420 lines
17 KiB
Java
420 lines
17 KiB
Java
package net.knarcraft.stargate.utility;
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import net.knarcraft.stargate.Stargate;
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import net.knarcraft.stargate.event.StargateAccessEvent;
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import net.knarcraft.stargate.portal.PlayerTeleporter;
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import net.knarcraft.stargate.portal.Portal;
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import net.knarcraft.stargate.portal.PortalOption;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerMoveEvent;
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/**
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* Helper class for deciding which actions a player is allowed to perform
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*/
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public final class PermissionHelper {
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private PermissionHelper() {
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}
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/**
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* Opens a portal if the given player is allowed to, and if the portal is not already open
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*
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* @param player <p>The player opening the portal</p>
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* @param portal <p>The portal to open</p>
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*/
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public static void openPortal(Player player, Portal portal) {
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Portal destination = portal.getPortalActivator().getDestination();
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//Always-open gate -- Do nothing
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if (portal.getOptions().isAlwaysOn()) {
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return;
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}
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//Random gate -- Do nothing
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if (portal.getOptions().isRandom()) {
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return;
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}
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//Invalid destination
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if ((destination == null) || (destination == portal)) {
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Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("invalidMsg"));
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return;
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}
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//Gate is already open
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if (portal.isOpen()) {
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// Close if this player opened the gate
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if (portal.getActivePlayer() == player) {
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portal.getPortalOpener().closePortal(false);
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}
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return;
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}
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//Gate that someone else is using -- Deny access
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if ((!portal.getOptions().isFixed()) && portal.getPortalActivator().isActive() &&
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(portal.getActivePlayer() != player)) {
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Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
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return;
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}
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//Check if the player can use the private gate
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if (portal.getOptions().isPrivate() && !PermissionHelper.canPrivate(player, portal)) {
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Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
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return;
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}
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//Destination blocked
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if ((destination.isOpen()) && (!destination.getOptions().isAlwaysOn())) {
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Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("blockMsg"));
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return;
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}
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//Open gate
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portal.getPortalOpener().openPortal(player, false);
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}
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/**
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* Creates a StargateAccessPortal and gives the result
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*
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* <p>The event is used for other plugins to bypass the permission checks</p>
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*
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* @param player <p>The player trying to use the portal</p>
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* @param portal <p>The portal the player is trying to use</p>
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* @param deny <p>Whether the player's access has already been denied by a check</p>
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* @return <p>False if the player should be allowed through the portal</p>
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*/
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public static boolean cannotAccessPortal(Player player, Portal portal, boolean deny) {
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StargateAccessEvent event = new StargateAccessEvent(player, portal, deny);
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Stargate.server.getPluginManager().callEvent(event);
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return event.getDeny();
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}
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/**
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* Checks whether a given user cannot travel between two portals
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*
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* @param player <p>The player to check</p>
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* @param entrancePortal <p>The portal the user wants to enter</p>
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* @param destination <p>The portal the user wants to exit</p>
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* @return <p>False if the user is allowed to access the portal</p>
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*/
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public static boolean cannotAccessPortal(Player player, Portal entrancePortal, Portal destination) {
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boolean deny = false;
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// Check if player has access to this server for Bungee gates
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if (entrancePortal.getOptions().isBungee() && !PermissionHelper.canAccessServer(player,
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entrancePortal.getNetwork())) {
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Stargate.debug("cannotAccessPortal", "Cannot access server");
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deny = true;
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} else if (PermissionHelper.cannotAccessNetwork(player, entrancePortal.getNetwork())) {
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Stargate.debug("cannotAccessPortal", "Cannot access network");
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deny = true;
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} else if (!entrancePortal.getOptions().isBungee() && PermissionHelper.cannotAccessWorld(player,
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destination.getWorld().getName())) {
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Stargate.debug("cannotAccessPortal", "Cannot access world");
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deny = true;
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}
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return cannotAccessPortal(player, entrancePortal, deny);
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}
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/**
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* Checks whether a player has the given permission
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*
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* <p>This is the same as player.hasPermission(), but this function allows for printing permission debugging info.</p>
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*
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* @param player <p>The player to check</p>
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* @param perm <p>The permission to check</p>
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* @return <p>True if the player has the permission</p>
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*/
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public static boolean hasPermission(Player player, String perm) {
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if (Stargate.getStargateConfig().isPermissionDebuggingEnabled()) {
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Stargate.debug("hasPerm::SuperPerm(" + player.getName() + ")", perm + " => " + player.hasPermission(perm));
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}
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return player.hasPermission(perm);
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}
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/**
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* Check a deep permission, this will check to see if the permissions is defined for this use
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*
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* <p>If using Permissions it will return the same as hasPerm. If using SuperPerms will return true if the node
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* isn't defined, or the value of the node if it is</p>
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*
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* @param player <p>The player to check</p>
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* @param permission <p>The permission to check</p>
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* @return <p>True if the player has the permission or it is not set</p>
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*/
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public static boolean hasPermDeep(Player player, String permission) {
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if (!player.isPermissionSet(permission)) {
