478 lines
17 KiB
Java

package net.knarcraft.stargate.portal;
import net.knarcraft.stargate.utility.EconomyHandler;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.utility.MaterialHelper;
import org.bukkit.Material;
import org.bukkit.block.Block;
import java.io.File;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Scanner;
import java.util.Set;
import java.util.logging.Level;
/**
* The gate handler keeps track of all gates
*/
public class GateHandler {
private static final Character ANYTHING = ' ';
private static final Character ENTRANCE = '.';
private static final Character EXIT = '*';
private static final Character CONTROL_BLOCK = '-';
private static final Material defaultPortalBlockOpen = Material.NETHER_PORTAL;
private static final Material defaultPortalBlockClosed = Material.AIR;
private static final Material defaultButton = Material.STONE_BUTTON;
private static final HashMap<String, Gate> gates = new HashMap<>();
private static final HashMap<Material, List<Gate>> controlBlocks = new HashMap<>();
private GateHandler() {
}
/**
* Gets the character used for blocks that are not part of the gate
*
* @return <p>The character used for blocks that are not part of the gate</p>
*/
public static Character getAnythingCharacter() {
return ANYTHING;
}
/**
* Gets the character used for defining the entrance
*
* @return <p>The character used for defining the entrance</p>
*/
public static Character getEntranceCharacter() {
return ENTRANCE;
}
/**
* Gets the character used for defining the exit
*
* @return <p>The character used for defining the exit</p>
*/
public static Character getExitCharacter() {
return EXIT;
}
/**
* Gets the character used for defining control blocks
*
* @return <p>The character used for defining control blocks</p>
*/
public static Character getControlBlockCharacter() {
return CONTROL_BLOCK;
}
/**
* Register a gate into the list of available gates
*
* @param gate <p>The gate to register</p>
*/
private static void registerGate(Gate gate) {
gates.put(gate.getFilename(), gate);
Material blockID = gate.getControlBlock();
if (!controlBlocks.containsKey(blockID)) {
controlBlocks.put(blockID, new ArrayList<>());
}
controlBlocks.get(blockID).add(gate);
}
/**
* Loads a gate
*
* @param file <p>The file containing the gate's layout</p>
* @return <p>The loaded gate or null if unable to load the gate</p>
*/
private static Gate loadGate(File file) {
try (Scanner scanner = new Scanner(file)) {
return loadGate(file.getName(), file.getParent(), scanner);
} catch (Exception ex) {
Stargate.log.log(Level.SEVERE, "Could not load Gate " + file.getName() + " - " + ex.getMessage());
return null;
}
}
/**
* Loads a gate
*
* @param fileName <p>The name of the file containing the gate layout</p>
* @param parentFolder <p>The parent folder of the layout file</p>
* @param scanner <p>The scanner to use for reading the gate layout</p>
* @return <p>The loaded gate or null if unable to load the gate</p>
*/
private static Gate loadGate(String fileName, String parentFolder, Scanner scanner) {
List<List<Character>> design = new ArrayList<>();
Map<Character, Material> types = new HashMap<>();
Map<String, String> config = new HashMap<>();
Set<Material> frameTypes = new HashSet<>();
//Initialize types map
types.put(ENTRANCE, Material.AIR);
types.put(EXIT, Material.AIR);
types.put(ANYTHING, Material.AIR);
//Read the file into appropriate lists and maps
int cols = readGateFile(scanner, types, fileName, design, frameTypes, config);
if (cols < 0) {
return null;
}
Character[][] layout = generateLayoutMatrix(design, cols);
//Create and validate the new gate
Gate gate = createGate(config, fileName, layout, types);
if (gate == null) {
return null;
}
gate.save(parentFolder + "/"); // Updates format for version changes
return gate;
}
/**
* Creates a new gate
*
* @param config <p>The config map to get configuration values from</p>
* @param fileName <p>The name of the saved gate config file</p>
* @param layout <p>The layout matrix of the new gate</p>
* @param types <p>The mapping for used gate material types</p>
* @return <p>A new gate or null if the config is invalid</p>
*/
private static Gate createGate(Map<String, String> config, String fileName, Character[][] layout,
Map<Character, Material> types) {
Material portalOpenBlock = readConfig(config, fileName, "portal-open", defaultPortalBlockOpen);
Material portalClosedBlock = readConfig(config, fileName, "portal-closed", defaultPortalBlockClosed);
Material portalButton = readConfig(config, fileName, "button", defaultButton);
int useCost = readConfig(config, fileName, "usecost");
