Fixed (Not Connected) showing on inter-world gate loading
Added the ability to negate Network/World permissions
Fixed Lockette compatibility
More stringent verification checks
This commit is contained in:
Steven Scott
2011-08-22 23:02:43 -07:00
parent 2d9283fa7d
commit fc6dda8b4a
4 changed files with 71 additions and 37 deletions

19
README
View File

@ -9,11 +9,11 @@ iConomy support added back in, only costs are create, destroy and use.
=============
Permissions
=============
stargate.use -- Allow use of all gates linking to any world in any network
stargate.use -- Allow use of all gates linking to any world in any network (Override ALL network/world permissions. Set to false to use network/world specific permissions)
stargate.world -- Allow use of gates linking to any world
stargate.world.{world} -- Allow use of gates with a destination in {world}
stargate.world.{world} -- Allow use of gates with a destination in {world}. Set to false to disallow use.
stargate.network -- Allow use of gates on all networks
stargate.network.{network} -- Allow use of all gates in {network}
stargate.network.{network} -- Allow use of all gates in {network}. Set to false to disallow use.
stargate.option -- Allow use of all options
stargate.option.hidden -- Allow use of 'H'idden
@ -22,15 +22,15 @@ stargate.option -- Allow use of all options
stargate.option.free -- Allow use of 'F'ree
stargate.option.backwards -- Allow use of 'B'ackwards
stargate.create -- Allow creating gates on any network
stargate.create -- Allow creating gates on any network (Override all create permissions)
stargate.create.personal -- Allow creating gates on network {playername}
stargate.create.network -- Allow creating gates on any network
stargate.create.network.{networkname} -- Allow creating gates on network {networkname}
stargate.create.network.{networkname} -- Allow creating gates on network {networkname}. Set to false to disallow creation on {networkname}
stargate.destroy -- Allow destruction gates on any network
stargate.destroy -- Allow destruction gates on any network (Orderride all destroy permissions)
stargate.destroy.personal -- Allow destruction of gates owned by user only
stargate.destroy.network -- Allow destruction of gates on any network
stargate.destroy.network.{networkname} -- Allow destruction of gates on network {networkname}
stargate.destroy.network.{networkname} -- Allow destruction of gates on network {networkname}. Set to false to disallow destruction of {networkname}
stargate.free -- Allow free use/creation/destruction of gates
stargate.free.use -- Allow free use of Stargates
@ -156,6 +156,11 @@ maxgates - If non-zero, will define the maximum amount of gates allowed on any n
=============
Changes
=============
[Version 0.6.3]
- Fixed (Not Connected) showing on inter-world gate loading
- Added the ability to negate Network/World permissions (Use, Create and Destroy)
- Fixed Lockette compatibility
- More stringent verification checks
[Version 0.6.2]
- Fixed an issue with private gates
- Added default permissions