2012-01-30 21:38:09 +01:00
# Dutch translation by Pluis65 v1.1
# To use: Set locale to nl
# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++
# Verander deze file alleen met Notepad++
# Geef fouten door aan pluis65@hotmail.com
# Last official edit: 8-7-2011
Combat.WolfExamine = [[GREEN]]**Je bekijkt de wolf met Wolfinspectie**
Combat.WolfShowMaster = [[DARK_GREEN]]Eigenaar van de wolf \: {0}
Combat.Ignition = [[RED]]**IGNITION**
Combat.BurningArrowHit = [[DARK_RED]]Je bent geraakt door een brandende pijl\!
Combat.TouchedFuzzy = [[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig.
Combat.TargetDazed = Doelwit was [[DARK_RED]]versuft
Combat.WolfNoMaster = [[GRAY]]Deze wolf heeft geen eigenaar...
Combat.WolfHealth = [[GREEN]]Deze wolf heeft {0} levens
Combat.StruckByGore = [[RED]]**VAST DOOR GESTOLD BLOED**
Combat.Gore = [[GREEN]]**GESTOLD BLOED**
Combat.ArrowDeflect = [[WHITE]]**PIJL AFWIJKING**
Item.ChimaeraWingFail = **CHIMAERA WING MISLUKT\!**
Item.ChimaeraWingPass = **CHIMAERA WING**
Item.InjuredWait = Je bent gewond en moet wachten. [[YELLOW]]({0}s)
Item.NeedFeathers = [[GRAY]]Je hebt meer veren nodig..
m.mccPartyCommands = [[GREEN]]--PARTY COMMANDOS--
m.mccParty = [party name] [[RED]]- Maak/Join getypte party
m.mccPartyQ = [[RED]]- Verlaat je huidige party
m.mccPartyToggle = [[RED]] - Doe party chat aan/uit
m.mccPartyInvite = [player name] [[RED]]- Stuur een uitnodiging voor je party
m.mccPartyAccept = [[RED]]- Accepteer party uitnodiging
m.mccPartyTeleport = [party member name] [[RED]]- Teleporteer naar je party medelid
m.mccOtherCommands = [[GREEN]]--ANDERE COMMANDOS--
m.mccStats = - Laat je levels zien
m.mccLeaderboards = - Topscores
m.mccToggleAbility = - Doe ability activatie aan/uit
m.mccAdminToggle = - Doe admin chat aan/uit
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m.mccInspect = [playername] [[RED]]- Laat informatie zien over speler
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m.mccMmoedit = [playername] [skill] [newvalue] [[RED]]- Verander levels
m.mccMcGod = - God Modus
m.mccSkillInfo = [skillname] [[RED]]- Laat informatie zien over een skill
m.mccModDescription = [[RED]]- Lees MOD beschrijving
m.SkillHeader = [[RED]]-----[][[GREEN]]{0}[[RED]][]-----
m.XPGain = [[DARK_GRAY]]XP: [[WHITE]]{0}
m.EffectsTemplate = [[DARK_AQUA]]{0}: [[GREEN]]{1}
m.AbilityLockTemplate = [[GRAY]]{0}
m.AbilityBonusTemplate = [[RED]]{0}: [[YELLOW]]{1}
m.Effects = EFFECTEN
m.YourStats = JOUW STATUS
m.SkillTaming = TEMMEN
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m.XPGainTaming = Animal Taming, or combat w/ your wolves
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m.EffectsTaming1_0 = Wolfinspectie
m.EffectsTaming1_1 = Bone-meal inspecteert wolven
m.EffectsTaming2_0 = Gestold bloed
m.EffectsTaming2_1 = Critical Strike zorgt voor bloedingen
m.EffectsTaming3_0 = Scherpere klauwen
m.EffectsTaming3_1 = Geeft meer schade
m.EffectsTaming4_0 = Mileukennis
m.EffectsTaming4_1 = Geen cactus/lava schade, geen falldamage
m.EffectsTaming5_0 = Dikke huis
m.EffectsTaming5_1 = Minder schade, kan tegen vuur
m.EffectsTaming6_0 = Explosieschild
m.EffectsTaming6_1 = Minder explosie schade
m.AbilLockTaming1 = GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS)
m.AbilLockTaming2 = GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS)
m.AbilLockTaming3 = GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD)
