Now, all updating of Stargates' control blocks happens through a queue. The amount of ticks between each time the queue is polled from is configurable using controlUpdateDelay
Adds nullability annotations for all methods
Fixes some nullability problems and inconsistencies
Gets rid of RelativeBlockVector's inner class
Changes RelativeBlockVector to a record
Simplifies FromTheEndTeleportation's storage, and makes it into a minimal record
Removes the putStringInList method
Gets rid of some primitive list usage
Fixes some incorrect method accessibility
Removes some redundancy in PortalOption
Makes the active portals queue and open portals queue and languageLoader fields private
Cleans the StargateThread a bit
Renames activatedTime to triggeredTime as the dual use (open and activate) made the name confusing
Fixes a typo in nn-no
Fixes a bug causing always-on portals not to be closed properly
Fixes a possible NullPointerException in onEntityPortalEnter
Waits for block change request on reload which makes it possible to change the open-material with just a reload