Steven Scott
cd69ac7c8a
Lava and water gates no longer destroy on reload
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"sg reload" now closes gates before reloading
Added Vault support
Added missing "useiConomy" option in default config
2011-12-03 19:56:50 -08:00
Steven Scott
d73f90c6e8
Quick fix for an NPE
2011-11-30 22:41:49 -08:00
Steven Scott
a088b2b3d2
[Version 0.7.2]
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- Make it so you can still destroy gates in Survival mode
2011-11-27 19:54:14 -08:00
Steven Scott
7f7b18bd4a
[Version 0.7.1]
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- Added destMemory option
- Switched to sign.update() as Bukkit implemented my fix
- Threw in a catch for a null from location for portal events
2011-11-24 20:08:29 -08:00
Steven Scott
61e42034dd
Update README
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add config.yml
2011-11-21 20:09:52 -08:00
Steven Scott
52225ac12d
Revert local repo
2011-11-21 20:09:05 -08:00
Steven Scott
13e4d9a6b2
[Version 0.6.10]
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- Added Register support as opposed to iConomy
2011-10-16 12:31:30 -07:00
Steven Scott
02f83cb19b
Added UTF8 support for lang files (With or without BOM)
2011-09-10 17:31:33 -07:00
Steven Scott
7e3efe2924
Remove a bit of debug code
2011-09-03 17:15:20 -07:00
Steven Scott
e781b6be50
[Version 0.6.8]
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- Fixed unmanned carts losing velocity through gates
- /sg reload now properly switches languages
[Version 0.6.7]
- Added lang option
- Removed language debug output
- Added German language (lang=de) -- Thanks EduardBaer
2011-09-03 16:55:50 -07:00
Steven Scott
ab21354c7a
[Version 0.6.6]
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- Added %cost% and %portal% to all eco* messages
- Fixed an issue when creating a gate on a network you don't have
access to
- I can't spell
2011-08-28 21:35:33 -07:00
Steven Scott
394421dff8
Added stargate.create.gate permissions
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This is really 0.6.5... Hopefully
2011-08-28 18:08:03 -07:00
Steven Scott
8e222ea87e
Added 'S'how option for Always-On gates
2011-08-28 17:51:37 -07:00
Steven Scott
af37bac990
[Version 0.6.5]
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- Moved printed message config to a seperate file
- Added permdebug option
- Hopefully fix path issues some people were having
- Fixed iConomy creation cost
2011-08-28 17:40:36 -07:00
Steven Scott
f1cb266a0a
Fixed iConomy
2011-08-25 21:27:43 -07:00
Steven Scott
fc6dda8b4a
[V0.6.3]
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Fixed (Not Connected) showing on inter-world gate loading
Added the ability to negate Network/World permissions
Fixed Lockette compatibility
More stringent verification checks
2011-08-22 23:02:43 -07:00
Steven Scott
2d9283fa7d
Fixed an issue with personal gates
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Added default permissions
2011-08-19 14:49:06 -07:00
Steven Scott
c8764c6091
Stop open gates from being destroyed on startup
2011-08-18 23:41:50 -07:00
Steven Scott
b747c9f0c0
Should hopefully be [v0.6.0]
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Fixed cancellation of Portal events in Stargates
2011-08-18 22:14:00 -07:00
Steven Scott
e4c945449a
Added Activate/Deactivate events
2011-08-18 22:00:35 -07:00
Steven Scott
f174d9003b
Fixed issue with gate destruction
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Added StargateEvent API
2011-08-18 21:00:02 -07:00
Steven Scott
1b117c3132
Complete re-write of Permissions
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Far more advanced API for checking if people can do things
Better implementation of personal gate creation that works alongside
other network restrictions
Debug option now hides 90% of output if disabled
Better handling of undefined costs in .gate files
Network/World filter option now removed
SuperPerms support
Probably a lot more stuff I don't remember
2011-08-15 23:13:11 -07:00
Drakia
e1e3cd5e39
Added 'B'ackwards option
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Fixed opening of gates with a fixed destination
Added block metadata support
2011-07-12 21:07:53 -07:00
Drakia
4968927528
Take into account world/network restrictions for Vehicles
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Properly teleport empty vehicles between worlds
Properly teleport StoreageMinecarts between worlds
Take into account vehicle type when teleporting
2011-07-10 17:43:49 -07:00
Drakia
49c77a0d7d
License change.
