2013-08-23 10:16:22 +02:00
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#
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# Experience configuration
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2013-09-15 22:11:46 +02:00
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# Last updated on ${project.version}-b${BUILD_NUMBER}
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2013-08-23 10:16:22 +02:00
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#
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# Configure the experience formula and experience settings here.
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#
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#####
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#
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# Settings for XP formula
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###
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Experience_Formula:
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# Valid values are: LINEAR and EXPONENTIAL
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# If an invalid value is entered, this will reset to the default setting, which is LINEAR
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# LINEAR: base + (level * multiplier)
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# EXPONENTIAL: multiplier * level ^ exponent + base
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Curve: LINEAR
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2013-09-09 23:19:59 +02:00
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# If invalid values are entered mcMMO will not start and print an error in the console
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2013-08-23 10:16:22 +02:00
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Linear_Values:
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base: 1020
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multiplier: 20
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Exponential_Values:
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multiplier: 0.1
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exponent: 1.80
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base: 2000
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# Cumulative experience curves will use a players power level instead of their skill level,
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# players with high power levels will have to gain a lot more experience to reach the next level in every skill.
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Cumulative_Curve: false
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# Experience gained in every skill will get multiplied by this value. 1.0 by default, 2.0 means two times as much
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Multiplier:
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Global: 1.0
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PVP: 1.0
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2013-09-09 23:19:59 +02:00
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# Experience gained from mobs not naturally spawned will get multiplied by this value. 0 by default.
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2013-08-23 10:16:22 +02:00
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Mobspawners:
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Multiplier: 0
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2015-01-10 12:31:13 +01:00
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Breeding:
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Multiplier: 1.0
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2013-08-23 10:16:22 +02:00
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2013-09-09 23:19:59 +02:00
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# Experience gained will get divided by these values. 1.0 by default, 2.0 means two times less XP gained.
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2013-08-23 10:16:22 +02:00
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Modifier:
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Swords: 1.0
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Taming: 1.0
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Acrobatics: 1.0
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Excavation: 1.0
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Herbalism: 1.0
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Unarmed: 1.0
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Woodcutting: 1.0
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Mining: 1.0
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Archery: 1.0
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Axes: 1.0
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Repair: 1.0
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Fishing: 1.0
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2013-11-16 00:21:00 +01:00
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Alchemy: 1.0
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2013-08-23 10:16:22 +02:00
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2014-01-18 23:27:18 +01:00
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# XP earned by players with the permission mcmmo.perks.xp.customboost.<skillname> will get multiplied
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# with 1.25 by default, resulting in a 25% XP boost
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Custom_XP_Perk:
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Boost: 1.25
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2013-05-03 21:26:20 +02:00
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#
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2013-10-26 23:22:39 +02:00
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# Settings for Diminished Returns
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2013-05-03 21:26:20 +02:00
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###
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2013-10-26 23:22:39 +02:00
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Diminished_Returns:
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2014-08-13 17:25:19 +02:00
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Enabled: false
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2013-05-03 21:26:20 +02:00
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# Limit the amount of experience a player can earn:
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# Threshold (amount of experience) per Time_Interval (in minutes)
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2014-08-13 17:25:19 +02:00
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Threshold:
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Swords: 20000
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Taming: 20000
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Acrobatics: 20000
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Excavation: 20000
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Herbalism: 20000
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Unarmed: 20000
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Woodcutting: 20000
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Mining: 20000
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Archery: 20000
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Axes: 20000
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Repair: 20000
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Fishing: 20000
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Alchemy: 20000
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2013-05-03 21:26:20 +02:00
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Time_Interval: 10
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2013-08-23 10:16:22 +02:00
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#
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# Settings for XP conversion with '/mcconvert experience'
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###
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Conversion:
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# Old experience will get divided by this modifier
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Exp_Modifier: 1
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#
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# Settings for XP distribution
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###
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Experience:
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PVP:
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Rewards: true
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2013-10-01 17:17:53 +02:00
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Acrobatics:
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Dodge: 120
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Roll: 80
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Fall: 120
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# FeatherFall_Multiplier: Multiply Acrobatics XP by this value when wearing boots with the Feather Fall enchant
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FeatherFall_Multiplier: 2.0
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2013-11-16 00:21:00 +01:00
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Alchemy:
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2014-06-08 23:03:26 +02:00
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# Alchemy potion stages are based on the number of ingredients added
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# Potion_Stage_1 represents a base potion
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# Potion_Stage_2 represents a base potion with one ingredient
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# Potion_Stage_3 represents a base potion with one ingredient and one amplifier
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# Potion_Stage_4 represents a base potion with one ingredient and two amplifiers
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# Potion_Stage_5 represents a base potion with one ingredient where the amplifiers are swapped
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Potion_Stage_1: 15
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Potion_Stage_2: 30
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Potion_Stage_3: 60
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Potion_Stage_4: 120
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Potion_Stage_5: 0
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2014-12-24 11:00:43 +01:00
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Archery:
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Distance_Multiplier: 0.025
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2013-08-23 10:16:22 +02:00
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Fishing:
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2013-12-02 18:08:12 +01:00
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Raw_Fish: 800
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Raw_Salmon: 800
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Clownfish: 800
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Pufferfish: 800
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2013-10-28 17:38:03 +01:00
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Shake: 50
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2013-08-23 10:16:22 +02:00
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Excavation:
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Clay: 40
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Dirt: 40
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2014-08-20 05:28:53 +02:00
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Coarse_Dirt: 40
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Podzol: 40
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2013-08-23 10:16:22 +02:00
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Grass: 40
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Gravel: 40
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Mycel: 40
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Sand: 40
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2014-08-20 05:28:53 +02:00
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Red_Sand: 40
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2013-08-23 10:16:22 +02:00
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Snow: 20
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Snow_Block: 40
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Soul_Sand: 40
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Woodcutting:
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2013-12-02 18:08:12 +01:00
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Acacia: 90
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2013-08-23 10:16:22 +02:00
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Birch: 90
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2013-12-02 18:08:12 +01:00
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Dark_Oak: 90
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Generic: 70
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2013-08-23 10:16:22 +02:00
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Jungle: 100
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2013-12-02 18:08:12 +01:00
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Redwood: 80
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2017-06-10 19:47:20 +02:00
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Huge_Mushroom_1: 70
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Huge_Mushroom_2: 70
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2013-08-23 10:16:22 +02:00
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Herbalism:
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2013-12-02 18:08:12 +01:00
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Allium: 300
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Azure_Bluet: 150
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[bugfix] Resolve issues with Herbalism exp.
Due to flaws the previous changes to the configuration system combined with some bad lines in the experience.config that I mistakenly recommended, herbalism was not granting experience in most cases, as it was marking newly planted crops and such as player placed no exp granting blocks, rather than ignoring them as it should.
block types now are evaluated in 3 steps:
1: Explicit Name i.e. ("Crops|4", "Crops|0"), Which is the material name then data value
2: "friendly name" i.e. ("Crops_Ripe", "Crops_Ungrown"), Which is a typically data valueless name, some of which I make up in mcMMO, but most of which are just the Material name
3: Wildcard name i.e. ("Crops|*") Which is any block with that block value, regardless of data value
In order to be sure herbalism grants exp for you once again, make sure your configuration for herbalism looks similar to this:
https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/experience.yml#L151
In terms of which blocks are listed there. Specifically, there should be no blocks marked "ungrown"
2017-08-01 07:33:02 +02:00
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Beetroot_Block_Ripe: 50
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2013-12-02 18:08:12 +01:00
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Blue_Orchid: 150
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2013-08-23 10:16:22 +02:00
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Brown_Mushroom: 150
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Cactus: 30
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[bugfix] Resolve issues with Herbalism exp.
Due to flaws the previous changes to the configuration system combined with some bad lines in the experience.config that I mistakenly recommended, herbalism was not granting experience in most cases, as it was marking newly planted crops and such as player placed no exp granting blocks, rather than ignoring them as it should.
block types now are evaluated in 3 steps:
1: Explicit Name i.e. ("Crops|4", "Crops|0"), Which is the material name then data value
2: "friendly name" i.e. ("Crops_Ripe", "Crops_Ungrown"), Which is a typically data valueless name, some of which I make up in mcMMO, but most of which are just the Material name
3: Wildcard name i.e. ("Crops|*") Which is any block with that block value, regardless of data value
In order to be sure herbalism grants exp for you once again, make sure your configuration for herbalism looks similar to this:
https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/experience.yml#L151
In terms of which blocks are listed there. Specifically, there should be no blocks marked "ungrown"
2017-08-01 07:33:02 +02:00
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Carrot_Ripe: 50
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2016-03-11 15:20:23 +01:00
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Chorus_Flower: 25
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2016-03-12 04:31:11 +01:00
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Chorus_Plant: 1
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[bugfix] Resolve issues with Herbalism exp.