m.AbilLockTaming4 = GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN)
m.AbilBonusTaming1_0 = Milieukennis
m.AbilBonusTaming1_1 = Wolven ontwijken gevaar (cactus, lava)
m.AbilBonusTaming2_0 = Dikkere huid
m.AbilBonusTaming2_1 = Halve schade, kan tegen vuur
m.AbilBonusTaming3_0 = Explosieschild
m.AbilBonusTaming3_1 = Explosies geven 1/6 van de normale schade
m.AbilBonusTaming4_0 = Scherpere klauwen
m.AbilBonusTaming4_1 = +2 Schade
m.TamingGoreChance = [[RED]]Kans op gestold bloed: [[YELLOW]]{0}%
m.SkillWoodCutting = HOUTHAKKEN
m.XPGainWoodCutting = Bomen omhakken
m.EffectsWoodCutting1_0 = Tree Feller (ABILITY)
m.EffectsWoodCutting1_1 = Laat bomen deels exploderen
m.EffectsWoodCutting2_0 = Leaf Blower
m.EffectsWoodCutting2_1 = Laat leaves verdwijnen
m.EffectsWoodCutting3_0 = Dubbele Drop
m.EffectsWoodCutting3_1 = Geeft een dubbele drop
m.AbilLockWoodCutting1 = GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER)
m.AbilBonusWoodCutting1_0 = Leaf Blower
m.AbilBonusWoodCutting1_1 = Laat leaves verdwijnen
m.WoodCuttingDoubleDropChance = [[RED]]Dubbele Drop kans: [[YELLOW]]{0}%
m.WoodCuttingTreeFellerLength = [[RED]]Tree Feller lengte: [[YELLOW]]{0}s
m.SkillArchery = BOOGSCHIETEN
m.XPGainArchery = Schiet op vijanden
m.EffectsArchery1_0 = Brandende pijl
m.EffectsArchery1_1 = 25% kans dat een vijand verbrand
m.EffectsArchery2_0 = Verdoof (Players)
m.EffectsArchery2_1 = Gedesorienteerde vijanden
m.EffectsArchery3_0 = Schade+
m.EffectsArchery3_1 = Verhoogt schade
m.EffectsArchery4_0 = Pijlen terugkrijgen
m.EffectsArchery4_1 = Kans dat dode vijanden pijlen droppen
m.ArcheryDazeChance = [[RED]]Kans op verdoving: [[YELLOW]]{0}%
m.ArcheryRetrieveChance = [[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}%
m.ArcheryIgnitionLength = [[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds
m.ArcheryDamagePlus = [[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade
m.SkillAxes = BIJLEN
m.XPGainAxes = Val monsters aan met een bijl
m.EffectsAxes1_0 = Schedelsplijter (ABILITY)
m.EffectsAxes1_1 = Geef schade rond om je heen
m.EffectsAxes2_0 = Critical Strikes
m.EffectsAxes2_1 = Dubbele schade
2012-03-01 00:45:09 +01:00
m.EffectsAxes3_0 = Axe Mastery
m.EffectsAxes3_1 = Adds bonus DMG
m.EffectsAxes4_0 = Impact
m.EffectsAxes4_1 = Strike with enough force to shatter armor
m.EffectsAxes5_0 = Greater Impact
m.EffectsAxes5_1 = Deal bonus damage to unarmored foes
m.AbilLockAxes1 = LOCKED UNTIL 500+ SKILL (AXE MASTERY)
m.AbilBonusAxes1_0 = Axe Mastery
m.AbilBonusAxes1_1 = Bonus {0} damage
m.AbilBonusAxes2_0 = Impact
m.AbilBonusAxes2_1 = Deal {0} DMG to armor
m.AbilBonusAxes3_0 = Greater Impact
m.AbilBonusAxes3_1 = Deal {0} Bonus DMG to the unarmored
2012-01-30 21:38:09 +01:00
m.AxesCritChance = [[RED]]Kans op Critical Strikes: [[YELLOW]]{0}%
m.AxesSkullLength = [[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s
m.SkillSwords = ZWAARDEN
m.XPGainSwords = Val monsters aan met een zwaard
m.EffectsSwords1_0 = Terugkaats Aanval
m.EffectsSwords1_1 = Kaats 50% van de schade terug
m.EffectsSwords2_0 = Serrated Strikes (ABILITY)
m.EffectsSwords2_1 = 25% meer schade, kans op Bloeding+ om je heen
m.EffectsSwords3_0 = Serrated Strikes Bloeding+
m.EffectsSwords3_1 = Kans op extra bloeding bij vijanden
m.EffectsSwords4_0 = Pareren
m.EffectsSwords4_1 = Blokkeer vijandelijke aanval
m.EffectsSwords5_0 = 5 Tikken van Bloeding
m.EffectsSwords5_1 = Laat anderen bloeden