int createCost = readConfig(config, fileName, "createcost");
int destroyCost = readConfig(config, fileName, "destroycost");
boolean toOwner = (config.containsKey("toowner") ? Boolean.parseBoolean(config.get("toowner")) : EconomyHandler.toOwner);
Gate gate = new Gate(fileName, new GateLayout(layout), types, portalOpenBlock, portalClosedBlock, portalButton, useCost,
createCost, destroyCost, toOwner);
if (!validateGate(gate, fileName)) {
return null;
}
return gate;
}
/**
* Validate that a gate is valid
*
* @param gate <p>The gate to validate</p>
* @param fileName <p>The filename of the loaded gate file</p>
* @return <p>True if the gate is valid. False otherwise</p>
*/
private static boolean validateGate(Gate gate, String fileName) {
if (gate.getLayout().getControls().length != 2) {
Stargate.log.log(Level.SEVERE, "Could not load Gate " + fileName +
" - Gates must have exactly 2 control points.");
return false;
}
if (!MaterialHelper.isButtonCompatible(gate.getPortalButton())) {
Stargate.log.log(Level.SEVERE, "Could not load Gate " + fileName +
" - Gate button must be a type of button.");
return false;
}
return true;
}
/**
* Generates a matrix storing the gate layout
*
* @param design <p>The design of the gate layout</p>
* @param cols <p>The largest amount of columns in the design</p>
* @return <p>A matrix containing the gate's layout</p>
*/
private static Character[][] generateLayoutMatrix(List<List<Character>> design, int cols) {
Character[][] layout = new Character[design.size()][cols];
for (int lineIndex = 0; lineIndex < design.size(); lineIndex++) {
List<Character> row = design.get(lineIndex);
Character[] result = new Character[cols];
for (int rowIndex = 0; rowIndex < cols; rowIndex++) {
if (rowIndex < row.size()) {
result[rowIndex] = row.get(rowIndex);
} else {
//Add spaces to all lines which are too short
result[rowIndex] = ' ';
}
}
layout[lineIndex] = result;
}
return layout;
}
/**
* Reads the gate file
*
* @param scanner <p>The scanner to read from</p>
* @param types <p>The map of characters to store valid symbols in</p>
* @param fileName <p>The filename of the loaded gate config file</p>
* @param design <p>The list to store the loaded design to</p>
* @param frameTypes <p>The set of gate frame types to store to</p>
* @param config <p>The map of config values to store to</p>
* @return <p>The column count/width of the loaded gate</p>
*/
private static int readGateFile(Scanner scanner, Map<Character, Material> types, String fileName,
List<List<Character>> design, Set<Material> frameTypes, Map<String, String> config) {
boolean designing = false;
int cols = 0;
try {
while (scanner.hasNextLine()) {
String line = scanner.nextLine();
if (designing) {
cols = readGateDesignLine(line, cols, types, fileName, design);
if (cols < 0) {
return -1;
}
} else {
if (!line.isEmpty() && !line.startsWith("#")) {
readGateConfigValue(line, types, frameTypes, config);
} else if ((line.isEmpty()) || (!line.contains("=") && !line.startsWith("#"))) {
designing = true;
}
}
}
} catch (Exception ex) {
Stargate.log.log(Level.SEVERE, "Could not load Gate " + fileName + " - " + ex.getMessage());
return -1;
} finally {
if (scanner != null) {
scanner.close();
}
}
return cols;
}
/**
* Reads one design line of the gate layout file
*
* @param line <p>The line to read</p>
* @param cols <p>The current max columns value of the design</p>
* @param types <p>The map of characters to check for valid symbols</p>
* @param fileName <p>The filename of the loaded gate config file</p>
* @param design <p>The list to store the loaded design to</p>
* @return <p>The new max columns value of the design</p>
*/
private static int readGateDesignLine(String line, int cols, Map<Character, Material> types, String fileName,
List<List<Character>> design) {
List<Character> row = new ArrayList<>();
if (line.length() > cols) {
cols = line.length();
}
for (Character symbol : line.toCharArray()) {
if ((symbol.equals('?')) || (!types.containsKey(symbol))) {
Stargate.log.log(Level.SEVERE, "Could not load Gate " + fileName + " - Unknown symbol '" + symbol + "' in diagram");
return -1;
}
row.add(symbol);
}
design.add(row);
return cols;
}
/**
* Reads one config value from the gate layout file
*
* @param line <p>The line to read</p>
* @param types <p>The map of characters to materials to store to</p>
* @param frameTypes <p>The set of gate frame types to store to</p>
* @param config <p>The map of config values to store to</p>
* @throws Exception <p>If an invalid material is encountered</p>
*/
