0.9.0.5 - Adds three new options to disable features of vehicle teleportation with more granularity #9
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11
README.md
11
README.md
@@ -302,6 +302,9 @@ gates:
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functionality:
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enableBungee - Enable this for BungeeCord support. This allows portals across Bungee servers.
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handleVehicles - Whether or not to handle vehicles going through gates. Set to false to disallow vehicles (Manned or not) going through gates.
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handleEmptyVehicles - Whether or not to handle empty vehicles going through gates (chest/hopper/tnt/furnace minecarts included).
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handleCreatureTransportation - Whether or not to handle players that transport creatures by sending vehicles (minecarts, boats) through gates.
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handleNonPlayerVehicles - Whether or not to handle vehicles with a passenger which is not a player going through gates (pigs, horses, villagers, creepers, etc.). handleCreatureTransportation must be enabled.
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handleLeashedCreatures - Whether or not to handle creatures leashed by a player going through gates. Set to false to disallow leashed creatures going through gates.
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economy:
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useEconomy - Whether or not to enable Economy using Vault (must have the Vault plugin)
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@@ -369,6 +372,14 @@ bungeeSign=Teleport to
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# Changes
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#### \[Version 0.9.0.5] EpicKnarvik97 fork
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- Adds an option to stargate functionality to disable all teleportation of creatures
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- Adds an option to stargate functionality to disable all teleportation of empty minecarts
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- Adds an option to stargate functionality to disable teleportation of creatures if no player is present in the vehicle
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- Prevents a player in a vehicle from teleporting without the vehicle if vehicle teleportation is disabled
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- Prevents an infinite number of teleportation messages if vehicle teleportation is detected but denied
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#### \[Version 0.9.0.4] EpicKnarvik97 fork
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- Adds teleportation of leashed creatures. By default, any creature connected to a player by a lead will be teleported
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