m.SwordsCounterAttChance = [[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}%
m.SwordsBleedLength = [[RED]]Bloeding lengte: [[YELLOW]]{0} ticks
m.SwordsBleedChance = [[RED]]Kans op Bloeding: [[YELLOW]]{0} %
m.SwordsParryChance = [[RED]]Kans op Pareren: [[YELLOW]]{0} %
m.SwordsSSLength = [[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s
m.SwordsTickNote = [[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden
m.SkillAcrobatics = ACROBATIEK
m.XPGainAcrobatics = Vallen
m.EffectsAcrobatics1_0 = Rollen
m.EffectsAcrobatics1_1 = Verminderd of voorkomt schade
m.EffectsAcrobatics2_0 = Perfecte Rol
m.EffectsAcrobatics2_1 = Twee keer zo effectief als Rollen
m.EffectsAcrobatics3_0 = Ontwijken
m.EffectsAcrobatics3_1 = 50% minder schade
m.AcrobaticsRollChance = [[RED]]Kans om te rollen: [[YELLOW]]{0}%
m.AcrobaticsGracefulRollChance = [[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}%
m.AcrobaticsDodgeChance = [[RED]]Kans om te ontwijken: [[YELLOW]]{0}%
m.SkillMining = MIJNBOUW
m.XPGainMining = Hak steen & erts met een pickaxe
m.EffectsMining1_0 = Super Breeker (ABILITY)
m.EffectsMining1_1 = Hogere snelheid, Kans op 3x drop
m.EffectsMining2_0 = Dubbele Drops
m.EffectsMining2_1 = Dubbele van normale drop
m.MiningDoubleDropChance = [[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}%
m.MiningSuperBreakerLength = [[RED]]Super Breeker lengte: [[YELLOW]]{0}s
m.SkillRepair = REPAREREN
m.XPGainRepair = Repareer tools en armor
m.EffectsRepair1_0 = Repareer
m.EffectsRepair1_1 = Repareer Iron Tools & Armor
m.EffectsRepair2_0 = Repareer Master
m.EffectsRepair2_1 = Vergroot de reparatiehoeveelheid
m.EffectsRepair3_0 = Super Repareren
m.EffectsRepair3_1 = Dubbel effectief
m.EffectsRepair4_0 = Diamond Repareren ({0}+ SKILL)
m.EffectsRepair4_1 = Repareer Diamond Tools & Armor
m.RepairRepairMastery = [[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored
m.RepairSuperRepairChance = [[RED]]Kans op Super Repareren: [[YELLOW]]{0}%
m.SkillUnarmed = ONBEWAPEND
m.XPGainUnarmed = Val monsters aan met hand
m.EffectsUnarmed1_0 = Onbewapende gek (ABILITY)
m.EffectsUnarmed1_1 = +50% schade, hak zachte materialen weg
m.EffectsUnarmed2_0 = Ontwapen (Players)
m.EffectsUnarmed2_1 = Dropt het wapen van de vijand
2012-02-23 14:38:50 +01:00
m.EffectsUnarmed3_0 = Iron Arm Style
m.EffectsUnarmed3_1 = Hardens your arm over time
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m.EffectsUnarmed5_0 = Pijlafwijking
m.EffectsUnarmed5_1 = Laat pijlen afwijken
2012-02-23 14:38:50 +01:00
m.AbilBonusUnarmed2_0 = Iron Arm Style
m.AbilBonusUnarmed2_1 = +{0} DMG Upgrade
2012-01-30 21:38:09 +01:00
m.UnarmedArrowDeflectChance = [[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}%
m.UnarmedDisarmChance = [[RED]]Kans op Ontwapening: [[YELLOW]]{0}%
m.UnarmedBerserkLength = [[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s
m.SkillHerbalism = LANDBOUW
m.XPGainHerbalism = Verzamel kruiden en planten
m.EffectsHerbalism1_0 = Groene Aarde (ABILITY)
m.EffectsHerbalism1_1 = 3x meer XP en kans op 3x drop
m.EffectsHerbalism2_0 = Groene vingers (Wheat)
m.EffectsHerbalism2_1 = Plant wheat bij het oogsten
m.EffectsHerbalism3_0 = Groene vingers (Cobble)
m.EffectsHerbalism3_1 = Maakt van cobblestone moss-stone met seeds
2012-02-20 23:38:38 +01:00
m.EffectsHerbalism4_0 = Farmer's Diet
m.EffectsHerbalism4_1 = Improves hunger restored from herbalist foods
