Horse rotation is wrong when teleporting between the end and the overworld #6

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opened 2021-10-12 04:15:23 +02:00 by EpicKnarvik97 · 2 comments

When teleporting from and to stargates in the same world, everything works fine, but when teleporting from the overworld to the end or from the end and to the overworld, the rotation seems to be wrong.

Not sure how consistent it is, but I've made some observations:

  • When teleporting to the overworld, the rotation seems to be 90 degrees less than it should be.
  • When teleporting to the end, the rotation seems to be 90 degrees more than it should be.

This isn't a high priority bug, but it should be fixed if it's fixable.

When teleporting from and to stargates in the same world, everything works fine, but when teleporting from the overworld to the end or from the end and to the overworld, the rotation seems to be wrong. Not sure how consistent it is, but I've made some observations: * When teleporting to the overworld, the rotation seems to be 90 degrees less than it should be. * When teleporting to the end, the rotation seems to be 90 degrees more than it should be. This isn't a high priority bug, but it should be fixed if it's fixable.
EpicKnarvik97 added the
bug
label 2021-10-12 04:15:23 +02:00
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This only seems to happen when teleporting using living vehicles. The rotation is fine when teleporting just the player.

This only seems to happen when teleporting using living vehicles. The rotation is fine when teleporting just the player.
EpicKnarvik97 changed title from Rotation is wrong when teleporting between the end and the overworld to Horse rotation is wrong when teleporting between the end and the overworld 2021-10-14 14:43:29 +02:00
EpicKnarvik97 added this to the Better stargates project 2021-10-22 15:48:35 +02:00
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Commit 1e06e0e01d seems to fix this problem.

Commit 1e06e0e01d seems to fix this problem.
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Reference: EpicKnarvik97/Stargate#6
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