Adds an option for setting the exit velocity of a teleporting player
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@@ -3,9 +3,12 @@ package net.knarcraft.stargate.portal.teleporter;
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import net.knarcraft.stargate.Stargate;
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import net.knarcraft.stargate.event.StargatePlayerPortalEvent;
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import net.knarcraft.stargate.portal.Portal;
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import net.knarcraft.stargate.utility.DirectionHelper;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.util.Vector;
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/**
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* The portal teleporter takes care of the actual portal teleportation for any players
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@@ -32,6 +35,7 @@ public class PlayerTeleporter extends Teleporter {
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* @param event <p>The player move event triggering the event</p>
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*/
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public void teleport(Portal origin, PlayerMoveEvent event) {
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double velocity = player.getVelocity().length();
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Location traveller = player.getLocation();
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Location exit = getExit(player, traveller);
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@@ -56,9 +60,16 @@ public class PlayerTeleporter extends Teleporter {
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if (event == null) {
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player.teleport(exit);
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} else {
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//The new method to teleport in a move event is set the "to" field.
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//Set the exit location of the event
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event.setTo(exit);
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}
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//Set the velocity of the teleported player after the teleportation is finished
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Bukkit.getScheduler().scheduleSyncDelayedTask(Stargate.getInstance(), () -> {
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Vector newVelocityDirection = DirectionHelper.getDirectionVectorFromYaw(portal.getYaw());
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Vector newVelocity = newVelocityDirection.multiply(velocity * Stargate.getGateConfig().getExitVelocity());
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player.setVelocity(newVelocity);
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}, 1);
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}
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/**
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