2012-01-30 21:38:09 +01:00
m.EffectsHerbalism5_0 = Dubbele Drop (Alle planten)
m.EffectsHerbalism5_1 = Dubbele drop van planten
m.HerbalismGreenTerraLength = [[RED]]Groene Aarde lengte: [[YELLOW]]{0}s
m.HerbalismGreenThumbChance = [[RED]]Kans op Groene vingers: [[YELLOW]]{0}%
m.HerbalismGreenThumbStage = [[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0}
m.HerbalismDoubleDropChance = [[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}%
2012-02-24 16:54:17 +01:00
m.HerbalismFoodPlus = [[RED]]Farmers Diet: [[YELLOW]]Rank {0}
2012-01-30 21:38:09 +01:00
m.SkillExcavation = UITGRAVING
m.XPGainExcavation = Graven
m.EffectsExcavation1_0 = Giga Drilboor (ABILITY)
m.EffectsExcavation1_1 = 3x drop, 3x XP, hogere snelheid
m.EffectsExcavation2_0 = Schatzoeker
m.EffectsExcavation2_1 = Mogelijkheid om schatten te zoeken
2012-03-03 07:22:32 +01:00
m.ExcavationGigaDrillBreakerLength = [[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s
2012-01-30 21:38:09 +01:00
mcBlockListener.PlacedAnvil = [[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren.
mcEntityListener.WolfComesBack = [[DARK_GRAY]]Je wolf dribbelt terug naar je...
mcPlayerListener.AbilitiesOff = Ability activatie is uit
mcPlayerListener.AbilitiesOn = Ability activatie is aan
mcPlayerListener.AbilitiesRefreshed = [[GREEN]]**ABILITIES HERLADEN\!**
mcPlayerListener.AcrobaticsSkill = Acrobatiek:
mcPlayerListener.ArcherySkill = Boogschieten:
mcPlayerListener.AxesSkill = Bijlen:
mcPlayerListener.ExcavationSkill = Uitgraving:
mcPlayerListener.GodModeDisabled = [[YELLOW]]Godmodus uitgeschakeld
mcPlayerListener.GodModeEnabled = [[YELLOW]]Godmodus ingeschakeld
mcPlayerListener.GreenThumb = [[GREEN]]**GROENE VINGERS**
mcPlayerListener.GreenThumbFail = [[RED]]**GROENE VINNGERS MISLUKT**
mcPlayerListener.HerbalismSkill = Landbouw:
mcPlayerListener.MiningSkill = Mijnbouw:
mcPlayerListener.MyspawnCleared = [[DARK_AQUA]]Myspawn is verwijderd.
mcPlayerListener.MyspawnNotExist = [[RED]]Plaats Myspawn eerst door op een bed te drukken.
mcPlayerListener.MyspawnSet = [[DARK_AQUA]]Myspawn is geplaatst op je huidige locatie.
mcPlayerListener.MyspawnTimeNotice = Je moet {0}m {1}s wachten voordat je myspawn kan gebruiken.
mcPlayerListener.NoPermission = Je hebt geen permissie.
mcPlayerListener.NoSkillNote = [[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven.
mcPlayerListener.NotInParty = [[RED]]Je zit niet in een party.
mcPlayerListener.InviteSuccess = [[GREEN]]Uitnodiging succesvol verzonden.
mcPlayerListener.ReceivedInvite1 = [[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1}
mcPlayerListener.ReceivedInvite2 = [[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren.
mcPlayerListener.InviteAccepted = [[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0}
mcPlayerListener.NoInvites = [[RED]]Je hebt geen uitnodigingen
mcPlayerListener.YouAreInParty = [[GREEN]]Je zit in de party {0}
mcPlayerListener.PartyMembers = [[GREEN]]Party Leden
mcPlayerListener.LeftParty = [[RED]]Je hebt de party verlaten
mcPlayerListener.JoinedParty = Lid geworden van: {0}
mcPlayerListener.PartyChatOn = Alleen Party Chat [[GREEN]]aan
mcPlayerListener.PartyChatOff = Alleen Party Chat [[RED]]uit
mcPlayerListener.AdminChatOn = Alleen Admin Chat [[GREEN]]aan
mcPlayerListener.AdminChatOff = Alleen Admin Chat [[RED]]uit
mcPlayerListener.MOTD = [[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp.
