Commit Graph

289 Commits

Author SHA1 Message Date
5c601710e7 Removes the unused frameBlocks variable and isGateBlock 2021-09-11 16:44:55 +02:00
a6fb7dcb62 Fixes some warnings 2021-09-11 16:43:31 +02:00
1c3dbbe81d Renames the blox populator and block populator thread as I finally understand what they actually do 2021-09-11 15:33:45 +02:00
87735e4935 Adds some helper functions to make getting direction-related values easier
Adds a function for getting the yaw given two locations
Adds a function for getting a block face given a yaw
2021-09-11 15:04:55 +02:00
93f8f715e5 Fixes some old bugs and renames rotX to yaw
Fixes the direction of minecarts sent through a portal. This prevent the minecarts to go back through the portal
and causing a lot of confusion
2021-09-10 23:38:56 +02:00
b4059dd169 Adds an event listener to prevent the nether portal stargates from creating actual nether portals 2021-09-10 23:35:27 +02:00
a86a5de8c3 Fixes the bug with teleporting horses, but introduces a bug with teleporting minecarts 2021-09-10 21:32:58 +02:00
8ae4ac3fc7 Makes sure to only try and create the portal folder if it does not exist 2021-09-09 15:42:30 +02:00
3ac6270897 Merge branch 'master' into vehicles 2021-09-09 15:26:25 +02:00
daa3c6f868 Cleans up a bit and changes to compile for java 16 and spigot 1.17 2021-09-09 15:25:08 +02:00
75fbd44af7 Removes an s in class name of PlayerEventsListener 2021-09-02 00:31:03 +02:00
0fe2a5b380 Adds some more fixes and improvements for vehicle teleportation 2021-06-11 20:46:14 +02:00
b1aa53c1a9 Adds missing comments to BlockPopulatorThread and make end gateways teleport entities back to itself to prevent strange behavior
Because of the teleport change, end gateways work to teleport player,
and end gateways work to the end for vehicles, but vehicles cannot teleport back from the end
2021-03-02 17:55:14 +01:00
44dfa2a10d Greatly refactors gate loading 2021-02-28 21:53:27 +01:00
504ef1b52f Adds remaining missing comments to Portal 2021-02-27 22:50:44 +01:00
da32cf11d1 Fixes some things regarding vehicle teleportation
Adds extra space between the portal and the vehicle if the destination portal is always on
Fixes a bug causing vehicles not being detected soon enough
Fixes boats facing into the portal rather than out from the portal
Fixes boats spawning inside water rather than on top of it if water is in front of a portal
2021-02-27 22:34:10 +01:00
ba64572254 Adds more comments, simplifies some code and improves positioning of teleported large entities, like horses 2021-02-27 21:17:36 +01:00
79703e49af Adds a class which helps with modZ and modX calculations 2021-02-27 21:15:39 +01:00
496b5d9779 Moves sign drawing to a helper class to reduce the complexity of the portal class 2021-02-24 18:12:26 +01:00
378a59586d Heavily simplifies sign drawing and cleans up vehicle teleportation code 2021-02-24 17:48:01 +01:00
2b52759e00 Makes sure teleportation not from a plugin does not trigger vehicle teleportation 2021-02-24 17:45:53 +01:00
4acea17ba3 Fixes boats sometimes not detecting the portal before the player detects the portal 2021-02-23 19:43:49 +01:00
5f685b2460 Fixes some oddities regarding vehicle teleportation
Accounts for size when blocking an entity near a portal from teleporting to the nether
Ignores boats and minecarts when teleporting a vehicle after the player
Makes it easy to get a portal by adjacent entrance for any given range
2021-02-23 19:17:05 +01:00
681014a431 Improves some code formatting in the portal open method 2021-02-23 00:35:48 +01:00
af693bddd2 Fixes the timing of the block populator thread which caused a delay between opening a gate and it displaying as open 2021-02-23 00:35:18 +01:00
151c242e69 Changes names of some variables and one method to increase readability 2021-02-22 20:36:37 +01:00
e5fef0b16a Moves the EconomyHandler to utility and adds some encapsulation for three of its variables 2021-02-22 20:26:10 +01:00
e665a49f03 Adds missing comments to Gate and changes the matches function from n^2 to n execution time 2021-02-22 20:25:07 +01:00
279ea9d8f0 Fixes some nullpointerexceptions in PlayerEventsListener's onPlayerMove 2021-02-22 20:23:12 +01:00