private static void readGateConfigValue(String line, Map<Character, Material> types, Set<Material> frameTypes,
Map<String, String> config) throws Exception {
String[] split = line.split("=");
String key = split[0].trim();
String value = split[1].trim();
if (key.length() == 1) {
Character symbol = key.charAt(0);
Material id = Material.getMaterial(value);
if (id == null) {
throw new Exception("Invalid material in line: " + line);
}
types.put(symbol, id);
frameTypes.add(id);
} else {
config.put(key, value);
}
}
/**
* Reads an integer configuration key
* @param config <p>The configuration to read</p>
* @param fileName <p>The filename of the config file</p>
* @param key <p>The config key to read</p>
* @return <p>The read value, or -1 if it cannot be read</p>
*/
private static int readConfig(Map<String, String> config, String fileName, String key) {
if (config.containsKey(key)) {
try {
return Integer.parseInt(config.get(key));
} catch (NumberFormatException ex) {
Stargate.log.log(Level.WARNING, String.format("%s reading %s: %s is not numeric", ex.getClass().getName(), fileName, key));
}
}
return -1;
}
/**
* Gets the material defined in the config
*
* @param config <p>The config to read</p>
* @param fileName <p>The config file the config belongs to</p>
* @param key <p>The config key to read</p>
* @param defaultMaterial <p>The default material to use, in case the config is invalid</p>
* @return <p>The material to use</p>
*/
private static Material readConfig(Map<String, String> config, String fileName, String key, Material defaultMaterial) {
if (config.containsKey(key)) {
Material material = Material.getMaterial(config.get(key));
if (material != null) {
return material;
} else {
Stargate.log.log(Level.WARNING, String.format("Error reading %s: %s is not a material", fileName, key));
}
}
return defaultMaterial;
}
/**
* Loads all gates inside the given folder
*
* @param gateFolder <p>The folder containing the gates</p>
*/
public static void loadGates(String gateFolder) {
File directory = new File(gateFolder);
File[] files;
if (directory.exists()) {
files = directory.listFiles((file) -> file.isFile() && file.getName().endsWith(".gate"));
} else {
files = new File[0];
}
if (files == null || files.length == 0) {
//The gates folder was not found. Assume this is the first run
if (directory.mkdir()) {
populateDefaults(gateFolder);
}
} else {
for (File file : files) {
Gate gate = loadGate(file);
if (gate != null) {
registerGate(gate);
}
}
}
}
/**
* Writes the default gate specifications to the given folder
*
* @param gateFolder <p>The folder containing gate config files</p>
*/
private static void populateDefaults(String gateFolder) {
loadGateFromJar("nethergate.gate", gateFolder);
loadGateFromJar("watergate.gate", gateFolder);
}
/**
* Loads the given gate file from within the Jar's resources directory
*
* @param gateFile <p>The name of the gate file</p>
* @param gateFolder <p>The folder containing gates</p>
*/
private static void loadGateFromJar(String gateFile, String gateFolder) {
InputStream gateFileStream = Gate.class.getResourceAsStream("/gates/" + gateFile);
if (gateFileStream != null) {
Scanner scanner = new Scanner(gateFileStream);
Gate gate = loadGate(gateFile, gateFolder, scanner);
if (gate != null) {
registerGate(gate);
}
}
}
/**
* Gets the gates with the given control block
*
* <p>The control block is the block type where the sign should be placed. It is used to decide whether a user
* is creating a new portal.</p>
*
* @param block <p>The control block to check</p>
* @return <p>A list of gates using the given control block</p>
*/
public static Gate[] getGatesByControlBlock(Block block) {
return getGatesByControlBlock(block.getType());
}
/**
* Gets the gates with the given control block
*
* @param type <p>The type of the control block to check</p>
* @return <p>A list of gates using the given material for control block</p>
*/
public static Gate[] getGatesByControlBlock(Material type) {
Gate[] result = new Gate[0];
List<Gate> lookup = controlBlocks.get(type);
if (lookup != null) {
result = lookup.toArray(result);
}
return result;
}
/**
* Gets a portal by its name (filename before .gate)
*
* @param name <p>The name of the gate to get</p>
* @return <p>The gate with the given name</p>
*/
public static Gate getGateByName(String name) {
return gates.get(name);
}
/**
* Gets the number of loaded gate configurations
*
* @return <p>The number of loaded gate configurations</p>
*/
public static int getGateCount() {
return gates.size();
}
/**
* Clears all loaded gates
*/
public static void clearGates() {
gates.clear();
controlBlocks.clear();
}
}