18 Commits

Author SHA1 Message Date
4fda4c3905 Makes sure to initialize KnarLib properly 2022-11-07 10:01:34 +01:00
22bb75d4df Moves some methods from EconomyConfig to EconomyHelper and tries to simplify EconomyConfig
Some checks failed
EpicKnarvik97/Stargate/pipeline/head There was a failure building this commit
2021-11-23 07:20:48 +01:00
e0ac9b41e7 Adds some sub-packages to the portal package to improve logical structure
Some checks failed
EpicKnarvik97/Stargate/pipeline/head There was a failure building this commit
2021-11-04 00:07:03 +01:00
56ed0495b0 Removes the last of the unprotected variables from Stargate
Makes all classes use getInstance() to get a Stargate instance
Removes the server variable as it's not needed
2021-10-29 18:35:20 +02:00
1c906528f2 Cleans up message logging quite a bit
Adds methods to Stargate for easier logging and less redundancy
Loads the language loader in two parts to make it available while loading
Adds a translated string to the reload-message
Uses String.format to make long messages more readable
Makes it possible to get strings directly from the backup language to make debugging easier
2021-10-26 15:05:05 +02:00
7cc8685e26 Moves all methods for sending messages to players to the MessageSender class 2021-10-23 14:10:33 +02:00
2196d5b99e Moves some config values from StarGate and into the StarGateConfig class
Renames EconomyHandler to EconomyConfig and puts it in the new config package
Moves the LanguageLoader to the config package
Fixes the explanation of chargeFreeDestination in the README
2021-10-23 03:56:59 +02:00
9a0f16e558 Moves the portal owner name and owner UUID to the PortalOwner class which makes the TwoTuple unnecessary 2021-10-22 19:51:46 +02:00
d2e8c81a5a Splits the portal class into Portal, PortalActivator, PortalOpener and PortalStructure
PortalStructure now contains information about the gate's physical structure, such as the location of border blocks, the location of entrances, the gate type and the button location.
PortalActivator is responsible for activating/de-activating portals, destination toggling and getting information about available destinations.
PortalOpener is responsible for opening/closing a portal. It's also the place to go for checking if the portal is open for a given player.
Comments of the Portal class have been improved, but the comments of the three new classes need fixing.
2021-10-20 16:09:35 +02:00
e2c91c1feb Changes EconomyHandler method names to be more consistent 2021-10-15 19:25:31 +02:00
fff4d8d78b Gets rid of the rest of the modX and modY usages, and removes some unused code 2021-10-08 18:23:42 +02:00
1e29db58b9 Improves some variable names and adds some comments 2021-09-20 18:22:20 +02:00
f681db629f Refactors a lot of code, and extracts permission-related functions to the PermissionHelper class 2021-09-20 13:56:30 +02:00
8835e69e3c Moves some code from Stargate to EconomyHandler 2021-09-19 15:05:19 +02:00
e5fef0b16a Moves the EconomyHandler to utility and adds some encapsulation for three of its variables 2021-02-22 20:26:10 +01:00
fb70b8bc75 Splits Gate into Gate, GateLayout and GateHandler, and creates a new portal package with portal related classes 2021-02-22 17:01:47 +01:00
1721750aa1 Adds comments and simplifies some of the code
Adds a PortalOption enum to simplify portal options
Adds a BungeeHelper class to collect the bungee-related code
2021-02-20 13:57:04 +01:00
42fa6ed8d7 Huge refactoring
Splits Portal into Portal and PortalHandler
Adds EconomyHelper to make messaging of economy string easier
Adds a lot of missing comments
Adds vehicle teleportation again, but it needs a lot of changes to work properly
2021-02-12 00:26:47 +01:00