Due to flaws the previous changes to the configuration system combined with some bad lines in the experience.config that I mistakenly recommended, herbalism was not granting experience in most cases, as it was marking newly planted crops and such as player placed no exp granting blocks, rather than ignoring them as it should.
block types now are evaluated in 3 steps:
1: Explicit Name i.e. ("Crops|4", "Crops|0"), Which is the material name then data value
2: "friendly name" i.e. ("Crops_Ripe", "Crops_Ungrown"), Which is a typically data valueless name, some of which I make up in mcMMO, but most of which are just the Material name
3: Wildcard name i.e. ("Crops|*") Which is any block with that block value, regardless of data value
In order to be sure herbalism grants exp for you once again, make sure your configuration for herbalism looks similar to this:
https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/experience.yml#L151
In terms of which blocks are listed there. Specifically, there should be no blocks marked "ungrown"
2017-08-01 07:33:02 +02:00
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Cocoa_Ripe: 30
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Crops_Ripe: 50
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2014-02-15 12:08:05 +01:00
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Dead_Bush: 30
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2013-12-02 18:08:12 +01:00
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Lilac: 50
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2013-08-23 10:16:22 +02:00
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Melon_Block: 20
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[bugfix] Resolve issues with Herbalism exp.
Due to flaws the previous changes to the configuration system combined with some bad lines in the experience.config that I mistakenly recommended, herbalism was not granting experience in most cases, as it was marking newly planted crops and such as player placed no exp granting blocks, rather than ignoring them as it should.
block types now are evaluated in 3 steps:
1: Explicit Name i.e. ("Crops|4", "Crops|0"), Which is the material name then data value
2: "friendly name" i.e. ("Crops_Ripe", "Crops_Ungrown"), Which is a typically data valueless name, some of which I make up in mcMMO, but most of which are just the Material name
3: Wildcard name i.e. ("Crops|*") Which is any block with that block value, regardless of data value
In order to be sure herbalism grants exp for you once again, make sure your configuration for herbalism looks similar to this:
https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/experience.yml#L151
In terms of which blocks are listed there. Specifically, there should be no blocks marked "ungrown"
2017-08-01 07:33:02 +02:00
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Nether_Warts_Ripe: 50
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2013-12-02 18:08:12 +01:00
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Orange_Tulip: 150
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Oxeye_Daisy: 150
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Peony: 50
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Pink_Tulip: 150
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Poppy: 100
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[bugfix] Resolve issues with Herbalism exp.
Due to flaws the previous changes to the configuration system combined with some bad lines in the experience.config that I mistakenly recommended, herbalism was not granting experience in most cases, as it was marking newly planted crops and such as player placed no exp granting blocks, rather than ignoring them as it should.
block types now are evaluated in 3 steps:
1: Explicit Name i.e. ("Crops|4", "Crops|0"), Which is the material name then data value
2: "friendly name" i.e. ("Crops_Ripe", "Crops_Ungrown"), Which is a typically data valueless name, some of which I make up in mcMMO, but most of which are just the Material name
3: Wildcard name i.e. ("Crops|*") Which is any block with that block value, regardless of data value
In order to be sure herbalism grants exp for you once again, make sure your configuration for herbalism looks similar to this:
https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/experience.yml#L151
In terms of which blocks are listed there. Specifically, there should be no blocks marked "ungrown"
2017-08-01 07:33:02 +02:00
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Potato_Ripe: 50
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2013-08-23 10:16:22 +02:00
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Pumpkin: 20
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Red_Mushroom: 150
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2013-12-02 18:08:12 +01:00
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Red_Tulip: 150
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Rose_Bush: 50
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2014-02-15 12:08:05 +01:00
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Small_Fern: 10
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Small_Grass: 10
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2013-08-23 10:16:22 +02:00
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Sugar_Cane_Block: 30
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2013-12-02 18:08:12 +01:00
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Sunflower: 50
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Tall_Grass: 50
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Tall_Fern: 50
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2013-08-23 10:16:22 +02:00
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Vine: 10
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Water_Lily: 100
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2013-12-02 18:08:12 +01:00
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White_Tulip: 150
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2013-08-23 10:16:22 +02:00
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Yellow_Flower: 100
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Mining:
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Coal_Ore: 100
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Diamond_Ore: 750
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Emerald_Ore: 1000
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2016-03-11 15:20:23 +01:00
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End_Bricks: 200
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2013-08-23 10:16:22 +02:00
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Ender_Stone: 150
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Glowstone: 30
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Gold_Ore: 350
