7b83b2440c
Sets junit version
2021-09-09 15:43:50 +02:00
8ae4ac3fc7
Makes sure to only try and create the portal folder if it does not exist
2021-09-09 15:42:30 +02:00
3ac6270897
Merge branch 'master' into vehicles
2021-09-09 15:26:25 +02:00
daa3c6f868
Cleans up a bit and changes to compile for java 16 and spigot 1.17
2021-09-09 15:25:08 +02:00
75fbd44af7
Removes an s in class name of PlayerEventsListener
2021-09-02 00:31:03 +02:00
0fe2a5b380
Adds some more fixes and improvements for vehicle teleportation
2021-06-11 20:46:14 +02:00
b1aa53c1a9
Adds missing comments to BlockPopulatorThread and make end gateways teleport entities back to itself to prevent strange behavior
...
Because of the teleport change, end gateways work to teleport player,
and end gateways work to the end for vehicles, but vehicles cannot teleport back from the end
2021-03-02 17:55:14 +01:00
44dfa2a10d
Greatly refactors gate loading
2021-02-28 21:53:27 +01:00
504ef1b52f
Adds remaining missing comments to Portal
2021-02-27 22:50:44 +01:00
da32cf11d1
Fixes some things regarding vehicle teleportation
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Adds extra space between the portal and the vehicle if the destination portal is always on
Fixes a bug causing vehicles not being detected soon enough
Fixes boats facing into the portal rather than out from the portal
Fixes boats spawning inside water rather than on top of it if water is in front of a portal
2021-02-27 22:34:10 +01:00
ba64572254
Adds more comments, simplifies some code and improves positioning of teleported large entities, like horses
2021-02-27 21:17:36 +01:00
79703e49af
Adds a class which helps with modZ and modX calculations
2021-02-27 21:15:39 +01:00
496b5d9779
Moves sign drawing to a helper class to reduce the complexity of the portal class
2021-02-24 18:12:26 +01:00
378a59586d
Heavily simplifies sign drawing and cleans up vehicle teleportation code
2021-02-24 17:48:01 +01:00
2b52759e00
Makes sure teleportation not from a plugin does not trigger vehicle teleportation
2021-02-24 17:45:53 +01:00
4acea17ba3
Fixes boats sometimes not detecting the portal before the player detects the portal
2021-02-23 19:43:49 +01:00
5f685b2460
Fixes some oddities regarding vehicle teleportation
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Accounts for size when blocking an entity near a portal from teleporting to the nether
Ignores boats and minecarts when teleporting a vehicle after the player
Makes it easy to get a portal by adjacent entrance for any given range
2021-02-23 19:17:05 +01:00
e42da6d6bd
Updates the README with some of the recent changes
2021-02-23 00:41:40 +01:00
681014a431
Improves some code formatting in the portal open method
2021-02-23 00:35:48 +01:00
af693bddd2
Fixes the timing of the block populator thread which caused a delay between opening a gate and it displaying as open
2021-02-23 00:35:18 +01:00
151c242e69
Changes names of some variables and one method to increase readability
2021-02-22 20:36:37 +01:00
e5fef0b16a
Moves the EconomyHandler to utility and adds some encapsulation for three of its variables
2021-02-22 20:26:10 +01:00
e665a49f03
Adds missing comments to Gate and changes the matches function from n^2 to n execution time
2021-02-22 20:25:07 +01:00
279ea9d8f0
Fixes some nullpointerexceptions in PlayerEventsListener's onPlayerMove
2021-02-22 20:23:12 +01:00
d26196b8aa
Adds some extra explanations to gate layout's description
2021-02-22 18:34:23 +01:00
fb70b8bc75
Splits Gate into Gate, GateLayout and GateHandler, and creates a new portal package with portal related classes
2021-02-22 17:01:47 +01:00
c422cb9ea9
Overrides toString and equals methods of the relative block vector to make it testable
2021-02-22 15:49:44 +01:00
a475e8d8b1
Adds missing comments to the world event listener and adds faster gate unloading
...
Replaces the clear all + load all with a method which just removes all
relevant portals directly. This should be faster, especially with many gates and worlds
2021-02-20 16:21:18 +01:00
1d642bfcf2
Adds missing comments to the vehicle event listener
2021-02-20 14:59:59 +01:00
1da0f4eddc
Adds comments to the plugin event listener
2021-02-20 14:55:23 +01:00
889a9d2cbc
Finishes commenting and refactoring the player events listener
2021-02-20 14:42:41 +01:00
1721750aa1
Adds comments and simplifies some of the code
...
Adds a PortalOption enum to simplify portal options
Adds a BungeeHelper class to collect the bungee-related code
2021-02-20 13:57:04 +01:00
2ae4fc9645
Adds class comment to the stargate tab completer
2021-02-19 12:07:34 +01:00
c912624df1
Adds comments to all custom events
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Adds full comments to every class implementing StarGateEvent
Adds another abstract event StargatePlayerEvent which reduces code duplication
2021-02-19 12:06:23 +01:00
5b7f5649b1
Makes a whole lot of changes
...
Adds some new tests
Improves plugin command handling by using one class for each command
Makes some changes to vehicle teleportation to support horses and pigs, but vehicle teleportation is still buggy and messy
Adds some more missing comments
Adds a wildcard permission and uses built-in permissions some places to avoid checking for three different permissions
2021-02-16 21:58:31 +01:00
df074b9ff5
Adds an entity portal event listener which fixes the infuriating bug which caused empty minecarts to disappear into the nether
2021-02-12 01:35:55 +01:00
42fa6ed8d7
Huge refactoring
...
Splits Portal into Portal and PortalHandler
Adds EconomyHelper to make messaging of economy string easier
Adds a lot of missing comments
Adds vehicle teleportation again, but it needs a lot of changes to work properly
2021-02-12 00:26:47 +01:00
bd4586e386
Adds annotations to prevent warnings
2021-02-12 00:24:27 +01:00
1719e92494
Moves a bunch of inner classes to their own files
2021-02-11 15:53:54 +01:00
56410a58f8
Improves formatting of custom gate information
2021-02-10 15:12:48 +01:00
ff8f762ea8
Fixes information about water gates and adds a list of all valid buttons
2021-02-10 15:05:41 +01:00
c41429b6e0
Makes default gates load from files rather than being defined in code
2021-02-10 14:32:01 +01:00
d472eab21b
Adds two gate types to resources
2021-02-10 14:30:30 +01:00
095e59c65e
Makes it easier to use any compatible block as a button
2021-02-10 03:29:28 +01:00
7b9f5a6de5
Adds underwater portal support using any wall coral as a button replacement
2021-02-10 02:20:50 +01:00
e49b94cf9a
Adds a class for helping to decide if a material is a wall coral (dead or alive)
2021-02-10 02:19:48 +01:00
a8c0574f3b
Adds other authors to plugin.yml
2021-02-10 02:17:49 +01:00
f0a7ff8c47
Adds more BlockLocation tests
2021-02-09 23:25:52 +01:00
32410a82ba
Adds some tests for the equals method of BlockLocationTest
2021-02-09 21:12:43 +01:00
b6d18a4217
Adds an extra constructor to Stargate required for testing
2021-02-09 21:12:04 +01:00