0.9.0.5 - Adds three new options to disable features of vehicle teleportation with more granularity #9
Some checks failed
EpicKnarvik97/Stargate/pipeline/head There was a failure building this commit

This commit is contained in:
2021-11-03 15:55:56 +01:00
parent cab99e11b0
commit e5c1ad1f3a
9 changed files with 142 additions and 13 deletions

View File

@ -8,7 +8,10 @@
# maxGatesEachNetwork - The maximum number of gates allowed on a network - 0 for unlimited
# language - The language file to load for messages
# rememberDestination - Whether to remember the cursor location between uses
# handleVehicles - Whether to allow vehicles through gates
# handleVehicles - Whether to allow vehicles through gates. This overrides other vehicle settings
# handleEmptyVehicles - Whether to allow empty vehicles through gates (chest/hopper/tnt/furnace minecarts included)
# handleCreatureTransportation - Whether to allow players to transport creatures by sending vehicles (minecarts, boats) through gates
# handleNonPlayerVehicles - Whether to allow vehicles with a passenger which is not a player through gates. handleCreatureTransportation must be enabled
# handleLeashedCreatures - Whether to allow creatures lead by a player to teleport with the player
# sortNetworkDestinations - Whether to sort network lists alphabetically
# protectEntrance - Whether to protect gate entrance material (More resource intensive. Only enable if using destroyable open/closed material)
@ -50,6 +53,9 @@ gates:
functionality:
enableBungee: false
handleVehicles: true
handleEmptyVehicles: true
handleCreatureTransportation: true
handleNonPlayerVehicles: true
handleLeashedCreatures: true
economy:
useEconomy: false

View File

@ -1,6 +1,6 @@
name: Stargate
main: net.knarcraft.stargate.Stargate
version: 0.9.0.4
version: 0.9.0.5
description: Stargate mod for Bukkit Revived
author: EpicKnarvik97
authors: [ Drakia, PseudoKnight, EpicKnarvik97 ]