mcPlayerListener.WIKI = [[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
mcPlayerListener.PowerLevel = [[DARK_RED]]POWER LEVEL:
mcPlayerListener.PowerLevelLeaderboard = [[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore--
mcPlayerListener.SkillLeaderboard = [[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore--
mcPlayerListener.RepairSkill = Repareren:
mcPlayerListener.SwordsSkill = Zwaarden:
mcPlayerListener.TamingSkill = Temmen:
mcPlayerListener.UnarmedSkill = Onbewapend:
mcPlayerListener.WoodcuttingSkill = Houthakken:
mcPlayerListener.YourStats = [[GREEN]][mcMMO] Status
Party.InformedOnJoin = {0} [[GREEN]] heeft je party gejoined
Party.InformedOnQuit = {0} [[GREEN]] heeft je party verlaten
Skills.YourGreenTerra = [[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen!
Skills.YourTreeFeller = [[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen!
Skills.YourSuperBreaker = [[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen!
Skills.YourSerratedStrikes = [[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen!
Skills.YourBerserk = [[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen!
Skills.YourSkullSplitter = [[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen!
Skills.YourGigaDrillBreaker = [[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen!
Skills.TooTired = [[RED]]Je bent te moe om die ability te gebruiken.
Skills.ReadyHoe = [[GREEN]]**JE TILT JE SCHOFFEL OP**
Skills.LowerHoe = [[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN**
Skills.ReadyAxe = [[GREEN]]**JE TILT JE BIJL OP**
Skills.LowerAxe = [[GRAY]]**JE LAAT JE BIJL ZAKKEN**
Skills.ReadyFists = [[GREEN]]**JE BALT JE VUISTEN**
Skills.LowerFists = [[GRAY]]**JE LAAT JE VUISTEN ZAKKEN**
Skills.ReadyPickAxe = [[GREEN]]**JE TILT JE PICKAXE OP**
Skills.LowerPickAxe = [[GRAY]]**JE LAAT JE PICKAXE ZAKKEN**
Skills.ReadyShovel = [[GREEN]]**JE TILT JE SCHEP OP**
Skills.LowerShovel = [[GRAY]]**JE LAAT JE SCHEP ZAKKEN**
Skills.ReadySword = [[GREEN]]**JE TILT JE ZWAARD OP**
Skills.LowerSword = [[GRAY]]**JE LAAT JE ZWAARD ZAKKEN**
Skills.BerserkOn = [[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD**
Skills.BerserkPlayer = [[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek!
Skills.GreenTerraOn = [[GREEN]]**GROENE AARDE GEACTIVEERD**
Skills.GreenTerraPlayer = [[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde!
Skills.TreeFellerOn = [[GREEN]]**TREE FELLER GEACTIVEERD**
Skills.TreeFellerPlayer = [[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller!
Skills.SuperBreakerOn = [[GREEN]]**SUPER BREEKER GEACTIVEERD**
Skills.SuperBreakerPlayer = [[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker!
Skills.SerratedStrikesOn = [[GREEN]]**SERRATED STRIKES GEACTIVEERD**
Skills.SerratedStrikesPlayer = [[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes!
Skills.SkullSplitterOn = [[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD**
Skills.SkullSplitterPlayer = [[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter!
Skills.GigaDrillBreakerOn = [[GREEN]]**GIGA DRILBOOR GEACTIVEERD**
Skills.GigaDrillBreakerPlayer = [[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor!