2011-07-02 20:03:42 -07:00
Drakia
3d898ba2b5
Update to teleport method
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Update spawn minecart method
2011-06-22 22:26:37 -07:00
Drakia
85a98d87ef
Left-click to scroll signs up
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Show "(Not Connected)" on fixed-gates with a non-existant destination
Added "maxgates" option
Removed debug message
Started work on disabling damage for lava gates, too much work to
finish with the current implementation of EntityDamageByBlock
2011-06-12 16:37:38 -07:00
Drakia
d22a4b0871
Added chargefreedestination option
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Added freegatesgreen option
Thanks @jtojnar
2011-05-07 13:13:21 -07:00
Drakia
858a40e0cf
Added debug option
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Fixed gates will now show in the list of gates they link to.
Line endings in SignPost
2011-05-06 17:00:21 -07:00
Drakia
4c6c829348
Fixed an NPE with iConomy handling
2011-05-05 22:21:51 -07:00
Drakia
9a296c282e
More flexible iConHandler
2011-05-03 21:55:50 -07:00
Drakia
7508c8d386
Owner of gate now isn't charge for use if target is owner
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Updated for iConomy 5.x
Fixed random iConomy bugs
2011-05-03 21:45:11 -07:00
Drakia
806f5e5e71
Enhanced network/world security.
2011-04-30 15:59:43 -07:00
Drakia
54af5f449e
Made some errors more user-friendly
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Properly take into account portal-closed material
2011-04-26 10:35:02 -07:00
Drakia
a27e1bd017
Hopefully stop placing of block in front of signs
2011-04-25 21:34:05 -07:00
Drakia
b54c7ce62f
Gates can not be created on existing gates
2011-04-24 21:52:10 -07:00
Drakia
b9d9ee7c4f
Sign option permissions
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Per-gate iconomy target
/sg reload command
Other misc fixes
2011-04-11 22:11:59 -07:00
Drakia
2d97b497d8
Carts with no player can now go through gates.
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You can set gates to send their cost to their owner.
Cleaned up the iConomy code a bit, messages should only be shown on
actual deduction now.
Created separate 'stargate.free.{use/create/destroy}' permissions.
2011-04-08 00:42:34 -07:00
Drakia
91bf4e25ef
Remove debug msg
2011-04-06 03:09:08 -07:00
Drakia
bae416cac7
Added 'stargate.world.*' permission
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Added 'stargate.network.*' permission
Added 'networkfilter' option
Added 'worldfilter' option
2011-04-06 01:42:24 -07:00
Drakia
e3f550d43d
Fixed sign update issue.
2011-04-06 01:03:52 -07:00
Drakia
b17d00e4e8
Added 'stargate.free' permission
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Added iConomy cost into .gate files
2011-04-04 21:55:33 -07:00
Drakia
8bdbb4a613
Fixed the Blox hashcode
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Added 'F'ree option to gates
Added vehicle handling code, including iConomy while in a vehicle
Framework for changing where iConomy sends money
2011-04-02 14:17:17 -07:00
Drakia
77ed32c7fa
Fixed vehicle implementation
2011-03-29 01:43:18 -07:00
Drakia
905cf2ac45
Fixed a bug in iConomy checking.
2011-03-28 12:07:08 -07:00
Drakia
2860b13412
Changed hashCode() in Blox to take the world into account
2011-03-20 15:59:22 -07:00
Drakia
eef287f526
Replaced spaces with tabs
2011-03-20 01:34:56 -07:00
Drakia
67e54157bc
iConomy Handler
2011-03-20 01:32:45 -07:00
Drakia
1add1045ca
Added iConomy support. Currently only works with iConomy 4.4 until Niji fixes 4.5
2011-03-20 01:29:55 -07:00
Drakia
9473ca8f6f
Fixed an issue with removing stargates during load
2011-03-14 19:26:04 -07:00