d26196b8aa Adds some extra explanations to gate layout's description 2021-02-22 18:34:23 +01:00
fb70b8bc75 Splits Gate into Gate, GateLayout and GateHandler, and creates a new portal package with portal related classes 2021-02-22 17:01:47 +01:00
c422cb9ea9 Overrides toString and equals methods of the relative block vector to make it testable 2021-02-22 15:49:44 +01:00
a475e8d8b1 Adds missing comments to the world event listener and adds faster gate unloading
Replaces the clear all + load all with a method which just removes all
relevant portals directly. This should be faster, especially with many gates and worlds
2021-02-20 16:21:18 +01:00
1d642bfcf2 Adds missing comments to the vehicle event listener 2021-02-20 14:59:59 +01:00
1da0f4eddc Adds comments to the plugin event listener 2021-02-20 14:55:23 +01:00
889a9d2cbc Finishes commenting and refactoring the player events listener 2021-02-20 14:42:41 +01:00
1721750aa1 Adds comments and simplifies some of the code
Adds a PortalOption enum to simplify portal options
Adds a BungeeHelper class to collect the bungee-related code
2021-02-20 13:57:04 +01:00
2ae4fc9645 Adds class comment to the stargate tab completer 2021-02-19 12:07:34 +01:00
c912624df1 Adds comments to all custom events
Adds full comments to every class implementing StarGateEvent
Adds another abstract event StargatePlayerEvent which reduces code duplication
2021-02-19 12:06:23 +01:00
5b7f5649b1 Makes a whole lot of changes
Adds some new tests
Improves plugin command handling by using one class for each command
Makes some changes to vehicle teleportation to support horses and pigs, but vehicle teleportation is still buggy and messy
Adds some more missing comments
Adds a wildcard permission and uses built-in permissions some places to avoid checking for three different permissions
2021-02-16 21:58:31 +01:00
df074b9ff5 Adds an entity portal event listener which fixes the infuriating bug which caused empty minecarts to disappear into the nether 2021-02-12 01:35:55 +01:00
42fa6ed8d7 Huge refactoring
Splits Portal into Portal and PortalHandler
Adds EconomyHelper to make messaging of economy string easier
Adds a lot of missing comments
Adds vehicle teleportation again, but it needs a lot of changes to work properly
2021-02-12 00:26:47 +01:00
1719e92494 Moves a bunch of inner classes to their own files 2021-02-11 15:53:54 +01:00
c41429b6e0 Makes default gates load from files rather than being defined in code 2021-02-10 14:32:01 +01:00
d472eab21b Adds two gate types to resources 2021-02-10 14:30:30 +01:00
095e59c65e Makes it easier to use any compatible block as a button 2021-02-10 03:29:28 +01:00
7b9f5a6de5 Adds underwater portal support using any wall coral as a button replacement 2021-02-10 02:20:50 +01:00
e49b94cf9a Adds a class for helping to decide if a material is a wall coral (dead or alive) 2021-02-10 02:19:48 +01:00
a8c0574f3b Adds other authors to plugin.yml 2021-02-10 02:17:49 +01:00
f0a7ff8c47 Adds more BlockLocation tests 2021-02-09 23:25:52 +01:00
32410a82ba Adds some tests for the equals method of BlockLocationTest 2021-02-09 21:12:43 +01:00
b6d18a4217 Adds an extra constructor to Stargate required for testing 2021-02-09 21:12:04 +01:00
5a9d70f827 Adds a warning against treating BlockLocation as a Location 2021-02-09 20:38:50 +01:00
a5cf1a7cd3 Improves translation rate of info and error strings 2021-02-09 20:10:17 +01:00
af6a2537b8 Adds more information regarding why economy could not be enabled 2021-02-09 20:09:49 +01:00
cdae2d8f35 Adds language strings related to loading Vault 2021-02-09 20:08:40 +01:00
9ace568047 Fixes garbled text caused by writing, but not reading language files as UTF-8 2021-02-09 20:07:56 +01:00
5a8e8a219e Replaces several static strings with strings from the language files 2021-02-09 18:47:54 +01:00
3521257cb2 Adds some vault related strings to the english language file 2021-02-09 18:46:55 +01:00
b9cbe9ee4c Makes Vault a soft dependency 2021-02-09 18:46:30 +01:00
e702a0d734 Tidies up and comments the economy handler and removes the depreciated method of getting an offline player by username 2021-02-08 14:30:14 +01:00