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if (Stargate.getStargateConfig().isPermissionDebuggingEnabled()) {
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Stargate.debug("hasPermDeep::SuperPerm", permission + " => true");
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}
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return true;
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}
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if (Stargate.getStargateConfig().isPermissionDebuggingEnabled()) {
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Stargate.debug("hasPermDeep::SuperPerms", permission + " => " + player.hasPermission(permission));
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}
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return player.hasPermission(permission);
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}
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/**
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* Checks whether a player can access the given world
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*
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* @param player <p>The player trying to access the world</p>
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* @param world <p>The world the player is trying to access</p>
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* @return <p>False if the player should be allowed to access the world</p>
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*/
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public static boolean cannotAccessWorld(Player player, String world) {
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// Can use all stargate player features or access all worlds
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if (hasPermission(player, "stargate.use") || hasPermission(player, "stargate.world")) {
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// Do a deep check to see if the player lacks this specific world node
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return !hasPermDeep(player, "stargate.world." + world);
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}
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// Can access dest world
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return !hasPermission(player, "stargate.world." + world);
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}
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/**
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* Checks whether a player can access the given network
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*
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* @param player <p>The player to check</p>
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* @param network <p>The network to check</p>
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* @return <p>True if the player is denied from accessing the network</p>
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*/
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public static boolean cannotAccessNetwork(Player player, String network) {
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// Can user all stargate player features, or access all networks
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if (hasPermission(player, "stargate.use") || hasPermission(player, "stargate.network")) {
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// Do a deep check to see if the player lacks this specific network node
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return !hasPermDeep(player, "stargate.network." + network);
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}
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//Check if the player can access this network
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if (hasPermission(player, "stargate.network." + network)) {
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return false;
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}
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//Is able to create personal gates (Assumption is made they can also access them)
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String playerName = player.getName();
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if (playerName.length() > 11) {
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playerName = playerName.substring(0, 11);
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}
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return !network.equals(playerName) || !hasPermission(player, "stargate.create.personal");
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}
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/**
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* Checks whether a player can access the given bungee server
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*
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* @param player <p>The player trying to teleport</p>
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* @param server <p>The server the player is trying to connect to</p>
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* @return <p>True if the player is allowed to access the given server</p>
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*/
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public static boolean canAccessServer(Player player, String server) {
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//Can user all stargate player features, or access all servers
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if (hasPermission(player, "stargate.use") || hasPermission(player, "stargate.servers")) {
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//Do a deep check to see if the player lacks this specific server node
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return hasPermDeep(player, "stargate.server." + server);
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}
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//Can access this server
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return hasPermission(player, "stargate.server." + server);
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}
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/**
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* Checks whether the given player can teleport the given stretch for free
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*
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* @param player <p>The player trying to teleport</p>
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* @param src <p>The portal the player is entering</p>
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* @param dest <p>The portal the player wants to teleport to</p>
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* @return <p>True if the player can travel for free</p>
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*/
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public static boolean isFree(Player player, Portal src, Portal dest) {
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// This gate is free
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if (src.getOptions().isFree()) {
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return true;
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}
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// Player gets free use
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if (hasPermission(player, "stargate.free") || hasPermission(player, "stargate.free.use")) {
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return true;
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}
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// Don't charge for free destination gates
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return dest != null && !Stargate.getEconomyConfig().chargeFreeDestination() && dest.getOptions().isFree();
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}
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/**
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* Checks whether the player can see this gate (Hidden property check)
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*
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* <p>This decides if the player can see the gate on the network selection screen</p>
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*
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* @param player <p>The player to check</p>
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* @param portal <p>The portal to check</p>
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* @return <p>True if the given player can see the given portal</p>
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*/
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public static boolean canSeePortal(Player player, Portal portal) {
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// The gate is not hidden
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if (!portal.getOptions().isHidden()) {
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return true;
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}
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// The player is an admin with the ability to see hidden gates
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if (hasPermission(player, "stargate.admin") || hasPermission(player, "stargate.admin.hidden")) {
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return true;
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}
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// The player is the owner of the gate
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return portal.isOwner(player);
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}
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/**
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* Checks if the given player is allowed to use the given private portal
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*
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* @param player <p>The player trying to use the portal</p>
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* @param portal <p>The private portal used</p>
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* @return <p>True if the player is allowed to use the portal</p>
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*/
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public static boolean canPrivate(Player player, Portal portal) {
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//Check if the player is the owner of the gate
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if (portal.isOwner(player)) {
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return true;
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}
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//The player is an admin with the ability to use private gates
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return hasPermission(player, "stargate.admin") || hasPermission(player, "stargate.admin.private");
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}
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/**
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* Checks if the given player has access to the given portal option
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*
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* @param player <p>The player trying to use the option</p>
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* @param option <p>The option the player is trying to use</p>
