed = Monster angreifen
2012-04-25 22:14:44 +02:00
Commands.XPGain.WoodCutting = Chopping down trees
Commands.XPGain = [[DARK_GRAY]]XP Gewinn: [[WHITE]]{0}
Commands.xplock.locked = [[YELLOW]]Deine XP BAR ist nun auf {0} gesperrt!
Commands.xplock.unlocked = [[YELLOW]]Deine XP BAR ist nun wieder [[GREEN]]FREIGEGEBEN[[YELLOW]]!
Commands.xprate.over = [[RED]]Der mcMMO XP Rate Event ist vorbei!!
Commands.xprate.proper.0 = [[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
Commands.xprate.proper.1 = [[RED]]Proper usage to restore the XP rate to default is /xprate reset
Commands.xprate.proper.2 = [[RED]]Please specify true or false to indicate if this is an xp event or not
Commands.xprate.started.0 = [[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Commands.xprate.started.1 = [[GOLD]]mcMMO XP RATE IS NOW {0}x!
XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
Effects.Effects = Effekte
Effects.Level = [[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
2012-05-18 04:11:16 +02:00
Guides.Acrobatics = [[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
2012-04-25 22:14:44 +02:00
Guides.Archery = Guide coming soon...
Guides.Axes = Guide coming soon...
Guides.Excavation = [[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing = Guide coming soon...
Guides.Herbalism = Guide coming soon...
Guides.Mining = [[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
Guides.Repair = Guide coming soon...
Guides.Swords = Guide coming soon...
Guides.Taming = Guide coming soon...
Guides.Unarmed = Guide coming soon...
Guides.Woodcutting = Guide coming soon...
2012-05-18 04:11:16 +02:00
Inspect.Offline = [[RED]]You do not have permission to inspect offline players!
2012-04-25 22:14:44 +02:00
Inspect.OfflineStats = mcMMO Stats for Offline Player [[YELLOW]]{0}
Inspect.Stats = [[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.TooFar = [[RED]]You are too far away to inspect that player!
Item.ChimaeraWing.Fail = **CHIMAERA WING FAILED!**
Item.ChimaeraWing.Pass = **CHIMAERA WING**
Item.Injured.Wait = Du wurdest vor kurzem verletzt und musst warten, bis du es benutzen kannst. [[YELLOW]]({0}s)
Skills.Disarmed = [[DARK_RED]]Du wurdest entwaffnet!
Skills.Header = [[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore = [[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]]
Skills.Stats = [[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired = [[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen.
Stats.Header.Combat = [[GOLD]]-=KAMPF F\u00c4HIGKEITEN=-
Stats.Header.Gathering = [[GOLD]]-=Sammel-Fertigkeit=-
Stats.Header.Misc = [[GOLD]]-=MISC SKILLS=-
Stats.Own.Stats = [[GREEN]][mcMMO] Stats