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# Description # Description
The Original, and still the best, MineCraft transportation solution!<br>Intuitively and organically facilitates instant transportation across large distances!<br><br>
Highly capable, simple to use, with robust network capabilities and extensive customisability! <br>
Create gates that allow for instant-teleportation between large distances. Gates can be always-open or triggered; they
can share a network or be split into clusters; they can be hidden on a network or accessible to everybody.
- **Player permissions** -- let players build their own networks. - **Player permissions** -- let players build their own networks.
- **Vault economy support** -- can add costs for create, destroy and use. - **Vault economy support** -- can add costs for create, destroy and use.
- **Ability to create custom gate configurations**. Four different default gate configurations are available. - **Ability to create custom gate configurations**. -- Four different default gate configurations are available.
- **Ability to include #Tags in gate designs**. (Ability to include material lists as valid options within a format)
- **Message customization** - **Message customization**
- **Multiple built-in languages** (de, en, es, fr, hu, it, nb-no, nl, nn-no, pt-br, ru) - **Multiple built-in languages** (de, en, es, fr, hu, it, ja, nb-no, nl, nn-no, pt-br, ru, zh_cn)
- **Teleport across worlds or servers** (BungeeCord supported) - **Teleport across worlds or servers** (Bungeecord and velocity¹ supported!)
- **Vehicle teleportation** -- teleport minecarts, boats, horses, pigs and striders - **Vehicle teleportation** -- teleport minecarts, boats, horses, pigs and striders
- **Leashed teleportation** -- teleport any creature in a leash with the player - **Leashed teleportation** -- teleport any creature in a leash with the player
- **Underwater portals** -- portals can be placed underwater as long as a waterproof button is used - **Underwater portals** -- portals can be placed underwater as long as a waterproof button is used
@@ -18,13 +19,17 @@ can share a network or be split into clusters; they can be hidden on a network o
- **Color customization** -- Stargate signs can be colored in many ways. Colors can be set globally, or on a per sign - **Color customization** -- Stargate signs can be colored in many ways. Colors can be set globally, or on a per sign
type basis type basis
- **RGB and dye support** -- Signs can use RGB colors (using hex codes) as their main and highlighting colors, and can - **RGB and dye support** -- Signs can use RGB colors (using hex codes) as their main and highlighting colors, and can
also be dyed on a per-sign basis also be dyed on a per-sign basis.
¹ Requires [bungeebark](https://modrinth.com/plugin/bungeebark)
## Background ## Background
- This plugin was originally TheDgtl's Bukkit port of the Stargate plugin for hMod by Dinnerbone.
This was originally TheDgtl's Bukkit port of the Stargate plugin for hMod by Dinnerbone. This is a fork - After this plugin was dropped by TheDgtl, PseudoKnight began maintaining it for modern versions of Spigot (adding support for UUIDs & Material Strings).
of [PseudoKnight's fork](https://github.com/PseudoKnight/Stargate-Bukkit). This fork's main purpose is to create a clean - EpicKnarvik97 forked that version to clean up the code, added leash support, and improved vehicle support.
version of Stargate compliant with Spigot 1.17, even if it means changing the entire project's previous structure. - LockedCraft and LittleBigBug also forked that version to add underwater and tag support, as well as a few bug fixes.
- This version is a combination of all the forks above, maintained by the Stargate Rewritten project.
- This branch is currently in a maintenance-only mode; a total rewrite is forthcoming.
Welcome to the Stargate Wiki. The wiki should give a more structured overview than the readme file. Welcome to the Stargate Wiki. The wiki should give a more structured overview than the readme file.