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* @return <p>True if the player is allowed to create a portal with the given option</p>
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*/
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public static boolean canUseOption(Player player, PortalOption option) {
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//Check if the player can use all options
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if (hasPermission(player, "stargate.option") || option == PortalOption.BUNGEE) {
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return true;
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}
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//Check if they can use this specific option
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return hasPermission(player, option.getPermissionString());
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}
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/**
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* Checks if the given player is allowed to create gates on the given network
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*
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* @param player <p>The player trying to create a new gate</p>
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* @param network <p>The network the player is trying to create a gate on</p>
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* @return <p>True if the player is allowed to create the new gate</p>
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*/
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public static boolean canCreateNetworkGate(Player player, String network) {
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//Check for general create
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if (hasPermission(player, "stargate.create")) {
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return true;
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}
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//Check for all network create permission
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if (hasPermission(player, "stargate.create.network")) {
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// Do a deep check to see if the player lacks this specific network node
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return hasPermDeep(player, "stargate.create.network." + network);
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}
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//Check for this specific network
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return hasPermission(player, "stargate.create.network." + network);
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}
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/**
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* Checks whether the given player is allowed to create a personal gate
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*
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* @param player <p>The player trying to create the new gate</p>
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* @return <p>True if the player is allowed</p>
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*/
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public static boolean canCreatePersonalGate(Player player) {
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//Check for general create
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if (hasPermission(player, "stargate.create")) {
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return true;
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}
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//Check for personal
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return hasPermission(player, "stargate.create.personal");
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}
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/**
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* Checks if the given player can create a portal with the given gate layout
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*
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* @param player <p>The player trying to create a portal</p>
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* @param gate <p>The gate type of the new portal</p>
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* @return <p>True if the player is allowed to create a portal with the given gate layout</p>
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*/
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public static boolean canCreateGate(Player player, String gate) {
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//Check for general create
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if (hasPermission(player, "stargate.create")) {
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return true;
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}
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//Check for all gate create permissions
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if (hasPermission(player, "stargate.create.gate")) {
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// Do a deep check to see if the player lacks this specific gate node
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return hasPermDeep(player, "stargate.create.gate." + gate);
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}
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//Check for this specific gate
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return hasPermission(player, "stargate.create.gate." + gate);
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}
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/**
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* Checks if the given player can destroy the given portal
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*
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* @param player <p>The player trying to destroy the portal</p>
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* @param portal <p>The portal to destroy</p>
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* @return <p>True if the player is allowed to destroy the portal</p>
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*/
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public static boolean canDestroyPortal(Player player, Portal portal) {
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String network = portal.getNetwork();
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//Check for general destroy
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if (hasPermission(player, "stargate.destroy")) {
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return true;
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}
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//Check for all network destroy permission
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if (hasPermission(player, "stargate.destroy.network")) {
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//Do a deep check to see if the player lacks permission for this network node
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return hasPermDeep(player, "stargate.destroy.network." + network);
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}
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//Check for this specific network
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if (hasPermission(player, "stargate.destroy.network." + network)) {
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return true;
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}
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//Check for personal gate
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return portal.isOwner(player) && hasPermission(player, "stargate.destroy.personal");
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}
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/**
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* Decide of the player can teleport through a portal
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*
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* @param entrancePortal <p>The portal the player is entering from</p>
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* @param destination <p>The destination of the portal the player is inside</p>
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* @param player <p>The player wanting to teleport</p>
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* @param event <p>The move event causing the teleportation</p>
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* @return <p>True if the player cannot teleport. False otherwise</p>
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*/
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public static boolean playerCannotTeleport(Portal entrancePortal, Portal destination, Player player, PlayerMoveEvent event) {
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// No portal or not open
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if (entrancePortal == null || !entrancePortal.isOpen()) {
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return true;
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}
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// Not open for this player
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if (!entrancePortal.getPortalOpener().isOpenFor(player)) {
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Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
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new PlayerTeleporter(entrancePortal, player).teleport(entrancePortal, event);
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return true;
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}
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//No destination
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if (!entrancePortal.getOptions().isBungee() && destination == null) {
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return true;
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}
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//Player cannot access portal
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if (PermissionHelper.cannotAccessPortal(player, entrancePortal, destination)) {
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Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
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new PlayerTeleporter(entrancePortal, player).teleport(entrancePortal, event);
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entrancePortal.getPortalOpener().closePortal(false);
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return true;
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}
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//Player cannot pay for teleportation
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int cost = Stargate.getEconomyConfig().getUseCost(player, entrancePortal, destination);
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if (cost > 0) {
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return EconomyHelper.cannotPayTeleportFee(entrancePortal, player, cost);
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}
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return false;
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}
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}
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