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Stargate/src/main/java/net/knarcraft/stargate/utility/UUIDMigrationHelper.java
EpicKnarvik97 37ac3d4877
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Fixes a debug route
2021-11-15 17:25:03 +01:00

116 lines
3.8 KiB
Java

package net.knarcraft.stargate.utility;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.portal.PortalHandler;
import net.knarcraft.stargate.portal.PortalRegistry;
import net.knarcraft.stargate.portal.property.PortalOwner;
import org.bukkit.OfflinePlayer;
import org.bukkit.World;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
/**
* Helps migrate player names to UUID where necessary
*/
public final class UUIDMigrationHelper {
private UUIDMigrationHelper() {
}
private static Map<String, List<Portal>> playerNamesToMigrate;
/**
* Migrates the player's name to a UUID
*
* <p>If any portals are missing a UUID for their owner, and the given player is the owner of those portals, the
* given player's UUID will be used as UUID for the portals' owner.</p>
*
* @param player <p>The player to migrate</p>
*/
public static void migrateUUID(OfflinePlayer player) {
Map<String, List<Portal>> playersToMigrate = getPlayersToMigrate();
String playerName = player.getName();
//Nothing to do
if (!playersToMigrate.containsKey(playerName)) {
return;
}
Stargate.debug("UUIDMigrationHelper::migrateUUID", String.format("Migrating name to UUID for player %s",
playerName));
List<Portal> portalsOwned = playersToMigrate.get(playerName);
if (portalsOwned == null) {
return;
}
migratePortalsToUUID(portalsOwned, player.getUniqueId());
//Remove the player to prevent the migration to happen every time the player joins
playersToMigrate.remove(playerName);
}
/**
* Migrates a list of portals to use UUID instead of only player name
*
* @param portals <p>The portals to migrate</p>
* @param uniqueId <p>The unique ID of the portals' owner</p>
*/
private static void migratePortalsToUUID(List<Portal> portals, UUID uniqueId) {
Set<World> worldsToSave = new HashSet<>();
//Get the real portal from the copy and set UUID
for (Portal portalCopy : portals) {
Portal portal = PortalHandler.getByName(portalCopy.getCleanName(), portalCopy.getCleanNetwork());
if (portal != null) {
portal.getOwner().setUUID(uniqueId);
worldsToSave.add(portal.getWorld());
}
}
//Need to make sure the changes are saved
for (World world : worldsToSave) {
PortalFileHelper.saveAllPortals(world);
}
}
/**
* Gets all player names which need to be migrated to UUIDs
*
* @return <p>The player names to migrate</p>
*/
private static Map<String, List<Portal>> getPlayersToMigrate() {
//Make sure to only go through portals once
if (playerNamesToMigrate != null) {
return playerNamesToMigrate;
}
playerNamesToMigrate = new HashMap<>();
for (Portal portal : PortalRegistry.getAllPortals()) {
PortalOwner owner = portal.getOwner();
String ownerName = owner.getName();
//If a UUID is missing, add the portal to the list owned by the player
if (owner.getUUID() == null) {
List<Portal> portalList = playerNamesToMigrate.get(ownerName);
if (portalList == null) {
List<Portal> newList = new ArrayList<>();
newList.add(portal);
playerNamesToMigrate.put(ownerName, newList);
} else {
portalList.add(portal);
}
}
}
return playerNamesToMigrate;
}
}