Should hopefully be [v0.6.0]
Fixed cancellation of Portal events in Stargates
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README
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README
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=============
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=============
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Description
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Description
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=============
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=============
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This is a port of the Stargate plugin from hMod.
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This is a port of the Stargate plugin from hMod by Dinnerbone.
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Create gates that allow for instant-teleportation between large distances. Gates can be always-open, or triggered, they can be hidden, or accessible to everybody, they can share a network, or they can be split into clusters.
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Create gates that allow for instant-teleportation between large distances. Gates can be always-open, or triggered, they can be hidden, or accessible to everybody, they can share a network, or they can be split into clusters.
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This port will import your existing locations.dat file from the hMod Stargate plugin!
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This port will import your existing locations.dat file from the hMod Stargate plugin!
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iConomy support added back in, only costs are create, destroy and use.
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iConomy support added back in, only costs are create, destroy and use.
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=============
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Known Issues
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=============
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Hmm.. None?
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=============
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=============
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Permissions
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Permissions
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=============
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=============
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- stargate.use - Allow this player/group to use stargates.
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stargate.use -- Allow use of all gates linking to any world in any network
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- stargate.create - Allow this player/group to create new stargates.
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stargate.world -- Allow use of gates linking to any world
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- stargate.create.personal - Allow this player/group to create new stargates on a network defined as their name.
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stargate.world.{world} -- Allow use of gates with a destination in {world}
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- stargate.destroy.all - Allow this player/group to destroy any existing stargate (Replaces stargate.destroy)
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stargate.network -- Allow use of gates on all networks
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- stargate.destroy.owner - Allow this player/group to destroy any stargate that they are the owner of.
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stargate.network.{network} -- Allow use of all gates in {network}
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- stargate.hidden - Allow this player/group to see all hidden stargates.
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- stargate.private - Allow this player/group to use all private stargates.
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stargate.option -- Allow use of all options
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- stargate.free.use - This player/group is not charged to use gates even if the gate has a cost.
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stargate.option.hidden -- Allow use of 'H'idden
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- stargate.free.create - This player/group is not charged to create gates even if the gate has a cost.
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stargate.option.alwayson -- Allow use of 'A'lways-On
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- stargate.free.destroy - This player/group is not charged to destroy gates even if the gate has a cost.
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stargate.option.private -- Allow use of 'P'rivate
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- stargate.world.{worldname} - Allow this user/group access to gates on the world {worldname}
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stargate.option.free -- Allow use of 'F'ree
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- stargate.network.{networkname} - Allow this user/group access to the network {networkname}
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stargate.option.backwards -- Allow use of 'B'ackwards
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- stargate.option.hidden - Allow this user/group to create hidden gates.
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- stargate.option.alwayson - Allow this user/group to create always-on gates.
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stargate.create -- Allow creating gates on any network
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- stargate.option.private - Allow this user/group to create private gates.
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stargate.create.personal -- Allow creating gates on network {playername}
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- stargate.option.free - Allow this user/group to create free gates.
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stargate.create.network -- Allow creating gates on any network
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- stargate.option.backwards - Allow this user/group to create backwards gates.
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stargate.create.network.{networkname} -- Allow creating gates on network {networkname}
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stargate.destroy -- Allow destruction gates on any network
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stargate.destroy.personal -- Allow destruction of gates owned by user only
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stargate.destroy.network -- Allow destruction of gates on any network
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stargate.destroy.network.{networkname} -- Allow destruction of gates on network {networkname}
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stargate.free -- Allow free use/creation/destruction of gates
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stargate.free.use -- Allow free use of Stargates
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stargate.free.create -- Allow free creation of Stargates
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stargate.free.destroy -- Allow free destruction of Stargates
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stargate.admin -- Allow all admin features (Hidden/Private only so far)
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stargate.admin.private -- Allow use of Private gates not owned by user
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stargate.admin.hidden -- Allow access to Hidden gates not ownerd by user
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=============
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=============
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Instructions
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Instructions
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@ -130,17 +139,18 @@ usecost - The cost to use a stargate
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chargefreedestination - Enable to allow free travel from any gate to a free gate
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chargefreedestination - Enable to allow free travel from any gate to a free gate
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freegatesgreen - Enable to make gates that won't cost the player money show up as green
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freegatesgreen - Enable to make gates that won't cost the player money show up as green
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not-enough-money-message - The message displayed if a player lacks money to do something
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not-enough-money-message - The message displayed if a player lacks money to do something
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networkfilter - Whether or not to disallow users access to a network if they don't have the 'stargate.network.{networkname}' permission.
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worldfilter - Whether or not to disallow users access to a network if they don't have the 'stargate.world.{worldname}' permission.
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toowner - Whether the money from gate-use goes to the owner or nobody
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toowner - Whether the money from gate-use goes to the owner or nobody
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debug - Whether to show massive debug output for gate creation
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debug - Whether to show massive debug output
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maxgates - If non-zero, will define the maximum amount of gates allowed on a network.
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maxgates - If non-zero, will define the maximum amount of gates allowed on any network.
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=============
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=============
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Changes
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Changes
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=============
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=============
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[Version 0.6.0]
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[Version 0.6.0]
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- Oh god the changes, hopefully I didn't fuck anything up, README updates coming later
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- Completely re-wrote Permission handling (REREAD/REDO YOUR PERMISSIONS!!!!!!!!)
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- Added custom Stargate events (See Stargate-DHD code for use)
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- Fixed portal event cancellation
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- Umm... Lots of other small things.
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[Version 0.5.5]
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[Version 0.5.5]
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- Added 'B'ackwards option
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- Added 'B'ackwards option
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- Fixed opening of gates with a fixed gate as a destination
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- Fixed opening of gates with a fixed gate as a destination
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@ -567,10 +567,12 @@ public class Stargate extends JavaPlugin {
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int cX = from.getBlockX();
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int cX = from.getBlockX();
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int cY = from.getBlockY();
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int cY = from.getBlockY();
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int cZ = from.getBlockZ();
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int cZ = from.getBlockZ();
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for (int i = 0; i < 3; i++) {
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for (int i = -2; i < 2; i++) {
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for (int j = 0; j < 3; j++) {
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for (int j = -2; j < 2; j++) {
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for (int k = 0; k < 3; k++) {
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for (int k = -2; k < 2; k++) {
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Block b = world.getBlockAt(cX + i, cY + j, cZ + k);
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Block b = world.getBlockAt(cX + i, cY + j, cZ + k);
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// We only need to worry about portal mat
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if (b.getType() != Material.PORTAL) continue;
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Portal portal = Portal.getByEntrance(b);
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Portal portal = Portal.getByEntrance(b);
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if (portal != null) {
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if (portal != null) {
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event.setCancelled(true);
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event.setCancelled(true);
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