Skills.GreenTerraOff = [[RED]]**Groene Aarde is uitgewerkt**
Skills.TreeFellerOff = [[RED]]**Tree Feller is uitgewerkt**
Skills.SuperBreakerOff = [[RED]]**Super Breeker is uitgewerkt**
Skills.SerratedStrikesOff = [[RED]]**Serrated Strikes is uitgewerkt**
Skills.BerserkOff = [[RED]]**Onbewapende gek is uitgewerkt**
Skills.SkullSplitterOff = [[RED]]**Schedelsplijter is uitgewerkt**
Skills.GigaDrillBreakerOff = [[RED]]**Giga Drilboor is uitgewerkt**
Skills.TamingUp = [[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1})
Skills.AcrobaticsUp = [[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1})
Skills.ArcheryUp = [[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1})
Skills.SwordsUp = [[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1})
Skills.AxesUp = [[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1})
Skills.UnarmedUp = [[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1})
Skills.HerbalismUp = [[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1})
Skills.MiningUp = [[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1})
Skills.WoodcuttingUp = [[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1})
Skills.RepairUp = [[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1})
Skills.ExcavationUp = [[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1})
Skills.FeltEasy = [[GRAY]]Dat was makkelijk.
Skills.StackedItems = [[DARK_RED]]Je kan geen gestackte items repareren
Skills.NeedMore = [[DARK_RED]]Je hebt te weinig
Skills.AdeptDiamond = [[DARK_RED]]Je bent niet goed genoeg om diamond te repareren.
Skills.FullDurability = [[GRAY]]Dat is nog helemaal heel.
Skills.Disarmed = [[DARK_RED]]Je bent ontwapend!
m.LVL = [[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Combat.BeastLore = [[GREEN]]**WOLFINSPECTIE**
Combat.BeastLoreOwner = [[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]])
Combat.BeastLoreHealthWolfTamed = [[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/20)
Combat.BeastLoreHealthWolf = [[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/8)
2012-03-01 19:08:13 +01:00
mcMMO.Description = [[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]TheYeti [[BLUE]](Project Lead & Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Developer),[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Developer & Creator),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]www.mcmmo.org[[GOLD]] Official Website,[[GOLD]] - [[GREEN]]http://bit.ly/x3Yvry[[GOLD]] Bukkit Forum Thread,[[GOLD]] - [[GREEN]]https://twitter.com/#!/mcmmo_dev[[GOLD]] mcMMO Twitter,[[DARK_AQUA]]Donation Info:
2012-01-30 21:38:09 +01:00
Party.Locked = [[RED]]Party is locked, only party leader may invite.
Party.IsntLocked = [[GRAY]]Party is not locked
Party.Unlocked = [[GRAY]]Party is unlocked
Party.Help1 = [[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]]<name>[[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit
Party.Help2 = [[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]]<name> <password>
Party.Help3 = [[RED]]Consult /{0} ? for more information
Party.Help4 = [[RED]]Use [[YELLOW]]/{0} [[WHITE]]<name> [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit
Party.Help5 = [[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock
Party.Help6 = [[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock
Party.Help7 = [[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password <password>
Party.Help8 = [[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick <player>
Party.Help9 = [[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner <player>
Party.NotOwner = [[DARK_RED]]You are not the party owner
Party.InvalidName = [[DARK_RED]]That is not a valid party name
Party.PasswordSet = [[GREEN]]Party password set to {0}
Party.CouldNotKick = [[DARK_RED]]Could not kick player {0}
Party.NotInYourParty = [[DARK_RED]]{0} is not in your party
Party.CouldNotSetOwner = [[DARK_RED]]Could not set owner to {0}
Commands.xprate.proper = [[DARK_AQUA]]Proper usage is /{0} [integer] [true:false]
Commands.xprate.proper2 = [[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal
Commands.xprate.proper3 = [[RED]]Enter true or false for the second value
Commands.xprate.over = [[RED]]mcMMO XP Rate Event is OVER!!
Commands.xprate.started = [[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Commands.xprate.started2 = [[GOLD]]mcMMO XP RATE IS NOW {0}x!!
Commands.xplock.locked = [[GOLD]]Your XP BAR is now locked to {0}!
Commands.xplock.unlocked = [[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
Commands.xplock.invalid = [[RED]]That is not a valid skillname! Try /xplock mining
m.SkillFishing = FISHING
mcPlayerListener.FishingSkill = Fishing:
Skills.FishingUp = [[YELLOW]]Fishing skill increased by {0}. Total ({1})
Repair.LostEnchants = [[RED]]You were not skilled enough to keep any enchantments.
Repair.ArcanePerfect = [[GREEN]]You have sustained the arcane energies in this item.
Repair.Downgraded = [[RED]]Arcane power has decreased for this item.