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2013-12-02 18:08:12 +01:00
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Hard_Clay: 30
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2013-08-23 10:16:22 +02:00
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Iron_Ore: 250
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Lapis_Ore: 400
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Mossy_Cobblestone: 30
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Netherrack: 30
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Obsidian: 150
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2013-12-02 18:08:12 +01:00
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Packed_Ice: 50
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2014-02-28 19:24:41 +01:00
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Quartz_Ore: 100
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2013-08-23 10:16:22 +02:00
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Redstone_Ore: 150
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Sandstone: 30
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2017-07-24 00:06:33 +02:00
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Stained_Clay|*: 50
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Stone|*: 30
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2014-12-18 07:36:02 +01:00
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Red_Sandstone: 100
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Prismarine: 70
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2016-03-11 15:20:23 +01:00
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Purpur_Block: 200
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Purpur_Pillar: 250
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Purpur_Slab: 150
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Purpur_Stairs: 250
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2013-08-23 10:16:22 +02:00
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Repair:
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Base: 1000.0
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Wood: 0.6
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Stone: 1.3
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Iron: 2.5
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Gold: 0.3
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Diamond: 5.0
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Leather: 1.6
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String: 1.8
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Other: 1.5
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Smelting:
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Coal_Ore: 10
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Diamond_Ore: 75
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Emerald_Ore: 100
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Gold_Ore: 35
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Iron_Ore: 25
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Lapis_Ore: 40
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Quartz_Ore: 25
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Redstone_Ore: 15
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Taming:
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Animal_Taming:
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Wolf: 250
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Ocelot: 500
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2013-08-30 20:25:46 +02:00
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Horse: 1000
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2017-04-15 06:24:39 +02:00
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Donkey: 1000
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Mule: 1000
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Skeleton_Horse: 1000
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Zombie_Horse: 1000
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2013-08-23 10:16:22 +02:00
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Combat:
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Multiplier:
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Animals: 1.0
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Creeper: 4.0
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Skeleton: 3.0
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Spider: 2.0
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Giant: 4.0
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Zombie: 2.0
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Slime: 2.0
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Ghast: 3.0
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Pig_Zombie: 3.0
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Enderman: 1.0
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Cave_Spider: 3.0
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Silverfish: 3.0
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Blaze: 3.0
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Magma_Cube: 2.0
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2014-01-19 19:40:33 +01:00
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Ender_Dragon: 0.0
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Wither: 0.0
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Witch: 0.0
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2013-08-23 10:16:22 +02:00
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Iron_Golem: 2.0
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Wither_Skeleton: 4.0
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2014-12-18 07:36:02 +01:00
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Endermite: 2.0
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Guardian: 3.0
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Elder_Guardian: 4.0
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2016-03-11 15:20:23 +01:00
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Shulker: 2.0
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2017-04-15 06:24:39 +02:00
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Donkey: 1.0
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Mule: 1.0
|
|
|
|
Horse: 1.0
|
|
|
|
Zombie_Villager: 2.0
|
|
|
|
Skeleton_Horse: 1.0
|
|
|
|
Zombie_Horse: 1.0
|
|
|
|
Husk: 3.0
|
|
|
|
Evoker: 3.0
|
|
|
|
Polar_Bear: 1.0
|
|
|
|
Llama: 1.0
|
|
|
|
Vindicator: 3.0
|
|
|
|
Stray: 2.0
|
|
|
|
Rabbit: 1.0
|
|
|
|
Chicken: 1.0
|
|
|
|
Bat: 1.0
|
|
|
|
Shulker: 2.0
|
|
|
|
Mushroom_Cow: 1.0
|
|
|
|
Cow: 1.0
|
|
|
|
Sheep: 1.0
|
|
|
|
Pig: 1.0
|
|
|
|
Squid: 1.0
|
|
|
|
Ocelot: 1.0
|
|
|
|
Villager: 1.0
|
|
|
|
Snowman: 0.0
|
2017-06-10 19:47:20 +02:00
|
|
|
Parrot: 1.0
|
|
|
|
Illusioner: 3.0
|