f97cb32466 Improves messages for the language loader 2021-02-08 14:27:53 +01:00
4f5cb84d02 Improves error handling when unable to load a language and always uses english as backup language to make sure the plugin won't crash when an invalid language is chosen 2021-02-08 05:10:10 +01:00
341a445d16 Fixes language file formats, fixes name of Norwegian Bokmål and adds Norewgian Bokmål 2021-02-08 05:07:35 +01:00
df111c2750 Adds Norwegian translation 2021-02-08 01:54:18 +01:00
6825266a92 Fixes a bug caused by BlockLocation not being able to be instantiated from a location object 2021-02-08 00:35:34 +01:00
6d6a7e52b2 Renames usages of BungeeCoordListener to BungeeCordListener 2021-02-08 00:33:55 +01:00
6e1a69881c Cleans, comments and renames BungeeCordListener 2021-02-08 00:32:58 +01:00
9233776b2c Adds comments to BloxPopulator 2021-02-08 00:32:20 +01:00
27aa0ed29d Removes a function from BlockLocation present in Location which caused an infinite loop 2021-02-08 00:31:53 +01:00
4e3867eae9 Simplifies BlockLocation by making it extend Location 2021-02-07 16:58:33 +01:00
ad2be87404 Cleans and commments the BlockLocation class by storing most of its information as a Location 2021-02-07 16:37:42 +01:00
a268370f52 Updates plugin version to 0.9 2021-02-07 16:34:13 +01:00
c8d82a8575 Removes CommonFunctions as it wasn't used 2021-02-07 16:33:45 +01:00
6ff998ac3b Restructures the plugin and starts work on cleaning and commenting the code 2021-02-07 03:37:25 +01:00
Michael Smith
188f27d419
8.0.3 release 2020-10-18 00:53:49 -07:00
Michael Smith
2628553627
Add custom buttons for gates (Closes #7) 2020-10-18 00:53:38 -07:00
Michael Smith
457d004abd
Fix economy support (Closes #8) 2020-10-18 00:45:02 -07:00
Michael Smith
2bad9ec73d
8.0.2 release 2020-09-04 08:04:31 -07:00
Michael Smith
9f71eeb08b
Add color code support in lang files (Fixes #5) 2020-09-01 05:10:22 -07:00
Michael Smith
654ddefb6e
Fix player relative yaw when exiting portal (Fixes #4) 2020-08-28 02:51:25 -07:00
Michael Smith
4c5ffed531
Bump version to 8.0.2-SNAPSHOT 2020-08-26 01:48:03 -07:00
Michael Smith
64092457a8
8.0.1 release 2020-08-23 22:22:43 -07:00
Michael Smith
3854b15903
Disable verifyPortals in default config.
The verifyPortals option can use a lot of resources on 1.14+ servers when there's a lot of portals.
2020-08-23 22:17:03 -07:00
Michael Smith
fece9d720a
Use StandardCharsets 2020-08-23 22:14:37 -07:00
Michael Smith
ae40b01161
Add null checks for Nullables 2020-08-23 22:10:59 -07:00
Michael Smith
b74ead594f
Add final keywords 2020-08-23 22:09:15 -07:00
Michael Smith
88642327e3
Update slab check for portal exits 2019-09-29 07:52:40 -07:00
Michael Smith
22b461e7b4
Fail earlier when loading a gate configuration with invalid materials 2019-09-29 07:52:17 -07:00
Michael Smith
a182a18ee9
Bump version to 8.0.1-SNAPSHOT 2019-09-29 07:52:09 -07:00
Michael Smith
8499e1db0d
8.0.0 release 2019-09-13 03:33:03 -07:00
Michael Smith
a594b6daeb
Support UUIDs for owners, with a fallback to player names 2019-09-13 03:31:00 -07:00
Michael Smith
4c7c284411
Fix nether portal rotation 2019-09-13 03:26:13 -07:00
Michael Smith
b5072ca886
Fix creating language file on first startup 2019-09-13 03:24:59 -07:00
Michael Smith
8b6b6d3aa1
Only manage a world if it has Stargates 2019-07-08 01:28:49 -07:00
Michael Smith
02f9b293c0
Further improve startup times in 1.14 when not verifying existing portals (verifyPortals: false) 2019-06-27 06:47:03 -07:00
Michael Smith
31cc911a9a
Add support for 1.14 2019-06-20 23:44:37 -07:00
PseudoKnight
f07aac9907 Update to 1.13.
Adds "verifyPortals" config option, which sets whether a stargate layout is verified when it is loaded. This can be used if, for example, the material ids in your previous gate layouts cannot match new material names, but you don't want existing stargates to break. Or if you want to change a stargate design with something like WorldEdit after it's built.
2018-08-27 05:25:13 -07:00
PseudoKnight
9c36596cca Ignore metadata and fix material name matching 2018-05-26 14:27:42 -07:00
PseudoKnight
57684b2645 Don't force nethergate.gate to exist 2018-05-26 14:23:46 -07:00