mcMMO/src/main/resources/persistentdata.yml

29 lines
1.9 KiB
YAML
Raw Normal View History

2020-10-12 12:40:54 -07:00
# This config allows servers to change which data is persistent and which data isn't
# For 10 years mcMMO had transient data (temporary) for a lot of things and recently in October 2020 I added the option to have things be persistent (saved to disk and permanently remembered)
# However, this is Minecraft, and Minecraft has a lot of entities, and when you start to make data persistent there is a performance cost associated with that
# Any option you turn on, is another thing your disk has to save when a chunk is being unloaded with that entity inside of it, Minecraft can quickly build up tens of thousands of entities so keep this in mind.
Persistent_Data:
Mobs:
Flags:
# By default mcMMO gives 0 XP for this type of mob, adjust in experience.yml
MOB_SPAWNER_MOB:
Saved_To_Disk: false
# By default mcMMO gives 0 XP for this type of mob, adjust in experience.yml
EGG_MOB:
Saved_To_Disk: false
# By default mcMMO gives 0 XP for this type of mob, adjust in experience.yml
NETHER_PORTAL_MOB:
Saved_To_Disk: false
# These mobs have low impact on performance and thus it is recommended you leave this on true
COTW_SUMMONED_MOB:
Saved_To_Disk: true
# By default mcMMO gives normal XP for player bred mobs, adjust in experience.yml
PLAYER_BRED_MOB:
Saved_To_Disk: false
# By default mcMMO gives 0 XP for this type of mob, due to an exploit in Minecraft you can spawn 1000 endermen in seconds using this trick.
# Adjust in experience.yml under the section labeled exploit fix
EXPLOITED_ENDERMEN:
Saved_To_Disk: false
# By default mcMMO gives 0 XP for this type of mob, not adjustable currently
PLAYER_TAMED_MOB:
Saved_To_Disk: false