Repair.ArcaneFailed = [[RED]]Arcane power has permanently left the item.
m.EffectsRepair5_0 = Arcane Forging
m.EffectsRepair5_1 = Repair magic items
m.ArcaneForgingRank = [[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
m.ArcaneEnchantKeepChance = [[GRAY]]AF Success Rate: [[YELLOW]]{0}%
m.ArcaneEnchantDowngradeChance = [[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Fishing.MagicFound = [[GRAY]]You feel a touch of magic with this catch...
Fishing.ItemFound = [[GRAY]]Treasure found!
m.SkillFishing = FISHING
m.XPGainFishing = Fishing (Go figure!)
m.EffectsFishing1_0 = Treasure Hunter (Passive)
m.EffectsFishing1_1 = Fish up misc objects
m.EffectsFishing2_0 = Magic Hunter
m.EffectsFishing2_1 = Find Enchanted Items
m.EffectsFishing3_0 = Shake (vs. Entities)
m.EffectsFishing3_1 = Shake items off of mobs w/ fishing pole
m.FishingRank = [[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
m.FishingMagicInfo = [[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
m.ShakeInfo = [[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
m.AbilLockFishing1 = LOCKED UNTIL 150+ SKILL (SHAKE)
m.TamingSummon = [[GREEN]]Summoning complete
m.TamingSummonFailed = [[RED]]You have too many wolves nearby to summon any more.
m.EffectsTaming7_0 = Call of the Wild
m.EffectsTaming7_1 = Summon a wolf to your side
2012-02-21 00:41:00 +01:00
m.EffectsTaming7_2 = [[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
m.EffectsTaming8_0 = Fast Food Service
2012-02-21 20:22:31 +01:00
m.EffectsTaming8_1 = Chance for wolves to heal on attack
2012-02-21 00:41:00 +01:00
m.AbilLockTaming5 = LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
m.AbilBonusTaming5_0 = Fast Food Service
2012-02-21 20:22:31 +01:00
m.AbilBonusTaming5_1 = 50% Chance for heal on attack
2012-02-23 19:09:23 +01:00
Swords.StoppedBleeding = [[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
m.EffectsMining3_0 = Blast Mining
m.EffectsMining3_1 = Bonuses to mining with TNT
m.EffectsMining4_0 = Bigger Bombs
m.EffectsMining4_1 = Increases TNT explosion radius
m.EffectsMining5_0 = Demolitions Expertise
m.EffectsMining5_1 = Decreases damage from TNT explosions
m.AbilLockMining1 = LOCKED UNTIL 125+ SKILL (BLAST MINING)
m.AbilLockMining2 = LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
m.AbilLockMining3 = LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
m.MiningBiggerBombs = [[RED]]Blast Radius Increase: [[YELLOW]]+{0}
m.MiningDemolitionsExpertDamageDecrease = [[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
m.MiningBlastMining = [[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1})
2012-02-25 06:26:10 +01:00
m.BlastMining1 = +35% ore yield
m.BlastMining2 = +40% ore yield
m.BlastMining3 = +45% ore yield, no debris
m.BlastMining4 = +50% ore yield, no debris
m.BlastMining5 = +55% ore yield, no debris, double drops
m.BlastMining6 = +60% ore yield, no debris, double drops
m.BlastMining7 = +65% ore yield, no debris, triple drops
m.BlastMining8 = +70% ore yield, no debris, triple drops
2012-02-24 00:32:12 +01:00
Skills.AdeptStone = [[DARK_RED]]You're not skilled enough to repair Stone.
Skills.AdeptIron = [[DARK_RED]]You're not skilled enough to repair Iron.
2012-02-24 10:46:34 +01:00
Skills.AdeptGold = [[DARK_RED]]You're not skilled enough to repair Gold.
2012-03-01 01:04:31 +01:00
Skills.Woodcutting.TreeFellerThreshold = [[RED]]That tree is too large!
Axes.GreaterImpactOnSelf = [[RED]]**HIT BY GREATER IMPACT**
Axes.GreaterImpactOnEnemy = [[GREEN]]**STRUCK WITH GREAT FORCE**
Skills.BerserkPlayerOff = [[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GreenTerraPlayerOff = [[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.TreeFellerPlayerOff = [[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SuperBreakerPlayerOff = [[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SkullSplitterPlayerOff = [[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GigaDrillBreakerPlayerOff = [[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
2012-03-01 22:02:54 +01:00
Skills.SerratedStrikesPlayerOff = [[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
2012-03-02 21:39:18 +01:00
Skills.YourBlastMining = [[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters = [[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES